sIendytubble

gas chamber fe

Jun 16th, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136. --Made by OpTic Wisdom/LikeATrollFace
  137.  
  138. hitler = game.Players.LocalPlayer
  139.  
  140. hitler.Character.Humanoid.DisplayName = "Adolf Hitler"
  141.  
  142. if hitler.Character:FindFirstChild("Shirt") then hitler.Character.Shirt:Destroy()
  143. end
  144. if hitler.Character:FindFirstChild("Pants") then hitler.Character.Pants:Destroy()
  145. end
  146. if hitler.Character:FindFirstChild("Shirt Graphic") then hitler.Character["Shirt Graphic"]:Destroy()
  147. end
  148.  
  149. if not hitler.Character:FindFirstChild("Shirt") then
  150. NewShirt = Instance.new("Shirt", hitler.Character)
  151. NewShirt.Name = "Shirt"
  152. end
  153.  
  154.  
  155. if not hitler.Character:FindFirstChild("Pants") then
  156. NewPants = Instance.new("Pants", hitler.Character)
  157. NewPants.Name = "Pants"
  158. end
  159.  
  160.  
  161. for _, v in pairs(hitler.Character:GetChildren()) do
  162. if v:IsA("Hat") then
  163. v:Destroy()
  164. end
  165. end
  166.  
  167. for _, v in pairs(hitler.Character:GetChildren()) do
  168. if v:IsA("CharacterMesh") then
  169. v:Destroy()
  170. end
  171. end
  172.  
  173. --game:GetObjects("rbxassetid://504338270")[1].Parent=game.Players.LocalPlayer.Character
  174. wait(0.1)
  175. hitler.Character["Shirt"].ShirtTemplate = "http://www.roblox.com/asset/?id=148902702"
  176. hitler.Character["Pants"].PantsTemplate = "http://www.roblox.com/asset/?id=148901946"
  177. hitler.Character.Head.BrickColor = BrickColor.new(1)
  178. hitler.Character.Torso.BrickColor = BrickColor.new(1)
  179. hitler.Character["Left Arm"].BrickColor = BrickColor.new(1)
  180. hitler.Character["Right Arm"].BrickColor = BrickColor.new(1)
  181. hitler.Character["Left Leg"].BrickColor = BrickColor.new(1)
  182. hitler.Character["Right Leg"].BrickColor = BrickColor.new(1)
  183.  
  184.  
  185. Model0 = Instance.new("Model")
  186. Part1 = Instance.new("Part")
  187. SpecialMesh2 = Instance.new("SpecialMesh")
  188. Part3 = Instance.new("Part")
  189. SpecialMesh4 = Instance.new("SpecialMesh")
  190. Smoke5 = Instance.new("Smoke")
  191. Snap6 = Instance.new("Snap")
  192. Part7 = Instance.new("Part")
  193. Part8 = Instance.new("Part")
  194. Part9 = Instance.new("Part")
  195. Snap10 = Instance.new("Snap")
  196. Snap11 = Instance.new("Snap")
  197. Part12 = Instance.new("Part")
  198. SpecialMesh13 = Instance.new("SpecialMesh")
  199. Part14 = Instance.new("Part")
  200. Part15 = Instance.new("Part")
  201. SpecialMesh16 = Instance.new("SpecialMesh")
  202. Part17 = Instance.new("Part")
  203. Part18 = Instance.new("Part")
  204. SpecialMesh19 = Instance.new("SpecialMesh")
  205. Part20 = Instance.new("Part")
  206. Snap21 = Instance.new("Snap")
  207. Part22 = Instance.new("Part")
  208. SpecialMesh23 = Instance.new("SpecialMesh")
  209. Part24 = Instance.new("Part")
  210. SpecialMesh25 = Instance.new("SpecialMesh")
  211. Part26 = Instance.new("Part")
  212. SpecialMesh27 = Instance.new("SpecialMesh")
  213. Part28 = Instance.new("Part")
  214. Snap29 = Instance.new("Snap")
  215. Part30 = Instance.new("Part")
  216. Snap31 = Instance.new("Snap")
  217. Part32 = Instance.new("Part")
  218. Snap33 = Instance.new("Snap")
  219. Snap34 = Instance.new("Snap")
  220. Part35 = Instance.new("Part")
  221. Snap36 = Instance.new("Snap")
  222. Part37 = Instance.new("Part")
  223. Snap38 = Instance.new("Snap")
  224. Part39 = Instance.new("Part")
  225. Snap40 = Instance.new("Snap")
  226. Snap41 = Instance.new("Snap")
  227. Snap42 = Instance.new("Snap")
  228. Part43 = Instance.new("Part")
  229. Snap44 = Instance.new("Snap")
  230. Part45 = Instance.new("Part")
  231. Snap46 = Instance.new("Snap")
  232. Part47 = Instance.new("Part")
  233. Snap48 = Instance.new("Snap")
  234. Snap49 = Instance.new("Snap")
  235. Snap50 = Instance.new("Snap")
  236. Part51 = Instance.new("Part")
  237. Snap52 = Instance.new("Snap")
  238. Part53 = Instance.new("Part")
  239. Part54 = Instance.new("Part")
  240. Part55 = Instance.new("Part")
  241. Part56 = Instance.new("Part")
  242. Part57 = Instance.new("Part")
  243. Snap58 = Instance.new("Snap")
  244. Part59 = Instance.new("Part")
  245. Part60 = Instance.new("Part")
  246. Part61 = Instance.new("Part")
  247. Part62 = Instance.new("Part")
  248. Part63 = Instance.new("Part")
  249. SpecialMesh64 = Instance.new("SpecialMesh")
  250. Part65 = Instance.new("Part")
  251. SpecialMesh66 = Instance.new("SpecialMesh")
  252. Part67 = Instance.new("Part")
  253. SpecialMesh68 = Instance.new("SpecialMesh")
  254. Part69 = Instance.new("Part")
  255. Part70 = Instance.new("Part")
  256. Part71 = Instance.new("Part")
  257. Part72 = Instance.new("Part")
  258. Part73 = Instance.new("Part")
  259. Part74 = Instance.new("Part")
  260. Model0.Name = "Chamber"
  261. Model0.Parent = workspace
  262. Part1.Name = "Head"
  263. Part1.Parent = Model0
  264. Part1.CFrame = CFrame.new(-54.3403511, 43.2123566, -2.03214312, 0.99999994, -2.67171299e-06, -0.000418753334, 2.67638052e-06, 1, 1.11457448e-05, 0.000418753305, -1.11468644e-05, 0.99999994)
  265. Part1.Orientation = Vector3.new(0, -0.0199999996, 0)
  266. Part1.Position = Vector3.new(-54.3403511, 43.2123566, -2.03214312)
  267. Part1.Rotation = Vector3.new(0, -0.0199999996, 0)
  268. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  269. Part1.Velocity = Vector3.new(0.000156099064, 0.00379151106, 0.00141725002)
  270. Part1.Size = Vector3.new(8, 19, 8)
  271. Part1.Anchored = true
  272. Part1.BrickColor = BrickColor.new("Dark stone grey")
  273. Part1.CanCollide = false
  274. Part1.Material = Enum.Material.Foil
  275. Part1.RotVelocity = Vector3.new(-1.88862225e-06, 0.000286812632, 8.18300468e-05)
  276. Part1.TopSurface = Enum.SurfaceType.Weld
  277. Part1.brickColor = BrickColor.new("Dark stone grey")
  278. SpecialMesh2.Parent = Part1
  279. SpecialMesh2.Scale = Vector3.new(1.25, 1.25, 1.25)
  280. Part3.Name = "GasPoint"
  281. Part3.Parent = Model0
  282. Part3.CFrame = CFrame.new(-75.8315201, 36.8305016, -8.5297842, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  283. Part3.Orientation = Vector3.new(0, 180, 0)
  284. Part3.Position = Vector3.new(-75.8315201, 36.8305016, -8.5297842)
  285. Part3.Rotation = Vector3.new(-180, 0, -180)
  286. Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
  287. Part3.Size = Vector3.new(1, 1.20000005, 1)
  288. Part3.Anchored = true
  289. Part3.BrickColor = BrickColor.new("Dark stone grey")
  290. Part3.Material = Enum.Material.Concrete
  291. Part3.brickColor = BrickColor.new("Dark stone grey")
  292. SpecialMesh4.Parent = Part3
  293. Smoke5.Parent = Part3
  294. Smoke5.Size = 10
  295. Smoke5.Opacity = 1
  296. Smoke5.RiseVelocity = 2
  297. Snap6.Parent = Part3
  298. Snap6.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  299. Snap6.C1 = CFrame.new(0, 0.599997759, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  300. Snap6.Part0 = Part3
  301. Snap6.Part1 = Part73
  302. Snap6.part1 = Part73
  303. Part7.Parent = Model0
  304. Part7.CFrame = CFrame.new(-60.3315201, 47.0305061, 5.97021484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  305. Part7.Position = Vector3.new(-60.3315201, 47.0305061, 5.97021484)
  306. Part7.Color = Color3.new(0.384314, 0.368627, 0.384314)
  307. Part7.Size = Vector3.new(2, 24, 4)
  308. Part7.Anchored = true
  309. Part7.BottomSurface = Enum.SurfaceType.Smooth
  310. Part7.BrickColor = BrickColor.new("Dark stone grey")
  311. Part7.Material = Enum.Material.Concrete
  312. Part7.brickColor = BrickColor.new("Dark stone grey")
  313. Part8.Parent = Model0
  314. Part8.CFrame = CFrame.new(-61.3315201, 47.0305061, -23.0297852, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  315. Part8.Orientation = Vector3.new(0, 90, 0)
  316. Part8.Position = Vector3.new(-61.3315201, 47.0305061, -23.0297852)
  317. Part8.Rotation = Vector3.new(0, 90, 0)
  318. Part8.Color = Color3.new(0.384314, 0.368627, 0.384314)
  319. Part8.Size = Vector3.new(2, 24, 4)
  320. Part8.Anchored = true
  321. Part8.BottomSurface = Enum.SurfaceType.Smooth
  322. Part8.BrickColor = BrickColor.new("Dark stone grey")
  323. Part8.Material = Enum.Material.Concrete
  324. Part8.brickColor = BrickColor.new("Dark stone grey")
  325. Part9.Parent = Model0
  326. Part9.CFrame = CFrame.new(-61.3315201, 47.0305061, -21.0297852, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  327. Part9.Position = Vector3.new(-61.3315201, 47.0305061, -21.0297852)
  328. Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
  329. Part9.Size = Vector3.new(4, 19.2000008, 2)
  330. Part9.Anchored = true
  331. Part9.BrickColor = BrickColor.new("Dark stone grey")
  332. Part9.Material = Enum.Material.Concrete
  333. Part9.brickColor = BrickColor.new("Dark stone grey")
  334. Snap10.Parent = Part9
  335. Snap10.C0 = CFrame.new(0, 9.60000038, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  336. Snap10.C1 = CFrame.new(12, -1.20000458, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  337. Snap10.Part0 = Part9
  338. Snap10.Part1 = Part57
  339. Snap10.part1 = Part57
  340. Snap11.Parent = Part9
  341. Snap11.C0 = CFrame.new(0, -9.60000038, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  342. Snap11.C1 = CFrame.new(12, 1.19998932, 0, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  343. Snap11.Part0 = Part9
  344. Snap11.Part1 = Part35
  345. Snap11.part1 = Part35
  346. Part12.Parent = Model0
  347. Part12.CFrame = CFrame.new(-63.8315201, 35.5305061, 16.3702164, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  348. Part12.Orientation = Vector3.new(90, 0, 0)
  349. Part12.Position = Vector3.new(-63.8315201, 35.5305061, 16.3702164)
  350. Part12.Rotation = Vector3.new(90, 0, 0)
  351. Part12.Color = Color3.new(0.384314, 0.368627, 0.384314)
  352. Part12.Size = Vector3.new(1, 16.8000011, 1)
  353. Part12.Anchored = true
  354. Part12.BrickColor = BrickColor.new("Dark stone grey")
  355. Part12.Material = Enum.Material.Foil
  356. Part12.brickColor = BrickColor.new("Dark stone grey")
  357. SpecialMesh13.Parent = Part12
  358. Part14.Parent = Model0
  359. Part14.CFrame = CFrame.new(-73.2315292, 35.6305084, 25.4702148, 1, -1.33724617e-15, -1.79482143e-07, -1.33724617e-15, 1, 1.49011612e-08, -1.79482143e-07, 1.49011612e-08, 1)
  360. Part14.Position = Vector3.new(-73.2315292, 35.6305084, 25.4702148)
  361. Part14.Color = Color3.new(0.384314, 0.368627, 0.384314)
  362. Part14.Size = Vector3.new(1, 1.20000005, 1)
  363. Part14.Anchored = true
  364. Part14.BottomSurface = Enum.SurfaceType.Smooth
  365. Part14.BrickColor = BrickColor.new("Dark stone grey")
  366. Part14.Material = Enum.Material.Concrete
  367. Part14.brickColor = BrickColor.new("Dark stone grey")
  368. Part15.Parent = Model0
  369. Part15.CFrame = CFrame.new(-77.9314728, 45.1305428, 16.0701828, 5.56394662e-06, -1, 6.67566883e-06, -4.61935997e-07, 6.67566565e-06, 1, -1, -5.5639498e-06, -4.6189885e-07)
  370. Part15.Orientation = Vector3.new(-90, 90, 0)
  371. Part15.Position = Vector3.new(-77.9314728, 45.1305428, 16.0701828)
  372. Part15.Rotation = Vector3.new(-90, 0, 90)
  373. Part15.Color = Color3.new(0.384314, 0.368627, 0.384314)
  374. Part15.Size = Vector3.new(1, 8.40000057, 1)
  375. Part15.Anchored = true
  376. Part15.BrickColor = BrickColor.new("Dark stone grey")
  377. Part15.Material = Enum.Material.Foil
  378. Part15.brickColor = BrickColor.new("Dark stone grey")
  379. SpecialMesh16.Parent = Part15
  380. Part17.Parent = Model0
  381. Part17.CFrame = CFrame.new(-82.631279, 62.0305786, 0.670147002, -5.56394662e-06, 6.66124015e-06, -1, 4.61936025e-07, 1, 6.69009432e-06, 1, -4.61898907e-07, -5.5639498e-06)
  382. Part17.Orientation = Vector3.new(0, -90, 0)
  383. Part17.Position = Vector3.new(-82.631279, 62.0305786, 0.670147002)
  384. Part17.Rotation = Vector3.new(0, -90, 0)
  385. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  386. Part17.Size = Vector3.new(1, 1.20000005, 1)
  387. Part17.Anchored = true
  388. Part17.BrickColor = BrickColor.new("Dark stone grey")
  389. Part17.Material = Enum.Material.Concrete
  390. Part17.TopSurface = Enum.SurfaceType.Smooth
  391. Part17.brickColor = BrickColor.new("Dark stone grey")
  392. Part18.Parent = Model0
  393. Part18.CFrame = CFrame.new(-56.9315147, 35.5305061, -14.9297857, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  394. Part18.Orientation = Vector3.new(0, 180, 90)
  395. Part18.Position = Vector3.new(-56.9315147, 35.5305061, -14.9297857)
  396. Part18.Rotation = Vector3.new(-180, 0, -90)
  397. Part18.Color = Color3.new(0.384314, 0.368627, 0.384314)
  398. Part18.Size = Vector3.new(1, 4.80000019, 1)
  399. Part18.Anchored = true
  400. Part18.BrickColor = BrickColor.new("Dark stone grey")
  401. Part18.Material = Enum.Material.Foil
  402. Part18.brickColor = BrickColor.new("Dark stone grey")
  403. SpecialMesh19.Parent = Part18
  404. Part20.Parent = Model0
  405. Part20.CFrame = CFrame.new(-82.6314697, 45.2305641, 16.0701561, 1, 6.67566837e-06, -5.56394662e-06, -6.6756661e-06, 1, 4.61935997e-07, 5.5639498e-06, -4.6189885e-07, 1)
  406. Part20.Position = Vector3.new(-82.6314697, 45.2305641, 16.0701561)
  407. Part20.Color = Color3.new(0.384314, 0.368627, 0.384314)
  408. Part20.Size = Vector3.new(1, 1.20000005, 1)
  409. Part20.Anchored = true
  410. Part20.BottomSurface = Enum.SurfaceType.Smooth
  411. Part20.BrickColor = BrickColor.new("Dark stone grey")
  412. Part20.Material = Enum.Material.Concrete
  413. Part20.brickColor = BrickColor.new("Dark stone grey")
  414. Snap21.Parent = Part20
  415. Snap21.C0 = CFrame.new(0, 0.600000024, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  416. Snap21.C1 = CFrame.new(1.90734863e-06, -7.79999542, 0, -1, 0, -7.1174555e-12, 7.1174555e-12, 0, 1, 0, 1, 0)
  417. Snap21.Part0 = Part20
  418. Snap21.Part1 = Part65
  419. Snap21.part1 = Part65
  420. Part22.Parent = Model0
  421. Part22.CFrame = CFrame.new(-68.531517, 35.5305061, 25.4702148, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  422. Part22.Orientation = Vector3.new(0, 0, 90)
  423. Part22.Position = Vector3.new(-68.531517, 35.5305061, 25.4702148)
  424. Part22.Rotation = Vector3.new(0, 0, 90)
  425. Part22.Color = Color3.new(0.384314, 0.368627, 0.384314)
  426. Part22.Size = Vector3.new(1, 8.40000057, 1)
  427. Part22.Anchored = true
  428. Part22.BrickColor = BrickColor.new("Dark stone grey")
  429. Part22.Material = Enum.Material.Foil
  430. Part22.brickColor = BrickColor.new("Dark stone grey")
  431. SpecialMesh23.Parent = Part22
  432. Part24.Parent = Model0
  433. Part24.CFrame = CFrame.new(-73.2315063, 45.1305046, 20.7702103, -6.35744541e-08, -5.56394662e-06, 1, 1, 4.61935997e-07, -6.35795985e-08, -4.61936338e-07, 1, 5.56394662e-06)
  434. Part24.Orientation = Vector3.new(0, 90, 90)
  435. Part24.Position = Vector3.new(-73.2315063, 45.1305046, 20.7702103)
  436. Part24.Rotation = Vector3.new(90, 90, 0)
  437. Part24.Color = Color3.new(0.384314, 0.368627, 0.384314)
  438. Part24.Size = Vector3.new(1, 8.40000057, 1)
  439. Part24.Anchored = true
  440. Part24.BrickColor = BrickColor.new("Dark stone grey")
  441. Part24.Material = Enum.Material.Foil
  442. Part24.brickColor = BrickColor.new("Dark stone grey")
  443. SpecialMesh25.Parent = Part24
  444. Part26.Parent = Model0
  445. Part26.CFrame = CFrame.new(-73.2315292, 40.4304924, 25.4702129, 5.56394662e-06, -3.85527894e-12, -1, -4.61935997e-07, -1, 1.28509193e-12, -1, 4.61935997e-07, -5.56394662e-06)
  446. Part26.Orientation = Vector3.new(0, -90, -180)
  447. Part26.Position = Vector3.new(-73.2315292, 40.4304924, 25.4702129)
  448. Part26.Rotation = Vector3.new(180, -90, 0)
  449. Part26.Color = Color3.new(0.384314, 0.368627, 0.384314)
  450. Part26.Size = Vector3.new(1, 8.40000057, 1)
  451. Part26.Anchored = true
  452. Part26.BrickColor = BrickColor.new("Dark stone grey")
  453. Part26.Material = Enum.Material.Foil
  454. Part26.brickColor = BrickColor.new("Dark stone grey")
  455. SpecialMesh27.Parent = Part26
  456. Part28.Parent = Model0
  457. Part28.CFrame = CFrame.new(-91.3315201, 48.2305031, -23.0297852, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  458. Part28.Position = Vector3.new(-91.3315201, 48.2305031, -23.0297852)
  459. Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
  460. Part28.Size = Vector3.new(4, 21.6000004, 2)
  461. Part28.Anchored = true
  462. Part28.BrickColor = BrickColor.new("Dark stone grey")
  463. Part28.Material = Enum.Material.Concrete
  464. Part28.brickColor = BrickColor.new("Dark stone grey")
  465. Snap29.Parent = Part28
  466. Snap29.C0 = CFrame.new(0, -10.8000002, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  467. Snap29.C1 = CFrame.new(13, 1.1999855, 0, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  468. Snap29.Part0 = Part28
  469. Snap29.Part1 = Part32
  470. Snap29.part1 = Part32
  471. Part30.Parent = Model0
  472. Part30.CFrame = CFrame.new(-82.6313629, 62.0305786, 16.0701485, 1, 6.66124015e-06, -5.56394662e-06, -6.69009432e-06, 1, 4.61936025e-07, 5.5639498e-06, -4.61898907e-07, 1)
  473. Part30.Position = Vector3.new(-82.6313629, 62.0305786, 16.0701485)
  474. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  475. Part30.Size = Vector3.new(1, 1.20000005, 1)
  476. Part30.Anchored = true
  477. Part30.BrickColor = BrickColor.new("Dark stone grey")
  478. Part30.Material = Enum.Material.Concrete
  479. Part30.TopSurface = Enum.SurfaceType.Smooth
  480. Part30.brickColor = BrickColor.new("Dark stone grey")
  481. Snap31.Parent = Part30
  482. Snap31.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  483. Snap31.C1 = CFrame.new(-1.90734863e-06, 7.80000114, 0, 1, 0, 1.44353418e-08, -1.44353418e-08, 2.84217094e-14, -1, 0, 1, -2.84217094e-14)
  484. Snap31.Part0 = Part30
  485. Snap31.Part1 = Part65
  486. Snap31.part1 = Part65
  487. Part32.Parent = Model0
  488. Part32.CFrame = CFrame.new(-91.3315201, 36.2305107, -10.0297842, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  489. Part32.Orientation = Vector3.new(0, 90, 0)
  490. Part32.Position = Vector3.new(-91.3315201, 36.2305107, -10.0297842)
  491. Part32.Rotation = Vector3.new(0, 90, 0)
  492. Part32.Color = Color3.new(0.384314, 0.368627, 0.384314)
  493. Part32.Size = Vector3.new(28, 2.4000001, 4)
  494. Part32.Anchored = true
  495. Part32.BottomSurface = Enum.SurfaceType.Smooth
  496. Part32.BrickColor = BrickColor.new("Dark stone grey")
  497. Part32.Material = Enum.Material.Concrete
  498. Part32.brickColor = BrickColor.new("Dark stone grey")
  499. Snap33.Parent = Part32
  500. Snap33.C0 = CFrame.new(0, 1.20000005, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  501. Snap33.C1 = CFrame.new(0, -9.59998989, 11, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  502. Snap33.Part0 = Part32
  503. Snap33.Part1 = Part51
  504. Snap33.part1 = Part51
  505. Snap34.Parent = Part32
  506. Snap34.C0 = CFrame.new(0, 1.20000005, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  507. Snap34.C1 = CFrame.new(2, -9.59998989, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  508. Snap34.Part0 = Part32
  509. Snap34.Part1 = Part43
  510. Snap34.part1 = Part43
  511. Part35.Parent = Model0
  512. Part35.CFrame = CFrame.new(-61.3315201, 36.2305107, -9.0297842, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  513. Part35.Orientation = Vector3.new(0, 90, 0)
  514. Part35.Position = Vector3.new(-61.3315201, 36.2305107, -9.0297842)
  515. Part35.Rotation = Vector3.new(0, 90, 0)
  516. Part35.Color = Color3.new(0.384314, 0.368627, 0.384314)
  517. Part35.Size = Vector3.new(26, 2.4000001, 4)
  518. Part35.Anchored = true
  519. Part35.BottomSurface = Enum.SurfaceType.Smooth
  520. Part35.BrickColor = BrickColor.new("Dark stone grey")
  521. Part35.Material = Enum.Material.Concrete
  522. Part35.brickColor = BrickColor.new("Dark stone grey")
  523. Snap36.Parent = Part35
  524. Snap36.C0 = CFrame.new(0, 1.20000005, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  525. Snap36.C1 = CFrame.new(1, -9.59998989, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  526. Snap36.Part0 = Part35
  527. Snap36.Part1 = Part60
  528. Snap36.part1 = Part60
  529. Part37.Parent = Model0
  530. Part37.CFrame = CFrame.new(-76.3315201, 36.2305107, -22.0297852, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  531. Part37.Orientation = Vector3.new(0, 180, 0)
  532. Part37.Position = Vector3.new(-76.3315201, 36.2305107, -22.0297852)
  533. Part37.Rotation = Vector3.new(-180, 0, -180)
  534. Part37.Color = Color3.new(0.384314, 0.368627, 0.384314)
  535. Part37.Size = Vector3.new(26, 2.4000001, 4)
  536. Part37.Anchored = true
  537. Part37.BottomSurface = Enum.SurfaceType.Smooth
  538. Part37.BrickColor = BrickColor.new("Dark stone grey")
  539. Part37.Material = Enum.Material.Concrete
  540. Part37.brickColor = BrickColor.new("Dark stone grey")
  541. Snap38.Parent = Part37
  542. Snap38.C0 = CFrame.new(0, 1.20000005, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  543. Snap38.C1 = CFrame.new(0, -9.59998989, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  544. Snap38.Part0 = Part37
  545. Snap38.Part1 = Part45
  546. Snap38.part1 = Part45
  547. Part39.Parent = Model0
  548. Part39.CFrame = CFrame.new(-76.3315201, 36.2305107, 5.97021484, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  549. Part39.Orientation = Vector3.new(0, 180, 0)
  550. Part39.Position = Vector3.new(-76.3315201, 36.2305107, 5.97021484)
  551. Part39.Rotation = Vector3.new(-180, 0, -180)
  552. Part39.Color = Color3.new(0.384314, 0.368627, 0.384314)
  553. Part39.Size = Vector3.new(30, 2.4000001, 4)
  554. Part39.Anchored = true
  555. Part39.BottomSurface = Enum.SurfaceType.Smooth
  556. Part39.BrickColor = BrickColor.new("Dark stone grey")
  557. Part39.Material = Enum.Material.Concrete
  558. Part39.brickColor = BrickColor.new("Dark stone grey")
  559. Snap40.Parent = Part39
  560. Snap40.C0 = CFrame.new(0, 1.20000005, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  561. Snap40.C1 = CFrame.new(-14, -9.59998989, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  562. Snap40.Part0 = Part39
  563. Snap40.Part1 = Part54
  564. Snap40.part1 = Part54
  565. Snap41.Parent = Part39
  566. Snap41.C0 = CFrame.new(0, 1.20000005, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  567. Snap41.C1 = CFrame.new(0, -9.59998989, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  568. Snap41.Part0 = Part39
  569. Snap41.Part1 = Part59
  570. Snap41.part1 = Part59
  571. Snap42.Parent = Part39
  572. Snap42.C0 = CFrame.new(0, 1.20000005, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  573. Snap42.C1 = CFrame.new(14, -9.59998989, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  574. Snap42.Part0 = Part39
  575. Snap42.Part1 = Part53
  576. Snap42.part1 = Part53
  577. Part43.Parent = Model0
  578. Part43.CFrame = CFrame.new(-91.3315201, 47.0305061, -8.02978516, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  579. Part43.Orientation = Vector3.new(0, 90, 0)
  580. Part43.Position = Vector3.new(-91.3315201, 47.0305061, -8.02978516)
  581. Part43.Rotation = Vector3.new(0, 90, 0)
  582. Part43.Color = Color3.new(0.384314, 0.368627, 0.384314)
  583. Part43.Transparency = 0.40000000596046
  584. Part43.Size = Vector3.new(24, 19.2000008, 4)
  585. Part43.Anchored = true
  586. Part43.BrickColor = BrickColor.new("Dark stone grey")
  587. Part43.brickColor = BrickColor.new("Dark stone grey")
  588. Snap44.Parent = Part43
  589. Snap44.C0 = CFrame.new(0, 9.60000038, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  590. Snap44.C1 = CFrame.new(-1, -1.20000458, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  591. Snap44.Part0 = Part43
  592. Snap44.Part1 = Part56
  593. Snap44.part1 = Part56
  594. Part45.Parent = Model0
  595. Part45.CFrame = CFrame.new(-76.3315201, 47.0305061, -22.0297852, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  596. Part45.Orientation = Vector3.new(0, 180, 0)
  597. Part45.Position = Vector3.new(-76.3315201, 47.0305061, -22.0297852)
  598. Part45.Rotation = Vector3.new(-180, 0, -180)
  599. Part45.Color = Color3.new(0.384314, 0.368627, 0.384314)
  600. Part45.Transparency = 0.40000000596046
  601. Part45.Size = Vector3.new(26, 19.2000008, 4)
  602. Part45.Anchored = true
  603. Part45.BrickColor = BrickColor.new("Dark stone grey")
  604. Part45.brickColor = BrickColor.new("Dark stone grey")
  605. Snap46.Parent = Part45
  606. Snap46.C0 = CFrame.new(0, 9.60000038, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  607. Snap46.C1 = CFrame.new(0, -1.20000458, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  608. Snap46.Part0 = Part45
  609. Snap46.Part1 = Part55
  610. Snap46.part1 = Part55
  611. Part47.Parent = Model0
  612. Part47.CFrame = CFrame.new(-76.3315201, 57.8305016, 5.97021484, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  613. Part47.Orientation = Vector3.new(0, 180, 0)
  614. Part47.Position = Vector3.new(-76.3315201, 57.8305016, 5.97021484)
  615. Part47.Rotation = Vector3.new(-180, 0, -180)
  616. Part47.Color = Color3.new(0.384314, 0.368627, 0.384314)
  617. Part47.Size = Vector3.new(30, 2.4000001, 4)
  618. Part47.Anchored = true
  619. Part47.BrickColor = BrickColor.new("Dark stone grey")
  620. Part47.Material = Enum.Material.Concrete
  621. Part47.brickColor = BrickColor.new("Dark stone grey")
  622. Snap48.Parent = Part47
  623. Snap48.C0 = CFrame.new(0, -1.20000005, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  624. Snap48.C1 = CFrame.new(-14, 9.6000042, 0, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  625. Snap48.Part0 = Part47
  626. Snap48.Part1 = Part54
  627. Snap48.part1 = Part54
  628. Snap49.Parent = Part47
  629. Snap49.C0 = CFrame.new(0, -1.20000005, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  630. Snap49.C1 = CFrame.new(0, 9.6000042, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  631. Snap49.Part0 = Part47
  632. Snap49.Part1 = Part59
  633. Snap49.part1 = Part59
  634. Snap50.Parent = Part47
  635. Snap50.C0 = CFrame.new(0, -1.20000005, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  636. Snap50.C1 = CFrame.new(14, 9.6000042, 0, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  637. Snap50.Part0 = Part47
  638. Snap50.Part1 = Part53
  639. Snap50.part1 = Part53
  640. Part51.Parent = Model0
  641. Part51.CFrame = CFrame.new(-91.3315201, 47.0305061, -21.0297852, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  642. Part51.Position = Vector3.new(-91.3315201, 47.0305061, -21.0297852)
  643. Part51.Color = Color3.new(0.388235, 0.372549, 0.384314)
  644. Part51.Size = Vector3.new(4, 19.2000008, 2)
  645. Part51.Anchored = true
  646. Part51.BrickColor = BrickColor.new("Dark stone grey")
  647. Part51.Material = Enum.Material.Concrete
  648. Part51.brickColor = BrickColor.new("Dark stone grey")
  649. Snap52.Parent = Part51
  650. Snap52.C0 = CFrame.new(0, 9.60000038, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  651. Snap52.C1 = CFrame.new(12, -1.20000458, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  652. Snap52.Part0 = Part51
  653. Snap52.Part1 = Part56
  654. Snap52.part1 = Part56
  655. Part53.Parent = Model0
  656. Part53.CFrame = CFrame.new(-90.3315201, 47.0305061, 5.97021484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  657. Part53.Position = Vector3.new(-90.3315201, 47.0305061, 5.97021484)
  658. Part53.Color = Color3.new(0.388235, 0.372549, 0.384314)
  659. Part53.Size = Vector3.new(2, 19.2000008, 4)
  660. Part53.Anchored = true
  661. Part53.BrickColor = BrickColor.new("Dark stone grey")
  662. Part53.Material = Enum.Material.Concrete
  663. Part53.brickColor = BrickColor.new("Dark stone grey")
  664. Part54.Parent = Model0
  665. Part54.CFrame = CFrame.new(-62.3315201, 47.0305061, 5.97021484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  666. Part54.Position = Vector3.new(-62.3315201, 47.0305061, 5.97021484)
  667. Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
  668. Part54.Size = Vector3.new(2, 19.2000008, 4)
  669. Part54.Anchored = true
  670. Part54.BrickColor = BrickColor.new("Dark stone grey")
  671. Part54.Material = Enum.Material.Concrete
  672. Part54.brickColor = BrickColor.new("Dark stone grey")
  673. Part55.Parent = Model0
  674. Part55.CFrame = CFrame.new(-76.3315201, 57.8305016, -22.0297852, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  675. Part55.Orientation = Vector3.new(0, 180, 0)
  676. Part55.Position = Vector3.new(-76.3315201, 57.8305016, -22.0297852)
  677. Part55.Rotation = Vector3.new(-180, 0, -180)
  678. Part55.Color = Color3.new(0.384314, 0.368627, 0.384314)
  679. Part55.Size = Vector3.new(26, 2.4000001, 4)
  680. Part55.Anchored = true
  681. Part55.BrickColor = BrickColor.new("Dark stone grey")
  682. Part55.Material = Enum.Material.Concrete
  683. Part55.brickColor = BrickColor.new("Dark stone grey")
  684. Part56.Parent = Model0
  685. Part56.CFrame = CFrame.new(-91.3315201, 57.8305016, -9.0297842, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  686. Part56.Orientation = Vector3.new(0, 90, 0)
  687. Part56.Position = Vector3.new(-91.3315201, 57.8305016, -9.0297842)
  688. Part56.Rotation = Vector3.new(0, 90, 0)
  689. Part56.Color = Color3.new(0.384314, 0.368627, 0.384314)
  690. Part56.Size = Vector3.new(26, 2.4000001, 4)
  691. Part56.Anchored = true
  692. Part56.BrickColor = BrickColor.new("Dark stone grey")
  693. Part56.Material = Enum.Material.Concrete
  694. Part56.brickColor = BrickColor.new("Dark stone grey")
  695. Part57.Parent = Model0
  696. Part57.CFrame = CFrame.new(-61.3315201, 57.8305016, -9.0297842, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  697. Part57.Orientation = Vector3.new(0, 90, 0)
  698. Part57.Position = Vector3.new(-61.3315201, 57.8305016, -9.0297842)
  699. Part57.Rotation = Vector3.new(0, 90, 0)
  700. Part57.Color = Color3.new(0.384314, 0.368627, 0.384314)
  701. Part57.Size = Vector3.new(26, 2.4000001, 4)
  702. Part57.Anchored = true
  703. Part57.BrickColor = BrickColor.new("Dark stone grey")
  704. Part57.Material = Enum.Material.Concrete
  705. Part57.brickColor = BrickColor.new("Dark stone grey")
  706. Snap58.Parent = Part57
  707. Snap58.C0 = CFrame.new(0, -1.20000005, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  708. Snap58.C1 = CFrame.new(1, 9.6000042, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  709. Snap58.Part0 = Part57
  710. Snap58.Part1 = Part60
  711. Snap58.part1 = Part60
  712. Part59.Parent = Model0
  713. Part59.CFrame = CFrame.new(-76.3315201, 47.0305061, 5.97021484, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  714. Part59.Orientation = Vector3.new(0, 180, 0)
  715. Part59.Position = Vector3.new(-76.3315201, 47.0305061, 5.97021484)
  716. Part59.Rotation = Vector3.new(-180, 0, -180)
  717. Part59.Color = Color3.new(0.384314, 0.368627, 0.384314)
  718. Part59.Transparency = 0.40000000596046
  719. Part59.Size = Vector3.new(26, 19.2000008, 4)
  720. Part59.Anchored = true
  721. Part59.BrickColor = BrickColor.new("Dark stone grey")
  722. Part59.brickColor = BrickColor.new("Dark stone grey")
  723. Part60.Parent = Model0
  724. Part60.CFrame = CFrame.new(-61.3315201, 47.0305061, -8.02978516, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  725. Part60.Orientation = Vector3.new(0, 90, 0)
  726. Part60.Position = Vector3.new(-61.3315201, 47.0305061, -8.02978516)
  727. Part60.Rotation = Vector3.new(0, 90, 0)
  728. Part60.Color = Color3.new(0.384314, 0.368627, 0.384314)
  729. Part60.Transparency = 0.40000000596046
  730. Part60.Size = Vector3.new(24, 19.2000008, 4)
  731. Part60.Anchored = true
  732. Part60.BrickColor = BrickColor.new("Dark stone grey")
  733. Part60.brickColor = BrickColor.new("Dark stone grey")
  734. Part61.Parent = Model0
  735. Part61.CFrame = CFrame.new(-76.3315201, 60.2305222, -8.02978516, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  736. Part61.Orientation = Vector3.new(0, 180, 0)
  737. Part61.Position = Vector3.new(-76.3315201, 60.2305222, -8.02978516)
  738. Part61.Rotation = Vector3.new(-180, 0, -180)
  739. Part61.Color = Color3.new(0.388235, 0.372549, 0.384314)
  740. Part61.Size = Vector3.new(34, 2.4000001, 32)
  741. Part61.Anchored = true
  742. Part61.BottomSurface = Enum.SurfaceType.Smooth
  743. Part61.BrickColor = BrickColor.new("Dark stone grey")
  744. Part61.Material = Enum.Material.Concrete
  745. Part61.TopSurface = Enum.SurfaceType.Smooth
  746. Part61.brickColor = BrickColor.new("Dark stone grey")
  747. Part62.Parent = Model0
  748. Part62.CFrame = CFrame.new(-73.2315292, 45.2305031, 25.4702148, 1, -1.33724617e-15, -1.79482143e-07, -1.33724617e-15, 1, 1.49011612e-08, -1.79482143e-07, 1.49011612e-08, 1)
  749. Part62.Position = Vector3.new(-73.2315292, 45.2305031, 25.4702148)
  750. Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
  751. Part62.Size = Vector3.new(1, 1.20000005, 1)
  752. Part62.Anchored = true
  753. Part62.BrickColor = BrickColor.new("Dark stone grey")
  754. Part62.Material = Enum.Material.Concrete
  755. Part62.TopSurface = Enum.SurfaceType.Smooth
  756. Part62.brickColor = BrickColor.new("Dark stone grey")
  757. Part63.Parent = Model0
  758. Part63.CFrame = CFrame.new(-53.8315201, 35.5305061, -10.2297859, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  759. Part63.Orientation = Vector3.new(-90, 0, 0)
  760. Part63.Position = Vector3.new(-53.8315201, 35.5305061, -10.2297859)
  761. Part63.Rotation = Vector3.new(-90, 0, 0)
  762. Part63.Color = Color3.new(0.384314, 0.368627, 0.384314)
  763. Part63.Size = Vector3.new(1, 8.40000057, 1)
  764. Part63.Anchored = true
  765. Part63.BrickColor = BrickColor.new("Dark stone grey")
  766. Part63.Material = Enum.Material.Foil
  767. Part63.brickColor = BrickColor.new("Dark stone grey")
  768. SpecialMesh64.Parent = Part63
  769. Part65.Parent = Model0
  770. Part65.CFrame = CFrame.new(-82.6314163, 53.6305771, 16.0701523, 1, 6.67566155e-06, -5.56394662e-06, -6.67567292e-06, 1, 4.61935997e-07, 5.5639498e-06, -4.6189885e-07, 1)
  771. Part65.Position = Vector3.new(-82.6314163, 53.6305771, 16.0701523)
  772. Part65.Color = Color3.new(0.384314, 0.368627, 0.384314)
  773. Part65.Size = Vector3.new(1, 15.6000004, 1)
  774. Part65.Anchored = true
  775. Part65.BrickColor = BrickColor.new("Dark stone grey")
  776. Part65.Material = Enum.Material.Foil
  777. Part65.brickColor = BrickColor.new("Dark stone grey")
  778. SpecialMesh66.Parent = Part65
  779. Part67.Parent = Model0
  780. Part67.CFrame = CFrame.new(-82.6313248, 61.9305801, 8.37014675, -1, 5.56394662e-06, -6.66124015e-06, 6.69009432e-06, -4.61936025e-07, -1, -5.5639498e-06, -1, 4.61898907e-07)
  781. Part67.Orientation = Vector3.new(90, 180, 0)
  782. Part67.Position = Vector3.new(-82.6313248, 61.9305801, 8.37014675)
  783. Part67.Rotation = Vector3.new(90, 0, -180)
  784. Part67.Color = Color3.new(0.384314, 0.368627, 0.384314)
  785. Part67.Size = Vector3.new(1, 14.4000006, 1)
  786. Part67.Anchored = true
  787. Part67.BrickColor = BrickColor.new("Dark stone grey")
  788. Part67.Material = Enum.Material.CorrodedMetal
  789. Part67.brickColor = BrickColor.new("Dark stone grey")
  790. SpecialMesh68.Parent = Part67
  791. Part69.Parent = Model0
  792. Part69.CFrame = CFrame.new(-53.8315201, 35.6305084, -14.9297857, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  793. Part69.Orientation = Vector3.new(0, 90, 0)
  794. Part69.Position = Vector3.new(-53.8315201, 35.6305084, -14.9297857)
  795. Part69.Rotation = Vector3.new(0, 90, 0)
  796. Part69.Color = Color3.new(0.384314, 0.368627, 0.384314)
  797. Part69.Size = Vector3.new(1, 1.20000005, 1)
  798. Part69.Anchored = true
  799. Part69.BottomSurface = Enum.SurfaceType.Smooth
  800. Part69.BrickColor = BrickColor.new("Dark stone grey")
  801. Part69.Material = Enum.Material.Concrete
  802. Part69.brickColor = BrickColor.new("Dark stone grey")
  803. Part70.Parent = Model0
  804. Part70.CFrame = CFrame.new(-73.2314682, 45.2305031, 16.0702095, 1, -4.45040683e-07, -5.56394662e-06, -4.45045828e-07, 1, 4.61935997e-07, 5.56394662e-06, -4.6193847e-07, 1)
  805. Part70.Position = Vector3.new(-73.2314682, 45.2305031, 16.0702095)
  806. Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
  807. Part70.Size = Vector3.new(1, 1.20000005, 1)
  808. Part70.Anchored = true
  809. Part70.BottomSurface = Enum.SurfaceType.Smooth
  810. Part70.BrickColor = BrickColor.new("Dark stone grey")
  811. Part70.Material = Enum.Material.Concrete
  812. Part70.TopSurface = Enum.SurfaceType.Smooth
  813. Part70.brickColor = BrickColor.new("Dark stone grey")
  814. Part71.Parent = Model0
  815. Part71.CFrame = CFrame.new(-63.8315201, 35.6305084, 25.4702148, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  816. Part71.Position = Vector3.new(-63.8315201, 35.6305084, 25.4702148)
  817. Part71.Color = Color3.new(0.384314, 0.368627, 0.384314)
  818. Part71.Size = Vector3.new(1, 1.20000005, 1)
  819. Part71.Anchored = true
  820. Part71.BottomSurface = Enum.SurfaceType.Smooth
  821. Part71.BrickColor = BrickColor.new("Dark stone grey")
  822. Part71.Material = Enum.Material.Concrete
  823. Part71.brickColor = BrickColor.new("Dark stone grey")
  824. Part72.Parent = Model0
  825. Part72.CFrame = CFrame.new(-92.3315201, 47.0305061, 5.97021484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  826. Part72.Position = Vector3.new(-92.3315201, 47.0305061, 5.97021484)
  827. Part72.Color = Color3.new(0.384314, 0.368627, 0.384314)
  828. Part72.Size = Vector3.new(2, 24, 4)
  829. Part72.Anchored = true
  830. Part72.BottomSurface = Enum.SurfaceType.Smooth
  831. Part72.BrickColor = BrickColor.new("Dark stone grey")
  832. Part72.Material = Enum.Material.Concrete
  833. Part72.brickColor = BrickColor.new("Dark stone grey")
  834. Part73.Parent = Model0
  835. Part73.CFrame = CFrame.new(-75.8315201, 35.6305084, -8.5297842, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  836. Part73.Orientation = Vector3.new(0, 180, 0)
  837. Part73.Position = Vector3.new(-75.8315201, 35.6305084, -8.5297842)
  838. Part73.Rotation = Vector3.new(-180, 0, -180)
  839. Part73.Color = Color3.new(0.384314, 0.368627, 0.384314)
  840. Part73.Size = Vector3.new(3, 1.20000005, 3)
  841. Part73.Anchored = true
  842. Part73.BottomSurface = Enum.SurfaceType.Smooth
  843. Part73.BrickColor = BrickColor.new("Dark stone grey")
  844. Part73.Material = Enum.Material.Concrete
  845. Part73.brickColor = BrickColor.new("Dark stone grey")
  846. Part74.Name = "Botoom"
  847. Part74.Parent = Model0
  848. Part74.CFrame = CFrame.new(-76.3315201, 34.5305061, -8.02978516, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  849. Part74.Position = Vector3.new(-76.3315201, 34.5305061, -8.02978516)
  850. Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
  851. Part74.Size = Vector3.new(34, 1, 32)
  852. Part74.Anchored = true
  853. Part74.BottomSurface = Enum.SurfaceType.Smooth
  854. Part74.BrickColor = BrickColor.new("Dark stone grey")
  855. Part74.TopSurface = Enum.SurfaceType.Smooth
  856. Part74.brickColor = BrickColor.new("Dark stone grey")
  857.  
  858.  
  859. wait(0.2)
  860.  
  861. game.Workspace.Chamber.Head.Anchored = true
  862. game.Workspace.Chamber.Head.CanCollide = false
  863. game.Workspace.Chamber:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector* 30)
  864.  
  865. Gas = Instance.new("Sound")
  866. Gas.Parent = game.Workspace
  867. Gas.Volume = 0.8
  868. Gas.SoundId = "http://www.roblox.com/asset/?id=137065982"
  869. Gas.Pitch = 1
  870. Gas.Name = "Sound"
  871.  
  872. local ChatService = game:GetService("Chat")
  873. local Players = game:GetService("Players")
  874. local LocalPlayer = Players.LocalPlayer
  875. local To = Part3
  876.  
  877. local ShirtID = 234346150
  878. local PantsID = 234346173
  879.  
  880. local function GetShirt(Character)
  881. for _, Obj in pairs(Character:GetChildren()) do
  882. if Obj:IsA("Shirt") then
  883. return Obj
  884. end
  885. end
  886. end
  887.  
  888. local function GetPants(Character)
  889. for _, Obj in pairs(Character:GetChildren()) do
  890. if Obj:IsA("Pants") then
  891. return Obj
  892. end
  893. end
  894. end
  895.  
  896. Humanoids={}
  897.  
  898. for _, Player in pairs(Players:GetPlayers()) do
  899. if Player.Character and Player ~= owner then
  900. if Player.Name ~= owner.Name then
  901. -- local Shirt = GetShirt(Player)
  902. -- local Pants = GetPants(Player)
  903.  
  904. -- if Shirt then Shirt:Destroy() end
  905. -- if Pants then Pants:Destroy() end
  906.  
  907. for _, v in pairs(Player.Character:GetChildren()) do --removes clothing
  908. if v:IsA("Clothing") then v:Destroy() end
  909. end
  910.  
  911. local NShirt = Instance.new("Shirt", Player.Character)
  912. local NPants = Instance.new("Pants", Player.Character)
  913.  
  914. NShirt.ShirtTemplate = "rbxassetid://"..ShirtID
  915. NPants.PantsTemplate = "rbxassetid://"..PantsID
  916. if Player.Character:FindFirstChild("HumanoidRootPart") then
  917. Player.Character.HumanoidRootPart.CFrame = To.CFrame
  918. Gas:Play()
  919.  
  920. ChatService:Chat(Player.Character.Head, "SIEG HEIL", "Red")
  921. table.insert(Humanoids,Player.Character.Humanoid)
  922. -- wait(9)
  923. -- Player.Character.Humanoid:Destroy()
  924. end
  925. end
  926. end
  927. end
  928. wait(9)
  929. for _, Humanoid in pairs(Humanoids) do
  930. Humanoid:Destroy()
  931. end
  932.  
  933. local animation = Instance.new("Animation")
  934. animation.AnimationId = "http://www.roblox.com/Asset?ID=466780804"
  935. local animTrack = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(animation)
  936. animTrack:Play()
  937.  
  938. wait(4)
  939.  
  940. Gas:Pause()
  941. Gas:Destroy()
  942. wait(2)
  943. game.Workspace.Chamber:Destroy()
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