Sandwitches

E&E Alpha - EN Weapons v2

Oct 16th, 2011
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  1. EN Weapons
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  3. Some weapons draw energy from a mechs internal power supply rather than from an outside source like ammunition. These weapons are referred to as EN weapons. When you use a energy weapon, you roll your EN. If you beat the weapons DC, nothing happens. If you fail, you take EN exhaustion as per the following chart.
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  5. You cannot botch EN Saves.
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  8. EN SAVING THROW EFFECT
  9. Succeeds No Effect
  10. Fails by 9 or Less: Drained
  11. Fails by 10 or more: Drained + Drained
  12. Fails by 15 or more: Fatigued + Drained
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  15. Drained: A Drained Mech, is one that has drained of a signifigant portion of it's energy reserves. Each drained condition imposes a -1 on further EN saves for the Mech.
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  17. Fatigued: 'Fatigued' mecha cannot move all out or charge and suffer a –2 penalty to effective Strength and Dexterity and a –1 penalty on attack and defense. Failing a maneuvering check while fatigued makes the mecha Exhausted.
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  19. Exhausted: 'Exhausted' mecha move at half normal speed and suffer a –6 penalty to effective Strength and Dexterity and a –3 penalty on attack and defense Failing a maneuvering check while Exhausted imposes the Disabled condition. If the mecha was already Disabled when becoming Exhausted, it instead becomes Dying.
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