Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Starting......
- No LSB modules are available.
- Doing Validate Folder check... macOS=False
- ************************************** 11/16/2021 **************************************
- Log.Initialise
- Skin: /opt/GameMakerStudio2-Beta/GUI/Skins/Dark
- GameMakerStudio, Version=23.1.1.428, Culture=neutral, PublicKeyToken=83c29ed24e39e35e
- Initialise()
- Command line arguments=""
- steam_api assembly:<unknown assembly> type:<unknown type> member:(null)
- Loading proxy settings
- Initialise(0.0)
- File exception 'Could not find a part of the path '/opt/GameMakerStudio2-Beta/user_cache_directory/Styles'.'
- Layout Manager: Attempting to register 'YoYoStudio.GUI.Gadgets.Inspector.MultiSelectListBox+ItemGadget' from assembly 'IDE'. The gadget name 'ItemGadget' is already in use, this may be caused by conflicting plugins
- Initialise(0.1)
- Prefs: Error loading ${system_directory}/org_settings.json
- Prefs: file not found
- Prefs: Error loading ${system_directory}/machine_settings.json
- Prefs: file not found
- Prefs: Error loading ${system_directory}/language_settings.json
- Prefs: file not found
- Initialise(0.2)
- Initialise(1)
- Initialise(1.1)
- Initialise(2)
- Font that isn't scalable is invalid: /usr/share/fonts/truetype/noto/NotoColorEmoji.ttf
- Initialise(3)
- Initialise(4)
- FNA-Info: Using EXT_swap_control_tear VSync!
- FNA-Info: FNA3D Driver: OpenGL
- FNA-Info: OpenGL Renderer: Mesa DRI Intel(R) HD Graphics (ILK)
- FNA-Info: OpenGL Driver: 2.1 Mesa 21.0.3
- FNA-Info: OpenGL Vendor: Intel Open Source Technology Center
- FNA-Info: MojoShader Profile: glsl120
- Gtk-Message: 11:30:12.936: Failed to load module "canberra-gtk-module"
- Initialise(4.1)
- Initialise(4.2)
- Initialise(4.3)
- Initialise(4.4.1)
- Initialise(4.4.2)
- Initialise(4.5)
- Check (1)
- Check (2)
- Initialise(4.6)
- Initialise(4.7)
- Initialise(4.8)
- Initialise(4.9)
- Initialise(4.10)
- Initialise(4.11)
- Initialise(4.12)
- Initialise(5)
- Initialise(6)
- Initialise(7)
- Initialise(7.1)
- Initialise(8)
- Initialise(9)
- Initialise(10)
- LoadingState: AwaitNetworkConnectivityCheck
- Initialise(11)
- Initialise(11.5)
- Initialise(12)
- Audio Device Connected: Built-in Audio Analog Stereo
- Checking network....
- FNA-Info: Using EXT_swap_control_tear VSync!
- LoadingState: StartUp
- LoadingState: Languages
- LoadingState: BeginUserLogin
- LoadingState: UserLogin
- Current assembly revision is 23.1.1.428
- Update found - got 26 items
- Latest revision 23.1.1.428 found
- We do NOT need to update
- LoadingState: Preferences
- Local Pref - machine.General Settings.Help.OnlineManual = True
- Local Pref - machine.General Settings.Skin = Dark
- Local Pref - machine.General Settings.DefaultAudioDevice = Built-in Audio Analog Stereo
- Local Pref - machine.Object Editor.defaultcomment = /// @description Insert description here\n// You can write your code in this editor\n
- Local Pref - machine.Script Editor.defaultcomment = // Script assets have changed for v2.3.0 see\n// https://help.yoyogames.com/hc/en-us/articles/360005277377 for more information
- Local Pref - machine.Runtime Feeds.deleteoldruntimes = True
- LoadingState: CheckingRSS
- LoadingState: DownloadManualRSS
- Download File /var/opt/GameMakerStudio2-Beta/Cache/runtimes/runtime-23.1.1.407/update-manual-beta.rss to https://gms.yoyogames.com/update-manual-beta.rss
- LoadingState: InitDnD
- DnD: Installing gadgets from IDE
- Discarding document bd36923f-2723-4b7b-b9b6-e815556060b5.gml
- LoadingState: PluginGUIResources
- LoadingState: Plugins
- Layout Manager: Attempting to register 'YoYoStudio.Plugins.CorePlugins.SpriteEditor.SpritePreviewGadget' from assembly 'CorePlugins'. The gadget name 'SpritePreviewGadget' is already in use, this may be caused by conflicting plugins
- Failed to load mac keyboard definitions file: remaps.json
- LoadingState: Devices
- Splash screen: loading devices...
- ...initialising device manager
- Device Manager Load Failed: file not found
- ...loading workers
- ...moving to welcome page end
- LoadingState: CheckLaunchProject
- ...done!
- LoadingState: VerifySkinning
- LoadingState: End
- Adding fnames: /var/opt/GameMakerStudio2-Beta/Cache/runtimes/runtime-23.1.1.407/operagx/fnames
- StartScreen Init: Display Size w:1366 h:704 dpiScale:1
- {"0":{"position":0,"title":"Blog","link":"https://www.yoyogames.com/en/blog","modal_title":"Blog","modal_description":"Visit the Blog","image_url":"https://dvovpqt3h0n7u.cloudfront.net/gg30kx4c82l4wqs2w4jzw6jjepdv","modal_image_url":"https://dvovpqt3h0n7u.cloudfront.net/ynhszq0o0dwi4d33xq3x31ip1aq0","subscription_type":"all","meta_data":{}},"2":{"position":2,"title":"Fire Jump","link":"https://www.yoyogames.com/en/blog/fire-jump-tutorial","modal_title":"Fire Jump - Full Game DND Tutorial Series","modal_description":"We are proud to release Fire Jump - a new Drag and Drop full game tutorial for GameMaker Studio 2. This new tutorial introduces the basics of GameMaker's DnD system to create your own infinite platformer game from start to finish. Designed specifically for those with little or no game design experience, Fire Jump features a step-by-step guide to making an infinite platformer game, primarily using GameMaker’s easy-to-use Drag and Drop (DnD) system.","image_url":"https://dvovpqt3h0n7u.cloudfront.net/5lb81nrksseaaiso2dcanjdrad94","modal_image_url":"https://dvovpqt3h0n7u.cloudfront.net/7f336m10t4ba8aghmoo687c32972","subscription_type":"all","meta_data":{}},"1":{"position":1,"title":"Little Town","link":"https://www.yoyogames.com/en/blog/little-town-gamemaker-tutorial","modal_title":"Little Town","modal_description":"Little town tutorial","image_url":"https://dvovpqt3h0n7u.cloudfront.net/nkpjofsymhihpeceiwifike1kypd","modal_image_url":"https://dvovpqt3h0n7u.cloudfront.net/hpqwt497z8fn2dmbq5f04w8pta7g","subscription_type":"all","meta_data":{}},"4":{"position":4,"title":"GXC","link":"https://press.opera.com/2021/09/30/opera-gxc-gamemaker","modal_title":"GXC","modal_description":"Find more about the GXC","image_url":"https://dvovpqt3h0n7u.cloudfront.net/44izb0slb9jq24fg1qwb76otaytt","modal_image_url":"https://dvovpqt3h0n7u.cloudfront.net/2mcf7rz9rw6js5xbrkbmjkiju6sj","subscription_type":"all","meta_data":{}},"3":{"position":3,"title":"Heros Trail","link":"https://www.yoyogames.com/en/tutorials/heros-trail-breakdown","modal_title":"Heros Trail","modal_description":"The Hero's Trail sandbox demo gives you the chance to create your own hack-and-slash action-adventure","image_url":"https://dvovpqt3h0n7u.cloudfront.net/vsqvfl7uegopizi0aum7xih2c8m7","modal_image_url":"https://dvovpqt3h0n7u.cloudfront.net/0wud4d1aa5ekk52ogi0jnops27zh","subscription_type":"all","meta_data":{}}}
- Setting ProjectFullFilePathMacro to '/media/autimatisering/USB STICK/Yarm/Yarm.yyp'
- Setting ProjectDirMacro to '/media/autimatisering/USB STICK/Yarm'
- Setting ProjectNameMacro to 'Yarm'
- Loading project layout from: /opt/GameMakerStudio2-Beta/defaultProjectLayout.xml
- Loading project '/media/autimatisering/USB STICK/Yarm/Yarm.yyp'
- Load project took 00:00:00.0529172
- ProjectFileWatcher:StartWatching:/media/autimatisering/USB STICK/Yarm
- Started: 11/16/2021 11:31:02
- Finished: 11/16/2021 11:31:05
- Diff: 00:00:02.9258150
- Started: 11/16/2021 11:31:02
- Finished: 11/16/2021 11:31:05
- Diff: 00:00:03.1734730
- Rebuilding view list:Yarm
- Started: 11/16/2021 11:31:06
- Finished: 11/16/2021 11:31:06
- Diff: 00:00:00.0203910
- FNA-Info: Using EXT_swap_control_tear VSync!
- FNA-Info: Using EXT_swap_control_tear VSync!
- Started: 11/16/2021 11:31:12
- Finished: 11/16/2021 11:31:12
- Diff: 00:00:00.2886610
- Exception in YoYoStudio.Resources.ProjectManager+<>c__DisplayClass16_1,Void <SaveProject>b__3() : System.NullReferenceException: Object reference not set to an instance of an object
- at YoYoStudio.Plugins.CorePlugins.Build.Common.WriteTargetOptions (System.String runtime, System.String _override) [0x0003b] in <823970b29f8b4ad38cd7193cefff8035>:0
- at YoYoStudio.Plugins.CorePlugins.Build.RunProgram+<>c__DisplayClass14_0.<RunLinux>b__0 (System.Boolean _success) [0x00080] in <823970b29f8b4ad38cd7193cefff8035>:0
- at YoYoStudio.IDE+<>c__DisplayClass265_0.<SaveProjectIncremental>b__0 (YoYoStudio.Resources.GMProject _project, System.Boolean _isSuccess) [0x0002b] in <d0e1160748414b9ca5e9756c32943d73>:0
- at YoYoStudio.Resources.ProjectManager+<>c__DisplayClass16_1.<SaveProject>b__3 () [0x00019] in <d0e1160748414b9ca5e9756c32943d73>:0
- at (wrapper dynamic-method) YoYoStudio.Resources.ProjectManager+<>c__DisplayClass16_1.WeakDelegate(object,object[])
- at YoYoStudio.Core.Utils.WeakDelegate`1[T].Invoke (System.Object[] _args) [0x00027] in <51f8313210d94a32b133697b51e5cedb>:0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement