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- // Fill out your copyright notice in the Description page of Project Settings.
- #pragma once
- #define UNIVERSE_API
- #include "TheDarkDayPROJECT.h"
- #include "CoreMinimal.h"
- #include "Kismet/BlueprintFunctionLibrary.h"
- #include "Localization.generated.h"
- /**
- *
- */
- UCLASS()
- class UNIVERSE_API UBlueprintFunctions : public UBlueprintFunctionLibrary
- {
- GENERATED_BODY()
- public:
- /* Change Localization at Runtime. */
- UFUNCTION(BlueprintCallable, meta = (DisplayName = "Change Localization"), Category = "Locale")
- static void changeLocalization(FString target);
- };
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