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- command /ustaw:
- trigger:
- if target block is chest:
- set {piec.%player%} to the target block
- send "&aSkrzynia ustawiona!"
- else:
- send "&cMozesz ustawic tylko skrzynie!"
- command /otworz:
- trigger:
- if {piec.%player%} is set:
- open {piec.%player%} to the player
- send "&aOtwarto"
- else:
- send "&cNajpierw ustaw skrzynie komeda /ustaw!"
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