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f1l_fx

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Jun 18th, 2019
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  1. Lighting = game.Lighting
  2. skybox = Instance.new("Sky", Lighting)
  3.  
  4. skybox.SkyboxBk = "rbxassetid://12064107"
  5. skybox.SkyboxDn = "rbxassetid://12064152"
  6. skybox.SkyboxFt = "rbxassetid://12064121"
  7. skybox.SkyboxLf = "rbxassetid://12063984"
  8. skybox.SkyboxRt = "rbxassetid://12064115"
  9. skybox.SkyboxUp = "rbxassetid://12064131"
  10. ------------------------------------------
  11. Player=game:GetService("Players").Owner
  12. Character=Player.Character
  13. PlayerGui=Player.PlayerGui
  14. Backpack=Player.Backpack
  15. Torso=Character.Torso
  16. Head=Character.Head
  17. Humanoid=Character.Humanoid
  18. m=Instance.new('Model',Character)
  19. LeftArm=Character["Left Arm"]
  20. LeftLeg=Character["Left Leg"]
  21. RightArm=Character["Right Arm"]
  22. RightLeg=Character["Right Leg"]
  23. LS=Torso["Left Shoulder"]
  24. LH=Torso["Left Hip"]
  25. RS=Torso["Right Shoulder"]
  26. RH=Torso["Right Hip"]
  27. Face = Head.face
  28. Neck=Torso.Neck
  29. it=Instance.new
  30. attacktype=1
  31. vt=Vector3.new
  32. cf=CFrame.new
  33. euler=CFrame.fromEulerAnglesXYZ
  34. angles=CFrame.Angles
  35. cloaked=false
  36. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  37. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  38. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  39. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  40. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  41. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  42. RootPart=Character.HumanoidRootPart
  43. RootJoint=RootPart.RootJoint
  44. RootCF=euler(-1.57,0,3.14)
  45. attack = false
  46. attackdebounce = false
  47. deb=false
  48. equipped=true
  49. hand=false
  50. MMouse=nil
  51. combo=0
  52. mana=0
  53. trispeed=.2
  54. attackmode='none'
  55. local idle=0
  56. local Anim="Idle"
  57. local Effects={}
  58. local gun=false
  59. local shoot=false
  60. player=nil
  61. mana=0
  62. local CurrentMode = "Unsheathed"
  63. plr = owner
  64. asdasd = plr.Name
  65. ws = game.Workspace[asdasd]
  66. --NFSBOYLOL EDIT
  67. Player.CanLoadCharacterAppearance = false
  68. Character.Humanoid.MaxHealth = math.huge
  69. Character.Humanoid.JumpPower = 100
  70. Character.Humanoid.WalkSpeed = (90)
  71. function clearshirt() for i,v in pairs(Player:GetChildren()) do
  72. if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Hat") then v:remove()
  73. end
  74. end
  75. end
  76. --------------------------------
  77. local LocalPlayer = owner
  78. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  79.  
  80. Character.Head.Transparency = 1
  81.  
  82. local Orb = Instance.new("Part", Character)
  83. Orb.Name = "Orb"
  84.  
  85. Orb.CanCollide = false
  86. Orb.BrickColor = BrickColor.new("Institutional white")
  87. Orb.Transparency = 0
  88. Orb.Material = "Plastic"
  89. Orb.Size = Vector3.new(1.05, 1.05, 1.05)
  90.  
  91.  
  92. local M = Instance.new("SpecialMesh")
  93. M.Parent = Orb
  94. M.MeshId = "http://www.roblox.com/asset/?id=93073967"
  95. M.Scale = Vector3.new(1.05, 1.05, 1.05)
  96.  
  97.  
  98. local Weld = Instance.new("Weld", Orb)
  99. Weld.Part0 = Character.Head
  100. Weld.Part1 = Orb
  101. Weld.C1 = CFrame.new(0, -0.5, 0)
  102. --------------------------
  103. local Plr = game.Players.LocalPlayer --LocalScript
  104. local Char = Plr.Character
  105. local Mouse = Plr:GetMouse()
  106. local ra = Char:FindFirstChild('Right Arm')
  107. local ts = Char.Torso
  108. local la = Char:FindFirstChild('Left Arm')
  109. local ll = Char:FindFirstChild('Left Leg')
  110. local rl = Char:FindFirstChild('Right Leg')
  111. local hd = Char.Head
  112. local root = Char:FindFirstChild('HumanoidRootPart')
  113.  
  114. rarm = ra
  115. larm = la
  116. torso = ts
  117. hed = hd
  118. root = root
  119. lleg = ll
  120. rleg = rl
  121. local PrimaryColor = 'Institutional white'
  122. local SecondaryColor = 'Institutional white'
  123.  
  124. FloatPart = function()
  125. local Part = Instance.new('Part',torso)
  126. Part.CFrame = CFrame.new(torso.CFrame.X,workspace.Base.CFrame.Y+1,torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  127. Part.Anchored = true
  128. Part.Material = 'Neon'
  129. Part.CanCollide = false
  130. Part.BrickColor = BrickColor.new(PrimaryColor)
  131. local Mesh = Instance.new('SpecialMesh',Part)
  132. Mesh.Scale = Vector3.new(4,4,.2)
  133. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  134. Mesh.VertexColor = Vector3.new(255,255,255)
  135. spawn(function()
  136. for i = 1,30 do
  137. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  138. Part.Transparency = Part.Transparency + .035
  139.  
  140. end
  141. Part:Destroy()
  142. end)
  143. end;
  144.  
  145. DubPart = function()
  146. local Part = Instance.new('Part',torso)
  147. Part.CFrame = CFrame.new(torso.CFrame.X,workspace.Base.CFrame.Y+1,torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  148. Part.Anchored = true
  149. Part.CanCollide = false
  150. Part.Material = 'Neon'
  151. Part.BrickColor = BrickColor.new(SecondaryColor)
  152. local Mesh = Instance.new('SpecialMesh',Part)
  153. Mesh.Scale = Vector3.new(7,7,.2)
  154. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  155. Mesh.VertexColor = Vector3.new(255,255,255)
  156. spawn(function()
  157. for i = 1,30 do
  158. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  159. Part.Transparency = Part.Transparency + .035
  160.  
  161. end
  162. Part:Destroy()
  163. end)
  164. end;
  165.  
  166. OnTouch = function(Toucher)
  167. if Toucher.Parent.Name ~= Plr.Name and Toucher.Parent:FindFirstChild('Humanoid') then
  168. local Hum = Toucher.Parent:FindFirstChild('Humanoid')
  169. Hum.Health = Hum.Health - .7
  170. end
  171. end;
  172.  
  173. Fade = function(Item,t)
  174. spawn(function()
  175. for i = 1,20 do
  176. Item.Transparency = Item.Transparency + .05
  177. if t then
  178. wait(t)
  179. else
  180. wait()
  181. end
  182. end
  183. Item:Destroy()
  184. end)
  185. end
  186.  
  187. TouchKill = function(Toucher)
  188. if Toucher.Parent then
  189. if Toucher.Parent:FindFirstChild('Humanoid') then
  190. local P = Toucher.Parent:FindFirstChild('Humanoid')
  191. if P ~= nil and P.Parent.Name ~= Plr.Name then
  192. P.Health = P.Health - math.random(4,17)
  193. end
  194. end
  195. end
  196. end;
  197.  
  198. Particle = function()
  199. local Part = Instance.new('Part',torso)
  200. Part.BrickColor = BrickColor.new(PrimaryColor)
  201. Part.Anchored = true
  202. Part.Transparency = .3
  203. Part.Touched:connect(function(I)OnTouch(I)end)
  204. Part.CanCollide = false
  205. Part.CFrame = torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  206. local Mesh = Instance.new('BlockMesh',Part)
  207. Mesh.Scale = Vector3.new(.05,.1,.1)
  208. spawn(function()
  209. for i = 1,40 do
  210. Part.Transparency = Part.Transparency + .0125
  211. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  212.  
  213. end
  214. Part:Destroy()
  215. end)
  216. end;
  217.  
  218. spawn(function()
  219. while wait() do
  220. wait(.05)
  221. FloatPart()
  222. wait(.08)
  223. FloatPart()
  224. wait(.05)
  225. DubPart()
  226. wait(.08)
  227. end
  228. end)
  229.  
  230. wait(0.1)
  231.  
  232. rs = game:GetService'RunService'
  233. plrs = game:GetService'Players'
  234. lp = plrs.LocalPlayer
  235. c = lp.Character
  236. root = lp.Character.HumanoidRootPart
  237. human = c.Humanoid
  238. FPS = 0
  239. inf = 0
  240. opos1 = Vector3.new()
  241. opos2 = Vector3.new()
  242. opos3 = Vector3.new()
  243. waves = Instance.new("Model", c)
  244. res = Instance.new("Model", c)
  245.  
  246. local function b()
  247. local t=tick();
  248. local l=t%1*3;
  249. local t=.5*math.pi*(l%1);
  250. if l<1 then
  251. return Color3.new(255,255,255);
  252. elseif l<2 then
  253. return Color3.new(255,255,255);
  254. else
  255. return Color3.new(255,255,255);
  256. end;
  257. end;
  258. speedParts = function()
  259. for i = 1, 4 do
  260. local pos = Vector3.new(math.sin(math.rad(inf + 360 * i)) * 2, math.sin(math.rad(inf + 260 * i) + math.pi / 2) * 2, -c.HumanoidRootPart.Velocity / 5) * (math.sin(tick()) + 2)
  261. local CFramepos = root.CFrame:toWorldSpace(CFrame.new(pos)).p
  262. local opos
  263. if i == 1 then
  264. opos = opos1
  265. elseif i == 2 then
  266. opos = opos2
  267. else
  268. opos = opos3
  269. end
  270. if human.MoveDirection ~= Vector3.new(0, 0, 0) then
  271. local e
  272. if #res:children() <= 3 then
  273. e = Instance.new("Part")
  274. else
  275. e = res:FindFirstChild("Trail")
  276. end
  277. e.Parent = waves
  278. e.Anchored = true
  279. e.CanCollide = false
  280. e.Transparency = 0
  281. e.Material = "Neon"
  282. e.Name = "Trail"
  283. e.Color = b(); --Color = a();
  284. e.Size = Vector3.new(.2, (CFramepos - opos).magnitude, .2)
  285. e.CFrame = CFrame.new((CFramepos + opos) / 2, opos) * CFrame.Angles(math.pi / 2, 0, 0)
  286. end
  287. if i == 1 then
  288. opos1 = CFramepos
  289. elseif i == 2 then
  290. opos2 = CFramepos
  291. else
  292. opos3 = CFramepos
  293. end
  294. end
  295. end
  296.  
  297.  
  298.  
  299. for i, v in pairs (waves:children()) do
  300. v.Transparency = v.Transparency + .05 / (FPS / 60)
  301. if v.Transparency >= .98 then
  302. v.Transparency = 1
  303. v.Parent = res
  304. end
  305. end
  306. inf = inf + (8 + root.Velocity.magnitude / 15) / (FPS / 60)
  307. speedParts()
  308. end)
  309. -----------------------------------
  310. Effects = {} --sound effects, for advanced players.
  311. local Player = game.Players.localPlayer
  312. local Character = Player.Character
  313. local Humanoid = Character.Humanoid
  314. z = Instance.new("Sound", Character)
  315. z.SoundId = "rbxassetid://270661913"--
  316. z.Looped = true --False for a one-time song.
  317. z.Pitch = 1.3
  318. z.Volume = 1.3
  319. wait(.1)
  320. z:Play()
  321. -------------------------------------
  322. local Player = game:service("Players").LocalPlayer
  323.  
  324. local Character = game.Players.LocalPlayer.Character --game.Workspace.fefio92142
  325.  
  326.  
  327. -------------------------------------------------------------------------------------
  328. -------------------------------------------------------------------------------------
  329.  
  330. local Color = ColorSequence.new(Color3.new(255,255,255), Color3.new(255,255,255))
  331.  
  332. local Num = 0.5
  333.  
  334. local Num2 = 4 -------------Mods:1,4,8,10,15,20-------------------------------------
  335. local Size = 0.8
  336. local Rate = 300
  337. -------------------------------------------------------------------------------------
  338. local Player = game:service'Players'.LocalPlayer
  339. local Character = Player.Character
  340. Torso = Character:WaitForChild'Torso'
  341.  
  342. local Wing1 = Instance.new("Part",Character)
  343. Wing1.FormFactor = Enum.FormFactor.Custom
  344. Wing1.Size = Vector3.new(.2, .2, .2)
  345. Wing1.Name = "WIng_1"
  346.  
  347. local fire = Instance.new("ParticleEmitter", Wing1)
  348. fire.VelocitySpread = 0
  349. fire.Lifetime = NumberRange.new(2)
  350. fire.Acceleration = Vector3.new(0, 2, 2)
  351. fire.RotSpeed = NumberRange.new(10)
  352. fire.Rate = Rate
  353. fire.Rotation = NumberRange.new(151515)
  354. fire.Name = "Fire"
  355. fire.LightEmission = 0.78
  356. fire.LockedToPart = true
  357. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  358. fire.Color = Color
  359. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  360.  
  361. local Wing2 = Wing1:Clone()
  362. Wing2.Parent = Torso
  363. local x,y,z = 0,-1,-6
  364.  
  365. Wld = function(a,b,cf)
  366. local Weld = Instance.new('Weld',a)
  367. Weld.Part0 = a
  368. Weld.Part1 = b
  369. Weld.C1 = cf
  370. return Weld
  371. end
  372.  
  373. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  374. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  375.  
  376.  
  377. game:service'RunService'.Stepped:connect(function()
  378. --z = 6+math.sin(tick()*2)
  379. y = -1+math.sin(tick()*Num)*Num2
  380. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  381. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  382. end)
  383. ------------------------------------------------------------------------------------------------
  384. local Player = game:service'Players'.LocalPlayer
  385. local Character = Player.Character
  386. Torso = Character:WaitForChild'Torso'
  387.  
  388. local Wing1 = Instance.new("Part",Character)
  389. Wing1.FormFactor = Enum.FormFactor.Custom
  390. Wing1.Size = Vector3.new(.2, .2, .2)
  391. Wing1.Name = "WIng_1"
  392.  
  393. local fire = Instance.new("ParticleEmitter", Wing1)
  394. fire.VelocitySpread = 0
  395. fire.Lifetime = NumberRange.new(2.5)
  396. fire.Acceleration = Vector3.new(0, 4, 4)
  397. fire.RotSpeed = NumberRange.new(10)
  398. fire.Rate = Rate
  399. fire.Rotation = NumberRange.new(151515)
  400. fire.Name = "Fire"
  401. fire.LightEmission = 0.78
  402. fire.LockedToPart = true
  403. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  404. fire.Color = Color
  405. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  406.  
  407. local Wing2 = Wing1:Clone()
  408. Wing2.Parent = Torso
  409. local x,y,z = 0,-1,-6
  410.  
  411. Wld = function(a,b,cf)
  412. local Weld = Instance.new('Weld',a)
  413. Weld.Part0 = a
  414. Weld.Part1 = b
  415. Weld.C1 = cf
  416. return Weld
  417. end
  418.  
  419. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
  420. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
  421.  
  422. print'Loaded'
  423.  
  424. game:service'RunService'.Stepped:connect(function()
  425. --z = 6+math.sin(tick()*2)
  426. y = -1+math.sin(tick()*Num)*Num2
  427. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  428. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  429. end)
  430.  
  431. ------------------------------------------------------------------------------------------------
  432. local Player = game:service'Players'.LocalPlayer
  433. local Character = Player.Character
  434. Torso = Character:WaitForChild'Torso'
  435.  
  436. local Wing1 = Instance.new("Part",Character)
  437. Wing1.FormFactor = Enum.FormFactor.Custom
  438. Wing1.Size = Vector3.new(.2, .2, .2)
  439. Wing1.Name = "WIng_1"
  440.  
  441. local fire = Instance.new("ParticleEmitter", Wing1)
  442. fire.VelocitySpread = 0
  443. fire.Lifetime = NumberRange.new(2.8)
  444. fire.Acceleration = Vector3.new(0, 4, 4)
  445. fire.RotSpeed = NumberRange.new(10)
  446. fire.Rate = Rate
  447. fire.Rotation = NumberRange.new(151515)
  448. fire.Name = "Fire"
  449. fire.LightEmission = 0.78
  450. fire.LockedToPart = true
  451. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  452. fire.Color = Color
  453. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  454.  
  455. local Wing2 = Wing1:Clone()
  456. Wing2.Parent = Torso
  457. local x,y,z = 0,-1,-6
  458.  
  459. Wld = function(a,b,cf)
  460. local Weld = Instance.new('Weld',a)
  461. Weld.Part0 = a
  462. Weld.Part1 = b
  463. Weld.C1 = cf
  464. return Weld
  465. end
  466.  
  467. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
  468. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
  469.  
  470. print'Loaded'
  471.  
  472. game:service'RunService'.Stepped:connect(function()
  473. --z = 6+math.sin(tick()*2)
  474. y = -1+math.sin(tick()*Num)*Num2
  475. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  476. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  477. end)
  478.  
  479. ------------------------------------------------------------------------------------------------
  480. local Player = game:service'Players'.LocalPlayer
  481. local Character = Player.Character
  482. Torso = Character:WaitForChild'Torso'
  483.  
  484. local Wing1 = Instance.new("Part",Character)
  485. Wing1.FormFactor = Enum.FormFactor.Custom
  486. Wing1.Size = Vector3.new(.2, .2, .2)
  487. Wing1.Name = "WIng_1"
  488.  
  489. local fire = Instance.new("ParticleEmitter", Wing1)
  490. fire.VelocitySpread = 0
  491. fire.Lifetime = NumberRange.new(3)
  492. fire.Acceleration = Vector3.new(0, 4, 4)
  493. fire.RotSpeed = NumberRange.new(10)
  494. fire.Rate = Rate
  495. fire.Rotation = NumberRange.new(151515)
  496. fire.Name = "Fire"
  497. fire.LightEmission = 0.78
  498. fire.LockedToPart = true
  499. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  500. fire.Color = Color
  501. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  502.  
  503. local Wing2 = Wing1:Clone()
  504. Wing2.Parent = Torso
  505. local x,y,z = 0,-1,-6
  506.  
  507. Wld = function(a,b,cf)
  508. local Weld = Instance.new('Weld',a)
  509. Weld.Part0 = a
  510. Weld.Part1 = b
  511. Weld.C1 = cf
  512. return Weld
  513. end
  514.  
  515. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
  516. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
  517.  
  518. print'Loaded'
  519.  
  520. game:service'RunService'.Stepped:connect(function()
  521. --z = 6+math.sin(tick()*2)
  522. y = -1+math.sin(tick()*Num)*Num2
  523. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  524. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  525. end)
  526.  
  527. -------------------------------------
  528. local LocalPlayer = game:GetService("Players").LocalPlayer
  529. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  530.  
  531. Character.Head.Transparency = 1
  532.  
  533. local Orb = Instance.new("Part", Character)
  534. Orb.Name = "Orb"
  535.  
  536. Orb.CanCollide = false
  537. Orb.BrickColor = BrickColor.new("Institutional white")
  538. Orb.Transparency = 0
  539. Orb.Material = "Plastic"
  540. Orb.Size = Vector3.new(1.05, 1.05, 1.05)
  541.  
  542.  
  543. local M = Instance.new("SpecialMesh")
  544. M.Parent = Orb
  545. M.MeshId = "http://www.roblox.com/asset/?id=16952952"
  546. M.Scale = Vector3.new(1.05, 1.05, 1.05)
  547.  
  548.  
  549. local Weld = Instance.new("Weld", Orb)
  550. Weld.Part0 = Character.Head
  551. Weld.Part1 = Orb
  552. Weld.C1 = CFrame.new(0, -0.5, 0)
  553. -------------------------------------
  554. Me = game.Players.LocalPlayer
  555. char = Me.Character
  556. larm = char["Left Arm"]
  557. rarm = char["Right Arm"]
  558. lleg = char["Left Leg"]
  559. rleg = char["Right Leg"]
  560. torso = char.Torso
  561.  
  562. lleg.Transparency = 1
  563. rleg.Transparency = 1
  564. larm.Transparency = 1
  565. rarm.Transparency = 1
  566. torso.Transparency = 1
  567. ------------------------------------------------------------------ Player -------------------------------------------------------------------
  568.  
  569. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  570. larm1 = Instance.new("Part", char)
  571. larm1.Name = "Middle"
  572. larm1.BrickColor = BrickColor.new("Institutional white")
  573. larm1.Size = Vector3.new(1, 2, 1)
  574. larm1.CanCollide = false
  575. larm1.BottomSurface = "Smooth"
  576. larm1.TopSurface = "Smooth"
  577. larm1.Material = "Neon"
  578. Weld = Instance.new("Weld",larm)
  579. Weld.Part0 = larm
  580. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  581. Weld.Part1 = larm1
  582. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  583.  
  584. larm2 = Instance.new("Part", char)
  585. larm2.BrickColor = BrickColor.new("Institutional white")
  586. larm2.Size = Vector3.new(1, 0.4, 1)
  587. larm2.CanCollide = false
  588. larm2.BottomSurface = "Smooth"
  589. larm2.TopSurface = "Smooth"
  590. Weld = Instance.new("Weld",larm)
  591. Weld.Part0 = larm
  592. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  593. Weld.Part1 = larm2
  594. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  595.  
  596. larm3 = Instance.new("Part", char)
  597. larm3.BrickColor = BrickColor.new("Institutional white")
  598. larm3.Size = Vector3.new(1, 0.4, 1)
  599. larm3.CanCollide = false
  600. larm3.BottomSurface = "Smooth"
  601. larm3.TopSurface = "Smooth"
  602. Weld = Instance.new("Weld",larm)
  603. Weld.Part0 = larm
  604. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  605. Weld.Part1 = larm3
  606. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  607.  
  608. larm4 = Instance.new("Part", char)
  609. larm4.BrickColor = BrickColor.new("Institutional white")
  610. larm4.Size = Vector3.new(1, 0.4, 1)
  611. larm4.CanCollide = false
  612. larm4.BottomSurface = "Smooth"
  613. larm4.TopSurface = "Smooth"
  614. Weld = Instance.new("Weld",larm)
  615. Weld.Part0 = larm
  616. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  617. Weld.Part1 = larm4
  618. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  619.  
  620. larm5 = Instance.new("Part", char)
  621. larm5.BrickColor = BrickColor.new("Institutional white")
  622. larm5.Size = Vector3.new(1, 0.4, 1)
  623. larm5.CanCollide = false
  624. larm5.BottomSurface = "Smooth"
  625. larm5.TopSurface = "Smooth"
  626. Weld = Instance.new("Weld",larm)
  627. Weld.Part0 = larm
  628. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  629. Weld.Part1 = larm5
  630. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  631.  
  632. larm6 = Instance.new("Part", char)
  633. larm6.BrickColor = BrickColor.new("Institutional white")
  634. larm6.Size = Vector3.new(1, 0.4, 1)
  635. larm6.CanCollide = false
  636. larm6.BottomSurface = "Smooth"
  637. larm6.TopSurface = "Smooth"
  638. Mesh = Instance.new("SpecialMesh", larm6)
  639. Mesh.MeshType = "Brick"
  640. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  641. Weld = Instance.new("Weld",larm)
  642. Weld.Part0 = larm
  643. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  644. Weld.Part1 = larm6
  645. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  646.  
  647. larm7 = Instance.new("Part", char)
  648. larm7.BrickColor = BrickColor.new("Institutional white")
  649. larm7.Size = Vector3.new(0.5, 0.3, 2)
  650. larm7.CanCollide = false
  651. larm7.BottomSurface = "Smooth"
  652. larm7.TopSurface = "Smooth"
  653. larm7.Material = "Neon"
  654. Weld = Instance.new("Weld",larm)
  655. Weld.Part0 = larm
  656. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  657. Weld.Part1 = larm7
  658. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  659.  
  660. larm8 = Instance.new("Part", char)
  661. larm8.BrickColor = BrickColor.new("Institutional white")
  662. larm8.Size = Vector3.new(1, 0.4, 1)
  663. larm8.CanCollide = false
  664. larm8.BottomSurface = "Smooth"
  665. larm8.TopSurface = "Smooth"
  666. Weld = Instance.new("Weld",larm)
  667. Weld.Part0 = larm
  668. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  669. Weld.Part1 = larm8
  670. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  671. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  672. rarm1 = Instance.new("Part", char)
  673. rarm1.Name = "Middle"
  674. rarm1.BrickColor = BrickColor.new("Institutional white")
  675. rarm1.Size = Vector3.new(1, 2, 1)
  676. rarm1.CanCollide = false
  677. rarm1.BottomSurface = "Smooth"
  678. rarm1.TopSurface = "Smooth"
  679. rarm1.Material = "Neon"
  680. Weld = Instance.new("Weld",rarm)
  681. Weld.Part0 = rarm
  682. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  683. Weld.Part1 = rarm1
  684. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  685.  
  686. rarm2 = Instance.new("Part", char)
  687. rarm2.BrickColor = BrickColor.new("Institutional white")
  688. rarm2.Size = Vector3.new(1, 0.4, 1)
  689. rarm2.CanCollide = false
  690. rarm2.BottomSurface = "Smooth"
  691. rarm2.TopSurface = "Smooth"
  692. Weld = Instance.new("Weld",rarm)
  693. Weld.Part0 = rarm
  694. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  695. Weld.Part1 = rarm2
  696. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  697.  
  698. rarm3 = Instance.new("Part", char)
  699. rarm3.BrickColor = BrickColor.new("Institutional white")
  700. rarm3.Size = Vector3.new(1, 0.4, 1)
  701. rarm3.CanCollide = false
  702. rarm3.BottomSurface = "Smooth"
  703. rarm3.TopSurface = "Smooth"
  704. Weld = Instance.new("Weld",rarm)
  705. Weld.Part0 = rarm
  706. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  707. Weld.Part1 = rarm3
  708. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  709.  
  710. rarm4 = Instance.new("Part", char)
  711. rarm4.BrickColor = BrickColor.new("Institutional white")
  712. rarm4.Size = Vector3.new(1, 0.4, 1)
  713. rarm4.CanCollide = false
  714. rarm4.BottomSurface = "Smooth"
  715. rarm4.TopSurface = "Smooth"
  716. Weld = Instance.new("Weld",rarm)
  717. Weld.Part0 = rarm
  718. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  719. Weld.Part1 = rarm4
  720. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  721.  
  722. rarm5 = Instance.new("Part", char)
  723. rarm5.BrickColor = BrickColor.new("Institutional white")
  724. rarm5.Size = Vector3.new(1, 0.4, 1)
  725. rarm5.CanCollide = false
  726. rarm5.BottomSurface = "Smooth"
  727. rarm5.TopSurface = "Smooth"
  728. Mesh = Instance.new("SpecialMesh", rarm5)
  729. Mesh.MeshType = "Brick"
  730. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  731. Weld = Instance.new("Weld",rarm)
  732. Weld.Part0 = rarm
  733. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  734. Weld.Part1 = rarm5
  735. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  736.  
  737. rarm6 = Instance.new("Part", char)
  738. rarm6.BrickColor = BrickColor.new("Institutional white")
  739. rarm6.Size = Vector3.new(1, 0.4, 1)
  740. rarm6.CanCollide = false
  741. rarm6.BottomSurface = "Smooth"
  742. rarm6.TopSurface = "Smooth"
  743. Weld = Instance.new("Weld",rarm)
  744. Weld.Part0 = rarm
  745. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  746. Weld.Part1 = rarm6
  747. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  748.  
  749. rarm7 = Instance.new("Part", char)
  750. rarm7.BrickColor = BrickColor.new("Institutional white")
  751. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  752. rarm7.CanCollide = false
  753. rarm7.BottomSurface = "Smooth"
  754. rarm7.TopSurface = "Smooth"
  755. rarm7.Material = "Neon"
  756. Weld = Instance.new("Weld",rarm)
  757. Weld.Part0 = rarm
  758. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  759. Weld.Part1 = rarm7
  760. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  761.  
  762. rarm8 = Instance.new("Part", char)
  763. rarm8.BrickColor = BrickColor.new("Institutional white")
  764. rarm8.Size = Vector3.new(1, 0.4, 1)
  765. rarm8.CanCollide = false
  766. rarm8.BottomSurface = "Smooth"
  767. rarm8.TopSurface = "Smooth"
  768. Weld = Instance.new("Weld",rarm)
  769. Weld.Part0 = rarm
  770. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  771. Weld.Part1 = rarm8
  772. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  773. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  774. lleg1 = Instance.new("Part", char)
  775. lleg1.Name = "Middle"
  776. lleg1.BrickColor = BrickColor.new("Institutional white")
  777. lleg1.Size = Vector3.new(1, 2, 1)
  778. lleg1.CanCollide = false
  779. lleg1.BottomSurface = "Smooth"
  780. lleg1.TopSurface = "Smooth"
  781. lleg1.Material = "Neon"
  782. Weld = Instance.new("Weld",lleg)
  783. Weld.Part0 = lleg
  784. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  785. Weld.Part1 = lleg1
  786. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  787.  
  788. lleg2 = Instance.new("Part", char)
  789. lleg2.BrickColor = BrickColor.new("Institutional white")
  790. lleg2.Size = Vector3.new(1, 0.4, 1)
  791. lleg2.CanCollide = false
  792. lleg2.BottomSurface = "Smooth"
  793. lleg2.TopSurface = "Smooth"
  794. Weld = Instance.new("Weld",lleg)
  795. Weld.Part0 = lleg
  796. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  797. Weld.Part1 = lleg2
  798. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  799.  
  800. lleg3 = Instance.new("Part", char)
  801. lleg3.BrickColor = BrickColor.new("Institutional white")
  802. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  803. lleg3.CanCollide = false
  804. lleg3.BottomSurface = "Smooth"
  805. lleg3.TopSurface = "Smooth"
  806. Weld = Instance.new("Weld",lleg)
  807. Weld.Part0 = lleg
  808. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  809. Weld.Part1 = lleg3
  810. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  811.  
  812. lleg4 = Instance.new("Part", char)
  813. lleg4.BrickColor = BrickColor.new("Institutional white")
  814. lleg4.Size = Vector3.new(1, 0.4, 1)
  815. lleg4.CanCollide = false
  816. lleg4.BottomSurface = "Smooth"
  817. lleg4.TopSurface = "Smooth"
  818. Weld = Instance.new("Weld",lleg)
  819. Weld.Part0 = lleg
  820. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  821. Weld.Part1 = lleg4
  822. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  823.  
  824. lleg5 = Instance.new("Part", char)
  825. lleg5.BrickColor = BrickColor.new("Institutional white")
  826. lleg5.Size = Vector3.new(1, 0.4, 1)
  827. lleg5.CanCollide = false
  828. lleg5.BottomSurface = "Smooth"
  829. lleg5.TopSurface = "Smooth"
  830. Weld = Instance.new("Weld",lleg)
  831. Weld.Part0 = lleg
  832. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  833. Weld.Part1 = lleg5
  834. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  835.  
  836. lleg6 = Instance.new("Part", char)
  837. lleg6.BrickColor = BrickColor.new("Institutional white")
  838. lleg6.Size = Vector3.new(1, 0.4, 1)
  839. lleg6.CanCollide = false
  840. lleg6.BottomSurface = "Smooth"
  841. lleg6.TopSurface = "Smooth"
  842. Weld = Instance.new("Weld",lleg)
  843. Weld.Part0 = lleg
  844. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  845. Weld.Part1 = lleg6
  846. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  847.  
  848. lleg7 = Instance.new("Part", char)
  849. lleg7.BrickColor = BrickColor.new("Institutional white")
  850. lleg7.Size = Vector3.new(1, 0.4, 1)
  851. lleg7.CanCollide = false
  852. lleg7.BottomSurface = "Smooth"
  853. lleg7.TopSurface = "Smooth"
  854. Weld = Instance.new("Weld",lleg)
  855. Weld.Part0 = lleg
  856. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  857. Weld.Part1 = lleg7
  858. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  859. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  860. rleg1 = Instance.new("Part", char)
  861. rleg1.Name = "Middle"
  862. rleg1.BrickColor = BrickColor.new("Institutional white")
  863. rleg1.Size = Vector3.new(1, 2, 1)
  864. rleg1.CanCollide = false
  865. rleg1.BottomSurface = "Smooth"
  866. rleg1.TopSurface = "Smooth"
  867. rleg1.Material = "Neon"
  868. Weld = Instance.new("Weld",rleg)
  869. Weld.Part0 = rleg
  870. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  871. Weld.Part1 = rleg1
  872. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  873.  
  874. rleg2 = Instance.new("Part", char)
  875. rleg2.BrickColor = BrickColor.new("Institutional white")
  876. rleg2.Size = Vector3.new(1, 0.4, 1)
  877. rleg2.CanCollide = false
  878. rleg2.BottomSurface = "Smooth"
  879. rleg2.TopSurface = "Smooth"
  880. Weld = Instance.new("Weld",rleg)
  881. Weld.Part0 = rleg
  882. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  883. Weld.Part1 = rleg2
  884. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  885.  
  886. rleg3 = Instance.new("Part", char)
  887. rleg3.BrickColor = BrickColor.new("Institutional white")
  888. rleg3.Size = Vector3.new(1, 0.4, 1)
  889. rleg3.CanCollide = false
  890. rleg3.BottomSurface = "Smooth"
  891. rleg3.TopSurface = "Smooth"
  892. Weld = Instance.new("Weld",rleg)
  893. Weld.Part0 = rleg
  894. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  895. Weld.Part1 = rleg3
  896. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  897.  
  898. rleg4 = Instance.new("Part", char)
  899. rleg4.BrickColor = BrickColor.new("Institutional white")
  900. rleg4.Size = Vector3.new(1, 0.4, 1)
  901. rleg4.CanCollide = false
  902. rleg4.BottomSurface = "Smooth"
  903. rleg4.TopSurface = "Smooth"
  904. Weld = Instance.new("Weld",rleg)
  905. Weld.Part0 = rleg
  906. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  907. Weld.Part1 = rleg4
  908. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  909.  
  910. rleg5 = Instance.new("Part", char)
  911. rleg5.BrickColor = BrickColor.new("Institutional white")
  912. rleg5.Size = Vector3.new(1, 0.4, 1)
  913. rleg5.CanCollide = false
  914. rleg5.BottomSurface = "Smooth"
  915. rleg5.TopSurface = "Smooth"
  916. Weld = Instance.new("Weld",rleg)
  917. Weld.Part0 = rleg
  918. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  919. Weld.Part1 = rleg5
  920. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  921.  
  922. rleg6 = Instance.new("Part", char)
  923. rleg6.BrickColor = BrickColor.new("Institutional white")
  924. rleg6.Size = Vector3.new(1, 0.4, 1)
  925. rleg6.CanCollide = false
  926. rleg6.BottomSurface = "Smooth"
  927. rleg6.TopSurface = "Smooth"
  928. Weld = Instance.new("Weld",rleg)
  929. Weld.Part0 = rleg
  930. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  931. Weld.Part1 = rleg6
  932. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  933.  
  934. rleg7 = Instance.new("Part", char)
  935. rleg7.BrickColor = BrickColor.new("Institutional white")
  936. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  937. rleg7.CanCollide = false
  938. rleg7.BottomSurface = "Smooth"
  939. rleg7.TopSurface = "Smooth"
  940. Weld = Instance.new("Weld",rleg)
  941. Weld.Part0 = rleg
  942. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  943. Weld.Part1 = rleg7
  944. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  945. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  946. Chest1 = Instance.new("Part", char)
  947. Chest1.Name = "Ball"
  948. Chest1.BrickColor = BrickColor.new("Institutional white")
  949. Chest1.Size = Vector3.new(1, 0.4, 1)
  950. Chest1.CanCollide = false
  951. Chest1.BottomSurface = "Smooth"
  952. Chest1.TopSurface = "Smooth"
  953. Chest1.Material = "Neon"
  954. Mesh = Instance.new("CylinderMesh", Chest1)
  955. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  956. Weld = Instance.new("Weld",torso)
  957. Weld.Part0 = torso
  958. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  959. Weld.Part1 = Chest1
  960. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  961.  
  962. Chest2 = Instance.new("Part", char)
  963. Chest2.BrickColor = BrickColor.new("Institutional white")
  964. Chest2.Name = "Middle"
  965. Chest2.Size = Vector3.new(2, 2, 1)
  966. Chest2.CanCollide = false
  967. Chest2.BottomSurface = "Smooth"
  968. Chest2.TopSurface = "Smooth"
  969. Chest2.Material = "Neon"
  970. Weld = Instance.new("Weld",torso)
  971. Weld.Part0 = torso
  972. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  973. Weld.Part1 = Chest2
  974. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  975.  
  976. Chest3 = Instance.new("Part", char)
  977. Chest3.BrickColor = BrickColor.new("Institutional white")
  978. Chest3.Size = Vector3.new(1, 0.4, 1)
  979. Chest3.CanCollide = false
  980. Chest3.BottomSurface = "Smooth"
  981. Chest3.TopSurface = "Smooth"
  982. Weld = Instance.new("Weld",torso)
  983. Weld.Part0 = torso
  984. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  985. Weld.Part1 = Chest3
  986. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  987.  
  988. Chest4 = Instance.new("Part", char)
  989. Chest4.BrickColor = BrickColor.new("Institutional white")
  990. Chest4.Size = Vector3.new(1, 0.4, 1)
  991. Chest4.CanCollide = false
  992. Chest4.BottomSurface = "Smooth"
  993. Chest4.TopSurface = "Smooth"
  994. Weld = Instance.new("Weld",torso)
  995. Weld.Part0 = torso
  996. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  997. Weld.Part1 = Chest4
  998. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  999.  
  1000. Chest5 = Instance.new("Part", char)
  1001. Chest5.BrickColor = BrickColor.new("Institutional white")
  1002. Chest5.Size = Vector3.new(1, 0.4, 1)
  1003. Chest5.CanCollide = false
  1004. Chest5.BottomSurface = "Smooth"
  1005. Chest5.TopSurface = "Smooth"
  1006. Weld = Instance.new("Weld",torso)
  1007. Weld.Part0 = torso
  1008. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1009. Weld.Part1 = Chest5
  1010. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  1011.  
  1012. Chest6 = Instance.new("Part", char)
  1013. Chest6.BrickColor = BrickColor.new("Institutional white")
  1014. Chest6.Size = Vector3.new(1, 0.4, 1)
  1015. Chest6.CanCollide = false
  1016. Chest6.BottomSurface = "Smooth"
  1017. Chest6.TopSurface = "Smooth"
  1018. Weld = Instance.new("Weld",torso)
  1019. Weld.Part0 = torso
  1020. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1021. Weld.Part1 = Chest6
  1022. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  1023.  
  1024. Chest7 = Instance.new("Part", char)
  1025. Chest7.BrickColor = BrickColor.new("Institutional white")
  1026. Chest7.Size = Vector3.new(1, 0.4, 1)
  1027. Chest7.CanCollide = false
  1028. Chest7.BottomSurface = "Smooth"
  1029. Chest7.TopSurface = "Smooth"
  1030. Weld = Instance.new("Weld",torso)
  1031. Weld.Part0 = torso
  1032. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1033. Weld.Part1 = Chest7
  1034. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  1035.  
  1036. Chest8 = Instance.new("Part", char)
  1037. Chest8.BrickColor = BrickColor.new("Institutional white")
  1038. Chest8.Size = Vector3.new(1, 0.4, 1)
  1039. Chest8.CanCollide = false
  1040. Chest8.BottomSurface = "Smooth"
  1041. Chest8.TopSurface = "Smooth"
  1042. Weld = Instance.new("Weld",torso)
  1043. Weld.Part0 = torso
  1044. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1045. Weld.Part1 = Chest8
  1046. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  1047.  
  1048. Chest9 = Instance.new("Part", char)
  1049. Chest9.BrickColor = BrickColor.new("Institutional white")
  1050. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  1051. Chest9.CanCollide = false
  1052. Chest9.BottomSurface = "Smooth"
  1053. Chest9.TopSurface = "Smooth"
  1054. Weld = Instance.new("Weld",torso)
  1055. Weld.Part0 = torso
  1056. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1057. Weld.Part1 = Chest9
  1058. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  1059.  
  1060. Chest10 = Instance.new("Part", char)
  1061. Chest10.BrickColor = BrickColor.new("Institutional white")
  1062. Chest10.Size = Vector3.new(1, 0.4, 1)
  1063. Chest10.CanCollide = false
  1064. Chest10.BottomSurface = "Smooth"
  1065. Chest10.TopSurface = "Smooth"
  1066. Mesh = Instance.new("SpecialMesh", Chest10)
  1067. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  1068. Weld = Instance.new("Weld",torso)
  1069. Weld.Part0 = torso
  1070. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1071. Weld.Part1 = Chest10
  1072. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  1073.  
  1074. Chest11 = Instance.new("Part", char)
  1075. Chest11.BrickColor = BrickColor.new("Institutional white")
  1076. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  1077. Chest11.CanCollide = false
  1078. Chest11.BottomSurface = "Smooth"
  1079. Chest11.TopSurface = "Smooth"
  1080. Weld = Instance.new("Weld",torso)
  1081. Weld.Part0 = torso
  1082. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1083. Weld.Part1 = Chest11
  1084. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  1085.  
  1086. Chest12 = Instance.new("Part", char)
  1087. Chest12.BrickColor = BrickColor.new("Institutional white")
  1088. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  1089. Chest12.CanCollide = false
  1090. Chest12.BottomSurface = "Smooth"
  1091. Chest12.TopSurface = "Smooth"
  1092. Weld = Instance.new("Weld",torso)
  1093. Weld.Part0 = torso
  1094. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1095. Weld.Part1 = Chest12
  1096. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  1097.  
  1098. Chest13 = Instance.new("Part", char)
  1099. Chest13.BrickColor = BrickColor.new("Institutional white")
  1100. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  1101. Chest13.CanCollide = false
  1102. Chest13.BottomSurface = "Smooth"
  1103. Chest13.TopSurface = "Smooth"
  1104. Weld = Instance.new("Weld",torso)
  1105. Weld.Part0 = torso
  1106. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1107. Weld.Part1 = Chest13
  1108. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  1109.  
  1110. Chest14 = Instance.new("Part", char)
  1111. Chest14.BrickColor = BrickColor.new("Institutional white")
  1112. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  1113. Chest14.CanCollide = false
  1114. Chest14.BottomSurface = "Smooth"
  1115. Chest14.TopSurface = "Smooth"
  1116. Weld = Instance.new("Weld",torso)
  1117. Weld.Part0 = torso
  1118. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1119. Weld.Part1 = Chest14
  1120. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  1121.  
  1122. Chest15 = Instance.new("Part", char)
  1123. Chest15.BrickColor = BrickColor.new("Institutional white")
  1124. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  1125. Chest15.CanCollide = false
  1126. Chest15.BottomSurface = "Smooth"
  1127. Chest15.TopSurface = "Smooth"
  1128. Weld = Instance.new("Weld",torso)
  1129. Weld.Part0 = torso
  1130. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1131. Weld.Part1 = Chest15
  1132. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  1133.  
  1134. Chest16 = Instance.new("Part", char)
  1135. Chest16.BrickColor = BrickColor.new("Institutional white")
  1136. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  1137. Chest16.CanCollide = false
  1138. Chest16.BottomSurface = "Smooth"
  1139. Chest16.TopSurface = "Smooth"
  1140. Weld = Instance.new("Weld",torso)
  1141. Weld.Part0 = torso
  1142. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1143. Weld.Part1 = Chest16
  1144. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  1145.  
  1146. Chest17 = Instance.new("Part", char)
  1147. Chest17.BrickColor = BrickColor.new("Institutional white")
  1148. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  1149. Chest17.CanCollide = false
  1150. Chest17.BottomSurface = "Smooth"
  1151. Chest17.TopSurface = "Smooth"
  1152. Weld = Instance.new("Weld",torso)
  1153. Weld.Part0 = torso
  1154. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1155. Weld.Part1 = Chest17
  1156. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  1157.  
  1158. Chest18 = Instance.new("Part", char)
  1159. Chest18.BrickColor = BrickColor.new("Institutional white")
  1160. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  1161. Chest18.CanCollide = false
  1162. Chest18.BottomSurface = "Smooth"
  1163. Chest18.TopSurface = "Smooth"
  1164. Weld = Instance.new("Weld",torso)
  1165. Weld.Part0 = torso
  1166. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1167. Weld.Part1 = Chest18
  1168. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  1169.  
  1170. Chest19 = Instance.new("Part", char)
  1171. Chest19.BrickColor = BrickColor.new("Institutional white")
  1172. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  1173. Chest19.CanCollide = false
  1174. Chest19.BottomSurface = "Smooth"
  1175. Chest19.TopSurface = "Smooth"
  1176. Weld = Instance.new("Weld",torso)
  1177. Weld.Part0 = torso
  1178. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1179. Weld.Part1 = Chest19
  1180. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  1181.  
  1182. Chest20 = Instance.new("Part", char)
  1183. Chest20.BrickColor = BrickColor.new("Institutional white")
  1184. Chest20.Size = Vector3.new(1, 0.4, 1)
  1185. Chest20.CanCollide = false
  1186. Chest20.BottomSurface = "Smooth"
  1187. Chest20.TopSurface = "Smooth"
  1188. Mesh = Instance.new("SpecialMesh",Chest20)
  1189. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  1190. Weld = Instance.new("Weld",torso)
  1191. Weld.Part0 = torso
  1192. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1193. Weld.Part1 = Chest20
  1194. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  1195.  
  1196. Chest21 = Instance.new("Part", char)
  1197. Chest21.BrickColor = BrickColor.new("Institutional white")
  1198. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  1199. Chest21.CanCollide = false
  1200. Chest21.BottomSurface = "Smooth"
  1201. Chest21.TopSurface = "Smooth"
  1202. Weld = Instance.new("Weld",torso)
  1203. Weld.Part0 = torso
  1204. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1205. Weld.Part1 = Chest21
  1206. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  1207.  
  1208. Chest22 = Instance.new("Part", char)
  1209. Chest22.BrickColor = BrickColor.new("Institutional white")
  1210. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  1211. Chest22.CanCollide = false
  1212. Chest22.BottomSurface = "Smooth"
  1213. Chest22.TopSurface = "Smooth"
  1214. Weld = Instance.new("Weld",torso)
  1215. Weld.Part0 = torso
  1216. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1217. Weld.Part1 = Chest22
  1218. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  1219.  
  1220. Chest23 = Instance.new("Part", char)
  1221. Chest23.BrickColor = BrickColor.new("Institutional white")
  1222. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  1223. Chest23.CanCollide = false
  1224. Chest23.BottomSurface = "Smooth"
  1225. Chest23.TopSurface = "Smooth"
  1226. Weld = Instance.new("Weld",torso)
  1227. Weld.Part0 = torso
  1228. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1229. Weld.Part1 = Chest23
  1230. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  1231.  
  1232. Chest24 = Instance.new("Part", char)
  1233. Chest24.BrickColor = BrickColor.new("Institutional white")
  1234. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  1235. Chest24.CanCollide = false
  1236. Chest24.BottomSurface = "Smooth"
  1237. Chest24.TopSurface = "Smooth"
  1238. Weld = Instance.new("Weld",torso)
  1239. Weld.Part0 = torso
  1240. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1241. Weld.Part1 = Chest24
  1242. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  1243. ------------------------------------------
  1244. p = game.Players.LocalPlayer
  1245. char = p.Character
  1246. local char = p.Character
  1247. torso = char.Torso
  1248. neck = char.Torso.Neck
  1249. hum = char.Humanoid
  1250.  
  1251. CV="White"
  1252.  
  1253. local txt = Instance.new("BillboardGui", char)
  1254. txt.Adornee = char .Head
  1255. txt.Name = "_status"
  1256. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1257. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1258. local text = Instance.new("TextLabel", txt)
  1259. text.Size = UDim2.new(10, 0, 7, 0)
  1260. text.FontSize = "Size24"
  1261. text.TextScaled = true
  1262. text.TextTransparency = 0
  1263. text.BackgroundTransparency = 1
  1264. text.TextTransparency = 0
  1265. text.TextStrokeTransparency = 0
  1266. text.Font = "SciFi"
  1267. text.TextStrokeColor3 = Color3.new(0,0,0)
  1268.  
  1269. v=Instance.new("Part")
  1270. v.Name = "ColorBrick"
  1271. v.Parent=p.Character
  1272. v.FormFactor="Symmetric"
  1273. v.Anchored=true
  1274. v.CanCollide=false
  1275. v.BottomSurface="Smooth"
  1276. v.TopSurface="Smooth"
  1277. v.Size=Vector3.new(10,5,3)
  1278. v.Transparency=1
  1279. v.CFrame=char.Torso.CFrame
  1280. v.BrickColor=BrickColor.new(CV)
  1281. v.Transparency=1
  1282. text.TextColor3 = Color3.new(255,255,255)
  1283. v.Shape="Block"
  1284. text.Text = "Demise"
  1285. ----------------------------------
  1286. Player=game:GetService("Players").LocalPlayer
  1287. Character=Player.Character
  1288. PlayerGui=Player.PlayerGui
  1289. Backpack=Player.Backpack
  1290. Torso=Character.Torso
  1291. Head=Character.Head
  1292. Humanoid=Character.Humanoid
  1293. LeftArm=Character["Left Arm"]
  1294. LeftLeg=Character["Left Leg"]
  1295. RightArm=Character["Right Arm"]
  1296. RightLeg=Character["Right Leg"]
  1297. cam=game.Workspace.CurrentCamera
  1298. LS=Torso["Left Shoulder"]
  1299. LH=Torso["Left Hip"]
  1300. RS=Torso["Right Shoulder"]
  1301. RH=Torso["Right Hip"]
  1302. Face = Head.face
  1303. Neck=Torso.Neck
  1304. it=Instance.new
  1305. attacktype=1
  1306. vt=Vector3.new
  1307. cf=CFrame.new
  1308. euler=CFrame.fromEulerAnglesXYZ
  1309. angles=CFrame.Angles
  1310. cloaked=false
  1311. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1312. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1313. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1314. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1315. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1316. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1317. RootPart=Character.HumanoidRootPart
  1318. RootJoint=RootPart.RootJoint
  1319. RootCF=euler(-1.57,0,3.14)
  1320. attack = false
  1321. bounce=false
  1322. cooldown=false
  1323. deeznuts=false
  1324. attackdebounce = false
  1325. deb=false
  1326. equipped=true
  1327. hand=false
  1328. MMouse=nil
  1329. combo=0
  1330. mana=0
  1331. trispeed=.2
  1332. attackmode='none'
  1333. local idle=0
  1334. local Anim="Idle"
  1335. local Effects={}
  1336. local gun=false
  1337. local shoot=false
  1338. player=nil
  1339. mana=0
  1340. cam = workspace.CurrentCamera
  1341. ZTarget = nil
  1342. RocketTarget = nil
  1343. local m = Instance.new("Model",Character)
  1344. m.Name = "WeaponModel"
  1345.  
  1346. mouse=Player:GetMouse()
  1347. --save shoulders
  1348. RSH, LSH=nil, nil
  1349. --welds
  1350. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1351. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1352. LH=Torso["Left Hip"]
  1353. RH=Torso["Right Hip"]
  1354. TorsoColor=Torso.BrickColor
  1355. function NoOutline(Part)
  1356. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1357. end
  1358. player=Player
  1359. ch=Character
  1360. RSH=ch.Torso["Right Shoulder"]
  1361. LSH=ch.Torso["Left Shoulder"]
  1362. --
  1363. RSH.Parent=nil
  1364. LSH.Parent=nil
  1365. --
  1366. RW.Name="Right Shoulder"
  1367. RW.Part0=ch.Torso
  1368. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1369. RW.C1=cf(0, 0.5, 0)
  1370. RW.Part1=ch["Right Arm"]
  1371. RW.Parent=ch.Torso
  1372. --
  1373. LW.Name="Left Shoulder"
  1374. LW.Part0=ch.Torso
  1375. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1376. LW.C1=cf(0, 0.5, 0)
  1377. LW.Part1=ch["Left Arm"]
  1378. LW.Parent=ch.Torso
  1379.  
  1380. function swait(num)
  1381. if num==0 or num==nil then
  1382. game:service'RunService'.Heartbeat:wait(0)
  1383. else
  1384. for i=0,num do
  1385. game:service'RunService'.Heartbeat:wait(0)
  1386. end
  1387. end
  1388. end
  1389.  
  1390. function nooutline(part)
  1391. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  1392. end
  1393.  
  1394. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  1395. local fp=it("Part")
  1396. fp.formFactor=formfactor
  1397. fp.Parent=parent
  1398. fp.Reflectance=reflectance
  1399. fp.Transparency=transparency
  1400. fp.CanCollide=false
  1401. fp.Locked=true
  1402. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  1403. fp.Name=name
  1404. fp.Size=size
  1405. fp.Position=Character.Torso.Position
  1406. nooutline(fp)
  1407. fp.Material=material
  1408. fp:BreakJoints()
  1409. return fp
  1410. end
  1411.  
  1412. function ppart(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1413. local fp = it("Part")
  1414. fp.formFactor = formfactor
  1415. fp.Parent = parent
  1416. fp.Reflectance = reflectance
  1417. fp.Transparency = transparency
  1418. fp.CanCollide = false
  1419. fp.Locked=true
  1420. fp.BrickColor = brickcolor
  1421. fp.Name = name
  1422. fp.Size = size
  1423. fp.Position = EffectPart.Position
  1424. NoOutline(fp)
  1425. fp.Material="Neon"
  1426. fp:BreakJoints()
  1427. return fp
  1428. end
  1429.  
  1430. function wweld(parent,part0,part1,c0)
  1431. local weld=it("Weld")
  1432. weld.Parent=parent
  1433. weld.Part0=part0
  1434. weld.Part1=part1
  1435. weld.C0=c0
  1436. return weld
  1437. end
  1438.  
  1439. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1440. local mesh=it(Mesh)
  1441. mesh.Parent=part
  1442. if Mesh=="SpecialMesh" then
  1443. mesh.MeshType=meshtype
  1444. mesh.MeshId=meshid
  1445. end
  1446. mesh.Offset=offset
  1447. mesh.Scale=scale
  1448. return mesh
  1449. end
  1450.  
  1451. function decal(part,face,texture,transparency,shiny,specular,name)
  1452. local d=it("Decal",part)
  1453. d.Shiny=shiny
  1454. d.Face=face
  1455. d.Specular=specular
  1456. d.Transparency=transparency
  1457. d.Texture=texture
  1458. d.Name=name
  1459. return d
  1460. end
  1461.  
  1462. function weld(parent,part0,part1,c0,c1)
  1463. local weld=it("Weld")
  1464. weld.Parent=parent
  1465. weld.Part0=part0
  1466. weld.Part1=part1
  1467. weld.C0=c0
  1468. weld.C1=c1
  1469. return weld
  1470. end
  1471.  
  1472.  
  1473. local function CFrameFromTopBack(at, top, back)
  1474. local right = top:Cross(back)
  1475. return CFrame.new(at.x, at.y, at.z,
  1476. right.x, top.x, back.x,
  1477. right.y, top.y, back.y,
  1478. right.z, top.z, back.z)
  1479. end
  1480.  
  1481. function Triangle(a, b, c)
  1482. local edg1 = (c-a):Dot((b-a).unit)
  1483. local edg2 = (a-b):Dot((c-b).unit)
  1484. local edg3 = (b-c):Dot((a-c).unit)
  1485. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1486. a, b, c = a, b, c
  1487. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1488. a, b, c = b, c, a
  1489. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1490. a, b, c = c, a, b
  1491. else
  1492. assert(false, "unreachable")
  1493. end
  1494.  
  1495. local len1 = (c-a):Dot((b-a).unit)
  1496. local len2 = (b-a).magnitude - len1
  1497. local width = (a + (b-a).unit*len1 - c).magnitude
  1498.  
  1499. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1500.  
  1501. local list = {}
  1502.  
  1503. local TrailColor = ("Institutional white")
  1504.  
  1505. if len1 > 0.01 then
  1506. local w1 = Instance.new('WedgePart', m)
  1507. game:GetService("Debris"):AddItem(w1,5)
  1508. w1.Material = "Neon"
  1509. w1.FormFactor = 'Custom'
  1510. w1.BrickColor = BrickColor.new(TrailColor)
  1511. w1.Transparency = 0
  1512. w1.Reflectance = 0
  1513. w1.Material = "Neon"
  1514. w1.CanCollide = false
  1515. NoOutline(w1)
  1516. local sz = Vector3.new(0.2, width, len1)
  1517. w1.Size = sz
  1518. local sp = Instance.new("SpecialMesh",w1)
  1519. sp.MeshType = "Wedge"
  1520. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1521. w1:BreakJoints()
  1522. w1.Anchored = true
  1523. w1.Parent = workspace
  1524. w1.Transparency = 0.7
  1525. table.insert(Effects,{w1,"Disappear",.01})
  1526. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1527. table.insert(list,w1)
  1528. end
  1529.  
  1530. if len2 > 0.01 then
  1531. local w2 = Instance.new('WedgePart', m)
  1532. game:GetService("Debris"):AddItem(w2,5)
  1533. w2.Material = "Neon"
  1534. w2.FormFactor = 'Custom'
  1535. w2.BrickColor = BrickColor.new(TrailColor)
  1536. w2.Transparency = 0
  1537. w2.Reflectance = 0
  1538. w2.Material = "Neon"
  1539. w2.CanCollide = false
  1540. NoOutline(w2)
  1541. local sz = Vector3.new(0.2, width, len2)
  1542. w2.Size = sz
  1543. local sp = Instance.new("SpecialMesh",w2)
  1544. sp.MeshType = "Wedge"
  1545. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1546. w2:BreakJoints()
  1547. w2.Anchored = true
  1548. w2.Parent = workspace
  1549. w2.Transparency = 0.7
  1550. table.insert(Effects,{w2,"Disappear",.01})
  1551. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1552. table.insert(list,w2)
  1553. end
  1554. return unpack(list)
  1555. end
  1556.  
  1557.  
  1558. so = function(id,par,vol,pit)
  1559. coroutine.resume(coroutine.create(function()
  1560. local sou = Instance.new("Sound",par or workspace)
  1561. sou.Volume=vol
  1562. sou.Pitch=pit or 1
  1563. sou.SoundId=id
  1564. swait()
  1565. sou:play()
  1566. game:GetService("Debris"):AddItem(sou,6)
  1567. end))
  1568. end
  1569.  
  1570. function clerp(a,b,t)
  1571. local qa = {QuaternionFromCFrame(a)}
  1572. local qb = {QuaternionFromCFrame(b)}
  1573. local ax, ay, az = a.x, a.y, a.z
  1574. local bx, by, bz = b.x, b.y, b.z
  1575. local _t = 1-t
  1576. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1577. end
  1578.  
  1579. function QuaternionFromCFrame(cf)
  1580. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1581. local trace = m00 + m11 + m22
  1582. if trace > 0 then
  1583. local s = math.sqrt(1 + trace)
  1584. local recip = 0.5/s
  1585. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1586. else
  1587. local i = 0
  1588. if m11 > m00 then
  1589. i = 1
  1590. end
  1591. if m22 > (i == 0 and m00 or m11) then
  1592. i = 2
  1593. end
  1594. if i == 0 then
  1595. local s = math.sqrt(m00-m11-m22+1)
  1596. local recip = 0.5/s
  1597. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1598. elseif i == 1 then
  1599. local s = math.sqrt(m11-m22-m00+1)
  1600. local recip = 0.5/s
  1601. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1602. elseif i == 2 then
  1603. local s = math.sqrt(m22-m00-m11+1)
  1604. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1605. end
  1606. end
  1607. end
  1608.  
  1609. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1610. local xs, ys, zs = x + x, y + y, z + z
  1611. local wx, wy, wz = w*xs, w*ys, w*zs
  1612. local xx = x*xs
  1613. local xy = x*ys
  1614. local xz = x*zs
  1615. local yy = y*ys
  1616. local yz = y*zs
  1617. local zz = z*zs
  1618. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1619. end
  1620.  
  1621. function QuaternionSlerp(a, b, t)
  1622. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1623. local startInterp, finishInterp;
  1624. if cosTheta >= 0.0001 then
  1625. if (1 - cosTheta) > 0.0001 then
  1626. local theta = math.acos(cosTheta)
  1627. local invSinTheta = 1/math.sin(theta)
  1628. startInterp = math.sin((1-t)*theta)*invSinTheta
  1629. finishInterp = math.sin(t*theta)*invSinTheta
  1630. else
  1631. startInterp = 1-t
  1632. finishInterp = t
  1633. end
  1634. else
  1635. if (1+cosTheta) > 0.0001 then
  1636. local theta = math.acos(-cosTheta)
  1637. local invSinTheta = 1/math.sin(theta)
  1638. startInterp = math.sin((t-1)*theta)*invSinTheta
  1639. finishInterp = math.sin(t*theta)*invSinTheta
  1640. else
  1641. startInterp = t-1
  1642. finishInterp = t
  1643. end
  1644. end
  1645. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1646. end
  1647.  
  1648. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1649. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1650. end
  1651.  
  1652. Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  1653. if hit.Parent==nil then
  1654. return
  1655. end
  1656. local h=hit.Parent:FindFirstChild("Humanoid")
  1657. for _,v in pairs(hit.Parent:children()) do
  1658. if v:IsA("Humanoid") then
  1659. h=v
  1660. end
  1661. end
  1662. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  1663. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  1664. end
  1665. if hit.Parent.className=="Hat" then
  1666. hit=hit.Parent.Parent:findFirstChild("Head")
  1667. end
  1668. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  1669. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  1670. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  1671. return
  1672. end]]
  1673. -- hs(hit,1.2)
  1674. local c=Instance.new("ObjectValue")
  1675. c.Name="creator"
  1676. c.Value=game:service("Players").LocalPlayer
  1677. c.Parent=h
  1678. game:GetService("Debris"):AddItem(c,.5)
  1679. local Damage=math.random(minim,maxim)
  1680. -- h:TakeDamage(Damage)
  1681. local blocked=false
  1682. local block=hit.Parent:findFirstChild("Block")
  1683. if block~=nil then
  1684. print(block.className)
  1685. if block.className=="NumberValue" then
  1686. if block.Value>0 then
  1687. blocked=true
  1688. if decreaseblock==nil then
  1689. block.Value=block.Value-1
  1690. end
  1691. end
  1692. end
  1693. if block.className=="IntValue" then
  1694. if block.Value>0 then
  1695. blocked=true
  1696. if decreaseblock~=nil then
  1697. block.Value=block.Value-1
  1698. end
  1699. end
  1700. end
  1701. end
  1702. if blocked==false then
  1703. -- h:TakeDamage(Damage)
  1704. h.Health=h.Health-Damage
  1705. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  1706. else
  1707. h.Health=h.Health-(Damage/2)
  1708. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Institutional white").Color)
  1709. end
  1710. if Type=="Knockdown" then
  1711. local hum=hit.Parent.Humanoid
  1712. hum.PlatformStand=true
  1713. coroutine.resume(coroutine.create(function(HHumanoid)
  1714. swait(1)
  1715. HHumanoid.PlatformStand=false
  1716. end),hum)
  1717. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  1718. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1719. local bodvol=Instance.new("BodyVelocity")
  1720. bodvol.velocity=angle*knockback
  1721. bodvol.P=5000
  1722. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1723. bodvol.Parent=hit
  1724. local rl=Instance.new("BodyAngularVelocity")
  1725. rl.P=3000
  1726. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  1727. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1728. rl.Parent=hit
  1729. game:GetService("Debris"):AddItem(bodvol,.5)
  1730. game:GetService("Debris"):AddItem(rl,.5)
  1731. elseif Type=="Normal" then
  1732. local vp=Instance.new("BodyVelocity")
  1733. vp.P=500
  1734. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  1735. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  1736. if KnockbackType==1 then
  1737. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  1738. elseif KnockbackType==2 then
  1739. vp.velocity=Property.CFrame.lookVector*knockback
  1740. end
  1741. if knockback>0 then
  1742. vp.Parent=hit.Parent.Torso
  1743. end
  1744. game:GetService("Debris"):AddItem(vp,.5)
  1745. elseif Type=="Up" then
  1746. local bodyVelocity=Instance.new("BodyVelocity")
  1747. bodyVelocity.velocity=vt(0,60,0)
  1748. bodyVelocity.P=5000
  1749. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1750. bodyVelocity.Parent=hit
  1751. game:GetService("Debris"):AddItem(bodyVelocity,1)
  1752. local rl=Instance.new("BodyAngularVelocity")
  1753. rl.P=3000
  1754. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  1755. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  1756. rl.Parent=hit
  1757. game:GetService("Debris"):AddItem(rl,.5)
  1758. elseif Type=="Snare" then
  1759. local bp=Instance.new("BodyPosition")
  1760. bp.P=2000
  1761. bp.D=100
  1762. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1763. bp.position=hit.Parent.Torso.Position
  1764. bp.Parent=hit.Parent.Torso
  1765. game:GetService("Debris"):AddItem(bp,1)
  1766. elseif Type=="Target" then
  1767. local Targetting = false
  1768. if Targetting==false then
  1769. ZTarget=hit.Parent.Torso
  1770. coroutine.resume(coroutine.create(function(Part)
  1771. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  1772. swait(5)
  1773. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  1774. end),ZTarget)
  1775. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  1776. local targetgui=Instance.new("BillboardGui")
  1777. targetgui.Parent=ZTarget
  1778. targetgui.Size=UDim2.new(10,100,10,100)
  1779. local targ=Instance.new("ImageLabel")
  1780. targ.Parent=targetgui
  1781. targ.BackgroundTransparency=1
  1782. targ.Image="rbxassetid://4834067"
  1783. targ.Size=UDim2.new(1,0,1,0)
  1784. cam.CameraType="Scriptable"
  1785. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1786. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1787. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1788. Targetting=true
  1789. RocketTarget=ZTarget
  1790. for i=1,Property do
  1791. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  1792. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  1793. swait()
  1794. end
  1795. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  1796. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1797. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1798. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  1799. end
  1800. Targetting=false
  1801. RocketTarget=nil
  1802. targetgui.Parent=nil
  1803. cam.CameraType="Custom"
  1804. end
  1805. end
  1806. local debounce=Instance.new("BoolValue")
  1807. debounce.Name="DebounceHit"
  1808. debounce.Parent=hit.Parent
  1809. debounce.Value=true
  1810. game:GetService("Debris"):AddItem(debounce,Delay)
  1811. c=Instance.new("ObjectValue")
  1812. c.Name="creator"
  1813. c.Value=Player
  1814. c.Parent=h
  1815. game:GetService("Debris"):AddItem(c,.5)
  1816. end
  1817. end
  1818.  
  1819.  
  1820. function ShowDamage(Pos, Text, Time, Color)
  1821. local Rate = (1 / 30)
  1822. local Pos = (Pos or Vector3.new(0, 0, 0))
  1823. local Text = (Text or "")
  1824. local Time = (Time or 2)
  1825. local Color = (Color or Color3.new(1, 0, 0))
  1826. local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  1827. EffectPart.Anchored = true
  1828. local BillboardGui = Instance.new("BillboardGui")
  1829. BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  1830. BillboardGui.Adornee = EffectPart
  1831. local TextLabel = Instance.new("TextLabel")
  1832. TextLabel.BackgroundTransparency = 1
  1833. TextLabel.Size = UDim2.new(1, 0, 1, 0)
  1834. TextLabel.Text = Text
  1835. TextLabel.TextColor3 = Color
  1836. TextLabel.TextScaled = true
  1837. TextLabel.Font = Enum.Font.ArialBold
  1838. TextLabel.Parent = BillboardGui
  1839. BillboardGui.Parent = EffectPart
  1840. game.Debris:AddItem(EffectPart, (Time + 0.1))
  1841. EffectPart.Parent = game:GetService("Workspace")
  1842. Delay(0, function()
  1843. local Frames = (Time / Rate)
  1844. for Frame = 1, Frames do
  1845. wait(Rate)
  1846. local Percent = (Frame / Frames)
  1847. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1848. TextLabel.TextTransparency = Percent
  1849. end
  1850. if EffectPart and EffectPart.Parent then
  1851. EffectPart:Destroy()
  1852. end
  1853. end)
  1854. end
  1855.  
  1856. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(0.200000003, 1.61857152, 0.200000003))
  1857. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.995889783, -0.101109691, 0.0468789339, -5.23798153e-005, 0.99999994, -0.000210702419, -6.36925748e-008, -0.000210702419, -0.99999994, -1, -5.23798008e-005, 7.47295417e-008))
  1858. mesh("CylinderMesh",handle,"","",Vector3.new(0, 0, 0),Vector3.new(0.857142806, 1, 0.857142746))
  1859. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","SwordPart",Vector3.new(0.200000003, 0.257142872, 0.911428571))
  1860. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00982296467, -0.128642559, 5.57254982, -1.21753502e-007, -2.87620594e-010, 1, -1, -1.04306673e-006, -1.2175461e-007, 1.04306673e-006, -1, -2.87123214e-010))
  1861. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.571428537, 1, 1))
  1862. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(0.200000003, 3.74285722, 0.571428657))
  1863. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100114346, 3.24283266, 2.64644623e-005, -2.98713599e-006, -1.63886575e-008, -1, -1.18017197e-005, -0.99999994, 1.64265153e-008, -0.99999994, 1.18017197e-005, 2.98713007e-006))
  1864. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 1, 1))
  1865. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","SwordPart",Vector3.new(0.200000003, 3.74285722, 0.514285743))
  1866. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00896048546, 3.24313331, -6.2584877e-006, -2.62832918e-006, -1.58840017e-008, -1, -1.16825104e-005, -0.99999994, 1.59122848e-008, -0.99999994, 1.16825104e-005, 2.62831986e-006))
  1867. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.571428537, 1, 1))
  1868. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","SwordPart",Vector3.new(0.200000003, 0.914285779, 0.254285723))
  1869. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0080575943, -5.57459974, 0.127099097, -7.20826961e-007, -1.18548371e-009, 1, 6.25863322e-007, 1, 1.18891563e-009, -1, 6.25863322e-007, -7.20827984e-007))
  1870. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.571428537, 1, 1))
  1871. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(0.200000003, 0.942857206, 0.28285715))
  1872. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00858414173, -5.58866072, 0.142816901, -5.41048905e-007, -8.99582631e-010, 1, -5.96046448e-007, 0.99999994, 9.00953978e-010, -0.99999994, -5.96046448e-007, -5.41057148e-007))
  1873. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 1, 1))
  1874. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(0.200000003, 0.285714328, 0.940000057))
  1875. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.011053443, -0.142930448, 5.58944941, 2.97432763e-007, 3.64387631e-010, 1, -1, 6.25863322e-007, 2.9743137e-007, -6.25863322e-007, -1, 3.63804986e-010))
  1876. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 1, 1))
  1877. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","SwordPart",Vector3.new(1, 1.20000005, 1))
  1878. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.57627869e-007, -0.809324801, 1.96695328e-006, 6.20105922e-008, 2.27451835e-010, -1, 1.81795622e-006, 1, 2.27856845e-010, 1, -1.81795622e-006, 6.2011928e-008))
  1879. mesh("SpecialMesh",Part,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 0.142857134, 0.285714298))
  1880. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(0.483492821, 0.539954185, 0.539909601))
  1881. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00226664543, 0.69951874, 1.00827909, 5.41296288e-007, 9.50464596e-010, -1, 0.707107663, -0.707105815, 3.8208583e-007, -0.707105815, -0.707107663, -3.83435292e-007))
  1882. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714179))
  1883. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","SwordPart",Vector3.new(0.892679513, 0.539954185, 0.771299422))
  1884. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19487548, -0.00217807293, 3.74913216e-005, 2.29479338e-006, 1, 7.06279479e-012, -6.20287395e-008, -7.34701189e-012, 1, 1, -2.29479338e-006, 6.20337914e-008))
  1885. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.857145786, 1))
  1886. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(0.892679513, 0.539954185, 0.771299422))
  1887. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19487882, -0.00217807293, 4.00543213e-005, 2.0563748e-006, 1, 1.14326326e-011, -6.20178255e-008, -1.28039801e-011, 1, 1, -2.0563748e-006, 6.20228633e-008))
  1888. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.571431458, 1.10000002))
  1889. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(0.483492851, 0.539954185, 0.539909601))
  1890. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00595891476, -1.00750566, 1.00747085, -1.81721958e-007, -3.98678424e-010, 1, -0.707107067, 0.707106411, -1.28216811e-007, -0.707106411, -0.707106948, -1.28784094e-007))
  1891. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714179))
  1892. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(0.483492821, 0.539954185, 0.539909601))
  1893. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00534570217, -1.00757694, -0.698815584, 2.4158129e-007, 4.89748686e-010, -1, -0.707107604, 0.707105875, -1.70486445e-007, 0.707105815, 0.707107544, 1.71177419e-007))
  1894. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714269))
  1895. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(0.493492872, 0.539954185, 0.539909601))
  1896. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000260472298, 0.6988675, -0.698937058, 3.01447898e-007, 5.80818948e-010, -1, -0.707105994, -0.707107365, -2.13563524e-007, -0.707107365, 0.707106113, -2.12752497e-007))
  1897. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714269))
  1898. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(1.46267962, 0.200000003, 0.200000003))
  1899. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00927072763, -0.0121991634, 1.19311547, 0.999999881, -2.08614802e-006, 1.9306286e-007, -1.93059051e-007, -1.09411957e-007, 1, -2.08616257e-006, -0.999999881, -1.09408283e-007))
  1900. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1901. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(1.06267953, 0.200000003, 0.200000003))
  1902. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.604586363, -0.0121991634, 1.02863288, 0.866026282, 0.499998033, 2.28958157e-007, -1.93872992e-007, -1.22099237e-007, 1, 0.499998033, -0.866026282, -8.79730777e-009))
  1903. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1904. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(1.46267962, 0.200000003, 0.200000003))
  1905. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.03790355, -0.0121991634, 0.588528812, 0.500001669, 0.866024196, 1.74744486e-007, -1.6279435e-007, -1.0777579e-007, 1, 0.866024196, -0.500001669, 8.71042545e-008))
  1906. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1907. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(0.662679553, 0.200000003, 0.200000003))
  1908. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39311564, -0.0121991634, -0.00927072763, 2.08616257e-006, 0.999999881, 7.82298955e-008, -1.51383063e-007, -7.82268899e-008, 1, 0.999999881, -2.08614802e-006, 1.51386175e-007))
  1909. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1910. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(1.46267951, 0.200000003, 0.200000003))
  1911. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.02863288, -0.0121997595, -0.604586482, -0.499998093, 0.866026223, -6.44970513e-008, -1.45620604e-007, -9.60127267e-009, 1, 0.866026223, 0.499998093, 1.30918266e-007))
  1912. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1913. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(1.06267953, 0.200000003, 0.200000003))
  1914. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.588528991, -0.0121992826, -1.03790355, -0.866024137, 0.500001729, -9.11133142e-008, -1.16737233e-007, -1.99774206e-008, 1, 0.500001729, 0.866024137, 7.56750538e-008))
  1915. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1916. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(0.372464359, 0.762464345, 0.762464285))
  1917. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00338602066, -0.736121356, -0.540583551, 5.41296288e-007, 9.50464596e-010, -1, 0.707107663, -0.707105815, 3.8208583e-007, -0.707105815, -0.707107663, -3.83435292e-007))
  1918. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.895366609, 0.128561974, 0.128542364))
  1919. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(0.382464379, 0.762464345, 0.762464285))
  1920. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00803625584, -0.737174749, 0.736498654, 3.01447898e-007, 5.80818948e-010, -1, -0.707105994, -0.707107365, -2.13563524e-007, -0.707107365, 0.707106113, -2.12752497e-007))
  1921. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.913885474, 0.128561974, 0.128542408))
  1922. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(0.40246433, 0.762464345, 0.762464285))
  1923. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00594449043, 0.540397167, 0.737201214, 2.4158129e-007, 4.89748686e-010, -1, -0.707107604, 0.707105875, -1.70486445e-007, 0.707105815, 0.707107544, 1.71177419e-007))
  1924. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.895366609, 0.128561974, 0.128542408))
  1925. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(0.40246433, 0.762464345, 0.762464285))
  1926. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00681877136, 0.540436149, -0.541088939, -1.81721958e-007, -3.98678424e-010, 1, -0.707107067, 0.707106411, -1.28216811e-007, -0.707106411, -0.707106948, -1.28784094e-007))
  1927. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.895366669, 0.128561974, 0.128542364))
  1928. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(1.26045096, 0.762464345, 0.762464285))
  1929. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910848916, -0.00147974491, 0.000465214252, 2.29479338e-006, 1, 7.06279479e-012, -6.20287395e-008, -7.34701189e-012, 1, 1, -2.29479338e-006, 6.20337914e-008))
  1930. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.385687381, 0.642712057))
  1931. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","SwordPart",Vector3.new(1.26045096, 0.762464345, 0.762464285))
  1932. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910846829, -0.00147974491, 0.000467300415, 2.0563748e-006, 1, 1.14326326e-011, -6.20178255e-008, -1.28039801e-011, 1, 1, -2.0563748e-006, 6.20228633e-008))
  1933. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.257125348, 0.706983268))
  1934. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","SwordPart",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1935. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.98755074e-005, -0.86527884, -0.00526940823, 0.99999994, -3.33786011e-006, -1.61662047e-006, 3.33786011e-006, 0.99999994, -1.75251103e-009, 1.61662604e-006, 1.74897963e-009, 1))
  1936. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.857142806, 0.857145548, 0.857142746))
  1937. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","Hitbox",Vector3.new(0.650000036, 4.19999981, 0.200000003))
  1938. Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0107657909, -3.95914412, 0.00325751305, 0.999999821, -0.000211339415, 2.39198562e-006, 0.000211339124, 0.999997795, -6.21902582e-005, -2.38056168e-006, 6.20116552e-005, 0.999992907))
  1939. EffectPart=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","EffectPart",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1940. EffectPartweld=weld(m,handle,EffectPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00693154335, 0.014090538, 6.03910685, -5.23798153e-005, -6.36925748e-008, -1, 0.99999994, -0.000210702419, -5.23798008e-005, -0.000210702419, -0.99999994, 7.47295417e-008))
  1941. mesh("BlockMesh",EffectPart,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1942. EffectPart2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","EffectPart2",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1943. EffectPart2weld=weld(m,Character["Left Arm"],EffectPart2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.15575993, 0.00814216491, -0.0231294632, -5.23798153e-005, 0.999999821, -0.000210702419, -6.36925748e-008, -0.00021070239, -0.99999994, -1, -5.23797935e-005, 7.47295417e-008))
  1944.  
  1945. DarkRiftF=function(par)
  1946. while lol == true do
  1947. wait()
  1948. local PWN={}
  1949. for _,v in pairs(game.Workspace:children()) do
  1950. if v.className=="Model" and v:FindFirstChild("Humanoid")~=nil then
  1951. if v.Humanoid.Health>0 and v:FindFirstChild("Torso")~=nil then
  1952. table.insert(PWN,v.Torso)
  1953. end
  1954. end
  1955. end
  1956. for _,t in pairs(PWN) do
  1957. local targ=par.Position-t.Position
  1958. local Mag=targ.magnitude
  1959. if not t:IsDescendantOf(Character) and t~=nil and Mag<=50 then
  1960. if Mag<=30 then
  1961. t.Parent.Humanoid:TakeDamage(.5)
  1962. local rl=Instance.new("BodyAngularVelocity")
  1963. rl.P=3000
  1964. rl.maxTorque=Vector3.new(500000,500000,500000)*5000
  1965. rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))/10
  1966. rl.Parent=t
  1967. game:GetService("Debris"):AddItem(rl,.1)
  1968. end
  1969. if Mag<=20 then
  1970. t.Parent.Humanoid:TakeDamage(.1)
  1971. else
  1972. local vl=Instance.new("BodyVelocity")
  1973. vl.P=3000
  1974. vl.maxForce=Vector3.new(50000000000,50000000000,50000000000)
  1975. vl.velocity=(t.Position-par.Position).unit*-(70/(Mag))
  1976. vl.Parent=t
  1977. game:GetService("Debris"):AddItem(vl,.1)
  1978. end
  1979. end
  1980. end
  1981. wait(.08)
  1982. end
  1983. end
  1984.  
  1985. function DerpMagic(part,x1,y1,z1,x2,y2,z2,color)
  1986. local msh1 = Instance.new("BlockMesh")
  1987. msh1.Scale = Vector3.new(0.5,0.5,0.5)
  1988. local S=Instance.new("Part")
  1989. S.Name="Effect"
  1990. S.Material="Neon"
  1991. S.formFactor=0
  1992. S.Size=Vector3.new(x1,y1,z1)
  1993. S.BrickColor=color
  1994. S.Reflectance = 0
  1995. S.TopSurface=0
  1996. S.BottomSurface=0
  1997. S.Transparency=0
  1998. S.Anchored=false
  1999. S.CanCollide=false
  2000. S.CFrame=part.CFrame
  2001. S.Parent=game.Workspace
  2002. msh1.Parent = S
  2003. local W=Instance.new("Weld")
  2004. W.Parent=S
  2005. W.Part0=S
  2006. W.Part1=part
  2007. W.C0=CFrame.new(x2,y2,z2) * CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2008. W.Parent=nil
  2009. S.Anchored=true
  2010. coroutine.resume(coroutine.create(function(Part,Weld) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) --[[Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))]] Part.Transparency=i*.1 wait() end Part.Parent=nil Weld.Parent=nil end),S,W)
  2011. end
  2012.  
  2013. local function BlackHole(parent,cframe)
  2014. local effectsmsh = Instance.new("SpecialMesh")
  2015. effectsmsh.MeshId = "http://www.roblox.com/asset/?id=15887356"
  2016. --effectsmsh.Scale = Vector3.new(1,1,2.5)
  2017. effectsmsh.Scale = Vector3.new(3,3,3)
  2018. local effectsg = Instance.new("Part")
  2019. effectsg.formFactor = 3
  2020. effectsg.CanCollide = false
  2021. effectsg.Name = "Effect"
  2022. effectsg.Locked = true
  2023. effectsg.Transparency = 1
  2024. effectsg.Size = Vector3.new(0.2,0.2,0.2)
  2025. effectsg.Parent = parent
  2026. effectsg.BrickColor = BrickColor.new("Institutional white")
  2027. effectsg.Material="Neon"
  2028. coroutine.resume(coroutine.create(function(Part,Mesh)
  2029. local Mesh = Instance.new("SpecialMesh")
  2030. Mesh.Scale = Vector3.new(0.5,0.5,0.5)
  2031. Mesh.MeshType = "Sphere"
  2032. -- Mesh.TextureId="http://www.roblox.com/asset/?id=1529460"
  2033. Part=Instance.new("Part")
  2034. Part.Name="Effect"
  2035. Part.formFactor=0
  2036. Part.Size=Vector3.new(1,1,1)
  2037. Part.BrickColor=BrickColor.new("Institutional white")
  2038. Part.Material="Neon"
  2039. Part.Reflectance = 0
  2040. Part.TopSurface=0
  2041. Part.BottomSurface=0
  2042. Part.Transparency=0
  2043. Part.Anchored=true
  2044. NoOutline(Part)
  2045. Part.CanCollide=false
  2046. Part.CFrame=cframe
  2047. Part.Parent=parent
  2048. Mesh.Parent = Part
  2049. lol=true
  2050. coroutine.resume(coroutine.create(function()
  2051. DarkRiftF(Part)
  2052. end))
  2053. for i=0,200 do
  2054. wait()
  2055. DerpMagic(Part,1,i/3,1,0,i/3,0,BrickColor.new("Institutional white"))
  2056. Mesh.Scale=Mesh.Scale-Vector3.new(0.2,0.2,0.2)
  2057. Part.CFrame=cframe*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2058. end
  2059. local fff=200
  2060. for i=0,100 do
  2061. wait()
  2062. DerpMagic(Part,1,fff/3,1,0,fff/3,0,BrickColor.new("Institutional white"))
  2063. Part.CFrame=cframe*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2064. end
  2065. for i=0,1,0.05 do
  2066. wait()
  2067. Part.Transparency=Part.Transparency+0.05
  2068. Mesh.Scale=Mesh.Scale+Vector3.new(1.5,1.5,1.5)
  2069. end
  2070. lol=false
  2071. Part.Parent=nil
  2072. end),nil,nil)
  2073. end
  2074.  
  2075. function makeShockwave(height,color,speed,range,pulse)
  2076. local range = range or 2000
  2077. local p = Instance.new("Part")
  2078. p.Anchored = true
  2079. p.CanCollide = false
  2080. p.FormFactor = "Custom"
  2081. p.BrickColor = color
  2082. p.Parent = workspace
  2083. local m = Instance.new("SpecialMesh",p)
  2084. m.MeshId = "rbxassetid://3270017"
  2085. local estimateSurvival = math.floor(range/speed) * 0.03
  2086. game:GetService("Debris"):AddItem(p,estimateSurvival)
  2087. Spawn(function ()
  2088. for i = 1,range,speed do
  2089. p.Transparency = 1-math.min(0.5,3-(i/500))
  2090. m.Scale = Vector3.new(i,i,i*height)
  2091. p.CFrame = CFrame.new(Torso.Position) * CFrame.Angles(math.rad(90),0,0)
  2092. wait()
  2093. end
  2094. p:Destroy()
  2095. end)
  2096. end
  2097.  
  2098. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2099. local prt=ppart(3,game.Workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2100. prt.Anchored=true
  2101. prt.CFrame=cframe
  2102. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(.1,.1,.1))
  2103. game:GetService("Debris"):AddItem(prt,2)
  2104. coroutine.resume(coroutine.create(function(Part,Mesh)
  2105. for i=0,2,delay do
  2106. wait()
  2107. Part.CFrame=Part.CFrame
  2108. Part.Transparency=i
  2109. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2110. end
  2111. Part.Parent=nil
  2112. end),prt,msh)
  2113. end
  2114.  
  2115. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2116. local prt=ppart(3,game.Workspace,0,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2117. prt.Anchored=true
  2118. prt.CFrame=cframe
  2119. local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2120. game:GetService("Debris"):AddItem(prt,5)
  2121. coroutine.resume(coroutine.create(function(Part,Mesh)
  2122. for i=0,1,delay do
  2123. wait()
  2124. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2125. Part.Transparency=i
  2126. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2127. end
  2128. Part.Parent=nil
  2129. end),prt,msh)
  2130. end
  2131.  
  2132. local function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,Type,parent)
  2133. local prt=ppart(3,game.Workspace,0,1,brickcolor,"Effect",vt())
  2134. if Type~=2 then
  2135. prt.Anchored=true
  2136. end
  2137. prt.CFrame=cframe
  2138. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
  2139. game:GetService("Debris"):AddItem(prt,5)
  2140. coroutine.resume(coroutine.create(function(Part,Mesh,dur)
  2141. local wld=nil
  2142. if dur==2 then
  2143. wld=weld(Part,Part,parent,euler(0,0,0)*cf(0,0,0))
  2144. end
  2145. for i=0,1,delay do
  2146. swait()
  2147. if dur==1 then
  2148. Part.CFrame=Part.CFrame
  2149. elseif dur==2 then
  2150. wld.C0=cframe
  2151. end
  2152. Part.Transparency=i
  2153. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2154. end
  2155. Part.Parent=nil
  2156. end),prt,msh,Type)
  2157. end
  2158.  
  2159. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2160. local prt=ppart(3,game.Workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2161. prt.Anchored=true
  2162. prt.CFrame=cframe
  2163. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2164. game:GetService("Debris"):AddItem(prt,5)
  2165. coroutine.resume(coroutine.create(function(Part,Mesh)
  2166. for i=0,1,delay do
  2167. swait()
  2168. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2169. Part.Transparency=i
  2170. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2171. end
  2172. Part.Parent=nil
  2173. end),prt,msh)
  2174. end
  2175.  
  2176. function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2177. local prt=ppart(3,workspace,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2))
  2178. prt.Anchored=true
  2179. prt.CFrame=cframe
  2180. local msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
  2181. game:GetService("Debris"):AddItem(prt,5)
  2182. coroutine.resume(coroutine.create(function(Part,Mesh)
  2183. for i=0,1,delay do
  2184. wait()
  2185. Part.CFrame=Part.CFrame
  2186. Part.Transparency=i
  2187. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2188. end
  2189. Part.Parent=nil
  2190. end),prt,msh)
  2191. end
  2192.  
  2193. function MagicWave(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2194. local prt=ppart(3,workspace,0,0,brickcolor,"Effect",vt())
  2195. prt.Anchored=true
  2196. prt.CFrame=cframe
  2197. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2198. game:GetService("Debris"):AddItem(prt,5)
  2199. table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3})
  2200. end
  2201.  
  2202. function Blast(parent)
  2203. MagicBlock(BrickColor.new("Institutional white"),parent.CFrame,4,4,4,0.2,0.2,0.2,0.01)
  2204. MagicWaveThing(BrickColor.new("Institutional white"),parent.CFrame,4,4,4,0.2,0.2,0.2,0.01)
  2205. end
  2206.  
  2207. function ChargeBall(parent,t)
  2208. local counter=0
  2209. local size=1
  2210. for i=0,t,1 do
  2211. swait()
  2212. counter=counter+1
  2213. if counter%10==0 then
  2214. if size==3 then
  2215. MagicRing(BrickColor.new("Institutional white"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  2216. elseif size==2 then
  2217. MagicRing(BrickColor.new("Institutional white"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  2218. end
  2219. end
  2220. if counter%5==0 then
  2221. if size==1 then
  2222. MagicBlock(BrickColor.new("Institutional white"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  2223. elseif size==2 then
  2224. MagicBlock(BrickColor.new("Institutional white"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  2225. elseif size==3 then
  2226. MagicBlock(BrickColor.new("Institutional white"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  2227. end
  2228. end
  2229. end
  2230. end
  2231.  
  2232. function ChargeBall2(parent,t)
  2233. local counter=0
  2234. local size=1
  2235. for i=0,t,1 do
  2236. swait()
  2237. counter=counter+1
  2238. if counter%10==0 then
  2239. if size==3 then
  2240. MagicRing(BrickColor.new("Institutional white"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  2241. elseif size==2 then
  2242. MagicRing(BrickColor.new("Institutional white"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  2243. end
  2244. end
  2245. if counter%5==0 then
  2246. if size==1 then
  2247. MagicBlock(BrickColor.new("Institutional white"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  2248. MagicWave(BrickColor.new("Institutional white"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,1,.5,1,0.05)
  2249. elseif size==2 then
  2250. MagicBlock(BrickColor.new("Institutional white"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  2251. MagicWave(BrickColor.new("Institutional white"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,1,.5,1,0.05)
  2252. elseif size==3 then
  2253. MagicBlock(BrickColor.new("Institutional white"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
  2254. MagicWave(BrickColor.new("Institutional white"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,1,.5,1,0.05)
  2255. end
  2256. end
  2257. end
  2258. end
  2259.  
  2260. function MagniDamage(Part,dis,mind,maxd,force,knock)
  2261. for _,c in pairs(workspace:children()) do
  2262. local hum=c:findFirstChild("Humanoid")
  2263. if hum~=nil then
  2264. local head=c:findFirstChild("Torso")
  2265. if head~=nil then
  2266. local targ=head.Position-Part.Position
  2267. local mag=targ.magnitude
  2268. if mag<=dis and c.Name~=Character.Name then
  2269. Damagefunc(Part,hum.Parent.Torso,mind,maxd,force,knock,RootPart,.2,1)
  2270. end
  2271. end
  2272. end
  2273. end
  2274. end
  2275.  
  2276. function computeDirection(vec)
  2277. local lenSquared = vec.magnitude * vec.magnitude
  2278. local invSqrt = 1 / math.sqrt(lenSquared)
  2279. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  2280. end
  2281.  
  2282. function attackone()
  2283. attack = true
  2284. local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  2285. local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,4222,112222,math.random(5,5),"Normal",RootPart,.2,1) end)
  2286. local fx=Hitbox.Touched:connect(function(part)
  2287. local human=part.Parent:findFirstChild("Humanoid")
  2288. if human~=nil and bounce==false then
  2289. bounce=true
  2290. local rndm=math.random(1,#hitsounds)
  2291. local r=rndm
  2292. so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1)
  2293. end
  2294. end)
  2295. for i = 0,1,0.1 do
  2296. swait()
  2297. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),0.4)
  2298. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(50)),0.4)
  2299. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(100)),0.4)
  2300. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)),0.4)
  2301. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(120),math.rad(0)),0.4)
  2302. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  2303. end
  2304. so("http://www.roblox.com/asset/?id=199145841",handle,1,.9)
  2305. for i = 0,1,0.1 do
  2306. swait()
  2307. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  2308. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  2309. local h = 5
  2310. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  2311. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  2312. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  2313. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  2314. scfr = blcf
  2315. elseif not scfr then
  2316. scfr = blcf
  2317. end
  2318. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.4)
  2319. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(-10),math.rad(-80)),0.4)
  2320. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)),0.4)
  2321. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)),0.4)
  2322. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(0)),0.4)
  2323. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),0.4)
  2324. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-25),math.rad(0),math.rad(0)),.4)
  2325. end
  2326. attack = false
  2327. bounce=false
  2328. scfr=nil
  2329. fx:disconnect()
  2330. con:disconnect()
  2331. end
  2332.  
  2333. function attacktwo()
  2334. attack=true
  2335. local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  2336. local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,4222,112222,math.random(5,5),"Normal",RootPart,.2,1) end)
  2337. local fx=Hitbox.Touched:connect(function(part)
  2338. local human=part.Parent:findFirstChild("Humanoid")
  2339. if human~=nil and bounce==false then
  2340. bounce=true
  2341. local rndm=math.random(1,#hitsounds)
  2342. local r=rndm
  2343. so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1)
  2344. end
  2345. end)
  2346. for i=0,1,.1 do
  2347. swait()
  2348. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(70)),0.4)
  2349. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(-10),math.rad(-70)),0.4)
  2350. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)),0.4)
  2351. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)),0.4)
  2352. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(40),math.rad(0)),0.4)
  2353. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(-10)),0.4)
  2354. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-25),math.rad(0),math.rad(0)),.4)
  2355. end
  2356. so("http://www.roblox.com/asset/?id=199145887",handle,1,1)
  2357. for i = 0,1,0.1 do
  2358. swait()
  2359. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  2360. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  2361. local h = 5
  2362. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  2363. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  2364. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  2365. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  2366. scfr = blcf
  2367. elseif not scfr then
  2368. scfr = blcf
  2369. end
  2370. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.4)
  2371. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(80)),0.4)
  2372. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)),0.4)
  2373. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)),0.4)
  2374. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(140),math.rad(0)),0.4)
  2375. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-40),math.rad(-10)),0.4)
  2376. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4)
  2377. end
  2378. scfr=nil
  2379. attack=false
  2380. bounce=false
  2381. con:disconnect()
  2382. fx:disconnect()
  2383. end
  2384.  
  2385. function attackthree()
  2386. attack=true
  2387. local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  2388. local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,6222,152222,math.random(5,5),"Normal",RootPart,.2,1) end)
  2389. local fx=Hitbox.Touched:connect(function(part)
  2390. local human=part.Parent:findFirstChild("Humanoid")
  2391. if human~=nil and bounce==false then
  2392. bounce=true
  2393. local rndm=math.random(1,#hitsounds)
  2394. local r=rndm
  2395. so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1)
  2396. end
  2397. end)
  2398. for i=0,1,.1 do
  2399. swait()
  2400. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.4)
  2401. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.3)
  2402. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.4)
  2403. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.4)
  2404. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.4)
  2405. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.4)
  2406. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4)
  2407. end
  2408. so("http://www.roblox.com/asset/?id=199145913",handle,1,.9)
  2409. for i = 0,1,0.1 do
  2410. swait()
  2411. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  2412. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  2413. local h = 5
  2414. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  2415. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  2416. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  2417. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  2418. scfr = blcf
  2419. elseif not scfr then
  2420. scfr = blcf
  2421. end
  2422. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.4)
  2423. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  2424. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)),0.4)
  2425. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.4)
  2426. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.4)
  2427. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.4)
  2428. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.4)
  2429. end
  2430. attack=false
  2431. bounce=false
  2432. scfr=nil
  2433. con:disconnect()
  2434. fx:disconnect()
  2435. end
  2436.  
  2437. function attackfour()
  2438. attack = true
  2439. local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  2440. local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,9222,18222,math.random(20,30),"Normal",RootPart,.2,1) end)
  2441. local fx=Hitbox.Touched:connect(function(part)
  2442. local human=part.Parent:findFirstChild("Humanoid")
  2443. if human~=nil and bounce==false then
  2444. bounce=true
  2445. local rndm=math.random(1,#hitsounds)
  2446. local r=rndm
  2447. so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1)
  2448. end
  2449. end)
  2450. for i = 0,1,0.1 do
  2451. swait()
  2452. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(-5),math.rad(-60)),.3)
  2453. Torso.Neck.C0=clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.3)
  2454. RW.C0=clerp(RW.C0,cf(1.5, 0.8, 0.2) * angles(math.rad(5), math.rad(-15), math.rad(112)), 0.3)
  2455. LW.C0=clerp(LW.C0,cf(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-20)), 0.3)
  2456. RH.C0=clerp(RH.C0,cf(1.1,-1,0)*angles(math.rad(-5),math.rad(120),math.rad(-8)),.3)
  2457. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(5),math.rad(-60),math.rad(0)),.3)
  2458. handleweld.C0=clerp(handleweld.C0,cf(0,-.2,.5)*angles(math.rad(50),math.rad(-15),math.rad(0)),.3)
  2459. end
  2460. so("http://www.roblox.com/asset/?id=199145433",Hitbox,1,1.1)
  2461. local v=it("BodyVelocity",Torso)
  2462. v.maxForce=Vector3.new(4e+005,4e+005,4e+005)*1
  2463. v.velocity=RootPart.CFrame.lookVector*50
  2464. for i = 0,1,0.1 do
  2465. swait()
  2466. local blcf = Hitbox.CFrame*cf(0,0,0)
  2467. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  2468. local h = 5
  2469. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  2470. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  2471. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  2472. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  2473. scfr = blcf
  2474. elseif not scfr then
  2475. scfr = blcf
  2476. end
  2477. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(60)),.3)
  2478. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  2479. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(60), math.rad(100)), 0.3)
  2480. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-15)), 0.3)
  2481. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  2482. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  2483. handleweld.C0=clerp(handleweld.C0,cf(0,-1,-1)*angles(math.rad(-100),math.rad(0),math.rad(0)),.3)
  2484. end
  2485. v.Parent=nil
  2486. scfr=nil
  2487. attack = false
  2488. bounce=false
  2489. con:disconnect()
  2490. fx:disconnect()
  2491. end
  2492.  
  2493. function LustrisFulgo()
  2494. attack=true
  2495. Humanoid.WalkSpeed=0
  2496. for i=0,1,0.1 do
  2497. swait()
  2498. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-15),math.rad(0),math.rad(10)),.3)
  2499. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-25),math.rad(0),math.rad(-10)),.3)
  2500. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(145), math.rad(0), math.rad(7)), 0.3)
  2501. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(4), math.rad(-15)), 0.3)
  2502. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-15),math.rad(90),math.rad(0)),.3)
  2503. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-25),math.rad(-90),math.rad(0)),.3)
  2504. handleweld.C0=clerp(handleweld.C0,cf(0,0,-.5)*angles(math.rad(-60),math.rad(0),math.rad(0)),.3)
  2505. end
  2506. local function boom()
  2507. local pprt=ppart(3,game.Workspace,0,1,BrickColor.new("Institutional white"),"Effect",vt(1,1,1))
  2508. pprt.Anchored=true
  2509. pprt.CFrame=EffectPart.CFrame
  2510. game:GetService("Debris"):AddItem(pprt,2)
  2511. MagicCircle(BrickColor.new("Institutional white"),EffectPart.CFrame,20,20,20,-0.01,-0.01,-0.01,0.01)
  2512. so("http://roblox.com/asset/?id=228343412",EffectPart,1,0.6)
  2513. so("http://roblox.com/asset/?id=228343408",EffectPart,1,1.4)
  2514. local wave=part(3,game.Workspace,"Neon",0,.7,BrickColor.new("Institutional white"),"Effect",vt(1,1,1))
  2515. local waveweld=weld(game.Workspace,handle,wave,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00693154335, 0.014090538, 6.03910685, -5.23798153e-005, -6.36925748e-008, -1, 0.99999994, -0.000210702419, -5.23798008e-005, -0.000210702419, -0.99999994, 7.47295417e-008))
  2516. local wavemesh=mesh("SpecialMesh",wave,"Sphere","",vt(0,0,0),vt(1,1,1))
  2517. MagniDamage(wave,20,15222,25222,math.random(20,30),"Knockdown",RootPart)
  2518. for i=0,80 do
  2519. swait()
  2520. MagicBlock(BrickColor.new("Institutional white"),EffectPart.CFrame,7,7,7,-0.5,-0.5,-0.5,0.05)
  2521. MagicCircle(BrickColor.new("Institutional white"),EffectPart.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cf(0,5,0),0.5,1,0.5,0.02,1,0.02,0.05)
  2522. wave.Size=vt(1+i,1+i,1+i)
  2523. wavemesh.Scale=vt(1+i,1+i,1+i)
  2524. wave.CFrame=EffectPart.CFrame
  2525. Humanoid.Health=Humanoid.Health+.15
  2526. end
  2527. wave:Destroy()
  2528. end
  2529. boom()
  2530. attack=false
  2531. Humanoid.WalkSpeed=16
  2532. end
  2533.  
  2534. function LeviterGlomus()
  2535. attack=true
  2536. for i=0,1,.1 do
  2537. swait()
  2538. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  2539. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  2540. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(18), math.rad(-15), math.rad(15)), 0.3)
  2541. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-75), math.rad(0), math.rad(-50)), 0.3)
  2542. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-3),math.rad(65),math.rad(0)),.3)
  2543. LH.C0=clerp(LH.C0,cf(-1.1,-1,0)*angles(math.rad(-25),math.rad(-110),math.rad(0))*angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
  2544. handleweld.C0=clerp(handleweld.C0,cf(0,.2,-.3)*angles(math.rad(-35),math.rad(-15),math.rad(0)),.3)
  2545. end
  2546. so("http://www.roblox.com/asset/?id=199145659",EffectPart2,1,1)
  2547. efprt=part(Enum.FormFactor.Custom,game.Workspace,Enum.Material.Neon,0,0,"Institutional white","BallEffect",Vector3.new(2, 2, 2))
  2548. weld(m,Character["Left Arm"],efprt,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.15575993, 0.00814216491, -0.0231294632, -5.23798153e-005, 0.999999821, -0.000210702419, -6.36925748e-008, -0.00021070239, -0.99999994, -1, -5.23797935e-005, 7.47295417e-008))
  2549. mesh("SpecialMesh",efprt,"Sphere","",vt(0,0,0),vt(1,1,1))
  2550. ChargeBall(EffectPart2,35)
  2551. for i=0,1,.1 do
  2552. swait()
  2553. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  2554. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  2555. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-18), math.rad(15), math.rad(15)), 0.3)
  2556. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(75), math.rad(0), math.rad(-65)), 0.3)
  2557. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(110),math.rad(0)),.3)
  2558. LH.C0=clerp(LH.C0,cf(-1.1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0)),.3)
  2559. handleweld.C0=clerp(handleweld.C0,cf(0,.2,-.3)*angles(math.rad(0),math.rad(-15),math.rad(0)),.3)
  2560. end
  2561. so("http://www.roblox.com/asset/?id=199145534",EffectPart2,1,1.2)
  2562. efprt:BreakJoints()
  2563. local Target=mouse.Hit.p
  2564. local direction = Target - handle.Position
  2565. direction = computeDirection(direction)
  2566. local pos = handle.Position + (direction * 10.0)
  2567. efprt.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(math.pi/2, 0, 0)
  2568. local floatForce = Instance.new("BodyForce")
  2569. floatForce.force = Vector3.new(0, efprt:GetMass() * 196.1, 0.0)
  2570. floatForce.Parent = efprt
  2571. efprt.Velocity = direction * 160
  2572. efprt.Touched:connect(function(hit)
  2573. if not hit:IsDescendantOf(Character) then
  2574. if hit.Name~="Effect" then
  2575. MagniDamage(efprt,15,12225,22225,math.random(20,30),"Knockdown",RootPart)
  2576. floatForce.Parent=nil
  2577. efprt.Anchored=true
  2578. so("http://www.roblox.com/asset/?id=228343330",hit,1,.8)
  2579. Blast(efprt)
  2580. efprt:Destroy()
  2581. end
  2582. end
  2583. end)
  2584. game:GetService("Debris"):AddItem(efprt,6)
  2585. attack=false
  2586. end
  2587.  
  2588. function PortalStorm()
  2589. Humanoid.WalkSpeed=0
  2590. attack=true
  2591. for i=0,1,.1 do
  2592. swait()
  2593. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2594. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2595. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(75), math.rad(0), math.rad(-40)), 0.3)
  2596. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(75), math.rad(0), math.rad(40)), 0.3)
  2597. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(5),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2598. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(5),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2599. handleweld.C0=clerp(handleweld.C0,cf(-1,-2.3,-.4)*angles(math.rad(-165),math.rad(-15),math.rad(50)),.3)
  2600. end
  2601. so("http://www.roblox.com/asset/?id=199145446",handle,1,1)
  2602. ChargeBall2(handle,100)
  2603. makeShockwave(0.5,BrickColor.new("Institutional white"),30,1000,0)
  2604. MagicWave(BrickColor.new("Institutional white"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),2,2,2,.5,.3,.5,0.01)
  2605. so("http://www.roblox.com/asset/?id=280247455",game.Workspace,1,1)
  2606. wait(2)
  2607. so("http://www.roblox.com/asset/?id=110284742",game.Workspace,1,0)
  2608. delay(0.5,function ()
  2609. MagniDamage(Torso,2000,32225,52220,math.random(50,70),"Knockdown",RootPart)
  2610. end)
  2611. Humanoid.Health=Humanoid.Health-0
  2612. makeShockwave(4,BrickColor.new("Institutional white"),10,2000,1)
  2613. attack=false
  2614. Humanoid.WalkSpeed=9
  2615. wait(4)
  2616. Humanoid.WalkSpeed=16
  2617. end
  2618.  
  2619. function SolSiderea()
  2620. Humanoid.WalkSpeed=0
  2621. attack=true
  2622. so("http://www.roblox.com/asset/?id=280758833",Workspace,1,1.3)
  2623. for i=0,1,.1 do
  2624. swait()
  2625. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2626. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2627. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(95), math.rad(-10), math.rad(-17)), 0.3)
  2628. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(95), math.rad(10), math.rad(17)), 0.3)
  2629. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2630. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2631. handleweld.C0=clerp(handleweld.C0,cf(0,-2,-.5)*angles(math.rad(0),math.rad(7.5),math.rad(-75)),.3)
  2632. end
  2633. for i=0,1,.1 do
  2634. swait()
  2635. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2636. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
  2637. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(150), math.rad(-5), math.rad(8)), 0.3)
  2638. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(150), math.rad(5), math.rad(-8)), 0.3)
  2639. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-10),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2640. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-10),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2641. handleweld.C0=clerp(handleweld.C0,cf(-1.1,-4,-2)*angles(math.rad(-72),math.rad(8.5),math.rad(-92)),.3)
  2642. end
  2643. coroutine.resume(coroutine.create(function() ChargeBall(EffectPart,120) end))
  2644. local n=2
  2645. local orb=ppart(3,Character,0,1,BrickColor.new("Institutional white"),"Orb",vt())
  2646. local omsh=mesh("SpecialMesh",orb,"Sphere","",vt(0,0,0),vt(15,15,15))
  2647. local owld=wweld(orb,orb,Torso,cf(-10,-150,0))
  2648. for i=1,0.3,-0.01 do
  2649. wait()
  2650. orb.Transparency=i
  2651. omsh.Scale=omsh.Scale+vt(0.5,0.5,0.5)
  2652. MagicBlock(BrickColor.new("Institutional white"),orb.CFrame,15,15,15,2,2,2,0.1)
  2653. local ef=ppart(3,workspace,0,0,BrickColor.new("Institutional white"),"Effect",vt())
  2654. ef.Anchored=true
  2655. local emsh=mesh("SpecialMesh",ef,"Sphere","",vt(0,0,0),vt(2,math.random(1000,1500)/100,2))
  2656. local ceef=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cf(0,math.random(10,20),0)
  2657. ef.CFrame=orb.CFrame*ceef
  2658. game:GetService("Debris"):AddItem(ef,2)
  2659. coroutine.resume(coroutine.create(function(Part,Mesh)
  2660. for i=0,1,0.1 do
  2661. wait()
  2662. Part.Transparency=i
  2663. Part.CFrame=Part.CFrame*cf(0,-1,0)
  2664. end
  2665. Part.Parent=nil
  2666. end),ef,emsh)
  2667. end
  2668. local Pos=cf(orb.Position,Player:GetMouse().Hit.p).lookVector
  2669. wait(.5)
  2670. orb.Parent=nil
  2671. wait(1)
  2672. local hit,pos = rayCast(orb.Position,Pos,1000,Character)
  2673. local mag=(orb.Position-pos).magnitude
  2674. BlackHole(game.Workspace,cf(pos))
  2675. coroutine.resume(coroutine.create(function()
  2676. local wave=part(3,game.Workspace,"Neon",0,.7,BrickColor.new("Institutional white"),"Effect",vt(1,1,1))
  2677. wweld(game.Workspace,wave,orb,Torso.CFrame)
  2678. local wavemesh=mesh("SpecialMesh",wave,"Sphere","",vt(0,0,0),vt(1,1,1))
  2679. for i=1,100 do
  2680. swait()
  2681. wave.Size=vt(1+i,1+i,1+i)
  2682. wavemesh.Scale=vt(1+i,1+i,1+i)
  2683. wave.CFrame=cf(pos)
  2684. end
  2685. end))
  2686. coroutine.resume(coroutine.create(function()
  2687. for i=0,20 do
  2688. swait(15)
  2689. local range = 1500
  2690. local p = Instance.new("Part")
  2691. p.Anchored = true
  2692. p.CanCollide = false
  2693. p.FormFactor = "Custom"
  2694. p.BrickColor = BrickColor.new("Institutional white")
  2695. p.Parent = workspace
  2696. p.Name="Effect"
  2697. p.CFrame=cf(pos)
  2698. local m = Instance.new("SpecialMesh",p)
  2699. m.MeshId = "rbxassetid://3270017"
  2700. local estimateSurvival = math.floor(range/30) * 0.03
  2701. game:GetService("Debris"):AddItem(p,estimateSurvival)
  2702. Spawn(function ()
  2703. for i = 1,range,30 do
  2704. p.Transparency = 1-math.min(0.5,3-(i/500))
  2705. m.Scale = Vector3.new(i,i,i*0.5)
  2706. p.CFrame = cf(pos) * CFrame.Angles(math.rad(90),0,0)
  2707. wait()
  2708. end
  2709. p:Destroy()
  2710. end)
  2711. end
  2712. end))
  2713. MagicCylinder(BrickColor.new("Institutional white"),CFrame.new((orb.Position+pos)/2,pos)*euler(1.57,0,0),10,mag*5,10,0.5,0,0.5,0.01)
  2714. for i=1,2 do
  2715. end
  2716. for i=1,5 do
  2717. tehcf=CFrame.new((orb.Position+pos)/2,pos)*euler(1.57,0,0)*cf(0,(mag/5)*(i/2),0)
  2718. end
  2719. for i=0,5 do
  2720. tehcf=CFrame.new((orb.Position+pos)/2,pos)*euler(1.57,0,0)*cf(0,(-mag/5)*(i/2),0)
  2721. end
  2722. local ref=ppart(3,workspace,0,1,BrickColor.new("Institutional white"),"Effect",vt())
  2723. ref.CFrame=cf(pos)
  2724. coroutine.resume(coroutine.create(function(Part)
  2725. wait(1)
  2726. Part.Parent=nil
  2727. end),ref)
  2728. MagniDamage(ref,25,22220,32220,40,"Knockdown",ref)
  2729. if hit~=nil then
  2730. Damagefunc(ref,hit,5022,70222,60,"Knockdown",RootPart,0)
  2731. end
  2732. local n=2
  2733. MagicWave(BrickColor.new("Institutional white"),cf(pos)*euler(0,math.random(-50,50),0),2,2,2,.5,.3,.5,0.01)
  2734. swait(75)
  2735. Humanoid.WalkSpeed=16
  2736. attack=false
  2737. end
  2738.  
  2739. attacktype=1
  2740. mouse.Button1Down:connect(function()
  2741. if attacktype==1 and attack==false then
  2742. attacktype=2
  2743. attackone()
  2744. elseif attacktype==2 and attack==false then
  2745. attacktype=3
  2746. attacktwo()
  2747. elseif attacktype==3 and attack==false then
  2748. attacktype=4
  2749. attackthree()
  2750. elseif attacktype==4 and attack==false then
  2751. attacktype=1
  2752. attackfour()
  2753. end
  2754. end)
  2755.  
  2756. mouse.KeyDown:connect(function(k)
  2757. k=k:lower()
  2758. if attack == false and k == 'e' then
  2759. LeviterGlomus()
  2760. ChargeBall(efprt,100)
  2761. end
  2762. if attack == false and k == 'q' then
  2763. LustrisFulgo()
  2764. end
  2765. if attack == false and k == 'f' and deeznuts==false then
  2766. deeznuts=true
  2767. SolSiderea()
  2768. deeznuts=false
  2769. end
  2770. if attack == false and k == 'r' and cooldown==false then
  2771. cooldown=true
  2772. PortalStorm()
  2773. cooldown=false
  2774. end
  2775. end)
  2776.  
  2777.  
  2778. local sine = 0
  2779. local change = 1
  2780. local val = 0
  2781.  
  2782. while true do
  2783. swait()
  2784. sine = sine + change
  2785. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  2786. local velderp=RootPart.Velocity.y
  2787. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  2788. if equipped==true or equipped==false then
  2789. if attack==false then
  2790. idle=idle+1
  2791. else
  2792. idle=0
  2793. end
  2794. if idle>=500 then
  2795. if attack==false then
  2796. end
  2797. end
  2798. if RootPart.Velocity.y > 1 and hitfloor==nil then
  2799. Anim="Jump"
  2800. if attack==false then
  2801. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2802. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2803. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(15)), 0.3)
  2804. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-15)), 0.3)
  2805. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-30),math.rad(90),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2806. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-30),math.rad(-90),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2807. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2808. end
  2809. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  2810. Anim="Fall"
  2811. if attack==false then
  2812. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2813. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(13),math.rad(0),math.rad(0)),.3)
  2814. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  2815. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2816. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2817. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2818. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
  2819. end
  2820. elseif torvel<1 and hitfloor~=nil then
  2821. Anim="Idle"
  2822. if attack==false then
  2823. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-2),math.rad(0),math.rad(15)),.3)
  2824. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2),math.rad(0),math.rad(-15)),.3)
  2825. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(0)), 0.3)
  2826. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  2827. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-2),math.rad(85),math.rad(0)),.3)
  2828. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-4),math.rad(-95),math.rad(0)),.3)
  2829. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-10),math.rad(-2),math.rad(0)),.2)
  2830. end
  2831. elseif torvel>2 and hitfloor~=nil then
  2832. Anim="Walk"
  2833. if attack==false then
  2834. change=3
  2835. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  2836. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(25)),.3)
  2837. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(-25), math.rad(5)), 0.3)
  2838. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30)*math.cos(sine/10), math.rad(5), math.rad(0)), 0.3)
  2839. RH.C0=clerp(RH.C0,cf(1.1,-.9,0)*angles(math.rad(0),math.rad(110),math.rad(0)),.3)
  2840. LH.C0=clerp(LH.C0,cf(-1.1,-.9,0)*angles(math.rad(0),math.rad(-70),math.rad(0)),.3)
  2841. handleweld.C0=clerp(handleweld.C0,cf(0,0,.3)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2842. end
  2843. end
  2844. end
  2845. if #Effects>0 then
  2846. for e=1,#Effects do
  2847. if Effects[e]~=nil then
  2848. local Thing=Effects[e]
  2849. if Thing~=nil then
  2850. local Part=Thing[1]
  2851. local Mode=Thing[2]
  2852. local Delay=Thing[3]
  2853. local IncX=Thing[4]
  2854. local IncY=Thing[5]
  2855. local IncZ=Thing[6]
  2856. if Thing[1].Transparency<=1 then
  2857. if Thing[2]=="Block1" then
  2858. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2859. Mesh=Thing[1].Mesh
  2860. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2861. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2862. elseif Thing[2]=="Cylinder" then
  2863. Mesh=Thing[1].Mesh
  2864. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2865. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2866. elseif Thing[2]=="Blood" then
  2867. Mesh=Thing[7]
  2868. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  2869. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2870. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2871. elseif Thing[2]=="Elec" then
  2872. Mesh=Thing[1].Mesh
  2873. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  2874. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2875. elseif Thing[2]=="Disappear" then
  2876. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2877. end
  2878. else
  2879. Part.Parent=nil
  2880. table.remove(Effects,e)
  2881. end
  2882. end
  2883. end
  2884. end
  2885. end
  2886. end
  2887. -------------------------
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