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Jun 22nd, 2020
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  1. -- v2
  2. local ScreenGui = Instance.new("ScreenGui")
  3. local Frame = Instance.new("Frame")
  4. local title = Instance.new("TextLabel")
  5. local credits = Instance.new("TextLabel")
  6. local ScrollingFrame = Instance.new("ScrollingFrame")
  7. local ragdoll = Instance.new("TextButton")
  8. local kill = Instance.new("TextButton")
  9. local naked = Instance.new("TextButton")
  10. local rmap = Instance.new("TextButton")
  11. local rocky = Instance.new("TextButton")
  12. local trap = Instance.new("TextButton")
  13. local box = Instance.new("TextButton")
  14. local ban = Instance.new("TextButton")
  15. local slock = Instance.new("TextButton")
  16. local kick = Instance.new("TextButton")
  17. local goto = Instance.new("TextButton")
  18. local blockhead = Instance.new("TextButton")
  19. local unanchor = Instance.new("TextButton")
  20. local noface = Instance.new("TextButton")
  21. local rtools = Instance.new("TextButton")
  22. local reload = Instance.new("TextButton")
  23. local teams = Instance.new("TextButton")
  24. local boho = Instance.new("TextButton")
  25. local target = Instance.new("TextBox")
  26. local targetplacement = Instance.new("Frame")
  27. --Properties:
  28. ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  29. ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  30.  
  31. Frame.Parent = ScreenGui
  32. Frame.Active = true
  33. Frame.BackgroundColor3 = Color3.new(0, 0, 0)
  34. Frame.BackgroundTransparency = 0.60000002384186
  35. Frame.BorderSizePixel = 0
  36. Frame.Position = UDim2.new(0.665975094, 0, 0.562414229, 0)
  37. Frame.Size = UDim2.new(0, 316, 0, 319)
  38. Frame.Draggable = true
  39.  
  40. title.Name = "title"
  41. title.Parent = Frame
  42. title.BackgroundColor3 = Color3.new(1, 1, 1)
  43. title.BackgroundTransparency = 1
  44. title.BorderSizePixel = 0
  45. title.Size = UDim2.new(0, 316, 0, 37)
  46. title.Font = Enum.Font.SourceSansLight
  47. title.Text = "Xelorphon"
  48. title.TextColor3 = Color3.new(1, 1, 1)
  49. title.TextSize = 40
  50. title.TextWrapped = true
  51. title.TextYAlignment = Enum.TextYAlignment.Top
  52.  
  53. credits.Name = "credits"
  54. credits.Parent = Frame
  55. credits.BackgroundColor3 = Color3.new(1, 1, 1)
  56. credits.BackgroundTransparency = 1
  57. credits.BorderSizePixel = 0
  58. credits.Position = UDim2.new(0, 0, 0.115316965, 0)
  59. credits.Size = UDim2.new(0, 316, 0, 26)
  60. credits.Font = Enum.Font.SourceSansLight
  61. credits.Text = "Commands/script by oheckz, UI by Unverified"
  62. credits.TextColor3 = Color3.new(1, 1, 1)
  63. credits.TextSize = 20
  64. credits.TextWrapped = true
  65.  
  66. ScrollingFrame.Parent = Frame
  67. ScrollingFrame.BackgroundColor3 = Color3.new(0, 0, 0)
  68. ScrollingFrame.BackgroundTransparency = 1
  69. ScrollingFrame.BorderSizePixel = 0
  70. ScrollingFrame.Position = UDim2.new(0, 0, 0.175000042, 0)
  71. ScrollingFrame.Size = UDim2.new(0, 316, 0, 200)
  72. ScrollingFrame.ScrollBarThickness = 0
  73.  
  74. ragdoll.Name = "ragdoll"
  75. ragdoll.Parent = ScrollingFrame
  76. ragdoll.BackgroundColor3 = Color3.new(1, 1, 1)
  77. ragdoll.BackgroundTransparency = 0.69999998807907
  78. ragdoll.BorderSizePixel = 0
  79. ragdoll.Position = UDim2.new(0.0178041104, 0, 0.0102577507, 0)
  80. ragdoll.Size = UDim2.new(0, 146, 0, 40)
  81. ragdoll.Font = Enum.Font.SourceSansLight
  82. ragdoll.Text = "Ragdoll"
  83. ragdoll.TextColor3 = Color3.new(1, 1, 1)
  84. ragdoll.TextSize = 23
  85.  
  86. kill.Name = "kill"
  87. kill.Parent = ScrollingFrame
  88. kill.BackgroundColor3 = Color3.new(1, 1, 1)
  89. kill.BackgroundTransparency = 0.69999998807907
  90. kill.BorderSizePixel = 0
  91. kill.Position = UDim2.new(0.516714752, 0, 0.0102577507, 0)
  92. kill.Size = UDim2.new(0, 146, 0, 40)
  93. kill.Font = Enum.Font.SourceSansLight
  94. kill.Text = "Kill"
  95. kill.TextColor3 = Color3.new(1, 1, 1)
  96. kill.TextSize = 23
  97.  
  98. naked.Name = "naked"
  99. naked.Parent = ScrollingFrame
  100. naked.BackgroundColor3 = Color3.new(1, 1, 1)
  101. naked.BackgroundTransparency = 0.69999998807907
  102. naked.BorderSizePixel = 0
  103. naked.Position = UDim2.new(0.0167147815, 0, 0.085971795, 0)
  104. naked.Size = UDim2.new(0, 146, 0, 40)
  105. naked.Font = Enum.Font.SourceSansLight
  106. naked.Text = "Naked"
  107. naked.TextColor3 = Color3.new(1, 1, 1)
  108. naked.TextSize = 23
  109.  
  110. rmap.Name = "rmap"
  111. rmap.Parent = ScrollingFrame
  112. rmap.BackgroundColor3 = Color3.new(1, 1, 1)
  113. rmap.BackgroundTransparency = 0.69999998807907
  114. rmap.BorderSizePixel = 0
  115. rmap.Position = UDim2.new(0.516714752, 0, 0.085971795, 0)
  116. rmap.Size = UDim2.new(0, 146, 0, 40)
  117. rmap.Font = Enum.Font.SourceSansLight
  118. rmap.Text = "Wipe Game"
  119. rmap.TextColor3 = Color3.new(1, 1, 1)
  120. rmap.TextSize = 23
  121.  
  122. rocky.Name = "rocky"
  123. rocky.Parent = ScrollingFrame
  124. rocky.BackgroundColor3 = Color3.new(1, 1, 1)
  125. rocky.BackgroundTransparency = 0.69999998807907
  126. rocky.BorderSizePixel = 0
  127. rocky.Position = UDim2.new(0.0167147685, 0, 0.166388065, 0)
  128. rocky.Size = UDim2.new(0, 146, 0, 40)
  129. rocky.Font = Enum.Font.SourceSansLight
  130. rocky.Text = "SS/FE Rocky2U"
  131. rocky.TextColor3 = Color3.new(1, 1, 1)
  132. rocky.TextSize = 23
  133.  
  134. trap.Name = "trap"
  135. trap.Parent = ScrollingFrame
  136. trap.BackgroundColor3 = Color3.new(1, 1, 1)
  137. trap.BackgroundTransparency = 0.69999998807907
  138. trap.BorderSizePixel = 0
  139. trap.Position = UDim2.new(0.0167147703, 0, 0.24644728, 0)
  140. trap.Size = UDim2.new(0, 146, 0, 40)
  141. trap.Font = Enum.Font.SourceSansLight
  142. trap.Text = "Trap"
  143. trap.TextColor3 = Color3.new(1, 1, 1)
  144. trap.TextSize = 23
  145.  
  146. box.Name = "box"
  147. box.Parent = ScrollingFrame
  148. box.BackgroundColor3 = Color3.new(1, 1, 1)
  149. box.BackgroundTransparency = 0.69999998807907
  150. box.BorderSizePixel = 0
  151. box.Position = UDim2.new(0.516714752, 0, 0.16638808, 0)
  152. box.Size = UDim2.new(0, 146, 0, 40)
  153. box.Font = Enum.Font.SourceSansLight
  154. box.Text = "Box"
  155. box.TextColor3 = Color3.new(1, 1, 1)
  156. box.TextSize = 23
  157.  
  158. ban.Name = "ban"
  159. ban.Parent = ScrollingFrame
  160. ban.BackgroundColor3 = Color3.new(1, 1, 1)
  161. ban.BackgroundTransparency = 0.69999998807907
  162. ban.BorderSizePixel = 0
  163. ban.Position = UDim2.new(0.516714752, 0, 0.246447235, 0)
  164. ban.Size = UDim2.new(0, 146, 0, 40)
  165. ban.Font = Enum.Font.SourceSansLight
  166. ban.Text = "NoLimbs"
  167. ban.TextColor3 = Color3.new(1, 1, 1)
  168. ban.TextSize = 23
  169.  
  170. slock.Name = "slock"
  171. slock.Parent = ScrollingFrame
  172. slock.BackgroundColor3 = Color3.new(1, 1, 1)
  173. slock.BackgroundTransparency = 0.69999998807907
  174. slock.BorderSizePixel = 0
  175. slock.Position = UDim2.new(0.0167147685, 0, 0.328073889, 0)
  176. slock.Size = UDim2.new(0, 146, 0, 40)
  177. slock.Font = Enum.Font.SourceSansLight
  178. slock.Text = "Bald"
  179. slock.TextColor3 = Color3.new(1, 1, 1)
  180. slock.TextSize = 23
  181.  
  182. kick.Name = "kick"
  183. kick.Parent = ScrollingFrame
  184. kick.BackgroundColor3 = Color3.new(1, 1, 1)
  185. kick.BackgroundTransparency = 0.69999998807907
  186. kick.BorderSizePixel = 0
  187. kick.Position = UDim2.new(0.516714752, 0, 0.328073859, 0)
  188. kick.Size = UDim2.new(0, 146, 0, 40)
  189. kick.Font = Enum.Font.SourceSansLight
  190. kick.Text = "Kick"
  191. kick.TextColor3 = Color3.new(1, 1, 1)
  192. kick.TextSize = 23
  193.  
  194. goto.Name = "goto"
  195. goto.Parent = ScrollingFrame
  196. goto.BackgroundColor3 = Color3.new(1, 1, 1)
  197. goto.BackgroundTransparency = 0.69999998807907
  198. goto.BorderSizePixel = 0
  199. goto.Position = UDim2.new(0.516714752, 0, 0.408133119, 0)
  200. goto.Size = UDim2.new(0, 146, 0, 40)
  201. goto.Font = Enum.Font.SourceSansLight
  202. goto.Text = "Goto"
  203. goto.TextColor3 = Color3.new(1, 1, 1)
  204. goto.TextSize = 23
  205. goto.MouseButton1Click:connect(function()
  206. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players:FindFirstChild(target.Text).Character.HumanoidRootPart.CFrame
  207. end)
  208.  
  209. blockhead.Name = "blockhead"
  210. blockhead.Parent = ScrollingFrame
  211. blockhead.BackgroundColor3 = Color3.new(1, 1, 1)
  212. blockhead.BackgroundTransparency = 0.69999998807907
  213. blockhead.BorderSizePixel = 0
  214. blockhead.Position = UDim2.new(0.0167147815, 0, 0.408133119, 0)
  215. blockhead.Size = UDim2.new(0, 146, 0, 40)
  216. blockhead.Font = Enum.Font.SourceSansLight
  217. blockhead.Text = "Blockhead"
  218. blockhead.TextColor3 = Color3.new(1, 1, 1)
  219. blockhead.TextSize = 23
  220.  
  221. unanchor.Name = "unanchor"
  222. unanchor.Parent = ScrollingFrame
  223. unanchor.BackgroundColor3 = Color3.new(1, 1, 1)
  224. unanchor.BackgroundTransparency = 0.69999998807907
  225. unanchor.BorderSizePixel = 0
  226. unanchor.Position = UDim2.new(0.0167147815, 0, 0.489938259, 0)
  227. unanchor.Size = UDim2.new(0, 146, 0, 40)
  228. unanchor.Font = Enum.Font.SourceSansLight
  229. unanchor.Text = "UnAnchor All"
  230. unanchor.TextColor3 = Color3.new(1, 1, 1)
  231. unanchor.TextSize = 23
  232.  
  233. noface.Name = "noface"
  234. noface.Parent = ScrollingFrame
  235. noface.BackgroundColor3 = Color3.new(1, 1, 1)
  236. noface.BackgroundTransparency = 0.69999998807907
  237. noface.BorderSizePixel = 0
  238. noface.Position = UDim2.new(0.0167147517, 0, 0.571743369, 0)
  239. noface.Size = UDim2.new(0, 146, 0, 40)
  240. noface.Font = Enum.Font.SourceSansLight
  241. noface.Text = "Noface"
  242. noface.TextColor3 = Color3.new(1, 1, 1)
  243. noface.TextSize = 23
  244.  
  245. rtools.Name = "rtools"
  246. rtools.Parent = ScrollingFrame
  247. rtools.BackgroundColor3 = Color3.new(1, 1, 1)
  248. rtools.BackgroundTransparency = 0.69999998807907
  249. rtools.BorderSizePixel = 0
  250. rtools.Position = UDim2.new(0.516714752, 0, 0.489938259, 0)
  251. rtools.Size = UDim2.new(0, 146, 0, 40)
  252. rtools.Font = Enum.Font.SourceSansLight
  253. rtools.Text = "Rtools"
  254. rtools.TextColor3 = Color3.new(1, 1, 1)
  255. rtools.TextSize = 23
  256.  
  257. reload.Name = "reload"
  258. reload.Parent = ScrollingFrame
  259. reload.BackgroundColor3 = Color3.new(1, 1, 1)
  260. reload.BackgroundTransparency = 0.69999998807907
  261. reload.BorderSizePixel = 0
  262. reload.Position = UDim2.new(0.516714752, 0, 0.571743369, 0)
  263. reload.Size = UDim2.new(0, 146, 0, 40)
  264. reload.Font = Enum.Font.SourceSansLight
  265. reload.Text = "Reload Rocky2U"
  266. reload.TextColor3 = Color3.new(1, 1, 1)
  267. reload.TextSize = 23
  268. reload.MouseButton1Click:connect(function()
  269. game.CoreGui.cmdbar_seth:Destroy()
  270. end)
  271.  
  272. teams.Name = "teams"
  273. teams.Parent = ScrollingFrame
  274. teams.BackgroundColor3 = Color3.new(1, 1, 1)
  275. teams.BackgroundTransparency = 0.69999998807907
  276. teams.BorderSizePixel = 0
  277. teams.Position = UDim2.new(0.0167147517, 0, 0.651680648, 0)
  278. teams.Size = UDim2.new(0, 146, 0, 40)
  279. teams.Font = Enum.Font.SourceSansLight
  280. teams.Text = "Remove Teams"
  281. teams.TextColor3 = Color3.new(1, 1, 1)
  282. teams.TextSize = 23
  283.  
  284. boho.Name = "boho"
  285. boho.Parent = ScrollingFrame
  286. boho.BackgroundColor3 = Color3.new(1, 1, 1)
  287. boho.BackgroundTransparency = 0.69999998807907
  288. boho.BorderSizePixel = 0
  289. boho.Position = UDim2.new(0.516714752, 0, 0.651680648, 0)
  290. boho.Size = UDim2.new(0, 146, 0, 40)
  291. boho.Font = Enum.Font.SourceSansLight
  292. boho.Text = "Noname"
  293. boho.TextColor3 = Color3.new(1, 1, 1)
  294. boho.TextSize = 23
  295. boho.TextWrapped = true
  296.  
  297. target.Name = "target"
  298. target.Parent = Frame
  299. target.BackgroundColor3 = Color3.new(1, 1, 1)
  300. target.BackgroundTransparency = 0.69999998807907
  301. target.BorderSizePixel = 0
  302. target.Position = UDim2.new(0.0664556995, 0, 0.821743309, 0)
  303. target.Size = UDim2.new(0, 289, 0, 45)
  304. target.Font = Enum.Font.SourceSans
  305. target.PlaceholderColor3 = Color3.new(1, 1, 1)
  306. target.PlaceholderText = "ur ex girlfriend"
  307. target.Text = ""
  308. target.TextColor3 = Color3.new(1, 1, 1)
  309. target.TextSize = 23
  310. target.TextWrapped = true
  311. target.TextXAlignment = Enum.TextXAlignment.Left
  312.  
  313. targetplacement.Name = "targetplacement"
  314. targetplacement.Parent = Frame
  315. targetplacement.BackgroundColor3 = Color3.new(1, 1, 1)
  316. targetplacement.BackgroundTransparency = 0.69999998807907
  317. targetplacement.BorderSizePixel = 0
  318. targetplacement.Position = UDim2.new(0.015822785, 0, 0.821743309, 0)
  319. targetplacement.Size = UDim2.new(0, 16, 0, 45)
  320. -- Scripts:
  321.  
  322. for i,slaves in pairs(game.Players.LocalPlayer:GetDescendants()) do
  323. if slaves.Name == "DestroySegway" then
  324. print("Successfully Attached and Injected GUI. Enjoy!")
  325.  
  326. kill.MouseButton1Down:connect(function()
  327. if string.lower(target.Text) == "all" then
  328. for i,c in pairs(game.Players:GetPlayers()) do
  329. ohok = c.Character["Torso"]
  330. slaves:FireServer(ohok, {Value = ohok})
  331. end
  332. else
  333. if game.Players:FindFirstChild(target.Text) then
  334. if game.Players:FindFirstChild(target.Text).Character then
  335. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character.Torso, {Value = game.Players:FindFirstChild(target.Text).Character.Torso}) else
  336. print("nibba who this")
  337.  
  338. end
  339.  
  340.  
  341. end
  342.  
  343. end
  344. end)
  345.  
  346. teams.MouseButton1Click:connect(function()
  347. for _,team in pairs (game.Teams:GetChildren()) do
  348. if team:IsA("Team") then
  349. slaves:FireServer(team, {Value = team})
  350. end
  351. end
  352. end)
  353.  
  354. rocky.MouseButton1Click:connect(function()
  355. --[[
  356. ____ _ ____ _ ____ __ __ ____
  357. | _ \ ___ ___| | ___ _|___ \ _ _( )___ / ___| \/ | _ \ ___
  358. | |_) / _ \ / __| |/ / | | | __) | | | |// __| | | | |\/| | | | / __|
  359. | _ < (_) | (__| <| |_| |/ __/| |_| | \__ \ | |___| | | | |_| \__ \
  360. |_| \_\___/ \___|_|\_\\__, |_____|\__,_| |___/ \____|_| |_|____/|___/
  361. |___/
  362.  
  363. Want to keep this admin command updated?
  364. Join our Discord! https://discord.me/rainbow2u
  365.  
  366. --]]
  367.  
  368. local ADMINS = {}
  369. local BANS = {}
  370.  
  371. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  372. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  373.  
  374. local VERSION = 'unOfficial 1.8.1'
  375. local UPDATED = '2017/10/05'
  376. local CHANGELOG = {
  377. ' - Removed Patched Properties',
  378. ' - Removed Guest Support',
  379. ' - Removed Broken Shutdown Command'
  380. }
  381.  
  382. local CREDITS = [[
  383. Rocky2u - lol
  384. veinyrox - ;crash
  385. Harkinian - half of the message function
  386. Moon - cmd bar addon idea
  387. N3xul - Fixing stuff because of Roblox Update
  388. ]]
  389.  
  390. local _CORE = game:GetService('CoreGui')
  391. local _LIGHTING = game:GetService('Lighting')
  392. local _NETWORK = game:GetService('NetworkClient')
  393. local _PLAYERS = game:GetService('Players')
  394.  
  395. local LP = _PLAYERS.LocalPlayer
  396. local MOUSE = LP:GetMouse()
  397.  
  398. local SERVER_LOCKED = false
  399. local SHOWING_MESSAGE = false
  400.  
  401. local SERVICES = {}
  402. SERVICES.EVENTS = {}
  403.  
  404. local COMMANDS = {}
  405. local STD = {}
  406. local JAILED = {}
  407. local KICKS = {}
  408. local LOOPED_H = {}
  409. local LOOPED_K = {}
  410.  
  411. local C_PREFIX = ';'
  412. local SPLIT = ' '
  413.  
  414. local NEW = LoadLibrary('RbxUtility').Create
  415.  
  416. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  417. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  418. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  419. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  420. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  421. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  422. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  423. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  424. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  425. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  426. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  427.  
  428. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  429. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  430. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  431.  
  432. local STUFF = '[ Rocky2u\'s CMDs ] : '
  433. local NOCLIP, JESUSFLY, SWIM = false, false, false
  434.  
  435. _PLAYERS.PlayerAdded:connect(function(PLAYER)
  436. if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  437. if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  438. UPDATE_CHAT(PLAYER)
  439. if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  440. end)
  441.  
  442. game:GetService('RunService').Stepped:connect(function()
  443. for i,v in pairs(_PLAYERS:GetPlayers()) do
  444. if FIND_IN_TABLE(KICKS, v) then slaves:FireServer(v, {Value = v}) end
  445. if FIND_IN_TABLE(LOOPED_H, v.Name) then
  446. v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
  447. end
  448. if FIND_IN_TABLE(LOOPED_K, v.Name) then
  449. v.Character:BreakJoints()
  450. end
  451. end
  452. if NOCLIP then
  453. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  454. elseif JESUSFLY then
  455. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  456. elseif SWIM then
  457. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  458. end
  459. end)
  460.  
  461. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  462.  
  463. function GET_PLAYER(NAME, SPEAKER)
  464. local NAME_TABLE = {}
  465. NAME = NAME:lower()
  466. if NAME == 'me' then
  467. table.insert(NAME_TABLE, SPEAKER.Name)
  468. elseif NAME == 'others' then
  469. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  470. elseif NAME == 'all' then
  471. for i,v in pairs(_PLAYERS:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  472. elseif NAME == 'random' then
  473. table.insert(NAME_TABLE, _PLAYERS:GetPlayers()[math.random(1, #_PLAYERS:GetPlayers())].Name)
  474. elseif NAME == 'team' then
  475. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  476. elseif NAME == 'nonadmins' then
  477. for i,v in pairs(_PLAYERS:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  478. elseif NAME == 'admins' then
  479. for i,v in pairs(_PLAYERS:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  480. elseif NAME == 'nonfriends' then
  481. for i,v in pairs(_PLAYERS:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  482. elseif NAME == 'friends' then
  483. for i,v in pairs(_PLAYERS:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  484. elseif NAME == 'nbcs' then
  485. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  486. elseif NAME == 'bcs' then
  487. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  488. elseif NAME == 'tbcs' then
  489. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  490. elseif NAME == 'obcs' then
  491. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  492. else
  493. for i,v in pairs(_PLAYERS:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  494. end
  495. return NAME_TABLE
  496. end
  497.  
  498. local SI = 'rbxasset://textures/blackBkg_square.png'
  499.  
  500. function LOAD_DATA()
  501. local DATA = Instance.new('Folder')
  502.  
  503. GUIS = Instance.new('Folder', DATA)
  504. HUMANOIDS = Instance.new('Folder', DATA)
  505. OTHER = Instance.new('Folder', DATA)
  506.  
  507. MAIN_GUI = Instance.new('ScreenGui', GUIS)
  508. MAIN_GUI.Name = 'seth_main'
  509. NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  510. NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  511. local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  512. NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  513. NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  514. NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  515. NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  516. NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  517. NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  518. NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  519.  
  520. local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  521. NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  522. NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  523. NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  524. NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  525. NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  526. NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  527. NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  528. NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  529. NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  530. NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  531. NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  532. local Y_CHANGES = 0
  533. for i,v in pairs(CHANGELOG) do
  534. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  535. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  536. Y_CHANGES = Y_CHANGES + 30
  537. end
  538. NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  539. NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  540. NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  541.  
  542. NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  543. NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  544.  
  545. CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  546. CMD_BAR_H.Name = 'cmdbar_seth'
  547. NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  548. NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  549. NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  550.  
  551. local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  552. NOTIFY_H.Name = 'notify_seth'
  553. local N = Instance.new('Frame', NOTIFY_H)
  554. N.Name = 'notify'
  555. N.BackgroundColor3 = C3(0, 0, 0)
  556. N.BackgroundTransparency = 0.5
  557. N.BorderSizePixel = 0
  558. N.Position = UDim2.new(0, -225, 0.6, 0)
  559. N.Size = UDim2.new(0, 225, 0, 30)
  560. local BAR = Instance.new('Frame', N)
  561. BAR.Name = ''
  562. BAR.BackgroundColor3 = C3(255, 255, 255)
  563. BAR.BackgroundTransparency = 0.5
  564. BAR.BorderSizePixel = 0
  565. BAR.Position = UDim2.new(0, 0, 1, 0)
  566. BAR.Size = UDim2.new(1, 0, 0, 5)
  567. local TEXT = Instance.new('TextLabel', N)
  568. TEXT.Name = 'text'
  569. TEXT.BackgroundTransparency = 1
  570. TEXT.BorderSizePixel = 0
  571. TEXT.Size = UDim2.new(1, 0, 1, 0)
  572. TEXT.Font = 'SourceSansBold'
  573. TEXT.TextColor3 = C3(255, 255, 255)
  574. TEXT.TextSize = 18
  575. TEXT.TextXAlignment = 'Left'
  576.  
  577. PAPER_MESH = Instance.new('BlockMesh', OTHER)
  578. PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  579.  
  580. JAIL = Instance.new('Model', OTHER)
  581. JAIL.Name = 'JAIL'
  582. local B = Instance.new('Part', JAIL)
  583. B.Name = 'BUTTOM'
  584. B.BrickColor = BrickColor.new('Black')
  585. B.Transparency = 0.5
  586. B.Anchored = true
  587. B.Locked = true
  588. B.Size = Vector3.new(6, 1, 6)
  589. B.TopSurface = 'Smooth'
  590. B.BottomSurface = 'Smooth'
  591. local M = Instance.new('Part', JAIL)
  592. M.Name = 'MAIN'
  593. M.BrickColor = BrickColor.new('Black')
  594. M.Transparency = 1
  595. M.Anchored = true
  596. M.CanCollide = false
  597. M.Locked = true
  598. M.Position = B.Position + Vector3.new(0, 3, 0)
  599. M.Size = Vector3.new(1, 1, 1)
  600. local P1 = Instance.new('Part', JAIL)
  601. P1.BrickColor = BrickColor.new('Black')
  602. P1.Transparency = 1
  603. P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  604. P1.Rotation = Vector3.new(0, 90, 0)
  605. P1.Anchored = true
  606. P1.Locked = true
  607. P1.Size = Vector3.new(1, 6, 6)
  608. local P2 = Instance.new('Part', JAIL)
  609. P2.BrickColor = BrickColor.new('Black')
  610. P2.Transparency = 1
  611. P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  612. P2.Rotation = Vector3.new(-180, 0, -180)
  613. P2.Anchored = true
  614. P2.Locked = true
  615. P2.Size = Vector3.new(1, 6, 4)
  616. local P3 = Instance.new('Part', JAIL)
  617. P3.BrickColor = BrickColor.new('Black')
  618. P3.Transparency = 1
  619. P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  620. P3.Rotation = Vector3.new(0, 0, 0)
  621. P3.Anchored = true
  622. P3.Locked = true
  623. P3.Size = Vector3.new(1, 6, 4)
  624. local P4 = Instance.new('Part', JAIL)
  625. P4.BrickColor = BrickColor.new('Black')
  626. P4.Transparency = 1
  627. P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  628. P4.Rotation = Vector3.new(0, 90, 0)
  629. P4.Anchored = true
  630. P4.Locked = true
  631. P4.Size = Vector3.new(1, 6, 4)
  632. local TOP = Instance.new('Part', JAIL)
  633. TOP.BrickColor = BrickColor.new('Black')
  634. TOP.Transparency = 0.5
  635. TOP.Position = B.Position + Vector3.new(0, 7, 0)
  636. TOP.Rotation = Vector3.new(0, 0, 0)
  637. TOP.Anchored = true
  638. TOP.Locked = true
  639. TOP.Size = Vector3.new(6, 1, 6)
  640. TOP.TopSurface = 'Smooth'
  641. TOP.BottomSurface = 'Smooth'
  642.  
  643. ROCKET = Instance.new('Part', OTHER)
  644. ROCKET.Name = 'rocket_seth'
  645. ROCKET.CanCollide = false
  646. ROCKET.Size = Vector3.new(2, 5, 2)
  647. Instance.new('CylinderMesh', ROCKET)
  648. local F = Instance.new('Part', ROCKET)
  649. F.BrickColor = BrickColor.new('Black')
  650. F.CanCollide = false
  651. F.Size = Vector3.new(2, 0.2, 2)
  652. Instance.new('CylinderMesh', F)
  653. local PE = Instance.new('ParticleEmitter', F)
  654. PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  655. PE.Size = NumberSequence.new(0.2)
  656. PE.Texture = 'rbxassetid://17238048'
  657. PE.LockedToPart = true
  658. PE.Lifetime = NumberRange.new(0.2)
  659. PE.Rate = 50
  660. PE.Speed = NumberRange.new(-20)
  661. local TOP = Instance.new('Part', ROCKET)
  662. TOP.CanCollide = false
  663. TOP.Shape = 'Ball'
  664. TOP.Size = Vector3.new(2, 2, 2)
  665. TOP.TopSurface = 'Smooth'
  666. TOP.BottomSurface = 'Smooth'
  667. local BF = Instance.new('BodyForce', ROCKET)
  668. BF.Name = 'force'
  669. BF.Force = Vector3.new(0, 0, 0)
  670. local W1 = Instance.new('Weld', ROCKET)
  671. W1.Part0 = ROCKET
  672. W1.Part1 = F
  673. W1.C1 = CFrame.new(0, 2.6, 0)
  674. local W2 = Instance.new('Weld', ROCKET)
  675. W2.Part0 = ROCKET
  676. W2.Part1 = TOP
  677. W2.C1 = CFrame.new(0, -2.6, 0)
  678.  
  679. ALIEN_H = Instance.new('Accessory', OTHER)
  680. local H = Instance.new('Part', ALIEN_H)
  681. H.Name = 'Handle'
  682. H.Size = Vector3.new(2, 2.4, 2)
  683. local HA = Instance.new('Attachment', H)
  684. HA.Name = 'HatAttachment'
  685. HA.Position = Vector3.new(0, 0.15, 0)
  686. local SM = Instance.new('SpecialMesh', H)
  687. SM.MeshId = 'rbxassetid://13827689'
  688. SM.MeshType = 'FileMesh'
  689. SM.Scale = Vector3.new(1, 1.02, 1)
  690. SM.TextureId = 'rbxassetid://13827796'
  691.  
  692. local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  693. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  694. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  695. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  696. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  697. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  698. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  699. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  700. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  701. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  702.  
  703. CMD_BAR_H.Parent = _CORE
  704. end
  705.  
  706. local RS = game:GetService('RunService').RenderStepped
  707.  
  708. function OPEN_MAIN()
  709. SETH_MAIN = MAIN_GUI:Clone()
  710.  
  711. local BUTTONS = SETH_MAIN.main.holder.buttons
  712. local HOLDERS = SETH_MAIN.main.holder.holders
  713.  
  714. for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  715. v.MouseButton1Down:connect(function(X, Y)
  716. OPEN_TAB(v.Name)
  717. if not v:FindFirstChild('circle') then
  718. local C = Instance.new('ImageLabel', v)
  719. C.BackgroundTransparency = 1
  720. C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  721. C.Size = UDim2.new(0, 0, 0, 0)
  722. C.ZIndex = v.ZIndex
  723. C.Image = 'rbxassetid://200182847'
  724. C.ImageColor3 = C3(0, 100, 255)
  725. C.Name = 'circle'
  726. C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  727. for i = 0, 1, 0.03 do
  728. C.ImageTransparency = i
  729. RS:wait()
  730. end
  731. C:destroy()
  732. end
  733. end)
  734. end
  735.  
  736. HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  737. game:GetService('RunService').Stepped:connect(function()
  738. if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  739. if not workspace.FilteringEnabled then
  740. HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  741. else
  742. HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  743. end
  744. HOLDERS.server.players.Text = ' Players | ' .. _PLAYERS.NumPlayers .. '/' .. _PLAYERS.MaxPlayers
  745. HOLDERS.server.time.Text = ' Time | ' .. _LIGHTING.TimeOfDay
  746. HOLDERS.server.gravity.Text = ' Gravity | ' .. workspace.Gravity
  747. end
  748. end)
  749.  
  750. function UPDATE_ADMINS()
  751. HOLDERS.admins:ClearAllChildren()
  752. HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  753. local Y_ADMINS = 5
  754. for i,v in pairs(ADMINS) do
  755. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  756. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  757. HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  758. table.remove(ADMINS, i)
  759. UPDATE_ADMINS()
  760. end)
  761. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  762. Y_ADMINS = Y_ADMINS + 30
  763. end
  764. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  765. spawn(function()
  766. for i,v in pairs(HOLDERS.admins:GetChildren()) do
  767. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  768. end
  769. end)
  770. end
  771. UPDATE_ADMINS()
  772.  
  773. function UPDATE_BANS()
  774. HOLDERS.bans:ClearAllChildren()
  775. HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  776. local Y_BANS = 5
  777. for i,v in pairs(BANS) do
  778. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  779. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  780. HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  781. table.remove(BANS, i)
  782. UPDATE_BANS()
  783. end)
  784. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  785. Y_BANS = Y_BANS + 30
  786. end
  787. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  788. spawn(function()
  789. for i,v in pairs(HOLDERS.bans:GetChildren()) do
  790. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  791. end
  792. end)
  793. end
  794. UPDATE_BANS()
  795.  
  796. local function DISPLAY_CMDS()
  797. local Y_COMMANDS = 0
  798. for i,v in pairs(COMMANDS) do
  799. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  800. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  801. Y_COMMANDS = Y_COMMANDS + 25
  802. end
  803. end
  804. DISPLAY_CMDS()
  805.  
  806. HOLDERS.search.Changed:connect(function()
  807. if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  808. if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  809. if HOLDERS.search.Text ~= '' then
  810. if not HOLDERS.search.Text:find(' ') then
  811. HOLDERS.cmds:ClearAllChildren()
  812. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  813. local Y_COMMANDS = 0
  814. for i,v in pairs(COMMANDS) do
  815. if v.N:find(HOLDERS.search.Text) then
  816. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  817. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  818. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  819. Y_COMMANDS = Y_COMMANDS + 25
  820. end
  821. end
  822. end
  823. else
  824. HOLDERS.cmds:ClearAllChildren()
  825. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  826. DISPLAY_CMDS()
  827. end
  828. end
  829. end
  830. end)
  831.  
  832. local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  833. local Y_FUN = 5
  834. for i,v in pairs(FUN) do
  835. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  836. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  837. Y_FUN = Y_FUN + 30
  838. end
  839. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  840. for i,v in pairs(HOLDERS.fun:GetChildren()) do
  841. NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  842. v.load.MouseButton1Down:connect(function()
  843. if v.Name == 'balefire' then LOAD_BALEFIRE()
  844. elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = workspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  845. elseif v.Name == 'trowel' then LOAD_TROWEL()
  846. elseif v.Name == 'path giver' then LOAD_PATH()
  847. elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  848. end
  849. end)
  850. end
  851.  
  852. SETH_MAIN.main.close.MouseButton1Down:connect(function()
  853. SETH_MAIN:destroy()
  854. end)
  855.  
  856. SETH_MAIN.Parent = _CORE
  857. end
  858.  
  859. LOAD_DATA()
  860.  
  861. --/ TOOLS
  862.  
  863. function LOAD_BALEFIRE()
  864. local HB = Instance.new('HopperBin', LP.Backpack)
  865. HB.Name = 'balefire'
  866.  
  867. local function BF(P)
  868. for i = 1, 50 do
  869. local E = Instance.new('Explosion', workspace)
  870. E.BlastRadius = 3
  871. E.BlastPressure = 999999
  872. E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  873. end
  874. end
  875.  
  876. FIRED = false
  877. local function FIRE(M)
  878. if not FIRED then
  879. FIRED = true
  880. BF(M.Hit.p)
  881. wait(0.25)
  882. FIRED = false
  883. end
  884. end
  885.  
  886. HB.Selected:connect(function(M)
  887. M.Button1Down:connect(function()
  888. FIRE(M)
  889. end)
  890. end)
  891. end
  892.  
  893. function LOAD_TROWEL()
  894. local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  895. NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  896. NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  897. NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  898.  
  899. local HEIGHT = 5
  900. local SPEED = 0.05
  901. local WIDTH = 15
  902.  
  903. function BRICK(CF, P, C)
  904. local B = Instance.new('Part')
  905. B.BrickColor = C
  906. B.CFrame = CF * CFrame.new(P + B.Size / 2)
  907. B.Parent = game.Workspace
  908. B:MakeJoints()
  909. B.Material = 'Neon'
  910. return B, P + B.Size
  911. end
  912.  
  913. function BW(CF)
  914. local BC = BrickColor.Random()
  915. local B = {}
  916. assert(WIDTH > 0)
  917. local Y = 0
  918. while Y < HEIGHT do
  919. local P
  920. local X = -WIDTH / 2
  921. while X < WIDTH / 2 do
  922. local brick
  923. brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  924. X = P.x
  925. table.insert(B, brick)
  926. wait(SPEED)
  927. end
  928. Y = P.y
  929. end
  930. return B
  931. end
  932.  
  933. function S(A)
  934. if math.abs(A.x) > math.abs(A.z) then
  935. if A.x > 0 then
  936. return Vector3.new(1, 0, 0)
  937. else
  938. return Vector3.new(-1, 0, 0)
  939. end
  940. else
  941. if A.z > 0 then
  942. return Vector3.new(0, 0, 1)
  943. else
  944. return Vector3.new(0, 0, -1)
  945. end
  946. end
  947. end
  948.  
  949. T.Enabled = true
  950. T.Activated:connect(function()
  951. if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  952. T.Enabled = false
  953. T.Handle.build:Play()
  954. BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  955. T.Enabled = true
  956. end
  957. end)
  958. end
  959.  
  960. function LOAD_PATH()
  961. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  962.  
  963. local function PATH(M, C)
  964. if ENABLED and LP.Character then
  965. if not workspace:FindFirstChild('paths_seth') then Instance.new('Folder', workspace).Name = 'paths_seth' end
  966. local hit = M.Target
  967. local point = M.Hit.p
  968. local P = Instance.new('Part', workspace.paths_seth)
  969. P.BrickColor = C
  970. P.Material = 'Neon'
  971. P.Transparency = 0.75
  972. P.Anchored = true
  973. P.Size = Vector3.new(20, 1, 20)
  974. P.Velocity = M.Hit.lookVector * 75
  975. P.BottomSurface = 'Smooth'
  976. P.TopSurface = 'Smooth'
  977. P.CFrame = CFrame.new(LP.Character.Head.Position)
  978. P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  979. P.CFrame = CFrame.new(P.Position, point)
  980. wait()
  981. PATH(M, C)
  982. end
  983. end
  984.  
  985. local function SELECTED(M)
  986. M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  987. M.Button1Up:connect(function() ENABLED = false end)
  988. M.KeyDown:connect(function(K) if K == 'r' then if workspace:FindFirstChild('paths_seth') then workspace.paths_seth:destroy() end end end)
  989. end
  990.  
  991. HB.Selected:connect(SELECTED)
  992. end
  993.  
  994. function LOAD_STRIKE()
  995. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  996.  
  997. local function SHOOT(T)
  998. if ENABLED then
  999. local P0 = CFrame.new(0, 1500, 0)
  1000. P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  1001. local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  1002. SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  1003.  
  1004. local M = Instance.new('Model', workspace)
  1005. NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  1006. NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  1007. NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = workspace}
  1008.  
  1009. for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  1010. M:destroy()
  1011. end
  1012. end
  1013.  
  1014. HB.Selected:connect(function(M)
  1015. if not workspace:FindFirstChild('orbital_seth') then
  1016. SATELITE = Instance.new('Part', workspace)
  1017. SATELITE.Name = 'orbital_seth'
  1018. SATELITE.Position = Vector3.new(0, 1500, 0)
  1019. SATELITE.Anchored = true
  1020. SATELITE.CanCollide = false
  1021. SATELITE.Size = Vector3.new(5, 16.8, 5)
  1022. NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  1023. end
  1024. M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  1025. M.Button1Up:connect(function() ENABLED = false end)
  1026. end)
  1027. end
  1028.  
  1029. function FIND_IN_TABLE(TABLE, NAME)
  1030. for i,v in pairs(TABLE) do
  1031. if v == NAME then
  1032. return true
  1033. end
  1034. end
  1035. return false
  1036. end
  1037.  
  1038. function GET_IN_TABLE(TABLE, NAME)
  1039. for i = 1, #TABLE do
  1040. if TABLE[i] == NAME then
  1041. return i
  1042. end
  1043. end
  1044. return false
  1045. end
  1046.  
  1047. local NOTIFY_1 = false
  1048. local NOTIFY_2 = false
  1049.  
  1050. function NOTIFY(M, R, G, B)
  1051. spawn(function()
  1052. repeat wait() until not NOTIFY_1
  1053. local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = _CORE
  1054. if NOTIFY_SETH then
  1055. NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  1056. NOTIFY_SETH.notify.text.Text = ' ' .. M
  1057. repeat wait() until not NOTIFY_1
  1058. NOTIFY_1 = true
  1059. wait(0.5)
  1060. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  1061. wait(0.5)
  1062. repeat wait() until not NOTIFY_2
  1063. NOTIFY_1 = false
  1064. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  1065. wait(0.5)
  1066. NOTIFY_2 = true
  1067. wait(2.5)
  1068. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  1069. end
  1070. wait(1)
  1071. NOTIFY_SETH:destroy()
  1072. NOTIFY_2 = false
  1073. end)
  1074. end
  1075.  
  1076. function KICK(P)
  1077. spawn(function()
  1078. for i = 1,5 do
  1079. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  1080. P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  1081. local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  1082. spawn(function()
  1083. repeat wait()
  1084. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  1085. until not _PLAYERS:FindFirstChild(P.Name)
  1086. end)
  1087. P.Character.Torso.Anchored = true
  1088. end
  1089. end
  1090. end)
  1091. end
  1092.  
  1093. _PLAYERS.PlayerRemoving:connect(function(P)
  1094. if FIND_IN_TABLE(KICKS, P) then
  1095. for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  1096. NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  1097. end
  1098. if FIND_IN_TABLE(JAILED, P.Name) then
  1099. for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  1100. end
  1101. end)
  1102.  
  1103. function FIX_LIGHTING()
  1104. _LIGHTING.Ambient = C3(0.5, 0.5, 0.5)
  1105. _LIGHTING.Brightness = 1
  1106. _LIGHTING.GlobalShadows = true
  1107. _LIGHTING.Outlines = false
  1108. _LIGHTING.TimeOfDay = 14
  1109. _LIGHTING.FogEnd = 100000
  1110. end
  1111.  
  1112. function COLOR(PLAYER, BCOLOR)
  1113. for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  1114. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  1115. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1116. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1117. v.BrickColor = BrickColor.new(BCOLOR)
  1118. elseif v:IsA('Accessory') then
  1119. v.Handle.BrickColor = BrickColor.new(BCOLOR)
  1120. for a,b in pairs(v.Handle:GetChildren()) do
  1121. if b:IsA('SpecialMesh') then
  1122. b.TextureId = ''
  1123. end
  1124. end
  1125. end
  1126. end
  1127. end
  1128.  
  1129. function LAG(PLAYER)
  1130. local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  1131. spawn(function()
  1132. repeat wait()
  1133. if PLAYER and PLAYER.Character then
  1134. PLAYER.CameraMode = 'LockFirstPerson'
  1135. PLAYER.Character.HumanoidRootPart.CFrame = POS
  1136. PLAYER.Character.Torso.Anchored = true
  1137. Instance.new('ForceField', PLAYER.Character)
  1138. Instance.new('Smoke', PLAYER.Character.Head)
  1139. end
  1140. until not _PLAYERS:FindFirstChild(PLAYER.Name)
  1141. end)
  1142. end
  1143.  
  1144. local FLYING = false
  1145.  
  1146. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  1147. LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  1148. end
  1149.  
  1150. function sFLY()
  1151. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  1152. repeat wait() until MOUSE
  1153.  
  1154. local T = LP.Character.Torso
  1155. local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  1156. local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  1157. local SPEED = 0
  1158.  
  1159. local function FLY()
  1160. FLYING = true
  1161. local BG = Instance.new('BodyGyro', T)
  1162. local BV = Instance.new('BodyVelocity', T)
  1163. BG.P = 9e4
  1164. BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  1165. BG.cframe = T.CFrame
  1166. BV.velocity = Vector3.new(0, 0.1, 0)
  1167. BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1168. spawn(function()
  1169. repeat wait()
  1170. LP.Character.Humanoid.PlatformStand = true
  1171. if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  1172. SPEED = 50
  1173. elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  1174. SPEED = 0
  1175. end
  1176. if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  1177. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  1178. lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  1179. elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  1180. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  1181. else
  1182. BV.velocity = Vector3.new(0, 0.1, 0)
  1183. end
  1184. BG.cframe = workspace.CurrentCamera.CoordinateFrame
  1185. until not FLYING
  1186. CONTROL = {F = 0, B = 0, L = 0, R = 0}
  1187. lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  1188. SPEED = 0
  1189. BG:destroy()
  1190. BV:destroy()
  1191. LP.Character.Humanoid.PlatformStand = false
  1192. end)
  1193. end
  1194.  
  1195. MOUSE.KeyDown:connect(function(KEY)
  1196. if KEY:lower() == 'w' then
  1197. CONTROL.F = 1
  1198. elseif KEY:lower() == 's' then
  1199. CONTROL.B = -1
  1200. elseif KEY:lower() == 'a' then
  1201. CONTROL.L = -1
  1202. elseif KEY:lower() == 'd' then
  1203. CONTROL.R = 1
  1204. end
  1205. end)
  1206.  
  1207. MOUSE.KeyUp:connect(function(KEY)
  1208. if KEY:lower() == 'w' then
  1209. CONTROL.F = 0
  1210. elseif KEY:lower() == 's' then
  1211. CONTROL.B = 0
  1212. elseif KEY:lower() == 'a' then
  1213. CONTROL.L = 0
  1214. elseif KEY:lower() == 'd' then
  1215. CONTROL.R = 0
  1216. end
  1217. end)
  1218. FLY()
  1219. end
  1220.  
  1221. function NOFLY()
  1222. FLYING = false
  1223. LP.Character.Humanoid.PlatformStand = false
  1224. end
  1225.  
  1226. function RESET_MODEL(MODEL)
  1227. for i,v in pairs(MODEL:GetChildren()) do
  1228. if v:IsA('Seat') and v.Name == 'FakeTorso' then
  1229. v:destroy()
  1230. elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1231. v:destroy()
  1232. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1233. v.Transparency = 0
  1234. elseif v:IsA('ShirtGraphic') then
  1235. v.Archivable = false
  1236. v.Graphic = ''
  1237. end
  1238. end
  1239. for i,v in pairs(MODEL.Torso:GetChildren()) do
  1240. if v:IsA('SpecialMesh') then
  1241. v:destroy()
  1242. end
  1243. end
  1244. if MODEL.Head:FindFirstChild('Mesh') then
  1245. MODEL.Head.Mesh:destroy()
  1246. end
  1247. if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  1248. if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  1249. if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  1250. if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  1251. if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  1252. end
  1253.  
  1254. function UPDATE_MODEL(MODEL, USERNAME)
  1255. local AppModel = _PLAYERS:GetCharacterAppearanceAsync(_PLAYERS:GetUserIdFromNameAsync(USERNAME))
  1256. MODEL.Name = USERNAME
  1257. for i,v in pairs(AppModel:GetChildren()) do
  1258. if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  1259. v.Parent = MODEL.Head
  1260. elseif v:IsA('Decal') then
  1261. if MODEL.Head:FindFirstChild('face') then
  1262. MODEL.Head.face.Texture = v.Texture
  1263. else
  1264. local FACE = Instance.new('Decal', MODEL.Head)
  1265. FACE.Texture = v.Texture
  1266. end
  1267. elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  1268. if MODEL:FindFirstChild('Body Colors') then
  1269. MODEL['Body Colors']:destroy()
  1270. end
  1271. v.Parent = MODEL
  1272. elseif v:IsA('Accessory') then
  1273. v.Parent = MODEL
  1274. v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  1275. end
  1276. end
  1277. if not MODEL.Head:FindFirstChild('Mesh') then
  1278. local SM = Instance.new('SpecialMesh', MODEL.Head)
  1279. SM.MeshType = Enum.MeshType.Head
  1280. SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  1281. end
  1282. end
  1283.  
  1284. function CREEPER(PLAYER)
  1285. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1286. if v:IsA('Shirt') or v:IsA('Pants') then
  1287. v:destroy()
  1288. elseif v:IsA('ShirtGraphic') then
  1289. v.Archivable = false
  1290. v.Graphic = ''
  1291. end
  1292. end
  1293. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1294. if v:IsA('Accessory') then
  1295. v:destroy()
  1296. end
  1297. end
  1298. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  1299. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  1300. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  1301. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  1302. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  1303. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1304. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1305. v.BrickColor = BrickColor.new('Bright green')
  1306. end
  1307. end
  1308. end
  1309.  
  1310. function SHREK(PLAYER)
  1311. COLOR(PLAYER, 'Bright green')
  1312. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1313. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  1314. v:destroy()
  1315. elseif v:IsA('ShirtGraphic') then
  1316. v.Archivable = false
  1317. v.Graphic = ''
  1318. end
  1319. end
  1320. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  1321. if v:IsA('Decal') or v:IsA('SpecialMesh') then
  1322. v:destroy()
  1323. end
  1324. end
  1325. if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  1326. PLAYER.Character['Shirt Graphic'].Archivable = false
  1327. PLAYER.Character['Shirt Graphic'].Graphic = ''
  1328. end
  1329. local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  1330. local S = Instance.new('Shirt', PLAYER.Character)
  1331. local P = Instance.new('Pants', PLAYER.Character)
  1332. M.MeshType = 'FileMesh'
  1333. M.MeshId = 'rbxassetid://19999257'
  1334. M.Offset = Vector3.new(-0.1, 0.1, 0)
  1335. M.TextureId = 'rbxassetid://156397869'
  1336. S.ShirtTemplate = 'rbxassetid://133078194'
  1337. P.PantsTemplate = 'rbxassetid://133078204'
  1338. end
  1339.  
  1340. function DUCK(PLAYER)
  1341. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1342. if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  1343. v.Transparency = 1
  1344. elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1345. v:destroy()
  1346. elseif v:IsA('ShirtGraphic') then
  1347. v.Archivable = false
  1348. v.Graphic = ''
  1349. end
  1350. end
  1351. local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  1352. DUCK.MeshType = 'FileMesh'
  1353. DUCK.MeshId = 'rbxassetid://9419831'
  1354. DUCK.TextureId = 'rbxassetid://9419827'
  1355. DUCK.Scale = Vector3.new(5, 5, 5)
  1356. if PLAYER.Character.Head:FindFirstChild('face') then
  1357. PLAYER.Character.Head.face.Transparency = 1
  1358. end
  1359. end
  1360.  
  1361. function DOG(PLAYER)
  1362. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1363. if v:IsA('Shirt') or v:IsA('Pants') then
  1364. v:destroy()
  1365. elseif v:IsA('ShirtGraphic') then
  1366. v.Archivable = false
  1367. v.Graphic = ''
  1368. end
  1369. end
  1370. PLAYER.Character.Torso.Transparency = 1
  1371. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  1372. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  1373. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1374. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  1375. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1376. local FakeTorso = Instance.new('Seat', PLAYER.Character)
  1377. local BF = Instance.new('BodyForce', FakeTorso)
  1378. local W = Instance.new('Weld', PLAYER.Character.Torso)
  1379. FakeTorso.Name = 'FakeTorso'
  1380. FakeTorso.TopSurface = 0
  1381. FakeTorso.BottomSurface = 0
  1382. FakeTorso.Size = Vector3.new(3,1,4)
  1383. FakeTorso.BrickColor = BrickColor.new('Brown')
  1384. FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  1385. BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  1386. W.Part0 = PLAYER.Character.Torso
  1387. W.Part1 = FakeTorso
  1388. W.C0 = CFrame.new(0, -0.5, 0)
  1389. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1390. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1391. v.BrickColor = BrickColor.new('Brown')
  1392. end
  1393. end
  1394. end
  1395.  
  1396. function ALIEN(PLAYER)
  1397. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1398. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1399. v:destroy()
  1400. elseif v:IsA('ShirtGraphic') then
  1401. v.Archivable = false
  1402. v.Graphic = ''
  1403. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1404. v.BrickColor = BrickColor.new('Fossil')
  1405. end
  1406. end
  1407. ALIEN_H:Clone().Parent = PLAYER.Character
  1408. end
  1409.  
  1410. function DECALSPAM(INSTANCE, ID)
  1411. for i,v in pairs(INSTANCE:GetChildren()) do
  1412. if v:IsA('BasePart') then
  1413. spawn(function()
  1414. local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  1415. local CURRENT_FACE = 1
  1416. for i = 1, 6 do
  1417. local DECAL = Instance.new('Decal', v)
  1418. DECAL.Name = 'decal_seth'
  1419. DECAL.Texture = 'rbxassetid://' .. ID - 1
  1420. DECAL.Face = FACES[CURRENT_FACE]
  1421. CURRENT_FACE = CURRENT_FACE + 1
  1422. end
  1423. end)
  1424. end
  1425. DECALSPAM(v, ID)
  1426. end
  1427. end
  1428.  
  1429. function UNDECALSPAM(INSTANCE)
  1430. for i,v in pairs(INSTANCE:GetChildren()) do
  1431. if v:IsA('BasePart') then
  1432. for a,b in pairs(v:GetChildren()) do
  1433. if b:IsA('Decal') and b.Name == 'decal_seth' then
  1434. b:destroy()
  1435. end
  1436. end
  1437. end
  1438. UNDECALSPAM(v)
  1439. end
  1440. end
  1441.  
  1442. function CREATE_DONG(PLAYER, DONG_COLOR)
  1443. if PLAYER.Character:FindFirstChild('DONG') then
  1444. PLAYER.Character.DONG:destroy()
  1445. end
  1446. local D = Instance.new('Model', PLAYER.Character)
  1447. D.Name = 'DONG'
  1448.  
  1449. local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  1450. local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  1451. local M1 = Instance.new('CylinderMesh', MAIN)
  1452. local W1 = Instance.new('Weld', PLAYER.Character.Head)
  1453. local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  1454. local M2 = Instance.new('SpecialMesh', P1)
  1455. local W2 = Instance.new('Weld', P1)
  1456. local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  1457. local M3 = Instance.new('SpecialMesh', B1)
  1458. local W3 = Instance.new('Weld', B1)
  1459. local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  1460. local M4 = Instance.new('SpecialMesh', B2)
  1461. local W4 = Instance.new('Weld', B2)
  1462. MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  1463. W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  1464. P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  1465. M2.MeshType = 'Sphere'
  1466. W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  1467. B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  1468. M3.Parent = B1 M3.MeshType = 'Sphere'
  1469. W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  1470. B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  1471. M4.MeshType = 'Sphere'
  1472. W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  1473. end
  1474.  
  1475. function SCALE(C, S)
  1476. if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  1477.  
  1478. local HAT_CLONE = {}
  1479.  
  1480. for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  1481.  
  1482. local HEAD = C.Head
  1483. local TORSO = C.Torso
  1484. local LA = C['Left Arm']
  1485. local RA = C['Right Arm']
  1486. local LL = C['Left Leg']
  1487. local RL = C['Right Leg']
  1488. local HRP = C.HumanoidRootPart
  1489.  
  1490. HEAD.Size = Vector3.new(S * 2, S, S)
  1491. TORSO.Size = Vector3.new(S * 2, S * 2, S)
  1492. LA.Size = Vector3.new(S, S * 2, S)
  1493. RA.Size = Vector3.new(S, S * 2, S)
  1494. LL.Size = Vector3.new(S, S * 2, S)
  1495. RL.Size = Vector3.new(S, S * 2, S)
  1496. HRP.Size = Vector3.new(S * 2, S * 2, S)
  1497.  
  1498. local M1 = Instance.new('Motor6D', TORSO)
  1499. local M2 = Instance.new('Motor6D', TORSO)
  1500. local M3 = Instance.new('Motor6D', TORSO)
  1501. local M4 = Instance.new('Motor6D', TORSO)
  1502. local M5 = Instance.new('Motor6D', TORSO)
  1503. local M6 = Instance.new('Motor6D', HRP)
  1504.  
  1505. M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1506. M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1507. M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1508. M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1509. M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1510. M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1511.  
  1512. for i,v in pairs(HAT_CLONE) do v.Parent = C end
  1513. end
  1514.  
  1515. function CAPE(COLOR)
  1516. if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  1517.  
  1518. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  1519.  
  1520. local T = LP.Character.Torso
  1521.  
  1522. local C = Instance.new('Part', T.Parent)
  1523. C.Name = 'cape_seth'
  1524. C.Anchored = false
  1525. C.CanCollide = false
  1526. C.TopSurface = 0
  1527. C.BottomSurface = 0
  1528. C.BrickColor = BrickColor.new(COLOR)
  1529. C.Material = 'Neon'
  1530. C.Size = Vector3.new(0.2, 0.2, 0.2)
  1531.  
  1532. local M = Instance.new('BlockMesh', C)
  1533. M.Scale = Vector3.new(9, 17.5, 0.5)
  1534.  
  1535. local M1 = Instance.new('Motor', C)
  1536. M1.Part0 = C
  1537. M1.Part1 = T
  1538. M1.MaxVelocity = 1
  1539. M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  1540. M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  1541.  
  1542. local WAVE = false
  1543.  
  1544. repeat wait(1 / 44)
  1545. local ANG = 0.2
  1546. local oldMag = T.Velocity.magnitude
  1547. local MV = 0.1
  1548.  
  1549. if WAVE then
  1550. ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  1551. WAVE = false
  1552. else
  1553. WAVE = false
  1554. end
  1555. ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  1556. M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  1557. M1.DesiredAngle = -ANG
  1558. if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  1559. M1.MaxVelocity = 0.04
  1560. end
  1561. repeat
  1562. wait()
  1563. until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1
  1564. if T.Velocity.magnitude < 0.1 then
  1565. wait(0.1)
  1566. end
  1567. until not C or C.Parent ~= T.Parent
  1568. end
  1569.  
  1570. function INFECT(PLAYER)
  1571. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1572. Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  1573. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  1574. v:destroy()
  1575. elseif v:IsA('ShirtGraphic') then
  1576. v.Archivable = false
  1577. v.Graphic = ''
  1578. end
  1579. end
  1580.  
  1581. if PLAYER.Character.Head:FindFirstChild('face') then
  1582. PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  1583. end
  1584.  
  1585. for i,v in pairs (PLAYER.Character:GetChildren()) do
  1586. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1587. if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  1588. v.BrickColor = BrickColor.new('Medium green')
  1589. elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  1590. v.BrickColor = BrickColor.new('Brown')
  1591. end
  1592. end
  1593. end
  1594.  
  1595. local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  1596. if not TC.Parent:FindFirstChild('infected_seth') then
  1597. local GPFC = _PLAYERS:GetPlayerFromCharacter(TC.Parent)
  1598. if GPFC then
  1599. INFECT(GPFC)
  1600. end
  1601. end
  1602. end)
  1603. end
  1604.  
  1605. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  1606. local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  1607. if (zCoco) then
  1608. funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1609. else
  1610. funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1611. end
  1612. return funcw
  1613. end
  1614.  
  1615. function BANG(VICTIM)
  1616. spawn(function()
  1617. local P1 = _PLAYERS.LocalPlayer.Character.Torso
  1618. local V1 = _PLAYERS[VICTIM].Character.Torso
  1619.  
  1620. V1.Parent.Humanoid.PlatformStand = true
  1621.  
  1622. P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  1623.  
  1624. P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  1625.  
  1626. V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  1627.  
  1628. V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  1629.  
  1630. V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  1631.  
  1632. V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  1633.  
  1634. local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  1635.  
  1636. local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  1637.  
  1638. fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  1639.  
  1640. local D2 = D:Clone() D2.Parent = P1
  1641.  
  1642. fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  1643.  
  1644. local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  1645.  
  1646. fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  1647.  
  1648. local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  1649.  
  1650. fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  1651.  
  1652. local CM = Instance.new('CylinderMesh', C)
  1653.  
  1654. local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  1655.  
  1656. local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  1657.  
  1658. fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  1659.  
  1660. local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  1661.  
  1662. local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  1663.  
  1664. fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  1665.  
  1666. local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  1667.  
  1668. local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  1669.  
  1670. fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  1671.  
  1672. local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  1673.  
  1674. local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  1675.  
  1676. fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  1677.  
  1678. LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  1679. LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  1680. LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  1681.  
  1682. if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  1683.  
  1684. WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  1685.  
  1686. local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  1687. end)
  1688. spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  1689. end
  1690.  
  1691. function RESPAWN(PLAYER)
  1692. local M = Instance.new('Model', workspace) M.Name = 'respawn_seth'
  1693. local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1694. Instance.new('Humanoid', M)
  1695. PLAYER.Character = M
  1696. end
  1697.  
  1698. function LOAD_MESSAGE(STRING)
  1699. _PLAYERS.LocalPlayer.CharacterAppearanceId = 20018
  1700. RESPAWN(LP)
  1701.  
  1702. R = false
  1703. LP.CharacterAdded:connect(function()
  1704. if not R then
  1705. wait(0.5)
  1706. if LP.Character:FindFirstChild('Humanoid') then
  1707. MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  1708. end
  1709. R = true
  1710. end
  1711. end)
  1712. repeat wait() until R
  1713. RESPAWN(LP)
  1714. LP.CharacterAppearanceId = 0
  1715.  
  1716. if MAIN_HAT then
  1717. MAIN_HAT.Handle.CanCollide = true
  1718. local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  1719. local P = Instance.new('Part')
  1720. M.Disabled = false
  1721. M.Parent = P
  1722. MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  1723. MAIN_HAT:destroy()
  1724. P.Parent = LP.Character
  1725. repeat wait() until LP:FindFirstChild('ChessMsg')
  1726. MG = LP:FindFirstChild('ChessMsg')
  1727. MG.Name = 'message_seth'
  1728. MG.Text = ''
  1729. MG.Parent = workspace
  1730. MESSAGE(STRING)
  1731. P:destroy()
  1732. for i,v in pairs(workspace:GetChildren()) do
  1733. if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  1734. if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  1735. v:destroy()
  1736. end
  1737. end
  1738. end
  1739. end
  1740. end
  1741.  
  1742. function MESSAGE(STRING)
  1743. if not SHOWING_MESSAGE then
  1744. spawn(function()
  1745. SHOWING_MESSAGE = true
  1746. MG.Text = STRING
  1747. wait(5)
  1748. MG.Text = ''
  1749. SHOWING_MESSAGE = false
  1750. end)
  1751. end
  1752. end
  1753.  
  1754. _G.CLICK_TP = false
  1755. local M_CTRL = false
  1756.  
  1757. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  1758. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  1759. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  1760.  
  1761. _LIGHTING.Outlines = false -- / outlines are gross
  1762.  
  1763. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  1764.  
  1765. for i,v in pairs(_PLAYERS:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  1766.  
  1767. -- / commands
  1768.  
  1769. ADD_COMMAND('ff','ff [plr]', {},
  1770. function(ARGS, SPEAKER)
  1771. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1772. for i,v in pairs(PLAYERS) do
  1773. Instance.new('ForceField', _PLAYERS[v].Character)
  1774. end
  1775. end)
  1776.  
  1777. ADD_COMMAND('unff','unff [plr]',{},
  1778. function(ARGS, SPEAKER)
  1779. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1780. for i,v in pairs(PLAYERS) do
  1781. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1782. if v:IsA('ForceField') then
  1783. v:destroy()
  1784. end
  1785. end
  1786. end
  1787. end)
  1788.  
  1789. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  1790. function(ARGS, SPEAKER)
  1791. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1792. for i,v in pairs(PLAYERS) do
  1793. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1794. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1795. local F = Instance.new('Fire', v)
  1796. if ARGS[2] and ARGS[3] and ARGS[4] then
  1797. F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1798. F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
  1799. end
  1800. end
  1801. end
  1802. end
  1803. end)
  1804.  
  1805. ADD_COMMAND('unfire','unfire [plr]',{},
  1806. function(ARGS, SPEAKER)
  1807. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1808. for i,v in pairs(PLAYERS) do
  1809. local PCHAR = _PLAYERS[v].Character
  1810. for i,v in pairs(PCHAR:GetChildren()) do
  1811. for i,v in pairs(v:GetChildren()) do
  1812. if v:IsA('Fire') then
  1813. v:destroy()
  1814. end
  1815. end
  1816. end
  1817. end
  1818. end)
  1819.  
  1820. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  1821. function(ARGS, SPEAKER)
  1822. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1823. for i,v in pairs(PLAYERS) do
  1824. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1825. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1826. if ARGS[2] and ARGS[3] and ARGS[4] then
  1827. Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1828. else
  1829. Instance.new('Sparkles', v)
  1830. end
  1831. end
  1832. end
  1833. end
  1834. end)
  1835.  
  1836. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  1837. function(ARGS, SPEAKER)
  1838. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1839. for i,v in pairs(PLAYERS) do
  1840. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1841. for i,v in pairs(v:GetChildren()) do
  1842. if v:IsA('Sparkles') then
  1843. v:destroy()
  1844. end
  1845. end
  1846. end
  1847. end
  1848. end)
  1849.  
  1850. ADD_COMMAND('smoke','smoke [plr]',{},
  1851. function(ARGS, SPEAKER)
  1852. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1853. for i,v in pairs(PLAYERS) do
  1854. Instance.new('Smoke', _PLAYERS[v].Character.Torso)
  1855. end
  1856. end)
  1857.  
  1858. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1859. function(ARGS, SPEAKER)
  1860. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1861. for i,v in pairs(PLAYERS) do
  1862. for i,v in pairs(_PLAYERS[v].Character.Torso:GetChildren()) do
  1863. if v:IsA('Smoke') then
  1864. v:destroy()
  1865. end
  1866. end
  1867. end
  1868. end)
  1869.  
  1870. ADD_COMMAND('btools','btools [plr]',{},
  1871. function(ARGS, SPEAKER)
  1872. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1873. for i,v in pairs(PLAYERS) do
  1874. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 2
  1875. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 3
  1876. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 4
  1877. end
  1878. end)
  1879.  
  1880. ADD_COMMAND('god','god [plr]',{},
  1881. function(ARGS, SPEAKER)
  1882. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1883. for i,v in pairs(PLAYERS) do
  1884. local PCHAR = _PLAYERS[v].Character
  1885. if PCHAR:FindFirstChild('Humanoid') then
  1886. PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1887. end
  1888. end
  1889. end)
  1890.  
  1891. ADD_COMMAND('sgod','sgod [plr]',{},
  1892. function(ARGS, SPEAKER)
  1893. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1894. for i,v in pairs(PLAYERS) do
  1895. local PCHAR = _PLAYERS[v].Character
  1896. if PCHAR:FindFirstChild('Humanoid') then
  1897. PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1898. end
  1899. end
  1900. end)
  1901.  
  1902. ADD_COMMAND('ungod','ungod [plr]',{},
  1903. function(ARGS, SPEAKER)
  1904. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1905. for i,v in pairs(PLAYERS) do
  1906. local PCHAR = _PLAYERS[v].Character
  1907. if PCHAR:FindFirstChild('Humanoid') then
  1908. PCHAR.Humanoid.MaxHealth = 100
  1909. end
  1910. end
  1911. end)
  1912.  
  1913. ADD_COMMAND('heal','heal [plr]',{},
  1914. function(ARGS, SPEAKER)
  1915. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1916. for i,v in pairs(PLAYERS) do
  1917. local PCHAR = _PLAYERS[v].Character
  1918. if PCHAR:FindFirstChild('Humanoid') then
  1919. PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1920. end
  1921. end
  1922. end)
  1923.  
  1924. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1925. function(ARGS, SPEAKER)
  1926. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1927. for i,v in pairs(PLAYERS) do
  1928. for i,v in pairs(PLAYERS) do
  1929. local PCHAR = _PLAYERS[v].Character
  1930. for i,v in pairs(PCHAR:GetChildren()) do
  1931. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1932. v.Anchored = true
  1933. end
  1934. end
  1935. end
  1936. end
  1937. end)
  1938.  
  1939. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1940. function(ARGS, SPEAKER)
  1941. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1942. for i,v in pairs(PLAYERS) do
  1943. for i,v in pairs(PLAYERS) do
  1944. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1945. if v:IsA('Part') then
  1946. v.Anchored = false
  1947. end
  1948. end
  1949. end
  1950. end
  1951. end)
  1952.  
  1953. ADD_COMMAND('kill','kill [plr]',{},
  1954. function(ARGS, SPEAKER)
  1955. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1956. for i,v in pairs(PLAYERS) do
  1957. slaves:FireServer(_PLAYERS[v].Character.Torso, {Value = _PLAYERS[v].Character.Torso})
  1958. end
  1959. end)
  1960.  
  1961. ADD_COMMAND('sound','sound [id]',{},
  1962. function(ARGS, SPEAKER)
  1963. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
  1964. if ARGS[1]:lower() ~= 'off' then
  1965. local S = Instance.new('Sound', workspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
  1966. end
  1967. end)
  1968.  
  1969. ADD_COMMAND('volume','volume [int]',{},
  1970. function(ARGS, SPEAKER)
  1971. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1972. end)
  1973.  
  1974. ADD_COMMAND('pitch','pitch [int]',{},
  1975. function(ARGS, SPEAKER)
  1976. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1977. end)
  1978.  
  1979. ADD_COMMAND('explode','explode [plr]',{},
  1980. function(ARGS, SPEAKER)
  1981. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1982. for i,v in pairs(PLAYERS) do
  1983. local PCHAR = _PLAYERS[v].Character
  1984. if PCHAR:FindFirstChild('Torso') then
  1985. Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position
  1986. end
  1987. end
  1988. end)
  1989.  
  1990. ADD_COMMAND('invis','invis [plr]',{},
  1991. function(ARGS, SPEAKER)
  1992. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1993. for i,v in pairs(PLAYERS) do
  1994. local PCHAR = _PLAYERS[v].Character
  1995. for i,v in pairs(PCHAR:GetChildren()) do
  1996. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1997. v.Transparency = 1
  1998. end
  1999. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  2000. v.Handle.Transparency = 1
  2001. end
  2002. end
  2003. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2004. end
  2005. end)
  2006.  
  2007. ADD_COMMAND('vis','vis [plr]',{},
  2008. function(ARGS, SPEAKER)
  2009. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2010. for i,v in pairs(PLAYERS) do
  2011. local PCHAR = _PLAYERS[v].Character
  2012. for i,v in pairs(PCHAR:GetChildren()) do
  2013. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2014. v.Transparency = 0
  2015. end
  2016. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  2017. v.Handle.Transparency = 0
  2018. end
  2019. end
  2020. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2021. end
  2022. end)
  2023.  
  2024. ADD_COMMAND('goto','goto [plr]',{},
  2025. function(ARGS, SPEAKER)
  2026. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2027. for i,v in pairs(PLAYERS) do
  2028. local PCHAR = _PLAYERS[v].Character
  2029. if PCHAR then
  2030. SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.Torso.CFrame
  2031. end
  2032. end
  2033. end)
  2034.  
  2035. ADD_COMMAND('bring','bring [plr]',{},
  2036. function(ARGS, SPEAKER)
  2037. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2038. for i,v in pairs(PLAYERS) do
  2039. _PLAYERS[v].Character.HumanoidRootPart.CFrame = SPEAKER.Character.Torso.CFrame
  2040. end
  2041. end)
  2042.  
  2043. ADD_COMMAND('tp','tp [plr] [plr]',{},
  2044. function(ARGS, SPEAKER)
  2045. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  2046. for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  2047. if _PLAYERS[v].Character and _PLAYERS[b].Character then
  2048. _PLAYERS[v].Character.HumanoidRootPart.CFrame = _PLAYERS[b].Character.Torso.CFrame
  2049. end
  2050. end end
  2051. end)
  2052.  
  2053. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  2054. function(ARGS, SPEAKER)
  2055. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2056. for i,v in pairs(PLAYERS) do
  2057. _PLAYERS[v].CharacterAppearanceId = ARGS[2]
  2058. _PLAYERS[v].Character:BreakJoints()
  2059. end
  2060. end)
  2061.  
  2062. ADD_COMMAND('ws','ws [plr] [int]',{},
  2063. function(ARGS, SPEAKER)
  2064. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2065. for i,v in pairs(PLAYERS) do
  2066. local PCHAR = _PLAYERS[v].Character
  2067. if PCHAR:FindFirstChild('Humanoid') then
  2068. PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  2069. end
  2070. end
  2071. end)
  2072.  
  2073. ADD_COMMAND('time','time [int]',{},
  2074. function(ARGS, SPEAKER)
  2075. _LIGHTING:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  2076. end)
  2077.  
  2078. ADD_COMMAND('kick','kick [plr]',{},
  2079. function(ARGS, SPEAKER)
  2080. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2081. for i,v in pairs(PLAYERS) do
  2082. table.insert(KICKS, _PLAYERS[v])
  2083. end
  2084. end)
  2085.  
  2086. ADD_COMMAND('ban','ban [plr]',{},
  2087. function(ARGS, SPEAKER)
  2088. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2089. for i,v in pairs(PLAYERS) do
  2090. table.insert(BANS, _PLAYERS[v].userId)
  2091. table.insert(KICKS, _PLAYERS[v])
  2092. UPDATE_BANS()
  2093. end
  2094. end)
  2095.  
  2096. ADD_COMMAND('unban','unban [username]',{},
  2097. function(ARGS, SPEAKER)
  2098. if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  2099. table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  2100. UPDATE_BANS()
  2101. end
  2102. end)
  2103.  
  2104. ADD_COMMAND('unlockws','unlock',{'unlock'},
  2105. function(ARGS, SPEAKER)
  2106. local function UNLOCK(INSTANCE)
  2107. for i,v in pairs(INSTANCE:GetChildren()) do
  2108. if v:IsA('BasePart') then
  2109. v.Locked = false
  2110. end
  2111. UNLOCK(v)
  2112. end
  2113. end
  2114. UNLOCK(workspace)
  2115. end)
  2116.  
  2117. ADD_COMMAND('lockws','lock',{'lock'},
  2118. function(ARGS, SPEAKER)
  2119. local function LOCK(INSTANCE)
  2120. for i,v in pairs(INSTANCE:GetChildren()) do
  2121. if v:IsA('BasePart') then
  2122. v.Locked = true
  2123. end
  2124. LOCK(v)
  2125. end
  2126. end
  2127. LOCK(workspace)
  2128. end)
  2129.  
  2130. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  2131. function(ARGS, SPEAKER)
  2132. local function UNANCHOR(INSTANCE)
  2133. for i,v in pairs(INSTANCE:GetChildren()) do
  2134. if v:IsA('BasePart') then
  2135. v.Anchored = false
  2136. end
  2137. UNANCHOR(v)
  2138. end
  2139. end
  2140. UNANCHOR(workspace)
  2141. end)
  2142.  
  2143. ADD_COMMAND('anchorws','anchor',{'anchor'},
  2144. function(ARGS, SPEAKER)
  2145. local function ANCHOR(INSTANCE)
  2146. for i,v in pairs(INSTANCE:GetChildren()) do
  2147. if v:IsA('BasePart') then
  2148. v.Anchored = true
  2149. end
  2150. ANCHOR(v)
  2151. end
  2152. end
  2153. ANCHOR(workspace)
  2154. end)
  2155.  
  2156. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  2157. function(ARGS, SPEAKER)
  2158. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2159. for i,v in pairs(PLAYERS) do
  2160. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  2161. if v:IsA('Accessory') then
  2162. for a,b in pairs(v.Handle:GetChildren()) do
  2163. if b:IsA('SpecialMesh') then
  2164. b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  2165. end
  2166. end
  2167. end
  2168. end
  2169. end
  2170. end)
  2171.  
  2172. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  2173. function(ARGS, SPEAKER)
  2174. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2175. for i,v in pairs(PLAYERS) do
  2176. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  2177. if v:IsA('Accessory') then
  2178. v.Parent = SPEAKER.Character
  2179. end
  2180. end
  2181. end
  2182. end)
  2183.  
  2184. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  2185. function(ARGS, SPEAKER)
  2186. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2187. for i,v in pairs(PLAYERS) do
  2188. local PCHAR = _PLAYERS[v].Character
  2189. if PCHAR:FindFirstChild('Humanoid') then
  2190. PCHAR.Humanoid:RemoveAccessories()
  2191. end
  2192. end
  2193. end)
  2194.  
  2195. ADD_COMMAND('firstp','firstp [plr]',{},
  2196. function(ARGS, SPEAKER)
  2197. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2198. for i,v in pairs(PLAYERS) do
  2199. _PLAYERS[v].CameraMode = 'LockFirstPerson'
  2200. end
  2201. end)
  2202.  
  2203. ADD_COMMAND('thirdp','thirdp [plr]',{},
  2204. function(ARGS, SPEAKER)
  2205. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2206. for i,v in pairs(PLAYERS) do
  2207. _PLAYERS[v].CameraMode = 'Classic'
  2208. end
  2209. end)
  2210.  
  2211. ADD_COMMAND('chat','chat [plr] [string]',{},
  2212. function(ARGS, SPEAKER)
  2213. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2214. for i,v in pairs(PLAYERS) do
  2215. game.Chat:Chat(_PLAYERS[v].Character.Head, GLS(false, 1))
  2216. end
  2217. end)
  2218.  
  2219. ADD_COMMAND('name','name [plr] [string]',{},
  2220. function(ARGS, SPEAKER)
  2221. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2222. for i,v in pairs(PLAYERS) do
  2223. _PLAYERS[v].Character.Name = GLS(false, 1)
  2224. end
  2225. end)
  2226.  
  2227. ADD_COMMAND('unname','unname [plr]',{},
  2228. function(ARGS, SPEAKER)
  2229. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2230. for i,v in pairs(PLAYERS) do
  2231. _PLAYERS[v].Character.Name = _PLAYERS[v].Name
  2232. end
  2233. end)
  2234.  
  2235. ADD_COMMAND('noname','noname [plr]',{},
  2236. function(ARGS, SPEAKER)
  2237. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2238. for i,v in pairs(PLAYERS) do
  2239. _PLAYERS[v].Character.Name = ''
  2240. end
  2241. end)
  2242.  
  2243. ADD_COMMAND('stun','stun [plr]',{},
  2244. function(ARGS, SPEAKER)
  2245. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2246. for i,v in pairs(PLAYERS) do
  2247. local PCHAR = _PLAYERS[v].Character
  2248. PCHAR.Humanoid.PlatformStand = true
  2249. end
  2250. end)
  2251.  
  2252. ADD_COMMAND('unstun','unstun [plr]',{},
  2253. function(ARGS, SPEAKER)
  2254. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2255. for i,v in pairs(PLAYERS) do
  2256. local PCHAR = _PLAYERS[v].Character
  2257. PCHAR.Humanoid.PlatformStand = false
  2258. end
  2259. end)
  2260.  
  2261. ADD_COMMAND('guest','guest [plr]',{},
  2262. function(ARGS, SPEAKER)
  2263. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2264. for i,v in pairs(PLAYERS) do
  2265. local PCHAR = _PLAYERS[v].Character
  2266. _PLAYERS[v].CharacterAppearanceId = 1
  2267. PCHAR:BreakJoints()
  2268. end
  2269. end)
  2270.  
  2271. ADD_COMMAND('noob','noob [plr]',{},
  2272. function(ARGS, SPEAKER)
  2273. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2274. for i,v in pairs(PLAYERS) do
  2275. local PCHAR = _PLAYERS[v].Character
  2276. _PLAYERS[v].CharacterAppearanceId = 155902847
  2277. PCHAR:BreakJoints()
  2278. end
  2279. end)
  2280.  
  2281. ADD_COMMAND('damage','damage [plr] [int]',{},
  2282. function(ARGS, SPEAKER)
  2283. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2284. for i,v in pairs(PLAYERS) do
  2285. _PLAYERS[v].Character.Humanoid:TakeDamage(ARGS[2])
  2286. end
  2287. end)
  2288.  
  2289. ADD_COMMAND('view','view [plr]',{},
  2290. function(ARGS, SPEAKER)
  2291. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2292. for i,v in pairs(PLAYERS) do
  2293. local PCHAR = _PLAYERS[v].Character
  2294. workspace.CurrentCamera.CameraSubject = PCHAR
  2295. end
  2296. end)
  2297.  
  2298. ADD_COMMAND('unview','unview',{},
  2299. function()
  2300. workspace.CurrentCamera.CameraSubject = _PLAYERS.LocalPlayer.Character
  2301. end)
  2302.  
  2303. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  2304. function(ARGS, SPEAKER)
  2305. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2306. for i,v in pairs(PLAYERS) do
  2307. local PCHAR = _PLAYERS[v].Character
  2308. for i,v in pairs(PCHAR:GetChildren()) do
  2309. local LIMB = PCHAR.Humanoid:GetLimb(v)
  2310. if v:IsA('BasePart') and PCHAR:FindFirstChild('Humanoid') and LIMB ~= Enum.Limb.Unknown and LIMB ~= Enum.Limb.Head and LIMB ~= Enum.Limb.Torso then
  2311. slaves:FireServer(v, {Value = v})
  2312. end
  2313. end
  2314. end
  2315. end)
  2316.  
  2317. ADD_COMMAND('box','box [plr]',{},
  2318. function(ARGS, SPEAKER)
  2319. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2320. for i,v in pairs(PLAYERS) do
  2321. local PCHAR = _PLAYERS[v].Character
  2322. local SB = Instance.new('SelectionBox', PCHAR)
  2323. SB.Adornee = SB.Parent
  2324. SB.Color = BrickColor.new('' .. (ARGS[2]))
  2325. end
  2326. end)
  2327.  
  2328. ADD_COMMAND('unbox','nobox [plr]',{},
  2329. function(ARGS, SPEAKER)
  2330. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2331. for i,v in pairs(PLAYERS) do
  2332. local PCHAR = _PLAYERS[v].Character
  2333. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  2334. if v:IsA('SelectionBox') then
  2335. v:destroy()
  2336. end
  2337. end
  2338. end
  2339. end)
  2340.  
  2341. ADD_COMMAND('ghost','ghost [plr]',{},
  2342. function(ARGS, SPEAKER)
  2343. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2344. for i,v in pairs(PLAYERS) do
  2345. local PCHAR = _PLAYERS[v].Character
  2346. for i,v in pairs(PCHAR:GetChildren()) do
  2347. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2348. v.Transparency = 0.5
  2349. elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
  2350. v.Handle.Transparency = 0.5
  2351. elseif PCHAR.Head:FindFirstChild('face') then
  2352. PCHAR.Head.face.Transparency = 0.5
  2353. end
  2354. end
  2355. end
  2356. end)
  2357.  
  2358. ADD_COMMAND('sphere','sphere [plr]',{},
  2359. function(ARGS, SPEAKER)
  2360. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2361. for i,v in pairs(PLAYERS) do
  2362. local PCHAR=_PLAYERS[v].Character
  2363. local SS = Instance.new('SelectionSphere', PCHAR)
  2364. SS.Adornee = SS.Parent
  2365. end
  2366. end)
  2367.  
  2368. ADD_COMMAND('sky','sky [id]',{},
  2369. function(ARGS, SPEAKER)
  2370. if ARGS[1] then
  2371. for i,v in pairs(_LIGHTING:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  2372. local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  2373. local SKY = Instance.new('Sky', _LIGHTING)
  2374. for i,v in pairs(SKIES) do
  2375. SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  2376. end
  2377. end
  2378. end)
  2379.  
  2380. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  2381. function(ARGS, SPEAKER)
  2382. if ARGS[1] and ARGS[2] and ARGS[3] then
  2383. _LIGHTING.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
  2384. end
  2385. end)
  2386.  
  2387. ADD_COMMAND('jail','jail [plr]',{},
  2388. function(ARGS, SPEAKER)
  2389. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2390. for i,v in pairs(PLAYERS) do
  2391. if FIND_IN_TABLE(JAILED, _PLAYERS[v].Name) then return end
  2392. table.insert(JAILED, _PLAYERS[v].Name)
  2393. local PCHAR = _PLAYERS[v].Character
  2394. local J = JAIL:Clone() J.Parent = workspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. _PLAYERS[v].Name
  2395. repeat wait()
  2396. PCHAR = _PLAYERS[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
  2397. until not FIND_IN_TABLE(JAILED, _PLAYERS[v].Name)
  2398. end
  2399. end)
  2400.  
  2401. ADD_COMMAND('unjail','unjail [plr]',{},
  2402. function(ARGS, SPEAKER)
  2403. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2404. for i,v in pairs(PLAYERS) do
  2405. for a,b in pairs(JAILED) do if b == _PLAYERS[v].Name then table.remove(JAILED, a) end end
  2406. if workspace:FindFirstChild('JAIL_' .. _PLAYERS[v].Name) then workspace['JAIL_' .. _PLAYERS[v].Name]:destroy() end
  2407. end
  2408. end)
  2409.  
  2410. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  2411. function(ARGS, SPEAKER)
  2412. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2413. for i,v in pairs(PLAYERS) do
  2414. local ID = ARGS[2]
  2415. if ARGS[2] == 'climb' then ID = '180436334' end
  2416. if ARGS[2] == 'fall' then ID = '180436148' end
  2417. if ARGS[2] == 'jump' then ID = '125750702' end
  2418. if ARGS[2] == 'sit' then ID = '178130996' end
  2419. for a,b in pairs(_PLAYERS[v].Character.Animate:GetChildren()) do
  2420. if b:IsA('StringValue') then
  2421. for c,d in pairs(b:GetChildren()) do
  2422. if d:IsA('Animation') then
  2423. d.AnimationId = 'rbxassetid://' .. ID
  2424. end
  2425. end
  2426. end
  2427. end
  2428. end
  2429. end)
  2430.  
  2431. ADD_COMMAND('fix','fix [plr]',{},
  2432. function(ARGS, SPEAKER)
  2433. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2434. for i,v in pairs(PLAYERS) do
  2435. local PCHAR = _PLAYERS[v].Character
  2436. RESET_MODEL(PCHAR)
  2437. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2438. end
  2439. end)
  2440.  
  2441. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  2442. function(ARGS, SPEAKER)
  2443. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2444. for i,v in pairs(PLAYERS) do
  2445. CREEPER(_PLAYERS[v])
  2446. end
  2447. end)
  2448.  
  2449. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  2450. function(ARGS, SPEAKER)
  2451. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2452. for i,v in pairs(PLAYERS) do
  2453. local PCHAR = _PLAYERS[v].Character
  2454. RESET_MODEL(PCHAR)
  2455. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2456. end
  2457. end)
  2458.  
  2459. ADD_COMMAND('shrek','shrek [plr]',{},
  2460. function(ARGS, SPEAKER)
  2461. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2462. for i,v in pairs(PLAYERS) do
  2463. SHREK(_PLAYERS[v])
  2464. end
  2465. end)
  2466.  
  2467. ADD_COMMAND('unshrek','unshrek [plr]',{},
  2468. function(ARGS, SPEAKER)
  2469. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2470. for i,v in pairs(PLAYERS) do
  2471. local PCHAR = _PLAYERS[v].Character
  2472. RESET_MODEL(PCHAR)
  2473. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2474. end
  2475. end)
  2476.  
  2477. ADD_COMMAND('nuke','nuke [plr]',{},
  2478. function(ARGS, SPEAKER)
  2479. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2480. for i,v in pairs(PLAYERS) do
  2481. local PCHAR = _PLAYERS[v].Character
  2482. spawn(function()
  2483. if _PLAYERS[v] and PCHAR and PCHAR:FindFirstChild('Torso') then
  2484. local N = Instance.new('Part', workspace)
  2485. N.Name = 'nuke_seth'
  2486. N.Anchored = true
  2487. N.CanCollide = false
  2488. N.Shape = 'Ball'
  2489. N.Size = Vector3.new(1, 1, 1)
  2490. N.BrickColor = BrickColor.new('New Yeller')
  2491. N.Transparency = 0.5
  2492. N.Reflectance = 0.2
  2493. N.TopSurface = 0
  2494. N.BottomSurface = 0
  2495. N.Touched:connect(function(T)
  2496. if T and T.Parent then
  2497. local E = Instance.new('Explosion', workspace)
  2498. E.Position = T.Position
  2499. E.BlastRadius = 20
  2500. E.BlastPressure = math.huge
  2501. end
  2502. end)
  2503. local CF = PCHAR.Torso.CFrame
  2504. N.CFrame = CF
  2505. for i = 1,30 do
  2506. N.Size = N.Size + Vector3.new(5, 5, 5)
  2507. N.CFrame = CF
  2508. wait(1 / 44)
  2509. end
  2510. N:destroy()
  2511. end
  2512. end)
  2513. end
  2514. end)
  2515.  
  2516. ADD_COMMAND('unnuke','nonuke',{},
  2517. function(ARGS, SPEAKER)
  2518. for i,v in pairs(workspace:GetChildren()) do
  2519. if v:IsA('Part') and v.Name == 'nuke_seth' then
  2520. v:destroy()
  2521. end
  2522. end
  2523. end)
  2524.  
  2525. ADD_COMMAND('infect','infect [plr]',{},
  2526. function(ARGS, SPEAKER)
  2527. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2528. for i,v in pairs(PLAYERS) do
  2529. INFECT(_PLAYERS[v])
  2530. end
  2531. end)
  2532.  
  2533. ADD_COMMAND('uninfect','uninfect [plr]',{},
  2534. function(ARGS, SPEAKER)
  2535. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2536. for i,v in pairs(PLAYERS) do
  2537. local PCHAR = _PLAYERS[v].Character
  2538. RESET_MODEL(PCHAR)
  2539. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2540. end
  2541. end)
  2542.  
  2543. ADD_COMMAND('duck','duck [plr]',{},
  2544. function(ARGS, SPEAKER)
  2545. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2546. for i,v in pairs(PLAYERS) do
  2547. DUCK(_PLAYERS[v])
  2548. end
  2549. end)
  2550.  
  2551. ADD_COMMAND('unduck','unduck [plr]',{},
  2552. function(ARGS, SPEAKER)
  2553. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2554. for i,v in pairs(PLAYERS) do
  2555. local PCHAR = _PLAYERS[v].Character
  2556. RESET_MODEL(PCHAR)
  2557. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2558. end
  2559. end)
  2560.  
  2561. ADD_COMMAND('disable','disable [plr]',{},
  2562. function(ARGS, SPEAKER)
  2563. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2564. for i,v in pairs(PLAYERS) do
  2565. local PCHAR = _PLAYERS[v].Character
  2566. if PCHAR:FindFirstChild('Humanoid') then
  2567. PCHAR.Humanoid.Name = 'HUMANOID_' .. _PLAYERS[v].Name
  2568. local humanoid = PCHAR['HUMANOID_' .. _PLAYERS[v].Name]
  2569. humanoid.Parent = HUMANOIDS
  2570. end
  2571. end
  2572. end)
  2573.  
  2574. ADD_COMMAND('enable','enable [plr]',{},
  2575. function(ARGS, SPEAKER)
  2576. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2577. for i,v in pairs(PLAYERS) do
  2578. local PCHAR = _PLAYERS[v].Character
  2579. if PCHAR:FindFirstChild('Humanoid') then
  2580. return
  2581. else
  2582. if HUMANOIDS:FindFirstChild('HUMANOID_' .. _PLAYERS[v].Name) then
  2583. local humanoid = HUMANOIDS['HUMANOID_' .. _PLAYERS[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  2584. end
  2585. end
  2586. end
  2587. end)
  2588.  
  2589. ADD_COMMAND('size','size [plr] [int]',{},
  2590. function(ARGS, SPEAKER)
  2591. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2592. for i,v in pairs(PLAYERS) do
  2593. SCALE(_PLAYERS[v].Character, ARGS[2])
  2594. end
  2595. end)
  2596.  
  2597. ADD_COMMAND('clone','clone [plr]',{},
  2598. function(ARGS, SPEAKER)
  2599. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2600. for i,v in pairs(PLAYERS) do
  2601. local PCHAR = _PLAYERS[v].Character PCHAR.Archivable = true
  2602. local C = PCHAR:Clone() C.Parent = workspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  2603. PCHAR.Archivable = false
  2604. end
  2605. end)
  2606.  
  2607. ADD_COMMAND('spin','spin [plr]',{},
  2608. function(ARGS, SPEAKER)
  2609. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2610. for i,v in pairs(PLAYERS) do
  2611. local PCHAR = _PLAYERS[v].Character
  2612. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2613. if v.Name == 'SPIN' then
  2614. v:destroy()
  2615. end
  2616. end
  2617. local T = PCHAR.Torso
  2618. local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  2619. spawn(function()
  2620. repeat wait(1/44)
  2621. BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  2622. until not BG or BG.Parent ~= T
  2623. end)
  2624. end
  2625. end)
  2626.  
  2627. ADD_COMMAND('unspin','unspin [plr]',{},
  2628. function(ARGS, SPEAKER)
  2629. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2630. for i,v in pairs(PLAYERS) do
  2631. local PCHAR = _PLAYERS[v].Character
  2632. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2633. if v.Name == 'SPIN' then
  2634. v:destroy()
  2635. end
  2636. end
  2637. end
  2638. end)
  2639.  
  2640. ADD_COMMAND('dog','dog [plr]',{},
  2641. function(ARGS, SPEAKER)
  2642. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2643. for i,v in pairs(PLAYERS) do
  2644. DOG(_PLAYERS[v])
  2645. end
  2646. end)
  2647.  
  2648. ADD_COMMAND('undog','undog [plr]',{},
  2649. function(ARGS, SPEAKER)
  2650. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2651. for i,v in pairs(PLAYERS) do
  2652. local PCHAR = _PLAYERS[v].Character
  2653. RESET_MODEL(PCHAR)
  2654. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2655. end
  2656. end)
  2657.  
  2658. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  2659. function(ARGS, SPEAKER)
  2660. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2661. for i,v in pairs(PLAYERS) do
  2662. if not FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2663. table.insert(LOOPED_H, _PLAYERS[v].Name)
  2664. end
  2665. end
  2666. end)
  2667.  
  2668. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  2669. function(ARGS, SPEAKER)
  2670. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2671. for i,v in pairs(PLAYERS) do
  2672. if FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2673. table.remove(LOOPED_H, GET_IN_TABLE(LOOPED_H, _PLAYERS[v].Name))
  2674. end
  2675. end
  2676. end)
  2677.  
  2678. ADD_COMMAND('loopkill','loopheal [plr]',{'lheal'},
  2679. function(ARGS, SPEAKER)
  2680. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2681. for i,v in pairs(PLAYERS) do
  2682. if not FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2683. table.insert(LOOPED_K, _PLAYERS[v].Name)
  2684. end
  2685. end
  2686. end)
  2687.  
  2688. ADD_COMMAND('unloopkill','unloopkill [plr]',{'unlkill'},
  2689. function(ARGS, SPEAKER)
  2690. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2691. for i,v in pairs(PLAYERS) do
  2692. if FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2693. table.remove(LOOPED_K, GET_IN_TABLE(LOOPED_K, _PLAYERS[v].Name))
  2694. end
  2695. end
  2696. end)
  2697.  
  2698. ADD_COMMAND('fling','fling [plr]',{},
  2699. function(ARGS, SPEAKER)
  2700. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2701. for i,v in pairs(PLAYERS) do
  2702. local PCHAR = _PLAYERS[v].Character
  2703. if PCHAR:FindFirstChild('Humanoid') then
  2704. local X
  2705. local Z
  2706. repeat
  2707. X = math.random(-9999, 9999)
  2708. until math.abs(X) >= 5555
  2709. repeat
  2710. Z = math.random(-9999, 9999)
  2711. until math.abs(Z) >= 5555
  2712. PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  2713. local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  2714. end
  2715. end
  2716. end)
  2717.  
  2718. ADD_COMMAND('alien','alien [plr]',{},
  2719. function(ARGS, SPEAKER)
  2720. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2721. for i,v in pairs(PLAYERS) do
  2722. ALIEN(_PLAYERS[v])
  2723. end
  2724. end)
  2725.  
  2726. ADD_COMMAND('nograv','nograv [plr]',{},
  2727. function(ARGS, SPEAKER)
  2728. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2729. for i,v in pairs(PLAYERS) do
  2730. if not _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2731. NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(_PLAYERS[v].Character) * 196.2, 0), Parent = _PLAYERS[v].Character.Torso}
  2732. end
  2733. end
  2734. end)
  2735.  
  2736. ADD_COMMAND('grav','grav [plr]',{},
  2737. function(ARGS, SPEAKER)
  2738. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2739. for i,v in pairs(PLAYERS) do
  2740. if _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2741. _PLAYERS[v].Character.Torso.nograv_seth:destroy()
  2742. end
  2743. end
  2744. end)
  2745.  
  2746. ADD_COMMAND('cape','cape [brick color]',{},
  2747. function(ARGS, SPEAKER)
  2748. spawn(function()
  2749. if LP.Character:FindFirstChild('Cape') then
  2750. LP.Character.Cape:destroy()
  2751. end
  2752. if not ARGS[1] then
  2753. ARGS[1] = 'Deep blue'
  2754. end
  2755. CAPE(GLS(false, 1))
  2756. end)
  2757. end)
  2758.  
  2759. ADD_COMMAND('uncape','uncape',{},
  2760. function(ARGS, SPEAKER)
  2761. if LP.Character:FindFirstChild('cape_seth') then
  2762. LP.Character.cape_seth:destroy()
  2763. end
  2764. end)
  2765.  
  2766. ADD_COMMAND('paper','paper [plr]',{},
  2767. function(ARGS, SPEAKER)
  2768. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2769. for i,v in pairs(PLAYERS) do
  2770. local PCHAR = _PLAYERS[v].Character
  2771. for i,v in pairs(PCHAR:GetChildren()) do
  2772. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2773. PAPER_MESH:Clone().Parent = v
  2774. end
  2775. end
  2776. end
  2777. end)
  2778.  
  2779. ADD_COMMAND('punish','punish [plr]',{},
  2780. function(ARGS, SPEAKER)
  2781. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2782. for i,v in pairs(PLAYERS) do
  2783. _PLAYERS[v].Character.Parent = nil
  2784. end
  2785. end)
  2786.  
  2787. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2788. function(ARGS, SPEAKER)
  2789. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2790. for i,v in pairs(PLAYERS) do
  2791. _PLAYERS[v].Character.Parent = workspace
  2792. end
  2793. end)
  2794.  
  2795. local DISCO = false
  2796.  
  2797. ADD_COMMAND('disco','disco',{},
  2798. function(ARGS, SPEAKER)
  2799. DISCO = true
  2800. if not DISCO then
  2801. spawn(function()
  2802. repeat wait(1) _LIGHTING.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
  2803. end)
  2804. end
  2805. end)
  2806.  
  2807. ADD_COMMAND('undisco','undisco',{},
  2808. function(ARGS, SPEAKER)
  2809. DISCO = false
  2810. end)
  2811.  
  2812. ADD_COMMAND('team','team [plr] [team]',{},
  2813. function(ARGS, SPEAKER)
  2814. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2815. for i,v in pairs(PLAYERS) do
  2816. for a,b in pairs(game.Teams:GetChildren()) do
  2817. if string.lower(b.Name) == GLS(true, 1) then
  2818. _PLAYERS[v].Team = b
  2819. end
  2820. end
  2821. end
  2822. end)
  2823.  
  2824. ADD_COMMAND('jp','jp [plr] [int]',{},
  2825. function(ARGS, SPEAKER)
  2826. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2827. for i,v in pairs(PLAYERS) do
  2828. local PCHAR = _PLAYERS[v].Character
  2829. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2830. end
  2831. end)
  2832.  
  2833. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2834. function(ARGS, SPEAKER)
  2835. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2836. for i,v in pairs(PLAYERS) do
  2837. local PCHAR = _PLAYERS[v].Character
  2838. PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2839. PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2840. end
  2841. end)
  2842.  
  2843. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2844. function(ARGS, SPEAKER)
  2845. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2846. for i,v in pairs(PLAYERS) do
  2847. local PCHAR = _PLAYERS[v].Character
  2848. PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2849. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2850. end
  2851. end)
  2852.  
  2853. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2854. function(ARGS, SPEAKER)
  2855. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2856. for i,v in pairs(PLAYERS) do
  2857. local PCHAR = _PLAYERS[v].Character
  2858. if ARGS[2] == 1 then
  2859. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2860. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2861. else
  2862. PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2863. end
  2864. end
  2865. end)
  2866.  
  2867. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2868. function(ARGS, SPEAKER)
  2869. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2870. for i,v in pairs(PLAYERS) do
  2871. local PCHAR = _PLAYERS[v].Character
  2872. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2873. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2874. PCHAR.Head.Transparency = 0
  2875. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2876. end
  2877. end)
  2878.  
  2879. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2880. function(ARGS, SPEAKER)
  2881. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2882. for i,v in pairs(PLAYERS) do
  2883. local PCHAR = _PLAYERS[v].Character
  2884. PCHAR.Head.Transparency = 1
  2885. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2886. end
  2887. end)
  2888.  
  2889. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2890. function(ARGS, SPEAKER)
  2891. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2892. for i,v in pairs(PLAYERS) do
  2893. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2894. if v:IsA('Tool') or v:IsA('HopperBin') then
  2895. v.Parent = LP.Backpack
  2896. end
  2897. end
  2898. end
  2899. end)
  2900.  
  2901. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2902. function(ARGS, SPEAKER)
  2903. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2904. for i,v in pairs(PLAYERS) do
  2905. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2906. if v:IsA('Tool') or v:IsA('HopperBin') then
  2907. v:destroy()
  2908. end
  2909. end
  2910. end
  2911. end)
  2912.  
  2913. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2914. function(ARGS, SPEAKER)
  2915. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2916. for i,v in pairs(PLAYERS) do
  2917. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2918. if v:IsA('Tool') or v:IsA('HopperBin') then
  2919. v:Clone().Parent = LP.Backpack
  2920. end
  2921. end
  2922. end
  2923. end)
  2924.  
  2925. ADD_COMMAND('dong','dong [plr]',{},
  2926. function(ARGS, SPEAKER)
  2927. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2928. for i,v in pairs(PLAYERS) do
  2929. local PCHAR = _PLAYERS[v].Character
  2930. if ARGS[2] == 'black' then
  2931. CREATE_DONG(_PLAYERS[v], 'Brown')
  2932. end
  2933. if ARGS[2] == 'asian' then
  2934. CREATE_DONG(_PLAYERS[v], 'Cool yellow')
  2935. end
  2936. if ARGS[2] == 'alien' then
  2937. CREATE_DONG(_PLAYERS[v], 'Lime green')
  2938. end
  2939. if ARGS[2] == 'frozen' then
  2940. CREATE_DONG(_PLAYERS[v], 1019)
  2941. end
  2942. if not ARGS[2] then
  2943. CREATE_DONG(_PLAYERS[v], 'Pastel brown')
  2944. end
  2945. end
  2946. end)
  2947.  
  2948. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2949. function(ARGS, SPEAKER)
  2950. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2951. for i,v in pairs(PLAYERS) do
  2952. local PCHAR = _PLAYERS[v].Character
  2953. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2954. if v:IsA('ParticleEmitter') then
  2955. v:destroy()
  2956. end
  2957. end
  2958. Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
  2959. end
  2960. end)
  2961.  
  2962. ADD_COMMAND('rocket','rocket [plr]',{},
  2963. function(ARGS, SPEAKER)
  2964. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2965. for i,v in pairs(PLAYERS) do
  2966. local PCHAR = _PLAYERS[v].Character
  2967. spawn(function()
  2968. local R = ROCKET:Clone()
  2969. R.Parent = workspace
  2970. local W = Instance.new('Weld', R)
  2971. W.Part0 = W.Parent
  2972. W.Part1 = PCHAR.Torso
  2973. W.C1 = CFrame.new(0, 0.5, 1)
  2974. R.force.Force = Vector3.new(0, 15000, 0)
  2975. wait()
  2976. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2977. wait(5)
  2978. Instance.new('Explosion', R).Position = R.Position
  2979. wait(1)
  2980. R:destroy()
  2981. end)
  2982. end
  2983. end)
  2984.  
  2985. ADD_COMMAND('blackify','blackify [plr]',{},
  2986. function(ARGS, SPEAKER)
  2987. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2988. for i,v in pairs(PLAYERS) do
  2989. COLOR(_PLAYERS[v], 'Really black')
  2990. end
  2991. end)
  2992.  
  2993. ADD_COMMAND('whitify','whitify [plr]',{},
  2994. function(ARGS, SPEAKER)
  2995. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2996. for i,v in pairs(PLAYERS) do
  2997. COLOR(_PLAYERS[v], 'White')
  2998. end
  2999. end)
  3000.  
  3001. ADD_COMMAND('color','color [plr] [brick color]',{},
  3002. function(ARGS, SPEAKER)
  3003. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3004. for i,v in pairs(PLAYERS) do
  3005. COLOR(_PLAYERS[v], GLS(false, 1))
  3006. end
  3007. end)
  3008.  
  3009. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  3010. function(ARGS, SPEAKER)
  3011. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3012. for i,v in pairs(PLAYERS) do
  3013. if _PLAYERS[v]:FindFirstChild('leaderstats') then
  3014. for i,v in pairs(_PLAYERS[v].leaderstats:GetChildren()) do
  3015. if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  3016. if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  3017. elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  3018. v.Value = GLS(false, 2)
  3019. end
  3020. end
  3021. end
  3022. end
  3023. end)
  3024.  
  3025. ADD_COMMAND('bait','bait',{},
  3026. function(ARGS, SPEAKER)
  3027. spawn(function()
  3028. local M = Instance.new('Model', workspace) M.Name = 'Touch For Admin!'
  3029. local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  3030. local H = Instance.new('Humanoid', M)
  3031. P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  3032. end)
  3033. end)
  3034.  
  3035. ADD_COMMAND('naked','naked [plr]',{},
  3036. function(ARGS, SPEAKER)
  3037. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3038. for i,v in pairs(PLAYERS) do
  3039. local PCHAR = _PLAYERS[v].Character
  3040. for i,v in pairs(PCHAR:GetChildren()) do
  3041. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  3042. slaves:FireServer(v, {Value = v})
  3043. end
  3044. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  3045. if v:IsA('Decal') then
  3046. slaves:FireServer(v, {Value = v})
  3047. end
  3048. end
  3049. end
  3050. end
  3051. end)
  3052.  
  3053. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  3054. function(ARGS, SPEAKER)
  3055. if ARGS[1] then
  3056. DECALSPAM(workspace, ARGS[1])
  3057. end
  3058. end)
  3059.  
  3060. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  3061. function(ARGS, SPEAKER)
  3062. if ARGS[1] then
  3063. UNDECALSPAM(workspace)
  3064. end
  3065. end)
  3066.  
  3067. ADD_COMMAND('bang','bang [plr]',{'rape'},
  3068. function(ARGS, SPEAKER)
  3069. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3070. for i,v in pairs(PLAYERS) do
  3071. BANG(_PLAYERS[v].Name)
  3072. end
  3073. end)
  3074.  
  3075. ADD_COMMAND('lag','lag [plr]',{},
  3076. function(ARGS, SPEAKER)
  3077. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3078. for i,v in pairs(PLAYERS) do
  3079. LAG(_PLAYERS[v])
  3080. end
  3081. end)
  3082.  
  3083. ADD_COMMAND('respawn','respawn [plr]',{},
  3084. function(ARGS, SPEAKER)
  3085. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3086. for i,v in pairs(PLAYERS) do
  3087. RESPAWN(_PLAYERS[v])
  3088. end
  3089. end)
  3090.  
  3091. ADD_COMMAND('face','face [plr] [decal]',{},
  3092. function(ARGS, SPEAKER)
  3093. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3094. for i,v in pairs(PLAYERS) do
  3095. local PCHAR = _PLAYERS[v].Character
  3096. for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  3097. local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  3098. end
  3099. end)
  3100.  
  3101. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  3102. function(ARGS, SPEAKER)
  3103. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3104. for i,v in pairs(PLAYERS) do
  3105. local PCHAR = _PLAYERS[v].Character
  3106. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  3107. local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  3108. end
  3109. end)
  3110.  
  3111. ADD_COMMAND('pants','pants [plr] [decal]',{},
  3112. function(ARGS, SPEAKER)
  3113. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3114. for i,v in pairs(PLAYERS) do
  3115. local PCHAR = _PLAYERS[v].Character
  3116. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  3117. local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  3118. end
  3119. end)
  3120.  
  3121. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  3122. function(ARGS, SPEAKER)
  3123. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3124. for i,v in pairs(PLAYERS) do
  3125. local PCHAR = _PLAYERS[v].Character
  3126. RESET_MODEL(PCHAR)
  3127. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  3128. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  3129. if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  3130. local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  3131. local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  3132. local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  3133. end
  3134. end)
  3135.  
  3136. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  3137. function(ARGS, SPEAKER)
  3138. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  3139. for i,v in pairs(PLAYERS1) do
  3140. RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, _PLAYERS[v].Name)
  3141. end
  3142. end)
  3143.  
  3144. ADD_COMMAND('baseplate','baseplate',{'bp'},
  3145. function(ARGS, SPEAKER)
  3146. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  3147. local BP = Instance.new('Part', workspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  3148. end)
  3149.  
  3150. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  3151. function(ARGS, SPEAKER)
  3152. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3153. for i,v in pairs(PLAYERS) do
  3154. local PCHAR = _PLAYERS[v].Character
  3155. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  3156. end
  3157. end)
  3158.  
  3159. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  3160. function(ARGS, SPEAKER)
  3161. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3162. for i,v in pairs(PLAYERS) do
  3163. local PCHAR = _PLAYERS[v].Character
  3164. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  3165. end
  3166. end)
  3167.  
  3168. ADD_COMMAND('admin','admin [plr]',{},
  3169. function(ARGS, SPEAKER)
  3170. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3171. for i,v in pairs(PLAYERS) do
  3172. if not CHECK_ADMIN(_PLAYERS[v]) then
  3173. table.insert(ADMINS, _PLAYERS[v].userId)
  3174. UPDATE_ADMINS()
  3175. spawn(function()
  3176. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re now an admin!')
  3177. wait(3)
  3178. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  3179. end)
  3180. end
  3181. end
  3182. end)
  3183.  
  3184. ADD_COMMAND('unadmin','unadmin [plr]',{},
  3185. function(ARGS, SPEAKER)
  3186. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3187. for i,v in pairs(PLAYERS) do
  3188. if CHECK_ADMIN(_PLAYERS[v]) then
  3189. if FIND_IN_TABLE(ADMINS, _PLAYERS[v].userId) then
  3190. table.remove(ADMINS, GET_IN_TABLE(ADMINS, _PLAYERS[v].userId))
  3191. UPDATE_ADMINS()
  3192. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
  3193. end
  3194. end
  3195. end
  3196. end)
  3197.  
  3198. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  3199. function(ARGS, SPEAKER)
  3200. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3201. for i,v in pairs(PLAYERS) do
  3202. _PLAYERS[v].CameraMinZoomDistance = ARGS[2]
  3203. end
  3204. end)
  3205.  
  3206. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  3207. function(ARGS, SPEAKER)
  3208. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3209. for i,v in pairs(PLAYERS) do
  3210. _PLAYERS[v].CameraMaxZoomDistance = ARGS[2]
  3211. end
  3212. end)
  3213.  
  3214. ADD_COMMAND('age','age [plr]',{},
  3215. function(ARGS, SPEAKER)
  3216. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3217. for i,v in pairs(PLAYERS) do
  3218. NOTIFY(_PLAYERS[v].Name .. ' | ' .. _PLAYERS[v].AccountAge, 255, 255, 255)
  3219. end
  3220. end)
  3221.  
  3222. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  3223. function(ARGS, SPEAKER)
  3224. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3225. for i,v in pairs(PLAYERS) do
  3226. local PCHAR = _PLAYERS[v].Character
  3227. if PCHAR:FindFirstChild('Torso') then
  3228. local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  3229. if ARGS[2] and ARGS[3] and ARGS[4] then
  3230. HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  3231. end
  3232. end
  3233. end
  3234. end)
  3235.  
  3236. ADD_COMMAND('unhl','unhl [plr]',{},
  3237. function(ARGS, SPEAKER)
  3238. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3239. for i,v in pairs(PLAYERS) do
  3240. local PCHAR = _PLAYERS[v].Character
  3241. if PCHAR:FindFirstChild('Torso') then
  3242. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  3243. if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  3244. v:destroy()
  3245. end
  3246. end
  3247. end
  3248. end
  3249. end)
  3250.  
  3251. ADD_COMMAND('crash','crash [plr]',{},
  3252. function(ARGS, SPEAKER)
  3253. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3254. for i,v in pairs(PLAYERS) do
  3255. local PCHAR = _PLAYERS[v].Character
  3256. PCHAR.Torso.Anchored = true
  3257. for i,v in pairs(PCHAR:GetChildren()) do
  3258. if v:IsA('Humanoid') then
  3259. for i = 1,10 do
  3260. v.HipHeight = 1/0*0
  3261. end
  3262. end
  3263. end
  3264. end
  3265. end)
  3266.  
  3267. ADD_COMMAND('smite','smite [plr]',{},
  3268. function(ARGS, SPEAKER)
  3269. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3270. for i,v in pairs(PLAYERS) do
  3271. local PCHAR = _PLAYERS[v].Character
  3272. spawn(function()
  3273. local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
  3274.  
  3275. local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
  3276. local S = Instance.new('Sound', workspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
  3277. local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
  3278.  
  3279. local P1 = Instance.new('Part', game.Workspace)
  3280. P1.BrickColor = BrickColor.new('Institutional white')
  3281. P1.Material = 'Neon'
  3282. P1.Transparency = 0.9
  3283. P1.Anchored = true
  3284. P1.CanCollide = false
  3285. P1.Size = Vector3.new(0.2, 0.2, 0.2)
  3286. P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
  3287. Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
  3288.  
  3289. local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
  3290. for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
  3291. end)
  3292. end
  3293. end)
  3294.  
  3295. ADD_COMMAND('skydive','skydive [plr]',{},
  3296. function(ARGS, SPEAKER)
  3297. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3298. for i,v in pairs(PLAYERS) do
  3299. local PCHAR = _PLAYERS[v].Character
  3300. spawn(function()
  3301. for i = 0, 3 do
  3302. if PCHAR then
  3303. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
  3304. end
  3305. end
  3306. end)
  3307. end
  3308. end)
  3309.  
  3310. ADD_COMMAND('message','message [string]',{'m'},
  3311. function(ARGS, SPEAKER)
  3312. spawn(function()
  3313. if MG then
  3314. MESSAGE(GLS(false, 0))
  3315. else
  3316. LOAD_MESSAGE(GLS(false, 0))
  3317. end
  3318. end)
  3319. end)
  3320.  
  3321. ADD_COMMAND('control','control [plr]',{},
  3322. function(ARGS, SPEAKER)
  3323. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3324. for i,v in pairs(PLAYERS) do
  3325. local PCHAR = _PLAYERS[v].Character
  3326. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = _PLAYERS[v].Name
  3327. local CONTROL_ENABLED = false
  3328. local function CONTROL(P, V3)
  3329. if CONTROL_ENABLED then
  3330. if P.Character and P.Character:FindFirstChild('Humanoid') then
  3331. P.Character.Humanoid:MoveTo(V3)
  3332. end
  3333. end
  3334. end
  3335. HB.Selected:connect(function(M)
  3336. M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(_PLAYERS:FindFirstChild(HB.Name), M.Hit.p) end)
  3337. M.Button1Up:connect(function() CONTROL_ENABLED = false end)
  3338. end)
  3339. end
  3340. end)
  3341.  
  3342. -- / extra
  3343.  
  3344. ADD_COMMAND('gravity','gravity [int]',{},
  3345. function(ARGS, SPEAKER)
  3346. workspace.Gravity = ARGS[1]
  3347. end)
  3348.  
  3349. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  3350. function(ARGS, SPEAKER)
  3351. FIX_LIGHTING()
  3352. end)
  3353.  
  3354. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  3355. function(ARGS, SPEAKER)
  3356. _LIGHTING.FogColor = C3(191, 191, 191)
  3357. _LIGHTING.FogEnd = 100000000
  3358. _LIGHTING.FogStart = 0
  3359. end)
  3360.  
  3361. ADD_COMMAND('day','day',{},
  3362. function(ARGS, SPEAKER)
  3363. _LIGHTING.TimeOfDay = 14
  3364. end)
  3365.  
  3366. ADD_COMMAND('night','night',{},
  3367. function(ARGS, SPEAKER)
  3368. _LIGHTING.TimeOfDay = 24
  3369. end)
  3370.  
  3371. ADD_COMMAND('serverlock','serverlock',{'slock'},
  3372. function(ARGS, SPEAKER)
  3373. SERVER_LOCKED = true
  3374. end)
  3375.  
  3376. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  3377. function(ARGS, SPEAKER)
  3378. SERVER_LOCKED = false
  3379. end)
  3380.  
  3381. ADD_COMMAND('fogend','fogend [int]',{},
  3382. function(ARGS, SPEAKER)
  3383. _LIGHTING.FogEnd = ARGS[1]
  3384. end)
  3385.  
  3386. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  3387. function(ARGS, SPEAKER)
  3388. if ARGS[1] and ARGS[2] and ARGS[3] then
  3389. _LIGHTING.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
  3390. end
  3391. end)
  3392.  
  3393. ADD_COMMAND('noclip','noclip',{},
  3394. function(ARGS, SPEAKER)
  3395. NOCLIP = true
  3396. JESUSFLY = false
  3397. SWIM = false
  3398. end)
  3399.  
  3400. ADD_COMMAND('clip','clip',{},
  3401. function(ARGS, SPEAKER)
  3402. NOCLIP = false
  3403. end)
  3404.  
  3405. ADD_COMMAND('jesusfly','jesusfly',{},
  3406. function(ARGS, SPEAKER)
  3407. NOCLIP = false
  3408. JESUSFLY = true
  3409. SWIM = false
  3410. end)
  3411.  
  3412. ADD_COMMAND('nojfly','nojfly',{},
  3413. function(ARGS, SPEAKER)
  3414. JESUSFLY = false
  3415. end)
  3416.  
  3417. ADD_COMMAND('swim','swim',{},
  3418. function(ARGS, SPEAKER)
  3419. NOCLIP = false
  3420. JESUSFLY = false
  3421. SWIM = true
  3422. end)
  3423.  
  3424. ADD_COMMAND('noswim','noswim',{},
  3425. function(ARGS, SPEAKER)
  3426. SWIM = false
  3427. end)
  3428.  
  3429. ADD_COMMAND('fly','fly',{},
  3430. function(ARGS, SPEAKER)
  3431. sFLY()
  3432. end)
  3433.  
  3434. ADD_COMMAND('unfly','unfly',{},
  3435. function(ARGS, SPEAKER)
  3436. NOFLY()
  3437. end)
  3438.  
  3439. ADD_COMMAND('prefix','prefix [string]',{},
  3440. function(ARGS, SPEAKER)
  3441. if ARGS[1] then
  3442. C_PREFIX = ARGS[1]
  3443. NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  3444. end
  3445. end)
  3446.  
  3447. ADD_COMMAND('version','version',{},
  3448. function(ARGS, SPEAKER)
  3449. NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  3450. end)
  3451.  
  3452. ADD_COMMAND('fe','fe',{},
  3453. function(ARGS, SPEAKER)
  3454. spawn(function()
  3455. CHECK_FE()
  3456. end)
  3457. end)
  3458.  
  3459. function OPEN_COMMANDS()
  3460. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  3461. SETH_MAIN.main.holder.holders.search.Visible = true
  3462. end
  3463.  
  3464. function CLOSE_COMMANDS()
  3465. SETH_MAIN.main.holder.holders.search.Visible = false
  3466. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  3467. end
  3468.  
  3469. function OPEN_TAB(TAB)
  3470. if not _CORE:FindFirstChild('seth_main') then OPEN_MAIN() end
  3471. for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  3472. if b.Name ~= TAB then
  3473. b.Visible = false
  3474. else
  3475. b.Visible = true
  3476. end
  3477. if TAB ~= 'cmds' then
  3478. CLOSE_COMMANDS()
  3479. else
  3480. OPEN_COMMANDS()
  3481. end
  3482. end
  3483. end
  3484.  
  3485. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  3486. function(ARGS, SPEAKER)
  3487. OPEN_TAB('server')
  3488. end)
  3489.  
  3490. ADD_COMMAND('admins','admins',{},
  3491. function(ARGS, SPEAKER)
  3492. OPEN_TAB('admins')
  3493. end)
  3494.  
  3495. ADD_COMMAND('cmds','cmds',{'commands'},
  3496. function(ARGS, SPEAKER)
  3497. OPEN_TAB('cmds')
  3498. end)
  3499.  
  3500. ADD_COMMAND('bans','bans',{},
  3501. function(ARGS, SPEAKER)
  3502. OPEN_TAB('bans')
  3503. end)
  3504.  
  3505. ADD_COMMAND('fun','fun',{},
  3506. function(ARGS, SPEAKER)
  3507. OPEN_TAB('fun')
  3508. end)
  3509.  
  3510. ADD_COMMAND('changelog','changelog',{},
  3511. function(ARGS, SPEAKER)
  3512. OPEN_TAB('changelog')
  3513. end)
  3514.  
  3515. ADD_COMMAND('credits','credits',{},
  3516. function(ARGS, SPEAKER)
  3517. OPEN_TAB('credits')
  3518. end)
  3519.  
  3520. MOUSE.KeyDown:connect(function(key)
  3521. if key:byte() == 29 then
  3522. if not NOCLIP then
  3523. ECOMMAND('noclip')
  3524. elseif NOCLIP then
  3525. ECOMMAND('clip')
  3526. end
  3527. elseif key:byte() == 30 then
  3528. if not JESUSFLY then
  3529. ECOMMAND('jesusfly')
  3530. elseif JESUSFLY then
  3531. ECOMMAND('nojfly')
  3532. end
  3533. end
  3534. end)
  3535.  
  3536. -- / after loaded
  3537.  
  3538. function CHECK_FE()
  3539. if not workspace.FilteringEnabled then
  3540. NOTIFY('Filtering is disabled', 50, 255, 50)
  3541. elseif workspace.FilteringEnabled then
  3542. NOTIFY('Filtering is ENABLED', 255, 50, 50)
  3543. end
  3544. end
  3545.  
  3546. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3547.  
  3548. local GOING_IN = true
  3549. CMD_BAR_H.bar.Changed:connect(function()
  3550. if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  3551. if CMD_BAR_H.bar.Text ~= '' then
  3552. if not CMD_BAR_H.bar.Text:find(' ') then
  3553. CMD_BAR_H.bar.commands.Visible = true
  3554. CMD_BAR_H.bar.commands:ClearAllChildren()
  3555. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3556. local Y_COMMANDS = 0
  3557. for i,v in pairs(COMMANDS) do
  3558. if v.N:find(CMD_BAR_H.bar.Text) then
  3559. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  3560. CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  3561. local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  3562. COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  3563. COMMANDS_C.Visible = true
  3564. COMMANDS_C.Text = ' ' .. v.D
  3565. COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  3566. Y_COMMANDS = Y_COMMANDS + 20
  3567. end
  3568. end
  3569. end
  3570. else
  3571. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3572. CMD_BAR_H.bar.commands:ClearAllChildren()
  3573. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3574. end
  3575. end
  3576. end)
  3577.  
  3578. CMD_BAR_H.bar.FocusLost:connect(function()
  3579. GOING_IN = true
  3580. if CMD_BAR_H.bar.Text ~= '' then
  3581. spawn(function()
  3582. ECOMMAND(CMD_BAR_H.bar.Text, LP)
  3583. end)
  3584. end
  3585. CMD_BAR_H.bar.commands:ClearAllChildren()
  3586. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3587. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3588. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  3589. end)
  3590.  
  3591. MOUSE.KeyDown:connect(function(K)
  3592. if K:byte() == 59 then
  3593. GOING_IN = false
  3594. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3595. CMD_BAR_H.bar:CaptureFocus()
  3596. end
  3597. end)
  3598.  
  3599. NOTIFY('Hello, ' .. _PLAYERS.LocalPlayer.Name, 255, 255, 255)
  3600. CHECK_FE()
  3601. end)
  3602.  
  3603. rtools.MouseButton1Down:connect(function()
  3604. local Tool = Instance.new("Tool",game.Players.LocalPlayer.Backpack)
  3605. local Equipped = false
  3606.  
  3607. Tool.RequiresHandle = false
  3608. Tool.Name = "yummy"
  3609. Tool.TextureId = 'http://roblox.com/asset/?id=12223874'
  3610. local Field = Instance.new("SelectionBox",game.Workspace)
  3611. local Mouse = game.Players.LocalPlayer:GetMouse()
  3612. Field.LineThickness = 0.1
  3613.  
  3614. Tool.Equipped:connect(function()
  3615. Equipped = true
  3616. Mouse.Icon = 'rbxasset://textures/HammerCursor.png'
  3617.  
  3618. while Equipped == true do
  3619. if Mouse.Target ~= nil then
  3620. Field.Adornee = Mouse.Target
  3621.  
  3622. else
  3623. Field.Adornee = nil
  3624. end
  3625. wait()
  3626. end
  3627. end)
  3628.  
  3629.  
  3630. Tool.Unequipped:connect(function()
  3631. Equipped = false
  3632. Field.Adornee = nil
  3633. Mouse.Icon = ''
  3634. end)
  3635.  
  3636. Tool.Activated:connect(function()
  3637. if Mouse.Target ~= nil then
  3638. local ex = Instance.new("Explosion")
  3639. ex.Parent = Mouse.Target
  3640. ex.Position = Mouse.Target.Position
  3641. slaves:FireServer(Mouse.Target, {Value = Mouse.Target})
  3642. local AttemptTarget = Mouse.Target
  3643. while AttemptTarget ~= nil do
  3644. AttemptTarget.Velocity = Vector3.new(0,-1000000000000000,0)
  3645. AttemptTarget.CanCollide = false
  3646. wait()
  3647. end
  3648.  
  3649. end
  3650. end)
  3651. end)
  3652.  
  3653. naked.MouseButton1Down:connect(function()
  3654. if string.lower(target.Text) == "all" then
  3655. for i,c in pairs(game.Players:GetPlayers()) do
  3656. ohok = c.Character.Shirt
  3657. ohoka = c.Character.Pants
  3658. slaves:FireServer(ohok, {Value = ohok})
  3659. slaves:FireServer(ohoka, {Value = ohoka})
  3660. end
  3661. else
  3662. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character.Shirt, {Value = game.Players:FindFirstChild(target.Text).Character.Shirt})
  3663. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character.Pants, {Value = game.Players:FindFirstChild(target.Text).Character.Pants})
  3664. end
  3665. end)
  3666.  
  3667. ban.MouseButton1Down:connect(function()
  3668. if string.lower(target.Text) == "all" then
  3669. for i,c in pairs(game.Players:GetPlayers()) do
  3670. ohok = c.Character["Right Arm"]
  3671. ohoka = c.Character["Left Arm"]
  3672. ohokb = c.Character["Right Leg"]
  3673. ohokc = c.Character["Left Leg"]
  3674. slaves:FireServer(ohok, {Value = ohok})
  3675. slaves:FireServer(ohoka, {Value = ohoka})
  3676. slaves:FireServer(ohokb, {Value = ohokb})
  3677. slaves:FireServer(ohokc, {Value = ohokc})
  3678. end
  3679. else
  3680. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Right Arm"], {Value = game.Players:FindFirstChild(target.Text).Character["Right Arm"]})
  3681. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Right Leg"], {Value = game.Players:FindFirstChild(target.Text).Character["Right Leg"]})
  3682. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Left Arm"], {Value = game.Players:FindFirstChild(target.Text).Character["Left Arm"]})
  3683. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Left Leg"], {Value = game.Players:FindFirstChild(target.Text).Character["Left Leg"]})
  3684. end
  3685. end)
  3686.  
  3687. slock.MouseButton1Down:connect(function()
  3688. if string.lower(target.Text) == "all" then
  3689. for i,x in pairs(game.Players:GetPlayers()) do
  3690. for i,c in pairs(x.Character:GetChildren()) do
  3691. if c:IsA("Accessory") then
  3692. ohok = c
  3693. slaves:FireServer(ohok, {Value = ohok})
  3694.  
  3695. end
  3696. end
  3697. end
  3698. else
  3699. for i, hats in pairs(game.Players:FindFirstChild(target.Text).Character:GetChildren()) do
  3700. if hats:IsA("Accessory") then
  3701. slaves:FireServer(hats, {Value = hats })
  3702. end
  3703. end
  3704. end
  3705. end)
  3706.  
  3707. boho.MouseButton1Click:connect(function()
  3708. if string.lower(target.Text) == "all" then
  3709. for i,x in pairs(game.Players:GetPlayers()) do
  3710. for i,c in pairs(x.Character.Head:GetChildren()) do
  3711. if c:IsA("BillboardGui") then
  3712. ohok = c
  3713. slaves:FireServer(ohok, {Value = ohok})
  3714.  
  3715. end
  3716. end
  3717. end
  3718. else
  3719. for i, hats in pairs(game.Players:FindFirstChild(target.Text).Character.Head:GetChildren()) do
  3720. if hats:IsA("BillboardGui") then
  3721. slaves:FireServer(hats, {Value = hats })
  3722. end
  3723. end
  3724. end
  3725. end)
  3726.  
  3727. trap.MouseButton1Down:connect(function()
  3728. if string.lower(target.Text) == "all" then
  3729. for i,c in pairs(game.Players:GetPlayers()) do
  3730. ohok = c.Character.HumanoidRootPart
  3731. slaves:FireServer(ohok, {Value = ohok})
  3732. end
  3733. else
  3734. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["HumanoidRootPart"], {Value = game.Players:FindFirstChild(target.Text).Character["HumanoidRootPart"]})
  3735. end
  3736. end)
  3737.  
  3738. noface.MouseButton1Click:connect(function()
  3739. if string.lower(target.Text) == "all" then
  3740. for i,c in pairs(game.Players:GetPlayers()) do
  3741. ohok = c.Character.Head.face
  3742. slaves:FireServer(ohok, {Value = ohok})
  3743. end
  3744. else
  3745. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Head"].face, {Value = game.Players:FindFirstChild(target.Text).Character["Head"].face})
  3746. end
  3747. end)
  3748.  
  3749. kick.MouseButton1Down:connect(function()
  3750. if string.lower(target.Text) == "all" then
  3751. for i,c in pairs(game.Players:GetPlayers()) do
  3752. ohok = c
  3753. slaves:FireServer(ohok, {Value = ohok})
  3754. end
  3755. else
  3756. slaves:FireServer(game.Players:FindFirstChild(target.Text), {Value = game.Players:FindFirstChild(target.Text)})
  3757. end
  3758. end)
  3759.  
  3760. ban.MouseButton1Down:connect(function()
  3761. if string.lower(target.Text) == "all" then
  3762. for i,c in pairs(game.Players:GetPlayers()) do
  3763. ohok = c.Character["Right Arm"]
  3764. ohoka = c.Character["Left Arm"]
  3765. ohokb = c.Character["Right Leg"]
  3766. ohokc = c.Character["Left Leg"]
  3767. slaves:FireServer(ohok, {Value = ohok})
  3768. slaves:FireServer(ohoka, {Value = ohoka})
  3769. slaves:FireServer(ohokb, {Value = ohokb})
  3770. slaves:FireServer(ohokc, {Value = ohokc})
  3771. end
  3772. else
  3773. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Right Arm"], {Value = game.Players:FindFirstChild(target.Text).Character["Right Arm"]})
  3774. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Right Leg"], {Value = game.Players:FindFirstChild(target.Text).Character["Right Leg"]})
  3775. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Left Arm"], {Value = game.Players:FindFirstChild(target.Text).Character["Left Arm"]})
  3776. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Left Leg"], {Value = game.Players:FindFirstChild(target.Text).Character["Left Leg"]})
  3777. end
  3778. end)
  3779.  
  3780. box.MouseButton1Down:connect(function()
  3781. if string.lower(target.Text) == "all" then
  3782. for i,c in pairs(game.Players:GetPlayers()) do
  3783. ohok = c.Character["Head"].Mesh
  3784. ohoka = c.Character["Head"].Mesh
  3785. ohokb = c.Character["Head"].Mesh
  3786. ohokc = c.Character["Head"].Mesh
  3787. ohokd = c.Character["Right Arm"]
  3788. ohoke = c.Character["Left Arm"]
  3789. ohokf = c.Character["Right Leg"]
  3790. ohokg = c.Character["Left Leg"]
  3791. slaves:FireServer(ohok, {Value = ohok})
  3792. slaves:FireServer(ohoka, {Value = ohoka})
  3793. slaves:FireServer(ohokb, {Value = ohokb})
  3794. slaves:FireServer(ohokc, {Value = ohokc})
  3795. slaves:FireServer(ohok, {Value = ohokd})
  3796. slaves:FireServer(ohoka, {Value = ohoke})
  3797. slaves:FireServer(ohokb, {Value = ohokf})
  3798. slaves:FireServer(ohokc, {Value = ohokg})
  3799. end
  3800. else
  3801. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Head"].Mesh, {Value = game.Players:FindFirstChild(target.Text).Character["Head"].Mesh})
  3802. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Head"].Mesh, {Value = game.Players:FindFirstChild(target.Text).Character["Head"].Mesh})
  3803. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Head"].Mesh, {Value = game.Players:FindFirstChild(target.Text).Character["Head"].Mesh})
  3804. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Head"].Mesh, {Value = game.Players:FindFirstChild(target.Text).Character["Head"].Mesh}) slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Right Arm"], {Value = game.Players:FindFirstChild(target.Text).Character["Right Arm"]})
  3805. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Right Leg"], {Value = game.Players:FindFirstChild(target.Text).Character["Right Leg"]})
  3806. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Left Arm"], {Value = game.Players:FindFirstChild(target.Text).Character["Left Arm"]})
  3807. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Left Leg"], {Value = game.Players:FindFirstChild(target.Text).Character["Left Leg"]})
  3808. end
  3809. end)
  3810.  
  3811. ragdoll.MouseButton1Down:connect(function()
  3812. if string.lower(target.Text) == "all" then
  3813. for i,c in pairs(game.Players:GetPlayers()) do
  3814. ohok = c.Character.Humanoid
  3815. slaves:FireServer(ohok, {Value = ohok})
  3816. end
  3817. else
  3818. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Humanoid"], {Value = game.Players:FindFirstChild(target.Text).Character["Humanoid"]})
  3819. end
  3820. end)
  3821.  
  3822. blockhead.MouseButton1Down:connect(function()
  3823. if string.lower(target.Text) == "all" then
  3824. for i,c in pairs(game.Players:GetPlayers()) do
  3825. ohok = c.Character["Head"].Mesh
  3826. ohoka = c.Character["Head"].Mesh
  3827. ohokb = c.Character["Head"].Mesh
  3828. ohokc = c.Character["Head"].Mesh
  3829. slaves:FireServer(ohok, {Value = ohok})
  3830. slaves:FireServer(ohoka, {Value = ohoka})
  3831. slaves:FireServer(ohokb, {Value = ohokb})
  3832. slaves:FireServer(ohokc, {Value = ohokc})
  3833. end
  3834. else
  3835. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Head"].Mesh, {Value = game.Players:FindFirstChild(target.Text).Character["Head"].Mesh})
  3836. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Head"].Mesh, {Value = game.Players:FindFirstChild(target.Text).Character["Head"].Mesh})
  3837. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Head"].Mesh, {Value = game.Players:FindFirstChild(target.Text).Character["Head"].Mesh})
  3838. slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Head"].Mesh, {Value = game.Players:FindFirstChild(target.Text).Character["Head"].Mesh})
  3839. end
  3840. end)
  3841.  
  3842. unanchor.MouseButton1Down:connect(function()
  3843. for i,Player in pairs(game.Players:GetPlayers()) do
  3844. for i,v in pairs(Player:WaitForChild("Backpack"):GetChildren()) do
  3845. if v:FindFirstChild("RemoteEvents") ~= nil then
  3846. if v:FindFirstChild("RemoteEvents"):FindFirstChild("AnchorSegway") ~= nil then
  3847. AnchorRem = v:FindFirstChild("RemoteEvents"):FindFirstChild("AnchorSegway")
  3848. end
  3849. end
  3850. end
  3851. for i,v in pairs(Player.Character:GetChildren()) do
  3852. if v:FindFirstChild("RemoteEvents") ~= nil then
  3853. if v:FindFirstChild("RemoteEvents"):FindFirstChild("AnchorSegway") ~= nil then
  3854. AnchorRem = v:FindFirstChild("RemoteEvents"):FindFirstChild("AnchorSegway")
  3855. end
  3856. end
  3857. end
  3858. end
  3859. for i,v in pairs(game.Workspace:GetChildren()) do
  3860. AnchorRem:FireServer(v,false)
  3861. end
  3862. end)
  3863.  
  3864. rmap.MouseButton1Down:connect(function()
  3865. for i,c in pairs(game.Workspace:GetChildren()) do
  3866. ohok = c
  3867. slaves:FireServer(ohok, {Value = ohok})
  3868.  
  3869. end
  3870. end)
  3871.  
  3872. end
  3873. end
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