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  1. * Detected CPU: Intel(R) Core(TM) i7-5700HQ CPU @ 2.70GHz [GenuineIntel], F6/M7/S1, 2691.00 mhz, 22-clk 'rdtsc'
  2. * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
  3. * CPU cores/threads: 4/8
  4.  
  5. Initializing File System...
  6. using fs-ltx fsgame.ltx
  7. FS: 43517 files cached 47 archives, 9914Kb memory used.
  8. Init FileSystem 1.961582 sec
  9. 'xrCore' build 6468, Oct 21 2016
  10.  
  11. EH: 4440E8F9E2549F5E04D5A2729F625C70
  12.  
  13. -----loading d:\games\stalker coc\s.t.a.l.k.e.r. - call of chernobyl_1.4.12\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\system.ltx
  14. -----loading d:\games\stalker coc\s.t.a.l.k.e.r. - call of chernobyl_1.4.12\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\system.ltx
  15. Initializing Engine...
  16. Starting INPUT device...
  17. Loading DLL: xrRender_R2.dll
  18. Loading DLL: xrRender_R3.dll
  19. refCount:m_pAdapter 1
  20. Loading DLL: xrRender_R4.dll
  21. command line
  22. Executing config-script "user.ltx"...
  23. [appdata\user.ltx] successfully loaded.
  24. Loading DLL: xrRender_R4.dll
  25. Loading DLL: xrGame.dll
  26. * [win32]: free[3966392 K], reserved[110472 K], committed[117376 K]
  27. * [ D3D ]: textures[0 K]
  28. * [x-ray]: process heap[22172 K], game lua[0 K], render[0 K]
  29. * [x-ray]: economy: strings[17636 K], smem[0 K]
  30. SOUND: OpenAL: enumerate devices...
  31. SOUND: OpenAL: EnumerationExtension Present
  32. dir[0]=D:\Games\Stalker CoC\S.T.A.L.K.E.R. - Call of Chernobyl_1.4.12\S.T.A.L.K.E.R. - Call of Chernobyl\bin\
  33. dir[1]=D:\Games\Stalker CoC\S.T.A.L.K.E.R. - Call of Chernobyl_1.4.12\S.T.A.L.K.E.R. - Call of Chernobyl\
  34. dir[2]=D:\Games\Stalker CoC\S.T.A.L.K.E.R. - Call of Chernobyl_1.4.12\S.T.A.L.K.E.R. - Call of Chernobyl\bin\
  35. dir[3]=C:\WINDOWS\system32\
  36. CleanDeviceSpecifierList
  37. CleanDeviceSpecifierList OpenAL Soft
  38. devices OpenAL Soft
  39. SOUND: OpenAL: system default SndDevice name is Generic Hardware
  40. SOUND: OpenAL: default SndDevice name set to Generic Software
  41. SOUND: OpenAL: All available devices:
  42. 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
  43. 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
  44. 3. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
  45. Executing config-script "d:\games\stalker coc\s.t.a.l.k.e.r. - call of chernobyl_1.4.12\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx"...
  46. [d:\games\stalker coc\s.t.a.l.k.e.r. - call of chernobyl_1.4.12\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx] successfully loaded.
  47. Executing config-script "user.ltx"...
  48. Executing config-script "d:\games\stalker coc\s.t.a.l.k.e.r. - call of chernobyl_1.4.12\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\rspec_extreme.ltx"...
  49. [d:\games\stalker coc\s.t.a.l.k.e.r. - call of chernobyl_1.4.12\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\rspec_extreme.ltx] successfully loaded.
  50. Executing config-script "d:\games\stalker coc\s.t.a.l.k.e.r. - call of chernobyl_1.4.12\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx"...
  51. [d:\games\stalker coc\s.t.a.l.k.e.r. - call of chernobyl_1.4.12\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx] successfully loaded.
  52. ~ Invalid syntax in call to 'r2_aa_break'
  53. ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
  54. ~ Invalid syntax in call to 'r2_aa_weight'
  55. ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
  56. ~ Invalid syntax in call to 'sv_adm_menu_ban_time'
  57. ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
  58. [appdata\user.ltx] successfully loaded.
  59. SOUND: Selected device is Generic Software
  60. * sound: EAX 2.0 extension: absent
  61. * sound: EAX 2.0 deferred: absent
  62. * sound : cache: 65537 kb, 4856 lines, 13820 bpl
  63. ! sound: OpenAL: Can't create source. Error: Invalid Value.
  64. ! SOUND: OpenAL: Max targets - 256
  65. Starting RENDER device...
  66. * GPU [vendor:10DE]-[device:13D8]: NVIDIA GeForce GTX 970M
  67. * CREATE: DeviceREF: 5
  68. * Texture memory: 3040 M
  69. * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
  70. * GPU vertex cache: unrecognized, 24
  71. * NVidia MGPU: Logical(1), Physical(1)
  72. * Starting rendering as 2-GPU.
  73. * DVB created: 1536K
  74. * DIB created: 512K
  75. ! Renderer doesn't support blender 'effects\shadow_world'
  76. * HWDST/PCF supported and used
  77. - r__tf_aniso 8
  78. - r2_tf_mipbias 0.
  79. Starting engine...
  80. ! Unable to find InstallCDKEY entry in registry
  81. Loading DLL: xrGameSpy.dll
  82. intro_start intro_logo
  83. intro_delete ::update_logo_intro
  84. ! Invalid ogg-comment version, file: d:\games\stalker coc\s.t.a.l.k.e.r. - call of chernobyl_1.4.12\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\music\menu.ogg
  85. * [win32]: free[3760920 K], reserved[119060 K], committed[314260 K]
  86. * [ D3D ]: textures[16 K]
  87. * [x-ray]: process heap[134018 K], game lua[2020 K], render[246 K]
  88. * [x-ray]: economy: strings[18170 K], smem[0 K]
  89. * 0.0 : [ 3] $null
  90. * 0.0 : [ 3] $user$accum
  91. * 0.0 : [ 1] $user$accum_temp
  92. * 0.0 : [ 7] $user$albedo
  93. * 0.0 : [ 4] $user$bloom1
  94. * 0.0 : [ 2] $user$bloom2
  95. * 0.0 : [ 2] $user$cmap0
  96. * 0.0 : [ 2] $user$cmap1
  97. * 0.0 : [ 2] $user$env_s0
  98. * 0.0 : [ 2] $user$env_s1
  99. * 0.0 : [ 5] $user$generic0
  100. * 0.0 : [ 4] $user$generic1
  101. * 0.0 : [ 2] $user$generic2
  102. * 0.0 : [ 1] $user$half_depth
  103. * 0.0 : [ 6] $user$jitter_0
  104. * 0.0 : [ 2] $user$jitter_1
  105. * 0.0 : [ 1] $user$jitter_2
  106. * 0.0 : [ 1] $user$jitter_3
  107. * 0.0 : [ 1] $user$jitter_4
  108. * 0.0 : [ 1] $user$jitter_mipped
  109. * 0.0 : [ 2] $user$lum_t64
  110. * 0.0 : [ 3] $user$lum_t8
  111. * 0.0 : [ 1] $user$luminance_0
  112. * 0.0 : [ 1] $user$luminance_1
  113. * 0.0 : [ 1] $user$luminance_2
  114. * 0.0 : [ 1] $user$luminance_3
  115. * 0.0 : [ 9] $user$material
  116. * 0.0 : [ 144] $user$position
  117. * 0.0 : [ 1] $user$sky0
  118. * 0.0 : [ 1] $user$sky1
  119. * 0.0 : [ 7] $user$smap_depth
  120. * 0.0 : [ 1] $user$smap_surf
  121. * 0.0 : [ 9] $user$tonemap
  122. * 0.0 : [ 2] $user$tonemap_src
  123. * 0.0 : [ 2] act\act_controller_hit1
  124. * 0.0 : [ 2] amik\weapons\flame\trace
  125. * 0.0 : [ 2] amik\weapons\flame\trail
  126. * 0.0 : [ 2] amik\weapons\flash_02
  127. * 0.0 : [ 2] amik\weapons\flash_04
  128. * 0.0 : [ 2] amik\weapons\trace
  129. * 0.0 : [ 2] amik\weapons\trace_01
  130. * 0.0 : [ 2] fx\fx_flare1
  131. * 0.0 : [ 1] fx\fx_flare2
  132. * 0.0 : [ 1] fx\fx_flare3
  133. * 0.0 : [ 2] fx\fx_gradient
  134. * 0.0 : [ 2] fx\fx_gradient1
  135. * 0.0 : [ 1] fx\fx_lightning
  136. * 0.0 : [ 1] fx\fx_moon_halo_phase_1
  137. * 0.0 : [ 1] fx\fx_moon_halo_phase_2
  138. * 0.0 : [ 1] fx\fx_moon_halo_phase_3
  139. * 0.0 : [ 1] fx\fx_moon_halo_phase_4
  140. * 0.0 : [ 1] fx\fx_moon_halo_phase_5
  141. * 0.0 : [ 1] fx\fx_moon_halo_phase_6
  142. * 0.0 : [ 1] fx\fx_moon_halo_phase_7
  143. * 0.0 : [ 1] fx\fx_moon_phase_1
  144. * 0.0 : [ 1] fx\fx_moon_phase_2
  145. * 0.0 : [ 1] fx\fx_moon_phase_3
  146. * 0.0 : [ 1] fx\fx_moon_phase_4
  147. * 0.0 : [ 1] fx\fx_moon_phase_5
  148. * 0.0 : [ 1] fx\fx_moon_phase_6
  149. * 0.0 : [ 1] fx\fx_moon_phase_7
  150. * 0.0 : [ 1] fx\fx_noise
  151. * 0.0 : [ 2] fx\fx_noise2
  152. * 0.0 : [ 1] fx\fx_rain
  153. * 0.0 : [ 1] fx\fx_rainsplash1
  154. * 0.0 : [ 2] fx\fx_sun
  155. * 0.0 : [ 1] fx\fx_sun_fog
  156. * 0.0 : [ 1] fx\fx_sun_gradient
  157. * 0.0 : [ 1] fx\fx_sun_halo
  158. * 0.0 : [ 1] fx\fx_sun_morning
  159. * 0.0 : [ 1] fx\fx_sun_rise
  160. * 0.0 : [ 1] fx\fx_thunderbolts_gradient
  161. * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge
  162. * 0.0 : [ 2] fx\fx_volumefog1
  163. * 0.0 : [ 2] glow\glow_04
  164. * 0.0 : [ 2] glow\glow_fire1
  165. * 0.0 : [ 2] glow\glow_fire1_soc
  166. * 0.0 : [ 2] glow\glow_orange
  167. * 0.0 : [ 2] glow\glow_orange2
  168. * 0.0 : [ 2] glow\glow_orange_bright
  169. * 0.0 : [ 2] glow\glow_rays
  170. * 0.0 : [ 2] glow\glow_white
  171. * 0.0 : [ 2] glow\glow_yellow
  172. * 0.0 : [ 3] lights\lights_spot01
  173. * 0.0 : [ 2] pfx\pfx_ani-explosion-02
  174. * 0.0 : [ 2] pfx\pfx_ani-explosion-02-b-a
  175. * 0.0 : [ 2] pfx\pfx_ani-explosion-02a
  176. * 0.0 : [ 2] pfx\pfx_ani-fire01
  177. * 0.0 : [ 2] pfx\pfx_ani-smoke-01
  178. * 0.0 : [ 2] pfx\pfx_anomaly_1
  179. * 0.0 : [ 2] pfx\pfx_anomaly_16
  180. * 0.0 : [ 2] pfx\pfx_anomaly_17
  181. * 0.0 : [ 2] pfx\pfx_anomaly_18
  182. * 0.0 : [ 2] pfx\pfx_anomaly_19
  183. * 0.0 : [ 2] pfx\pfx_anomaly_2
  184. * 0.0 : [ 2] pfx\pfx_anomaly_21
  185. * 0.0 : [ 2] pfx\pfx_anomaly_23
  186. * 0.0 : [ 2] pfx\pfx_anomaly_2_green
  187. * 0.0 : [ 2] pfx\pfx_anomaly_3
  188. * 0.0 : [ 2] pfx\pfx_anomaly_4
  189. * 0.0 : [ 2] pfx\pfx_anomaly_5
  190. * 0.0 : [ 2] pfx\pfx_anomaly_6
  191. * 0.0 : [ 2] pfx\pfx_anomaly_7
  192. * 0.0 : [ 2] pfx\pfx_anomaly_8
  193. * 0.0 : [ 2] pfx\pfx_anomaly_88
  194. * 0.0 : [ 2] pfx\pfx_anomaly_9
  195. * 0.0 : [ 2] pfx\pfx_bloodsplash1
  196. * 0.0 : [ 2] pfx\pfx_bloodsplash2
  197. * 0.0 : [ 2] pfx\pfx_blurry_cloud
  198. * 0.0 : [ 2] pfx\pfx_brick
  199. * 0.0 : [ 2] pfx\pfx_bubble
  200. * 0.0 : [ 2] pfx\pfx_bubble_1
  201. * 0.0 : [ 2] pfx\pfx_bubble_water
  202. * 0.0 : [ 2] pfx\pfx_cc_lighting_grad2
  203. * 0.0 : [ 2] pfx\pfx_cc_lightings
  204. * 0.0 : [ 2] pfx\pfx_concretedebris_01
  205. * 0.0 : [ 2] pfx\pfx_concretepuffs_01
  206. * 0.0 : [ 1] pfx\pfx_dist2
  207. * 0.0 : [ 1] pfx\pfx_dist2inv
  208. * 0.0 : [ 1] pfx\pfx_dist3
  209. * 0.0 : [ 1] pfx\pfx_dist4
  210. * 0.0 : [ 1] pfx\pfx_dist8
  211. * 0.0 : [ 1] pfx\pfx_dist9
  212. * 0.0 : [ 1] pfx\pfx_dist_teleport
  213. * 0.0 : [ 1] pfx\pfx_distort_anomaly
  214. * 0.0 : [ 2] pfx\pfx_distortion
  215. * 0.0 : [ 2] pfx\pfx_electrostatic
  216. * 0.0 : [ 2] pfx\pfx_explotions_2
  217. * 0.0 : [ 2] pfx\pfx_explotions_3
  218. * 0.0 : [ 2] pfx\pfx_explotions_4
  219. * 0.0 : [ 2] pfx\pfx_explotions_smoke
  220. * 0.0 : [ 2] pfx\pfx_flame
  221. * 0.0 : [ 2] pfx\pfx_flame_01
  222. * 0.0 : [ 2] pfx\pfx_flamefx_01
  223. * 0.0 : [ 2] pfx\pfx_flash_01
  224. * 0.0 : [ 2] pfx\pfx_flash_05
  225. * 0.0 : [ 2] pfx\pfx_flash_07
  226. * 0.0 : [ 2] pfx\pfx_gologramma
  227. * 0.0 : [ 2] pfx\pfx_gradient
  228. * 0.0 : [ 2] pfx\pfx_gradient1
  229. * 0.0 : [ 2] pfx\pfx_leaves_01
  230. * 0.0 : [ 2] pfx\pfx_leaves_02
  231. * 0.0 : [ 2] pfx\pfx_light
  232. * 0.0 : [ 2] pfx\pfx_light1
  233. * 0.0 : [ 2] pfx\pfx_light3
  234. * 0.0 : [ 2] pfx\pfx_light4
  235. * 0.0 : [ 1] pfx\pfx_lighting_stancia_01
  236. * 0.0 : [ 1] pfx\pfx_lighting_stancia_02
  237. * 0.0 : [ 2] pfx\pfx_lightning_01
  238. * 0.0 : [ 2] pfx\pfx_lightning_02
  239. * 0.0 : [ 2] pfx\pfx_ligth_6
  240. * 0.0 : [ 2] pfx\pfx_plasma
  241. * 0.0 : [ 2] pfx\pfx_shells1
  242. * 0.0 : [ 2] pfx\pfx_shells2
  243. * 0.0 : [ 2] pfx\pfx_skinsplash1
  244. * 0.0 : [ 2] pfx\pfx_smoke_a
  245. * 0.0 : [ 2] pfx\pfx_smoke_b
  246. * 0.0 : [ 2] pfx\pfx_smokepuffs1
  247. * 0.0 : [ 2] pfx\pfx_smokepuffs2
  248. * 0.0 : [ 2] pfx\pfx_spark_01
  249. * 0.0 : [ 2] pfx\pfx_spark_02
  250. * 0.0 : [ 2] pfx\pfx_sparks
  251. * 0.0 : [ 2] pfx\pfx_specks
  252. * 0.0 : [ 2] pfx\pfx_specks_poison
  253. * 0.0 : [ 2] pfx\pfx_spikey_star
  254. * 0.0 : [ 2] pfx\pfx_splash3
  255. * 0.0 : [ 2] pfx\pfx_splash_01
  256. * 0.0 : [ 2] pfx\pfx_splash_02
  257. * 0.0 : [ 2] pfx\pfx_step_blood
  258. * 0.0 : [ 2] pfx\pfx_stonedebris1
  259. * 0.0 : [ 2] pfx\pfx_stonedebris2
  260. * 0.0 : [ 2] pfx\pfx_synus
  261. * 0.0 : [ 2] pfx\pfx_teleport
  262. * 0.0 : [ 2] pfx\pfx_test_textures
  263. * 0.0 : [ 2] pfx\pfx_vehglassdebris_01
  264. * 0.0 : [ 2] pfx\pfx_vehmetaldebris_01
  265. * 0.0 : [ 2] pfx\pfx_water_wave
  266. * 0.0 : [ 2] pfx\pfx_woodchips1
  267. * 0.0 : [ 2] pfx\pfx_woodchips3
  268. * 0.0 : [ 2] pfx\r_pop\shells\12ga
  269. * 0.0 : [ 2] pfx\r_pop\shells\45acp
  270. * 0.0 : [ 2] pfx\r_pop\shells\545x39
  271. * 0.0 : [ 2] pfx\r_pop\shells\556x45
  272. * 0.0 : [ 2] pfx\r_pop\shells\762x39
  273. * 0.0 : [ 2] pfx\r_pop\shells\762x51
  274. * 0.0 : [ 2] pfx\r_pop\shells\762x54
  275. * 0.0 : [ 2] pfx\r_pop\shells\9x18
  276. * 0.0 : [ 2] pfx\r_pop\shells\9x19
  277. * 0.0 : [ 2] pfx\r_pop\shells\9x39
  278. * 0.0 : [ 2] pfx\r_pop\shells\fake_shells
  279. * 0.0 : [ 2] prop\prop_fake_bed_fireplace
  280. * 0.0 : [ 2] prop\prop_provod_02
  281. * 0.0 : [ 2] shoker_mod\explosions\explosion_smoke01
  282. * 0.0 : [ 2] shoker_mod\explosions\final_expl
  283. * 0.0 : [ 2] shoker_mod\explosions\firesmokeparticle
  284. * 0.0 : [ 2] shoker_mod\pfx\pfx_ak_shells_1
  285. * 0.0 : [ 2] shoker_mod\pfx\pfx_shells1
  286. * 0.0 : [ 2] shoker_mod\pfx\pfx_shells2
  287. * 0.0 : [ 2] shoker_mod\pfx\pfx_shells3
  288. * 0.0 : [ 2] shoker_mod\pfx\pfx_smoke_1
  289. * 0.0 : [ 14] sky\af1_cloudy\cloudy_1
  290. * 0.0 : [ 14] sky\af1_cloudy\cloudy_1#small
  291. * 0.0 : [ 40] sky\af1_cloudy\cloudy_2
  292. * 0.0 : [ 40] sky\af1_cloudy\cloudy_2#small
  293. * 0.0 : [ 18] sky\af1_cloudy\cloudy_3
  294. * 0.0 : [ 18] sky\af1_cloudy\cloudy_3#small
  295. * 0.0 : [ 14] sky\af1_cloudy\cloudy_5
  296. * 0.0 : [ 14] sky\af1_cloudy\cloudy_5#small
  297. * 0.0 : [ 6] sky\af3_blowout\blowout1
  298. * 0.0 : [ 6] sky\af3_blowout\blowout1#small
  299. * 0.0 : [ 2] sky\af3_blowout\blowout1_1
  300. * 0.0 : [ 2] sky\af3_blowout\blowout1_1#small
  301. * 0.0 : [ 1] sky\af3_blowout\blowout2
  302. * 0.0 : [ 1] sky\af3_blowout\blowout2#small
  303. * 0.0 : [ 1] sky\af3_blowout\blowout2_night
  304. * 0.0 : [ 1] sky\af3_blowout\blowout2_night#small
  305. * 0.0 : [ 1] sky\af3_blowout\blowout3
  306. * 0.0 : [ 1] sky\af3_blowout\blowout3#small
  307. * 0.0 : [ 2] sky\af3_blowout\blowout3_1
  308. * 0.0 : [ 2] sky\af3_blowout\blowout3_1#small
  309. * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night
  310. * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night#small
  311. * 0.0 : [ 2] sky\af3_blowout\blowout3_2
  312. * 0.0 : [ 2] sky\af3_blowout\blowout3_2#small
  313. * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night
  314. * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night#small
  315. * 0.0 : [ 2] sky\af3_blowout\blowout3_3
  316. * 0.0 : [ 2] sky\af3_blowout\blowout3_3#small
  317. * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night
  318. * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night#small
  319. * 0.0 : [ 1] sky\af3_blowout\blowout3_night
  320. * 0.0 : [ 1] sky\af3_blowout\blowout3_night#small
  321. * 0.0 : [ 1] sky\af3_blowout\blowout4
  322. * 0.0 : [ 1] sky\af3_blowout\blowout4#small
  323. * 0.0 : [ 3] sky\af3_blowout\blowout4_1
  324. * 0.0 : [ 3] sky\af3_blowout\blowout4_1#small
  325. * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night
  326. * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night#small
  327. * 0.0 : [ 1] sky\af3_blowout\blowout4_night
  328. * 0.0 : [ 1] sky\af3_blowout\blowout4_night#small
  329. * 0.0 : [ 1] sky\af3_blowout\blowout5
  330. * 0.0 : [ 1] sky\af3_blowout\blowout5#small
  331. * 0.0 : [ 1] sky\af3_blowout\blowout5_night
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  554. * 0.0 : [ 12] sky\af3_partly\23-00-fm#small
  555. * 0.0 : [ 8] sky\af3_partly\23-00-hm
  556. * 0.0 : [ 8] sky\af3_partly\23-00-hm#small
  557. * 0.0 : [ 26] sky\af3_rainy\07-00
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  563. * 0.0 : [ 24] sky\af3_rainy\15-00
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  566. * 0.0 : [ 31] sky\af3_rainy\15-00-2#small
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  569. * 0.0 : [ 32] sky\af3_rainy\20-00
  570. * 0.0 : [ 32] sky\af3_rainy\20-00#small
  571. * 0.0 : [ 5] sky\sky_12_vibros_cube
  572. * 0.0 : [ 5] sky\sky_12_vibros_cube#small
  573. * 0.0 : [ 26] sky\sky_13_cube
  574. * 0.0 : [ 26] sky\sky_13_cube#small
  575. * 0.0 : [ 16] sky\sky_13_cube_night
  576. * 0.0 : [ 16] sky\sky_13_cube_night#small
  577. * 0.0 : [ 12] sky\sky_13_vibros_cube
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  579. * 0.0 : [ 10] sky\sky_14_cube
  580. * 0.0 : [ 10] sky\sky_14_cube#small
  581. * 0.0 : [ 4] sky\sky_17_clouds_cube
  582. * 0.0 : [ 4] sky\sky_17_clouds_cube#small
  583. * 0.0 : [ 4] sky\sky_17_cube
  584. * 0.0 : [ 4] sky\sky_17_cube#small
  585. * 0.0 : [ 8] sky\sky_18_cube
  586. * 0.0 : [ 8] sky\sky_18_cube#small
  587. * 0.0 : [ 11] sky\sky_19_cube
  588. * 0.0 : [ 11] sky\sky_19_cube#small
  589. * 0.0 : [ 4] sky\sky_1_clouds_cube
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  591. * 0.0 : [ 4] sky\sky_20_clouds_cube
  592. * 0.0 : [ 4] sky\sky_20_clouds_cube#small
  593. * 0.0 : [ 4] sky\sky_20_cube
  594. * 0.0 : [ 4] sky\sky_20_cube#small
  595. * 0.0 : [ 4] sky\sky_2_clouds_cube
  596. * 0.0 : [ 4] sky\sky_2_clouds_cube#small
  597. * 0.0 : [ 4] sky\sky_2_cube
  598. * 0.0 : [ 4] sky\sky_2_cube#small
  599. * 0.0 : [ 12] sky\sky_3_cube
  600. * 0.0 : [ 12] sky\sky_3_cube#small
  601. * 0.0 : [ 3] sky\sky_4_cube
  602. * 0.0 : [ 3] sky\sky_4_cube#small
  603. * 0.0 : [ 30] sky\sky_5_cube
  604. * 0.0 : [ 30] sky\sky_5_cube#small
  605. * 0.0 : [ 7] sky\sky_6_cube
  606. * 0.0 : [ 7] sky\sky_6_cube#small
  607. * 0.0 : [ 11] sky\sky_7_cube
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  609. * 0.0 : [ 8] sky\sky_8_cube
  610. * 0.0 : [ 8] sky\sky_8_cube#small
  611. * 0.0 : [ 49] sky\sky_9_cube
  612. * 0.0 : [ 49] sky\sky_9_cube#small
  613. * 0.0 : [3080] sky\sky_oblaka
  614. * 0.0 : [ 1] ui\ui_actor_hint_wnd
  615. * 0.0 : [ 1] ui\ui_actor_multiplayer_game_menu
  616. * 0.0 : [ 1] ui\ui_actor_sleep_screen
  617. * 0.0 : [ 1] ui\ui_common
  618. * 0.0 : [ 1] water\water_SBumpVolume
  619. * 0.0 : [ 1] water\water_flowing_nmap
  620. * 0.0 : [ 1] water\water_normal
  621. * 0.0 : [ 1] wm\wm_blood_1
  622. * 0.0 : [ 1] wm\wm_blood_1_1
  623. * 0.0 : [ 1] wm\wm_blood_1_2
  624. * 0.0 : [ 1] wm\wm_blood_1_3
  625. * 0.0 : [ 1] wm\wm_blood_drop_4
  626. * 0.0 : [ 1] wm\wm_bullet_asfalt_1
  627. * 0.0 : [ 1] wm\wm_bullet_asfalt_2
  628. * 0.0 : [ 1] wm\wm_bullet_asfalt_3
  629. * 0.0 : [ 1] wm\wm_bullet_brick_1
  630. * 0.0 : [ 1] wm\wm_bullet_brick_2
  631. * 0.0 : [ 1] wm\wm_bullet_concrete
  632. * 0.0 : [ 1] wm\wm_bullet_concrete_1
  633. * 0.0 : [ 1] wm\wm_bullet_concrete_2
  634. * 0.0 : [ 1] wm\wm_bullet_concrete_4
  635. * 0.0 : [ 1] wm\wm_bullet_concrete_5
  636. * 0.0 : [ 1] wm\wm_bullet_concrete_6
  637. * 0.0 : [ 1] wm\wm_bullet_concrete_7
  638. * 0.0 : [ 1] wm\wm_bullet_glass01
  639. * 0.0 : [ 1] wm\wm_bullet_glass02
  640. * 0.0 : [ 1] wm\wm_bullet_glass03
  641. * 0.0 : [ 1] wm\wm_bullet_glass04
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  643. * 0.0 : [ 1] wm\wm_bullet_ground_1
  644. * 0.0 : [ 1] wm\wm_bullet_ground_2
  645. * 0.0 : [ 1] wm\wm_bullet_metall_thik
  646. * 0.0 : [ 1] wm\wm_bullet_metall_thik_1
  647. * 0.0 : [ 1] wm\wm_bullet_metall_thik_2
  648. * 0.0 : [ 1] wm\wm_bullet_metall_thik_3
  649. * 0.0 : [ 1] wm\wm_bullet_metall_thin
  650. * 0.0 : [ 1] wm\wm_bullet_metall_thin_1
  651. * 0.0 : [ 1] wm\wm_bullet_metall_thin_2
  652. * 0.0 : [ 1] wm\wm_bullet_metall_thin_3
  653. * 0.0 : [ 1] wm\wm_bullet_metall_thin_4
  654. * 0.0 : [ 1] wm\wm_bullet_wood
  655. * 0.0 : [ 1] wm\wm_bullet_wood_1
  656. * 0.0 : [ 1] wm\wm_bullet_wood_2
  657. * 0.0 : [ 1] wm\wm_bullet_wood_3
  658. * 0.0 : [ 1] wm\wm_bullet_wood_4
  659. * 0.0 : [ 1] wm\wm_bullet_wood_5
  660. * 0.0 : [ 1] wm\wm_bullet_wood_6
  661. * 0.0 : [ 1] wm\wm_bullet_wood_7
  662. * 0.0 : [ 1] wm\wm_bullet_wood_8
  663. * 0.0 : [ 1] wm\wm_bullet_wood_9
  664. * 0.0 : [ 1] wm\wm_grenade
  665. * 0.0 : [ 1] wm\wm_knife_dead
  666. * 0.0 : [ 1] wm\wm_knife_horiz
  667. * 0.0 : [ 1] wm\wm_knife_horiz_blood
  668. * 0.0 : [ 1] wm\wm_knife_horiz_blood1
  669. * 0.0 : [ 1] wm\wm_knife_horiz_metal
  670. * 0.0 : [ 1] wm\wm_knife_horiz_ston
  671. * 0.0 : [ 1] wm\wm_knife_wood
  672. * 0.0 : [ 1] wm\wm_knife_wood1
  673. * 0.0 : [ 1] wm\wm_knife_wood2
  674. * 4.1 : [ 1] ui\teamepic_logo
  675. * 4.1 : [ 1] ui\ui_magnifier
  676. * 16.1 : [ 1] ui\ui_font_hud_01
  677. * 32.1 : [ 1] ui\ui_font_arial_14_1600
  678. * 33.0 : [ 1] ui\ui_ani_cursor
  679. * 64.1 : [ 1] ui\ui_font_console_02
  680. * 64.1 : [ 1] ui\ui_font_hud_02
  681. * 64.1 : [ 1] ui\ui_font_letter_16_1600
  682. * 64.1 : [ 1] ui\ui_font_letter_18_1600
  683. * 128.1 : [ 1] ui\ui_font_graff_19_1600
  684. * 128.1 : [ 1] ui\ui_font_graff_22_1600
  685. * 256.1 : [ 1] ui\ui_font_graff_32_1600
  686. * 256.1 : [ 1] ui\ui_font_letter_25_1600
  687. * 512.1 : [ 1] ui\ui_font_graff_50_1600
  688. * 1024.1 : [ 1] ui\ui_actor_main_menu2
  689. * 8100.0 : [ 1] ui\ui_background_new
  690. "d:\games\stalker coc\s.t.a.l.k.e.r. - call of chernobyl_1.4.12\s.t.a.l.k.e.r. - call of chernobyl\bin\xrengine.exe"
  691. * phase time: 0 ms
  692. * phase cmem: 174159 K
  693. Loading objects...
  694. Loading models...
  695. ! Fallback to default bump map: wpn\wpn_m95_bump
  696. ! Fallback to default bump map: wpn\wpn_m95_bump#
  697. * [prefetch] time: 93085 ms
  698. * [prefetch] memory: 174493Kb
  699. Call of Chernobyl version 1.4.12
  700. using marshal library
  701. alife_storage_manager.on_game_start()
  702. ammo_aggregation.on_game_start()
  703. artefact_degradation.on_game_start()
  704. axr_companions.on_game_start()
  705. axr_keybind.on_game_start()
  706. axr_task_manager.on_game_start()
  707. axr_trade_manager.on_game_start()
  708. axr_turn_on_campfire.on_game_start()
  709. coc_treasure_manager.on_game_start()
  710. drx_dynamic_anomaly.on_game_start()
  711. dxr_scopes.on_game_start()
  712. * sound : cache: 65537 kb, 4856 lines, 13820 bpl
  713. dynamic_news_manager.on_game_start()
  714. info_portions.on_game_start()
  715. itms_manager.on_game_start()
  716. m_mines.on_game_start()
  717. mob_trade.on_game_start()
  718. modules.on_game_start()
  719. pda.on_game_start()
  720. phantom_manager.on_game_start()
  721. safe_release_manager.on_game_start()
  722. sleep_dep.on_game_start()
  723. slot_hud.on_game_start()
  724. surge_manager.on_game_start()
  725. survival_mode.on_game_start()
  726. ui_enemy_health.on_game_start()
  727. ui_mm_faction_select.on_game_start()
  728. xr_combat_ignore.on_game_start()
  729. xr_corpse_detection.on_game_start()
  730. xr_danger.on_game_start()
  731. xr_eat_medkit.on_game_start()
  732. xr_gather_items.on_game_start()
  733. xr_statistic.on_game_start()
  734. xrs_debug_tools.on_game_start()
  735. xrs_dyn_music.on_game_start()
  736. xrs_facer.on_game_start()
  737. xrs_kill_wounded.on_game_start()
  738. * phase time: 93477 ms
  739. * phase cmem: 338018 K
  740. * phase time: 9 ms
  741. * phase cmem: 338007 K
  742. * Loading spawn registry...
  743. * 17936 spawn points are successfully loaded
  744. * Loading objects...
  745. * 27036 objects are successfully loaded
  746. * Game david - quicksave1 is successfully loaded from file 'appdata\savedgames\david - quicksave1.scop' (0.729s)
  747. * phase time: 728 ms
  748. * phase cmem: 393771 K
  749. * phase time: 50 ms
  750. * phase cmem: 393802 K
  751. * phase time: 16 ms
  752. * phase cmem: 393785 K
  753. * WARNING: player not logged in
  754. * client : connection accepted - <All Ok>
  755. * phase time: 14 ms
  756. * phase cmem: 393815 K
  757. * phase time: 13 ms
  758. * phase cmem: 393810 K
  759. * phase time: 1342 ms
  760. * phase cmem: 442134 K
  761. * phase time: 57 ms
  762. * phase cmem: 445974 K
  763. * [Loading VB] 65515 verts, 2047 Kb
  764. * [Loading VB] 65512 verts, 2047 Kb
  765. * [Loading VB] 41525 verts, 1297 Kb
  766. * [Loading VB] 65530 verts, 2047 Kb
  767. * [Loading VB] 65535 verts, 2047 Kb
  768. * [Loading VB] 65534 verts, 2047 Kb
  769. * [Loading VB] 65534 verts, 2047 Kb
  770. * [Loading VB] 65535 verts, 2047 Kb
  771. * [Loading VB] 59975 verts, 1874 Kb
  772. * [Loading VB] 65535 verts, 2047 Kb
  773. * [Loading VB] 65535 verts, 2047 Kb
  774. * [Loading VB] 65535 verts, 2047 Kb
  775. * [Loading VB] 65535 verts, 2047 Kb
  776. * [Loading VB] 65532 verts, 2047 Kb
  777. * [Loading VB] 65532 verts, 2047 Kb
  778. * [Loading VB] 55736 verts, 1741 Kb
  779. * [Loading IB] 1048575 indices, 2047 Kb
  780. * [Loading IB] 1048575 indices, 2047 Kb
  781. * [Loading IB] 1048575 indices, 2047 Kb
  782. * [Loading IB] 1048575 indices, 2047 Kb
  783. * [Loading IB] 1048575 indices, 2047 Kb
  784. * [Loading IB] 363942 indices, 710 Kb
  785. * [Loading VB] 65535 verts, 767 Kb
  786. * [Loading VB] 65535 verts, 767 Kb
  787. * [Loading VB] 65532 verts, 767 Kb
  788. * [Loading VB] 65533 verts, 767 Kb
  789. * [Loading VB] 65534 verts, 767 Kb
  790. * [Loading VB] 14890 verts, 174 Kb
  791. * [Loading IB] 1048575 indices, 2047 Kb
  792. * [Loading IB] 1048572 indices, 2047 Kb
  793. * [Loading IB] 257238 indices, 502 Kb
  794. * phase time: 58 ms
  795. * phase cmem: 446248 K
  796. * phase time: 23 ms
  797. * phase cmem: 448055 K
  798. * [DETAILS] VertexConsts(256), Batch(61)
  799. * [DETAILS] 40687 v(20), 26352 p
  800. * [DETAILS] Batch(61), VB(794K), IB(154K)
  801. * phase time: 20 ms
  802. * phase cmem: 448214 K
  803. * Loading HOM: d:\games\stalker coc\s.t.a.l.k.e.r. - call of chernobyl_1.4.12\s.t.a.l.k.e.r. - call of chernobyl\gamedata\levels\l06_rostok\level.hom
  804. * phase time: 14 ms
  805. * phase cmem: 448432 K
  806. * phase time: 12 ms
  807. * phase cmem: 448432 K
  808. * phase time: 13 ms
  809. * phase cmem: 448432 K
  810. * t-report - base: 1996, 588747 K
  811. * t-report - lmap: 5, 5120 K
  812. * WARNING: player not logged in
  813. ! Can't find texture 'map\map_l12u_control_monolith'
  814. * phase time: 30660 ms
  815. * phase cmem: 464698 K
  816. * phase time: 16 ms
  817. * phase cmem: 464698 K
  818. * [win32]: free[2541656 K], reserved[92472 K], committed[1560112 K]
  819. * [ D3D ]: textures[646824 K]
  820. * [x-ray]: process heap[464698 K], game lua[23696 K], render[249 K]
  821. * [x-ray]: economy: strings[23519 K], smem[417553 K]
  822. DRX DA: Dynamic anomaly field spawned at ros_smart_monster5
  823. DRX DA: Dynamic anomaly field spawned at ros_smart_monster7
  824. DRX DA: Dynamic anomaly field spawned at ros_smart_poltergeist2
  825. DRX DA: Dynamic anomaly field spawned at ros_smart_snork1
  826. stack trace:
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