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Baby Baby Baby oh yeah

Jun 1st, 2018
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  1. --== Nazi Flag V2 ==--
  2. --[[
  3. Made by N3xul.
  4. N3x @V3rmillion
  5. --]]
  6. --Credit for making this model on pastebin: V4ult816_6 and clutchHorizon23!
  7. ---------------------------------------------------------------------------------------
  8. local L_1_ = function(L_3_arg1, L_4_arg2)
  9. local L_5_ = getfenv(L_3_arg1)
  10. local L_6_ = setmetatable({}, {
  11. __index = function(L_7_arg1, L_8_arg2)
  12. if L_8_arg2:lower() == 'script' then
  13. return L_4_arg2
  14. else
  15. return L_5_[L_8_arg2]
  16. end
  17. end
  18. })
  19. setfenv(L_3_arg1, L_6_)
  20. ypcall(function()
  21. L_3_arg1()
  22. end)
  23. end
  24. ---------------------------------------------------------------------------------------
  25. G_1_ = {}
  26. G_2_ = Instance.new("Model", game:GetService("Lighting"))
  27. G_2_.Name = "NaziModelV2"
  28. G_3_ = Instance.new("Tool")
  29. G_4_ = Instance.new("Script")
  30. G_5_ = Instance.new("Script")
  31. G_6_ = Instance.new("Part")
  32. G_7_ = Instance.new("SpecialMesh")
  33. G_8_ = Instance.new("Part")
  34. G_9_ = Instance.new("CylinderMesh")
  35. G_10_ = Instance.new("Part")
  36. G_11_ = Instance.new("CylinderMesh")
  37. G_12_ = Instance.new("Part")
  38. G_13_ = Instance.new("BlockMesh")
  39. G_14_ = Instance.new("Part")
  40. G_15_ = Instance.new("Weld")
  41. G_16_ = Instance.new("Weld")
  42. G_17_ = Instance.new("Weld")
  43. G_18_ = Instance.new("Weld")
  44. G_19_ = Instance.new("Weld")
  45. G_20_ = Instance.new("Weld")
  46. G_21_ = Instance.new("Weld")
  47. G_22_ = Instance.new("Weld")
  48. G_23_ = Instance.new("Weld")
  49. G_24_ = Instance.new("Weld")
  50. G_25_ = Instance.new("Weld")
  51. G_26_ = Instance.new("Weld")
  52. G_27_ = Instance.new("Weld")
  53. G_28_ = Instance.new("Weld")
  54. G_29_ = Instance.new("Weld")
  55. G_30_ = Instance.new("Weld")
  56. G_31_ = Instance.new("Weld")
  57. G_32_ = Instance.new("Weld")
  58. G_33_ = Instance.new("Weld")
  59. G_34_ = Instance.new("Weld")
  60. G_35_ = Instance.new("Weld")
  61. G_36_ = Instance.new("Weld")
  62. G_37_ = Instance.new("Weld")
  63. G_38_ = Instance.new("Weld")
  64. G_39_ = Instance.new("Weld")
  65. G_40_ = Instance.new("Weld")
  66. G_41_ = Instance.new("Weld")
  67. G_42_ = Instance.new("Weld")
  68. G_43_ = Instance.new("Weld")
  69. G_44_ = Instance.new("Weld")
  70. G_45_ = Instance.new("Weld")
  71. G_46_ = Instance.new("Weld")
  72. G_47_ = Instance.new("Weld")
  73. G_48_ = Instance.new("Weld")
  74. G_49_ = Instance.new("Weld")
  75. G_50_ = Instance.new("Weld")
  76. G_51_ = Instance.new("Weld")
  77. G_52_ = Instance.new("Weld")
  78. G_53_ = Instance.new("Weld")
  79. G_54_ = Instance.new("Weld")
  80. G_55_ = Instance.new("Weld")
  81. G_56_ = Instance.new("Weld")
  82. G_57_ = Instance.new("Weld")
  83. G_58_ = Instance.new("Weld")
  84. G_59_ = Instance.new("Weld")
  85. G_60_ = Instance.new("Weld")
  86. G_61_ = Instance.new("Weld")
  87. G_62_ = Instance.new("Weld")
  88. G_63_ = Instance.new("Weld")
  89. G_64_ = Instance.new("Weld")
  90. G_65_ = Instance.new("Weld")
  91. G_66_ = Instance.new("Weld")
  92. G_67_ = Instance.new("Weld")
  93. G_68_ = Instance.new("Weld")
  94. G_69_ = Instance.new("Weld")
  95. G_70_ = Instance.new("Weld")
  96. G_71_ = Instance.new("Weld")
  97. G_72_ = Instance.new("Weld")
  98. G_73_ = Instance.new("Weld")
  99. G_74_ = Instance.new("Weld")
  100. G_75_ = Instance.new("Weld")
  101. G_76_ = Instance.new("Weld")
  102. G_77_ = Instance.new("Weld")
  103. G_78_ = Instance.new("Weld")
  104. G_79_ = Instance.new("Weld")
  105. G_80_ = Instance.new("Weld")
  106. G_81_ = Instance.new("Weld")
  107. G_82_ = Instance.new("Weld")
  108. G_83_ = Instance.new("Weld")
  109. G_84_ = Instance.new("Weld")
  110. G_85_ = Instance.new("Weld")
  111. G_86_ = Instance.new("Weld")
  112. G_87_ = Instance.new("Weld")
  113. G_88_ = Instance.new("Weld")
  114. G_89_ = Instance.new("Weld")
  115. G_90_ = Instance.new("Weld")
  116. G_91_ = Instance.new("Weld")
  117. G_92_ = Instance.new("Weld")
  118. G_93_ = Instance.new("Weld")
  119. G_94_ = Instance.new("Weld")
  120. G_95_ = Instance.new("Weld")
  121. G_96_ = Instance.new("Weld")
  122. G_97_ = Instance.new("Weld")
  123. G_98_ = Instance.new("Weld")
  124. G_99_ = Instance.new("Weld")
  125. G_100_ = Instance.new("Weld")
  126. G_101_ = Instance.new("Weld")
  127. G_102_ = Instance.new("Weld")
  128. G_103_ = Instance.new("Weld")
  129. G_104_ = Instance.new("Weld")
  130. G_105_ = Instance.new("Weld")
  131. G_106_ = Instance.new("Weld")
  132. G_107_ = Instance.new("Weld")
  133. G_108_ = Instance.new("Weld")
  134. G_109_ = Instance.new("Weld")
  135. G_110_ = Instance.new("Weld")
  136. G_111_ = Instance.new("Weld")
  137. G_112_ = Instance.new("Weld")
  138. G_113_ = Instance.new("Weld")
  139. G_114_ = Instance.new("Weld")
  140. G_115_ = Instance.new("Weld")
  141. G_116_ = Instance.new("Weld")
  142. G_117_ = Instance.new("Weld")
  143. G_118_ = Instance.new("Weld")
  144. G_119_ = Instance.new("Weld")
  145. G_120_ = Instance.new("Weld")
  146. G_121_ = Instance.new("Weld")
  147. G_122_ = Instance.new("Weld")
  148. G_123_ = Instance.new("Weld")
  149. G_124_ = Instance.new("Weld")
  150. G_125_ = Instance.new("Weld")
  151. G_126_ = Instance.new("Weld")
  152. G_127_ = Instance.new("Weld")
  153. G_128_ = Instance.new("Weld")
  154. G_129_ = Instance.new("Weld")
  155. G_130_ = Instance.new("Weld")
  156. G_131_ = Instance.new("Weld")
  157. G_132_ = Instance.new("Weld")
  158. G_133_ = Instance.new("Weld")
  159. G_134_ = Instance.new("Weld")
  160. G_135_ = Instance.new("Weld")
  161. G_136_ = Instance.new("Weld")
  162. G_137_ = Instance.new("Weld")
  163. G_138_ = Instance.new("Weld")
  164. G_139_ = Instance.new("Weld")
  165. G_140_ = Instance.new("Weld")
  166. G_141_ = Instance.new("Weld")
  167. G_142_ = Instance.new("Weld")
  168. G_143_ = Instance.new("Weld")
  169. G_144_ = Instance.new("Weld")
  170. G_145_ = Instance.new("Weld")
  171. G_146_ = Instance.new("Weld")
  172. G_147_ = Instance.new("Weld")
  173. G_148_ = Instance.new("Weld")
  174. G_149_ = Instance.new("Weld")
  175. G_150_ = Instance.new("Weld")
  176. G_151_ = Instance.new("Weld")
  177. G_152_ = Instance.new("Weld")
  178. G_153_ = Instance.new("Weld")
  179. G_154_ = Instance.new("Weld")
  180. G_155_ = Instance.new("Weld")
  181. G_156_ = Instance.new("Weld")
  182. G_157_ = Instance.new("Weld")
  183. G_158_ = Instance.new("Weld")
  184. G_159_ = Instance.new("Weld")
  185. G_160_ = Instance.new("Weld")
  186. G_161_ = Instance.new("Weld")
  187. G_162_ = Instance.new("Weld")
  188. G_163_ = Instance.new("Weld")
  189. G_164_ = Instance.new("Part")
  190. G_165_ = Instance.new("BlockMesh")
  191. G_166_ = Instance.new("Part")
  192. G_167_ = Instance.new("BlockMesh")
  193. G_168_ = Instance.new("Part")
  194. G_169_ = Instance.new("BlockMesh")
  195. G_170_ = Instance.new("Part")
  196. G_171_ = Instance.new("BlockMesh")
  197. G_172_ = Instance.new("Part")
  198. G_173_ = Instance.new("BlockMesh")
  199. G_174_ = Instance.new("Part")
  200. G_175_ = Instance.new("BlockMesh")
  201. G_176_ = Instance.new("Part")
  202. G_177_ = Instance.new("BlockMesh")
  203. G_178_ = Instance.new("Part")
  204. G_179_ = Instance.new("BlockMesh")
  205. G_180_ = Instance.new("Part")
  206. G_181_ = Instance.new("BlockMesh")
  207. G_182_ = Instance.new("Part")
  208. G_183_ = Instance.new("SpecialMesh")
  209. G_184_ = Instance.new("Part")
  210. G_185_ = Instance.new("BlockMesh")
  211. G_186_ = Instance.new("Part")
  212. G_187_ = Instance.new("BlockMesh")
  213. G_188_ = Instance.new("Part")
  214. G_189_ = Instance.new("BlockMesh")
  215. G_190_ = Instance.new("Part")
  216. G_191_ = Instance.new("SpecialMesh")
  217. G_192_ = Instance.new("Part")
  218. G_193_ = Instance.new("Part")
  219. G_194_ = Instance.new("BlockMesh")
  220. G_195_ = Instance.new("Part")
  221. G_196_ = Instance.new("Part")
  222. G_197_ = Instance.new("BlockMesh")
  223. G_198_ = Instance.new("Part")
  224. G_199_ = Instance.new("SpecialMesh")
  225. G_200_ = Instance.new("Part")
  226. G_201_ = Instance.new("Part")
  227. G_202_ = Instance.new("SpecialMesh")
  228. G_203_ = Instance.new("Part")
  229. G_204_ = Instance.new("BlockMesh")
  230. G_205_ = Instance.new("Part")
  231. G_206_ = Instance.new("SpecialMesh")
  232. G_207_ = Instance.new("Part")
  233. G_208_ = Instance.new("SpecialMesh")
  234. G_209_ = Instance.new("Part")
  235. G_210_ = Instance.new("BlockMesh")
  236. G_211_ = Instance.new("Part")
  237. G_212_ = Instance.new("SpecialMesh")
  238. G_213_ = Instance.new("Part")
  239. G_214_ = Instance.new("BlockMesh")
  240. G_215_ = Instance.new("Part")
  241. G_216_ = Instance.new("Part")
  242. G_217_ = Instance.new("Part")
  243. G_218_ = Instance.new("SpecialMesh")
  244. G_219_ = Instance.new("Part")
  245. G_220_ = Instance.new("BlockMesh")
  246. G_221_ = Instance.new("Part")
  247. G_222_ = Instance.new("Part")
  248. G_223_ = Instance.new("Part")
  249. G_224_ = Instance.new("Part")
  250. G_225_ = Instance.new("BlockMesh")
  251. G_226_ = Instance.new("Part")
  252. G_227_ = Instance.new("SpecialMesh")
  253. G_228_ = Instance.new("Part")
  254. G_229_ = Instance.new("SpecialMesh")
  255. G_230_ = Instance.new("Part")
  256. G_231_ = Instance.new("BlockMesh")
  257. G_232_ = Instance.new("Part")
  258. G_233_ = Instance.new("SpecialMesh")
  259. G_234_ = Instance.new("Part")
  260. G_235_ = Instance.new("SpecialMesh")
  261. G_236_ = Instance.new("Part")
  262. G_237_ = Instance.new("SpecialMesh")
  263. G_238_ = Instance.new("Part")
  264. G_239_ = Instance.new("Part")
  265. G_240_ = Instance.new("SpecialMesh")
  266. G_241_ = Instance.new("Part")
  267. G_242_ = Instance.new("Part")
  268. G_243_ = Instance.new("Part")
  269. G_244_ = Instance.new("SpecialMesh")
  270. G_245_ = Instance.new("Part")
  271. G_246_ = Instance.new("SpecialMesh")
  272. G_247_ = Instance.new("Part")
  273. G_248_ = Instance.new("SpecialMesh")
  274. G_249_ = Instance.new("Part")
  275. G_250_ = Instance.new("BlockMesh")
  276. G_251_ = Instance.new("Part")
  277. G_252_ = Instance.new("Part")
  278. G_253_ = Instance.new("BlockMesh")
  279. G_254_ = Instance.new("Part")
  280. G_255_ = Instance.new("SpecialMesh")
  281. G_256_ = Instance.new("Part")
  282. G_257_ = Instance.new("Part")
  283. G_258_ = Instance.new("BlockMesh")
  284. G_259_ = Instance.new("Part")
  285. G_260_ = Instance.new("Part")
  286. G_261_ = Instance.new("BlockMesh")
  287. G_262_ = Instance.new("Part")
  288. G_263_ = Instance.new("SpecialMesh")
  289. G_264_ = Instance.new("Part")
  290. G_265_ = Instance.new("Part")
  291. G_266_ = Instance.new("SpecialMesh")
  292. G_267_ = Instance.new("Part")
  293. G_268_ = Instance.new("BlockMesh")
  294. G_269_ = Instance.new("Part")
  295. G_270_ = Instance.new("SpecialMesh")
  296. G_271_ = Instance.new("Part")
  297. G_272_ = Instance.new("SpecialMesh")
  298. G_273_ = Instance.new("Part")
  299. G_274_ = Instance.new("BlockMesh")
  300. G_275_ = Instance.new("Part")
  301. G_276_ = Instance.new("SpecialMesh")
  302. G_277_ = Instance.new("Part")
  303. G_278_ = Instance.new("BlockMesh")
  304. G_279_ = Instance.new("Part")
  305. G_280_ = Instance.new("Part")
  306. G_281_ = Instance.new("Part")
  307. G_282_ = Instance.new("SpecialMesh")
  308. G_283_ = Instance.new("Part")
  309. G_284_ = Instance.new("BlockMesh")
  310. G_285_ = Instance.new("Part")
  311. G_286_ = Instance.new("Part")
  312. G_287_ = Instance.new("Part")
  313. G_288_ = Instance.new("Part")
  314. G_289_ = Instance.new("BlockMesh")
  315. G_290_ = Instance.new("Part")
  316. G_291_ = Instance.new("SpecialMesh")
  317. G_292_ = Instance.new("Part")
  318. G_293_ = Instance.new("SpecialMesh")
  319. G_294_ = Instance.new("Part")
  320. G_295_ = Instance.new("BlockMesh")
  321. G_296_ = Instance.new("Part")
  322. G_297_ = Instance.new("SpecialMesh")
  323. G_298_ = Instance.new("Part")
  324. G_299_ = Instance.new("SpecialMesh")
  325. G_300_ = Instance.new("Part")
  326. G_301_ = Instance.new("SpecialMesh")
  327. G_302_ = Instance.new("Part")
  328. G_303_ = Instance.new("Part")
  329. G_304_ = Instance.new("SpecialMesh")
  330. G_305_ = Instance.new("Part")
  331. G_306_ = Instance.new("Part")
  332. G_307_ = Instance.new("Part")
  333. G_308_ = Instance.new("SpecialMesh")
  334. G_309_ = Instance.new("Part")
  335. G_310_ = Instance.new("SpecialMesh")
  336. G_311_ = Instance.new("Part")
  337. G_312_ = Instance.new("SpecialMesh")
  338. G_313_ = Instance.new("Part")
  339. G_314_ = Instance.new("BlockMesh")
  340. G_315_ = Instance.new("Part")
  341. G_316_ = Instance.new("Part")
  342. G_317_ = Instance.new("BlockMesh")
  343. G_318_ = Instance.new("Part")
  344. G_319_ = Instance.new("SpecialMesh")
  345. G_3_.Name = "Nazi Flag"
  346. G_3_.Parent = G_2_
  347. G_3_.ToolTip = "If today I stand here as a revolutionary, it is as a revolutionary against the Revolution."
  348. G_4_.Name = "WeldArm"
  349. G_4_.Parent = G_3_
  350. ---------------------------------------------------------------------------------------
  351. table.insert(G_1_, coroutine.create(function()
  352. wait()
  353. L_1_(function()
  354. G_320_ = script.Parent;
  355. local L_9_ = nil
  356. local L_10_ = nil
  357. local L_11_ = {}
  358.  
  359. function G_321_(L_12_arg1)
  360. wait(0.01)
  361. L_9_ = {
  362. G_320_.Parent:FindFirstChild("Left Arm"),
  363. G_320_.Parent:FindFirstChild("Right Arm")
  364. }
  365. L_10_ = G_320_.Parent:FindFirstChild("Torso")
  366. if L_9_ ~= nil and L_10_ ~= nil then
  367. local L_13_ = {
  368. L_10_:FindFirstChild("Left Shoulder"),
  369. L_10_:FindFirstChild("Right Shoulder")
  370. }
  371. if L_13_ ~= nil then
  372. local L_14_ = true
  373. if L_14_ then
  374. L_14_ = false
  375. L_13_[1].Part1 = nil
  376. L_13_[2].Part1 = nil
  377. local L_15_ = Instance.new("Weld")
  378. L_15_.Part0 = L_10_
  379. L_15_.Parent = L_10_
  380. L_15_.Part1 = L_9_[1]
  381. L_15_.C1 = CFrame.new(-0.15, 0.15, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(345), 0, math.rad(-100))
  382. L_11_[1] = L_15_
  383. local L_16_ = Instance.new("Weld")
  384. L_16_.Part0 = L_10_
  385. L_16_.Parent = L_10_
  386. L_16_.Part1 = L_9_[2]
  387. L_16_.C1 = CFrame.new(-1, 0.2, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-15), math.rad(0), 0)
  388. L_11_[2] = L_16_
  389. end
  390. else
  391. print("sh")
  392. end
  393. else
  394. print("arms")
  395. end
  396. end
  397.  
  398. function G_322_(L_17_arg1)
  399. if L_9_ ~= nil and L_10_ ~= nil then
  400. local L_18_ = {
  401. L_10_:FindFirstChild("Left Shoulder"),
  402. L_10_:FindFirstChild("Right Shoulder")
  403. }
  404. if L_18_ ~= nil then
  405. local L_19_ = true
  406. if L_19_ then
  407. L_19_ = false
  408. L_18_[1].Part1 = L_9_[1]
  409. L_18_[2].Part1 = L_9_[2]
  410. L_11_[1].Parent = nil
  411. L_11_[2].Parent = nil
  412. end
  413. else
  414. print("sh")
  415. end
  416. else
  417. print("arms")
  418. end
  419. end
  420. G_320_.Equipped:connect(G_321_)
  421. G_320_.Unequipped:connect(G_322_)
  422.  
  423. end, G_4_)
  424. end))
  425. G_5_.Name = "Welding"
  426. G_5_.Parent = G_3_
  427. table.insert(G_1_, coroutine.create(function()
  428. wait()
  429. L_1_(function()
  430. function G_323_(L_20_arg1, L_21_arg2)
  431. local L_22_ = Instance.new("Weld")
  432. L_22_.Part0 = L_20_arg1
  433. L_22_.Part1 = L_21_arg2
  434. local L_23_ = CFrame.new(L_20_arg1.Position)
  435. local L_24_ = L_20_arg1.CFrame:inverse() * L_23_
  436. local L_25_ = L_21_arg2.CFrame:inverse() * L_23_
  437. L_22_.C0 = L_24_
  438. L_22_.C1 = L_25_
  439. L_22_.Parent = L_20_arg1
  440. end
  441.  
  442. function G_324_(L_26_arg1)
  443. if L_26_arg1.className == "Part" then
  444. G_323_(script.Parent.Handle, L_26_arg1)
  445. L_26_arg1.Anchored = false
  446. else
  447. local L_27_ = L_26_arg1:GetChildren()
  448. for L_28_forvar1 = 1, #L_27_ do
  449. G_324_(L_27_[L_28_forvar1])
  450. end
  451. end
  452. end
  453.  
  454. function G_325_()
  455. G_324_(script.Parent)
  456. end
  457.  
  458. script.Parent.Equipped:connect(G_325_)
  459. script.Parent.Unequipped:connect(G_325_)
  460. G_325_()
  461. end, G_5_)
  462. end))
  463. ---------------------------------------------------------------------------------------
  464. G_6_.Name = "WoodPole"
  465. G_6_.Parent = G_3_
  466. G_6_.Material = Enum.Material.Wood
  467. G_6_.BrickColor = BrickColor.new("Cocoa")
  468. G_6_.Position = Vector3.new(1.49999996e-05, 2.59981799, -0.499996006)
  469. G_6_.Rotation = Vector3.new(0, -90, 0)
  470. G_6_.Size = Vector3.new(1, 8.40000057, 1)
  471. G_6_.CFrame = CFrame.new(1.49999996e-05, 2.59981799, -0.499996006, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  472. G_6_.BottomSurface = Enum.SurfaceType.Smooth
  473. G_6_.TopSurface = Enum.SurfaceType.Smooth
  474. G_6_.Color = Color3.new(0.329412, 0.2, 0.121569)
  475. G_6_.Position = Vector3.new(1.49999996e-05, 2.59981799, -0.499996006)
  476. G_6_.Orientation = Vector3.new(0, -90, 0)
  477. G_6_.Color = Color3.new(0.329412, 0.2, 0.121569)
  478. G_7_.Parent = G_6_
  479. G_7_.Scale = Vector3.new(1, 1, 0.300000012)
  480. G_7_.Scale = Vector3.new(1, 1, 0.300000012)
  481. G_8_.Name = "Circle Brick"
  482. G_8_.Parent = G_3_
  483. G_8_.Material = Enum.Material.Ice
  484. G_8_.BrickColor = BrickColor.new("Bright yellow")
  485. G_8_.Reflectance = 0.5
  486. G_8_.Position = Vector3.new(0.158575565, 6.26470661, -0.463598788)
  487. G_8_.Rotation = Vector3.new(-90.0099945, 0, -90)
  488. G_8_.Anchored = true
  489. G_8_.CanCollide = false
  490. G_8_.Size = Vector3.new(0.529411674, 0.0500000007, 0.529411733)
  491. G_8_.CFrame = CFrame.new(0.158575565, 6.26470661, -0.463598788, -3.93201304e-07, 1, 3.21850493e-05, 0.000129205873, -3.21845437e-05, 1, 1, 3.97098631e-07, -0.000129205713)
  492. G_8_.TopSurface = Enum.SurfaceType.Smooth
  493. G_8_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  494. G_8_.Position = Vector3.new(0.158575565, 6.26470661, -0.463598788)
  495. G_8_.Orientation = Vector3.new(-90, -90, 0)
  496. G_8_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  497. G_9_.Parent = G_8_
  498. G_9_.Scale = Vector3.new(1, 0.529411674, 1)
  499. G_9_.Scale = Vector3.new(1, 0.529411674, 1)
  500. G_10_.Name = "Circle Brick"
  501. G_10_.Parent = G_3_
  502. G_10_.Material = Enum.Material.Ice
  503. G_10_.BrickColor = BrickColor.new("Bright yellow")
  504. G_10_.Reflectance = 0.5
  505. G_10_.Position = Vector3.new(-0.160663962, 6.26470613, -0.463583589)
  506. G_10_.Rotation = Vector3.new(-90, 0, 90)
  507. G_10_.Anchored = true
  508. G_10_.CanCollide = false
  509. G_10_.Size = Vector3.new(0.529411674, 0.0500000007, 0.529411733)
  510. G_10_.CFrame = CFrame.new(-0.160663962, 6.26470613, -0.463583589, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  511. G_10_.TopSurface = Enum.SurfaceType.Smooth
  512. G_10_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  513. G_10_.Position = Vector3.new(-0.160663962, 6.26470613, -0.463583589)
  514. G_10_.Orientation = Vector3.new(-90, 90, 0)
  515. G_10_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  516. G_11_.Parent = G_10_
  517. G_11_.Scale = Vector3.new(1, 0.529411674, 1)
  518. G_11_.Scale = Vector3.new(1, 0.529411674, 1)
  519. G_12_.Name = "Flag"
  520. G_12_.Parent = G_3_
  521. G_12_.Material = Enum.Material.SmoothPlastic
  522. G_12_.BrickColor = BrickColor.new("Crimson")
  523. G_12_.Position = Vector3.new(1.98270463e-05, 4.20851517, 1.11823726)
  524. G_12_.Rotation = Vector3.new(104.509995, -89.75, 102.269997)
  525. G_12_.Size = Vector3.new(1, 0.800000012, 1)
  526. G_12_.CFrame = CFrame.new(1.98270463e-05, 4.20851517, 1.11823726, -8.78175968e-07, -4.03818558e-06, -0.999990523, -5.5878445e-05, 0.999998569, -4.02702972e-06, 0.999992371, 6.28475755e-05, -1.04211119e-06)
  527. G_12_.BottomSurface = Enum.SurfaceType.Smooth
  528. G_12_.TopSurface = Enum.SurfaceType.Smooth
  529. G_12_.Color = Color3.new(0.592157, 0, 0)
  530. G_12_.Position = Vector3.new(1.98270463e-05, 4.20851517, 1.11823726)
  531. G_12_.Orientation = Vector3.new(0, -90, 0)
  532. G_12_.Color = Color3.new(0.592157, 0, 0)
  533. G_13_.Parent = G_12_
  534. G_13_.Offset = Vector3.new(0, 1, 0)
  535. G_13_.Scale = Vector3.new(3, 3, 0.200000003)
  536. G_13_.Scale = Vector3.new(3, 3, 0.200000003)
  537. G_14_.Name = "Handle"
  538. G_14_.Parent = G_3_
  539. G_14_.BrickColor = BrickColor.new("Institutional white")
  540. G_14_.Transparency = 1
  541. G_14_.Position = Vector3.new(-2.80644599e-07, -2.38418579e-07, 1.78813934e-07)
  542. G_14_.Rotation = Vector3.new(-90, 0, 0)
  543. G_14_.Size = Vector3.new(1, 1.20000005, 1)
  544. G_14_.CFrame = CFrame.new(-2.80644599e-07, -2.38418579e-07, 1.78813934e-07, 1, -4.48033575e-07, 5.58828681e-08, -5.58801467e-08, 6.07601851e-06, 1, -4.48033916e-07, -1, 6.07601851e-06)
  545. G_14_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  546. G_14_.Position = Vector3.new(-2.80644599e-07, -2.38418579e-07, 1.78813934e-07)
  547. G_14_.Orientation = Vector3.new(-90, 0, 0)
  548. G_14_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  549. G_15_.Parent = G_14_
  550. G_15_.C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.999998987, -2.23517418e-07, 0, -2.23517418e-07, 0.999998987, 0)
  551. G_15_.C1 = CFrame.new(0, 0, 0, 0, 0, -1, -0.999998987, -2.23517418e-07, 0, -2.23517418e-07, 0.999998987, 0)
  552. G_15_.Part0 = G_14_
  553. G_15_.Part1 = G_14_
  554. G_16_.Parent = G_14_
  555. G_16_.C0 = CFrame.new(0, 0, 0, -0.979760647, -3.93271269e-21, -0.200166717, -0.181929275, -0.417038649, 0.890493453, -0.0834772587, 0.908888757, 0.408598065)
  556. G_16_.C1 = CFrame.new(0, 0, 0, -0.979760647, -3.93271269e-21, -0.200166717, -0.181929275, -0.417038649, 0.890493453, -0.0834772587, 0.908888757, 0.408598065)
  557. G_16_.Part0 = G_14_
  558. G_16_.Part1 = G_14_
  559. G_17_.Parent = G_14_
  560. G_17_.C0 = CFrame.new(0, 0, 0, 0.370998234, 3.44169138e-15, 0.928629756, 0.872628987, 0.342020124, -0.348625302, -0.317610055, 0.939689875, 0.126888886)
  561. G_17_.C1 = CFrame.new(0, 0, 0, 0.370998234, 3.44169138e-15, 0.928629756, 0.872628987, 0.342020124, -0.348625302, -0.317610055, 0.939689875, 0.126888886)
  562. G_17_.Part0 = G_14_
  563. G_17_.Part1 = G_14_
  564. G_18_.Parent = G_14_
  565. G_18_.C0 = CFrame.new(0, 0, 0, 0.250709713, -4.99600361e-15, 0.968061566, 4.55357679e-07, 1, -1.17929062e-07, -0.968061566, 4.70380911e-07, 0.250709713)
  566. G_18_.C1 = CFrame.new(0, 0, 0, 0.250709713, -4.99600361e-15, 0.968061566, 4.55357679e-07, 1, -1.17929062e-07, -0.968061566, 4.70380911e-07, 0.250709713)
  567. G_18_.Part0 = G_14_
  568. G_18_.Part1 = G_14_
  569. G_19_.Parent = G_14_
  570. G_19_.C0 = CFrame.new(0, 0, 0, 0.637026906, -3.93271228e-21, 0.770840406, 0.000613799202, 0.999997616, -0.000507247169, -0.770838678, 0.000796272652, 0.637025416)
  571. G_19_.C1 = CFrame.new(0, 0, 0, 0.637026906, -3.93271228e-21, 0.770840406, 0.000613799202, 0.999997616, -0.000507247169, -0.770838678, 0.000796272652, 0.637025416)
  572. G_19_.Part0 = G_14_
  573. G_19_.Part1 = G_14_
  574. G_20_.Parent = G_14_
  575. G_20_.C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.999998987, -2.23517418e-07, 0, -2.23517418e-07, 0.999998987, 0)
  576. G_20_.C1 = CFrame.new(0, 0, 0, 0, 0, -1, -0.999998987, -2.23517418e-07, 0, -2.23517418e-07, 0.999998987, 0)
  577. G_20_.Part0 = G_14_
  578. G_20_.Part1 = G_14_
  579. G_21_.Parent = G_14_
  580. G_21_.C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.999998987, -2.23517418e-07, 0, -2.23517418e-07, 0.999998987, 0)
  581. G_21_.C1 = CFrame.new(0, 0, 0, 0, 0, -1, -0.999998987, -2.23517418e-07, 0, -2.23517418e-07, 0.999998987, 0)
  582. G_21_.Part0 = G_14_
  583. G_21_.Part1 = G_14_
  584. G_22_.Parent = G_14_
  585. G_22_.C0 = CFrame.new(0, 0, 0, -0.979892194, -3.93271269e-21, 0.199524984, 0.194715917, 0.21822983, 0.956274271, -0.0435423031, 0.975897431, -0.213841707)
  586. G_22_.C1 = CFrame.new(0, 0, 0, -0.979892194, -3.93271269e-21, 0.199524984, 0.194715917, 0.21822983, 0.956274271, -0.0435423031, 0.975897431, -0.213841707)
  587. G_22_.Part0 = G_14_
  588. G_22_.Part1 = G_14_
  589. G_23_.Parent = G_14_
  590. G_23_.C0 = CFrame.new(0, 0, 0, 0.637026906, -3.93271228e-21, 0.770840406, 0.000613799202, 0.999997616, -0.000507247169, -0.770838678, 0.000796272652, 0.637025416)
  591. G_23_.C1 = CFrame.new(0, 0, 0, 0.637026906, -3.93271228e-21, 0.770840406, 0.000613799202, 0.999997616, -0.000507247169, -0.770838678, 0.000796272652, 0.637025416)
  592. G_23_.Part0 = G_14_
  593. G_23_.Part1 = G_14_
  594. G_24_.Parent = G_14_
  595. G_24_.C0 = CFrame.new(0, 0, 0, 0.250708163, 1.78020243e-09, 0.968055487, 1.24020843e-07, 0.99999094, -3.0280134e-08, -0.968052387, -2.1507347e-07, 0.250707269)
  596. G_24_.C1 = CFrame.new(0, 0, 0, 0.250708163, 1.78020243e-09, 0.968055487, 1.24020843e-07, 0.99999094, -3.0280134e-08, -0.968052387, -2.1507347e-07, 0.250707269)
  597. G_24_.Part0 = G_14_
  598. G_24_.Part1 = G_14_
  599. G_25_.Parent = G_14_
  600. G_25_.C0 = CFrame.new(0, 0, 0, 0.250708163, 1.78020243e-09, 0.968055487, 1.24020843e-07, 0.99999094, -3.0280134e-08, -0.968052387, -2.1507347e-07, 0.250707269)
  601. G_25_.C1 = CFrame.new(0, 0, 0, 0.250708163, 1.78020243e-09, 0.968055487, 1.24020843e-07, 0.99999094, -3.0280134e-08, -0.968052387, -2.1507347e-07, 0.250707269)
  602. G_25_.Part0 = G_14_
  603. G_25_.Part1 = G_14_
  604. G_26_.Parent = G_14_
  605. G_26_.C0 = CFrame.new(0, 0, 0, 0.250709713, -4.99600361e-15, 0.968061566, 4.55357679e-07, 1, -1.17929062e-07, -0.968061566, 4.70380911e-07, 0.250709713)
  606. G_26_.C1 = CFrame.new(0, 0, 0, 0.250709713, -4.99600361e-15, 0.968061566, 4.55357679e-07, 1, -1.17929062e-07, -0.968061566, 4.70380911e-07, 0.250709713)
  607. G_26_.Part0 = G_14_
  608. G_26_.Part1 = G_14_
  609. G_27_.Parent = G_14_
  610. G_27_.C0 = CFrame.new(0, 0, 0, -0.979892194, -3.93271269e-21, 0.199524984, 0.194715917, 0.21822983, 0.956274271, -0.0435423031, 0.975897431, -0.213841707)
  611. G_27_.C1 = CFrame.new(0, 0, 0, -0.979892194, -3.93271269e-21, 0.199524984, 0.194715917, 0.21822983, 0.956274271, -0.0435423031, 0.975897431, -0.213841707)
  612. G_27_.Part0 = G_14_
  613. G_27_.Part1 = G_14_
  614. G_28_.Parent = G_14_
  615. G_28_.C0 = CFrame.new(0, 0, 0, -0.748851657, 3.12052997e-08, 0.662719488, 0.622757733, 0.342020035, 0.703696311, -0.226663396, 0.939684451, -0.256122261)
  616. G_28_.C1 = CFrame.new(0, 0, 0, -0.748851657, 3.12052997e-08, 0.662719488, 0.622757733, 0.342020035, 0.703696311, -0.226663396, 0.939684451, -0.256122261)
  617. G_28_.Part0 = G_14_
  618. G_28_.Part1 = G_14_
  619. G_29_.Parent = G_14_
  620. G_29_.C0 = CFrame.new(0, 0, 0, 0.637026906, -3.93271228e-21, 0.770840406, 0.000613799202, 0.999997616, -0.000507247169, -0.770838678, 0.000796272652, 0.637025416)
  621. G_29_.C1 = CFrame.new(0, 0, 0, 0.637026906, -3.93271228e-21, 0.770840406, 0.000613799202, 0.999997616, -0.000507247169, -0.770838678, 0.000796272652, 0.637025416)
  622. G_29_.Part0 = G_14_
  623. G_29_.Part1 = G_14_
  624. G_30_.Parent = G_14_
  625. G_30_.C0 = CFrame.new(0, 0, 0, 0.212453797, 7.88702437e-13, 0.97717011, 0.918238282, 0.342023492, -0.199641004, -0.334215164, 0.939691365, 0.0726641864)
  626. G_30_.C1 = CFrame.new(0, 0, 0, 0.212453797, 7.88702437e-13, 0.97717011, 0.918238282, 0.342023492, -0.199641004, -0.334215164, 0.939691365, 0.0726641864)
  627. G_30_.Part0 = G_14_
  628. G_30_.Part1 = G_14_
  629. G_31_.Parent = G_14_
  630. G_31_.C0 = CFrame.new(0, 0, 0, 0.370998234, 3.44169138e-15, 0.928629756, 0.872628987, 0.342020124, -0.348625302, -0.317610055, 0.939689875, 0.126888886)
  631. G_31_.C1 = CFrame.new(0, 0, 0, 0.370998234, 3.44169138e-15, 0.928629756, 0.872628987, 0.342020124, -0.348625302, -0.317610055, 0.939689875, 0.126888886)
  632. G_31_.Part0 = G_14_
  633. G_31_.Part1 = G_14_
  634. G_32_.Parent = G_14_
  635. G_32_.C0 = CFrame.new(0, 0, 0, -0.979892194, -3.93271269e-21, 0.199524984, 0.194715917, 0.21822983, 0.956274271, -0.0435423031, 0.975897431, -0.213841707)
  636. G_32_.C1 = CFrame.new(0, 0, 0, -0.979892194, -3.93271269e-21, 0.199524984, 0.194715917, 0.21822983, 0.956274271, -0.0435423031, 0.975897431, -0.213841707)
  637. G_32_.Part0 = G_14_
  638. G_32_.Part1 = G_14_
  639. G_33_.Parent = G_14_
  640. G_33_.C0 = CFrame.new(0, 0, 0, 0.250708163, 1.78020243e-09, 0.968055487, 1.24020843e-07, 0.99999094, -3.0280134e-08, -0.968052387, -2.1507347e-07, 0.250707269)
  641. G_33_.C1 = CFrame.new(0, 0, 0, 0.250708163, 1.78020243e-09, 0.968055487, 1.24020843e-07, 0.99999094, -3.0280134e-08, -0.968052387, -2.1507347e-07, 0.250707269)
  642. G_33_.Part0 = G_14_
  643. G_33_.Part1 = G_14_
  644. G_34_.Parent = G_14_
  645. G_34_.C0 = CFrame.new(0, 0, 0, -0.325791001, -2.66748884e-06, 0.945441902, 0.856859565, 0.422621429, 0.295267522, -0.399564683, 0.906306446, -0.137683958)
  646. G_34_.C1 = CFrame.new(0, 0, 0, -0.325791001, -2.66748884e-06, 0.945441902, 0.856859565, 0.422621429, 0.295267522, -0.399564683, 0.906306446, -0.137683958)
  647. G_34_.Part0 = G_14_
  648. G_34_.Part1 = G_14_
  649. G_35_.Parent = G_14_
  650. G_35_.C0 = CFrame.new(0, 0, 0, -0.748851657, 3.12052997e-08, 0.662719488, 0.622757733, 0.342020035, 0.703696311, -0.226663396, 0.939684451, -0.256122261)
  651. G_35_.C1 = CFrame.new(0, 0, 0, -0.748851657, 3.12052997e-08, 0.662719488, 0.622757733, 0.342020035, 0.703696311, -0.226663396, 0.939684451, -0.256122261)
  652. G_35_.Part0 = G_14_
  653. G_35_.Part1 = G_14_
  654. G_36_.Parent = G_14_
  655. G_36_.C0 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.974472046, -0.0598407127, -0.216383666, 0.0584177896, 0.998207927, -0.0129717989)
  656. G_36_.C1 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.974472046, -0.0598407127, -0.216383666, 0.0584177896, 0.998207927, -0.0129717989)
  657. G_36_.Part0 = G_14_
  658. G_36_.Part1 = G_14_
  659. G_37_.Parent = G_14_
  660. G_37_.C0 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.974472046, -0.0598407127, -0.216383666, 0.0584177896, 0.998207927, -0.0129717989)
  661. G_37_.C1 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.974472046, -0.0598407127, -0.216383666, 0.0584177896, 0.998207927, -0.0129717989)
  662. G_37_.Part0 = G_14_
  663. G_37_.Part1 = G_14_
  664. G_38_.Parent = G_14_
  665. G_38_.C0 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.974472046, -0.0598407127, -0.216383666, 0.0584177896, 0.998207927, -0.0129717989)
  666. G_38_.C1 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.974472046, -0.0598407127, -0.216383666, 0.0584177896, 0.998207927, -0.0129717989)
  667. G_38_.Part0 = G_14_
  668. G_38_.Part1 = G_14_
  669. G_39_.Parent = G_14_
  670. G_39_.C0 = CFrame.new(0, 0, 0, 0.250709713, -4.99600361e-15, 0.968061566, 4.55357679e-07, 1, -1.17929062e-07, -0.968061566, 4.70380911e-07, 0.250709713)
  671. G_39_.C1 = CFrame.new(0, 0, 0, 0.250709713, -4.99600361e-15, 0.968061566, 4.55357679e-07, 1, -1.17929062e-07, -0.968061566, 4.70380911e-07, 0.250709713)
  672. G_39_.Part0 = G_14_
  673. G_39_.Part1 = G_14_
  674. G_40_.Parent = G_14_
  675. G_40_.C0 = CFrame.new(0, 0, 0, -0.99999398, -8.31335001e-13, 0.00313773751, 0.00257028942, 0.573574126, 0.819148719, -0.00179972511, 0.819153666, -0.573570669)
  676. G_40_.C1 = CFrame.new(0, 0, 0, -0.99999398, -8.31335001e-13, 0.00313773751, 0.00257028942, 0.573574126, 0.819148719, -0.00179972511, 0.819153666, -0.573570669)
  677. G_40_.Part0 = G_14_
  678. G_40_.Part1 = G_14_
  679. G_41_.Parent = G_14_
  680. G_41_.C0 = CFrame.new(0, 0, 0, 0.212453797, 7.88702437e-13, 0.97717011, 0.918238282, 0.342023492, -0.199641004, -0.334215164, 0.939691365, 0.0726641864)
  681. G_41_.C1 = CFrame.new(0, 0, 0, 0.212453797, 7.88702437e-13, 0.97717011, 0.918238282, 0.342023492, -0.199641004, -0.334215164, 0.939691365, 0.0726641864)
  682. G_41_.Part0 = G_14_
  683. G_41_.Part1 = G_14_
  684. G_42_.Parent = G_14_
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  687. G_42_.Part0 = G_14_
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  689. G_43_.Parent = G_14_
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  694. G_44_.Parent = G_14_
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  699. G_45_.Parent = G_14_
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  704. G_46_.Parent = G_14_
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  708. G_46_.Part1 = G_14_
  709. G_47_.Parent = G_14_
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  713. G_47_.Part1 = G_14_
  714. G_48_.Parent = G_14_
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  718. G_48_.Part1 = G_14_
  719. G_49_.Parent = G_14_
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  723. G_49_.Part1 = G_14_
  724. G_50_.Parent = G_14_
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  728. G_50_.Part1 = G_14_
  729. G_51_.Parent = G_14_
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  733. G_51_.Part1 = G_14_
  734. G_52_.Parent = G_14_
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  738. G_52_.Part1 = G_14_
  739. G_53_.Parent = G_14_
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  743. G_53_.Part1 = G_14_
  744. G_54_.Parent = G_14_
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  748. G_54_.Part1 = G_14_
  749. G_55_.Parent = G_14_
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  753. G_55_.Part1 = G_14_
  754. G_56_.Parent = G_14_
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  758. G_56_.Part1 = G_14_
  759. G_57_.Parent = G_14_
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  763. G_57_.Part1 = G_14_
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  768. G_58_.Part1 = G_14_
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  773. G_59_.Part1 = G_14_
  774. G_60_.Parent = G_14_
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  778. G_60_.Part1 = G_14_
  779. G_61_.Parent = G_14_
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  783. G_61_.Part1 = G_14_
  784. G_62_.Parent = G_14_
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  788. G_62_.Part1 = G_14_
  789. G_63_.Parent = G_14_
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  793. G_63_.Part1 = G_14_
  794. G_64_.Parent = G_14_
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  798. G_64_.Part1 = G_14_
  799. G_65_.Parent = G_14_
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  803. G_65_.Part1 = G_14_
  804. G_66_.Parent = G_14_
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  808. G_66_.Part1 = G_14_
  809. G_67_.Parent = G_14_
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  811. G_67_.C1 = CFrame.new(0, 0, 0, -0.325791866, -3.93271269e-21, 0.945440471, 0.880585551, -0.363990992, 0.303443342, 0.344131827, 0.931402445, 0.118585303)
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  813. G_67_.Part1 = G_14_
  814. G_68_.Parent = G_14_
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  816. G_68_.C1 = CFrame.new(0, 0, 0, -0.325791866, -3.93271269e-21, 0.945440471, 0.880585551, -0.363990992, 0.303443342, 0.344131827, 0.931402445, 0.118585303)
  817. G_68_.Part0 = G_14_
  818. G_68_.Part1 = G_14_
  819. G_69_.Parent = G_14_
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  822. G_69_.Part0 = G_14_
  823. G_69_.Part1 = G_14_
  824. G_70_.Parent = G_14_
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  826. G_70_.C1 = CFrame.new(0, 0, 0, -0.0434554219, 2.57927013e-12, 0.999053955, 0.965008557, 0.258831978, 0.0419745632, -0.258587062, 0.965922296, -0.0112476517)
  827. G_70_.Part0 = G_14_
  828. G_70_.Part1 = G_14_
  829. G_71_.Parent = G_14_
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  831. G_71_.C1 = CFrame.new(0, 0, 0, 0.140859097, -3.33955086e-12, 0.990028322, 0.956296325, 0.258810073, -0.136059761, -0.256229311, 0.965928257, 0.0364557579)
  832. G_71_.Part0 = G_14_
  833. G_71_.Part1 = G_14_
  834. G_72_.Parent = G_14_
  835. G_72_.C0 = CFrame.new(0, 0, 0, -0.99999398, -3.93271269e-21, 0.00313773751, 0.00312333554, -0.095701538, 0.995404065, 0.000300286309, 0.995410085, 0.0957009643)
  836. G_72_.C1 = CFrame.new(0, 0, 0, -0.99999398, -3.93271269e-21, 0.00313773751, 0.00312333554, -0.095701538, 0.995404065, 0.000300286309, 0.995410085, 0.0957009643)
  837. G_72_.Part0 = G_14_
  838. G_72_.Part1 = G_14_
  839. G_73_.Parent = G_14_
  840. G_73_.C0 = CFrame.new(0, 0, 0, -0.99999398, -3.93271269e-21, 0.00313773751, 0.00312333554, -0.095701538, 0.995404065, 0.000300286309, 0.995410085, 0.0957009643)
  841. G_73_.C1 = CFrame.new(0, 0, 0, -0.99999398, -3.93271269e-21, 0.00313773751, 0.00312333554, -0.095701538, 0.995404065, 0.000300286309, 0.995410085, 0.0957009643)
  842. G_73_.Part0 = G_14_
  843. G_73_.Part1 = G_14_
  844. G_74_.Parent = G_14_
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  846. G_74_.C1 = CFrame.new(0, 0, 0, -0.99999398, -3.93271269e-21, 0.00313773751, 0.00312333554, -0.095701538, 0.995404065, 0.000300286309, 0.995410085, 0.0957009643)
  847. G_74_.Part0 = G_14_
  848. G_74_.Part1 = G_14_
  849. G_75_.Parent = G_14_
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  851. G_75_.C1 = CFrame.new(0, 0, 0, -0.590230227, -9.31299667e-07, 0.807235003, 0.779728949, 0.258819342, 0.570118785, -0.208928585, 0.965925753, -0.152762294)
  852. G_75_.Part0 = G_14_
  853. G_75_.Part1 = G_14_
  854. G_76_.Parent = G_14_
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  859. G_77_.Parent = G_14_
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  861. G_77_.C1 = CFrame.new(0, 0, 0, -0.405301601, 1.85437976e-08, 0.91418308, 0.883032978, 0.258819044, 0.391491324, -0.236607939, 0.965925872, -0.104899786)
  862. G_77_.Part0 = G_14_
  863. G_77_.Part1 = G_14_
  864. G_78_.Parent = G_14_
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  867. G_78_.Part0 = G_14_
  868. G_78_.Part1 = G_14_
  869. G_79_.Parent = G_14_
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  871. G_79_.C1 = CFrame.new(0, 0, 0, 0.415782541, -3.93271269e-21, -0.909463048, -0.905445874, -0.0938860625, -0.413946003, -0.0853859037, 0.995582938, -0.0390361845)
  872. G_79_.Part0 = G_14_
  873. G_79_.Part1 = G_14_
  874. G_80_.Parent = G_14_
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  877. G_80_.Part0 = G_14_
  878. G_80_.Part1 = G_14_
  879. G_81_.Parent = G_14_
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  882. G_81_.Part0 = G_14_
  883. G_81_.Part1 = G_14_
  884. G_82_.Parent = G_14_
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  887. G_82_.Part0 = G_14_
  888. G_82_.Part1 = G_14_
  889. G_83_.Parent = G_14_
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  892. G_83_.Part0 = G_14_
  893. G_83_.Part1 = G_14_
  894. G_84_.Parent = G_14_
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  897. G_84_.Part0 = G_14_
  898. G_84_.Part1 = G_14_
  899. G_85_.Parent = G_14_
  900. G_85_.C0 = CFrame.new(0, 0, 0, 0.074167937, -3.93271269e-21, 0.997244477, 0.927819431, -0.366588563, -0.0690045953, 0.365578413, 0.930383146, -0.0271891169)
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  902. G_85_.Part0 = G_14_
  903. G_85_.Part1 = G_14_
  904. G_86_.Parent = G_14_
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  906. G_86_.C1 = CFrame.new(0, 0, 0, 0.074167937, -3.93271269e-21, 0.997244477, 0.927819431, -0.366588563, -0.0690045953, 0.365578413, 0.930383146, -0.0271891169)
  907. G_86_.Part0 = G_14_
  908. G_86_.Part1 = G_14_
  909. G_87_.Parent = G_14_
  910. G_87_.C0 = CFrame.new(0, 0, 0, 0.140859097, -3.33955086e-12, 0.990028322, 0.956296325, 0.258810073, -0.136059761, -0.256229311, 0.965928257, 0.0364557579)
  911. G_87_.C1 = CFrame.new(0, 0, 0, 0.140859097, -3.33955086e-12, 0.990028322, 0.956296325, 0.258810073, -0.136059761, -0.256229311, 0.965928257, 0.0364557579)
  912. G_87_.Part0 = G_14_
  913. G_87_.Part1 = G_14_
  914. G_88_.Parent = G_14_
  915. G_88_.C0 = CFrame.new(0, 0, 0, -0.731341481, 1.66188094e-08, 0.682011545, 0.658772647, 0.258819073, 0.706421554, -0.176517606, 0.965925872, -0.189285114)
  916. G_88_.C1 = CFrame.new(0, 0, 0, -0.731341481, 1.66188094e-08, 0.682011545, 0.658772647, 0.258819073, 0.706421554, -0.176517606, 0.965925872, -0.189285114)
  917. G_88_.Part0 = G_14_
  918. G_88_.Part1 = G_14_
  919. G_89_.Parent = G_14_
  920. G_89_.C0 = CFrame.new(0, 0, 0, -0.47474581, 7.40539235e-07, 0.880123019, 0.850133717, 0.258818567, 0.458569169, -0.227791816, 0.965925992, -0.122873664)
  921. G_89_.C1 = CFrame.new(0, 0, 0, -0.47474581, 7.40539235e-07, 0.880123019, 0.850133717, 0.258818567, 0.458569169, -0.227791816, 0.965925992, -0.122873664)
  922. G_89_.Part0 = G_14_
  923. G_89_.Part1 = G_14_
  924. G_90_.Parent = G_14_
  925. G_90_.C0 = CFrame.new(0, 0, 0, 0.140859097, -3.93271269e-21, 0.990028322, 0.889176905, 0.439724326, -0.126510173, -0.43533954, 0.898132801, 0.0619391724)
  926. G_90_.C1 = CFrame.new(0, 0, 0, 0.140859097, -3.93271269e-21, 0.990028322, 0.889176905, 0.439724326, -0.126510173, -0.43533954, 0.898132801, 0.0619391724)
  927. G_90_.Part0 = G_14_
  928. G_90_.Part1 = G_14_
  929. G_91_.Parent = G_14_
  930. G_91_.C0 = CFrame.new(0, 0, 0, 0.140859097, -3.93271269e-21, 0.990028322, 0.889176905, 0.439724326, -0.126510173, -0.43533954, 0.898132801, 0.0619391724)
  931. G_91_.C1 = CFrame.new(0, 0, 0, 0.140859097, -3.93271269e-21, 0.990028322, 0.889176905, 0.439724326, -0.126510173, -0.43533954, 0.898132801, 0.0619391724)
  932. G_91_.Part0 = G_14_
  933. G_91_.Part1 = G_14_
  934. G_92_.Parent = G_14_
  935. G_92_.C0 = CFrame.new(0, 0, 0, 0.140859097, -3.93271269e-21, 0.990028322, 0.889176905, 0.439724326, -0.126510173, -0.43533954, 0.898132801, 0.0619391724)
  936. G_92_.C1 = CFrame.new(0, 0, 0, 0.140859097, -3.93271269e-21, 0.990028322, 0.889176905, 0.439724326, -0.126510173, -0.43533954, 0.898132801, 0.0619391724)
  937. G_92_.Part0 = G_14_
  938. G_92_.Part1 = G_14_
  939. G_93_.Parent = G_14_
  940. G_93_.C0 = CFrame.new(0, 0, 0, -0.405301601, 1.85437976e-08, 0.91418308, 0.883032978, 0.258819044, 0.391491324, -0.236607939, 0.965925872, -0.104899786)
  941. G_93_.C1 = CFrame.new(0, 0, 0, -0.405301601, 1.85437976e-08, 0.91418308, 0.883032978, 0.258819044, 0.391491324, -0.236607939, 0.965925872, -0.104899786)
  942. G_93_.Part0 = G_14_
  943. G_93_.Part1 = G_14_
  944. G_94_.Parent = G_14_
  945. G_94_.C0 = CFrame.new(0, 0, 0, 0.0731284618, 1.8971491e-12, 0.997321367, 0.963335097, 0.258831561, -0.0706364214, -0.258138239, 0.965922475, 0.0189279504)
  946. G_94_.C1 = CFrame.new(0, 0, 0, 0.0731284618, 1.8971491e-12, 0.997321367, 0.963335097, 0.258831561, -0.0706364214, -0.258138239, 0.965922475, 0.0189279504)
  947. G_94_.Part0 = G_14_
  948. G_94_.Part1 = G_14_
  949. G_95_.Parent = G_14_
  950. G_95_.C0 = CFrame.new(0, 0, 0, -0.0912770778, 1.60582658e-12, 0.995824099, 0.961889267, 0.25883013, 0.0881666094, -0.257749289, 0.965922832, -0.0236252565)
  951. G_95_.C1 = CFrame.new(0, 0, 0, -0.0912770778, 1.60582658e-12, 0.995824099, 0.961889267, 0.25883013, 0.0881666094, -0.257749289, 0.965922832, -0.0236252565)
  952. G_95_.Part0 = G_14_
  953. G_95_.Part1 = G_14_
  954. G_96_.Parent = G_14_
  955. G_96_.C0 = CFrame.new(0, 0, 0, -0.405301124, -3.93271269e-21, 0.914181769, 0.88220942, 0.262153298, 0.391126215, -0.239655763, 0.965026259, -0.106251024)
  956. G_96_.C1 = CFrame.new(0, 0, 0, -0.405301124, -3.93271269e-21, 0.914181769, 0.88220942, 0.262153298, 0.391126215, -0.239655763, 0.965026259, -0.106251024)
  957. G_96_.Part0 = G_14_
  958. G_96_.Part1 = G_14_
  959. G_97_.Parent = G_14_
  960. G_97_.C0 = CFrame.new(0, 0, 0, -0.405301124, -3.93271269e-21, 0.914181769, 0.88220942, 0.262153298, 0.391126215, -0.239655763, 0.965026259, -0.106251024)
  961. G_97_.C1 = CFrame.new(0, 0, 0, -0.405301124, -3.93271269e-21, 0.914181769, 0.88220942, 0.262153298, 0.391126215, -0.239655763, 0.965026259, -0.106251024)
  962. G_97_.Part0 = G_14_
  963. G_97_.Part1 = G_14_
  964. G_98_.Parent = G_14_
  965. G_98_.C0 = CFrame.new(0, 0, 0, -0.405301124, -3.93271269e-21, 0.914181769, 0.88220942, 0.262153298, 0.391126215, -0.239655763, 0.965026259, -0.106251024)
  966. G_98_.C1 = CFrame.new(0, 0, 0, -0.405301124, -3.93271269e-21, 0.914181769, 0.88220942, 0.262153298, 0.391126215, -0.239655763, 0.965026259, -0.106251024)
  967. G_98_.Part0 = G_14_
  968. G_98_.Part1 = G_14_
  969. G_99_.Parent = G_14_
  970. G_99_.C0 = CFrame.new(0, 0, 0, -0.0434554219, 2.57927013e-12, 0.999053955, 0.965008557, 0.258831978, 0.0419745632, -0.258587062, 0.965922296, -0.0112476517)
  971. G_99_.C1 = CFrame.new(0, 0, 0, -0.0434554219, 2.57927013e-12, 0.999053955, 0.965008557, 0.258831978, 0.0419745632, -0.258587062, 0.965922296, -0.0112476517)
  972. G_99_.Part0 = G_14_
  973. G_99_.Part1 = G_14_
  974. G_100_.Parent = G_14_
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  976. G_100_.C1 = CFrame.new(0, 0, 0, 0.88960129, 1.26743032e-06, 0.456738055, 0.441174865, 0.25881815, -0.859289289, -0.118213169, 0.96592617, 0.230244383)
  977. G_100_.Part0 = G_14_
  978. G_100_.Part1 = G_14_
  979. G_101_.Parent = G_14_
  980. G_101_.C0 = CFrame.new(0, 0, 0, -0.731341481, 1.66188094e-08, 0.682011545, 0.658772647, 0.258819073, 0.706421554, -0.176517606, 0.965925872, -0.189285114)
  981. G_101_.C1 = CFrame.new(0, 0, 0, -0.731341481, 1.66188094e-08, 0.682011545, 0.658772647, 0.258819073, 0.706421554, -0.176517606, 0.965925872, -0.189285114)
  982. G_101_.Part0 = G_14_
  983. G_101_.Part1 = G_14_
  984. G_102_.Parent = G_14_
  985. G_102_.C0 = CFrame.new(0, 0, 0, -0.0434554219, -3.93271269e-21, 0.999053955, 0.998663485, 0.0279545076, 0.0434384383, -0.0279280618, 0.999609172, -0.00121477491)
  986. G_102_.C1 = CFrame.new(0, 0, 0, -0.0434554219, -3.93271269e-21, 0.999053955, 0.998663485, 0.0279545076, 0.0434384383, -0.0279280618, 0.999609172, -0.00121477491)
  987. G_102_.Part0 = G_14_
  988. G_102_.Part1 = G_14_
  989. G_103_.Parent = G_14_
  990. G_103_.C0 = CFrame.new(0, 0, 0, -0.0434554219, -3.93271269e-21, 0.999053955, 0.998663485, 0.0279545076, 0.0434384383, -0.0279280618, 0.999609172, -0.00121477491)
  991. G_103_.C1 = CFrame.new(0, 0, 0, -0.0434554219, -3.93271269e-21, 0.999053955, 0.998663485, 0.0279545076, 0.0434384383, -0.0279280618, 0.999609172, -0.00121477491)
  992. G_103_.Part0 = G_14_
  993. G_103_.Part1 = G_14_
  994. G_104_.Parent = G_14_
  995. G_104_.C0 = CFrame.new(0, 0, 0, -0.0434554219, -3.93271269e-21, 0.999053955, 0.998663485, 0.0279545076, 0.0434384383, -0.0279280618, 0.999609172, -0.00121477491)
  996. G_104_.C1 = CFrame.new(0, 0, 0, -0.0434554219, -3.93271269e-21, 0.999053955, 0.998663485, 0.0279545076, 0.0434384383, -0.0279280618, 0.999609172, -0.00121477491)
  997. G_104_.Part0 = G_14_
  998. G_104_.Part1 = G_14_
  999. G_105_.Parent = G_14_
  1000. G_105_.C0 = CFrame.new(0, 0, 0, -0.47474581, 7.40539235e-07, 0.880123019, 0.850133717, 0.258818567, 0.458569169, -0.227791816, 0.965925992, -0.122873664)
  1001. G_105_.C1 = CFrame.new(0, 0, 0, -0.47474581, 7.40539235e-07, 0.880123019, 0.850133717, 0.258818567, 0.458569169, -0.227791816, 0.965925992, -0.122873664)
  1002. G_105_.Part0 = G_14_
  1003. G_105_.Part1 = G_14_
  1004. G_106_.Parent = G_14_
  1005. G_106_.C0 = CFrame.new(0, 0, 0, 0.999465704, -2.17852175e-07, -0.0326874293, -0.0315736085, 0.258815795, -0.96541059, 0.00846023485, 0.965926647, 0.258677512)
  1006. G_106_.C1 = CFrame.new(0, 0, 0, 0.999465704, -2.17852175e-07, -0.0326874293, -0.0315736085, 0.258815795, -0.96541059, 0.00846023485, 0.965926647, 0.258677512)
  1007. G_106_.Part0 = G_14_
  1008. G_106_.Part1 = G_14_
  1009. G_107_.Parent = G_14_
  1010. G_107_.C0 = CFrame.new(0, 0, 0, 0.0731284618, 1.8971491e-12, 0.997321367, 0.963335097, 0.258831561, -0.0706364214, -0.258138239, 0.965922475, 0.0189279504)
  1011. G_107_.C1 = CFrame.new(0, 0, 0, 0.0731284618, 1.8971491e-12, 0.997321367, 0.963335097, 0.258831561, -0.0706364214, -0.258138239, 0.965922475, 0.0189279504)
  1012. G_107_.Part0 = G_14_
  1013. G_107_.Part1 = G_14_
  1014. G_108_.Parent = G_14_
  1015. G_108_.C0 = CFrame.new(0, 0, 0, -0.474745095, -3.93271269e-21, 0.880121827, 0.810554802, 0.389662981, 0.437220067, -0.342950881, 0.920957506, -0.184990585)
  1016. G_108_.C1 = CFrame.new(0, 0, 0, -0.474745095, -3.93271269e-21, 0.880121827, 0.810554802, 0.389662981, 0.437220067, -0.342950881, 0.920957506, -0.184990585)
  1017. G_108_.Part0 = G_14_
  1018. G_108_.Part1 = G_14_
  1019. G_109_.Parent = G_14_
  1020. G_109_.C0 = CFrame.new(0, 0, 0, -0.474745095, -3.93271269e-21, 0.880121827, 0.810554802, 0.389662981, 0.437220067, -0.342950881, 0.920957506, -0.184990585)
  1021. G_109_.C1 = CFrame.new(0, 0, 0, -0.474745095, -3.93271269e-21, 0.880121827, 0.810554802, 0.389662981, 0.437220067, -0.342950881, 0.920957506, -0.184990585)
  1022. G_109_.Part0 = G_14_
  1023. G_109_.Part1 = G_14_
  1024. G_110_.Parent = G_14_
  1025. G_110_.C0 = CFrame.new(0, 0, 0, -0.474745095, -3.93271269e-21, 0.880121827, 0.810554802, 0.389662981, 0.437220067, -0.342950881, 0.920957506, -0.184990585)
  1026. G_110_.C1 = CFrame.new(0, 0, 0, -0.474745095, -3.93271269e-21, 0.880121827, 0.810554802, 0.389662981, 0.437220067, -0.342950881, 0.920957506, -0.184990585)
  1027. G_110_.Part0 = G_14_
  1028. G_110_.Part1 = G_14_
  1029. G_111_.Parent = G_14_
  1030. G_111_.C0 = CFrame.new(0, 0, 0, -0.0912770778, 1.60582658e-12, 0.995824099, 0.961889267, 0.25883013, 0.0881666094, -0.257749289, 0.965922832, -0.0236252565)
  1031. G_111_.C1 = CFrame.new(0, 0, 0, -0.0912770778, 1.60582658e-12, 0.995824099, 0.961889267, 0.25883013, 0.0881666094, -0.257749289, 0.965922832, -0.0236252565)
  1032. G_111_.Part0 = G_14_
  1033. G_111_.Part1 = G_14_
  1034. G_112_.Parent = G_14_
  1035. G_112_.C0 = CFrame.new(0, 0, 0, 0.611500084, -1.41398004e-12, -0.791242719, -0.764281929, 0.258818001, -0.59066391, 0.204787865, 0.965926111, 0.158267245)
  1036. G_112_.C1 = CFrame.new(0, 0, 0, 0.611500084, -1.41398004e-12, -0.791242719, -0.764281929, 0.258818001, -0.59066391, 0.204787865, 0.965926111, 0.158267245)
  1037. G_112_.Part0 = G_14_
  1038. G_112_.Part1 = G_14_
  1039. G_113_.Parent = G_14_
  1040. G_113_.C0 = CFrame.new(0, 0, 0, 0.88960129, 1.26743032e-06, 0.456738055, 0.441174865, 0.25881815, -0.859289289, -0.118213169, 0.96592617, 0.230244383)
  1041. G_113_.C1 = CFrame.new(0, 0, 0, 0.88960129, 1.26743032e-06, 0.456738055, 0.441174865, 0.25881815, -0.859289289, -0.118213169, 0.96592617, 0.230244383)
  1042. G_113_.Part0 = G_14_
  1043. G_113_.Part1 = G_14_
  1044. G_114_.Parent = G_14_
  1045. G_114_.C0 = CFrame.new(0, 0, 0, -0.0912770778, -3.93271269e-21, 0.995824099, 0.929939866, -0.357692361, 0.0852381438, 0.356198668, 0.9338395, 0.0326491147)
  1046. G_114_.C1 = CFrame.new(0, 0, 0, -0.0912770778, -3.93271269e-21, 0.995824099, 0.929939866, -0.357692361, 0.0852381438, 0.356198668, 0.9338395, 0.0326491147)
  1047. G_114_.Part0 = G_14_
  1048. G_114_.Part1 = G_14_
  1049. G_115_.Parent = G_14_
  1050. G_115_.C0 = CFrame.new(0, 0, 0, -0.0912770778, -3.93271269e-21, 0.995824099, 0.929939866, -0.357692361, 0.0852381438, 0.356198668, 0.9338395, 0.0326491147)
  1051. G_115_.C1 = CFrame.new(0, 0, 0, -0.0912770778, -3.93271269e-21, 0.995824099, 0.929939866, -0.357692361, 0.0852381438, 0.356198668, 0.9338395, 0.0326491147)
  1052. G_115_.Part0 = G_14_
  1053. G_115_.Part1 = G_14_
  1054. G_116_.Parent = G_14_
  1055. G_116_.C0 = CFrame.new(0, 0, 0, -0.0912770778, -3.93271269e-21, 0.995824099, 0.929939866, -0.357692361, 0.0852381438, 0.356198668, 0.9338395, 0.0326491147)
  1056. G_116_.C1 = CFrame.new(0, 0, 0, -0.0912770778, -3.93271269e-21, 0.995824099, 0.929939866, -0.357692361, 0.0852381438, 0.356198668, 0.9338395, 0.0326491147)
  1057. G_116_.Part0 = G_14_
  1058. G_116_.Part1 = G_14_
  1059. G_117_.Parent = G_14_
  1060. G_117_.C0 = CFrame.new(0, 0, 0, -0.731341481, 1.66188094e-08, 0.682011545, 0.658772647, 0.258819073, 0.706421554, -0.176517606, 0.965925872, -0.189285114)
  1061. G_117_.C1 = CFrame.new(0, 0, 0, -0.731341481, 1.66188094e-08, 0.682011545, 0.658772647, 0.258819073, 0.706421554, -0.176517606, 0.965925872, -0.189285114)
  1062. G_117_.Part0 = G_14_
  1063. G_117_.Part1 = G_14_
  1064. G_118_.Parent = G_14_
  1065. G_118_.C0 = CFrame.new(0, 0, 0, 0.00123544212, 5.05585263e-08, -0.999999285, -0.965925992, 0.258816004, -0.0011933333, 0.258815825, 0.965926647, 0.00031980098)
  1066. G_118_.C1 = CFrame.new(0, 0, 0, 0.00123544212, 5.05585263e-08, -0.999999285, -0.965925992, 0.258816004, -0.0011933333, 0.258815825, 0.965926647, 0.00031980098)
  1067. G_118_.Part0 = G_14_
  1068. G_118_.Part1 = G_14_
  1069. G_119_.Parent = G_14_
  1070. G_119_.C0 = CFrame.new(0, 0, 0, 0.999465704, -2.17852175e-07, -0.0326874293, -0.0315736085, 0.258815795, -0.96541059, 0.00846023485, 0.965926647, 0.258677512)
  1071. G_119_.C1 = CFrame.new(0, 0, 0, 0.999465704, -2.17852175e-07, -0.0326874293, -0.0315736085, 0.258815795, -0.96541059, 0.00846023485, 0.965926647, 0.258677512)
  1072. G_119_.Part0 = G_14_
  1073. G_119_.Part1 = G_14_
  1074. G_120_.Parent = G_14_
  1075. G_120_.C0 = CFrame.new(0, 0, 0, -0.731340468, -3.93271269e-21, 0.682010651, 0.658581018, 0.259860188, 0.706216216, -0.177227423, 0.965646267, -0.190046266)
  1076. G_120_.C1 = CFrame.new(0, 0, 0, -0.731340468, -3.93271269e-21, 0.682010651, 0.658581018, 0.259860188, 0.706216216, -0.177227423, 0.965646267, -0.190046266)
  1077. G_120_.Part0 = G_14_
  1078. G_120_.Part1 = G_14_
  1079. G_121_.Parent = G_14_
  1080. G_121_.C0 = CFrame.new(0, 0, 0, -0.731340468, -3.93271269e-21, 0.682010651, 0.658581018, 0.259860188, 0.706216216, -0.177227423, 0.965646267, -0.190046266)
  1081. G_121_.C1 = CFrame.new(0, 0, 0, -0.731340468, -3.93271269e-21, 0.682010651, 0.658581018, 0.259860188, 0.706216216, -0.177227423, 0.965646267, -0.190046266)
  1082. G_121_.Part0 = G_14_
  1083. G_121_.Part1 = G_14_
  1084. G_122_.Parent = G_14_
  1085. G_122_.C0 = CFrame.new(0, 0, 0, -0.731340468, -3.93271269e-21, 0.682010651, 0.658581018, 0.259860188, 0.706216216, -0.177227423, 0.965646267, -0.190046266)
  1086. G_122_.C1 = CFrame.new(0, 0, 0, -0.731340468, -3.93271269e-21, 0.682010651, 0.658581018, 0.259860188, 0.706216216, -0.177227423, 0.965646267, -0.190046266)
  1087. G_122_.Part0 = G_14_
  1088. G_122_.Part1 = G_14_
  1089. G_123_.Parent = G_14_
  1090. G_123_.C0 = CFrame.new(0, 0, 0, 0.0731284618, 1.8971491e-12, 0.997321367, 0.963335097, 0.258831561, -0.0706364214, -0.258138239, 0.965922475, 0.0189279504)
  1091. G_123_.C1 = CFrame.new(0, 0, 0, 0.0731284618, 1.8971491e-12, 0.997321367, 0.963335097, 0.258831561, -0.0706364214, -0.258138239, 0.965922475, 0.0189279504)
  1092. G_123_.Part0 = G_14_
  1093. G_123_.Part1 = G_14_
  1094. G_124_.Parent = G_14_
  1095. G_124_.C0 = CFrame.new(0, 0, 0, -0.176956683, 1.04023457e-11, -0.984217405, -0.950676382, 0.258836508, 0.170926198, 0.254751414, 0.965921164, -0.0458028466)
  1096. G_124_.C1 = CFrame.new(0, 0, 0, -0.176956683, 1.04023457e-11, -0.984217405, -0.950676382, 0.258836508, 0.170926198, 0.254751414, 0.965921164, -0.0458028466)
  1097. G_124_.Part0 = G_14_
  1098. G_124_.Part1 = G_14_
  1099. G_125_.Parent = G_14_
  1100. G_125_.C0 = CFrame.new(0, 0, 0, 0.611500084, -1.41398004e-12, -0.791242719, -0.764281929, 0.258818001, -0.59066391, 0.204787865, 0.965926111, 0.158267245)
  1101. G_125_.C1 = CFrame.new(0, 0, 0, 0.611500084, -1.41398004e-12, -0.791242719, -0.764281929, 0.258818001, -0.59066391, 0.204787865, 0.965926111, 0.158267245)
  1102. G_125_.Part0 = G_14_
  1103. G_125_.Part1 = G_14_
  1104. G_126_.Parent = G_14_
  1105. G_126_.C0 = CFrame.new(0, 0, 0, 0.0731284618, -3.93271269e-21, 0.997321367, 0.806938887, 0.587662518, -0.059168689, -0.586088359, 0.809106171, 0.0429748558)
  1106. G_126_.C1 = CFrame.new(0, 0, 0, 0.0731284618, -3.93271269e-21, 0.997321367, 0.806938887, 0.587662518, -0.059168689, -0.586088359, 0.809106171, 0.0429748558)
  1107. G_126_.Part0 = G_14_
  1108. G_126_.Part1 = G_14_
  1109. G_127_.Parent = G_14_
  1110. G_127_.C0 = CFrame.new(0, 0, 0, 0.0731284618, -3.93271269e-21, 0.997321367, 0.806938887, 0.587662518, -0.059168689, -0.586088359, 0.809106171, 0.0429748558)
  1111. G_127_.C1 = CFrame.new(0, 0, 0, 0.0731284618, -3.93271269e-21, 0.997321367, 0.806938887, 0.587662518, -0.059168689, -0.586088359, 0.809106171, 0.0429748558)
  1112. G_127_.Part0 = G_14_
  1113. G_127_.Part1 = G_14_
  1114. G_128_.Parent = G_14_
  1115. G_128_.C0 = CFrame.new(0, 0, 0, 0.0731284618, -3.93271269e-21, 0.997321367, 0.806938887, 0.587662518, -0.059168689, -0.586088359, 0.809106171, 0.0429748558)
  1116. G_128_.C1 = CFrame.new(0, 0, 0, 0.0731284618, -3.93271269e-21, 0.997321367, 0.806938887, 0.587662518, -0.059168689, -0.586088359, 0.809106171, 0.0429748558)
  1117. G_128_.Part0 = G_14_
  1118. G_128_.Part1 = G_14_
  1119. G_129_.Parent = G_14_
  1120. G_129_.C0 = CFrame.new(0, 0, 0, 0.88960129, 1.26743032e-06, 0.456738055, 0.441174865, 0.25881815, -0.859289289, -0.118213169, 0.96592617, 0.230244383)
  1121. G_129_.C1 = CFrame.new(0, 0, 0, 0.88960129, 1.26743032e-06, 0.456738055, 0.441174865, 0.25881815, -0.859289289, -0.118213169, 0.96592617, 0.230244383)
  1122. G_129_.Part0 = G_14_
  1123. G_129_.Part1 = G_14_
  1124. G_130_.Parent = G_14_
  1125. G_130_.C0 = CFrame.new(0, 0, 0, -0.426380157, -3.39468215e-07, -0.904544115, -0.873722672, 0.258818805, 0.411851525, 0.234112889, 0.965925992, -0.110355474)
  1126. G_130_.C1 = CFrame.new(0, 0, 0, -0.426380157, -3.39468215e-07, -0.904544115, -0.873722672, 0.258818805, 0.411851525, 0.234112889, 0.965925992, -0.110355474)
  1127. G_130_.Part0 = G_14_
  1128. G_130_.Part1 = G_14_
  1129. G_131_.Parent = G_14_
  1130. G_131_.C0 = CFrame.new(0, 0, 0, 0.00123544212, 5.05585263e-08, -0.999999285, -0.965925992, 0.258816004, -0.0011933333, 0.258815825, 0.965926647, 0.00031980098)
  1131. G_131_.C1 = CFrame.new(0, 0, 0, 0.00123544212, 5.05585263e-08, -0.999999285, -0.965925992, 0.258816004, -0.0011933333, 0.258815825, 0.965926647, 0.00031980098)
  1132. G_131_.Part0 = G_14_
  1133. G_131_.Part1 = G_14_
  1134. G_132_.Parent = G_14_
  1135. G_132_.C0 = CFrame.new(0, 0, 0, 0.889600217, -3.93271269e-21, 0.456737489, 0.454952627, 0.0883199647, -0.886123776, -0.0403390378, 0.996092141, 0.0785694569)
  1136. G_132_.C1 = CFrame.new(0, 0, 0, 0.889600217, -3.93271269e-21, 0.456737489, 0.454952627, 0.0883199647, -0.886123776, -0.0403390378, 0.996092141, 0.0785694569)
  1137. G_132_.Part0 = G_14_
  1138. G_132_.Part1 = G_14_
  1139. G_133_.Parent = G_14_
  1140. G_133_.C0 = CFrame.new(0, 0, 0, 0.889600217, -3.93271269e-21, 0.456737489, 0.454952627, 0.0883199647, -0.886123776, -0.0403390378, 0.996092141, 0.0785694569)
  1141. G_133_.C1 = CFrame.new(0, 0, 0, 0.889600217, -3.93271269e-21, 0.456737489, 0.454952627, 0.0883199647, -0.886123776, -0.0403390378, 0.996092141, 0.0785694569)
  1142. G_133_.Part0 = G_14_
  1143. G_133_.Part1 = G_14_
  1144. G_134_.Parent = G_14_
  1145. G_134_.C0 = CFrame.new(0, 0, 0, 0.889600217, -3.93271269e-21, 0.456737489, 0.454952627, 0.0883199647, -0.886123776, -0.0403390378, 0.996092141, 0.0785694569)
  1146. G_134_.C1 = CFrame.new(0, 0, 0, 0.889600217, -3.93271269e-21, 0.456737489, 0.454952627, 0.0883199647, -0.886123776, -0.0403390378, 0.996092141, 0.0785694569)
  1147. G_134_.Part0 = G_14_
  1148. G_134_.Part1 = G_14_
  1149. G_135_.Parent = G_14_
  1150. G_135_.C0 = CFrame.new(0, 0, 0, 0.999465704, -2.17852175e-07, -0.0326874293, -0.0315736085, 0.258815795, -0.96541059, 0.00846023485, 0.965926647, 0.258677512)
  1151. G_135_.C1 = CFrame.new(0, 0, 0, 0.999465704, -2.17852175e-07, -0.0326874293, -0.0315736085, 0.258815795, -0.96541059, 0.00846023485, 0.965926647, 0.258677512)
  1152. G_135_.Part0 = G_14_
  1153. G_135_.Part1 = G_14_
  1154. G_136_.Parent = G_14_
  1155. G_136_.C0 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1156. G_136_.C1 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1157. G_136_.Part0 = G_14_
  1158. G_136_.Part1 = G_14_
  1159. G_137_.Parent = G_14_
  1160. G_137_.C0 = CFrame.new(0, 0, 0, -0.176956683, 1.04023457e-11, -0.984217405, -0.950676382, 0.258836508, 0.170926198, 0.254751414, 0.965921164, -0.0458028466)
  1161. G_137_.C1 = CFrame.new(0, 0, 0, -0.176956683, 1.04023457e-11, -0.984217405, -0.950676382, 0.258836508, 0.170926198, 0.254751414, 0.965921164, -0.0458028466)
  1162. G_137_.Part0 = G_14_
  1163. G_137_.Part1 = G_14_
  1164. G_138_.Parent = G_14_
  1165. G_138_.C0 = CFrame.new(0, 0, 0, 0.999464273, -3.93271269e-21, -0.0326873511, -0.0325972922, -0.0741798282, -0.996710658, -0.0024247421, 0.997244895, -0.0741400868)
  1166. G_138_.C1 = CFrame.new(0, 0, 0, 0.999464273, -3.93271269e-21, -0.0326873511, -0.0325972922, -0.0741798282, -0.996710658, -0.0024247421, 0.997244895, -0.0741400868)
  1167. G_138_.Part0 = G_14_
  1168. G_138_.Part1 = G_14_
  1169. G_139_.Parent = G_14_
  1170. G_139_.C0 = CFrame.new(0, 0, 0, 0.999464273, -3.93271269e-21, -0.0326873511, -0.0325972922, -0.0741798282, -0.996710658, -0.0024247421, 0.997244895, -0.0741400868)
  1171. G_139_.C1 = CFrame.new(0, 0, 0, 0.999464273, -3.93271269e-21, -0.0326873511, -0.0325972922, -0.0741798282, -0.996710658, -0.0024247421, 0.997244895, -0.0741400868)
  1172. G_139_.Part0 = G_14_
  1173. G_139_.Part1 = G_14_
  1174. G_140_.Parent = G_14_
  1175. G_140_.C0 = CFrame.new(0, 0, 0, 0.999464273, -3.93271269e-21, -0.0326873511, -0.0325972922, -0.0741798282, -0.996710658, -0.0024247421, 0.997244895, -0.0741400868)
  1176. G_140_.C1 = CFrame.new(0, 0, 0, 0.999464273, -3.93271269e-21, -0.0326873511, -0.0325972922, -0.0741798282, -0.996710658, -0.0024247421, 0.997244895, -0.0741400868)
  1177. G_140_.Part0 = G_14_
  1178. G_140_.Part1 = G_14_
  1179. G_141_.Parent = G_14_
  1180. G_141_.C0 = CFrame.new(0, 0, 0, 0.611500084, -1.41398004e-12, -0.791242719, -0.764281929, 0.258818001, -0.59066391, 0.204787865, 0.965926111, 0.158267245)
  1181. G_141_.C1 = CFrame.new(0, 0, 0, 0.611500084, -1.41398004e-12, -0.791242719, -0.764281929, 0.258818001, -0.59066391, 0.204787865, 0.965926111, 0.158267245)
  1182. G_141_.Part0 = G_14_
  1183. G_141_.Part1 = G_14_
  1184. G_142_.Parent = G_14_
  1185. G_142_.C0 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1186. G_142_.C1 = CFrame.new(0.499996185, -2.59981823, 1.52587891e-05, -0.937089622, -0.258805424, 0.23425433, -0.251083314, 0.965927601, 0.06276609, -0.242516831, 1.28433996e-07, -0.970142305)
  1187. G_142_.Part0 = G_14_
  1188. G_142_.Part1 = G_6_
  1189. G_143_.Parent = G_14_
  1190. G_143_.C0 = CFrame.new(0, 0, 0, -0.426380157, -3.39468215e-07, -0.904544115, -0.873722672, 0.258818805, 0.411851525, 0.234112889, 0.965925992, -0.110355474)
  1191. G_143_.C1 = CFrame.new(0, 0, 0, -0.426380157, -3.39468215e-07, -0.904544115, -0.873722672, 0.258818805, 0.411851525, 0.234112889, 0.965925992, -0.110355474)
  1192. G_143_.Part0 = G_14_
  1193. G_143_.Part1 = G_14_
  1194. G_144_.Parent = G_14_
  1195. G_144_.C0 = CFrame.new(0, 0, 0, 0.611500084, -3.93271269e-21, -0.791242719, -0.777024746, -0.188720495, -0.600511968, -0.149323717, 0.982030869, -0.115402602)
  1196. G_144_.C1 = CFrame.new(0, 0, 0, 0.611500084, -3.93271269e-21, -0.791242719, -0.777024746, -0.188720495, -0.600511968, -0.149323717, 0.982030869, -0.115402602)
  1197. G_144_.Part0 = G_14_
  1198. G_144_.Part1 = G_14_
  1199. G_145_.Parent = G_14_
  1200. G_145_.C0 = CFrame.new(0, 0, 0, 0.611500084, -3.93271269e-21, -0.791242719, -0.777024746, -0.188720495, -0.600511968, -0.149323717, 0.982030869, -0.115402602)
  1201. G_145_.C1 = CFrame.new(0, 0, 0, 0.611500084, -3.93271269e-21, -0.791242719, -0.777024746, -0.188720495, -0.600511968, -0.149323717, 0.982030869, -0.115402602)
  1202. G_145_.Part0 = G_14_
  1203. G_145_.Part1 = G_14_
  1204. G_146_.Parent = G_14_
  1205. G_146_.C0 = CFrame.new(0, 0, 0, 0.611500084, -3.93271269e-21, -0.791242719, -0.777024746, -0.188720495, -0.600511968, -0.149323717, 0.982030869, -0.115402602)
  1206. G_146_.C1 = CFrame.new(0, 0, 0, 0.611500084, -3.93271269e-21, -0.791242719, -0.777024746, -0.188720495, -0.600511968, -0.149323717, 0.982030869, -0.115402602)
  1207. G_146_.Part0 = G_14_
  1208. G_146_.Part1 = G_14_
  1209. G_147_.Parent = G_14_
  1210. G_147_.C0 = CFrame.new(0, 0, 0, 0.00123544212, 5.05585263e-08, -0.999999285, -0.965925992, 0.258816004, -0.0011933333, 0.258815825, 0.965926647, 0.00031980098)
  1211. G_147_.C1 = CFrame.new(0, 0, 0, 0.00123544212, 5.05585263e-08, -0.999999285, -0.965925992, 0.258816004, -0.0011933333, 0.258815825, 0.965926647, 0.00031980098)
  1212. G_147_.Part0 = G_14_
  1213. G_147_.Part1 = G_14_
  1214. G_148_.Parent = G_14_
  1215. G_148_.C0 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1216. G_148_.C1 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1217. G_148_.Part0 = G_14_
  1218. G_148_.Part1 = G_14_
  1219. G_149_.Parent = G_14_
  1220. G_149_.C0 = CFrame.new(0, 0, 0, 0.00123557448, -3.93271269e-21, -0.999998093, -0.788335383, 0.615243852, -0.000974048919, 0.61524266, 0.788336873, 0.000760179595)
  1221. G_149_.C1 = CFrame.new(0, 0, 0, 0.00123557448, -3.93271269e-21, -0.999998093, -0.788335383, 0.615243852, -0.000974048919, 0.61524266, 0.788336873, 0.000760179595)
  1222. G_149_.Part0 = G_14_
  1223. G_149_.Part1 = G_14_
  1224. G_150_.Parent = G_14_
  1225. G_150_.C0 = CFrame.new(0, 0, 0, 0.00123557448, -3.93271269e-21, -0.999998093, -0.788335383, 0.615243852, -0.000974048919, 0.61524266, 0.788336873, 0.000760179595)
  1226. G_150_.C1 = CFrame.new(0, 0, 0, 0.00123557448, -3.93271269e-21, -0.999998093, -0.788335383, 0.615243852, -0.000974048919, 0.61524266, 0.788336873, 0.000760179595)
  1227. G_150_.Part0 = G_14_
  1228. G_150_.Part1 = G_14_
  1229. G_151_.Parent = G_14_
  1230. G_151_.C0 = CFrame.new(0, 0, 0, 0.00123557448, -3.93271269e-21, -0.999998093, -0.788335383, 0.615243852, -0.000974048919, 0.61524266, 0.788336873, 0.000760179595)
  1231. G_151_.C1 = CFrame.new(0, 0, 0, 0.00123557448, -3.93271269e-21, -0.999998093, -0.788335383, 0.615243852, -0.000974048919, 0.61524266, 0.788336873, 0.000760179595)
  1232. G_151_.Part0 = G_14_
  1233. G_151_.Part1 = G_14_
  1234. G_152_.Parent = G_14_
  1235. G_152_.C0 = CFrame.new(0, 0, 0, -0.176956683, 1.04023457e-11, -0.984217405, -0.950676382, 0.258836508, 0.170926198, 0.254751414, 0.965921164, -0.0458028466)
  1236. G_152_.C1 = CFrame.new(0, 0, 0, -0.176956683, 1.04023457e-11, -0.984217405, -0.950676382, 0.258836508, 0.170926198, 0.254751414, 0.965921164, -0.0458028466)
  1237. G_152_.Part0 = G_14_
  1238. G_152_.Part1 = G_14_
  1239. G_153_.Parent = G_14_
  1240. G_153_.C0 = CFrame.new(0, 0, 0, -0.979760647, -3.93271269e-21, -0.200166717, -0.181929275, -0.417038649, 0.890493453, -0.0834772587, 0.908888757, 0.408598065)
  1241. G_153_.C1 = CFrame.new(0, 0, 0, -0.979760647, -3.93271269e-21, -0.200166717, -0.181929275, -0.417038649, 0.890493453, -0.0834772587, 0.908888757, 0.408598065)
  1242. G_153_.Part0 = G_14_
  1243. G_153_.Part1 = G_14_
  1244. G_154_.Parent = G_14_
  1245. G_154_.C0 = CFrame.new(0, 0, 0, -0.176956683, -3.93271269e-21, -0.984217405, -0.9520787, -0.253459662, 0.171178326, -0.249459416, 0.967345953, 0.0448513813)
  1246. G_154_.C1 = CFrame.new(0, 0, 0, -0.176956683, -3.93271269e-21, -0.984217405, -0.9520787, -0.253459662, 0.171178326, -0.249459416, 0.967345953, 0.0448513813)
  1247. G_154_.Part0 = G_14_
  1248. G_154_.Part1 = G_14_
  1249. G_155_.Parent = G_14_
  1250. G_155_.C0 = CFrame.new(0, 0, 0, -0.176956683, -3.93271269e-21, -0.984217405, -0.9520787, -0.253459662, 0.171178326, -0.249459416, 0.967345953, 0.0448513813)
  1251. G_155_.C1 = CFrame.new(0, 0, 0, -0.176956683, -3.93271269e-21, -0.984217405, -0.9520787, -0.253459662, 0.171178326, -0.249459416, 0.967345953, 0.0448513813)
  1252. G_155_.Part0 = G_14_
  1253. G_155_.Part1 = G_14_
  1254. G_156_.Parent = G_14_
  1255. G_156_.C0 = CFrame.new(0, 0, 0, -0.176956683, -3.93271269e-21, -0.984217405, -0.9520787, -0.253459662, 0.171178326, -0.249459416, 0.967345953, 0.0448513813)
  1256. G_156_.C1 = CFrame.new(0, 0, 0, -0.176956683, -3.93271269e-21, -0.984217405, -0.9520787, -0.253459662, 0.171178326, -0.249459416, 0.967345953, 0.0448513813)
  1257. G_156_.Part0 = G_14_
  1258. G_156_.Part1 = G_14_
  1259. G_157_.Parent = G_14_
  1260. G_157_.C0 = CFrame.new(0, 0, 0, -0.426380157, -3.39468215e-07, -0.904544115, -0.873722672, 0.258818805, 0.411851525, 0.234112889, 0.965925992, -0.110355474)
  1261. G_157_.C1 = CFrame.new(0, 0, 0, -0.426380157, -3.39468215e-07, -0.904544115, -0.873722672, 0.258818805, 0.411851525, 0.234112889, 0.965925992, -0.110355474)
  1262. G_157_.Part0 = G_14_
  1263. G_157_.Part1 = G_14_
  1264. G_158_.Parent = G_14_
  1265. G_158_.C0 = CFrame.new(0, 0, 0, -0.979760647, -3.93271269e-21, -0.200166717, -0.181929275, -0.417038649, 0.890493453, -0.0834772587, 0.908888757, 0.408598065)
  1266. G_158_.C1 = CFrame.new(0, 0, 0, -0.979760647, -3.93271269e-21, -0.200166717, -0.181929275, -0.417038649, 0.890493453, -0.0834772587, 0.908888757, 0.408598065)
  1267. G_158_.Part0 = G_14_
  1268. G_158_.Part1 = G_14_
  1269. G_159_.Parent = G_14_
  1270. G_159_.C0 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1271. G_159_.C1 = CFrame.new(-1.11798096, -4.20858383, 3.81469727e-05, -0.937076747, -0.258870542, 0.234250262, -0.251143396, 0.965912104, 0.0627769455, -0.242516235, -3.59013075e-06, -0.970147371)
  1272. G_159_.Part0 = G_14_
  1273. G_159_.Part1 = G_12_
  1274. G_160_.Parent = G_14_
  1275. G_160_.C0 = CFrame.new(0, 0, 0, -0.426379502, -3.93271269e-21, -0.904542983, -0.847110033, 0.350651234, 0.399307013, 0.317179114, 0.936506093, -0.149510503)
  1276. G_160_.C1 = CFrame.new(0, 0, 0, -0.426379502, -3.93271269e-21, -0.904542983, -0.847110033, 0.350651234, 0.399307013, 0.317179114, 0.936506093, -0.149510503)
  1277. G_160_.Part0 = G_14_
  1278. G_160_.Part1 = G_14_
  1279. G_161_.Parent = G_14_
  1280. G_161_.C0 = CFrame.new(0, 0, 0, -0.426379502, -3.93271269e-21, -0.904542983, -0.847110033, 0.350651234, 0.399307013, 0.317179114, 0.936506093, -0.149510503)
  1281. G_161_.C1 = CFrame.new(0, 0, 0, -0.426379502, -3.93271269e-21, -0.904542983, -0.847110033, 0.350651234, 0.399307013, 0.317179114, 0.936506093, -0.149510503)
  1282. G_161_.Part0 = G_14_
  1283. G_161_.Part1 = G_14_
  1284. G_162_.Parent = G_14_
  1285. G_162_.C0 = CFrame.new(0, 0, 0, -0.426379502, -3.93271269e-21, -0.904542983, -0.847110033, 0.350651234, 0.399307013, 0.317179114, 0.936506093, -0.149510503)
  1286. G_162_.C1 = CFrame.new(0, 0, 0, -0.426379502, -3.93271269e-21, -0.904542983, -0.847110033, 0.350651234, 0.399307013, 0.317179114, 0.936506093, -0.149510503)
  1287. G_162_.Part0 = G_14_
  1288. G_162_.Part1 = G_14_
  1289. G_163_.Parent = G_14_
  1290. G_163_.C0 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1291. G_163_.C1 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1292. G_163_.Part0 = G_14_
  1293. G_163_.Part1 = G_14_
  1294. G_164_.Parent = G_3_
  1295. G_164_.Material = Enum.Material.SmoothPlastic
  1296. G_164_.BrickColor = BrickColor.new("Really black")
  1297. G_164_.Position = Vector3.new(0.0981919989, 5.20197296, 1.05291605)
  1298. G_164_.Rotation = Vector3.new(135, 0, -90)
  1299. G_164_.Anchored = true
  1300. G_164_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1301. G_164_.CFrame = CFrame.new(0.0981919989, 5.20197296, 1.05291605, 1.05528628e-07, 1, 6.18172393e-08, 0.707106769, -3.09086197e-08, -0.707106769, -0.707106769, 1.183314e-07, -0.707106769)
  1302. G_164_.TopSurface = Enum.SurfaceType.Smooth
  1303. G_164_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1304. G_164_.Position = Vector3.new(0.0981919989, 5.20197296, 1.05291605)
  1305. G_164_.Orientation = Vector3.new(45, 180, 90)
  1306. G_164_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1307. G_165_.Parent = G_164_
  1308. G_165_.Scale = Vector3.new(12.3000011, 0.409999996, 4.10000038)
  1309. G_165_.Scale = Vector3.new(12.3000011, 0.409999996, 4.10000038)
  1310. G_166_.Parent = G_3_
  1311. G_166_.Material = Enum.Material.SmoothPlastic
  1312. G_166_.BrickColor = BrickColor.new("Really black")
  1313. G_166_.Position = Vector3.new(-0.101504996, 5.20277309, 1.03442001)
  1314. G_166_.Rotation = Vector3.new(135, 0.00999999978, 90)
  1315. G_166_.Anchored = true
  1316. G_166_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1317. G_166_.CFrame = CFrame.new(-0.101504996, 5.20277309, 1.03442001, 5.09341626e-05, -1, 0.000123512742, -0.707106769, -0.000123352584, -0.707106769, 0.707106829, -5.1320807e-05, -0.707106769)
  1318. G_166_.TopSurface = Enum.SurfaceType.Smooth
  1319. G_166_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1320. G_166_.Position = Vector3.new(-0.101504996, 5.20277309, 1.03442001)
  1321. G_166_.Orientation = Vector3.new(45, 179.98999, -90.0099945)
  1322. G_166_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1323. G_167_.Parent = G_166_
  1324. G_167_.Scale = Vector3.new(12.3000088, 0.409999996, 4.10000229)
  1325. G_167_.Scale = Vector3.new(12.3000088, 0.409999996, 4.10000229)
  1326. G_168_.Parent = G_3_
  1327. G_168_.Material = Enum.Material.SmoothPlastic
  1328. G_168_.BrickColor = BrickColor.new("Really black")
  1329. G_168_.Position = Vector3.new(-0.101549, 5.6376462, 0.889469981)
  1330. G_168_.Rotation = Vector3.new(135, 0.00999999978, 90)
  1331. G_168_.Anchored = true
  1332. G_168_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1333. G_168_.CFrame = CFrame.new(-0.101549, 5.6376462, 0.889469981, 5.09341626e-05, -1, 0.000123512742, -0.707106769, -0.000123352584, -0.707106769, 0.707106829, -5.1320807e-05, -0.707106769)
  1334. G_168_.TopSurface = Enum.SurfaceType.Smooth
  1335. G_168_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1336. G_168_.Position = Vector3.new(-0.101549, 5.6376462, 0.889469981)
  1337. G_168_.Orientation = Vector3.new(45, 179.98999, -90.0099945)
  1338. G_168_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1339. G_169_.Parent = G_168_
  1340. G_169_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1341. G_169_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1342. G_170_.Parent = G_3_
  1343. G_170_.Material = Enum.Material.SmoothPlastic
  1344. G_170_.BrickColor = BrickColor.new("Really black")
  1345. G_170_.Position = Vector3.new(0.0981329978, 4.76712608, 0.907956004)
  1346. G_170_.Rotation = Vector3.new(45, -0.00999999978, -90)
  1347. G_170_.Anchored = true
  1348. G_170_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1349. G_170_.CFrame = CFrame.new(0.0981329978, 4.76712608, 0.907956004, -5.10334939e-05, 1, -0.000123413411, -0.707106769, -0.000123352584, -0.707106769, -0.707106829, 5.11803373e-05, 0.707106769)
  1350. G_170_.TopSurface = Enum.SurfaceType.Smooth
  1351. G_170_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1352. G_170_.Position = Vector3.new(0.0981329978, 4.76712608, 0.907956004)
  1353. G_170_.Orientation = Vector3.new(45, -0.00999999978, -90.0099945)
  1354. G_170_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1355. G_171_.Parent = G_170_
  1356. G_171_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1357. G_171_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1358. G_172_.Parent = G_3_
  1359. G_172_.Material = Enum.Material.SmoothPlastic
  1360. G_172_.BrickColor = BrickColor.new("Really black")
  1361. G_172_.Position = Vector3.new(0.0981789976, 5.34695196, 0.618050992)
  1362. G_172_.Rotation = Vector3.new(135, 0, -90)
  1363. G_172_.Anchored = true
  1364. G_172_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1365. G_172_.CFrame = CFrame.new(0.0981789976, 5.34695196, 0.618050992, 1.05528628e-07, 1, 6.18172393e-08, 0.707106769, -3.09086197e-08, -0.707106769, -0.707106769, 1.183314e-07, -0.707106769)
  1366. G_172_.TopSurface = Enum.SurfaceType.Smooth
  1367. G_172_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1368. G_172_.Position = Vector3.new(0.0981789976, 5.34695196, 0.618050992)
  1369. G_172_.Orientation = Vector3.new(45, 180, 90)
  1370. G_172_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1371. G_173_.Parent = G_172_
  1372. G_173_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1373. G_173_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1374. G_174_.Parent = G_3_
  1375. G_174_.Material = Enum.Material.SmoothPlastic
  1376. G_174_.BrickColor = BrickColor.new("Really black")
  1377. G_174_.Position = Vector3.new(0.0981789976, 5.20199394, 1.05292296)
  1378. G_174_.Rotation = Vector3.new(45, -0.00999999978, -90)
  1379. G_174_.Anchored = true
  1380. G_174_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1381. G_174_.CFrame = CFrame.new(0.0981789976, 5.20199394, 1.05292296, -5.10334939e-05, 1, -0.000123413411, -0.707106769, -0.000123352584, -0.707106769, -0.707106829, 5.11803373e-05, 0.707106769)
  1382. G_174_.TopSurface = Enum.SurfaceType.Smooth
  1383. G_174_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1384. G_174_.Position = Vector3.new(0.0981789976, 5.20199394, 1.05292296)
  1385. G_174_.Orientation = Vector3.new(45, -0.00999999978, -90.0099945)
  1386. G_174_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1387. G_175_.Parent = G_174_
  1388. G_175_.Scale = Vector3.new(12.3000088, 0.409999996, 4.10000229)
  1389. G_175_.Scale = Vector3.new(12.3000088, 0.409999996, 4.10000229)
  1390. G_176_.Parent = G_3_
  1391. G_176_.Material = Enum.Material.SmoothPlastic
  1392. G_176_.BrickColor = BrickColor.new("Really black")
  1393. G_176_.Position = Vector3.new(0.0982230008, 5.63687086, 1.19787502)
  1394. G_176_.Rotation = Vector3.new(45, -0.00999999978, -90)
  1395. G_176_.Anchored = true
  1396. G_176_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1397. G_176_.CFrame = CFrame.new(0.0982230008, 5.63687086, 1.19787502, -5.10334939e-05, 1, -0.000123413411, -0.707106769, -0.000123352584, -0.707106769, -0.707106829, 5.11803373e-05, 0.707106769)
  1398. G_176_.TopSurface = Enum.SurfaceType.Smooth
  1399. G_176_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1400. G_176_.Position = Vector3.new(0.0982230008, 5.63687086, 1.19787502)
  1401. G_176_.Orientation = Vector3.new(45, -0.00999999978, -90.0099945)
  1402. G_176_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1403. G_177_.Parent = G_176_
  1404. G_177_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1405. G_177_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1406. G_178_.Parent = G_3_
  1407. G_178_.Material = Enum.Material.SmoothPlastic
  1408. G_178_.BrickColor = BrickColor.new("Really black")
  1409. G_178_.Position = Vector3.new(-0.101531997, 5.05777216, 0.599551976)
  1410. G_178_.Rotation = Vector3.new(45, 0, 90)
  1411. G_178_.Anchored = true
  1412. G_178_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1413. G_178_.CFrame = CFrame.new(-0.101531997, 5.05777216, 0.599551976, -4.37113883e-08, -1, 0, 0.707106769, -3.09086197e-08, -0.707106769, 0.707106769, -3.09086197e-08, 0.707106769)
  1414. G_178_.TopSurface = Enum.SurfaceType.Smooth
  1415. G_178_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1416. G_178_.Position = Vector3.new(-0.101531997, 5.05777216, 0.599551976)
  1417. G_178_.Orientation = Vector3.new(45, 0, 90)
  1418. G_178_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1419. G_179_.Parent = G_178_
  1420. G_179_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1421. G_179_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1422. G_180_.Parent = G_3_
  1423. G_180_.Material = Enum.Material.SmoothPlastic
  1424. G_180_.BrickColor = BrickColor.new("Really black")
  1425. G_180_.Position = Vector3.new(-0.101458997, 4.76790714, 1.17938602)
  1426. G_180_.Rotation = Vector3.new(135, 0.00999999978, 90)
  1427. G_180_.Anchored = true
  1428. G_180_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1429. G_180_.CFrame = CFrame.new(-0.101458997, 4.76790714, 1.17938602, 5.09341626e-05, -1, 0.000123512742, -0.707106769, -0.000123352584, -0.707106769, 0.707106829, -5.1320807e-05, -0.707106769)
  1430. G_180_.TopSurface = Enum.SurfaceType.Smooth
  1431. G_180_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1432. G_180_.Position = Vector3.new(-0.101458997, 4.76790714, 1.17938602)
  1433. G_180_.Orientation = Vector3.new(45, 179.98999, -90.0099945)
  1434. G_180_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1435. G_181_.Parent = G_180_
  1436. G_181_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1437. G_181_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1438. G_182_.Parent = G_3_
  1439. G_182_.Material = Enum.Material.SmoothPlastic
  1440. G_182_.BrickColor = BrickColor.new("Lily white")
  1441. G_182_.Position = Vector3.new(-0.0932620019, 5.22326517, 1.04470396)
  1442. G_182_.Rotation = Vector3.new(90, 0, 0)
  1443. G_182_.Anchored = true
  1444. G_182_.Shape = Enum.PartType.Cylinder
  1445. G_182_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1446. G_182_.CFrame = CFrame.new(-0.0932620019, 5.22326517, 1.04470396, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
  1447. G_182_.BottomSurface = Enum.SurfaceType.Smooth
  1448. G_182_.TopSurface = Enum.SurfaceType.Smooth
  1449. G_182_.Color = Color3.new(0.929412, 0.913726, 0.913726)
  1450. G_182_.Position = Vector3.new(-0.0932620019, 5.22326517, 1.04470396)
  1451. G_182_.Orientation = Vector3.new(90, 0, 0)
  1452. G_182_.Color = Color3.new(0.929412, 0.913726, 0.913726)
  1453. G_183_.Parent = G_182_
  1454. G_183_.Scale = Vector3.new(0.409999967, 30.7500038, 45.1000099)
  1455. G_183_.MeshType = Enum.MeshType.Cylinder
  1456. G_183_.Scale = Vector3.new(0.409999967, 30.7500038, 45.1000099)
  1457. G_184_.Parent = G_3_
  1458. G_184_.Material = Enum.Material.SmoothPlastic
  1459. G_184_.BrickColor = BrickColor.new("Really black")
  1460. G_184_.Position = Vector3.new(-0.101504996, 5.34773302, 1.46928799)
  1461. G_184_.Rotation = Vector3.new(45, 0, 90)
  1462. G_184_.Anchored = true
  1463. G_184_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1464. G_184_.CFrame = CFrame.new(-0.101504996, 5.34773302, 1.46928799, -4.37113883e-08, -1, 0, 0.707106769, -3.09086197e-08, -0.707106769, 0.707106769, -3.09086197e-08, 0.707106769)
  1465. G_184_.TopSurface = Enum.SurfaceType.Smooth
  1466. G_184_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1467. G_184_.Position = Vector3.new(-0.101504996, 5.34773302, 1.46928799)
  1468. G_184_.Orientation = Vector3.new(45, 0, 90)
  1469. G_184_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1470. G_185_.Parent = G_184_
  1471. G_185_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1472. G_185_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1473. G_186_.Parent = G_3_
  1474. G_186_.Material = Enum.Material.SmoothPlastic
  1475. G_186_.BrickColor = BrickColor.new("Really black")
  1476. G_186_.Position = Vector3.new(-0.101517998, 5.20275211, 1.03442705)
  1477. G_186_.Rotation = Vector3.new(45, 0, 90)
  1478. G_186_.Anchored = true
  1479. G_186_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1480. G_186_.CFrame = CFrame.new(-0.101517998, 5.20275211, 1.03442705, -4.37113883e-08, -1, 0, 0.707106769, -3.09086197e-08, -0.707106769, 0.707106769, -3.09086197e-08, 0.707106769)
  1481. G_186_.TopSurface = Enum.SurfaceType.Smooth
  1482. G_186_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1483. G_186_.Position = Vector3.new(-0.101517998, 5.20275211, 1.03442705)
  1484. G_186_.Orientation = Vector3.new(45, 0, 90)
  1485. G_186_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1486. G_187_.Parent = G_186_
  1487. G_187_.Scale = Vector3.new(12.3000011, 0.409999996, 4.10000038)
  1488. G_187_.Scale = Vector3.new(12.3000011, 0.409999996, 4.10000038)
  1489. G_188_.Parent = G_3_
  1490. G_188_.Material = Enum.Material.SmoothPlastic
  1491. G_188_.BrickColor = BrickColor.new("Really black")
  1492. G_188_.Position = Vector3.new(0.0982059985, 5.05698919, 1.487795)
  1493. G_188_.Rotation = Vector3.new(135, 0, -90)
  1494. G_188_.Anchored = true
  1495. G_188_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1496. G_188_.CFrame = CFrame.new(0.0982059985, 5.05698919, 1.487795, 1.05528628e-07, 1, 6.18172393e-08, 0.707106769, -3.09086197e-08, -0.707106769, -0.707106769, 1.183314e-07, -0.707106769)
  1497. G_188_.TopSurface = Enum.SurfaceType.Smooth
  1498. G_188_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1499. G_188_.Position = Vector3.new(0.0982059985, 5.05698919, 1.487795)
  1500. G_188_.Orientation = Vector3.new(45, 180, 90)
  1501. G_188_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1502. G_189_.Parent = G_188_
  1503. G_189_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1504. G_189_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1505. G_190_.Parent = G_3_
  1506. G_190_.Material = Enum.Material.SmoothPlastic
  1507. G_190_.BrickColor = BrickColor.new("Lily white")
  1508. G_190_.Position = Vector3.new(0.0899360031, 5.22248507, 1.04263902)
  1509. G_190_.Rotation = Vector3.new(90, 0, 180)
  1510. G_190_.Anchored = true
  1511. G_190_.Shape = Enum.PartType.Cylinder
  1512. G_190_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1513. G_190_.CFrame = CFrame.new(0.0899360031, 5.22248507, 1.04263902, -1, -8.74227766e-08, 3.82137093e-15, 0, -4.37113883e-08, -1, 8.74227766e-08, -1, 4.37113883e-08)
  1514. G_190_.BottomSurface = Enum.SurfaceType.Smooth
  1515. G_190_.TopSurface = Enum.SurfaceType.Smooth
  1516. G_190_.Color = Color3.new(0.929412, 0.913726, 0.913726)
  1517. G_190_.Position = Vector3.new(0.0899360031, 5.22248507, 1.04263902)
  1518. G_190_.Orientation = Vector3.new(90, -180, 0)
  1519. G_190_.Color = Color3.new(0.929412, 0.913726, 0.913726)
  1520. G_191_.Parent = G_190_
  1521. G_191_.Scale = Vector3.new(0.409999967, 30.7500038, 45.1000099)
  1522. G_191_.MeshType = Enum.MeshType.Cylinder
  1523. G_191_.Scale = Vector3.new(0.409999967, 30.7500038, 45.1000099)
  1524. G_192_.Parent = G_3_
  1525. G_192_.Material = Enum.Material.Ice
  1526. G_192_.BrickColor = BrickColor.new("Bright yellow")
  1527. G_192_.Reflectance = 0.5
  1528. G_192_.Position = Vector3.new(0.112259537, 6.74117947, -1.02615499)
  1529. G_192_.Rotation = Vector3.new(179.98999, -90, 0)
  1530. G_192_.Anchored = true
  1531. G_192_.Size = Vector3.new(0.727940977, 0.0794117525, 0.0661764666)
  1532. G_192_.CFrame = CFrame.new(0.112259537, 6.74117947, -1.02615499, 3.10037976e-05, 3.0861971e-05, -1, -9.12893593e-05, -1, -3.08652525e-05, -1, 9.12901596e-05, -3.10007235e-05)
  1533. G_192_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1534. G_192_.Position = Vector3.new(0.112259537, 6.74117947, -1.02615499)
  1535. G_192_.Orientation = Vector3.new(0, -90, -179.98999)
  1536. G_192_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1537. G_193_.Parent = G_3_
  1538. G_193_.BrickColor = BrickColor.new("Br. yellowish orange")
  1539. G_193_.Reflectance = 0.5
  1540. G_193_.Position = Vector3.new(0.185044914, 6.26469135, -0.562865317)
  1541. G_193_.Rotation = Vector3.new(-180, 0, -90)
  1542. G_193_.Anchored = true
  1543. G_193_.CanCollide = false
  1544. G_193_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.264705867)
  1545. G_193_.CFrame = CFrame.new(0.185044914, 6.26469135, -0.562865317, -3.0908519e-05, 1, 4.84791144e-07, 1, 3.09089737e-05, 3.06605415e-07, 3.06745392e-07, 4.84537452e-07, -1)
  1546. G_193_.TopSurface = Enum.SurfaceType.Smooth
  1547. G_193_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1548. G_193_.Position = Vector3.new(0.185044914, 6.26469135, -0.562865317)
  1549. G_193_.Orientation = Vector3.new(0, 180, 90)
  1550. G_193_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1551. G_194_.Parent = G_193_
  1552. G_194_.Scale = Vector3.new(1, 0.529411674, 1)
  1553. G_194_.Scale = Vector3.new(1, 0.529411674, 1)
  1554. G_195_.Parent = G_3_
  1555. G_195_.Material = Enum.Material.Ice
  1556. G_195_.BrickColor = BrickColor.new("Bright yellow")
  1557. G_195_.Reflectance = 0.5
  1558. G_195_.Position = Vector3.new(0.112257451, 6.63530016, -0.993060589)
  1559. G_195_.Rotation = Vector3.new(179.98999, -90, 0)
  1560. G_195_.Anchored = true
  1561. G_195_.Size = Vector3.new(0.661764622, 0.0794117525, 0.0661764666)
  1562. G_195_.CFrame = CFrame.new(0.112257451, 6.63530016, -0.993060589, 3.10037976e-05, 3.0861971e-05, -1, -9.12893593e-05, -1, -3.08652525e-05, -1, 9.12901596e-05, -3.10007235e-05)
  1563. G_195_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1564. G_195_.Position = Vector3.new(0.112257451, 6.63530016, -0.993060589)
  1565. G_195_.Orientation = Vector3.new(0, -90, -179.98999)
  1566. G_195_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1567. G_196_.Parent = G_3_
  1568. G_196_.Material = Enum.Material.Ice
  1569. G_196_.BrickColor = BrickColor.new("Br. yellowish orange")
  1570. G_196_.Reflectance = 0.5
  1571. G_196_.Position = Vector3.new(0.112228304, 6.68834591, 0.098853454)
  1572. G_196_.Rotation = Vector3.new(179.98999, 90, 0)
  1573. G_196_.Anchored = true
  1574. G_196_.CanCollide = false
  1575. G_196_.Size = Vector3.new(0.727940977, 0.0500000007, 0.0661764666)
  1576. G_196_.CFrame = CFrame.new(0.112228304, 6.68834591, 0.098853454, 3.00304073e-05, 3.09544739e-05, 1, 0.000152000081, -1, 3.09503594e-05, 1, 0.000151999018, -3.00353695e-05)
  1577. G_196_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1578. G_196_.Position = Vector3.new(0.112228304, 6.68834591, 0.098853454)
  1579. G_196_.Orientation = Vector3.new(0, 90, 179.98999)
  1580. G_196_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1581. G_197_.Parent = G_196_
  1582. G_197_.Scale = Vector3.new(1, 0.529411674, 1)
  1583. G_197_.Scale = Vector3.new(1, 0.529411674, 1)
  1584. G_198_.Name = "Smooth Block Model"
  1585. G_198_.Parent = G_3_
  1586. G_198_.Material = Enum.Material.Ice
  1587. G_198_.BrickColor = BrickColor.new("Bright yellow")
  1588. G_198_.Reflectance = 0.5
  1589. G_198_.Position = Vector3.new(0.112255245, 6.51619673, -0.562885582)
  1590. G_198_.Rotation = Vector3.new(-180, 0, 0)
  1591. G_198_.Anchored = true
  1592. G_198_.Size = Vector3.new(0.0661764592, 0.158823505, 0.198529392)
  1593. G_198_.CFrame = CFrame.new(0.112255245, 6.51619673, -0.562885582, 1, 4.35009861e-05, 5.28503222e-07, 4.35014445e-05, -1, 2.62890154e-07, 5.28253224e-07, -2.63019359e-07, -1)
  1594. G_198_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1595. G_198_.Position = Vector3.new(0.112255245, 6.51619673, -0.562885582)
  1596. G_198_.Orientation = Vector3.new(0, 180, 180)
  1597. G_198_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1598. G_199_.Parent = G_198_
  1599. G_199_.MeshType = Enum.MeshType.Wedge
  1600. G_200_.Parent = G_3_
  1601. G_200_.Material = Enum.Material.Ice
  1602. G_200_.BrickColor = BrickColor.new("Bright yellow")
  1603. G_200_.Reflectance = 0.5
  1604. G_200_.Position = Vector3.new(0.1122289, 6.74128675, 0.0988496393)
  1605. G_200_.Rotation = Vector3.new(179.98999, 90, 0)
  1606. G_200_.Anchored = true
  1607. G_200_.Size = Vector3.new(0.727940977, 0.0794117525, 0.0661764666)
  1608. G_200_.CFrame = CFrame.new(0.1122289, 6.74128675, 0.0988496393, 3.00304073e-05, 3.09544739e-05, 1, 0.000152000081, -1, 3.09503594e-05, 1, 0.000151999018, -3.00353695e-05)
  1609. G_200_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1610. G_200_.Position = Vector3.new(0.1122289, 6.74128675, 0.0988496393)
  1611. G_200_.Orientation = Vector3.new(0, 90, 179.98999)
  1612. G_200_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1613. G_201_.Name = "Smooth Block Model"
  1614. G_201_.Parent = G_3_
  1615. G_201_.Material = Enum.Material.Ice
  1616. G_201_.BrickColor = BrickColor.new("Bright yellow")
  1617. G_201_.Reflectance = 0.5
  1618. G_201_.Position = Vector3.new(0.112219721, 6.84721279, 0.562077045)
  1619. G_201_.Rotation = Vector3.new(-180, 0, 0)
  1620. G_201_.Anchored = true
  1621. G_201_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  1622. G_201_.CFrame = CFrame.new(0.112219721, 6.84721279, 0.562077045, 1, 4.35009861e-05, 5.28501403e-07, 4.35014445e-05, -1, 2.62890154e-07, 5.28255043e-07, -2.63019359e-07, -1)
  1623. G_201_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1624. G_201_.Position = Vector3.new(0.112219721, 6.84721279, 0.562077045)
  1625. G_201_.Orientation = Vector3.new(0, 180, 180)
  1626. G_201_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1627. G_202_.Parent = G_201_
  1628. G_202_.MeshType = Enum.MeshType.Wedge
  1629. G_203_.Parent = G_3_
  1630. G_203_.BrickColor = BrickColor.new("Br. yellowish orange")
  1631. G_203_.Reflectance = 0.5
  1632. G_203_.Position = Vector3.new(0.185044914, 6.13236713, -0.46358639)
  1633. G_203_.Rotation = Vector3.new(89.9899979, 0, -90)
  1634. G_203_.Anchored = true
  1635. G_203_.CanCollide = false
  1636. G_203_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.198529392)
  1637. G_203_.CFrame = CFrame.new(0.185044914, 6.13236713, -0.46358639, 4.84831105e-07, 1, 5.37966371e-05, -0.00012920874, 5.37971573e-05, -1, -1, 4.77621654e-07, 0.000129208638)
  1638. G_203_.TopSurface = Enum.SurfaceType.Smooth
  1639. G_203_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1640. G_203_.Position = Vector3.new(0.185044914, 6.13236713, -0.46358639)
  1641. G_203_.Orientation = Vector3.new(90, 90, 0)
  1642. G_203_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1643. G_204_.Parent = G_203_
  1644. G_204_.Scale = Vector3.new(1, 0.529411674, 1)
  1645. G_204_.Scale = Vector3.new(1, 0.529411674, 1)
  1646. G_205_.Name = "Smooth Block Model"
  1647. G_205_.Parent = G_3_
  1648. G_205_.Material = Enum.Material.Ice
  1649. G_205_.BrickColor = BrickColor.new("Bright yellow")
  1650. G_205_.Reflectance = 0.5
  1651. G_205_.Position = Vector3.new(0.112218171, 6.74132442, 0.495908648)
  1652. G_205_.Rotation = Vector3.new(-180, 0, 0)
  1653. G_205_.Anchored = true
  1654. G_205_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  1655. G_205_.CFrame = CFrame.new(0.112218171, 6.74132442, 0.495908648, 1, 4.35009861e-05, 5.28501403e-07, 4.35014445e-05, -1, 2.62890154e-07, 5.28255043e-07, -2.63019359e-07, -1)
  1656. G_205_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1657. G_205_.Position = Vector3.new(0.112218171, 6.74132442, 0.495908648)
  1658. G_205_.Orientation = Vector3.new(0, 180, 180)
  1659. G_205_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1660. G_206_.Parent = G_205_
  1661. G_206_.MeshType = Enum.MeshType.Wedge
  1662. G_207_.Name = "Smooth Block Model"
  1663. G_207_.Parent = G_3_
  1664. G_207_.Material = Enum.Material.Ice
  1665. G_207_.BrickColor = BrickColor.new("Bright yellow")
  1666. G_207_.Reflectance = 0.5
  1667. G_207_.Position = Vector3.new(0.11224249, 6.47649574, -0.232004493)
  1668. G_207_.Rotation = Vector3.new(-180, 0, 180)
  1669. G_207_.Anchored = true
  1670. G_207_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  1671. G_207_.CFrame = CFrame.new(0.11224249, 6.47649574, -0.232004493, -1, -4.35941765e-05, 4.41080772e-07, -4.35946276e-05, 1, 2.62892769e-07, -4.40830718e-07, 2.63031012e-07, -1)
  1672. G_207_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1673. G_207_.Position = Vector3.new(0.11224249, 6.47649574, -0.232004493)
  1674. G_207_.Orientation = Vector3.new(0, 180, 0)
  1675. G_207_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1676. G_208_.Parent = G_207_
  1677. G_208_.MeshType = Enum.MeshType.Wedge
  1678. G_209_.Parent = G_3_
  1679. G_209_.BrickColor = BrickColor.new("Br. yellowish orange")
  1680. G_209_.Reflectance = 0.5
  1681. G_209_.Position = Vector3.new(0.185040504, 6.26471233, -0.331247061)
  1682. G_209_.Rotation = Vector3.new(0, 0, -90)
  1683. G_209_.Anchored = true
  1684. G_209_.CanCollide = false
  1685. G_209_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.198529392)
  1686. G_209_.CFrame = CFrame.new(0.185040504, 6.26471233, -0.331247061, 3.09085153e-05, 1, -4.84787449e-07, -1, 3.09089737e-05, -2.19177494e-07, -2.19317499e-07, 4.84537452e-07, 1)
  1687. G_209_.TopSurface = Enum.SurfaceType.Smooth
  1688. G_209_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1689. G_209_.Position = Vector3.new(0.185040504, 6.26471233, -0.331247061)
  1690. G_209_.Orientation = Vector3.new(0, 0, -90)
  1691. G_209_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1692. G_210_.Parent = G_209_
  1693. G_210_.Scale = Vector3.new(1, 0.529411674, 1)
  1694. G_210_.Scale = Vector3.new(1, 0.529411674, 1)
  1695. G_211_.Name = "Smooth Block Model"
  1696. G_211_.Parent = G_3_
  1697. G_211_.Material = Enum.Material.Ice
  1698. G_211_.BrickColor = BrickColor.new("Bright yellow")
  1699. G_211_.Reflectance = 0.5
  1700. G_211_.Position = Vector3.new(0.112255126, 6.4764533, -0.695238411)
  1701. G_211_.Anchored = true
  1702. G_211_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  1703. G_211_.CFrame = CFrame.new(0.112255126, 6.4764533, -0.695238411, 1, -4.37445124e-07, -5.28503222e-07, 4.37896233e-07, 1, -2.62890154e-07, 5.2824231e-07, 2.63044825e-07, 1)
  1704. G_211_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1705. G_211_.Position = Vector3.new(0.112255126, 6.4764533, -0.695238411)
  1706. G_211_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1707. G_212_.Parent = G_211_
  1708. G_212_.MeshType = Enum.MeshType.Wedge
  1709. G_213_.Parent = G_3_
  1710. G_213_.BrickColor = BrickColor.new("Br. yellowish orange")
  1711. G_213_.Reflectance = 0.5
  1712. G_213_.Position = Vector3.new(0.185040981, 6.39705563, -0.463614762)
  1713. G_213_.Rotation = Vector3.new(89.9899979, 0, -90)
  1714. G_213_.Anchored = true
  1715. G_213_.CanCollide = false
  1716. G_213_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.198529392)
  1717. G_213_.CFrame = CFrame.new(0.185040981, 6.39705563, -0.463614762, 4.84831105e-07, 1, 5.37966371e-05, -0.00012920874, 5.37971573e-05, -1, -1, 4.77621654e-07, 0.000129208638)
  1718. G_213_.TopSurface = Enum.SurfaceType.Smooth
  1719. G_213_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1720. G_213_.Position = Vector3.new(0.185040981, 6.39705563, -0.463614762)
  1721. G_213_.Orientation = Vector3.new(90, 90, 0)
  1722. G_213_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1723. G_214_.Parent = G_213_
  1724. G_214_.Scale = Vector3.new(1, 0.529411674, 1)
  1725. G_214_.Scale = Vector3.new(1, 0.529411674, 1)
  1726. G_215_.Parent = G_3_
  1727. G_215_.Material = Enum.Material.Ice
  1728. G_215_.BrickColor = BrickColor.new("Bright yellow")
  1729. G_215_.Reflectance = 0.5
  1730. G_215_.Position = Vector3.new(0.112242848, 6.83387947, -0.463656843)
  1731. G_215_.Rotation = Vector3.new(-0.00999999978, -90, 0)
  1732. G_215_.Anchored = true
  1733. G_215_.Size = Vector3.new(0.132352918, 0.47647053, 0.0661764666)
  1734. G_215_.CFrame = CFrame.new(0.112242848, 6.83387947, -0.463656843, -3.10001269e-05, 3.00002212e-05, -1, 0.000152000066, 1, 2.99950625e-05, 1, -0.000151998989, -3.1004427e-05)
  1735. G_215_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1736. G_215_.Position = Vector3.new(0.112242848, 6.83387947, -0.463656843)
  1737. G_215_.Orientation = Vector3.new(0, -90, 0.00999999978)
  1738. G_215_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1739. G_216_.Parent = G_3_
  1740. G_216_.Material = Enum.Material.Ice
  1741. G_216_.BrickColor = BrickColor.new("Bright yellow")
  1742. G_216_.Reflectance = 0.5
  1743. G_216_.Position = Vector3.new(0.112255365, 6.75445175, -0.596001804)
  1744. G_216_.Rotation = Vector3.new(-0.00999999978, -90, 0)
  1745. G_216_.Anchored = true
  1746. G_216_.Size = Vector3.new(0.132352918, 0.31764701, 0.0661764666)
  1747. G_216_.CFrame = CFrame.new(0.112255365, 6.75445175, -0.596001804, -3.10001269e-05, 3.00002212e-05, -1, 0.000152000066, 1, 2.99950625e-05, 1, -0.000151998989, -3.1004427e-05)
  1748. G_216_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1749. G_216_.Position = Vector3.new(0.112255365, 6.75445175, -0.596001804)
  1750. G_216_.Orientation = Vector3.new(0, -90, 0.00999999978)
  1751. G_216_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1752. G_217_.Name = "Smooth Block Model"
  1753. G_217_.Parent = G_3_
  1754. G_217_.Material = Enum.Material.Ice
  1755. G_217_.BrickColor = BrickColor.new("Bright yellow")
  1756. G_217_.Reflectance = 0.5
  1757. G_217_.Position = Vector3.new(0.112255484, 6.99269056, -0.56293577)
  1758. G_217_.Anchored = true
  1759. G_217_.Size = Vector3.new(0.0661764592, 0.158823505, 0.0661764666)
  1760. G_217_.CFrame = CFrame.new(0.112255484, 6.99269056, -0.56293577, 1, -4.37445124e-07, -5.28503222e-07, 4.37896233e-07, 1, -2.62890154e-07, 5.28240491e-07, 2.63044825e-07, 1)
  1761. G_217_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1762. G_217_.Position = Vector3.new(0.112255484, 6.99269056, -0.56293577)
  1763. G_217_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1764. G_218_.Parent = G_217_
  1765. G_218_.MeshType = Enum.MeshType.Wedge
  1766. G_219_.Parent = G_3_
  1767. G_219_.Material = Enum.Material.Ice
  1768. G_219_.BrickColor = BrickColor.new("Br. yellowish orange")
  1769. G_219_.Reflectance = 0.5
  1770. G_219_.Position = Vector3.new(0.112260729, 6.89999771, -1.0923388)
  1771. G_219_.Rotation = Vector3.new(179.98999, -90, 0)
  1772. G_219_.Anchored = true
  1773. G_219_.CanCollide = false
  1774. G_219_.Size = Vector3.new(0.860293984, 0.0500000007, 0.0661764666)
  1775. G_219_.CFrame = CFrame.new(0.112260729, 6.89999771, -1.0923388, 3.10037976e-05, 3.0861971e-05, -1, -9.12893593e-05, -1, -3.08652525e-05, -1, 9.12901596e-05, -3.10007235e-05)
  1776. G_219_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1777. G_219_.Position = Vector3.new(0.112260729, 6.89999771, -1.0923388)
  1778. G_219_.Orientation = Vector3.new(0, -90, -179.98999)
  1779. G_219_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1780. G_220_.Parent = G_219_
  1781. G_220_.Scale = Vector3.new(1, 0.529411674, 1)
  1782. G_220_.Scale = Vector3.new(1, 0.529411674, 1)
  1783. G_221_.Parent = G_3_
  1784. G_221_.Material = Enum.Material.Ice
  1785. G_221_.BrickColor = BrickColor.new("Bright yellow")
  1786. G_221_.Reflectance = 0.5
  1787. G_221_.Position = Vector3.new(0.112259418, 6.95293903, -1.09234118)
  1788. G_221_.Rotation = Vector3.new(179.98999, -90, 0)
  1789. G_221_.Anchored = true
  1790. G_221_.Size = Vector3.new(0.860293984, 0.0794117525, 0.0661764666)
  1791. G_221_.CFrame = CFrame.new(0.112259418, 6.95293903, -1.09234118, 3.10037976e-05, 3.0861971e-05, -1, -9.12893593e-05, -1, -3.08652525e-05, -1, 9.12901596e-05, -3.10007235e-05)
  1792. G_221_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1793. G_221_.Position = Vector3.new(0.112259418, 6.95293903, -1.09234118)
  1794. G_221_.Orientation = Vector3.new(0, -90, -179.98999)
  1795. G_221_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1796. G_222_.Parent = G_3_
  1797. G_222_.Material = Enum.Material.Ice
  1798. G_222_.BrickColor = BrickColor.new("Bright yellow")
  1799. G_222_.Reflectance = 0.5
  1800. G_222_.Position = Vector3.new(0.112261146, 6.84705877, -1.05924892)
  1801. G_222_.Rotation = Vector3.new(179.98999, -90, 0)
  1802. G_222_.Anchored = true
  1803. G_222_.Size = Vector3.new(0.79411751, 0.0794117525, 0.0661764666)
  1804. G_222_.CFrame = CFrame.new(0.112261146, 6.84705877, -1.05924892, 3.10037976e-05, 3.0861971e-05, -1, -9.12893593e-05, -1, -3.08652525e-05, -1, 9.12901596e-05, -3.10007235e-05)
  1805. G_222_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1806. G_222_.Position = Vector3.new(0.112261146, 6.84705877, -1.05924892)
  1807. G_222_.Orientation = Vector3.new(0, -90, -179.98999)
  1808. G_222_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1809. G_223_.Parent = G_3_
  1810. G_223_.Material = Enum.Material.Ice
  1811. G_223_.BrickColor = BrickColor.new("Bright yellow")
  1812. G_223_.Reflectance = 0.5
  1813. G_223_.Position = Vector3.new(0.11222735, 6.63540125, 0.0657695383)
  1814. G_223_.Rotation = Vector3.new(179.98999, 90, 0)
  1815. G_223_.Anchored = true
  1816. G_223_.Size = Vector3.new(0.661764622, 0.0794117525, 0.0661764666)
  1817. G_223_.CFrame = CFrame.new(0.11222735, 6.63540125, 0.0657695383, 3.00304073e-05, 3.09544739e-05, 1, 0.000152000081, -1, 3.09503594e-05, 1, 0.000151999018, -3.00353695e-05)
  1818. G_223_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1819. G_223_.Position = Vector3.new(0.11222735, 6.63540125, 0.0657695383)
  1820. G_223_.Orientation = Vector3.new(0, 90, 179.98999)
  1821. G_223_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1822. G_224_.Parent = G_3_
  1823. G_224_.Material = Enum.Material.Ice
  1824. G_224_.BrickColor = BrickColor.new("Br. yellowish orange")
  1825. G_224_.Reflectance = 0.5
  1826. G_224_.Position = Vector3.new(0.112257034, 6.68823862, -1.0261507)
  1827. G_224_.Rotation = Vector3.new(179.98999, -90, 0)
  1828. G_224_.Anchored = true
  1829. G_224_.CanCollide = false
  1830. G_224_.Size = Vector3.new(0.727940977, 0.0500000007, 0.0661764666)
  1831. G_224_.CFrame = CFrame.new(0.112257034, 6.68823862, -1.0261507, 3.10037976e-05, 3.0861971e-05, -1, -9.12893593e-05, -1, -3.08652525e-05, -1, 9.12901596e-05, -3.10007235e-05)
  1832. G_224_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1833. G_224_.Position = Vector3.new(0.112257034, 6.68823862, -1.0261507)
  1834. G_224_.Orientation = Vector3.new(0, -90, -179.98999)
  1835. G_224_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1836. G_225_.Parent = G_224_
  1837. G_225_.Scale = Vector3.new(1, 0.529411674, 1)
  1838. G_225_.Scale = Vector3.new(1, 0.529411674, 1)
  1839. G_226_.Name = "Smooth Block Model"
  1840. G_226_.Parent = G_3_
  1841. G_226_.Material = Enum.Material.Ice
  1842. G_226_.BrickColor = BrickColor.new("Bright yellow")
  1843. G_226_.Reflectance = 0.5
  1844. G_226_.Position = Vector3.new(0.112243563, 7.11182404, -0.430594742)
  1845. G_226_.Rotation = Vector3.new(-180, 0, 180)
  1846. G_226_.Anchored = true
  1847. G_226_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  1848. G_226_.CFrame = CFrame.new(0.112243563, 7.11182404, -0.430594742, -1, -4.35941765e-05, 4.41080772e-07, -4.35946276e-05, 1, 2.62892769e-07, -4.40830718e-07, 2.63045564e-07, -1)
  1849. G_226_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1850. G_226_.Position = Vector3.new(0.112243563, 7.11182404, -0.430594742)
  1851. G_226_.Orientation = Vector3.new(0, 180, 0)
  1852. G_226_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1853. G_227_.Parent = G_226_
  1854. G_227_.MeshType = Enum.MeshType.Wedge
  1855. G_228_.Name = "Smooth Block Model"
  1856. G_228_.Parent = G_3_
  1857. G_228_.Material = Enum.Material.Ice
  1858. G_228_.BrickColor = BrickColor.new("Bright yellow")
  1859. G_228_.Reflectance = 0.5
  1860. G_228_.Position = Vector3.new(0.112271219, 6.7411418, -1.42321157)
  1861. G_228_.Rotation = Vector3.new(0, 0, -180)
  1862. G_228_.Anchored = true
  1863. G_228_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  1864. G_228_.CFrame = CFrame.new(0.112271219, 6.7411418, -1.42321157, -1, 3.47230525e-07, -4.4108441e-07, -3.47681663e-07, -1, -2.62892769e-07, -4.40819804e-07, -2.63047639e-07, 1)
  1865. G_228_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1866. G_228_.Position = Vector3.new(0.112271219, 6.7411418, -1.42321157)
  1867. G_228_.Orientation = Vector3.new(0, 0, -180)
  1868. G_228_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1869. G_229_.Parent = G_228_
  1870. G_229_.MeshType = Enum.MeshType.Wedge
  1871. G_230_.Parent = G_3_
  1872. G_230_.Material = Enum.Material.Ice
  1873. G_230_.BrickColor = BrickColor.new("Br. yellowish orange")
  1874. G_230_.Reflectance = 0.5
  1875. G_230_.Position = Vector3.new(0.112231046, 6.90011692, 0.165014014)
  1876. G_230_.Rotation = Vector3.new(179.98999, 90, 0)
  1877. G_230_.Anchored = true
  1878. G_230_.CanCollide = false
  1879. G_230_.Size = Vector3.new(0.860293984, 0.0500000007, 0.0661764666)
  1880. G_230_.CFrame = CFrame.new(0.112231046, 6.90011692, 0.165014014, 3.00304073e-05, 3.09544739e-05, 1, 0.000152000081, -1, 3.09503594e-05, 1, 0.000151999018, -3.00353695e-05)
  1881. G_230_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1882. G_230_.Position = Vector3.new(0.112231046, 6.90011692, 0.165014014)
  1883. G_230_.Orientation = Vector3.new(0, 90, 179.98999)
  1884. G_230_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1885. G_231_.Parent = G_230_
  1886. G_231_.Scale = Vector3.new(1, 0.529411674, 1)
  1887. G_231_.Scale = Vector3.new(1, 0.529411674, 1)
  1888. G_232_.Name = "Smooth Block Model"
  1889. G_232_.Parent = G_3_
  1890. G_232_.Material = Enum.Material.Ice
  1891. G_232_.BrickColor = BrickColor.new("Bright yellow")
  1892. G_232_.Reflectance = 0.5
  1893. G_232_.Position = Vector3.new(0.112275869, 6.95289469, -1.55557609)
  1894. G_232_.Rotation = Vector3.new(0, 0, -180)
  1895. G_232_.Anchored = true
  1896. G_232_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  1897. G_232_.CFrame = CFrame.new(0.112275869, 6.95289469, -1.55557609, -1, 3.47230525e-07, -4.41080772e-07, -3.47681663e-07, -1, -2.62892769e-07, -4.40819804e-07, -2.63047639e-07, 1)
  1898. G_232_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1899. G_232_.Position = Vector3.new(0.112275869, 6.95289469, -1.55557609)
  1900. G_232_.Orientation = Vector3.new(0, 0, -180)
  1901. G_232_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1902. G_233_.Parent = G_232_
  1903. G_233_.MeshType = Enum.MeshType.Wedge
  1904. G_234_.Name = "Smooth Block Model"
  1905. G_234_.Parent = G_3_
  1906. G_234_.Material = Enum.Material.Ice
  1907. G_234_.BrickColor = BrickColor.new("Bright yellow")
  1908. G_234_.Reflectance = 0.5
  1909. G_234_.Position = Vector3.new(0.112265736, 6.63526535, -1.35702896)
  1910. G_234_.Rotation = Vector3.new(0, 0, -180)
  1911. G_234_.Anchored = true
  1912. G_234_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  1913. G_234_.CFrame = CFrame.new(0.112265736, 6.63526535, -1.35702896, -1, 3.47230525e-07, -4.4108441e-07, -3.47681663e-07, -1, -2.62892769e-07, -4.40819804e-07, -2.63047639e-07, 1)
  1914. G_234_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1915. G_234_.Position = Vector3.new(0.112265736, 6.63526535, -1.35702896)
  1916. G_234_.Orientation = Vector3.new(0, 0, -180)
  1917. G_234_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1918. G_235_.Parent = G_234_
  1919. G_235_.MeshType = Enum.MeshType.Wedge
  1920. G_236_.Name = "Smooth Block Model"
  1921. G_236_.Parent = G_3_
  1922. G_236_.Material = Enum.Material.Ice
  1923. G_236_.BrickColor = BrickColor.new("Bright yellow")
  1924. G_236_.Reflectance = 0.5
  1925. G_236_.Position = Vector3.new(0.112231046, 7.10526752, -0.569561779)
  1926. G_236_.Rotation = Vector3.new(89.9899979, 0.0199999996, -180)
  1927. G_236_.Anchored = true
  1928. G_236_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  1929. G_236_.CFrame = CFrame.new(0.112231046, 7.10526752, -0.569561779, -0.99999994, 3.09922179e-05, 0.00036660186, -0.000366605149, -9.12814721e-05, -0.99999994, -3.09584939e-05, -1, 9.12926771e-05)
  1930. G_236_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1931. G_236_.Position = Vector3.new(0.112231046, 7.10526752, -0.569561779)
  1932. G_236_.Orientation = Vector3.new(89.9799957, 76.0199966, -103.979996)
  1933. G_236_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1934. G_237_.Parent = G_236_
  1935. G_237_.MeshType = Enum.MeshType.Wedge
  1936. G_238_.Parent = G_3_
  1937. G_238_.Material = Enum.Material.Ice
  1938. G_238_.BrickColor = BrickColor.new("Bright yellow")
  1939. G_238_.Reflectance = 0.5
  1940. G_238_.Position = Vector3.new(0.112230569, 6.95305872, 0.165009961)
  1941. G_238_.Rotation = Vector3.new(179.98999, 90, 0)
  1942. G_238_.Anchored = true
  1943. G_238_.Size = Vector3.new(0.860293984, 0.0794117525, 0.0661764666)
  1944. G_238_.CFrame = CFrame.new(0.112230569, 6.95305872, 0.165009961, 3.00304073e-05, 3.09544739e-05, 1, 0.000152000081, -1, 3.09503594e-05, 1, 0.000151999018, -3.00353695e-05)
  1945. G_238_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1946. G_238_.Position = Vector3.new(0.112230569, 6.95305872, 0.165009961)
  1947. G_238_.Orientation = Vector3.new(0, 90, 179.98999)
  1948. G_238_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1949. G_239_.Name = "Smooth Block Model"
  1950. G_239_.Parent = G_3_
  1951. G_239_.Material = Enum.Material.Ice
  1952. G_239_.BrickColor = BrickColor.new("Bright yellow")
  1953. G_239_.Reflectance = 0.5
  1954. G_239_.Position = Vector3.new(0.11224702, 6.51621532, -0.364359528)
  1955. G_239_.Rotation = Vector3.new(0, 0, -180)
  1956. G_239_.Anchored = true
  1957. G_239_.Size = Vector3.new(0.0661764592, 0.158823505, 0.198529392)
  1958. G_239_.CFrame = CFrame.new(0.11224702, 6.51621532, -0.364359528, -1, 3.47230525e-07, -4.41080772e-07, -3.47681663e-07, -1, -2.62892769e-07, -4.40819804e-07, -2.63047639e-07, 1)
  1959. G_239_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1960. G_239_.Position = Vector3.new(0.11224702, 6.51621532, -0.364359528)
  1961. G_239_.Orientation = Vector3.new(0, 0, -180)
  1962. G_239_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1963. G_240_.Parent = G_239_
  1964. G_240_.MeshType = Enum.MeshType.Wedge
  1965. G_241_.Parent = G_3_
  1966. G_241_.Material = Enum.Material.Ice
  1967. G_241_.BrickColor = BrickColor.new("Bright yellow")
  1968. G_241_.Reflectance = 0.5
  1969. G_241_.Position = Vector3.new(0.112242132, 7.11181736, -0.496771157)
  1970. G_241_.Rotation = Vector3.new(-0.00999999978, -90, 0)
  1971. G_241_.Anchored = true
  1972. G_241_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  1973. G_241_.CFrame = CFrame.new(0.112242132, 7.11181736, -0.496771157, -3.10001269e-05, 3.00002212e-05, -1, 0.000152000066, 1, 2.99950625e-05, 1, -0.000151998989, -3.1004427e-05)
  1974. G_241_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1975. G_241_.Position = Vector3.new(0.112242132, 7.11181736, -0.496771157)
  1976. G_241_.Orientation = Vector3.new(0, -90, 0.00999999978)
  1977. G_241_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1978. G_242_.Parent = G_3_
  1979. G_242_.Material = Enum.Material.Ice
  1980. G_242_.BrickColor = BrickColor.new("Bright yellow")
  1981. G_242_.Reflectance = 0.5
  1982. G_242_.Position = Vector3.new(0.112242848, 6.75447607, -0.331295341)
  1983. G_242_.Rotation = Vector3.new(-0.00999999978, -90, 0)
  1984. G_242_.Anchored = true
  1985. G_242_.Size = Vector3.new(0.132352918, 0.31764701, 0.0661764666)
  1986. G_242_.CFrame = CFrame.new(0.112242848, 6.75447607, -0.331295341, -3.10001269e-05, 3.00002212e-05, -1, 0.000152000066, 1, 2.99950625e-05, 1, -0.000151998989, -3.1004427e-05)
  1987. G_242_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1988. G_242_.Position = Vector3.new(0.112242848, 6.75447607, -0.331295341)
  1989. G_242_.Orientation = Vector3.new(0, -90, 0.00999999978)
  1990. G_242_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1991. G_243_.Name = "Smooth Block Model"
  1992. G_243_.Parent = G_3_
  1993. G_243_.Material = Enum.Material.Ice
  1994. G_243_.BrickColor = BrickColor.new("Bright yellow")
  1995. G_243_.Reflectance = 0.5
  1996. G_243_.Position = Vector3.new(0.112214118, 6.95310211, 0.628246725)
  1997. G_243_.Rotation = Vector3.new(-180, 0, 0)
  1998. G_243_.Anchored = true
  1999. G_243_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2000. G_243_.CFrame = CFrame.new(0.112214118, 6.95310211, 0.628246725, 1, 4.35009861e-05, 5.28503222e-07, 4.35014445e-05, -1, 2.62890154e-07, 5.28253224e-07, -2.63019359e-07, -1)
  2001. G_243_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2002. G_243_.Position = Vector3.new(0.112214118, 6.95310211, 0.628246725)
  2003. G_243_.Orientation = Vector3.new(0, 180, 180)
  2004. G_243_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2005. G_244_.Parent = G_243_
  2006. G_244_.MeshType = Enum.MeshType.Wedge
  2007. G_245_.Name = "Smooth Block Model"
  2008. G_245_.Parent = G_3_
  2009. G_245_.Material = Enum.Material.Ice
  2010. G_245_.BrickColor = BrickColor.new("Bright yellow")
  2011. G_245_.Reflectance = 0.5
  2012. G_245_.Position = Vector3.new(0.112243921, 6.99270868, -0.364405662)
  2013. G_245_.Rotation = Vector3.new(-180, 0, 180)
  2014. G_245_.Anchored = true
  2015. G_245_.Size = Vector3.new(0.0661764592, 0.158823505, 0.0661764666)
  2016. G_245_.CFrame = CFrame.new(0.112243921, 6.99270868, -0.364405662, -1, -4.35941765e-05, 4.41080772e-07, -4.35946276e-05, 1, 2.62892769e-07, -4.40830718e-07, 2.63045564e-07, -1)
  2017. G_245_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2018. G_245_.Position = Vector3.new(0.112243921, 6.99270868, -0.364405662)
  2019. G_245_.Orientation = Vector3.new(0, 180, 0)
  2020. G_245_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2021. G_246_.Parent = G_245_
  2022. G_246_.MeshType = Enum.MeshType.Wedge
  2023. G_247_.Name = "Smooth Block Model"
  2024. G_247_.Parent = G_3_
  2025. G_247_.Material = Enum.Material.Ice
  2026. G_247_.BrickColor = BrickColor.new("Bright yellow")
  2027. G_247_.Reflectance = 0.5
  2028. G_247_.Position = Vector3.new(0.112219959, 6.63543558, 0.429740101)
  2029. G_247_.Rotation = Vector3.new(-180, 0, 0)
  2030. G_247_.Anchored = true
  2031. G_247_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2032. G_247_.CFrame = CFrame.new(0.112219959, 6.63543558, 0.429740101, 1, 4.35009861e-05, 5.28501403e-07, 4.35014445e-05, -1, 2.62890154e-07, 5.28255043e-07, -2.63019359e-07, -1)
  2033. G_247_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2034. G_247_.Position = Vector3.new(0.112219959, 6.63543558, 0.429740101)
  2035. G_247_.Orientation = Vector3.new(0, 180, 180)
  2036. G_247_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2037. G_248_.Parent = G_247_
  2038. G_248_.MeshType = Enum.MeshType.Wedge
  2039. G_249_.Parent = G_3_
  2040. G_249_.Material = Enum.Material.Ice
  2041. G_249_.BrickColor = BrickColor.new("Br. yellowish orange")
  2042. G_249_.Reflectance = 0.5
  2043. G_249_.Position = Vector3.new(0.112258703, 6.79411793, -1.05924702)
  2044. G_249_.Rotation = Vector3.new(179.98999, -90, 0)
  2045. G_249_.Anchored = true
  2046. G_249_.CanCollide = false
  2047. G_249_.Size = Vector3.new(0.79411751, 0.0500000007, 0.0661764666)
  2048. G_249_.CFrame = CFrame.new(0.112258703, 6.79411793, -1.05924702, 3.10037976e-05, 3.0861971e-05, -1, -9.12893593e-05, -1, -3.08652525e-05, -1, 9.12901596e-05, -3.10007235e-05)
  2049. G_249_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2050. G_249_.Position = Vector3.new(0.112258703, 6.79411793, -1.05924702)
  2051. G_249_.Orientation = Vector3.new(0, -90, -179.98999)
  2052. G_249_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2053. G_250_.Parent = G_249_
  2054. G_250_.Scale = Vector3.new(1, 0.529411674, 1)
  2055. G_250_.Scale = Vector3.new(1, 0.529411674, 1)
  2056. G_251_.Parent = G_3_
  2057. G_251_.Material = Enum.Material.Ice
  2058. G_251_.BrickColor = BrickColor.new("Bright yellow")
  2059. G_251_.Reflectance = 0.5
  2060. G_251_.Position = Vector3.new(0.112228543, 6.84717274, 0.13192974)
  2061. G_251_.Rotation = Vector3.new(179.98999, 90, 0)
  2062. G_251_.Anchored = true
  2063. G_251_.Size = Vector3.new(0.79411751, 0.0794117525, 0.0661764666)
  2064. G_251_.CFrame = CFrame.new(0.112228543, 6.84717274, 0.13192974, 3.00304073e-05, 3.09544739e-05, 1, 0.000152000081, -1, 3.09503594e-05, 1, 0.000151999018, -3.00353695e-05)
  2065. G_251_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2066. G_251_.Position = Vector3.new(0.112228543, 6.84717274, 0.13192974)
  2067. G_251_.Orientation = Vector3.new(0, 90, 179.98999)
  2068. G_251_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2069. G_252_.Parent = G_3_
  2070. G_252_.Material = Enum.Material.Ice
  2071. G_252_.BrickColor = BrickColor.new("Br. yellowish orange")
  2072. G_252_.Reflectance = 0.5
  2073. G_252_.Position = Vector3.new(0.112228006, 6.79423189, 0.131933793)
  2074. G_252_.Rotation = Vector3.new(179.98999, 90, 0)
  2075. G_252_.Anchored = true
  2076. G_252_.CanCollide = false
  2077. G_252_.Size = Vector3.new(0.79411751, 0.0500000007, 0.0661764666)
  2078. G_252_.CFrame = CFrame.new(0.112228006, 6.79423189, 0.131933793, 3.00304073e-05, 3.09544739e-05, 1, 0.000152000081, -1, 3.09503594e-05, 1, 0.000151999018, -3.00353695e-05)
  2079. G_252_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2080. G_252_.Position = Vector3.new(0.112228006, 6.79423189, 0.131933793)
  2081. G_252_.Orientation = Vector3.new(0, 90, 179.98999)
  2082. G_252_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2083. G_253_.Parent = G_252_
  2084. G_253_.Scale = Vector3.new(1, 0.529411674, 1)
  2085. G_253_.Scale = Vector3.new(1, 0.529411674, 1)
  2086. G_254_.Name = "Smooth Block Model"
  2087. G_254_.Parent = G_3_
  2088. G_254_.Material = Enum.Material.Ice
  2089. G_254_.BrickColor = BrickColor.new("Bright yellow")
  2090. G_254_.Reflectance = 0.5
  2091. G_254_.Position = Vector3.new(0.112269968, 6.84701824, -1.4893918)
  2092. G_254_.Rotation = Vector3.new(0, 0, -180)
  2093. G_254_.Anchored = true
  2094. G_254_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2095. G_254_.CFrame = CFrame.new(0.112269968, 6.84701824, -1.4893918, -1, 3.47230525e-07, -4.4108441e-07, -3.47681663e-07, -1, -2.62892769e-07, -4.40819804e-07, -2.63047639e-07, 1)
  2096. G_254_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2097. G_254_.Position = Vector3.new(0.112269968, 6.84701824, -1.4893918)
  2098. G_254_.Orientation = Vector3.new(0, 0, -180)
  2099. G_254_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2100. G_255_.Parent = G_254_
  2101. G_255_.MeshType = Enum.MeshType.Wedge
  2102. G_256_.Parent = G_3_
  2103. G_256_.Material = Enum.Material.Ice
  2104. G_256_.BrickColor = BrickColor.new("Bright yellow")
  2105. G_256_.Reflectance = 0.5
  2106. G_256_.Position = Vector3.new(-0.114377975, 6.74127579, 0.0988858715)
  2107. G_256_.Rotation = Vector3.new(180, 90, 0)
  2108. G_256_.Anchored = true
  2109. G_256_.Size = Vector3.new(0.727940977, 0.0794117525, 0.0661764666)
  2110. G_256_.CFrame = CFrame.new(-0.114377975, 6.74127579, 0.0988858715, -3.09999996e-05, 0, 1, 0, -1, 0, 1, 0, 3.09999996e-05)
  2111. G_256_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2112. G_256_.Position = Vector3.new(-0.114377975, 6.74127579, 0.0988858715)
  2113. G_256_.Orientation = Vector3.new(0, 90, 180)
  2114. G_256_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2115. G_257_.Parent = G_3_
  2116. G_257_.BrickColor = BrickColor.new("Br. yellowish orange")
  2117. G_257_.Reflectance = 0.5
  2118. G_257_.Position = Vector3.new(-0.187134981, 6.26468801, -0.364316583)
  2119. G_257_.Rotation = Vector3.new(-0.00999999978, 0, 90)
  2120. G_257_.Anchored = true
  2121. G_257_.CanCollide = false
  2122. G_257_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.264705867)
  2123. G_257_.CFrame = CFrame.new(-0.187134981, 6.26468801, -0.364316583, -7.6999997e-05, -1, -1.76329991e-08, 1, -7.6999997e-05, 0.000228999997, -0.000228999997, 0, 1)
  2124. G_257_.TopSurface = Enum.SurfaceType.Smooth
  2125. G_257_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2126. G_257_.Position = Vector3.new(-0.187134981, 6.26468801, -0.364316583)
  2127. G_257_.Orientation = Vector3.new(-0.00999999978, 0, 90)
  2128. G_257_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2129. G_258_.Parent = G_257_
  2130. G_258_.Scale = Vector3.new(1, 0.529411674, 1)
  2131. G_258_.Scale = Vector3.new(1, 0.529411674, 1)
  2132. G_259_.Parent = G_3_
  2133. G_259_.Material = Enum.Material.Ice
  2134. G_259_.BrickColor = BrickColor.new("Bright yellow")
  2135. G_259_.Reflectance = 0.5
  2136. G_259_.Position = Vector3.new(-0.114372015, 6.6353879, 0.0658108741)
  2137. G_259_.Rotation = Vector3.new(180, 90, 0)
  2138. G_259_.Anchored = true
  2139. G_259_.Size = Vector3.new(0.661764622, 0.0794117525, 0.0661764666)
  2140. G_259_.CFrame = CFrame.new(-0.114372015, 6.6353879, 0.0658108741, -3.09999996e-05, 0, 1, 0, -1, 0, 1, 0, 3.09999996e-05)
  2141. G_259_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2142. G_259_.Position = Vector3.new(-0.114372015, 6.6353879, 0.0658108741)
  2143. G_259_.Orientation = Vector3.new(0, 90, 180)
  2144. G_259_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2145. G_260_.Parent = G_3_
  2146. G_260_.Material = Enum.Material.Ice
  2147. G_260_.BrickColor = BrickColor.new("Br. yellowish orange")
  2148. G_260_.Reflectance = 0.5
  2149. G_260_.Position = Vector3.new(-0.114341974, 6.68823719, -1.02611172)
  2150. G_260_.Rotation = Vector3.new(-180, -90, 0)
  2151. G_260_.Anchored = true
  2152. G_260_.CanCollide = false
  2153. G_260_.Size = Vector3.new(0.727940977, 0.0500000007, 0.0661764666)
  2154. G_260_.CFrame = CFrame.new(-0.114341974, 6.68823719, -1.02611172, -3.09999996e-05, 0, -1, 0, -1, 0, -1, 0, 3.09999996e-05)
  2155. G_260_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2156. G_260_.Position = Vector3.new(-0.114341974, 6.68823719, -1.02611172)
  2157. G_260_.Orientation = Vector3.new(0, -90, 180)
  2158. G_260_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2159. G_261_.Parent = G_260_
  2160. G_261_.Scale = Vector3.new(1, 0.529411674, 1)
  2161. G_261_.Scale = Vector3.new(1, 0.529411674, 1)
  2162. G_262_.Name = "Smooth Block Model"
  2163. G_262_.Parent = G_3_
  2164. G_262_.Material = Enum.Material.Ice
  2165. G_262_.BrickColor = BrickColor.new("Bright yellow")
  2166. G_262_.Reflectance = 0.5
  2167. G_262_.Position = Vector3.new(-0.114362001, 6.51619577, -0.364344597)
  2168. G_262_.Rotation = Vector3.new(-0.00999999978, 0, -180)
  2169. G_262_.Anchored = true
  2170. G_262_.Size = Vector3.new(0.0661764592, 0.158823505, 0.198529392)
  2171. G_262_.CFrame = CFrame.new(-0.114362001, 6.51619577, -0.364344597, -1, 0, 0, 0, -1, 0.000213000007, 0, 0.000213000007, 1)
  2172. G_262_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2173. G_262_.Position = Vector3.new(-0.114362001, 6.51619577, -0.364344597)
  2174. G_262_.Orientation = Vector3.new(-0.00999999978, 0, 180)
  2175. G_262_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2176. G_263_.Parent = G_262_
  2177. G_263_.MeshType = Enum.MeshType.Wedge
  2178. G_264_.Parent = G_3_
  2179. G_264_.Material = Enum.Material.Ice
  2180. G_264_.BrickColor = BrickColor.new("Bright yellow")
  2181. G_264_.Reflectance = 0.5
  2182. G_264_.Position = Vector3.new(-0.114344954, 6.74117899, -1.02612364)
  2183. G_264_.Rotation = Vector3.new(-180, -90, 0)
  2184. G_264_.Anchored = true
  2185. G_264_.Size = Vector3.new(0.727940977, 0.0794117525, 0.0661764666)
  2186. G_264_.CFrame = CFrame.new(-0.114344954, 6.74117899, -1.02612364, -3.09999996e-05, 0, -1, 0, -1, 0, -1, 0, 3.09999996e-05)
  2187. G_264_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2188. G_264_.Position = Vector3.new(-0.114344954, 6.74117899, -1.02612364)
  2189. G_264_.Orientation = Vector3.new(0, -90, 180)
  2190. G_264_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2191. G_265_.Name = "Smooth Block Model"
  2192. G_265_.Parent = G_3_
  2193. G_265_.Material = Enum.Material.Ice
  2194. G_265_.BrickColor = BrickColor.new("Bright yellow")
  2195. G_265_.Reflectance = 0.5
  2196. G_265_.Position = Vector3.new(-0.114346027, 6.84702015, -1.4893657)
  2197. G_265_.Rotation = Vector3.new(-0.00999999978, 0, -180)
  2198. G_265_.Anchored = true
  2199. G_265_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2200. G_265_.CFrame = CFrame.new(-0.114346027, 6.84702015, -1.4893657, -1, 0, 0, 0, -1, 0.000213000007, 0, 0.000213000007, 1)
  2201. G_265_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2202. G_265_.Position = Vector3.new(-0.114346027, 6.84702015, -1.4893657)
  2203. G_265_.Orientation = Vector3.new(-0.00999999978, 0, 180)
  2204. G_265_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2205. G_266_.Parent = G_265_
  2206. G_266_.MeshType = Enum.MeshType.Wedge
  2207. G_267_.Parent = G_3_
  2208. G_267_.BrickColor = BrickColor.new("Br. yellowish orange")
  2209. G_267_.Reflectance = 0.5
  2210. G_267_.Position = Vector3.new(-0.187127948, 6.13235378, -0.463572562)
  2211. G_267_.Rotation = Vector3.new(90, 0, 90)
  2212. G_267_.Anchored = true
  2213. G_267_.CanCollide = false
  2214. G_267_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.198529392)
  2215. G_267_.CFrame = CFrame.new(-0.187127948, 6.13235378, -0.463572562, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  2216. G_267_.TopSurface = Enum.SurfaceType.Smooth
  2217. G_267_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2218. G_267_.Position = Vector3.new(-0.187127948, 6.13235378, -0.463572562)
  2219. G_267_.Orientation = Vector3.new(90, -90, 0)
  2220. G_267_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2221. G_268_.Parent = G_267_
  2222. G_268_.Scale = Vector3.new(1, 0.529411674, 1)
  2223. G_268_.Scale = Vector3.new(1, 0.529411674, 1)
  2224. G_269_.Name = "Smooth Block Model"
  2225. G_269_.Parent = G_3_
  2226. G_269_.Material = Enum.Material.Ice
  2227. G_269_.BrickColor = BrickColor.new("Bright yellow")
  2228. G_269_.Reflectance = 0.5
  2229. G_269_.Position = Vector3.new(-0.114337087, 6.74114418, -1.42318165)
  2230. G_269_.Rotation = Vector3.new(-0.00999999978, 0, -180)
  2231. G_269_.Anchored = true
  2232. G_269_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2233. G_269_.CFrame = CFrame.new(-0.114337087, 6.74114418, -1.42318165, -1, 0, 0, 0, -1, 0.000213000007, 0, 0.000213000007, 1)
  2234. G_269_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2235. G_269_.Position = Vector3.new(-0.114337087, 6.74114418, -1.42318165)
  2236. G_269_.Orientation = Vector3.new(-0.00999999978, 0, 180)
  2237. G_269_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2238. G_270_.Parent = G_269_
  2239. G_270_.MeshType = Enum.MeshType.Wedge
  2240. G_271_.Name = "Smooth Block Model"
  2241. G_271_.Parent = G_3_
  2242. G_271_.Material = Enum.Material.Ice
  2243. G_271_.BrickColor = BrickColor.new("Bright yellow")
  2244. G_271_.Reflectance = 0.5
  2245. G_271_.Position = Vector3.new(-0.114343047, 6.47644806, -0.695219159)
  2246. G_271_.Rotation = Vector3.new(-0.00999999978, 0, 0)
  2247. G_271_.Anchored = true
  2248. G_271_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2249. G_271_.CFrame = CFrame.new(-0.114343047, 6.47644806, -0.695219159, 1, 0, 0, 0, 1, 0.000213000007, 0, -0.000213000007, 1)
  2250. G_271_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2251. G_271_.Position = Vector3.new(-0.114343047, 6.47644806, -0.695219159)
  2252. G_271_.Orientation = Vector3.new(-0.00999999978, 0, 0)
  2253. G_271_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2254. G_272_.Parent = G_271_
  2255. G_272_.MeshType = Enum.MeshType.Wedge
  2256. G_273_.Parent = G_3_
  2257. G_273_.BrickColor = BrickColor.new("Br. yellowish orange")
  2258. G_273_.Reflectance = 0.5
  2259. G_273_.Position = Vector3.new(-0.18712604, 6.26468086, -0.595938087)
  2260. G_273_.Rotation = Vector3.new(179.98999, 0, 90)
  2261. G_273_.Anchored = true
  2262. G_273_.CanCollide = false
  2263. G_273_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.198529392)
  2264. G_273_.CFrame = CFrame.new(-0.18712604, 6.26468086, -0.595938087, 7.6999997e-05, -1, 1.76329991e-08, -1, -7.6999997e-05, -0.000228999997, 0.000228999997, 0, -1)
  2265. G_273_.TopSurface = Enum.SurfaceType.Smooth
  2266. G_273_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2267. G_273_.Position = Vector3.new(-0.18712604, 6.26468086, -0.595938087)
  2268. G_273_.Orientation = Vector3.new(0.00999999978, 180, -90)
  2269. G_273_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2270. G_274_.Parent = G_273_
  2271. G_274_.Scale = Vector3.new(1, 0.529411674, 1)
  2272. G_274_.Scale = Vector3.new(1, 0.529411674, 1)
  2273. G_275_.Name = "Smooth Block Model"
  2274. G_275_.Parent = G_3_
  2275. G_275_.Material = Enum.Material.Ice
  2276. G_275_.BrickColor = BrickColor.new("Bright yellow")
  2277. G_275_.Reflectance = 0.5
  2278. G_275_.Position = Vector3.new(-0.114356995, 6.47648478, -0.231983125)
  2279. G_275_.Rotation = Vector3.new(-180, 0, -180)
  2280. G_275_.Anchored = true
  2281. G_275_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2282. G_275_.CFrame = CFrame.new(-0.114356995, 6.47648478, -0.231983125, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2283. G_275_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2284. G_275_.Position = Vector3.new(-0.114356995, 6.47648478, -0.231983125)
  2285. G_275_.Orientation = Vector3.new(0, 180, 0)
  2286. G_275_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2287. G_276_.Parent = G_275_
  2288. G_276_.MeshType = Enum.MeshType.Wedge
  2289. G_277_.Parent = G_3_
  2290. G_277_.BrickColor = BrickColor.new("Br. yellowish orange")
  2291. G_277_.Reflectance = 0.5
  2292. G_277_.Position = Vector3.new(-0.187136054, 6.39704323, -0.463590562)
  2293. G_277_.Rotation = Vector3.new(90, 0, 90)
  2294. G_277_.Anchored = true
  2295. G_277_.CanCollide = false
  2296. G_277_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.198529392)
  2297. G_277_.CFrame = CFrame.new(-0.187136054, 6.39704323, -0.463590562, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  2298. G_277_.TopSurface = Enum.SurfaceType.Smooth
  2299. G_277_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2300. G_277_.Position = Vector3.new(-0.187136054, 6.39704323, -0.463590562)
  2301. G_277_.Orientation = Vector3.new(90, -90, 0)
  2302. G_277_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2303. G_278_.Parent = G_277_
  2304. G_278_.Scale = Vector3.new(1, 0.529411674, 1)
  2305. G_278_.Scale = Vector3.new(1, 0.529411674, 1)
  2306. G_279_.Parent = G_3_
  2307. G_279_.Material = Enum.Material.Ice
  2308. G_279_.BrickColor = BrickColor.new("Bright yellow")
  2309. G_279_.Reflectance = 0.5
  2310. G_279_.Position = Vector3.new(-0.114367008, 6.83387804, -0.463630557)
  2311. G_279_.Rotation = Vector3.new(0, 90, 0)
  2312. G_279_.Anchored = true
  2313. G_279_.Size = Vector3.new(0.132352918, 0.47647053, 0.0661764666)
  2314. G_279_.CFrame = CFrame.new(-0.114367008, 6.83387804, -0.463630557, 3.09999996e-05, 0, 1, 0, 1, 0, -1, 0, 3.09999996e-05)
  2315. G_279_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2316. G_279_.Position = Vector3.new(-0.114367008, 6.83387804, -0.463630557)
  2317. G_279_.Orientation = Vector3.new(0, 90, 0)
  2318. G_279_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2319. G_280_.Parent = G_3_
  2320. G_280_.Material = Enum.Material.Ice
  2321. G_280_.BrickColor = BrickColor.new("Bright yellow")
  2322. G_280_.Reflectance = 0.5
  2323. G_280_.Position = Vector3.new(-0.114373088, 6.75446177, -0.331270576)
  2324. G_280_.Rotation = Vector3.new(0, 90, 0)
  2325. G_280_.Anchored = true
  2326. G_280_.Size = Vector3.new(0.132352918, 0.31764701, 0.0661764666)
  2327. G_280_.CFrame = CFrame.new(-0.114373088, 6.75446177, -0.331270576, 3.09999996e-05, 0, 1, 0, 1, 0, -1, 0, 3.09999996e-05)
  2328. G_280_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2329. G_280_.Position = Vector3.new(-0.114373088, 6.75446177, -0.331270576)
  2330. G_280_.Orientation = Vector3.new(0, 90, 0)
  2331. G_280_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2332. G_281_.Name = "Smooth Block Model"
  2333. G_281_.Parent = G_3_
  2334. G_281_.Material = Enum.Material.Ice
  2335. G_281_.BrickColor = BrickColor.new("Bright yellow")
  2336. G_281_.Reflectance = 0.5
  2337. G_281_.Position = Vector3.new(-0.114390016, 6.99269676, -0.364379585)
  2338. G_281_.Rotation = Vector3.new(-180, 0, -180)
  2339. G_281_.Anchored = true
  2340. G_281_.Size = Vector3.new(0.0661764592, 0.158823505, 0.0661764666)
  2341. G_281_.CFrame = CFrame.new(-0.114390016, 6.99269676, -0.364379585, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2342. G_281_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2343. G_281_.Position = Vector3.new(-0.114390016, 6.99269676, -0.364379585)
  2344. G_281_.Orientation = Vector3.new(0, 180, 0)
  2345. G_281_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2346. G_282_.Parent = G_281_
  2347. G_282_.MeshType = Enum.MeshType.Wedge
  2348. G_283_.Parent = G_3_
  2349. G_283_.Material = Enum.Material.Ice
  2350. G_283_.BrickColor = BrickColor.new("Br. yellowish orange")
  2351. G_283_.Reflectance = 0.5
  2352. G_283_.Position = Vector3.new(-0.114387035, 6.90010405, 0.165039882)
  2353. G_283_.Rotation = Vector3.new(180, 90, 0)
  2354. G_283_.Anchored = true
  2355. G_283_.CanCollide = false
  2356. G_283_.Size = Vector3.new(0.860293984, 0.0500000007, 0.0661764666)
  2357. G_283_.CFrame = CFrame.new(-0.114387035, 6.90010405, 0.165039882, -3.09999996e-05, 0, 1, 0, -1, 0, 1, 0, 3.09999996e-05)
  2358. G_283_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2359. G_283_.Position = Vector3.new(-0.114387035, 6.90010405, 0.165039882)
  2360. G_283_.Orientation = Vector3.new(0, 90, 180)
  2361. G_283_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2362. G_284_.Parent = G_283_
  2363. G_284_.Scale = Vector3.new(1, 0.529411674, 1)
  2364. G_284_.Scale = Vector3.new(1, 0.529411674, 1)
  2365. G_285_.Parent = G_3_
  2366. G_285_.Material = Enum.Material.Ice
  2367. G_285_.BrickColor = BrickColor.new("Bright yellow")
  2368. G_285_.Reflectance = 0.5
  2369. G_285_.Position = Vector3.new(-0.114389062, 6.95304585, 0.165032879)
  2370. G_285_.Rotation = Vector3.new(180, 90, 0)
  2371. G_285_.Anchored = true
  2372. G_285_.Size = Vector3.new(0.860293984, 0.0794117525, 0.0661764666)
  2373. G_285_.CFrame = CFrame.new(-0.114389062, 6.95304585, 0.165032879, -3.09999996e-05, 0, 1, 0, -1, 0, 1, 0, 3.09999996e-05)
  2374. G_285_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2375. G_285_.Position = Vector3.new(-0.114389062, 6.95304585, 0.165032879)
  2376. G_285_.Orientation = Vector3.new(0, 90, 180)
  2377. G_285_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2378. G_286_.Parent = G_3_
  2379. G_286_.Material = Enum.Material.Ice
  2380. G_286_.BrickColor = BrickColor.new("Bright yellow")
  2381. G_286_.Reflectance = 0.5
  2382. G_286_.Position = Vector3.new(-0.114385962, 6.84716177, 0.131959885)
  2383. G_286_.Rotation = Vector3.new(180, 90, 0)
  2384. G_286_.Anchored = true
  2385. G_286_.Size = Vector3.new(0.79411751, 0.0794117525, 0.0661764666)
  2386. G_286_.CFrame = CFrame.new(-0.114385962, 6.84716177, 0.131959885, -3.09999996e-05, 0, 1, 0, -1, 0, 1, 0, 3.09999996e-05)
  2387. G_286_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2388. G_286_.Position = Vector3.new(-0.114385962, 6.84716177, 0.131959885)
  2389. G_286_.Orientation = Vector3.new(0, 90, 180)
  2390. G_286_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2391. G_287_.Parent = G_3_
  2392. G_287_.Material = Enum.Material.Ice
  2393. G_287_.BrickColor = BrickColor.new("Bright yellow")
  2394. G_287_.Reflectance = 0.5
  2395. G_287_.Position = Vector3.new(-0.114336014, 6.63529921, -0.993022084)
  2396. G_287_.Rotation = Vector3.new(-180, -90, 0)
  2397. G_287_.Anchored = true
  2398. G_287_.Size = Vector3.new(0.661764622, 0.0794117525, 0.0661764666)
  2399. G_287_.CFrame = CFrame.new(-0.114336014, 6.63529921, -0.993022084, -3.09999996e-05, 0, -1, 0, -1, 0, -1, 0, 3.09999996e-05)
  2400. G_287_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2401. G_287_.Position = Vector3.new(-0.114336014, 6.63529921, -0.993022084)
  2402. G_287_.Orientation = Vector3.new(0, -90, 180)
  2403. G_287_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2404. G_288_.Parent = G_3_
  2405. G_288_.Material = Enum.Material.Ice
  2406. G_288_.BrickColor = BrickColor.new("Br. yellowish orange")
  2407. G_288_.Reflectance = 0.5
  2408. G_288_.Position = Vector3.new(-0.114370942, 6.68833303, 0.0988918766)
  2409. G_288_.Rotation = Vector3.new(180, 90, 0)
  2410. G_288_.Anchored = true
  2411. G_288_.CanCollide = false
  2412. G_288_.Size = Vector3.new(0.727940977, 0.0500000007, 0.0661764666)
  2413. G_288_.CFrame = CFrame.new(-0.114370942, 6.68833303, 0.0988918766, -3.09999996e-05, 0, 1, 0, -1, 0, 1, 0, 3.09999996e-05)
  2414. G_288_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2415. G_288_.Position = Vector3.new(-0.114370942, 6.68833303, 0.0988918766)
  2416. G_288_.Orientation = Vector3.new(0, 90, 180)
  2417. G_288_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2418. G_289_.Parent = G_288_
  2419. G_289_.Scale = Vector3.new(1, 0.529411674, 1)
  2420. G_289_.Scale = Vector3.new(1, 0.529411674, 1)
  2421. G_290_.Name = "Smooth Block Model"
  2422. G_290_.Parent = G_3_
  2423. G_290_.Material = Enum.Material.Ice
  2424. G_290_.BrickColor = BrickColor.new("Bright yellow")
  2425. G_290_.Reflectance = 0.5
  2426. G_290_.Position = Vector3.new(-0.114382982, 7.11180878, -0.496744573)
  2427. G_290_.Rotation = Vector3.new(-0.00999999978, 0, 0)
  2428. G_290_.Anchored = true
  2429. G_290_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2430. G_290_.CFrame = CFrame.new(-0.114382982, 7.11180878, -0.496744573, 1, 0, 0, 0, 1, 0.000213000007, 0, -0.000213000007, 1)
  2431. G_290_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2432. G_290_.Position = Vector3.new(-0.114382982, 7.11180878, -0.496744573)
  2433. G_290_.Orientation = Vector3.new(-0.00999999978, 0, 0)
  2434. G_290_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2435. G_291_.Parent = G_290_
  2436. G_291_.MeshType = Enum.MeshType.Wedge
  2437. G_292_.Name = "Smooth Block Model"
  2438. G_292_.Parent = G_3_
  2439. G_292_.Material = Enum.Material.Ice
  2440. G_292_.BrickColor = BrickColor.new("Bright yellow")
  2441. G_292_.Reflectance = 0.5
  2442. G_292_.Position = Vector3.new(-0.114392042, 6.74130821, 0.495941401)
  2443. G_292_.Rotation = Vector3.new(-180, 0, 0)
  2444. G_292_.Anchored = true
  2445. G_292_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2446. G_292_.CFrame = CFrame.new(-0.114392042, 6.74130821, 0.495941401, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2447. G_292_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2448. G_292_.Position = Vector3.new(-0.114392042, 6.74130821, 0.495941401)
  2449. G_292_.Orientation = Vector3.new(0, 180, 180)
  2450. G_292_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2451. G_293_.Parent = G_292_
  2452. G_293_.MeshType = Enum.MeshType.Wedge
  2453. G_294_.Parent = G_3_
  2454. G_294_.Material = Enum.Material.Ice
  2455. G_294_.BrickColor = BrickColor.new("Br. yellowish orange")
  2456. G_294_.Reflectance = 0.5
  2457. G_294_.Position = Vector3.new(-0.114356041, 6.89999723, -1.09231484)
  2458. G_294_.Rotation = Vector3.new(-180, -90, 0)
  2459. G_294_.Anchored = true
  2460. G_294_.CanCollide = false
  2461. G_294_.Size = Vector3.new(0.860293984, 0.0500000007, 0.0661764666)
  2462. G_294_.CFrame = CFrame.new(-0.114356041, 6.89999723, -1.09231484, -3.09999996e-05, 0, -1, 0, -1, 0, -1, 0, 3.09999996e-05)
  2463. G_294_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2464. G_294_.Position = Vector3.new(-0.114356041, 6.89999723, -1.09231484)
  2465. G_294_.Orientation = Vector3.new(0, -90, 180)
  2466. G_294_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2467. G_295_.Parent = G_294_
  2468. G_295_.Scale = Vector3.new(1, 0.529411674, 1)
  2469. G_295_.Scale = Vector3.new(1, 0.529411674, 1)
  2470. G_296_.Name = "Smooth Block Model"
  2471. G_296_.Parent = G_3_
  2472. G_296_.Material = Enum.Material.Ice
  2473. G_296_.BrickColor = BrickColor.new("Bright yellow")
  2474. G_296_.Reflectance = 0.5
  2475. G_296_.Position = Vector3.new(-0.114405036, 6.9530859, 0.628265858)
  2476. G_296_.Rotation = Vector3.new(-180, 0, 0)
  2477. G_296_.Anchored = true
  2478. G_296_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2479. G_296_.CFrame = CFrame.new(-0.114405036, 6.9530859, 0.628265858, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2480. G_296_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2481. G_296_.Position = Vector3.new(-0.114405036, 6.9530859, 0.628265858)
  2482. G_296_.Orientation = Vector3.new(0, 180, 180)
  2483. G_296_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2484. G_297_.Parent = G_296_
  2485. G_297_.MeshType = Enum.MeshType.Wedge
  2486. G_298_.Name = "Smooth Block Model"
  2487. G_298_.Parent = G_3_
  2488. G_298_.Material = Enum.Material.Ice
  2489. G_298_.BrickColor = BrickColor.new("Bright yellow")
  2490. G_298_.Reflectance = 0.5
  2491. G_298_.Position = Vector3.new(-0.114374995, 6.6354208, 0.429778397)
  2492. G_298_.Rotation = Vector3.new(-180, 0, 0)
  2493. G_298_.Anchored = true
  2494. G_298_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2495. G_298_.CFrame = CFrame.new(-0.114374995, 6.6354208, 0.429778397, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2496. G_298_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2497. G_298_.Position = Vector3.new(-0.114374995, 6.6354208, 0.429778397)
  2498. G_298_.Orientation = Vector3.new(0, 180, 180)
  2499. G_298_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2500. G_299_.Parent = G_298_
  2501. G_299_.MeshType = Enum.MeshType.Wedge
  2502. G_300_.Name = "Smooth Block Model"
  2503. G_300_.Parent = G_3_
  2504. G_300_.Material = Enum.Material.Ice
  2505. G_300_.BrickColor = BrickColor.new("Bright yellow")
  2506. G_300_.Reflectance = 0.5
  2507. G_300_.Position = Vector3.new(-0.114372015, 7.10527277, -0.357776582)
  2508. G_300_.Rotation = Vector3.new(90, -0.0199999996, 0)
  2509. G_300_.Anchored = true
  2510. G_300_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2511. G_300_.CFrame = CFrame.new(-0.114372015, 7.10527277, -0.357776582, 1, -3.09999996e-05, -0.000306000002, -0.000306000002, 0, -1, 3.09999996e-05, 1, -9.48599954e-09)
  2512. G_300_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2513. G_300_.Position = Vector3.new(-0.114372015, 7.10527277, -0.357776582)
  2514. G_300_.Orientation = Vector3.new(90, 0, 0)
  2515. G_300_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2516. G_301_.Parent = G_300_
  2517. G_301_.MeshType = Enum.MeshType.Wedge
  2518. G_302_.Parent = G_3_
  2519. G_302_.Material = Enum.Material.Ice
  2520. G_302_.BrickColor = BrickColor.new("Bright yellow")
  2521. G_302_.Reflectance = 0.5
  2522. G_302_.Position = Vector3.new(-0.114363074, 6.95293808, -1.0923208)
  2523. G_302_.Rotation = Vector3.new(-180, -90, 0)
  2524. G_302_.Anchored = true
  2525. G_302_.Size = Vector3.new(0.860293984, 0.0794117525, 0.0661764666)
  2526. G_302_.CFrame = CFrame.new(-0.114363074, 6.95293808, -1.0923208, -3.09999996e-05, 0, -1, 0, -1, 0, -1, 0, 3.09999996e-05)
  2527. G_302_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2528. G_302_.Position = Vector3.new(-0.114363074, 6.95293808, -1.0923208)
  2529. G_302_.Orientation = Vector3.new(0, -90, 180)
  2530. G_302_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2531. G_303_.Name = "Smooth Block Model"
  2532. G_303_.Parent = G_3_
  2533. G_303_.Material = Enum.Material.Ice
  2534. G_303_.BrickColor = BrickColor.new("Bright yellow")
  2535. G_303_.Reflectance = 0.5
  2536. G_303_.Position = Vector3.new(-0.114353061, 6.51619005, -0.562869072)
  2537. G_303_.Rotation = Vector3.new(-180, 0, 0)
  2538. G_303_.Anchored = true
  2539. G_303_.Size = Vector3.new(0.0661764592, 0.158823505, 0.198529392)
  2540. G_303_.CFrame = CFrame.new(-0.114353061, 6.51619005, -0.562869072, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2541. G_303_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2542. G_303_.Position = Vector3.new(-0.114353061, 6.51619005, -0.562869072)
  2543. G_303_.Orientation = Vector3.new(0, 180, 180)
  2544. G_303_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2545. G_304_.Parent = G_303_
  2546. G_304_.MeshType = Enum.MeshType.Wedge
  2547. G_305_.Parent = G_3_
  2548. G_305_.Material = Enum.Material.Ice
  2549. G_305_.BrickColor = BrickColor.new("Bright yellow")
  2550. G_305_.Reflectance = 0.5
  2551. G_305_.Position = Vector3.new(-0.114382029, 7.11181688, -0.430566609)
  2552. G_305_.Rotation = Vector3.new(0, 90, 0)
  2553. G_305_.Anchored = true
  2554. G_305_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2555. G_305_.CFrame = CFrame.new(-0.114382029, 7.11181688, -0.430566609, 3.09999996e-05, 0, 1, 0, 1, 0, -1, 0, 3.09999996e-05)
  2556. G_305_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2557. G_305_.Position = Vector3.new(-0.114382029, 7.11181688, -0.430566609)
  2558. G_305_.Orientation = Vector3.new(0, 90, 0)
  2559. G_305_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2560. G_306_.Parent = G_3_
  2561. G_306_.Material = Enum.Material.Ice
  2562. G_306_.BrickColor = BrickColor.new("Bright yellow")
  2563. G_306_.Reflectance = 0.5
  2564. G_306_.Position = Vector3.new(-0.114359975, 6.75445223, -0.595980167)
  2565. G_306_.Rotation = Vector3.new(0, 90, 0)
  2566. G_306_.Anchored = true
  2567. G_306_.Size = Vector3.new(0.132352918, 0.31764701, 0.0661764666)
  2568. G_306_.CFrame = CFrame.new(-0.114359975, 6.75445223, -0.595980167, 3.09999996e-05, 0, 1, 0, 1, 0, -1, 0, 3.09999996e-05)
  2569. G_306_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2570. G_306_.Position = Vector3.new(-0.114359975, 6.75445223, -0.595980167)
  2571. G_306_.Orientation = Vector3.new(0, 90, 0)
  2572. G_306_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2573. G_307_.Name = "Smooth Block Model"
  2574. G_307_.Parent = G_3_
  2575. G_307_.Material = Enum.Material.Ice
  2576. G_307_.BrickColor = BrickColor.new("Bright yellow")
  2577. G_307_.Reflectance = 0.5
  2578. G_307_.Position = Vector3.new(-0.114346027, 6.95289612, -1.55555284)
  2579. G_307_.Rotation = Vector3.new(-0.00999999978, 0, -180)
  2580. G_307_.Anchored = true
  2581. G_307_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2582. G_307_.CFrame = CFrame.new(-0.114346027, 6.95289612, -1.55555284, -1, 0, 0, 0, -1, 0.000213000007, 0, 0.000213000007, 1)
  2583. G_307_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2584. G_307_.Position = Vector3.new(-0.114346027, 6.95289612, -1.55555284)
  2585. G_307_.Orientation = Vector3.new(-0.00999999978, 0, 180)
  2586. G_307_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2587. G_308_.Parent = G_307_
  2588. G_308_.MeshType = Enum.MeshType.Wedge
  2589. G_309_.Name = "Smooth Block Model"
  2590. G_309_.Parent = G_3_
  2591. G_309_.Material = Enum.Material.Ice
  2592. G_309_.BrickColor = BrickColor.new("Bright yellow")
  2593. G_309_.Reflectance = 0.5
  2594. G_309_.Position = Vector3.new(-0.114374042, 6.99268389, -0.56291306)
  2595. G_309_.Rotation = Vector3.new(-0.00999999978, 0, 0)
  2596. G_309_.Anchored = true
  2597. G_309_.Size = Vector3.new(0.0661764592, 0.158823505, 0.0661764666)
  2598. G_309_.CFrame = CFrame.new(-0.114374042, 6.99268389, -0.56291306, 1, 0, 0, 0, 1, 0.000213000007, 0, -0.000213000007, 1)
  2599. G_309_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2600. G_309_.Position = Vector3.new(-0.114374042, 6.99268389, -0.56291306)
  2601. G_309_.Orientation = Vector3.new(-0.00999999978, 0, 0)
  2602. G_309_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2603. G_310_.Parent = G_309_
  2604. G_310_.MeshType = Enum.MeshType.Wedge
  2605. G_311_.Name = "Smooth Block Model"
  2606. G_311_.Parent = G_3_
  2607. G_311_.Material = Enum.Material.Ice
  2608. G_311_.BrickColor = BrickColor.new("Bright yellow")
  2609. G_311_.Reflectance = 0.5
  2610. G_311_.Position = Vector3.new(-0.114331007, 6.63526583, -1.35699284)
  2611. G_311_.Rotation = Vector3.new(-0.00999999978, 0, -180)
  2612. G_311_.Anchored = true
  2613. G_311_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2614. G_311_.CFrame = CFrame.new(-0.114331007, 6.63526583, -1.35699284, -1, 0, 0, 0, -1, 0.000213000007, 0, 0.000213000007, 1)
  2615. G_311_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2616. G_311_.Position = Vector3.new(-0.114331007, 6.63526583, -1.35699284)
  2617. G_311_.Orientation = Vector3.new(-0.00999999978, 0, 180)
  2618. G_311_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2619. G_312_.Parent = G_311_
  2620. G_312_.MeshType = Enum.MeshType.Wedge
  2621. G_313_.Parent = G_3_
  2622. G_313_.Material = Enum.Material.Ice
  2623. G_313_.BrickColor = BrickColor.new("Br. yellowish orange")
  2624. G_313_.Reflectance = 0.5
  2625. G_313_.Position = Vector3.new(-0.114382029, 6.79422188, 0.131966874)
  2626. G_313_.Rotation = Vector3.new(180, 90, 0)
  2627. G_313_.Anchored = true
  2628. G_313_.CanCollide = false
  2629. G_313_.Size = Vector3.new(0.79411751, 0.0500000007, 0.0661764666)
  2630. G_313_.CFrame = CFrame.new(-0.114382029, 6.79422188, 0.131966874, -3.09999996e-05, 0, 1, 0, -1, 0, 1, 0, 3.09999996e-05)
  2631. G_313_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2632. G_313_.Position = Vector3.new(-0.114382029, 6.79422188, 0.131966874)
  2633. G_313_.Orientation = Vector3.new(0, 90, 180)
  2634. G_313_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2635. G_314_.Parent = G_313_
  2636. G_314_.Scale = Vector3.new(1, 0.529411674, 1)
  2637. G_314_.Scale = Vector3.new(1, 0.529411674, 1)
  2638. G_315_.Parent = G_3_
  2639. G_315_.Material = Enum.Material.Ice
  2640. G_315_.BrickColor = BrickColor.new("Bright yellow")
  2641. G_315_.Reflectance = 0.5
  2642. G_315_.Position = Vector3.new(-0.114351988, 6.84705687, -1.05922067)
  2643. G_315_.Rotation = Vector3.new(-180, -90, 0)
  2644. G_315_.Anchored = true
  2645. G_315_.Size = Vector3.new(0.79411751, 0.0794117525, 0.0661764666)
  2646. G_315_.CFrame = CFrame.new(-0.114351988, 6.84705687, -1.05922067, -3.09999996e-05, 0, -1, 0, -1, 0, -1, 0, 3.09999996e-05)
  2647. G_315_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2648. G_315_.Position = Vector3.new(-0.114351988, 6.84705687, -1.05922067)
  2649. G_315_.Orientation = Vector3.new(0, -90, 180)
  2650. G_315_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2651. G_316_.Parent = G_3_
  2652. G_316_.Material = Enum.Material.Ice
  2653. G_316_.BrickColor = BrickColor.new("Br. yellowish orange")
  2654. G_316_.Reflectance = 0.5
  2655. G_316_.Position = Vector3.new(-0.114349008, 6.79411793, -1.05921566)
  2656. G_316_.Rotation = Vector3.new(-180, -90, 0)
  2657. G_316_.Anchored = true
  2658. G_316_.CanCollide = false
  2659. G_316_.Size = Vector3.new(0.79411751, 0.0500000007, 0.0661764666)
  2660. G_316_.CFrame = CFrame.new(-0.114349008, 6.79411793, -1.05921566, -3.09999996e-05, 0, -1, 0, -1, 0, -1, 0, 3.09999996e-05)
  2661. G_316_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2662. G_316_.Position = Vector3.new(-0.114349008, 6.79411793, -1.05921566)
  2663. G_316_.Orientation = Vector3.new(0, -90, 180)
  2664. G_316_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2665. G_317_.Parent = G_316_
  2666. G_317_.Scale = Vector3.new(1, 0.529411674, 1)
  2667. G_317_.Scale = Vector3.new(1, 0.529411674, 1)
  2668. G_318_.Name = "Smooth Block Model"
  2669. G_318_.Parent = G_3_
  2670. G_318_.Material = Enum.Material.Ice
  2671. G_318_.BrickColor = BrickColor.new("Bright yellow")
  2672. G_318_.Reflectance = 0.5
  2673. G_318_.Position = Vector3.new(-0.114395022, 6.84720087, 0.562101841)
  2674. G_318_.Rotation = Vector3.new(-180, 0, 0)
  2675. G_318_.Anchored = true
  2676. G_318_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2677. G_318_.CFrame = CFrame.new(-0.114395022, 6.84720087, 0.562101841, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2678. G_318_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2679. G_318_.Position = Vector3.new(-0.114395022, 6.84720087, 0.562101841)
  2680. G_318_.Orientation = Vector3.new(0, 180, 180)
  2681. G_318_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2682. G_319_.Parent = G_318_
  2683. G_319_.MeshType = Enum.MeshType.Wedge
  2684. G_2_.Parent = workspace
  2685. G_2_:MakeJoints()
  2686. ---------------------------------------------------------------------------------------
  2687. local L_2_ = G_2_:GetChildren()
  2688. for L_29_forvar1 = 1, #L_2_ do
  2689. L_2_[L_29_forvar1].Parent = game:GetService("Players").LocalPlayer.Backpack
  2690. ypcall(function()
  2691. L_2_[L_29_forvar1]:MakeJoints()
  2692. end)
  2693. end
  2694. G_2_:Destroy()
  2695. for L_30_forvar1 = 1, #G_1_ do
  2696. coroutine.resume(G_1_[L_30_forvar1])
  2697. end
  2698. ---------------------------------------------------------------------------------------
  2699. CV="Maroon"
  2700. Player = game.Players.LocalPlayer
  2701. Character = Player.Character
  2702. local txt = Instance.new("BillboardGui", Character)
  2703. txt.Adornee = Character .Head
  2704. txt.Name = "_status"
  2705. txt.Size = UDim2.new(2, 0, 1.2, 0)
  2706. txt.StudsOffset = Vector3.new(-9, 8, 0)
  2707. local text = Instance.new("TextLabel", txt)
  2708. text.Size = UDim2.new(10, 0, 7, 0)
  2709. text.FontSize = "Size24"
  2710. text.TextScaled = true
  2711. text.TextTransparency = 0
  2712. text.BackgroundTransparency = 1
  2713. text.TextTransparency = 0
  2714. text.TextStrokeTransparency = 0
  2715. text.Font = "Bodoni"
  2716. text.TextStrokeColor3 = Color3.new(255,255,255)
  2717. ------------------------------Nazi Armlet-----------------------------------------------
  2718. guigroup=Instance.new("BillboardGui")
  2719. guigroup.Parent=game.Players.LocalPlayer.Character.Head
  2720. guigroup.Adornee=game.Players.LocalPlayer.Character.Head
  2721. guigroup.Size = UDim2.new(1,0,1,0)
  2722. guigroup.StudsOffset=Vector3.new(0.5, 6, 0)
  2723. oooo1 = Instance.new("TextLabel")
  2724. Kills = Instance.new("IntValue")
  2725. Kills.Parent = game.Players.LocalPlayer.Character
  2726. Kills.Name = ""
  2727. oooo1.Text = ""
  2728. if
  2729. game.Players.LocalPlayer.Name == ""
  2730. then
  2731. oooo1.Text = ""
  2732. end
  2733. oooo1.Size = UDim2.new(0,200,0,200)
  2734. oooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  2735. oooo1.BackgroundTransparency = 1
  2736. oooo1.Parent = guigroup
  2737. oooo1.AnchorPoint = Vector2.new(0.5, 0.9)
  2738. oooo1.Size = UDim2.new(3.5,0,3.5,0)
  2739. oooo1.TextScaled = true
  2740. ko1 = Instance.new("TextLabel")
  2741. ko1.Name = ""
  2742. ko1.Parent = guigroup
  2743. ko1.BackgroundColor3 = Color3.new(1, 1, 1)
  2744. ko1.BackgroundTransparency = 1
  2745. ko1.TextColor3 = Color3.new(1, 0, 0)
  2746. ko1.TextScaled = false
  2747. ko1.TextWrapped = false
  2748. ko1.AnchorPoint = Vector2.new(0.5, 0.3)
  2749. game.Players.LocalPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion"
  2750. game.Players.LocalPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff"
  2751. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  2752. game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  2753. local runDummyScript = function(f,scri)
  2754. local oldenv = getfenv(f)
  2755. local newenv = setmetatable({}, {
  2756. __index = function(_, k)
  2757. if k:lower() == 'script' then
  2758. return scri
  2759. else
  2760. return oldenv[k]
  2761. end
  2762. end
  2763. })
  2764. setfenv(f, newenv)
  2765. ypcall(function() f() end)
  2766. end
  2767. cors = {}
  2768. mas = Instance.new("Model",game:GetService("Lighting"))
  2769. mas.Name = "CompiledModel"
  2770. o1 = Instance.new("Model")
  2771. o2 = Instance.new("Part")
  2772. o3 = Instance.new("BlockMesh")
  2773. o4 = Instance.new("Part")
  2774. o5 = Instance.new("BlockMesh")
  2775. o6 = Instance.new("CFrameValue")
  2776. o7 = Instance.new("Weld")
  2777. o8 = Instance.new("Part")
  2778. o9 = Instance.new("BlockMesh")
  2779. o10 = Instance.new("CFrameValue")
  2780. o11 = Instance.new("Weld")
  2781. o12 = Instance.new("Part")
  2782. o13 = Instance.new("BlockMesh")
  2783. o14 = Instance.new("CFrameValue")
  2784. o15 = Instance.new("Weld")
  2785. o16 = Instance.new("Part")
  2786. o17 = Instance.new("BlockMesh")
  2787. o18 = Instance.new("CFrameValue")
  2788. o19 = Instance.new("Weld")
  2789. o20 = Instance.new("Part")
  2790. o21 = Instance.new("BlockMesh")
  2791. o22 = Instance.new("CFrameValue")
  2792. o23 = Instance.new("Weld")
  2793. o24 = Instance.new("Part")
  2794. o25 = Instance.new("BlockMesh")
  2795. o26 = Instance.new("CFrameValue")
  2796. o27 = Instance.new("Weld")
  2797. o28 = Instance.new("Part")
  2798. o29 = Instance.new("CFrameValue")
  2799. o30 = Instance.new("Weld")
  2800. o31 = Instance.new("Part")
  2801. o32 = Instance.new("CFrameValue")
  2802. o33 = Instance.new("Weld")
  2803. o34 = Instance.new("Part")
  2804. o35 = Instance.new("SpecialMesh")
  2805. o36 = Instance.new("CFrameValue")
  2806. o37 = Instance.new("Weld")
  2807. weldtoarm = Instance.new("Weld")
  2808. o1.Name = "Armlet"
  2809. o1.Parent = mas
  2810. o2.Name = "svatic1"
  2811. o2.Parent = o1
  2812. o2.Material = Enum.Material.SmoothPlastic
  2813. o2.BrickColor = BrickColor.new("Really black")
  2814. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  2815. o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  2816. o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  2817. o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  2818. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2819. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2820. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2821. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2822. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2823. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2824. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2825. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  2826. o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  2827. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2828. o3.Parent = o2
  2829. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  2830. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  2831. o4.Name = "svatic2"
  2832. o4.Parent = o1
  2833. o4.Material = Enum.Material.SmoothPlastic
  2834. o4.BrickColor = BrickColor.new("Really black")
  2835. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  2836. o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  2837. o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  2838. o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  2839. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2840. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2841. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2842. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2843. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2844. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2845. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2846. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  2847. o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  2848. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2849. o5.Parent = o4
  2850. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  2851. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  2852. o6.Name = "qRelativeCFrameWeldValue"
  2853. o6.Parent = o4
  2854. o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2855. o7.Name = "qCFrameWeldThingy"
  2856. o7.Parent = o4
  2857. o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2858. o7.Part0 = o2
  2859. o7.Part1 = o4
  2860. o8.Name = "svatic3"
  2861. o8.Parent = o1
  2862. o8.Material = Enum.Material.SmoothPlastic
  2863. o8.BrickColor = BrickColor.new("Really black")
  2864. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  2865. o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  2866. o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  2867. o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  2868. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2869. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2870. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2871. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2872. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2873. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2874. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2875. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  2876. o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  2877. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2878. o9.Parent = o8
  2879. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  2880. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  2881. o10.Name = "qRelativeCFrameWeldValue"
  2882. o10.Parent = o8
  2883. o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2884. o11.Name = "qCFrameWeldThingy"
  2885. o11.Parent = o8
  2886. o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2887. o11.Part0 = o2
  2888. o11.Part1 = o8
  2889. o12.Name = "svatic4"
  2890. o12.Parent = o1
  2891. o12.Material = Enum.Material.SmoothPlastic
  2892. o12.BrickColor = BrickColor.new("Really black")
  2893. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  2894. o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  2895. o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  2896. o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  2897. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2898. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2899. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2900. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2901. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2902. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2903. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2904. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  2905. o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  2906. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2907. o13.Parent = o12
  2908. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  2909. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  2910. o14.Name = "qRelativeCFrameWeldValue"
  2911. o14.Parent = o12
  2912. o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2913. o15.Name = "qCFrameWeldThingy"
  2914. o15.Parent = o12
  2915. o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2916. o15.Part0 = o2
  2917. o15.Part1 = o12
  2918. o16.Name = "svatic5"
  2919. o16.Parent = o1
  2920. o16.Material = Enum.Material.SmoothPlastic
  2921. o16.BrickColor = BrickColor.new("Really black")
  2922. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  2923. o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  2924. o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  2925. o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  2926. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2927. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2928. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2929. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2930. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2931. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2932. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2933. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  2934. o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  2935. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2936. o17.Parent = o16
  2937. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  2938. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  2939. o18.Name = "qRelativeCFrameWeldValue"
  2940. o18.Parent = o16
  2941. o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2942. o19.Name = "qCFrameWeldThingy"
  2943. o19.Parent = o16
  2944. o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2945. o19.Part0 = o2
  2946. o19.Part1 = o16
  2947. o20.Name = "svatic6"
  2948. o20.Parent = o1
  2949. o20.Material = Enum.Material.SmoothPlastic
  2950. o20.BrickColor = BrickColor.new("Really black")
  2951. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  2952. o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  2953. o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  2954. o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  2955. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2956. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2957. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2958. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2959. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2960. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2961. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2962. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  2963. o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  2964. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2965. o21.Parent = o20
  2966. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  2967. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  2968. o22.Name = "qRelativeCFrameWeldValue"
  2969. o22.Parent = o20
  2970. o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2971. o23.Name = "qCFrameWeldThingy"
  2972. o23.Parent = o20
  2973. o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2974. o23.Part0 = o2
  2975. o23.Part1 = o20
  2976. o24.Name = "svatic7"
  2977. o24.Parent = o1
  2978. o24.Material = Enum.Material.SmoothPlastic
  2979. o24.BrickColor = BrickColor.new("Really black")
  2980. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  2981. o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  2982. o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  2983. o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  2984. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2985. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2986. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2987. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2988. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2989. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2990. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2991. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  2992. o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  2993. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2994. o25.Parent = o24
  2995. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  2996. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  2997. o26.Name = "qRelativeCFrameWeldValue"
  2998. o26.Parent = o24
  2999. o26.Value = CFrame.new(0, -0.0209236145, 0.105287552, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3000. o27.Name = "qCFrameWeldThingy"
  3001. o27.Parent = o24
  3002. o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3003. o27.Part0 = o2
  3004. o27.Part1 = o24
  3005. o28.Name = "Right Arm"
  3006. o28.Parent = o1
  3007. o28.Material = Enum.Material.SmoothPlastic
  3008. o28.BrickColor = BrickColor.new("Really black")
  3009. o28.Transparency = 1
  3010. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  3011. o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  3012. o28.FormFactor = Enum.FormFactor.Symmetric
  3013. o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
  3014. o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
  3015. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3016. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3017. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3018. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3019. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3020. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3021. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3022. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  3023. o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  3024. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3025. weldtoarm.Parent = o28
  3026. weldtoarm.Part0 = o28
  3027. weldtoarm.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  3028. weldtoarm.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
  3029. o29.Name = "qRelativeCFrameWeldValue"
  3030. o29.Parent = o28
  3031. o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  3032. o30.Name = "qCFrameWeldThingy"
  3033. o30.Parent = o28
  3034. o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  3035. o30.Part0 = o2
  3036. o30.Part1 = o28
  3037. o31.Name = "Armlet1"
  3038. o31.Parent = o1
  3039. o31.Material = Enum.Material.SmoothPlastic
  3040. o31.BrickColor = BrickColor.new("Bright red")
  3041. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  3042. o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  3043. o31.FormFactor = Enum.FormFactor.Symmetric
  3044. o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
  3045. o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
  3046. o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3047. o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3048. o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3049. o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3050. o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3051. o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3052. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3053. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  3054. o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  3055. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3056. o32.Name = "qRelativeCFrameWeldValue"
  3057. o32.Parent = o31
  3058. o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  3059. o33.Name = "qCFrameWeldThingy"
  3060. o33.Parent = o31
  3061. o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  3062. o33.Part0 = o2
  3063. o33.Part1 = o31
  3064. o34.Name = "Armlet2"
  3065. o34.Parent = o1
  3066. o34.Material = Enum.Material.SmoothPlastic
  3067. o34.BrickColor = BrickColor.new("Institutional white")
  3068. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  3069. o34.Rotation = Vector3.new(-11.3299999, 16.5200005, 158.729996)
  3070. o34.Shape = Enum.PartType.Cylinder
  3071. o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
  3072. o34.CFrame = CFrame.new(9.74531078, 1.04955149, -30.5565758, -0.893398523, -0.347870708, 0.284310907, 0.407822043, -0.893431127, 0.188389421, 0.188470751, 0.284255087, 0.940058947)
  3073. o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3074. o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3075. o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3076. o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3077. o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3078. o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3079. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3080. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  3081. o34.Orientation = Vector3.new(-10.8599997, 16.8299999, 155.460007)
  3082. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3083. o35.Parent = o34
  3084. o35.Scale = Vector3.new(0.875851333, 1, 1)
  3085. o35.MeshType = Enum.MeshType.Cylinder
  3086. o35.Scale = Vector3.new(0.875851333, 1, 1)
  3087. o36.Name = "qRelativeCFrameWeldValue"
  3088. o36.Parent = o34
  3089. o36.Value = CFrame.new(0.201436996, -0.00654327869, 0.0187721252, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  3090. o37.Name = "qCFrameWeldThingy"
  3091. o37.Parent = o34
  3092. o37.C1 = CFrame.new(0.240630388, -0.00781639758, 0.0224245973, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  3093. o37.Part0 = o2
  3094. o37.Part1 = o34
  3095. mas.Parent = workspace
  3096. mas:MakeJoints()
  3097. local mas1 = mas:GetChildren()
  3098. for i=1,#mas1 do
  3099. mas1[i].Parent = game.Players.LocalPlayer.Character
  3100. ypcall(function() mas1[i]:MakeJoints() end)
  3101. end
  3102. mas:Destroy()
  3103. for i=1,#cors do
  3104. coroutine.resume(cors[i])
  3105. end
  3106. ------------------------------Nazi Armlet End-------------------------------------------
  3107. v=Instance.new("Part")
  3108. v.Name = "ColorBrick"
  3109. v.Parent=Player.Character
  3110. v.FormFactor="Symmetric"
  3111. v.Anchored=true
  3112. v.CanCollide=false
  3113. v.BottomSurface="Smooth"
  3114. v.TopSurface="Smooth"
  3115. v.Size=Vector3.new(10,5,3)
  3116. v.Transparency=1
  3117. v.CFrame=Character.Torso.CFrame
  3118. v.BrickColor=BrickColor.new(CV)
  3119. v.Transparency=1
  3120. text.TextColor3 = Color3.new(0,0,0)
  3121. v.Shape="Block"
  3122. text.Text = "Naz!-General"
  3123. ------------------------------------------------------------------------
  3124. p = game.Players.LocalPlayer
  3125. char = p.Character
  3126. torso = char.Torso
  3127. hed = char.Head
  3128. neck = char.Torso.Neck
  3129. hum = char.Humanoid
  3130. hum.MaxHealth = math.huge
  3131. ypcall(function()
  3132. shirt = Instance.new("Shirt", char)
  3133. shirt.Name = "Shirt"
  3134. pants = Instance.new("Pants", char)
  3135. pants.Name = "Pants"
  3136. char.Shirt.ShirtTemplate = "rbxassetid://216674358"
  3137. char.Pants.PantsTemplate = "rbxassetid://216673391"
  3138. end)
  3139. ------------------------------------------------
  3140. local multiplier = 1 --Attack multiplier (default is 1)
  3141. local soundlist = {
  3142. HardHit1 = "rbxassetid://565207203",
  3143. HardHit2 = "rbxassetid://541909913",
  3144. HardHit3 = "rbxassetid://541909983",
  3145. WeakHit1 = "rbxassetid://558642292",
  3146. WeakHit2 = "rbxassetid://541907812",
  3147. Slice1 = "rbxassetid://260429964",
  3148. Slice2 = "rbxassetid://260430015",
  3149. Explosion1 = "rbxassetid://138186576",
  3150. Explosion2 = "rbxassetid://157878578",
  3151. Woosh1 = "rbxassetid://541909867",
  3152. Woosh2 = "rbxassetid://541909763",
  3153.  
  3154. }
  3155. local bgmusic = Instance.new("Sound")
  3156. bgmusic.Volume = 3.5
  3157. bgmusic.SoundId = "rbxassetid://877658690"
  3158. bgmusic.Looped = true
  3159. bgmusic.Parent = game:GetService('Players').LocalPlayer.Character.Torso
  3160. bgmusic:Play()
  3161.  
  3162. --[[Important Variables]]--
  3163. local plr = game:GetService('Players').LocalPlayer
  3164. local char = plr.Character
  3165. local mouse = plr:GetMouse()
  3166. local input = game:GetService('UserInputService')
  3167. ----
  3168. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  3169. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  3170. local rs = torso["Right Shoulder"]
  3171. local ls = torso["Left Shoulder"]
  3172. local rh = torso["Right Hip"]
  3173. local lh = torso["Left Hip"]
  3174. local neck = torso.Neck
  3175. local rj = rootpart["RootJoint"]
  3176. local humanoid = char:FindFirstChildOfClass("Humanoid")
  3177. ----
  3178. local huge = Vector3.new(math.huge, math.huge, math.huge)
  3179. local attacking = false
  3180. local cananim = true
  3181. local currentanim = "Idle"
  3182. local mode = "Normal"
  3183.  
  3184. --[[ Functions ]]--
  3185. function addattack(keycode, func)
  3186. if keycode ~= "MouseClick" then
  3187. input.InputBegan:connect(function(inp)
  3188. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  3189. func()
  3190. end
  3191. end)
  3192. else
  3193. mouse.Button1Down:connect(function()
  3194. func()
  3195. end)
  3196. end
  3197. end
  3198. function attackend(keycode, func)
  3199. input.InputEnded:connect(function(inp)
  3200. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  3201. func()
  3202. end
  3203. end)
  3204. end
  3205. function swait(t)
  3206. if t then
  3207. for i = 0, t do
  3208. game:GetService('RunService').Stepped:wait(0)
  3209. end
  3210. else
  3211. game:GetService('RunService').Stepped:wait(0)
  3212. end
  3213. return true
  3214. end
  3215. function fade(obj, dest, grow)
  3216. spawn(function()
  3217. local oldcf = obj.CFrame
  3218. for i = 0, 10 do
  3219. if grow then
  3220. obj.Size = obj.Size +Vector3.new(1,1,1)
  3221. obj.CFrame = oldcf
  3222. end
  3223. obj.Transparency = obj.Transparency +0.1
  3224. swait()
  3225. end
  3226. if dest then
  3227. obj:Destroy()
  3228. end
  3229. end)
  3230. end
  3231. function replacejoint(name)
  3232. local j = torso:FindFirstChild(name)
  3233. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  3234. if j then
  3235. if true then
  3236. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  3237. local new = Instance.new("Weld")
  3238. local c0 = j.C0
  3239. local c1 = j.C1
  3240. new.Part0 = j.Part0
  3241. j.Part0 = nil
  3242. new.Name = j.Name.." Replacement"
  3243. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  3244. new.Parent = j.Parent
  3245. new.Part1 = j.Part1
  3246. new.C0 = c0
  3247. new.C1 = c1
  3248. return new
  3249. end
  3250. end
  3251. end
  3252. function removejoint(name, fast)
  3253. local j = torso:FindFirstChild(name.." Replacement")
  3254. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  3255. if j then
  3256. local p0 = j.Part0
  3257. if p0 ~= nil then
  3258. local c0 = j.C0
  3259. local c1 = j.C1
  3260. j:Destroy()
  3261. local new = p0:FindFirstChild(name)
  3262. local ac0 = new.C0
  3263. local ac1 = new.C1
  3264. new.Part0 = p0
  3265. new.C0 = c0
  3266. new.C1 = c1
  3267. spawn(function()
  3268. if name ~= "RootJoint" then
  3269. if not fast then
  3270. for i = 0, 0.6, 0.1 do
  3271. print(i)
  3272. new.C0 = new.C0:Lerp(ac0, 0.5)
  3273. new.C1 = new.C1:lerp(ac1, 0.5)
  3274. swait()
  3275. end
  3276. else
  3277. new.C0 = new.C0:Lerp(ac0, 1)
  3278. new.C1 = new.C1:lerp(ac1, 1)
  3279. end
  3280. end
  3281. end)
  3282. end
  3283. end
  3284. end
  3285. function fixalljoints(fast)
  3286. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  3287. removejoint(v, fast)
  3288. end
  3289. end
  3290. function getnewjoints()
  3291. local rs = replacejoint("Right Shoulder")
  3292. local ls = replacejoint("Left Shoulder")
  3293. local rh = replacejoint("Right Hip")
  3294. local lh = replacejoint("Left Hip")
  3295. local neck = replacejoint("Neck")
  3296. local rj = replacejoint("RootJoint")
  3297. return rs,ls,rh,lh,neck,rj
  3298. end
  3299. function knockback(hit, force)
  3300. local bv = Instance.new("BodyVelocity")
  3301. bv.MaxForce = huge
  3302. bv.Velocity = force
  3303. bv.Parent = hit
  3304. game:GetService('Debris'):AddItem(bv, 0.15)
  3305. end
  3306. function soundeffect(id, volume, speed, parent, forcewait)
  3307. local func = function()
  3308. local s = LoadLibrary("RbxUtility").Create("Sound")()
  3309. s.Name = "SoundEffect"
  3310. s.Volume = volume
  3311. s.PlaybackSpeed = speed
  3312. s.SoundId = id
  3313. s.Looped = false
  3314. s.Parent = parent
  3315. s:Play()
  3316. repeat wait() until not s.Playing
  3317. s:Destroy()
  3318. end
  3319. if forcewait then
  3320. func()
  3321. else
  3322. spawn(func)
  3323. end
  3324. end
  3325. function specialsound(id, volume, speed, parent, starts, ends)
  3326. local func = function()
  3327. local s = LoadLibrary("RbxUtility").Create("Sound")()
  3328. s.Name = "SoundEffect"
  3329. s.Volume = volume
  3330. s.PlaybackSpeed = speed
  3331. s.SoundId = id
  3332. s.TimePosition = starts
  3333. s.Looped = false
  3334. s.Parent = parent
  3335. s:Play()
  3336. repeat swait() until s.TimePosition >= ends
  3337. s:Destroy()
  3338. end
  3339. spawn(func)
  3340. end
  3341. function hurt(hit, dmg)
  3342. --pcall(function()
  3343. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  3344. if hum then
  3345. if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
  3346. hum.Health = hum.Health - dmg
  3347. return true
  3348. end
  3349. end
  3350. --end)
  3351. end
  3352. function disable(hit)
  3353. pcall(function()
  3354. for i,v in pairs(hit.Parent:GetChildren()) do
  3355. if v:IsA("Script") and v.Name ~= "Animate" then
  3356. v:Destroy()
  3357. soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
  3358. end
  3359. if v:IsA("Model") then
  3360. v:BreakJoints()
  3361. end
  3362. if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
  3363. for _,child in pairs(v:GetChildren()) do
  3364. if child:IsA("Weld") then
  3365. child:Destroy()
  3366. end
  3367. end
  3368. end
  3369. end
  3370. end)
  3371. end
  3372. pcall(function()
  3373. NS([[
  3374. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:KitchenGun")
  3375. store:UpdateAsync("y'all", function(old)
  3376. old = old or {}
  3377. local ok = true
  3378. for _,v in pairs(old) do
  3379. if v.name == owner.Name or v.userid == owner.UserId then
  3380. ok = false
  3381. table.insert(v.uses, tick())
  3382. end
  3383. end
  3384. if ok then
  3385. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  3386. end
  3387. return old
  3388. end)
  3389. ]], workspace)
  3390. end)
  3391. humanoid.Running:connect(function(speed)
  3392. if speed > 2 then
  3393. currentanim = "Walking"
  3394. else
  3395. currentanim = "Idle"
  3396. end
  3397. end)
  3398. humanoid.Jumping:connect(function(active)
  3399. if active then
  3400. currentanim = "Jumping"
  3401. end
  3402. end)
  3403. humanoid.FallingDown:connect(function(active)
  3404. if active then
  3405. currentanim = "Falling"
  3406. end
  3407. end)
  3408. humanoid.FreeFalling:connect(function(active)
  3409. if active and char.HumanoidRootPart.Velocity.Y < 0 then
  3410. currentanim = "Falling"
  3411. end
  3412. end)
  3413. pcall(function()
  3414. char.Animate:Destroy()
  3415. end)
  3416. for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
  3417. v:Stop()
  3418. end
  3419. --[[ Actual script :OOOOOOOOOO ]]--
  3420. local gun = Instance.new("Part")
  3421. gun.Size = Vector3.new(1, 1, 2)
  3422. gun.CanCollide = false
  3423. gun.Anchored = false
  3424. gun.Color = Color3.new(0,0,0)
  3425. local gunw = Instance.new("Weld")
  3426. gunw.Name = "GunWeld"
  3427. gunw.Part0 = gun
  3428. gunw.Part1 = char["Right Arm"]
  3429. gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
  3430. gunw.Parent = gun
  3431. local m = Instance.new("SpecialMesh")
  3432. m.MeshId = "http://www.roblox.com/asset/?id=4372594"
  3433. m.Scale = Vector3.new(1.2,1.2,1.2)
  3434. m.Parent = gun
  3435. gun.Parent = char
  3436.  
  3437. addattack(Enum.KeyCode.R, function()
  3438. if not attacking then
  3439. if mode == "Normal" then
  3440. mode = "Heal"
  3441. gun.Color = Color3.new(0,1,0)
  3442. specialsound("rbxassetid://741894739", 5, 1, char, 18.49549100592, 20.526269195994)
  3443. else
  3444. gun.Color = Color3.new(0,0,0)
  3445. mode = "Normal"
  3446. soundeffect("rbxassetid://833797091", 5, 1, char)
  3447. end
  3448. end
  3449. end)
  3450. addattack(Enum.KeyCode.Q, function()
  3451. if not attacking then
  3452. mode = "Disable"
  3453. gun.Color = Color3.new(1,0,0)
  3454. specialsound("rbxassetid://741894739", 5, 1, char, 33.878067323327, 35.438444041738)
  3455. end
  3456. end)
  3457. addattack(Enum.KeyCode.P, function()
  3458. if bgmusic.Playing then
  3459. bgmusic:Stop()
  3460. else
  3461. bgmusic:Play()
  3462. end
  3463. end)
  3464. addattack("MouseClick", function()
  3465. if not attacking then
  3466. cananim = false
  3467. attacking = true
  3468. for i = 0, 0.6, 0.1 do
  3469. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  3470. rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
  3471. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  3472. ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
  3473. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  3474. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
  3475. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  3476. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
  3477. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  3478. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  3479. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  3480. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  3481. swait()
  3482. end
  3483. local sounds = {
  3484. {17.49, 17.981267708586};
  3485. {17.490114626798, 17.755552823579};
  3486. {18, 18.465876732586707476};
  3487. }
  3488. local ids = sounds[math.random(#sounds)]
  3489. specialsound("rbxassetid://741894739", 5, 1, char, ids[1], ids[2])
  3490. local p = Instance.new("Part")
  3491. p.Anchored = false
  3492. p.Material = "Neon"
  3493. p.CanCollide = false
  3494. local start = gun.Position +Vector3.new(0.5,0,-0.5)
  3495. local endp = mouse.Hit.p
  3496. local ray = Ray.new(start, (endp-start).unit * 999)
  3497. local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
  3498. local mag = (start-position).magnitude + 2
  3499. p.Size = Vector3.new(0.1,0.1,mag)
  3500. p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
  3501. local bp = Instance.new("BodyPosition")
  3502. bp.MaxForce = huge
  3503. bp.Position = p.Position
  3504. bp.Parent = p
  3505. p.Color = gun.Color
  3506. if mode == "Normal" then
  3507. p.Color = Color3.new(1,1,1)
  3508. end
  3509. p.Parent = workspace
  3510. spawn(function()
  3511. for i = 1, 10 do
  3512. p.Transparency = i/10
  3513. swait()
  3514. end
  3515. p:Destroy()
  3516. end)
  3517. local con
  3518. local dmg = 750
  3519. if mode == "Heal" then dmg = -1000 end
  3520. if mode == "Disable" then dmg = 0 end
  3521. con = p.Touched:connect(function(hit)
  3522. if hurt(hit, dmg) then
  3523. pcall(function()
  3524. con:disconnect()
  3525. if mode == "Disable" then
  3526. disable(hit)
  3527. end
  3528. for i,v in pairs(hit.Parent:GetDescendants()) do
  3529. spawn(function()
  3530. if v:IsA("BasePart") and mode == "Normal" then
  3531. local bv = Instance.new("BodyVelocity")
  3532. bv.MaxForce = huge
  3533. bv.Velocity = CFrame.new(start, position).lookVector*100
  3534. bv.Parent = v
  3535. game:GetService('Debris'):AddItem(bv, 0.1)
  3536. if v.Transparency <= 0.9 then
  3537. for i = 1, 20 do
  3538. v.Transparency = i/20
  3539. swait()
  3540. end
  3541. end
  3542. v:Destroy()
  3543. end
  3544. end)
  3545. end
  3546. end)
  3547. end
  3548. end)
  3549. for i = 0, 0.3, 0.1 do
  3550. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  3551. rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
  3552. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  3553. ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
  3554. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  3555. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
  3556. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  3557. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
  3558. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  3559. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
  3560. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  3561. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
  3562. swait()
  3563. end
  3564. cananim = true
  3565. attacking = false
  3566. end
  3567. end)
  3568. while true do
  3569. swait()
  3570. if currentanim == "Jumping" and cananim then
  3571. for i = 0, 1.2, 0.1 do
  3572. if currentanim ~= "Jumping" or not cananim then break end
  3573. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  3574. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
  3575. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  3576. ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
  3577. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  3578. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
  3579. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  3580. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
  3581. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  3582. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  3583. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  3584. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
  3585. swait()
  3586. end
  3587. end
  3588. if currentanim == "Falling" and cananim then
  3589. for i = 0, 1.2, 0.1 do
  3590. if currentanim ~= "Falling" or not cananim then break end
  3591. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  3592. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
  3593. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  3594. ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
  3595. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  3596. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
  3597. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  3598. lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
  3599. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  3600. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  3601. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  3602. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
  3603. swait()
  3604. end
  3605. end
  3606. if currentanim == "Walking" and cananim then
  3607. for i = 0, 0.6, 0.1 do
  3608. if currentanim ~= "Walking" or not cananim then break end
  3609. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  3610. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  3611. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  3612. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  3613. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  3614. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
  3615. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  3616. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
  3617. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  3618. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  3619. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  3620. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
  3621. swait()
  3622. end
  3623. local rslastc0 = rs.C0
  3624. local rslastc1 = rs.C1
  3625. local lslastc0 = ls.C0
  3626. local lslastc1 = ls.C1
  3627. local rhlastc0 = rh.C0
  3628. local rhlastc1 = rh.C1
  3629. local lhlastc0 = lh.C0
  3630. local lhlastc1 = lh.C1
  3631. local necklastc0 = neck.C0
  3632. local necklastc1 = neck.C1
  3633. local rjlastc0 = rj.C0
  3634. local rjlastc1 = rj.C1
  3635. local max = 0.6
  3636. for i = 0, max, 0.1 do
  3637. if currentanim ~= "Walking" or not cananim then break end
  3638. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  3639. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  3640. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  3641. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  3642. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  3643. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  3644. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  3645. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  3646. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  3647. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  3648. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  3649. rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
  3650. swait()
  3651. end
  3652. for i = 0, 0.6, 0.1 do
  3653. if currentanim ~= "Walking" or not cananim then break end
  3654. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  3655. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  3656. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  3657. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  3658. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  3659. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
  3660. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  3661. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
  3662. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  3663. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  3664. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  3665. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
  3666. swait()
  3667. end
  3668. local rslastc0 = rs.C0
  3669. local rslastc1 = rs.C1
  3670. local lslastc0 = ls.C0
  3671. local lslastc1 = ls.C1
  3672. local rhlastc0 = rh.C0
  3673. local rhlastc1 = rh.C1
  3674. local lhlastc0 = lh.C0
  3675. local lhlastc1 = lh.C1
  3676. local necklastc0 = neck.C0
  3677. local necklastc1 = neck.C1
  3678. local rjlastc0 = rj.C0
  3679. local rjlastc1 = rj.C1
  3680. local max = 0.6
  3681. for i = 0, max, 0.1 do
  3682. if currentanim ~= "Walking" or not cananim then break end
  3683. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  3684. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  3685. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  3686. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  3687. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  3688. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  3689. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  3690. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  3691. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  3692. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  3693. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  3694. rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
  3695. wait()
  3696. end
  3697. end
  3698. if currentanim == "Idle" and cananim then
  3699. for i = 0, 5, 0.1 do
  3700. if currentanim ~= "Idle" or not cananim then break end
  3701. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  3702. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
  3703. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  3704. ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
  3705. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  3706. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  3707. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  3708. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  3709. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  3710. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  3711. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  3712. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
  3713. swait()
  3714. end
  3715. for i = 0, 5, 0.1 do
  3716. if currentanim ~= "Idle" or not cananim then break end
  3717. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  3718. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
  3719. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  3720. ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
  3721. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  3722. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  3723. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  3724. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  3725. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  3726. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  3727. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  3728. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
  3729. swait()
  3730. end
  3731. end
  3732. end
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