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- Using writeable configuration source: "D:\Download\spring_{develop}104.0.1-296-gde4cee3_win64_portable\spring-{develop}104.0.1-296-gde4cee3_win64\springsettings.cfg"
- Using additional read-only configuration source: "C:\Users\Tera Goldenmoon\Documents\My Games\Spring\springsettings.cfg"
- Available log sections: ModelRenderContainer, Model, AutohostInterface, SkyBox, Font, Sound, GameServer, Shader, VFS, OBJParser, FarTextureHandler, ArchiveScanner, RoamMeshDrawer, DecalsDrawerGL4, CregSerializer, GroundMoveType, CSMFGroundTextures, Net, KeyBindings, BumpWater, Texture, Piece, Path, LuaSocket
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- ============== <User Config> ==============
- AllowDeferredMapRendering = 1
- AllowDeferredModelRendering = 1
- GLContextMajorVersion = 4
- GLContextMinorVersion = 5
- InputTextGeo = 0.26 0.73 0.02 0.028
- LastSelectedMap = AavikkoV2
- LastSelectedMod = Zero-K v1.5.9.4
- LastSelectedScript = Player vs. AI: NullAI 0.1
- RotateLogFiles = 1
- ScreenshotCounter = 9
- ShowPlayerInfo = 0
- SpringData = D:\Gamme\Zero-K
- TeamHighlight = 0
- Water = 0
- snd_volmaster = 17
- ============== </User Config> ==============
- ============== <User System> ==============
- Spring 104.0.1-296-gde4cee3 develop
- Build Environment: boost-105500, GNU libstdc++ version 20150626
- Compiler Version: gcc-4.9.3
- Operating System: Microsoft Windows
- Microsoft Business Edition, 64-bit (build 9200)
- Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz; 8147MB RAM, 16339MB pagefile
- Binary Word Size: 64-bit (native)
- Deque Chunk Size: 128
- Process Clock: std::chrono::high_resolution_clock
- Physical CPU Cores: 4
- Logical CPU Cores: 4
- ============== </User System> ==============
- [good_fpu_init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- [WatchDogInstall] Installed (HangTimeout: 10sec)
- [WatchDog::RegisterThread] registering controls for thread [main]
- [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
- display=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
- [ 1] 1920x1080x24bpp@60Hz
- [ 4] 1680x1050x24bpp@60Hz
- [ 6] 1600x900x24bpp@60Hz
- [ 7] 1440x900x24bpp@60Hz
- [14] 1280x800x24bpp@60Hz
- [16] 1280x720x24bpp@60Hz
- display=2 modes=52 bounds={x=-1920, y=0, w=1920, h=1080}
- [ 1] 1920x1080x24bpp@60Hz
- [ 7] 1680x1050x24bpp@60Hz
- [10] 1600x900x24bpp@60Hz
- [12] 1440x900x24bpp@60Hz
- [27] 1280x800x24bpp@75Hz
- [33] 1280x720x24bpp@60Hz
- [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
- [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
- [GR::LogVersionInfo]
- SDL version : 2.0.5 (linked) / 2.0.5 (compiled)
- GL version : 4.5.13491 Compatibility Profile Context 22.19.662.4
- GL vendor : ATI Technologies Inc.
- GL renderer : AMD Radeon HD 7800 Series
- GLSL version: 4.50
- GLEW version: 2.1.0
- GPU memory : unknown
- SDL swap-int: 0
- [operator()] OpenGL extension "GLEW_EXT_direct_state_access" not supported, ignoring
- [operator()] OpenGL extension "GLEW_EXT_texture_compression_dxt1" not supported, ignoring
- [operator()] OpenGL extension "GLEW_EXT_stencil_two_side" not supported, ignoring
- [GR::LogGLSupportInfo]
- FBO extension support : 1
- NVX GPU mem-info support : 0
- ATI GPU mem-info support : 0
- NPOT-texture support : 1 (1)
- texture query-LOD support : 1 (1)
- 24-bit Z-buffer support : 0 (-)
- primitive-restart support : 1 (1)
- clip-space control support: 1 (1)
- frag-depth layout support : 1 (-)
- max. FBO samples : -1
- max. texture size : 16384
- max. texture anisotropy level: 16.000000
- max. vec4 varyings/attributes: 32/29
- max. draw-buffers : 8
- max. rec. indices/vertices : 2147483647/2147483647
- max. uniform buffer-bindings : 90
- max. uniform block-size : 559236KB
- enable ATI-hacks : 1
- compress MIP-maps: 0
- [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
- [VSync::SetInterval] interval=0 (disabled)
- [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
- [WatchDog::RegisterThread] registering controls for thread [vfsi]
- [DataDirLocater::Check] Portable Mode!
- Using read-write data directory: D:\Download\spring_{develop}104.0.1-296-gde4cee3_win64_portable\spring-{develop}104.0.1-296-gde4cee3_win64\
- Using read-only data directory: C:\Users\Tera Goldenmoon\Documents\My Games\Spring\
- Using read-only data directory: D:\Gamme\Zero-K\
- Scanning: D:\Gamme\Zero-K\maps
- Scanning: D:\Gamme\Zero-K\games
- Scanning: D:\Gamme\Zero-K\packages
- Scanning: D:\Download\spring_{develop}104.0.1-296-gde4cee3_win64_portable\spring-{develop}104.0.1-296-gde4cee3_win64\maps
- Scanning: D:\Download\spring_{develop}104.0.1-296-gde4cee3_win64_portable\spring-{develop}104.0.1-296-gde4cee3_win64\base
- Scanning: D:\Download\spring_{develop}104.0.1-296-gde4cee3_win64_portable\spring-{develop}104.0.1-296-gde4cee3_win64\games
- [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms
- [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
- [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
- [ThreadPool::SetThreadCount][2] workers=2
- [Threading] Main thread CPU affinity mask set: 12
- [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
- [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
- [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
- [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
- [f=-000001] [Sound] [Sound::InitThread][1]
- [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
- [f=-000001] [Sound] [Sound::InitThread][3] device=000000004e6074e0 context=000000004e0ce660
- [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
- [f=-000001] [Sound] Vendor: OpenAL Community
- [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
- [f=-000001] [Sound] Renderer: OpenAL Soft
- [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
- [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
- [f=-000001] [Sound] Devices:
- [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
- [f=-000001] [Sound] [3 - DELL UZ2215H (AMD High Definition Audio Device)]
- [f=-000001] [Sound] [Realtek Digital Output(Optical) (Realtek High Definition Audio)]
- [f=-000001] [Sound] [Echo Cancelling Speakerphone (DELL UZ2215H)]
- [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)]
- [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
- [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
- [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
- [f=-000001] [Sound] EFX Enabled: yes
- [f=-000001] [Sound] [Sound::UpdateThread][2]
- [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
- [f=-000001] [~CPoolArchive] name="D:\Gamme\Zero-K\packages\ae1a4ec7b32b4d6a1c9944fd4b307b46.sdp" numZipFiles=6795 sumInflSize=603339kb sumReadTime=4ms
- [f=-000001] file="luaai.lua" indx=955 inflSize=1kb readTime=4ms
- [f=-000001] file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
- [f=-000001] file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
- [f=-000001] file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
- [f=-000001] file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
- [f=-000001] file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
- [f=-000001] file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
- [f=-000001] file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
- [f=-000001] file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
- [f=-000001] file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
- [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
- [f=-000001] [CPreGame] server using IP localhost and port 8452
- [f=-000001] [NetProto::InitLocalClient] connecting to local server
- [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: AavikkoV2
- [f=-000001] [~CPoolArchive] name="D:\Gamme\Zero-K\packages\ae1a4ec7b32b4d6a1c9944fd4b307b46.sdp" numZipFiles=6795 sumInflSize=603339kb sumReadTime=3ms
- [f=-000001] file="springignore.txt" indx=5336 inflSize=0kb readTime=3ms
- [f=-000001] file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
- [f=-000001] file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
- [f=-000001] file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
- [f=-000001] file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
- [f=-000001] file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
- [f=-000001] file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
- [f=-000001] file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
- [f=-000001] file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
- [f=-000001] file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
- [f=-000001] [PreGame::StartServer] checksums: game=0x197F74F2 map=0x1712D0FD
- [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
- [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (localhost) on port 8452
- [f=-000001] [UDPListener] successfully bound socket on port 8452
- [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 185ms
- [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: AavikkoV2
- [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.9.4 (archive: ae1a4ec7b32b4d6a1c9944fd4b307b46.sdp)
- [f=-000001] PreGame::GameDataReceived] recording demo to "D:\Download\spring_{develop}104.0.1-296-gde4cee3_win64_portable\spring-{develop}104.0.1-296-gde4cee3_win64\demos\20171103_173623_AavikkoV2_104.0.1-296-gde4cee3 develop.sdfz"
- [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 62ms
- [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
- [f=-000001] [LuaIntro] Searching for new Widgets
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
- [f=-000001] [LuaIntro] Found new widget "SpringLogo"
- [f=-000001] [LuaIntro] Found new widget "LoadTexture"
- [f=-000001] [LuaIntro] Found new widget "LoadProgress"
- [f=-000001] [LuaIntro] Found new widget "Main"
- [f=-000001] [LuaIntro] Found new widget "Music"
- [f=-000001] [LuaIntro] Found new widget "WM Stuff"
- [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=-000001] [LuaIntro] Loading widget: Main <main.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=-000001] [LoadScreen::Init] single-threaded
- [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
- [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
- [f=-000001] Parsing Map Information
- [f=-000001] Loading SMF
- [f=-000001] Loading Map (162 MB)
- [f=-000001] Loading Radar Icons
- [f=-000001] Loading GameData Definitions
- [f=-000001] Loading UnitDefs_posts
- [f=-000001] Loading FeatureDefs_posts
- [f=-000001] Loading WeaponDefs_posts
- [f=-000001] Loading ArmorDefs_posts
- [f=-000001] [defs.lua] loading all *Defs tables: 1172ms
- [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1254ms
- [f=-000001] Loading Sound Definitions
- [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
- [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua
- [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
- [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
- [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 19ms
- [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
- [f=-000001] Creating Smooth Height Mesh
- [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 97ms
- [f=-000001] Creating QuadField & CEGs
- [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
- [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
- [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=-000001] Creating Unit Textures
- [f=-000001] Creating Sky
- [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
- [f=-000001] Loading Weapon Definitions
- [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1563ms
- [f=-000001] Loading Unit Definitions
- [f=-000001] Warning: factoryplane: Given yardmap requires 8 extra char(s)!
- [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 137ms
- [f=-000001] Loading Feature Definitions
- [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms
- [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=-000001] Initializing Map Features
- [f=-000001] Creating ShadowHandler
- [f=-000001] Creating InfoTextureHandler
- [f=-000001] Creating GroundDrawer
- [f=-000001] Loading Map Tiles
- [f=-000001] Loading Square Textures
- [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
- [f=-000001] Switching to ROAM Mesh Rendering
- [f=-000001] Creating TreeDrawer
- [f=-000001] Loaded DecalsDrawer: Legacy
- [f=-000001] Creating ProjectileDrawer & UnitDrawer
- [f=-000001] Creating Projectile Textures
- [f=-000001] Creating Water
- [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
- [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 525ms
- [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
- [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
- [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
- [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
- [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
- [f=-000001] Loading LuaRules
- [f=-000001] Synced LuaRules: starting loading
- [f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=Initialize trace=[Internal Lua error: Call failure] error = 2, LuaRules/gadgets.lua, [string "LuaRules/Gadgets/mex_spot_finder.lua"]:358: attempt to compare number with string
- stack traceback:
- [C]: in function 'Include'
- [string "LuaRules/main.lua"]:32: in main chunk
- [f=-000001] Unsynced LuaRules: starting loading
- [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
- [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
- [f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/unit_cloak_shield.lua"]:593: attempt to call field 'Material' (a nil value)
- [f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/unit_cloak_shield.lua"]:593: attempt to call field 'Material' (a nil value)
- [f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/unit_cloak_shield.lua"]:678: attempt to call field 'Lighting' (a nil value)
- [f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/unit_cloak_shield.lua"]:687: attempt to call field 'Lighting' (a nil value)
- [f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/unit_cloak_shield.lua"]:696: attempt to call field 'Material' (a nil value)
- [f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/unit_cloak_shield.lua"]:706: attempt to call field 'Material' (a nil value)
- [f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/unit_cloak_shield.lua"]:716: attempt to call field 'Material' (a nil value)
- [f=-000001] Unsynced LuaRules: finished loading
- [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={2004,1451} {int,ext,rec}Allocs={1490108,3,1488104} {chunk,block}Bytes={0,545832600}
- [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={2004,1451} {int,ext,rec}Allocs={1490108,3,1488104} {chunk,block}Bytes={0,545832600}
- [f=-000001] Loading LuaGaia
- [f=-000001] Loading LuaUI
- [f=-000001] LuaUI Entry Point: "luaui.lua"
- [f=-000001] LuaUI Access Lock: enabled
- [f=-000001] LuaSocket Enabled: yes
- [f=-000001] Using LUAUI_DIRNAME = LuaUI/
- [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
- [f=-000001] LuaUI: bound F11 to the widget selector
- [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
- [f=-000001] Failed to load: api_startboxes.lua ([string "LuaRules/Utilities/startbox_utilities.lua"]:91: bad argument #1 to 'randomseed' (number expected, got no value))
- [f=-000001] Loading last game win data
- [f=-000001] Resetting win data
- [f=-000001] Last game player count: 1, This game player count: 1
- [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
- [f=-000001] Player and team counts match, continuing
- [f=-000001] Testing last game's team 0 mapped to this game's team 0
- [f=-000001] All players and teams match from last game, using last game's scores as base
- [f=-000001] Failed to load: minimap_startbox_new.lua ([string "LuaRules/Utilities/startbox_utilities.lua"]:91: bad argument #1 to 'randomseed' (number expected, got no value))
- [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
- [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua>
- [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=-000001] Loaded API widget: i18n <api_i18n.lua>
- [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua>
- [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
- [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
- [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
- [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua>
- [f=-000001] Loaded API widget: Chili Framework <api_chili.lua>
- [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
- [f=-000001] Loaded API widget: Lups <lups_wrapper.lua>
- [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
- [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua>
- [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua>
- [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
- [f=-000001] Hardware mouse-cursor is disabled!
- [f=-000001] Set "shadows" config-parameter to 2
- [f=-000001] Ground-decals rendering is enabled!
- [f=-000001] Set UnitLodDist to 1000
- [f=-000001] Set UnitIconDist to 200
- [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
- [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua>
- [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua>
- [f=-000001] Mexspot Fetcher fetching
- [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua>
- [f=-000001] Team highlighting: Disabled
- [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua>
- [f=-000001] UpdateColorConfig, default
- [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua>
- [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
- [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua>
- [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
- [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=-000001] Loaded widget: Noises <snd_noises.lua>
- [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua>
- [f=-000001] Loaded widget: Unit Icons <unit_icons.lua>
- [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
- [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
- [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
- [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua>
- [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua>
- [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
- [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
- [f=-000001] Loaded widget: Objectives <mission_objectives.lua>
- [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
- [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
- [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
- [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
- [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
- [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
- [f=-000001] Loaded widget: Autoquit <autoquit.lua>
- [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=-000001] Loaded widget: CameraShake <camera_shake.lua>
- [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua>
- [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
- [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
- [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
- [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
- [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
- [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua>
- [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
- [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
- [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=-000001] Loaded widget: Darkening <gui_darkening.lua>
- [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua>
- [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
- [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
- [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua>
- [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua>
- [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
- [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua>
- [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
- [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua>
- [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua>
- [f=-000001] Input grabbing is enabled!
- [f=-000001] Loaded widget: Grab Input <api_grabinput.lua>
- [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua>
- [f=-000001] Loaded widget: Haven Handler <gui_havens.lua>
- [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua>
- [f=-000001] Loaded widget: In-game Ignore <ignore.lua>
- [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua>
- [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua>
- [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
- [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua>
- [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua>
- [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua>
- [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
- [f=-000001] Loaded widget: Music Player <snd_music.lua>
- [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua>
- [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
- [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
- [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua>
- [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
- [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua>
- [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
- [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
- [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua>
- [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua>
- [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua>
- [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
- [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
- [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua>
- [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua>
- [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
- [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua>
- [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
- [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
- [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
- [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
- [f=-000001] <Replay control buttons> Live mode. Widget removed.
- [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
- [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua>
- [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
- [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
- [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
- [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
- [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua>
- [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
- [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
- [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
- [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
- [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
- [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
- [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
- [f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
- [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
- [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
- [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
- [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
- [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
- [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
- [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
- [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
- [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
- [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
- [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
- [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
- [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
- [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
- [f=-000001] SetSunLighting
- [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua>
- [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
- [f=-000001] Removed 'GC at >100MB': disabled.
- [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
- [f=-000001] Loaded widget: Key Unbinder 1 <dbg_key_unbinder.lua>
- [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
- [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
- [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
- [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
- [f=-000001] Writing last game win data
- [f=-000001] LuaUI v0.3
- [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
- [f=-000001] [LoadFinalize] finalizing PFS
- [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
- [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88
- [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e11b115e
- [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
- [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=a12d0aef
- [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
- [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=27c1b3e6
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=27c1b3e6 file="cache\104dev-develop/paths/AavikkoV2.pe-27c1b3e6.zip" (exists=1)
- [f=-000001] Reading Estimate PathCosts [16]
- [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
- [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88
- [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e11b115e
- [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
- [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=a12d0aef
- [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
- [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=27c1b3f6
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=27c1b3f6 file="cache\104dev-develop/paths/AavikkoV2.pe2-27c1b3f6.zip" (exists=1)
- [f=-000001] Reading Estimate PathCosts [32]
- [f=-000001] [LoadFinalize] finalized PFS (368ms, checksum d2d4a491)
- [f=-000001] Loading Skirmish AIs
- [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
- [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={306,159} {int,ext,rec}Allocs={11610,0,11304} {chunk,block}Bytes={0,2088480}
- [f=-000001] Mex Placement Initialised with metal map mode.
- [f=-000001] UpdateInterfacePreset, minimapRight
- [f=-000001] Loading: LuaUI/Widgets/gui_chili_global_commands.lua
- [f=-000001] Loading: LuaUI/Widgets/gui_chili_crudeplayerlist.lua
- [f=-000001] [Key Unbinder 1] Unbinding keys for action screenshot
- [f=-000001] Removed: LuaUI/Widgets/dbg_key_unbinder.lua
- [f=-000001] [Shader] Warning: [GLSL-PO::CopyUniformsAndValidate(tgt=223 src=64)] program-object: SMFShaderGLSL-Standard, validation-log:
- Validation successful.
- [f=-000001] [Shader] Warning: [GLSL-PO::CopyUniformsAndValidate(tgt=226 src=47)] program-object: SMFShaderGLSL-Deferred, validation-log:
- Validation successful.
- [f=-000001] [cawidgets.lua] Error: Error in GameSetup(): [string "LuaRules/Utilities/startbox_utilities.lua"]:226: bad argument #1 to 'randomseed' (number expected, got no value)
- [f=-000001] [cawidgets.lua] Error: Removed widget: Start Point Remover & Comm Selector
- [f=-000001] GameID: 670efc59747d539f66e78604cf9e1d37
- [f=-000001] Connection attempt from UnnamedPlayer
- [f=-000001] -> Version: 104.0.1-296-gde4cee3 develop
- [f=-000001] [cawidgets.lua] Error: Error in DrawInMiniMap(): [string "LuaUI/Widgets/gui_highlight_geos.lua"]:130: attempt to call field 'Lighting' (a nil value)
- [f=-000001] [cawidgets.lua] Error: Removed widget: Highlight Geos
- [f=-000001] [cawidgets.lua] Error: Error in DrawInMiniMap(): [string "LuaUI/Widgets/gui_custom_markers.lua"]:519: attempt to call field 'Lighting' (a nil value)
- [f=-000001] [cawidgets.lua] Error: Removed widget: Custom Markers
- [f=-000001] Error: DrawInMiniMap: OpenGL stack check error, matrix mode = GL_MODELVIEW, depth = 1, please make sure to pop all matrices before end
- [f=-000001] Switching to Overhead (TA) style camera
- [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
- [f=-000001] -> Connection established (given id 0)
- [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PreGame::GameDataReceived][map-checksums={0x1712d0fd,0x1712d0fd}]"
- [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PreGame::GameDataReceived][mod-checksums={0x197f74f2,0x197f74f2}]"
- [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=48650cc37596da11ebe98fa51a0e336686123de56e678316d00cf924f4c2d5fc8aebb2a64e18be8c29545c06372d0da61caf6f4503afc687802acee7fca7f4bf]"
- [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5809e5089494a3820be846c363f2f741a043ba2c66d2fd35189cf8d2221f6bd7425c07b2bdcb1c8230b8793edced4f80d8ef30bcc5d2065455bf34ddd5535c2]"
- [f=-000001] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
- [f=-000001] Player UnnamedPlayer finished loading and is now ingame
- [f=-000001] [Shader] Warning: [GLSL-PO::CopyUniformsAndValidate(tgt=231 src=223)] program-object: SMFShaderGLSL-Standard, validation-log:
- Validation successful.
- [f=-000001] [Shader] Warning: [GLSL-PO::CopyUniformsAndValidate(tgt=234 src=226)] program-object: SMFShaderGLSL-Deferred, validation-log:
- Validation successful.
- [f=-000001] [cawidgets.lua] Error: Error in DrawWorld(): [string "LuaUI/Widgets/unit_initial_queue.lua"]:132: attempt to call field 'Lighting' (a nil value)
- [f=-000001] [cawidgets.lua] Error: Removed widget: Initial Queue ZK
- [f=0000081] [CBitmap::Save] saving "screenshots/screen00009.png" to "D:\Download\spring_{develop}104.0.1-296-gde4cee3_win64_portable\spring-{develop}104.0.1-296-gde4cee3_win64\screenshots\screen00009.png" (IL_VERSION=178 IL_UNICODE=0)
- [f=0000085] [CBitmap::Save] saved "screenshots/screen00009.png" to "D:\Download\spring_{develop}104.0.1-296-gde4cee3_win64_portable\spring-{develop}104.0.1-296-gde4cee3_win64\screenshots\screen00009.png"
- [f=0000243] UnnamedPlayer paused the game
- [f=0000243] UnnamedPlayer unpaused the game
- [f=0000259] [QuitAction] user exited to system
- [f=0000259] [SpringApp::Kill][1] fromRun=1
- [f=0000259] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
- [f=0000259] [async=0] threads=3 tasks=700 {sum,avg}{exec,wait}time={{1184.621, 1.692}, {67.611, 0.097}}ms
- [f=0000259] thread=1 tasks=350 {sum,min,max,avg}{exec,wait}time={{606.578, 0.000, 286.774, 1.733}, {4.519, 0.000, 0.515, 0.013}}ms
- [f=0000259] thread=2 tasks=350 {sum,min,max,avg}{exec,wait}time={{578.043, 0.000, 290.777, 1.652}, {63.092, 0.000, 1.502, 0.180}}ms
- [f=0000259] [async=1] threads=3 tasks=3 {sum,avg}{exec,wait}time={{1083.535, 361.178}, {3.004, 1.001}}ms
- [f=0000259] thread=1 tasks=2 {sum,min,max,avg}{exec,wait}time={{1083.535, 0.500, 1083.035, 541.768}, {2.504, 0.000, 2.504, 1.252}}ms
- [f=0000259] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.500, 0.500, 0.500, 0.500}}ms
- [f=0000259] [ThreadPool::SetThreadCount][2] workers=0
- [f=0000259] [SpringApp::Kill][2]
- [f=0000259] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
- [f=0000259] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
- [f=0000259] [Game::KillLua][2] dtor=0 luaRules=0000000000000000
- [f=0000259] [Game::KillLua][3] dtor=0 luaUI=000000008906ed40
- [f=0000259] Start widgetHandler:Shutdown
- [f=0000259] Shutdown - SaveOrderList Complete
- [f=0000259] Writing last game win data
- [f=0000259] Shutdown - SaveConfigData Complete
- [f=0000259] Shutdown Widget - Chili Highlight
- [f=0000259] Shutdown Widget - Deferred rendering
- [f=0000259] Shutdown Widget - EPIC Menu
- [f=0000259] Shutdown Widget - Chili Minimap
- [f=0000259] Shutdown Widget - Chili Widget Selector
- [f=0000259] Shutdown Widget - Local Team Colors
- [f=0000259] Shutdown Widget - Save Game Menu
- [f=0000259] Shutdown Widget - HealthBars
- [f=0000259] Shutdown Widget - Noises
- [f=0000259] Shutdown Widget - Unit Icons
- [f=0000259] Shutdown Widget - Win Counter
- [f=0000259] Shutdown Widget - BuildETA
- [f=0000259] Shutdown Widget - Depth of Field Shader
- [f=0000259] Shutdown Widget - Modular Comm Info
- [f=0000259] Shutdown Widget - Attack Warning
- [f=0000259] Shutdown Widget - CameraShake
- [f=0000259] Shutdown Widget - Chili Economy Panel Default
- [f=0000259] Shutdown Widget - Chili EndGame Window
- [f=0000259] Shutdown Widget - Chili Nuke Warning
- [f=0000259] Shutdown Widget - Chili Selections & CursorTip v2
- [f=0000259] Shutdown Widget - Chili Spectator Panels
- [f=0000259] Shutdown Widget - Context Menu
- [f=0000259] Shutdown Widget - Darkening
- [f=0000259] Shutdown Widget - Grab Input
- [f=0000259] Input grabbing is disabled!
- [f=0000259] Shutdown Widget - Local Widgets Config
- [f=0000259] Shutdown Widget - Mex Placement Handler
- [f=0000259] Shutdown Widget - MinimapEvents
- [f=0000259] Shutdown Widget - Missile Silo Range
- [f=0000259] Shutdown Widget - Morph Finished notification
- [f=0000259] Shutdown Widget - Music Player
- [f=0000259] Shutdown Widget - Point Tracker
- [f=0000259] Shutdown Widget - Showeco and Grid Drawer
- [f=0000259] Shutdown Widget - Startup Info and Selector
- [f=0000259] Shutdown Widget - Stereo3D
- [f=0000259] Shutdown Widget - Transport AI
- [f=0000259] Shutdown Widget - Attack AoE
- [f=0000259] Shutdown Widget - UnitShapes
- [f=0000259] Shutdown Widget - Map Edge Extension
- [f=0000259] Shutdown Widget - Selection Send
- [f=0000259] Shutdown Widget - LupsManager
- [f=0000259] Shutdown Widget - Units on Fire
- [f=0000259] Shutdown Widget - Newton Firezone
- [f=0000259] Shutdown Widget - Receive Units Indicator
- [f=0000259] Shutdown Widget - Chili Pro Console
- [f=0000259] Shutdown Widget - Chili Crude Player List
- [f=0000259] Shutdown Widget - Chili Framework
- [f=0000259] Shutdown Widget - Lups
- [f=0000259] Shutdown Widget - Chili Core Selector
- [f=0000259] Shutdown Widget - Pause Screen
- [f=0000259] Shutdown Widget - Color Blindness Correction
- [f=0000259] Shutdown Widget - Lasso Terraform GUI
- [f=0000259] Shutdown Widget - Layout Handler
- [f=0000259] Shutdown Widget - Persistent Build Height
- [f=0000259] Shutdown Widget - Text To Speech Control
- [f=0000259] End widgetHandler:Shutdown
- [f=0000259] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={2889,1752} {int,ext,rec}Allocs={4554767,3,4551878} {chunk,block}Bytes={0,493200496}
- [f=0000259] [Game::KillLua][4] dtor=0
- [f=0000259] [~CDemoRecorder] writing demo "D:\Download\spring_{develop}104.0.1-296-gde4cee3_win64_portable\spring-{develop}104.0.1-296-gde4cee3_win64\demos\20171103_173623_AavikkoV2_104.0.1-296-gde4cee3 develop.sdfz"
- [f=0000259] [Sound] [~CSound][1] soundThread=000000004e210510
- [f=0000259] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
- [f=0000259] [Sound] [Sound::UpdateThread][3] efx=000000004e6387c0
- [f=0000259] [Sound] [Sound::UpdateThread][4] ctx=000000004e0ce660 dev=000000004e6074e0
- [f=0000259] [Sound] [Sound::UpdateThread][5]
- [f=0000259] [Sound] [~CSound][2]
- [f=0000259] [Sound] [~CSound][3]
- [f=0000259] [Game::~CGame][1]
- [f=0000259] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
- [f=0000259] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
- [f=0000259] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
- [f=0000259] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
- [f=0000259] [Game::KillLua][4] dtor=1
- [f=0000259] [Game::KillMisc][1]
- [f=0000259] [Game::KillMisc][2]
- [f=0000259] [Game::KillMisc][3]
- [f=0000259] [Game::KillRendering][1]
- [f=0000259] [Game::KillInterface][1]
- [f=0000259] [Game::KillInterface][2]
- [f=0000259] [Game::KillSimulation][1]
- [f=0000259] [Game::KillSimulation][2] unitHandler=00000000842ffdb0
- [f=0000259] [CCollisionHandler] dis-/continuous tests: 0/0
- [f=0000259] [Game::KillSimulation][3]
- [f=0000259] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000259] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000259] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000259] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000259] Statistics for RectangleOptimizer: 0%
- [f=0000259] Statistics for RectangleOptimizer: 0%
- [f=0000259] LosHandler stats: total instances=2; shared=0%; from cache=50%
- [f=0000259] [Game::KillSimulation][4]
- [f=0000259] [Game::~CGame][2]
- [f=0000259] [Game::~CGame][3]
- [f=0000259] [SpringApp::Kill][3]
- [f=0000259] [LocalConnection::Statistics]
- Received: 2258 bytes
- Sent: 4086 bytes
- [f=0000259] [SpringApp::Kill][4] font=000000004db2a5c0
- [f=0000259] [SpringApp::Kill][5]
- [f=0000259] [SpringApp::Kill][6]
- [SpringApp::Kill][7]
- [LuaSocket] Dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [~CPoolArchive] name="D:\Gamme\Zero-K\packages\ae1a4ec7b32b4d6a1c9944fd4b307b46.sdp" numZipFiles=6795 sumInflSize=603339kb sumReadTime=4694ms
- file="sounds/music/peace/a whole world on paper.ogg" indx=5059 inflSize=2558kb readTime=19ms
- file="bitmaps/loadpictures/communication.png" indx=290 inflSize=2827kb readTime=19ms
- file="bitmaps/pd/shield.png" indx=335 inflSize=260kb readTime=11ms
- file="bitmaps/pd/shield3wake.png" indx=339 inflSize=192kb readTime=9ms
- file="luaui/images/vr_grid_large.dds" indx=2693 inflSize=5461kb readTime=8ms
- file="luarules/configs/rec_order.lua" indx=1049 inflSize=1690kb readTime=7ms
- file="objects3d/nebula.s3o" indx=4346 inflSize=1884kb readTime=7ms
- file="sounds/sparks.wav" indx=5151 inflSize=288kb readTime=7ms
- file="bitmaps/cc/bluering.tga" indx=210 inflSize=256kb readTime=6ms
- file="unittextures/behepine_brown_tex1.tga" indx=6008 inflSize=1024kb readTime=6ms
- [SpringApp::Kill][8]
- [WatchDog::DeregisterThread] deregistering controls for thread [main]
- [WatchDog::Uninstall][1] hangDetectorThread=00000000010be1d0 (joinable=1)
- [WatchDog::Uninstall][2]
- [WatchDog::Uninstall][3]
- [SpringApp::Kill][9]
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