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- local lplayer = game:GetService('Players').LocalPlayer
- local killing = false
- function GetPlayer(String)
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- function ahh(thing)
- local asd = {'kill','gui','kill gui'}
- local f = string.upper(asd[math.random(1,#asd)])
- return f
- end
- ScreenGui = Instance.new("ScreenGui")
- MainGui = Instance.new("Frame")
- TextLabel = Instance.new("TextLabel")
- TextLabel_2 = Instance.new("TextLabel")
- main = Instance.new("Frame")
- Invis = Instance.new("TextButton")
- Lag = Instance.new("TextButton")
- Unchor = Instance.new("TextButton")
- oof = Instance.new("TextButton")
- Bringall = Instance.new("TextButton")
- PunishAll = Instance.new("TextButton")
- Page2Button = Instance.new("TextButton")
- Page2 = Instance.new("Frame")
- Goto = Instance.new("TextButton")
- View = Instance.new("TextButton")
- Noview = Instance.new("TextButton")
- Fling = Instance.new("TextButton")
- nofling = Instance.new("TextButton")
- Kill = Instance.new("TextButton")
- Page3Button = Instance.new("TextButton")
- BackToPage1 = Instance.new("TextButton")
- Player = Instance.new("TextBox")
- Page3 = Instance.new("Frame")
- BackToPage2 = Instance.new("TextButton")
- TextLabel_3 = Instance.new("TextLabel")
- ScreenGui.Parent = game.CoreGui
- MainGui.Name = "MainGui"
- MainGui.Parent = ScreenGui
- MainGui.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- MainGui.BorderSizePixel = 0
- MainGui.Position = UDim2.new(0.526666641, 0, 0.404052436, 0)
- MainGui.Size = UDim2.new(0, 447, 0, 333)
- MainGui.Active = true
- MainGui.Draggable = true
- TextLabel.Parent = MainGui
- TextLabel.BackgroundColor3 = Color3.new(0.545098, 0.545098, 0.545098)
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0, 0, 0.111164451, 0)
- TextLabel.Size = UDim2.new(0, 447, 0, 58)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size32
- TextLabel.Text = "Fuzk Fe Gui"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 30
- TextLabel_2.Parent = MainGui
- TextLabel_2.BackgroundColor3 = Color3.new(0.478431, 0.478431, 0.478431)
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Size = UDim2.new(0, 447, 0, 38)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.FontSize = Enum.FontSize.Size14
- TextLabel_2.Text = ""
- TextLabel_2.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_2.TextSize = 14
- main.Name = "main"
- main.Parent = MainGui
- main.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- main.BorderSizePixel = 0
- main.Position = UDim2.new(0, 0, 0.283932239, 0)
- main.Size = UDim2.new(0, 446, 0, 238)
- Invis.Name = "Invis"
- Invis.Parent = main
- Invis.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- Invis.Position = UDim2.new(0.0358042195, 0, 0.0740150958, 0)
- Invis.Size = UDim2.new(0, 124, 0, 44)
- Invis.Font = Enum.Font.SourceSansBold
- Invis.FontSize = Enum.FontSize.Size24
- Invis.Text = "Invisible"
- Invis.TextColor3 = Color3.new(1, 1, 1)
- Invis.TextSize = 20
- Invis.TextStrokeTransparency = 0
- Invis.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- position = player.Character.HumanoidRootPart.Position
- wait(0.1)
- player.Character:MoveTo(position + Vector3.new(0, 1000000, 0))
- wait(0.1)
- humanoidrootpart = player.Character.HumanoidRootPart:clone()
- wait(0.1)
- player.Character.HumanoidRootPart:Destroy()
- humanoidrootpart.Parent = player.Character
- player.Character:MoveTo(position)
- wait()
- end)
- Lag.Name = "Lag"
- Lag.Parent = main
- Lag.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- Lag.Position = UDim2.new(0.346766174, 0, 0.0740150958, 0)
- Lag.Size = UDim2.new(0, 124, 0, 44)
- Lag.Font = Enum.Font.SourceSansBold
- Lag.FontSize = Enum.FontSize.Size24
- Lag.Text = "Lag"
- Lag.TextColor3 = Color3.new(1, 1, 1)
- Lag.TextSize = 20
- Lag.TextStrokeTransparency = 0
- Lag.MouseButton1Down:connect(function()
- local lag_strength = 100
- local LocalPlayer = game:GetService("Players").LocalPlayer
- while game:GetService("RunService").RenderStepped:Wait() do
- for i = 1, lag_strength do
- local anim = Instance.new("Animation")
- anim.AnimationId = "Hackmaster12 Was Hereeee!!!"..math.random()
- LocalPlayer.Character.Humanoid:LoadAnimation(anim):Play()
- anim:Destroy()
- end
- end
- end)
- Unchor.Name = "Unchor"
- Unchor.Parent = main
- Unchor.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- Unchor.Position = UDim2.new(0.644305348, 0, 0.0740150958, 0)
- Unchor.Size = UDim2.new(0, 124, 0, 44)
- Unchor.Font = Enum.Font.SourceSansBold
- Unchor.FontSize = Enum.FontSize.Size24
- Unchor.Text = "Unanchored Parts Follow"
- Unchor.TextColor3 = Color3.new(1, 1, 1)
- Unchor.TextSize = 20
- Unchor.TextStrokeTransparency = 0
- Unchor.TextWrapped = true
- Unchor.MouseButton1Down:connect(function()
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local unanchoredparts = {}
- local movers = {}
- for index, part in pairs(workspace:GetDescendants()) do
- if part:IsA("Part") and part.Anchored == false and part:IsDescendantOf(LocalPlayer.Character) == false then
- table.insert(unanchoredparts, part)
- part.Massless = true
- part.CanCollide = false
- if part:FindFirstChildOfClass("BodyPosition") ~= nil then
- part:FindFirstChildOfClass("BodyPosition"):Destroy()
- end
- end
- end
- for index, part in pairs(unanchoredparts) do
- local mover = Instance.new("BodyPosition", part)
- table.insert(movers, mover)
- mover.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- end
- repeat
- for index, mover in pairs(movers) do
- mover.Position = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame:PointToWorldSpace(Vector3.new(0, 0, 5))
- end
- wait(0.5)
- until LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0
- for _, mover in pairs(movers) do
- mover:Destroy()
- end
- end)
- oof.Name = "oof"
- oof.Parent = main
- oof.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- oof.Position = UDim2.new(0.038031321, 0, 0.316009164, 0)
- oof.Size = UDim2.new(0, 124, 0, 44)
- oof.Font = Enum.Font.SourceSansBold
- oof.FontSize = Enum.FontSize.Size24
- oof.Text = "Oof Sound"
- oof.TextColor3 = Color3.new(1, 1, 1)
- oof.TextSize = 20
- oof.TextStrokeTransparency = 0
- oof.MouseButton1Down:connect(function()
- repeat wait()
- for v,i in pairs(game.Players:GetChildren()) do
- i.Character.Head.Died.Playing = true
- end
- until game.Players.LocalPlayer.Character.Humanoid.Health == 0
- end)
- Bringall.Name = "Bringall"
- Bringall.Parent = main
- Bringall.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- Bringall.Position = UDim2.new(0.348993301, 0, 0.316009164, 0)
- Bringall.Size = UDim2.new(0, 124, 0, 44)
- Bringall.Font = Enum.Font.SourceSansBold
- Bringall.FontSize = Enum.FontSize.Size24
- Bringall.Text = "Bring All"
- Bringall.TextColor3 = Color3.new(1, 1, 1)
- Bringall.TextSize = 20
- Bringall.TextStrokeTransparency = 0
- Bringall.MouseButton1Down:connect(function()
- local SpreadAmount = 1 -- You don't really have to change this
- --[[Brings multiple players to you from the server (sometimes all)
- Spread_Amount = How much you want to spread the tools
- (Might bring more players)
- Cyclically's FE Tool Duplicate Tools V3
- https://v3rmillion.net/member.php?action=profile&uid=785986
- %% Don't touch below unless you know what you're doing %%
- ]]
- local Spread_Amount = SpreadAmount - math.random(.0625,.1875)
- local toolamount = -8*-8/4+math.random(-1,0)
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local runservice = game:GetService("RunService")
- local characters = {}
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- local currentamount = #LocalPlayer.Backpack:GetChildren()
- LocalPlayer.Character.Archivable = true
- local tempchar = LocalPlayer.Character:Clone()
- tempchar.Parent = workspace
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- local renderstepped = runservice.RenderStepped:Connect(function()
- workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid")
- for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer
- end
- end
- LocalPlayer.Character:ClearAllChildren()
- local char = Instance.new("Model", workspace)
- table.insert(characters, char)
- Instance.new("Humanoid", char)
- LocalPlayer.Character = char
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil
- end)
- repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount + 1
- renderstepped:Disconnect()
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil
- for _, char in pairs(characters) do
- char:Destroy()
- end
- for _, tool in pairs(LocalPlayer:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer.Backpack
- end
- end
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- tempchar:Destroy()
- wait()
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1*Spread_Amount-math.random(1,6),1*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(-1*Spread_Amount-math.random(1,6),-1*Spread_Amount,-2*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1*Spread_Amount-math.random(1,6),0.1*Spread_Amount,-4*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),0.1*Spread_Amount,-2.5*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(5*Spread_Amount-math.random(1,6),3*Spread_Amount,-3*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),-1*Spread_Amount,-2*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1.5*Spread_Amount-math.random(1,6),.2*Spread_Amount,-3*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2.5*Spread_Amount-math.random(1,6),.6*Spread_Amount,-4*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),0.1*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(3*Spread_Amount-math.random(1,6),0*Spread_Amount,-2*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(5*Spread_Amount-math.random(1,6),.2*Spread_Amount,-6*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(3*Spread_Amount-math.random(1,6),-.2*Spread_Amount,-5*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1*Spread_Amount-math.random(1,6),3*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),2*Spread_Amount,-5*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(4*Spread_Amount-math.random(1,6),1*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(5*Spread_Amount-math.random(1,6),0.3*Spread_Amount,-3*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- wait()
- LocalPlayer.Character.Animate.Disabled = true
- wait()
- for i=1,toolamount do
- LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = workspace.Terrain
- end
- wait()
- for v,i in pairs(game.Players:GetChildren()) do
- i.Character.HumanoidRootPart.CFrame = LocalPlayer.Character["Right Arm"].CFrame
- end
- wait()
- LocalPlayer.Character.Animate.Disabled = false
- end)
- PunishAll.Name = "PunishAll"
- PunishAll.Parent = main
- PunishAll.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- PunishAll.Position = UDim2.new(0.646532476, 0, 0.316009164, 0)
- PunishAll.Size = UDim2.new(0, 124, 0, 44)
- PunishAll.Font = Enum.Font.SourceSansBold
- PunishAll.FontSize = Enum.FontSize.Size24
- PunishAll.Text = "Punish All"
- PunishAll.TextColor3 = Color3.new(1, 1, 1)
- PunishAll.TextSize = 20
- PunishAll.TextStrokeTransparency = 0
- PunishAll.MouseButton1Down:connect(function()
- local SpreadAmount = 1 -- You don't really have to change this
- --[[Punishes multiple players to you from the server (sometimes all)
- Spread_Amount = How much you want to spread the tools
- (Might punish more players)
- Cyclically's FE Tool Duplicate Tools V3
- https://v3rmillion.net/member.php?action=profile&uid=785986
- %% Don't touch below unless you know what you're doing %%
- ]]
- local Spread_Amount = SpreadAmount - math.random(.0625,.1875)
- local toolamount = -8*-8/4+math.random(-1,0)
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local runservice = game:GetService("RunService")
- local characters = {}
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- local currentamount = #LocalPlayer.Backpack:GetChildren()
- LocalPlayer.Character.Archivable = true
- local tempchar = LocalPlayer.Character:Clone()
- tempchar.Parent = workspace
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- local renderstepped = runservice.RenderStepped:Connect(function()
- workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid")
- for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer
- end
- end
- LocalPlayer.Character:ClearAllChildren()
- local char = Instance.new("Model", workspace)
- table.insert(characters, char)
- Instance.new("Humanoid", char)
- LocalPlayer.Character = char
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil
- end)
- repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount + 1
- renderstepped:Disconnect()
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil
- for _, char in pairs(characters) do
- char:Destroy()
- end
- for _, tool in pairs(LocalPlayer:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer.Backpack
- end
- end
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- tempchar:Destroy()
- wait()
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1*Spread_Amount-math.random(1,6),1*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(-1*Spread_Amount-math.random(1,6),-1*Spread_Amount,-2*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1*Spread_Amount-math.random(1,6),0.1*Spread_Amount,-4*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),0.1*Spread_Amount,-2.5*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(5*Spread_Amount-math.random(1,6),3*Spread_Amount,-3*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),-1*Spread_Amount,-2*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1.5*Spread_Amount-math.random(1,6),.2*Spread_Amount,-3*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2.5*Spread_Amount-math.random(1,6),.6*Spread_Amount,-4*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),0.1*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(3*Spread_Amount-math.random(1,6),0*Spread_Amount,-2*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(5*Spread_Amount-math.random(1,6),.2*Spread_Amount,-6*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(3*Spread_Amount-math.random(1,6),-.2*Spread_Amount,-5*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1*Spread_Amount-math.random(1,6),3*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),2*Spread_Amount,-5*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(4*Spread_Amount-math.random(1,6),1*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(5*Spread_Amount-math.random(1,6),0.3*Spread_Amount,-3*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- wait()
- LocalPlayer.Character.Animate.Disabled = true
- wait()
- for i=1,toolamount do
- LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = workspace.Terrain
- end
- wait()
- for v,i in pairs(game.Players:GetChildren()) do
- i.Character.HumanoidRootPart.CFrame = LocalPlayer.Character["Right Arm"].CFrame
- end
- wait(math.random(0,.00375))
- for i=1,math.random(2,8) do wait(math.random(0,.0625))
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,1000000000,0)
- end
- end)
- Page2Button.Name = "Page2Button"
- Page2Button.Parent = main
- Page2Button.BackgroundColor3 = Color3.new(0.505882, 0.505882, 0.505882)
- Page2Button.Position = UDim2.new(0.794183373, 0, 0.874492049, 0)
- Page2Button.Size = UDim2.new(0, 42, 0, 23)
- Page2Button.Font = Enum.Font.GothamBlack
- Page2Button.FontSize = Enum.FontSize.Size14
- Page2Button.Text = ">"
- Page2Button.TextColor3 = Color3.new(0, 0, 0)
- Page2Button.TextSize = 14
- Page2Button.MouseButton1Down:connect(function()
- main.Visible = false
- Page2.Visible = true
- end)
- Page2.Name = "Page2"
- Page2.Parent = MainGui
- Page2.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- Page2.BorderSizePixel = 0
- Page2.Position = UDim2.new(0, 0, 0.283932239, 0)
- Page2.Size = UDim2.new(0, 446, 0, 238)
- Page2.Visible = false
- Goto.Name = "Goto"
- Goto.Parent = Page2
- Goto.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- Goto.Position = UDim2.new(0.0358042195, 0, 0.0740150958, 0)
- Goto.Size = UDim2.new(0, 124, 0, 44)
- Goto.Font = Enum.Font.SourceSansBold
- Goto.FontSize = Enum.FontSize.Size24
- Goto.Text = "Goto"
- Goto.TextColor3 = Color3.new(1, 1, 1)
- Goto.TextSize = 20
- Goto.TextStrokeTransparency = 0
- Goto.MouseButton1Down:connect(function()
- local noob = unpack(GetPlayer(Player.Text)).Character
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = noob.HumanoidRootPart.CFrame
- end)
- View.Name = "View"
- View.Parent = Page2
- View.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- View.Position = UDim2.new(0.346766174, 0, 0.0740150958, 0)
- View.Size = UDim2.new(0, 124, 0, 44)
- View.Font = Enum.Font.SourceSansBold
- View.FontSize = Enum.FontSize.Size24
- View.Text = "View"
- View.TextColor3 = Color3.new(1, 1, 1)
- View.TextSize = 20
- View.TextStrokeTransparency = 0
- View.MouseButton1Down:connect(function()
- for i,v in pairs(GetPlayer(Player.Text)) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end)
- Noview.Name = "Noview"
- Noview.Parent = Page2
- Noview.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- Noview.Position = UDim2.new(0.644305348, 0, 0.0740150958, 0)
- Noview.Size = UDim2.new(0, 124, 0, 44)
- Noview.Font = Enum.Font.SourceSansBold
- Noview.FontSize = Enum.FontSize.Size24
- Noview.Text = "Unview"
- Noview.TextColor3 = Color3.new(1, 1, 1)
- Noview.TextSize = 20
- Noview.TextStrokeTransparency = 0
- Noview.TextWrapped = true
- Noview.MouseButton1Down:connect(function()
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end)
- Fling.Name = "Fling"
- Fling.Parent = Page2
- Fling.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- Fling.Position = UDim2.new(0.038031321, 0, 0.316009164, 0)
- Fling.Size = UDim2.new(0, 124, 0, 44)
- Fling.Font = Enum.Font.SourceSansBold
- Fling.FontSize = Enum.FontSize.Size24
- Fling.Text = "Fling"
- Fling.TextColor3 = Color3.new(1, 1, 1)
- Fling.TextSize = 20
- Fling.TextStrokeTransparency = 0
- Fling.MouseButton1Down:connect(function()
- local target = unpack(GetPlayer(Player.Text)).Character
- game:GetService'Players'.LocalPlayer.Character.Humanoid.PlatformStand = true
- killing = true
- local coin = Instance.new('BodyThrust',game:GetService'Players'.LocalPlayer.Character.HumanoidRootPart)
- coin.Force = Vector3.new(9999,9999,9999)
- coin.Name = "killforce"
- repeat game:GetService'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = target.Head.CFrame;coin.Location = target.Head.Position game["Run Service"].Heartbeat:wait() until not target.Head or killing == false
- end)
- nofling.Name = "nofling"
- nofling.Parent = Page2
- nofling.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- nofling.Position = UDim2.new(0.348993301, 0, 0.316009164, 0)
- nofling.Size = UDim2.new(0, 124, 0, 44)
- nofling.Font = Enum.Font.SourceSansBold
- nofling.FontSize = Enum.FontSize.Size24
- nofling.Text = "Stop Flinging "
- nofling.TextColor3 = Color3.new(1, 1, 1)
- nofling.TextSize = 20
- nofling.TextStrokeTransparency = 0
- nofling.MouseButton1Down:connect(function()
- ypcall(function()
- game:GetService'Players'.LocalPlayer.Character.HumanoidRootPart.yeetforce:Destroy()
- game:GetService'Players'.LocalPlayer.Character.Humanoid.PlatformStand = false
- end)
- killing = false
- end)
- Kill.Name = "Kill"
- Kill.Parent = Page2
- Kill.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- Kill.Position = UDim2.new(0.646532476, 0, 0.316009164, 0)
- Kill.Size = UDim2.new(0, 124, 0, 44)
- Kill.Font = Enum.Font.SourceSansBold
- Kill.FontSize = Enum.FontSize.Size24
- Kill.Text = "Kill"
- Kill.TextColor3 = Color3.new(1, 1, 1)
- Kill.TextSize = 20
- Kill.TextStrokeTransparency = 0
- Kill.MouseButton1Down:connect(function()
- for i,v in pairs(GetPlayer(Player.Text)) do
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local target = game:GetService("Players")[v.Name]
- local torsoname = "Torso"
- if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
- torsoname = "UpperTorso"
- end
- if target.Character ~= nil then
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true
- local tool = Instance.new("Tool", LocalPlayer.Backpack)
- local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory")
- local hathandle = hat.Handle
- hathandle.Parent = tool
- hathandle.Massless = true
- tool.GripPos = Vector3.new(0, 9e99, 0)
- tool.Parent = LocalPlayer.Character
- repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil
- tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
- LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false
- repeat
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = target.Character:FindFirstChild("HumanoidRootPart").CFrame
- wait()
- until target.Character == nil or target.Character:FindFirstChild("Humanoid").Health <= 0 or LocalPlayer.Character == nil or LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0 or (target.Character:FindFirstChild("HumanoidRootPart").Velocity.magnitude - target.Character:FindFirstChild("Humanoid").WalkSpeed) > (target.Character:FindFirstChild("Humanoid").WalkSpeed + 20)
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- hathandle.Parent = hat
- hathandle.Massless = false
- tool:Destroy()
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- end
- end
- end)
- Page3Button.Name = "Page3Button"
- Page3Button.Parent = Page2
- Page3Button.BackgroundColor3 = Color3.new(0.505882, 0.505882, 0.505882)
- Page3Button.Position = UDim2.new(0.794183373, 0, 0.874492049, 0)
- Page3Button.Size = UDim2.new(0, 42, 0, 23)
- Page3Button.Font = Enum.Font.GothamBlack
- Page3Button.FontSize = Enum.FontSize.Size14
- Page3Button.Text = ">"
- Page3Button.TextColor3 = Color3.new(0, 0, 0)
- Page3Button.TextSize = 14
- Page3Button.MouseButton1Down:connect(function()
- Page2.Visible = false
- main.Visible = false
- Page3.Visible = true
- end)
- BackToPage1.Name = "BackToPage1"
- BackToPage1.Parent = Page2
- BackToPage1.BackgroundColor3 = Color3.new(0.505882, 0.505882, 0.505882)
- BackToPage1.Position = UDim2.new(0.126021922, 0, 0.874492049, 0)
- BackToPage1.Size = UDim2.new(0, 42, 0, 23)
- BackToPage1.Font = Enum.Font.GothamBlack
- BackToPage1.FontSize = Enum.FontSize.Size14
- BackToPage1.Text = "<"
- BackToPage1.TextColor3 = Color3.new(0, 0, 0)
- BackToPage1.TextSize = 14
- BackToPage1.MouseButton1Down:connect(function()
- Page2.Visible = false
- main.Visible = true
- Page3.Visible = false
- end)
- Player.Name = "Player"
- Player.Parent = Page2
- Player.BackgroundColor3 = Color3.new(0.54902, 0.54902, 0.54902)
- Player.Position = UDim2.new(0.260089695, 0, 0.613445401, 0)
- Player.Size = UDim2.new(0, 200, 0, 50)
- Player.Font = Enum.Font.SourceSansBold
- Player.FontSize = Enum.FontSize.Size24
- Player.Text = "Username"
- Player.TextColor3 = Color3.new(0, 0, 0)
- Player.TextSize = 20
- Player.TextWrapped = true
- Page3.Name = "Page3"
- Page3.Parent = MainGui
- Page3.BackgroundColor3 = Color3.new(0.580392, 0.580392, 0.580392)
- Page3.BorderSizePixel = 0
- Page3.Position = UDim2.new(0, 0, 0.283932239, 0)
- Page3.Size = UDim2.new(0, 446, 0, 238)
- Page3.Visible = false
- BackToPage2.Name = "BackToPage2"
- BackToPage2.Parent = Page3
- BackToPage2.BackgroundColor3 = Color3.new(0.505882, 0.505882, 0.505882)
- BackToPage2.Position = UDim2.new(0.126021922, 0, 0.874492049, 0)
- BackToPage2.Size = UDim2.new(0, 42, 0, 23)
- BackToPage2.Font = Enum.Font.GothamBlack
- BackToPage2.FontSize = Enum.FontSize.Size14
- BackToPage2.Text = "<"
- BackToPage2.TextColor3 = Color3.new(0, 0, 0)
- BackToPage2.TextSize = 14
- BackToPage2.MouseButton1Down:connect(function()
- Page2.Visible = true
- main.Visible = false
- Page3.Visible = false
- end)
- TextLabel_3.Parent = Page3
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.BorderSizePixel = 0
- TextLabel_3.Size = UDim2.new(0, 446, 0, 195)
- TextLabel_3.Font = Enum.Font.SourceSansSemibold
- TextLabel_3.FontSize = Enum.FontSize.Size48
- TextLabel_3.Text = "Made By Hackmaster12"
- TextLabel_3.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_3.TextSize = 40
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