Advertisement
Guest User

Untitled

a guest
Jul 24th, 2019
71
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 20.39 KB | None | 0 0
  1. Log uploaded on Saturday, July 13, 2019, 12:49:12 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
  5. Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
  6. Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
  7. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
  8. Expanded Prosthetics and Organ Engineering: (no assemblies)
  9. [1.0] EPOE 日本語翻訳追加: (no assemblies)
  10. ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
  11. [1.0] ED-Embrasures 日本語翻訳追加: (no assemblies)
  12. QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
  13. Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
  14. More Vanilla Turrets 1.0: (no assemblies)
  15. [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
  16. Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
  17. Increased Stack: (no assemblies)
  18. [1.0] DE Surgeries: (no assemblies)
  19. Defensive Positions: $HugsLibChecker(0.5.0.0), 0UnofficialMultiplayerAPI(av:1.0.0.0,fv:1.1.0.0), DefensivePositions(av:1.7.0.0,fv:1.8.0)
  20. [1.0] Defensive Positions 日本語翻訳追加: (no assemblies)
  21. [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
  22. Tilled Soil: (no assemblies)
  23. [1.0] Tilled Soil 日本語翻訳追加: (no assemblies)
  24. Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
  25. [1.0] Simple sidearms 日本語翻訳追加: (no assemblies)
  26. Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.5.135)
  27. Fences And Floors: (no assemblies)
  28. [T] MoreFloors: (no assemblies)
  29. [1.0] [T] MoreFloors 日本語翻訳追加: (no assemblies)
  30. More Furniture [1.0]: (no assemblies)
  31. [1.0] More Furniture 日本語翻訳追加: (no assemblies)
  32. Skilled Stonecutting: (no assemblies)
  33. Glass+Lights: 0Harmony(1.2.0.1), Glass+Lights(1.0.0.0)
  34. Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ExpandedRoofing(1.0.2.42130)
  35. MendAndRecycle: MendAndRecycle(1.0.6913.27770)
  36. [1.0] MendAndRecycle 日本語翻訳追加: (no assemblies)
  37. Misc. Robots: AIRobot(1.0.4.0)
  38. Misc. Robots++: (no assemblies)
  39. Advanced Mortar: (no assemblies)
  40. Quarry 1.0: Quarry(0.19.0.0)
  41. [CP] Metal Gear Solid - CQC Takedown (1.0): 0Harmony(1.0.9.1), CPAbilityUser(1.18.0.0), CPAbilityUserAI(1.18.0.0), CQCTakedown(0.0.0.0)
  42. [1.0] ED-ShieldsBasic 日本語翻訳追加: (no assemblies)
  43. ED-ShieldsBasic: ED-ShieldsBasic(1.0.0.0)
  44. VGP Vegetable Garden: ModFinder(1.0.0.0)
  45. VGP Garden Tools: VGTools(1.0.0.0)
  46. VGP Garden Canning: Canning(1.0.0.0), ModFinder(1.0.0.0)
  47. VGP Garden Resources: (no assemblies)
  48. VGP Garden Fabrics: ModFinder(1.0.0.0)
  49. VGP Garden Drinks: Drinks(1.0.0.0)
  50. VGP Garden Medicine: ModFinder(1.0.0.0)
  51. VGP Garden Gourmet: ModFinder(1.0.0.0)
  52. [1.0] [Sub-MOD] VGP Vegetable Garden JP: (no assemblies)
  53. [1.0] [Sub-MOD] VGP Garden Gourmet JP: (no assemblies)
  54. [1.0] [Sub-MOD] VGP Garden Medicine JP: (no assemblies)
  55. [1.0] [Sub-MOD] VGP Garden Drinks JP: (no assemblies)
  56. [1.0] [Sub-MOD] VGP Garden Fabrics JP: (no assemblies)
  57. [1.0] [Sub-MOD] VGP Garden Tools JP: (no assemblies)
  58. [1.0] [Sub-MOD] VGP Garden Resources JP: (no assemblies)
  59. [1.0] [Sub-MOD] VGP Garden Canning JP: (no assemblies)
  60.  
  61. Active Harmony patches:
  62. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  63. Building.Destroy: PRE: Glass_Lights.HarmonyPatches+Patch_BuildingDestroy.Prefix
  64. Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  65. CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
  66. CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
  67. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  68. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  69. DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
  70. DefGenerator.GenerateImpliedDefs_PreResolve: post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
  71. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  72. Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
  73. Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
  74. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  75. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  76. FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
  77. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  78. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  79. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, ExpandedRoofing.HarmonyPatches.GameInited
  80. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  81. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  82. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  83. GenConstruct.BlocksConstruction: TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
  84. GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
  85. ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
  86. InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
  87. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  88. JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
  89. JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
  90. JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
  91. JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
  92. JobGiver_Work.TryIssueJobPackage: TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
  93. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  94. ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
  95. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  96. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  97. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  98. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  99. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  100. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  101. Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  102. PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  103. PawnGroupKindWorker.GeneratePawns: post: CPAbilityUser.StandaloneAbilityUserMod.GeneratePawns_PostFix
  104. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  105. Pawn_ApparelTracker.Notify_ApparelAdded: post: CPAbilityUser.StandaloneAbilityUserMod.Notify_ApparelAdded_PostFix
  106. Pawn_ApparelTracker.Notify_ApparelRemoved: post: CPAbilityUser.StandaloneAbilityUserMod.Notify_ApparelRemoved_PostFix
  107. Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
  108. Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
  109. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  110. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: CPAbilityUser.StandaloneAbilityUserMod.Notify_EquipmentAdded_PostFix
  111. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: CPAbilityUser.StandaloneAbilityUserMod.Notify_EquipmentRemoved_PostFix
  112. Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
  113. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  114. PowerNetGraphics.PrintWirePieceConnecting: PRE: Glass_Lights.HarmonyPatches+Harmony_PrintWirePieceConnecting.Prefix
  115. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
  116. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  117. RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
  118. RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings post: Glass_Lights.HarmonyPatches+Patch_SetRoof.Postfix TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
  119. RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
  120. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  121. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  122. SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
  123. ShortHashGiver.GiveShortHash: PRE: CPAbilityUser.StandaloneAbilityUserMod.GiveShortHash_PrePatch
  124. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
  125. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  126. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  127. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  128. Targeter.ConfirmStillValid: PRE: CPAbilityUser.StandaloneAbilityUserMod.ConfirmStillValid
  129. Targeter.ProcessInputEvents: PRE: CPAbilityUser.StandaloneAbilityUserMod.ProcessInputEvents_PreFix
  130. Targeter.TargeterUpdate: post: CPAbilityUser.StandaloneAbilityUserMod.TargeterUpdate_PostFix
  131. ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
  132. ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
  133. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  134. ThingWithComps.InitializeComps: post: CPAbilityUser.StandaloneAbilityUserMod.InitializeComps_PostFix
  135. Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
  136. Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
  137. TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
  138. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  139. Verb.get_DirectOwner: PRE: CPAbilityUser.StandaloneAbilityUserMod.get_DirectOwner_Prefix
  140. Verb.get_UIIcon: PRE: CPAbilityUser.StandaloneAbilityUserMod.get_UIIcon
  141. Verb_LaunchProjectile.get_Projectile: PRE: CPAbilityUser.StandaloneAbilityUserMod.get_Projectile_Prefix
  142. Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  143. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  144. WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
  145. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, rimworld.whyisthat.expandedroofing.main, HugsLib.AllowTool, HugsLib.SimpleSidearms, io.github.ratysz.madskills, Fluffy.AnimalTab, de.hatti.rimworld.mod.qualitybuilder, com.rimfridge.rimworld.mod, Glass_Lights, rimworld.whyisthat.expandedroofing.roofmaintenance, rimworld.whyisthat.expandedroofing.fixbuildorder, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, HugsLib.DefensivePositions; 1.1.0.0: EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.standaloneabilityuser
  146.  
  147. Platform information: (hidden, use publishing options to include)
  148.  
  149. Log file contents:
  150. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  151. GfxDevice: [Renderer information redacted]
  152. Begin MonoManager ReloadAssembly
  153. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
  154. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  155. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  156. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  157. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  158. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  159. Setting breakpad minidump AppID = 294100
  160. [Steam Id redacted]
  161. RimWorld 1.0.2282 rev729
  162. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  163.  
  164. [HugsLib] version 6.1.3
  165. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  166.  
  167. [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 100000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
  168. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  169.  
  170. [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 100000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
  171. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  172.  
  173. [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 100000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
  174. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  175.  
  176. [MadSkills]: restored behavior of Great Memory trait.
  177. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  178.  
  179. Translation data for language Japanese has 23 errors. Generate translation report for more info.
  180. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  181.  
  182. EnhancedDevelopment.Embrasures.Patcher(): Starting.
  183. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  184.  
  185. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
  186. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  187.  
  188. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
  189. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  190.  
  191. EnhancedDevelopment.Embrasures.Patcher(): Complete.
  192. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  193.  
  194. RimFridge Harmony Patches:
  195. Prefix:
  196. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  197. ReachabilityUtility.CanReach
  198. Postfix:
  199. GameComponentUtility.StartedNewGame
  200. GameComponentUtility.LoadedGame
  201. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  202.  
  203. ExpandedRoofing: generating dynamic defs
  204. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  205.  
  206. Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
  207. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  208.  
  209. OnLevelWasLoaded was found on ModInitializerComponent
  210. This message has been deprecated and will be removed in a later version of Unity.
  211. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  212. (Filename: Line: 376)
  213.  
  214. [HugsLib] initializing AllowTool, MURWallLight, StackXXL, DefensivePositions, SimpleSidearms
  215. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  216.  
  217. [StackXXL] Loaded
  218. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  219.  
  220. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  221. QualityBuilder added property to '107' things
  222. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  223.  
  224.  
  225. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 11181.
  226. Total: 116.100052 ms (FindLiveObjects: 0.481264 ms CreateObjectMapping: 0.435811 ms MarkObjects: 115.114868 ms DeleteObjects: 0.067636 ms)
  227.  
  228. Loading game from file 中原190711 with mods Core, 818773962, 761421485, 1423699208, 735106432, 725956940, 1544504067, 722085442, 1545404277, 754637870, 731111514, 1478936958, 1180721235, 826366050, 798158924, 1541722340, 761219125, 1542527835, 760088748, 725747149, 1545348211, 927155256, 1550189993, 712141500, 1547692203, 1543561093, 1544645841, 1544944259, 1545635207, 1207390617, 826153738, 1512478761, 735241897, 1545257433, 724602224, 747645520, 1622501189, 1543177113, 1624550064, 1630854286, 726884610, 1185265132, 1185307686, 1496570408, 1185276569, 1185269798, 1188485723, 1185274792, 1185906628, 1542538492, 1542538740, 1542539497, 1542538979, 1542539247, 1542539986, 1542539702, 1542540988
  229. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  230.  
  231. Could not resolve reference to object with loadID Thing_MineableComponentsIndustrial5624 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
  232. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  233.  
  234. Could not resolve reference to object with loadID Thing_Human888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  235. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  236.  
  237. Could not resolve reference to object with loadID Thing_Human878 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  238. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  239.  
  240. Pawn Sammy has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  241. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  242.  
  243. Pawn Manu has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  244. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  245.  
  246. QualityBuilder added to 命令 category.
  247. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  248.  
  249. [AllowTool] Injected 6 designators
  250. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  251.  
  252. ExpandedRoofing: Glass+Lights configuration done.
  253. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  254.  
  255. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  256.  
  257. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18491.
  258. Total: 191.716080 ms (FindLiveObjects: 1.774517 ms CreateObjectMapping: 1.719754 ms MarkObjects: 188.153763 ms DeleteObjects: 0.067626 ms)
  259.  
  260. Called DrawWorldLayers() but already regenerating. This shouldn't ever happen because LongEventHandler should have stopped us.
  261. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement