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Jan 6th, 2012
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  1. [New Thread 0x7fffcb3ff700 (LWP 18259)]
  2. [New Thread 0x7fffca9fe700 (LWP 18260)]
  3. [Thread 0x7fffca9fe700 (LWP 18260) exited]
  4. [New Thread 0x7fffc97ff700 (LWP 18261)]
  5. [New Thread 0x7fffc23ff700 (LWP 18262)]
  6. [New Thread 0x7fffc15fe700 (LWP 18263)]
  7. [New Thread 0x7fffc03ff700 (LWP 18264)]
  8. [New Thread 0x7fffbf3ff700 (LWP 18265)]
  9. [New Thread 0x7fffbe3ff700 (LWP 18266)]
  10.  
  11. Program received signal SIGSEGV, Segmentation fault.
  12. [Switching to Thread 0x7fffd4fff700 (LWP 18256)]
  13. 0x0000000000000000 in ?? ()
  14. #0 0x0000000000000000 in ?? ()
  15. No symbol table info available.
  16. #1 0x00000000008befbd in Unit::_UnapplyAura (this=0x7fffb5e57000, i=..., removeMode=AURA_REMOVE_BY_DEFAULT) at /home/TrinityCore/src/server/game/Entities/Unit/Unit.cpp:3322
  17. st = {static SYMBUFSIZ = 4096, buf_ = "/home/build/bin/worldserver(_ZN7SmartAI14EnterEvadeModeEv+0x25) [0xbe0875]\n/home/build/bin/worldserver(_ZN11SmartScript13ProcessActionER17SmartScriptHolderP4UnitjjbPK9Spe"..., buflen_ = 1654, static UNSUPPORTED = 0x7ffff7d9bac0 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = <same as static member of an already seen type>}
  18. __FUNCTION__ = "_UnapplyAura"
  19. caster = <value optimized out>
  20. auraStateFound = <value optimized out>
  21. aurApp = 0x7fffb7fbb380
  22. aura = <value optimized out>
  23. auraState = <value optimized out>
  24. #2 0x0000000000be03b4 in SmartAI::RemoveAuras (this=0x7fffb5dc4880) at /home/TrinityCore/src/server/game/AI/SmartScripts/SmartAI.cpp:441
  25. aura = <value optimized out>
  26. iter = {first = 54324, second = }
  27. appliedAuras = std::multimap with 2 elements = {
  28. [54460] = 0x7fffb7fbb6c0,
  29. [54324] = 0x7fffb7fbb380
  30. }
  31. ownedAuras = std::multimap with 140733193388032 elements<error reading variable ownedAuras (Cannot access memory at address 0x168b08b480010)>
  32. #3 0x0000000000be0875 in SmartAI::EnterEvadeMode (this=0x7fffb5dc4880) at /home/TrinityCore/src/server/game/AI/SmartScripts/SmartAI.cpp:462
  33. No locals.
  34. #4 0x0000000000beae87 in SmartScript::ProcessAction (this=0x7fffb5dc48c0, e=..., unit=0x0, var0=<value optimized out>, var1=<value optimized out>, bvar=<value optimized out>, spell=0x0, gob=0x0) at /home/TrinityCore/src/server/game/AI/SmartScripts/SmartScript.cpp:699
  35. No locals.
  36. #5 0x0000000000bee50d in SmartScript::ProcessEvent (this=0x7fffb5dc48c0, e=..., unit=0x0, var0=0, var1=0, bvar=<value optimized out>, spell=0x0, gob=0x0) at /home/TrinityCore/src/server/game/AI/SmartScripts/SmartScript.cpp:2235
  37. No locals.
  38. #6 0x0000000000bef4d6 in SmartScript::UpdateTimer (this=0x7fffb5dc48c0, e=..., diff=100) at /home/TrinityCore/src/server/game/AI/SmartScripts/SmartScript.cpp:2700
  39. No locals.
  40. #7 0x0000000000bef91d in SmartScript::OnUpdate (this=0x7fffb5dc48c0, diff=100) at /home/TrinityCore/src/server/game/AI/SmartScripts/SmartScript.cpp:2763
  41. i = <value optimized out>
  42. j = 3
  43. needCleanup = <value optimized out>
  44. #8 0x0000000000be164a in SmartAI::UpdateAI (this=0x7fffb5dc4880, diff=100) at /home/TrinityCore/src/server/game/AI/SmartScripts/SmartAI.cpp:338
  45. No locals.
  46. #9 0x0000000000908815 in Creature::Update (this=0x7fffb5e57000, diff=100) at /home/TrinityCore/src/server/game/Entities/Creature/Creature.cpp:522
  47. bInCombat = <value optimized out>
  48. #10 0x0000000000a8367d in Visit (this=<value optimized out>, obj=<value optimized out>, gridVisitor=..., worldVisitor=...) at /home/TrinityCore/src/server/game/Grids/Notifiers/GridNotifiersImpl.h:44
  49. No locals.
  50. #11 VisitorHelper<Trinity::ObjectUpdater, Creature> (this=<value optimized out>, obj=<value optimized out>, gridVisitor=..., worldVisitor=...) at /home/TrinityCore/src/server/shared/Dynamic/TypeContainerVisitor.h:64
  51. No locals.
  52. #12 VisitorHelper<Trinity::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (this=<value optimized out>, obj=<value optimized out>, gridVisitor=..., worldVisitor=...) at /home/TrinityCore/src/server/shared/Dynamic/TypeContainerVisitor.h:70
  53. No locals.
  54. #13 VisitorHelper<Trinity::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (this=<value optimized out>, obj=<value optimized out>, gridVisitor=..., worldVisitor=...) at /home/TrinityCore/src/server/shared/Dynamic/TypeContainerVisitor.h:71
  55. No locals.
  56. #14 VisitorHelper<Trinity::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=<value optimized out>, obj=<value optimized out>, gridVisitor=..., worldVisitor=...) at /home/TrinityCore/src/server/shared/Dynamic/TypeContainerVisitor.h:94
  57. No locals.
  58. #15 Visit (this=<value optimized out>, obj=<value optimized out>, gridVisitor=..., worldVisitor=...) at /home/TrinityCore/src/server/shared/Dynamic/TypeContainerVisitor.h:105
  59. No locals.
  60. #16 Visit<Trinity::ObjectUpdater> (this=<value optimized out>, obj=<value optimized out>, gridVisitor=..., worldVisitor=...) at /home/TrinityCore/src/server/game/Grids/Grid.h:91
  61. No locals.
  62. #17 VisitGrid<Trinity::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=<value optimized out>, obj=<value optimized out>, gridVisitor=..., worldVisitor=...) at /home/TrinityCore/src/server/game/Grids/NGrid.h:158
  63. No locals.
  64. #18 Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=<value optimized out>, obj=<value optimized out>, gridVisitor=..., worldVisitor=...) at /home/TrinityCore/src/server/game/Maps/Map.h:625
  65. y = <value optimized out>
  66. cell_y = <value optimized out>
  67. #19 Map::VisitNearbyCellsOf (this=<value optimized out>, obj=<value optimized out>, gridVisitor=..., worldVisitor=...) at /home/TrinityCore/src/server/game/Maps/Map.cpp:493
  68. cell_id = <value optimized out>
  69. cell = {data = {Part = {grid_x = 45, grid_y = 28, cell_x = 0, cell_y = 5, nocreate = 0, reserved = 0}, All = 1312557}}
  70. y = 229
  71. x = 360
  72. area = {low_bound = {x_coord = 359, y_coord = 228}, high_bound = {x_coord = 362, y_coord = 230}}
  73. #20 0x0000000000a86d27 in Map::Update (this=0x7fffde421000, t_diff=100) at /home/TrinityCore/src/server/game/Maps/Map.cpp:534
  74. player = 0x7fffbc980000
  75. updater = {i_timeDiff = 100}
  76. grid_object_update = {i_visitor = @0x7fffd4ffecd0}
  77. world_object_update = {i_visitor = @0x7fffd4ffecd0}
  78. #21 0x0000000000a7ae81 in MapUpdateRequest::call() ()
  79. No symbol table info available.
  80. #22 0x0000000000caa4f1 in DelayExecutor::svc (this=0x7ffff2357b40) at /home/TrinityCore/src/server/shared/Threading/DelayExecutor.cpp:52
  81. rq = 0x7fffba9b6ee0
  82. #23 0x00007ffff7d85b77 in ACE_Task_Base::svc_run (args=0x7ffff2357b40) at ../../ace/Task.cpp:271
  83. t = 0x7ffff2357b40
  84. svc_status = <value optimized out>
  85. status = <value optimized out>
  86. thr_mgr_ptr = <value optimized out>
  87. #24 0x00007ffff7d87165 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
  88. hook = <value optimized out>
  89. func = 0x7ffff7d85b40 <ACE_Task_Base::svc_run(void*)>
  90. arg = 0x7ffff2357b40
  91. cancel_flags = <value optimized out>
  92. status = 0x0
  93. #25 0x00007ffff7d871e1 in ACE_Thread_Adapter::invoke (this=0x7fffdecefd30) at ../../ace/Thread_Adapter.cpp:96
  94. exit_hook_instance = 0x7fffd340a020
  95. exit_hook_maybe = {instance_ = 0x0}
  96. exit_hook_ptr = <value optimized out>
  97. exit_hook = <value optimized out>
  98. #26 0x0000003f64a077e1 in start_thread () from /lib64/libpthread.so.0
  99. No symbol table info available.
  100. #27 0x0000003f646e577d in clone () from /lib64/libc.so.6
  101. No symbol table info available.
  102. A debugging session is active.
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