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- # stat_txt.tbl entry 1344: Zerg Expansion Custom Level<0>
- ZMCx(1344, 101, aiscript):
- start_town()
- transports_off()
- farms_notiming()
- groundmap_jump(ZMCx 0000)
- goto(ZMCx 0001)
- --ZMCx 0000--
- define_max(30, drone)
- define_max(30, hydralisk)
- define_max(30, zergling)
- define_max(14, mutalisk)
- define_max(10, scourge)
- define_max(9, lurker)
- define_max(6, queen)
- define_max(6, defiler)
- define_max(5, guardian)
- define_max(5, devourer)
- define_max(6, ultralisk)
- build(1, drone, 150)
- wait_buildstart(1, drone)
- build(1, hatchery, 150)
- wait_buildstart(1, hatchery)
- build(1, overlord, 130)
- wait_buildstart(1, overlord)
- random_jump(32, ZMCx 0002)
- build(9, drone, 80)
- wait_buildstart(9, drone)
- --ZMCx 0003--
- build(2, overlord, 80)
- wait_buildstart(2, overlord)
- random_jump(192, ZMCx 0004)
- race_jump(ZMCx 0004, ZMCx 0005, ZMCx 0005)
- --ZMCx 0005--
- expand(1, ZMCx 0006)
- build(12, drone, 80)
- wait_buildstart(12, drone)
- build(1, hatchery, 80)
- wait_buildstart(1, hatchery)
- build(1, spawning_pool, 80)
- wait_buildstart(1, spawning_pool)
- defenseuse_gg(1, zergling)
- build(12, drone, 80)
- wait_buildstart(12, drone)
- creep(3)
- build(1, extractor, 80)
- wait_buildstart(1, extractor)
- creep(3)
- build(2, creep_colony, 80)
- wait_buildstart(2, creep_colony)
- build(14, drone, 80)
- wait_buildstart(14, drone)
- build(1, sunken_colony, 80)
- wait_buildstart(1, sunken_colony)
- build(3, creep_colony, 80)
- wait_buildstart(3, creep_colony)
- build(2, sunken_colony, 80)
- wait_buildstart(2, sunken_colony)
- creep(4)
- build(4, creep_colony, 80)
- wait_buildstart(4, creep_colony)
- build(3, overlord, 80)
- wait_buildstart(3, overlord)
- farms_timing()
- build(4, sunken_colony, 80)
- wait_buildstart(4, sunken_colony)
- build(15, drone, 80)
- wait_buildstart(15, drone)
- goto(ZMCx 0007)
- --ZMCx 0004--
- build(12, drone, 80)
- wait_buildstart(12, drone)
- build(2, hatchery, 80)
- wait_buildstart(2, hatchery)
- build(1, spawning_pool, 80)
- wait_buildstart(1, spawning_pool)
- defenseuse_gg(1, zergling)
- build(13, drone, 80)
- wait_buildstart(13, drone)
- creep(3)
- build(1, extractor, 80)
- wait_buildstart(1, extractor)
- creep(3)
- build(2, creep_colony, 80)
- wait_buildstart(2, creep_colony)
- build(15, drone, 80)
- wait_buildstart(15, drone)
- build(1, sunken_colony, 80)
- wait_buildstart(1, sunken_colony)
- build(3, creep_colony, 80)
- wait_buildstart(3, creep_colony)
- build(2, sunken_colony, 80)
- wait_buildstart(2, sunken_colony)
- creep(4)
- build(4, creep_colony, 80)
- wait_buildstart(4, creep_colony)
- build(3, overlord, 80)
- wait_buildstart(3, overlord)
- farms_timing()
- build(4, sunken_colony, 80)
- wait_buildstart(4, sunken_colony)
- build(16, drone, 80)
- wait_buildstart(16, drone)
- --ZMCx 0007--
- build(1, lair, 80)
- wait_buildstart(1, lair)
- build(1, hydralisk_den, 80)
- wait_buildstart(1, hydralisk_den)
- defenseuse_gg(1, hydralisk)
- defenseuse_ag(1, hydralisk)
- train(6, zergling)
- train(5, hydralisk)
- tech(lurker_aspect, 80)
- train(14, hydralisk)
- place_guard(lurker, 0)
- place_guard(lurker, 1)
- place_guard(lurker, 2)
- train(3, lurker)
- defensebuild_gg(1, hydralisk)
- defensebuild_ag(1, hydralisk)
- defensebuild_gg(1, zergling)
- defensebuild_gg(1, lurker)
- multirun(ZMCx 0008)
- build(16, drone, 80)
- wait_buildstart(16, drone)
- panic(ZMCx 0006)
- expand(1, ZMCx 0006)
- train(10, hydralisk)
- train(12, zergling)
- multirun(ZMCx 0009)
- build(18, drone, 80)
- wait_buildstart(18, drone)
- multirun(ZMCx 0010)
- train(2, lurker)
- build(20, drone, 80)
- wait_buildstart(20, drone)
- train(12, hydralisk)
- build(22, drone, 80)
- wait_buildstart(22, drone)
- train(14, hydralisk)
- build(24, drone, 80)
- wait_buildstart(24, drone)
- train(16, hydralisk)
- build(26, drone, 80)
- wait_buildstart(26, drone)
- train(18, hydralisk)
- build(28, drone, 80)
- wait_buildstart(28, drone)
- train(20, hydralisk)
- build(30, drone, 80)
- wait_buildstart(30, drone)
- train(22, hydralisk)
- attack_do()
- attack_clear()
- attack_add(20, hydralisk)
- attack_add(2, lurker)
- attack_prepare()
- tech(burrowing, 30)
- expand(2, ZMCx 0006)
- train(12, hydralisk)
- build(1, queen_nest, 80)
- wait_buildstart(1, queen_nest)
- place_guard(queen, 0)
- place_guard(queen, 1)
- place_guard(queen, 2)
- multirun(ZMCx 0011)
- build(1, evolution_chamber, 80)
- wait_buildstart(1, evolution_chamber)
- multirun(ZMCx 0012)
- multirun(ZMCx 0013)
- build(1, spire, 80)
- wait_buildstart(1, spire)
- multirun(ZMCx 0014)
- train(1, queen)
- guard_resources(zergling)
- train(12, zergling)
- train(12, hydralisk)
- train(6, mutalisk)
- defensebuild_aa(2, scourge)
- defenseuse_aa(2, scourge)
- defensebuild_ag(2, scourge)
- defenseuse_ag(2, scourge)
- defensebuild_ag(1, devourer)
- defenseuse_ag(1, devourer)
- defensebuild_aa(1, devourer)
- defenseuse_aa(1, devourer)
- defensebuild_aa(1, mutalisk)
- defenseuse_aa(1, mutalisk)
- defensebuild_ga(1, mutalisk)
- defenseuse_ga(1, mutalisk)
- defensebuild_ag(1, mutalisk)
- defenseuse_ag(1, mutalisk)
- defensebuild_gg(1, mutalisk)
- defenseuse_gg(1, mutalisk)
- build(1, hive, 80)
- wait_buildstart(1, hive)
- expand(3, ZMCx 0006)
- train(12, hydralisk)
- build(1, defiler_mound, 80)
- wait_buildstart(1, defiler_mound)
- place_guard(defiler, 0)
- place_guard(defiler, 1)
- place_guard(defiler, 2)
- multirun(ZMCx 0015)
- expand(4, ZMCx 0006)
- multirun(ZMCx 0016)
- build(1, greater_spire, 80)
- wait_buildstart(1, greater_spire)
- build(1, ultralisk_cavern, 80)
- wait_buildstart(1, ultralisk_cavern)
- multirun(ZMCx 0017)
- defensebuild_gg(1, ultralisk)
- defenseuse_gg(1, ultralisk)
- train(6, mutalisk)
- train(4, devourer)
- train(6, mutalisk)
- train(4, guardian)
- defensebuild_gg(1, guardian)
- defenseuse_gg(1, guardian)
- defensebuild_ga(1, guardian)
- defenseuse_ga(1, guardian)
- train(9, mutalisk)
- train(4, devourer)
- train(9, mutalisk)
- train(4, guardian)
- train(8, scourge)
- attack_do()
- attack_clear()
- attack_add(9, mutalisk)
- attack_add(4, devourer)
- attack_add(4, guardian)
- attack_add(8, scourge)
- attack_prepare()
- define_max(60, zergling)
- train(60, zergling)
- attack_do()
- attack_clear()
- attack_add(60, zergling)
- attack_prepare()
- define_max(30, zergling)
- --ZMCx 0018--
- attack_prepare()
- wait(300)
- attack_do()
- attack_clear()
- groundmap_jump(ZMCx 0019)
- train(14, mutalisk)
- train(4, devourer)
- train(14, mutalisk)
- train(4, guardian)
- wait_train(4, guardian)
- attack_add(12, mutalisk)
- attack_add(4, devourer)
- attack_add(4, guardian)
- goto(ZMCx 0018)
- --ZMCx 0019--
- resources_jump(2100, 1500, ZMCx 0020)
- resources_jump(1500, 500, ZMCx 0021)
- resources_jump(1400, 300, ZMCx 0022)
- resources_jump(1000, 0, ZMCx 0023)
- wait(900)
- goto(ZMCx 0018)
- --ZMCx 0020--
- train(6, ultralisk)
- train(12, hydralisk)
- wait_train(6, ultralisk)
- attack_add(6, ultralisk)
- attack_add(12, hydralisk)
- goto(ZMCx 0018)
- --ZMCx 0021--
- train(20, hydralisk)
- attack_add(20, hydralisk)
- goto(ZMCx 0018)
- --ZMCx 0022--
- train(12, hydralisk)
- train(20, zergling)
- attack_add(20, hydralisk)
- attack_add(20, zergling)
- goto(ZMCx 0018)
- --ZMCx 0023--
- define_max(40, zergling)
- train(40, zergling)
- wait_train(40, zergling)
- attack_add(40, zergling)
- define_max(30, zergling)
- goto(ZMCx 0018)
- --ZMCx 0002--
- build(4, drone, 80)
- wait_buildstart(4, drone)
- build(1, spawning_pool, 80)
- wait_buildstart(1, spawning_pool)
- train(6, zergling)
- attack_add(6, zergling)
- attack_prepare()
- build(6, drone, 80)
- wait_buildstart(6, drone)
- goto(ZMCx 0003)
- --ZMCx 0016--
- wait(7200)
- expand(99, ZMCx 0006)
- goto(ZMCx 0016)
- --ZMCx 0017--
- notowns_jump(ultralisk_cavern, ZMCx 0024)
- goto(ZMCx 0025)
- --ZMCx 0024--
- wait(300)
- goto(ZMCx 0017)
- --ZMCx 0025--
- upgrade(1, ultralisk_armor, 70)
- wait(2700)
- upgrade(1, ultralisk_speed, 70)
- stop()
- --ZMCx 0015--
- wait_train(1, defiler)
- tech(plague, 80)
- wait(2700)
- upgrade(1, defiler_mana, 30)
- stop()
- --ZMCx 0014--
- wait_train(4, mutalisk)
- upgrade(1, z_flyer_attack, 70)
- wait(4500)
- --ZMCx 0026--
- notowns_jump(greater_spire, ZMCx 0027)
- goto(ZMCx 0028)
- --ZMCx 0027--
- wait(300)
- goto(ZMCx 0026)
- --ZMCx 0028--
- upgrade(1, z_flyer_carapace, 70)
- wait(4500)
- upgrade(2, z_flyer_attack, 70)
- wait(4500)
- upgrade(2, z_flyer_carapace, 70)
- wait(4500)
- upgrade(3, z_flyer_attack, 70)
- wait(4500)
- upgrade(3, z_flyer_carapace, 70)
- stop()
- --ZMCx 0009--
- wait_train(12, zergling)
- upgrade(1, zergling_speed, 70)
- --ZMCx 0029--
- notowns_jump(hive, ZMCx 0030)
- goto(ZMCx 0031)
- --ZMCx 0030--
- wait(300)
- goto(ZMCx 0029)
- --ZMCx 0031--
- wait_train(12, zergling)
- upgrade(1, zergling_attack, 70)
- stop()
- --ZMCx 0008--
- wait_train(8, hydralisk)
- upgrade(1, hydralisk_speed, 70)
- wait(2700)
- --ZMCx 0032--
- notowns_jump(lair, ZMCx 0033)
- goto(ZMCx 0034)
- --ZMCx 0033--
- wait(300)
- goto(ZMCx 0032)
- --ZMCx 0034--
- wait_train(12, hydralisk)
- tech(lurker_aspect, 70)
- wait(1800)
- place_guard(lurker, 0)
- place_guard(lurker, 1)
- place_guard(lurker, 2)
- wait_train(12, hydralisk)
- upgrade(1, hydralisk_range, 70)
- stop()
- --ZMCx 0013--
- wait_train(12, hydralisk)
- upgrade(1, z_missile_attack, 70)
- wait(4500)
- upgrade(1, z_carapace, 70)
- wait(4500)
- wait_train(12, zergling)
- upgrade(1, z_melee_attack, 70)
- wait(3600)
- --ZMCx 0035--
- notowns_jump(lair, ZMCx 0036)
- goto(ZMCx 0037)
- --ZMCx 0036--
- wait(300)
- goto(ZMCx 0035)
- --ZMCx 0037--
- wait_train(12, hydralisk)
- upgrade(2, z_missile_attack, 70)
- wait(3600)
- upgrade(2, z_carapace, 70)
- wait(3600)
- wait_train(12, zergling)
- upgrade(2, z_melee_attack, 70)
- wait(3600)
- --ZMCx 0038--
- notowns_jump(hive, ZMCx 0039)
- goto(ZMCx 0040)
- --ZMCx 0039--
- wait(300)
- goto(ZMCx 0038)
- --ZMCx 0040--
- wait_train(12, hydralisk)
- upgrade(3, z_missile_attack, 70)
- wait(3600)
- upgrade(3, z_carapace, 70)
- wait(3600)
- wait_train(12, zergling)
- wait_train(1, ultralisk)
- upgrade(3, z_melee_attack, 70)
- stop()
- --ZMCx 0011--
- wait_train(1, queen)
- tech(spawn_broodling, 80)
- wait(2700)
- tech(ensnare, 70)
- wait(2700)
- upgrade(1, queen_mana, 30)
- stop()
- --ZMCx 0010--
- notowns_jump(lair, ZMCx 0041)
- goto(ZMCx 0042)
- --ZMCx 0041--
- wait(300)
- goto(ZMCx 0010)
- --ZMCx 0042--
- upgrade(1, overlord_speed, 80)
- wait(2700)
- upgrade(1, overlord_capacity, 80)
- wait(2700)
- --ZMCx 0043--
- notowns_jump(hive, ZMCx 0044)
- goto(ZMCx 0045)
- --ZMCx 0044--
- wait(300)
- goto(ZMCx 0043)
- --ZMCx 0045--
- upgrade(1, overlord_sight, 30)
- stop()
- --ZMCx 0012--
- creep(4)
- build(5, creep_colony, 70)
- wait_build(5, creep_colony)
- build(1, spore_colony, 70)
- wait(450)
- creep(4)
- build(6, creep_colony, 70)
- wait_build(6, creep_colony)
- build(2, spore_colony, 70)
- wait(600)
- creep(4)
- build(7, creep_colony, 70)
- wait_build(7, creep_colony)
- build(3, spore_colony, 70)
- wait(750)
- creep(4)
- build(8, creep_colony, 70)
- wait_build(8, creep_colony)
- build(4, spore_colony, 70)
- wait(900)
- creep(4)
- build(9, creep_colony, 70)
- wait_build(9, creep_colony)
- build(5, spore_colony, 70)
- wait(1050)
- creep(4)
- build(10, creep_colony, 70)
- wait_build(10, creep_colony)
- build(6, spore_colony, 70)
- wait(1200)
- stop()
- --ZMCx 0006--
- start_town()
- build(1, hatchery, 80)
- wait_build(1, hatchery)
- build(1, drone, 80)
- wait_build(1, drone)
- build(2, drone, 80)
- wait_build(2, drone)
- multirun(ZMCx 0046)
- place_guard(lurker, 0)
- place_guard(lurker, 1)
- build(3, drone, 80)
- wait_build(3, drone)
- build(4, drone, 80)
- wait_build(4, drone)
- build(5, drone, 80)
- wait_build(5, drone)
- build(6, drone, 80)
- wait_build(6, drone)
- build(7, drone, 80)
- wait_build(7, drone)
- build(8, drone, 80)
- wait_build(8, drone)
- build(9, drone, 80)
- wait_build(9, drone)
- build(10, drone, 80)
- wait_build(10, drone)
- --ZMCx 0047--
- notowns_jump(lair, ZMCx 0048)
- goto(ZMCx 0049)
- --ZMCx 0048--
- wait(300)
- goto(ZMCx 0047)
- --ZMCx 0049--
- notowns_jump(queen_nest, ZMCx 0050)
- goto(ZMCx 0051)
- --ZMCx 0050--
- wait(300)
- goto(ZMCx 0049)
- --ZMCx 0051--
- player_need(1, queen_nest)
- place_guard(queen, 0)
- build(10, drone, 80)
- wait_build(10, drone)
- build(11, drone, 80)
- wait_build(11, drone)
- build(13, drone, 80)
- wait_build(13, drone)
- build(14, drone, 80)
- wait_build(14, drone)
- build(15, drone, 80)
- wait_build(15, drone)
- build(16, drone, 80)
- wait_build(16, drone)
- build(17, drone, 80)
- wait_build(17, drone)
- build(18, drone, 80)
- wait_build(18, drone)
- build(19, drone, 80)
- wait_build(19, drone)
- build(20, drone, 80)
- wait_build(20, drone)
- build(24, drone, 80)
- wait_build(24, drone)
- --ZMCx 0052--
- notowns_jump(hive, ZMCx 0053)
- goto(ZMCx 0054)
- --ZMCx 0053--
- wait(300)
- goto(ZMCx 0052)
- --ZMCx 0054--
- notowns_jump(defiler_mound, ZMCx 0055)
- goto(ZMCx 0056)
- --ZMCx 0055--
- wait(300)
- goto(ZMCx 0054)
- --ZMCx 0056--
- place_guard(defiler, 0)
- stop()
- --ZMCx 0046--
- groundmap_jump(ZMCx 0057)
- --ZMCx 0058--
- notowns_jump(spawning_pool, ZMCx 0059)
- goto(ZMCx 0060)
- --ZMCx 0059--
- wait(300)
- goto(ZMCx 0058)
- --ZMCx 0060--
- player_need(1, spawning_pool)
- --ZMCx 0061--
- notowns_jump(hydralisk_den, ZMCx 0062)
- goto(ZMCx 0063)
- --ZMCx 0062--
- wait(300)
- goto(ZMCx 0061)
- --ZMCx 0063--
- player_need(1, hydralisk_den)
- --ZMCx 0064--
- notowns_jump(evolution_chamber, ZMCx 0065)
- goto(ZMCx 0066)
- --ZMCx 0065--
- wait(300)
- goto(ZMCx 0064)
- --ZMCx 0066--
- player_need(1, evolution_chamber)
- creep(3)
- build(1, creep_colony, 70)
- wait_build(1, creep_colony)
- build(1, sunken_colony, 70)
- wait(450)
- creep(4)
- build(2, creep_colony, 70)
- wait_build(2, creep_colony)
- build(1, spore_colony, 70)
- wait(450)
- creep(4)
- build(3, creep_colony, 70)
- wait_build(3, creep_colony)
- build(2, spore_colony, 70)
- wait(450)
- creep(3)
- build(4, creep_colony, 70)
- wait_build(4, creep_colony)
- build(2, sunken_colony, 70)
- wait(900)
- creep(4)
- build(5, creep_colony, 70)
- wait_build(5, creep_colony)
- build(3, spore_colony, 70)
- wait(900)
- creep(4)
- build(6, creep_colony, 70)
- wait_build(6, creep_colony)
- build(4, spore_colony, 70)
- wait(900)
- creep(4)
- build(7, creep_colony, 70)
- wait_build(7, creep_colony)
- build(5, spore_colony, 70)
- wait(900)
- stop()
- --ZMCx 0057--
- notowns_jump(spawning_pool, ZMCx 0067)
- goto(ZMCx 0068)
- --ZMCx 0067--
- wait(300)
- goto(ZMCx 0057)
- --ZMCx 0068--
- player_need(1, spawning_pool)
- creep(3)
- build(1, creep_colony, 70)
- wait_build(1, creep_colony)
- build(1, sunken_colony, 70)
- wait(450)
- creep(3)
- build(2, creep_colony, 70)
- wait_build(2, creep_colony)
- build(2, sunken_colony, 70)
- wait(900)
- --ZMCx 0069--
- notowns_jump(hydralisk_den, ZMCx 0070)
- goto(ZMCx 0071)
- --ZMCx 0070--
- wait(300)
- goto(ZMCx 0069)
- --ZMCx 0071--
- player_need(1, hydralisk_den)
- --ZMCx 0072--
- notowns_jump(evolution_chamber, ZMCx 0073)
- goto(ZMCx 0074)
- --ZMCx 0073--
- wait(300)
- goto(ZMCx 0072)
- --ZMCx 0074--
- player_need(1, evolution_chamber)
- creep(4)
- build(3, creep_colony, 70)
- wait_build(3, creep_colony)
- build(1, spore_colony, 70)
- wait(900)
- creep(4)
- build(4, creep_colony, 70)
- wait_build(4, creep_colony)
- build(2, spore_colony, 70)
- wait(900)
- creep(4)
- build(5, creep_colony, 70)
- wait_build(5, creep_colony)
- build(3, spore_colony, 70)
- wait(900)
- stop()
- --ZMCx 0001--
- define_max(30, drone)
- define_max(12, hydralisk)
- define_max(10, zergling)
- define_max(37, mutalisk)
- define_max(10, scourge)
- define_max(5, lurker)
- define_max(6, queen)
- define_max(6, defiler)
- define_max(8, guardian)
- define_max(12, devourer)
- define_max(255, ultralisk)
- build(1, drone, 150)
- wait_buildstart(1, drone)
- build(1, hatchery, 150)
- wait_buildstart(1, hatchery)
- build(1, overlord, 130)
- wait_buildstart(1, overlord)
- build(9, drone, 80)
- wait_buildstart(9, drone)
- build(2, overlord, 80)
- wait_buildstart(2, overlord)
- build(1, extractor, 80)
- wait_buildstart(1, extractor)
- build(13, drone, 80)
- wait_buildstart(13, drone)
- build(2, hatchery, 80)
- wait_buildstart(2, hatchery)
- build(1, spawning_pool, 80)
- wait_buildstart(1, spawning_pool)
- build(18, drone, 80)
- wait_buildstart(18, drone)
- build(3, overlord, 80)
- wait_buildstart(3, overlord)
- random_jump(64, ZMCx 0075)
- farms_timing()
- build(1, lair, 80)
- wait_buildstart(1, lair)
- --ZMCx 0076--
- creep(4)
- build(1, creep_colony, 70)
- wait_buildstart(1, creep_colony)
- build(2, creep_colony, 70)
- wait_buildstart(2, creep_colony)
- build(18, drone, 80)
- wait_buildstart(18, drone)
- build(3, creep_colony, 70)
- wait_buildstart(3, creep_colony)
- build(4, creep_colony, 70)
- wait_buildstart(4, creep_colony)
- build(1, spire, 80)
- wait_buildstart(1, spire)
- multirun(ZMCx 0014)
- build(1, evolution_chamber, 80)
- wait_buildstart(1, evolution_chamber)
- build(20, drone, 80)
- wait_buildstart(20, drone)
- upgrade(1, overlord_capacity, 80)
- build(2, hatchery, 80)
- wait_buildstart(2, hatchery)
- build(30, drone, 80)
- wait_buildstart(30, drone)
- build(1, hydralisk_den, 80)
- wait_buildstart(1, hydralisk_den)
- defenseclear_gg()
- defensebuild_gg(1, mutalisk)
- defenseuse_gg(1, mutalisk)
- defensebuild_gg(1, zergling)
- defenseuse_gg(1, zergling)
- defensebuild_gg(1, hydralisk)
- defenseuse_gg(1, hydralisk)
- defensebuild_gg(1, guardian)
- defenseuse_gg(1, guardian)
- defenseuse_gg(1, lurker)
- defenseuse_gg(1, ultralisk)
- defenseclear_ag()
- defensebuild_ag(1, mutalisk)
- defenseuse_ag(1, mutalisk)
- defensebuild_ag(1, hydralisk)
- defenseuse_ag(1, hydralisk)
- defensebuild_aa(1, devourer)
- defenseuse_aa(1, devourer)
- defensebuild_aa(2, scourge)
- defenseuse_aa(2, scourge)
- defensebuild_aa(1, mutalisk)
- defenseuse_aa(1, mutalisk)
- defensebuild_ga(1, mutalisk)
- defenseuse_ga(1, mutalisk)
- defensebuild_ga(1, guardian)
- defenseuse_ga(1, guardian)
- train(4, mutalisk)
- multirun(ZMCx 0077)
- train(10, mutalisk)
- panic(ZMCx 0006)
- expand(1, ZMCx 0006)
- upgrade(1, overlord_speed, 80)
- train(14, mutalisk)
- build(1, queen_nest, 80)
- wait_buildstart(1, queen_nest)
- upgrade(1, overlord_sight, 70)
- train(18, mutalisk)
- build(1, hive, 80)
- wait_buildstart(1, hive)
- train(20, mutalisk)
- expand(2, ZMCx 0006)
- build(1, greater_spire, 80)
- wait_buildstart(1, greater_spire)
- train(24, mutalisk)
- train(1, guardian)
- train(2, devourer)
- train(23, mutalisk)
- train(2, guardian)
- train(4, devourer)
- train(22, mutalisk)
- train(3, guardian)
- train(6, devourer)
- train(21, mutalisk)
- train(4, guardian)
- train(7, devourer)
- train(20, mutalisk)
- train(5, guardian)
- train(8, devourer)
- train(18, mutalisk)
- train(6, guardian)
- place_guard(queen, 0)
- place_guard(queen, 1)
- place_guard(queen, 2)
- multirun(ZMCx 0078)
- train(24, mutalisk)
- train(8, devourer)
- train(6, scourge)
- train(6, guardian)
- wait_train(6, guardian)
- attack_do()
- attack_clear()
- attack_add(12, mutalisk)
- attack_add(6, devourer)
- attack_add(6, scourge)
- attack_add(6, guardian)
- attack_prepare()
- build(1, defiler_mound, 80)
- wait_buildstart(1, defiler_mound)
- multirun(ZMCx 0015)
- multirun(ZMCx 0008)
- multirun(ZMCx 0013)
- multirun(ZMCx 0016)
- --ZMCx 0079--
- attack_prepare()
- wait(300)
- attack_do()
- attack_clear()
- resources_jump(2100, 2400, ZMCx 0080)
- resources_jump(1600, 1600, ZMCx 0081)
- wait(1800)
- goto(ZMCx 0079)
- --ZMCx 0080--
- train(14, mutalisk)
- train(6, devourer)
- train(14, mutalisk)
- train(6, guardian)
- wait_train(6, guardian)
- attack_add(12, mutalisk)
- attack_add(6, guardian)
- attack_add(6, devourer)
- goto(ZMCx 0079)
- --ZMCx 0081--
- train(20, mutalisk)
- train(6, devourer)
- wait_train(6, devourer)
- attack_add(14, mutalisk)
- attack_add(6, devourer)
- goto(ZMCx 0079)
- --ZMCx 0077--
- build(4, spore_colony, 80)
- wait_build(4, spore_colony)
- creep(4)
- build(5, creep_colony, 70)
- wait_build(5, creep_colony)
- build(5, spore_colony, 70)
- wait(450)
- creep(4)
- build(6, creep_colony, 70)
- wait_build(6, creep_colony)
- build(6, spore_colony, 70)
- wait(600)
- creep(4)
- build(7, creep_colony, 70)
- wait_build(7, creep_colony)
- build(7, spore_colony, 70)
- wait(750)
- creep(4)
- build(8, creep_colony, 70)
- wait_build(8, creep_colony)
- build(8, spore_colony, 70)
- wait(450)
- creep(3)
- build(9, creep_colony, 70)
- wait_build(9, creep_colony)
- build(1, sunken_colony, 70)
- wait(900)
- creep(3)
- build(10, creep_colony, 70)
- wait_build(10, creep_colony)
- build(2, sunken_colony, 70)
- wait(900)
- stop()
- --ZMCx 0078--
- wait_train(1, queen)
- tech(ensnare, 70)
- wait(2700)
- tech(spawn_broodling, 70)
- wait(2700)
- upgrade(1, queen_mana, 30)
- stop()
- --ZMCx 0075--
- define_max(20, hydralisk)
- build(2, lair, 80)
- wait_buildstart(2, lair)
- build(1, hydralisk_den, 80)
- wait_buildstart(1, hydralisk_den)
- build(22, drone, 80)
- wait_buildstart(22, drone)
- build(5, overlord, 80)
- wait_buildstart(5, overlord)
- farms_timing()
- upgrade(1, overlord_capacity, 80)
- upgrade(1, overlord_speed, 80)
- defenseuse_gg(1, zergling)
- defenseuse_gg(1, hydralisk)
- defenseuse_ag(1, hydralisk)
- train(16, hydralisk)
- wait_train(16, hydralisk)
- attack_clear()
- attack_add(16, hydralisk)
- attack_prepare()
- train(20, hydralisk)
- define_max(12, hydralisk)
- goto(ZMCx 0076)
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