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- --[[
- ______ _________ ______ _ _ _ _ ____
- | _ \ \ / /__ __| ____| | | | | | | | _ \
- | |_) \ \_/ / | | | |__ | |__| | | | | |_) |
- | _ < \ / | | | __| | __ | | | | _ <
- | |_) | | | | | | |____ | | | | |__| | |_) |
- |____/ |_| |_| |______| |_| |_|\____/|____/
- --]]
- --// Cracked by N3xul
- print("Byte Hub Beta Loaded!")
- print("Created by Byte")
- print("Thanks for buying Byte!")
- print("Cracked by N3xul!")
- wait(1.0)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Byte Hub Beta";
- Text = "Connecting";
- Duration = 8;
- })
- --wait(9.0) lol why
- game.StarterGui:SetCore("SendNotification", {
- Title = "Authenticating";
- Text = "Cracked by N3xul!";
- Duration = 7;
- })
- --wait(5.0) same
- game.StarterGui:SetCore("SendNotification", {
- Title = "Byte Beta";
- Text = "Loading";
- Duration = 6;
- })
- local RoCitizens = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local backroundFrame = Instance.new("Frame")
- local backroundFrame_2 = Instance.new("Frame")
- local backroundFrame_3 = Instance.new("Frame")
- local backroundFrame_4 = Instance.new("Frame")
- local backroundFrame_5 = Instance.new("Frame")
- local backroundFrame_6 = Instance.new("Frame")
- local backroundFrame_7 = Instance.new("Frame")
- local backroundFrame_8 = Instance.new("Frame")
- local backroundFrame_9 = Instance.new("Frame")
- local backroundFrame_10 = Instance.new("Frame")
- local backroundFrame_11 = Instance.new("Frame")
- local SuperMarket = Instance.new("TextButton")
- local NoClip = Instance.new("TextButton")
- local InfCash = Instance.new("TextButton")
- local _1Billion = Instance.new("TextButton")
- local _1Million = Instance.new("TextButton")
- local _100Million = Instance.new("TextButton")
- local Teleport = Instance.new("TextButton")
- local CarShop = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local RoCitizens_2 = Instance.new("TextLabel")
- local openandcloseinfo = Instance.new("TextLabel")
- local Info = Instance.new("TextLabel")
- local Speach = Instance.new("TextLabel")
- local CriminalBase = Instance.new("TextButton")
- local backroundFrame_12 = Instance.new("Frame")
- local Hospital = Instance.new("TextButton")
- local backroundFrame_13 = Instance.new("Frame")
- -- Properties
- RoCitizens.Name = "Ro-Citizens"
- RoCitizens.Parent = game.CoreGui
- RoCitizens.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- main.Name = "main"
- main.Parent = RoCitizens
- main.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- main.BorderColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- main.Position = UDim2.new(0.354755789, 0, 0.270072997, 0)
- main.Size = UDim2.new(0, 502, 0, 308)
- main.Active = true
- main.Draggable = true
- backroundFrame.Name = "backroundFrame"
- backroundFrame.Parent = main
- backroundFrame.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- backroundFrame.BorderColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- backroundFrame.BorderSizePixel = 2
- backroundFrame.Position = UDim2.new(0.0159669798, 0, 0.097402595, 0)
- backroundFrame.Size = UDim2.new(0, 484, 0, 270)
- backroundFrame_2.Name = "backroundFrame"
- backroundFrame_2.Parent = main
- backroundFrame_2.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_2.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_2.BorderSizePixel = 2
- backroundFrame_2.Position = UDim2.new(0.0492751487, 0, 0.253246754, 0)
- backroundFrame_2.Size = UDim2.new(0, 22, 0, 23)
- backroundFrame_3.Name = "backroundFrame"
- backroundFrame_3.Parent = main
- backroundFrame_3.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_3.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_3.BorderSizePixel = 2
- backroundFrame_3.Position = UDim2.new(0.685765028, 0, 0.252275079, 0)
- backroundFrame_3.Size = UDim2.new(0, 23, 0, 23)
- backroundFrame_4.Name = "backroundFrame"
- backroundFrame_4.Parent = main
- backroundFrame_4.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_4.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_4.BorderSizePixel = 2
- backroundFrame_4.Position = UDim2.new(0.6874035, 0, 0.13539198, 0)
- backroundFrame_4.Size = UDim2.new(0, 23, 0, 23)
- backroundFrame_5.Name = "backroundFrame"
- backroundFrame_5.Parent = main
- backroundFrame_5.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_5.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_5.BorderSizePixel = 2
- backroundFrame_5.Position = UDim2.new(0.63964361, 0, 0.688927829, 0)
- backroundFrame_5.Size = UDim2.new(0, 23, 0, 23)
- backroundFrame_6.Name = "backroundFrame"
- backroundFrame_6.Parent = main
- backroundFrame_6.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_6.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_6.BorderSizePixel = 2
- backroundFrame_6.Position = UDim2.new(0.367240548, 0, 0.13636364, 0)
- backroundFrame_6.Size = UDim2.new(0, 23, 0, 21)
- backroundFrame_7.Name = "backroundFrame"
- backroundFrame_7.Parent = main
- backroundFrame_7.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_7.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_7.BorderSizePixel = 2
- backroundFrame_7.Position = UDim2.new(0.36618495, 0, 0.252275109, 0)
- backroundFrame_7.Size = UDim2.new(0, 23, 0, 23)
- backroundFrame_8.Name = "backroundFrame"
- backroundFrame_8.Parent = main
- backroundFrame_8.BackgroundColor3 = Color3.new(0.215686, 0.215686, 0.215686)
- backroundFrame_8.BorderColor3 = Color3.new(0.215686, 0.215686, 0.215686)
- backroundFrame_8.BorderSizePixel = 2
- backroundFrame_8.Position = UDim2.new(0.0549318828, 0, 0.603896081, 0)
- backroundFrame_8.Size = UDim2.new(0, 452, 0, 3)
- backroundFrame_9.Name = "backroundFrame"
- backroundFrame_9.Parent = main
- backroundFrame_9.BackgroundColor3 = Color3.new(0.215686, 0.215686, 0.215686)
- backroundFrame_9.BorderColor3 = Color3.new(0.215686, 0.215686, 0.215686)
- backroundFrame_9.BorderSizePixel = 2
- backroundFrame_9.Position = UDim2.new(0.0558844283, 0, 0.370129883, 0)
- backroundFrame_9.Size = UDim2.new(0, 452, 0, 3)
- backroundFrame_10.Name = "backroundFrame"
- backroundFrame_10.Parent = main
- backroundFrame_10.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_10.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_10.BorderSizePixel = 2
- backroundFrame_10.Position = UDim2.new(0.0492751487, 0, 0.13636364, 0)
- backroundFrame_10.Size = UDim2.new(0, 23, 0, 23)
- backroundFrame_11.Name = "backroundFrame"
- backroundFrame_11.Parent = main
- backroundFrame_11.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_11.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_11.BorderSizePixel = 2
- backroundFrame_11.Position = UDim2.new(0.63964355, 0, 0.829233348, 0)
- backroundFrame_11.Size = UDim2.new(0, 23, 0, 22)
- SuperMarket.Name = "Super Market"
- SuperMarket.Parent = main
- SuperMarket.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- SuperMarket.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- SuperMarket.Position = UDim2.new(0.732854903, 0, 0.829233348, 0)
- SuperMarket.Size = UDim2.new(0, 101, 0, 23)
- SuperMarket.Font = Enum.Font.SourceSansSemibold
- SuperMarket.Text = "Super Market"
- SuperMarket.TextColor3 = Color3.new(1, 1, 1)
- SuperMarket.TextSize = 14
- SuperMarket.TextStrokeColor3 = Color3.new(1, 1, 1)
- SuperMarket.MouseButton1Down:connect(function()
- SuperMarket.BackgroundColor3 = Color3.new(0.14902, 0.490196, 0.109804)
- wait(3)
- SuperMarket.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(306.922485, 39.8597755, 866.421509))
- end)
- NoClip.Name = "No-Clip"
- NoClip.Parent = main
- NoClip.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- NoClip.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- NoClip.Position = UDim2.new(0.12318787, 0, 0.13636364, 0)
- NoClip.Size = UDim2.new(0, 102, 0, 23)
- NoClip.Font = Enum.Font.SourceSansSemibold
- NoClip.Text = "(N) No-Clip"
- NoClip.TextColor3 = Color3.new(1, 1, 1)
- NoClip.TextSize = 14
- NoClip.TextStrokeColor3 = Color3.new(1, 1, 1)
- NoClip.MouseButton1Down:connect(function()
- NoClip.BackgroundColor3 = Color3.new(0.14902, 0.490196, 0.109804)
- wait(3)
- NoClip.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "n" then
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- print('Loaded')
- print('Press "N" to noclip')
- end)
- InfCash.Name = "Inf Cash"
- InfCash.Parent = main
- InfCash.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- InfCash.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- InfCash.Position = UDim2.new(0.448225975, 0, 0.13048631, 0)
- InfCash.Size = UDim2.new(0, 102, 0, 23)
- InfCash.Font = Enum.Font.SourceSansSemibold
- InfCash.Text = "Inf Cash"
- InfCash.TextColor3 = Color3.new(1, 1, 1)
- InfCash.TextSize = 14
- InfCash.TextStrokeColor3 = Color3.new(1, 1, 1)
- InfCash.MouseButton1Down:connect(function()
- InfCash.BackgroundColor3 = Color3.new(0.14902, 0.490196, 0.109804)
- wait(3)
- InfCash.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- game.Players.LocalPlayer.ChangeMoney:Fire(1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000)
- end)
- _1Billion.Name = "1 Billion"
- _1Billion.Parent = main
- _1Billion.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- _1Billion.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- _1Billion.Position = UDim2.new(0.756833851, 0, 0.253246754, 0)
- _1Billion.Size = UDim2.new(0, 101, 0, 23)
- _1Billion.Font = Enum.Font.SourceSansSemibold
- _1Billion.Text = "1 Billion"
- _1Billion.TextColor3 = Color3.new(1, 1, 1)
- _1Billion.TextSize = 14
- _1Billion.TextStrokeColor3 = Color3.new(1, 1, 1)
- _1Billion.MouseButton1Down:connect(function()
- _1Billion.BackgroundColor3 = Color3.new(0.14902, 0.490196, 0.109804)
- wait(3)
- _1Billion.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- game.Players.LocalPlayer.ChangeMoney:Fire(1000000000)
- end)
- _1Million.Name = "1 Million"
- _1Million.Parent = main
- _1Million.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- _1Million.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- _1Million.Position = UDim2.new(0.44819361, 0, 0.253246754, 0)
- _1Million.Size = UDim2.new(0, 102, 0, 23)
- _1Million.Font = Enum.Font.SourceSansSemibold
- _1Million.Text = "1 Million"
- _1Million.TextColor3 = Color3.new(1, 1, 1)
- _1Million.TextSize = 14
- _1Million.TextStrokeColor3 = Color3.new(1, 1, 1)
- _1Million.MouseButton1Down:connect(function()
- _1Million.BackgroundColor3 = Color3.new(0.14902, 0.490196, 0.109804)
- wait(3)
- _1Million.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- game.Players.LocalPlayer.ChangeMoney:Fire(1000000)
- end)
- _100Million.Name = "100 Million"
- _100Million.Parent = main
- _100Million.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- _100Million.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- _100Million.Position = UDim2.new(0.755433202, 0, 0.146734238, 0)
- _100Million.Size = UDim2.new(0, 102, 0, 23)
- _100Million.Font = Enum.Font.SourceSansSemibold
- _100Million.Text = "INF"
- _100Million.TextColor3 = Color3.new(1, 1, 1)
- _100Million.TextSize = 14
- _100Million.TextStrokeColor3 = Color3.new(1, 1, 1)
- _100Million.MouseButton1Down:connect(function()
- _100Million.BackgroundColor3 = Color3.new(0.14902, 0.490196, 0.109804)
- wait(3)
- _100Million.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- game.Players.LocalPlayer.ChangeMoney:Fire(100000000000000000)
- end)
- Teleport.Name = "Teleport"
- Teleport.Parent = main
- Teleport.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Teleport.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Teleport.Position = UDim2.new(0.123187959, 0, 0.253246754, 0)
- Teleport.Size = UDim2.new(0, 102, 0, 23)
- Teleport.Font = Enum.Font.SourceSansSemibold
- Teleport.Text = "(T) Teleport"
- Teleport.TextColor3 = Color3.new(1, 1, 1)
- Teleport.TextSize = 14
- Teleport.TextStrokeColor3 = Color3.new(1, 1, 1)
- CarShop.Name = "Car Shop"
- CarShop.Parent = main
- CarShop.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- CarShop.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- CarShop.Position = UDim2.new(0.730658829, 0, 0.689147413, 0)
- CarShop.Size = UDim2.new(0, 102, 0, 23)
- CarShop.Font = Enum.Font.SourceSansSemibold
- CarShop.Text = "Car Shop"
- CarShop.TextColor3 = Color3.new(1, 1, 1)
- CarShop.TextSize = 14
- CarShop.TextStrokeColor3 = Color3.new(1, 1, 1)
- CarShop.MouseButton1Down:connect(function()
- CarShop.BackgroundColor3 = Color3.new(0.14902, 0.490196, 0.109804)
- wait(3)
- CarShop.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(366.530609, 39.6500092, 561.46991))
- end)
- TextLabel.Parent = main
- TextLabel.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- TextLabel.BorderColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- TextLabel.Size = UDim2.new(0, 502, 0, 21)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = " "
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- RoCitizens_2.Name = "Ro-Citizens"
- RoCitizens_2.Parent = TextLabel
- RoCitizens_2.BackgroundColor3 = Color3.new(1, 1, 1)
- RoCitizens_2.BackgroundTransparency = 1
- RoCitizens_2.Size = UDim2.new(0, 502, 0, 21)
- RoCitizens_2.Font = Enum.Font.Arial
- RoCitizens_2.Text = "Ro-Citizens Beta"
- RoCitizens_2.TextColor3 = Color3.new(1, 1, 1)
- RoCitizens_2.TextSize = 18
- RoCitizens_2.TextStrokeColor3 = Color3.new(1, 1, 1)
- openandcloseinfo.Name = "open and close info"
- openandcloseinfo.Parent = TextLabel
- openandcloseinfo.BackgroundColor3 = Color3.new(1, 1, 1)
- openandcloseinfo.BackgroundTransparency = 1
- openandcloseinfo.Position = UDim2.new(0.231521204, 0, 6.57142878, 0)
- openandcloseinfo.Size = UDim2.new(0, 295, 0, 21)
- openandcloseinfo.Font = Enum.Font.Arial
- openandcloseinfo.Text = "Press V to Open/Close"
- openandcloseinfo.TextColor3 = Color3.new(1, 1, 1)
- openandcloseinfo.TextSize = 15
- openandcloseinfo.TextStrokeColor3 = Color3.new(1, 1, 1)
- Info.Name = "Info"
- Info.Parent = main
- Info.BackgroundColor3 = Color3.new(1, 1, 1)
- Info.BackgroundTransparency = 1
- Info.Position = UDim2.new(0.0558844283, 0, 0.38961038, 0)
- Info.Size = UDim2.new(0, 452, 0, 20)
- Info.Font = Enum.Font.Arial
- Info.Text = "Info"
- Info.TextColor3 = Color3.new(1, 1, 1)
- Info.TextSize = 18
- Info.TextStrokeColor3 = Color3.new(1, 1, 1)
- Speach.Name = "Speach"
- Speach.Parent = Info
- Speach.BackgroundColor3 = Color3.new(1, 1, 1)
- Speach.BackgroundTransparency = 1
- Speach.Position = UDim2.new(0, 0, 2.0999999, 0)
- Speach.Size = UDim2.new(0, 453, 0, 17)
- Speach.Font = Enum.Font.Arial
- Speach.Text = "Byte is a brand new Hub. Keep in mind this is only Beta. More updates will come!"
- Speach.TextColor3 = Color3.new(1, 1, 1)
- Speach.TextSize = 12
- Speach.TextStrokeColor3 = Color3.new(1, 1, 1)
- CriminalBase.Name = "Criminal Base"
- CriminalBase.Parent = main
- CriminalBase.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- CriminalBase.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- CriminalBase.Position = UDim2.new(0.149189591, 0, 0.819493115, 0)
- CriminalBase.Size = UDim2.new(0, 101, 0, 23)
- CriminalBase.Font = Enum.Font.SourceSansSemibold
- CriminalBase.Text = "Criminal Base"
- CriminalBase.TextColor3 = Color3.new(1, 1, 1)
- CriminalBase.TextSize = 14
- CriminalBase.TextStrokeColor3 = Color3.new(1, 1, 1)
- CriminalBase.MouseButton1Down:connect(function()
- CriminalBase.BackgroundColor3 = Color3.new(0.14902, 0.490196, 0.109804)
- wait(3)
- CriminalBase.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(678.209106, 39.8500099, 840.987732))
- end)
- backroundFrame_12.Name = "backroundFrame"
- backroundFrame_12.Parent = main
- backroundFrame_12.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_12.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_12.BorderSizePixel = 2
- backroundFrame_12.Position = UDim2.new(0.0638679191, 0, 0.818181813, 0)
- backroundFrame_12.Size = UDim2.new(0, 23, 0, 22)
- Hospital.Name = "Hospital"
- Hospital.Parent = main
- Hospital.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Hospital.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Hospital.Position = UDim2.new(0.149189591, 0, 0.686376214, 0)
- Hospital.Size = UDim2.new(0, 101, 0, 23)
- Hospital.Font = Enum.Font.SourceSansSemibold
- Hospital.Text = "Hospital"
- Hospital.TextColor3 = Color3.new(1, 1, 1)
- Hospital.TextSize = 14
- Hospital.TextStrokeColor3 = Color3.new(1, 1, 1)
- Hospital.MouseButton1Down:connect(function()
- Hospital.BackgroundColor3 = Color3.new(0.14902, 0.490196, 0.109804)
- wait(3)
- Hospital.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(137.416245, 39.8500099, 1463.74634))
- end)
- backroundFrame_13.Name = "backroundFrame"
- backroundFrame_13.Parent = main
- backroundFrame_13.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_13.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- backroundFrame_13.BorderSizePixel = 2
- backroundFrame_13.Position = UDim2.new(0.0638679191, 0, 0.681818187, 0)
- backroundFrame_13.Size = UDim2.new(0, 23, 0, 22)
- ------------------------Whitelist-----------------------------------
- if game.Players.LocalPlayer.Name then -- nice whitelist
- wait(3)
- elseif game.Players.LocalPlayer.Name == "vipexyt1" then
- elseif game.Players.LocalPlayer.Name == "Hvxo" then
- elseif game.Players.LocalPlayer.Name == "ByteHub" then
- elseif game.Players.LocalPlayer.Name == "ByteHubCode" then
- game.Players.LocalPlayer:kick("Enjoy being blacklisted from your own script skid.")
- else
- game.Players.LocalPlayer:kick("You are not whitelisted!")
- end
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