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- * Detected CPU: GenuineIntel P3 family, F6/M14/S10, 3693.00 mhz, 24-clk 'rdtsc'
- * CPU Features: RDTSC, MMX, SSE, SSE2
- Initializing File System...
- using fs-ltx fsgame.ltx
- --found external arch mp_military_2.xdb0
- FS: 33389 files cached, 5950Kb memory used.
- Init FileSystem 0.782637 sec
- 'xrCore' build 3312, Feb 27 2008
- Initializing Engine...
- Executing config-script "user.ltx"...
- [d:\steam\steamapps\common\stalker shadow of chernobyl\_appdata_\user.ltx] successfully loaded.
- Starting INPUT device...
- Loading DLL: xrRender_R2.dll
- Loading DLL: xrGame.dll
- ! Unable to find InstallUserName entry in registry
- * [win32]: free[3997476 K], reserved[87352 K], committed[109412 K]
- * [ D3D ]: textures[0 K]
- * [x-ray]: crt heap[8070 K], process heap[3259 K], game lua[0 K], engine lua[0 K], render[0 K]
- * [x-ray]: economy: strings[1225 K], smem[0 K]
- Executing config-script "d:\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"...
- [d:\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
- Executing config-script "user.ltx"...
- Executing config-script "d:\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
- ! Unknown command: r__dtex_range
- ! Unknown command: r__ssa_glod_end
- ! Unknown command: r__ssa_glod_start
- ! Unknown command: r__wallmark_ttl
- ! Unknown command: rs_detail
- ! Unknown command: rs_skeleton_update
- ! Unknown command: vid_bpp
- [d:\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
- Executing config-script "d:\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"...
- [d:\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
- [d:\steam\steamapps\common\stalker shadow of chernobyl\_appdata_\user.ltx] successfully loaded.
- SOUND: OpenAL: enumerate devices...
- SOUND: OpenAL: EnumerationExtension Present
- devices Generic Hardware
- SOUND: OpenAL: system default SndDevice name is Generic Hardware
- SOUND: OpenAL: default SndDevice name set to Generic Software
- SOUND: OpenAL: All available devices:
- 1. Generic Software, Spec Version 1.1 (default)
- 2. Generic Software, Spec Version 1.1 (default)
- SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
- SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
- * sound: EAX 2.0 extension: absent
- * sound: EAX 2.0 deferred: absent
- * sound : cache: 65538 kb, 7609 lines, 8820 bpl
- Starting RENDER device...
- * GPU [vendor:10DE]-[device:2484]: NVIDIA GeForce RTX 3070
- * GPU driver: 30.0.14.7111
- * CREATE: DeviceREF: 1
- * Vertex Processor: PURE HARDWARE
- * Texture memory: 4072 M
- * DDI-level: 9.0
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- * DVB created: 1536K
- * DIB created: 512K
- ! Version conflict in shader 'def_shaders\def_aref'
- ! Version conflict in shader 'def_shaders\def_aref_v'
- ! Version conflict in shader 'def_shaders\def_trans'
- ! Version conflict in shader 'def_shaders\def_trans_v'
- ! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
- ! Version conflict in shader 'def_shaders\lod_old'
- ! Renderer doesn't support blender 'effects\shadow_world'
- ! Version conflict in shader 'effects\watertest-1'
- count of .thm files=49
- load time=18 ms
- * NULLRT supported
- * ...and used
- * HWDST/PCF supported and used
- * NV-DBT supported and used
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- Starting engine...
- Loading DLL: xrGameSpy.dll
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- *** RESET [493 ms]
- "d:\steam\steamapps\common\stalker shadow of chernobyl\bin\xr_3da.exe" -sjitter -smap 4096
- * phase time: 0 ms
- * phase cmem: 120336 K
- Prefetching objects...
- Loading objects...
- Loading models...
- * [prefetch] time: 2250 ms
- * [prefetch] memory: 86912Kb
- * phase time: 2263 ms
- * phase cmem: 196727 K
- SERVER: Starting...
- * phase time: 42 ms
- * phase cmem: 181914 K
- SERVER: Loading alife simulator...
- * phase time: 3 ms
- * phase cmem: 181914 K
- Loading saved game "l01_escape_2012-05-01_0631.sav"...
- * Loading spawn registry...
- * 8661 spawn points are successfully loaded
- * Loading objects...
- * 16167 objects are successfully loaded
- * Game l01_escape_2012-05-01_0631 is successfully loaded from file 'd:\steam\steamapps\common\stalker shadow of chernobyl\_appdata_\savedgames\l01_escape_2012-05-01_0631.sav' (0.753s)
- * phase time: 753 ms
- * phase cmem: 212802 K
- SERVER: Connecting...
- MaxPlayers = 32
- * phase time: 8 ms
- * phase cmem: 212802 K
- CLIENT: Connecting to localhost...
- # Player not found. New player created.
- * client : connection accepted - <>
- * phase time: 4 ms
- * phase cmem: 212827 K
- Opening stream...
- * phase time: 3 ms
- * phase cmem: 212827 K
- Loading CFORM...
- * phase time: 1166 ms
- * phase cmem: 272666 K
- Loading shaders...
- * phase time: 241 ms
- * phase cmem: 286900 K
- Loading geometry...
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65530 verts, 2047 Kb
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 60327 verts, 1885 Kb
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 46354 verts, 1448 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65530 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 53153 verts, 1661 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 670515 indices, 1309 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65528 verts, 767 Kb
- * [Loading VB] 16089 verts, 188 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 784818 indices, 1532 Kb
- * phase time: 31 ms
- * phase cmem: 287292 K
- Loading spatial-DB...
- * phase time: 925 ms
- * phase cmem: 290779 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 40687 v(20), 26352 p
- * [DETAILS] Batch(61), VB(794K), IB(154K)
- * phase time: 21 ms
- * phase cmem: 290822 K
- Loading sectors portals...
- * Loading HOM: d:\steam\steamapps\common\stalker shadow of chernobyl\gamedata\levels\l01_escape\level.hom
- * phase time: 8 ms
- * phase cmem: 290998 K
- Loading AI objects...
- - Loading music tracks from 'l01_escape_musics'...
- * phase time: 26 ms
- * phase cmem: 291053 K
- CLIENT: Spawning...
- - Game configuring : Started
- - Game configuring : Finished
- * phase time: 108 ms
- * phase cmem: 299409 K
- Loading textures...
- * t-report - base: 1764, 1050398 K
- * t-report - lmap: 5, 5120 K
- * phase time: 449 ms
- * phase cmem: 299410 K
- CLIENT: Synchronizing...
- * phase time: 18 ms
- * phase cmem: 299410 K
- * [win32]: free[2065744 K], reserved[216216 K], committed[1912280 K]
- * [ D3D ]: textures[1055519 K]
- * [x-ray]: crt heap[299410 K], process heap[1342975 K], game lua[20311 K], engine lua[196 K], render[0 K]
- * [x-ray]: economy: strings[3823 K], smem[28537 K]
- ! Unknown command: >>06:31_idx:8->9,time:06:00->07:00_weather:rainy,cycle_time:59
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- * MEMORY USAGE: 358287 K
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- sv !ownership (entity already has parent) new_parent [0][actor:single_player] id_parent [0][actor:single_player] id_entity [16283][ammo_9x18_fmj:ammo_9x18_fmj16283] [36685]
- sv !ownership (entity already has parent) new_parent [0][actor:single_player] id_parent [0][actor:single_player] id_entity [16394][ammo_9x18_fmj:ammo_9x18_fmj16394] [36831]
- sv !ownership (entity already has parent) new_parent [0][actor:single_player] id_parent [0][actor:single_player] id_entity [16282][ammo_9x18_fmj:ammo_9x18_fmj16282] [36945]
- - Disconnect
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- cl setDestroy [16043][44359]
- cl setDestroy [16044][44359]
- - Destroying level
- DestroySingleton::RefCounter: 0
- DestroySingleton::RefCounter: 0
- DestroySingleton::RefCounter: 0
- Input: 1
- Config-file [d:\steam\steamapps\common\stalker shadow of chernobyl\_appdata_\user.ltx] saved successfully
- Destroying Direct3D...
- * RM_Dump: textures : 1
- * : 1: ui\ui_icon_equipment
- * RM_Dump: rtargets : 0
- * RM_Dump: rtargetsc : 0
- * RM_Dump: vs : 1
- * : 1: null
- * RM_Dump: ps : 1
- * : 1: null
- * RM_Dump: dcl : 0
- * RM_Dump: states : 1
- * RM_Dump: tex_list : 1
- * RM_Dump: matrices : 0
- * RM_Dump: lst_constants: 0
- * RM_Dump: v_passes : 1
- * RM_Dump: v_elements: 1
- * RM_Dump: v_shaders : 1
- refCount:pBaseZB 1
- refCount:pBaseRT 1
- DeviceREF: 3
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