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Parahac De-Evolving :(

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Jan 22nd, 2020
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  1. Mono path[0] = 'G:/Documents/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'G:/Documents/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
  8. Vendor:
  9. VRAM: 4018 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.121 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.429100 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 4:08:26 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 3 worker threads for Enlighten.
  31. Thread -> id: 27f4 -> priority: 1
  32. Thread -> id: 2c50 -> priority: 1
  33. Thread -> id: fbc -> priority: 1
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. Fallback handler could not load library G:/Documents/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library G:/Documents/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library G:/Documents/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38.  
  39. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174448.
  40. Total: 335.226700 ms (FindLiveObjects: 13.140700 ms CreateObjectMapping: 16.050800 ms MarkObjects: 305.660000 ms DeleteObjects: 0.374900 ms)
  41.  
  42. Tamer ID: 122510
  43.  
  44. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  45.  
  46. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  47.  
  48. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175254.
  49. Total: 301.206700 ms (FindLiveObjects: 9.152500 ms CreateObjectMapping: 13.487000 ms MarkObjects: 278.057200 ms DeleteObjects: 0.509500 ms)
  50.  
  51. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  52.  
  53. Unloading 462 unused Assets to reduce memory usage. Loaded Objects now: 193968.
  54. Total: 312.876000 ms (FindLiveObjects: 8.484800 ms CreateObjectMapping: 15.018600 ms MarkObjects: 288.446100 ms DeleteObjects: 0.926300 ms)
  55.  
  56. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  57.  
  58. Unloading 450 unused Assets to reduce memory usage. Loaded Objects now: 199989.
  59. Total: 318.061200 ms (FindLiveObjects: 10.879000 ms CreateObjectMapping: 16.006800 ms MarkObjects: 289.617300 ms DeleteObjects: 1.557700 ms)
  60.  
  61. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  62.  
  63. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207164.
  64. Total: 316.448000 ms (FindLiveObjects: 8.677700 ms CreateObjectMapping: 14.709700 ms MarkObjects: 292.004200 ms DeleteObjects: 1.055600 ms)
  65.  
  66. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  67.  
  68. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211768.
  69. Total: 312.830300 ms (FindLiveObjects: 9.475200 ms CreateObjectMapping: 14.324300 ms MarkObjects: 288.207100 ms DeleteObjects: 0.823500 ms)
  70.  
  71. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  72.  
  73. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211863.
  74. Total: 314.934200 ms (FindLiveObjects: 8.867600 ms CreateObjectMapping: 16.460900 ms MarkObjects: 289.281100 ms DeleteObjects: 0.324300 ms)
  75.  
  76. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  77.  
  78. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219658.
  79. Total: 324.976900 ms (FindLiveObjects: 9.222200 ms CreateObjectMapping: 22.274600 ms MarkObjects: 292.194900 ms DeleteObjects: 1.284800 ms)
  80.  
  81. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  82.  
  83. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225150.
  84. Total: 327.044000 ms (FindLiveObjects: 10.852600 ms CreateObjectMapping: 19.846200 ms MarkObjects: 295.719600 ms DeleteObjects: 0.625200 ms)
  85.  
  86. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  87.  
  88. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231248.
  89. Total: 329.296100 ms (FindLiveObjects: 12.915700 ms CreateObjectMapping: 18.595300 ms MarkObjects: 297.137300 ms DeleteObjects: 0.647500 ms)
  90.  
  91. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  92.  
  93. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238231.
  94. Total: 330.486700 ms (FindLiveObjects: 13.690500 ms CreateObjectMapping: 18.479100 ms MarkObjects: 298.038000 ms DeleteObjects: 0.278800 ms)
  95.  
  96. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  97.  
  98. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238231.
  99. Total: 330.544700 ms (FindLiveObjects: 13.338300 ms CreateObjectMapping: 18.734200 ms MarkObjects: 298.190000 ms DeleteObjects: 0.281800 ms)
  100.  
  101. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  102.  
  103. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238231.
  104. Total: 328.062500 ms (FindLiveObjects: 10.110500 ms CreateObjectMapping: 19.091900 ms MarkObjects: 298.443600 ms DeleteObjects: 0.416100 ms)
  105.  
  106. Unloading 6 Unused Serialized files (Serialized files now loaded: 19)
  107.  
  108. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 246889.
  109. Total: 352.352700 ms (FindLiveObjects: 12.381000 ms CreateObjectMapping: 25.646200 ms MarkObjects: 314.037800 ms DeleteObjects: 0.287500 ms)
  110.  
  111. Unloading 5 Unused Serialized files (Serialized files now loaded: 19)
  112.  
  113. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 246915.
  114. Total: 345.437400 ms (FindLiveObjects: 12.501700 ms CreateObjectMapping: 20.001200 ms MarkObjects: 312.666500 ms DeleteObjects: 0.267400 ms)
  115.  
  116. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  117.  
  118. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 246915.
  119. Total: 344.135300 ms (FindLiveObjects: 13.028300 ms CreateObjectMapping: 19.525800 ms MarkObjects: 311.317600 ms DeleteObjects: 0.263100 ms)
  120.  
  121. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  122.  
  123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  124.  
  125. KeyNotFoundException: The given key was not present in the dictionary.
  126. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <7d97106330684add86d080ecf65bfe69>:0
  127. at Temtem.UI.InGameCosmeticUI.cnkkjmeirgf (System.Int32 rorigmjfhrf) [0x00021] in <faab622316df4800a979f1ea8c3f6547>:0
  128. at Temtem.UI.InGameCosmeticUI.dgpgkmreicc (System.Int32 rorigmjfhrf) [0x00013] in <faab622316df4800a979f1ea8c3f6547>:0
  129. at Temtem.UI.InGameCosmeticUI.OnTopBarButtonClicked (System.Int32 section) [0x00012] in <faab622316df4800a979f1ea8c3f6547>:0
  130. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <9308f262ecf043548754995729ae177c>:0
  131. at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <9308f262ecf043548754995729ae177c>:0
  132. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x0007d] in <9308f262ecf043548754995729ae177c>:0
  133. at UnityEngine.EventSystems.EventTrigger.Execute (UnityEngine.EventSystems.EventTriggerType id, UnityEngine.EventSystems.BaseEventData eventData) [0x00039] in <adf322a3191445a693039aae5d03f31b>:0
  134. at UnityEngine.EventSystems.EventTrigger.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in <adf322a3191445a693039aae5d03f31b>:0
  135. at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in <adf322a3191445a693039aae5d03f31b>:0
  136. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <adf322a3191445a693039aae5d03f31b>:0
  137. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  138. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  139. UnityEngine.Logger:LogException(Exception, Object)
  140. UnityEngine.Debug:LogException(Exception)
  141. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  142. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  143. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32)
  144. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents()
  145. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process()
  146. UnityEngine.EventSystems.EventSystem:Update()
  147.  
  148. (Filename: <7d97106330684add86d080ecf65bfe69> Line: 0)
  149.  
  150. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  151.  
  152. Unloading 3420 unused Assets to reduce memory usage. Loaded Objects now: 274189.
  153. Total: 403.675300 ms (FindLiveObjects: 19.498100 ms CreateObjectMapping: 22.398500 ms MarkObjects: 358.075000 ms DeleteObjects: 3.703200 ms)
  154.  
  155. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  156.  
  157. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274189.
  158. Total: 379.762000 ms (FindLiveObjects: 19.733900 ms CreateObjectMapping: 21.580600 ms MarkObjects: 338.131700 ms DeleteObjects: 0.315500 ms)
  159.  
  160. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  161.  
  162. Unloading 505 unused Assets to reduce memory usage. Loaded Objects now: 274111.
  163. Total: 390.945500 ms (FindLiveObjects: 13.939700 ms CreateObjectMapping: 25.188300 ms MarkObjects: 350.657800 ms DeleteObjects: 1.159100 ms)
  164.  
  165. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  166.  
  167. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274111.
  168. Total: 379.815200 ms (FindLiveObjects: 13.574300 ms CreateObjectMapping: 23.670200 ms MarkObjects: 342.250200 ms DeleteObjects: 0.320000 ms)
  169.  
  170. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  171.  
  172. Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 274495.
  173. Total: 373.272500 ms (FindLiveObjects: 15.098300 ms CreateObjectMapping: 21.601200 ms MarkObjects: 335.781400 ms DeleteObjects: 0.791300 ms)
  174.  
  175. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  176.  
  177. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274495.
  178. Total: 375.277500 ms (FindLiveObjects: 12.553900 ms CreateObjectMapping: 25.190300 ms MarkObjects: 337.232600 ms DeleteObjects: 0.299800 ms)
  179.  
  180. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  181.  
  182. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 275622.
  183. Total: 372.319100 ms (FindLiveObjects: 13.027500 ms CreateObjectMapping: 22.176400 ms MarkObjects: 336.614900 ms DeleteObjects: 0.500000 ms)
  184.  
  185. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  186.  
  187. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275622.
  188. Total: 376.562400 ms (FindLiveObjects: 16.600800 ms CreateObjectMapping: 23.704400 ms MarkObjects: 335.933300 ms DeleteObjects: 0.323600 ms)
  189.  
  190. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  191.  
  192. Unloading 448 unused Assets to reduce memory usage. Loaded Objects now: 275466.
  193. Total: 373.592700 ms (FindLiveObjects: 13.214500 ms CreateObjectMapping: 21.170200 ms MarkObjects: 337.818100 ms DeleteObjects: 1.389600 ms)
  194.  
  195. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  196.  
  197. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275466.
  198. Total: 370.744700 ms (FindLiveObjects: 13.359600 ms CreateObjectMapping: 19.409000 ms MarkObjects: 337.619600 ms DeleteObjects: 0.356200 ms)
  199.  
  200. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  201.  
  202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  203.  
  204. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  205.  
  206. Unloading 645 unused Assets to reduce memory usage. Loaded Objects now: 279134.
  207. Total: 405.107900 ms (FindLiveObjects: 17.082600 ms CreateObjectMapping: 19.641400 ms MarkObjects: 367.382600 ms DeleteObjects: 1.001000 ms)
  208.  
  209. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  210.  
  211. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279134.
  212. Total: 390.644000 ms (FindLiveObjects: 23.676500 ms CreateObjectMapping: 21.480700 ms MarkObjects: 345.117100 ms DeleteObjects: 0.369300 ms)
  213.  
  214. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  215.  
  216. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 279499.
  217. Total: 383.290800 ms (FindLiveObjects: 15.981200 ms CreateObjectMapping: 20.867300 ms MarkObjects: 345.760600 ms DeleteObjects: 0.681400 ms)
  218.  
  219. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  220.  
  221. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279499.
  222. Total: 379.659400 ms (FindLiveObjects: 11.988400 ms CreateObjectMapping: 21.323600 ms MarkObjects: 345.989000 ms DeleteObjects: 0.357800 ms)
  223.  
  224. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  225.  
  226. Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 281213.
  227. Total: 391.258200 ms (FindLiveObjects: 15.582900 ms CreateObjectMapping: 21.263700 ms MarkObjects: 353.980000 ms DeleteObjects: 0.431200 ms)
  228.  
  229. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  230.  
  231. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281213.
  232. Total: 381.453600 ms (FindLiveObjects: 15.678100 ms CreateObjectMapping: 19.585600 ms MarkObjects: 345.812500 ms DeleteObjects: 0.376900 ms)
  233.  
  234. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  235.  
  236. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 282083.
  237. Total: 378.846400 ms (FindLiveObjects: 13.318600 ms CreateObjectMapping: 21.174300 ms MarkObjects: 343.968600 ms DeleteObjects: 0.384500 ms)
  238.  
  239. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  240.  
  241. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282083.
  242. Total: 374.672900 ms (FindLiveObjects: 13.053900 ms CreateObjectMapping: 18.916500 ms MarkObjects: 342.375900 ms DeleteObjects: 0.325800 ms)
  243.  
  244. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  245.  
  246. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 292277.
  247. Total: 427.034500 ms (FindLiveObjects: 14.487400 ms CreateObjectMapping: 20.060400 ms MarkObjects: 392.106000 ms DeleteObjects: 0.380400 ms)
  248.  
  249. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  250.  
  251. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292277.
  252. Total: 418.035800 ms (FindLiveObjects: 13.422200 ms CreateObjectMapping: 20.037000 ms MarkObjects: 384.114500 ms DeleteObjects: 0.461700 ms)
  253.  
  254. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  255.  
  256. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 293491.
  257. Total: 434.590900 ms (FindLiveObjects: 17.003500 ms CreateObjectMapping: 21.357500 ms MarkObjects: 394.479200 ms DeleteObjects: 1.750400 ms)
  258.  
  259. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  260.  
  261. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293491.
  262. Total: 421.366900 ms (FindLiveObjects: 13.860000 ms CreateObjectMapping: 21.829700 ms MarkObjects: 385.359700 ms DeleteObjects: 0.317200 ms)
  263.  
  264. Unloading 4 Unused Serialized files (Serialized files now loaded: 27)
  265.  
  266. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 294388.
  267. Total: 427.992300 ms (FindLiveObjects: 17.852700 ms CreateObjectMapping: 19.011700 ms MarkObjects: 390.738900 ms DeleteObjects: 0.388700 ms)
  268.  
  269. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  270.  
  271. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 294327.
  272. Total: 433.119800 ms (FindLiveObjects: 15.862500 ms CreateObjectMapping: 22.344600 ms MarkObjects: 394.401600 ms DeleteObjects: 0.510900 ms)
  273.  
  274. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  275.  
  276. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294327.
  277. Total: 433.440500 ms (FindLiveObjects: 15.459700 ms CreateObjectMapping: 25.109900 ms MarkObjects: 392.441600 ms DeleteObjects: 0.429000 ms)
  278.  
  279. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  280.  
  281. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 294396.
  282. Total: 417.362200 ms (FindLiveObjects: 13.633200 ms CreateObjectMapping: 19.532000 ms MarkObjects: 383.561300 ms DeleteObjects: 0.635400 ms)
  283.  
  284. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  285.  
  286. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294396.
  287. Total: 423.773300 ms (FindLiveObjects: 13.172600 ms CreateObjectMapping: 22.212100 ms MarkObjects: 388.011400 ms DeleteObjects: 0.376800 ms)
  288.  
  289. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  290.  
  291. Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 294790.
  292. Total: 439.192400 ms (FindLiveObjects: 16.621300 ms CreateObjectMapping: 23.052800 ms MarkObjects: 399.054700 ms DeleteObjects: 0.463300 ms)
  293.  
  294. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  295.  
  296. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294790.
  297. Total: 426.531000 ms (FindLiveObjects: 13.564200 ms CreateObjectMapping: 24.052700 ms MarkObjects: 388.040100 ms DeleteObjects: 0.873500 ms)
  298.  
  299. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  300.  
  301. Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 296081.
  302. Total: 436.928600 ms (FindLiveObjects: 14.525500 ms CreateObjectMapping: 22.227400 ms MarkObjects: 398.109900 ms DeleteObjects: 2.065100 ms)
  303.  
  304. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  305.  
  306. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296081.
  307. Total: 425.950700 ms (FindLiveObjects: 18.101300 ms CreateObjectMapping: 20.500900 ms MarkObjects: 387.031300 ms DeleteObjects: 0.317000 ms)
  308.  
  309. Unloading 4 Unused Serialized files (Serialized files now loaded: 28)
  310.  
  311. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 297465.
  312. Total: 430.755100 ms (FindLiveObjects: 14.164700 ms CreateObjectMapping: 25.198500 ms MarkObjects: 391.052500 ms DeleteObjects: 0.339000 ms)
  313.  
  314. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  315.  
  316. Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 298031.
  317. Total: 445.298800 ms (FindLiveObjects: 16.528900 ms CreateObjectMapping: 24.593400 ms MarkObjects: 403.734500 ms DeleteObjects: 0.441300 ms)
  318.  
  319. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  320.  
  321. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298031.
  322. Total: 433.943900 ms (FindLiveObjects: 13.693400 ms CreateObjectMapping: 21.715900 ms MarkObjects: 397.839400 ms DeleteObjects: 0.694600 ms)
  323.  
  324. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  325.  
  326. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 298029.
  327. Total: 432.454400 ms (FindLiveObjects: 14.097000 ms CreateObjectMapping: 20.419900 ms MarkObjects: 397.434600 ms DeleteObjects: 0.502600 ms)
  328.  
  329. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  330.  
  331. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298029.
  332. Total: 433.229400 ms (FindLiveObjects: 14.007600 ms CreateObjectMapping: 21.905000 ms MarkObjects: 396.872900 ms DeleteObjects: 0.443500 ms)
  333.  
  334. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  335.  
  336. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 298039.
  337. Total: 434.098600 ms (FindLiveObjects: 15.817100 ms CreateObjectMapping: 23.503300 ms MarkObjects: 394.173900 ms DeleteObjects: 0.603800 ms)
  338.  
  339. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  340.  
  341. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298039.
  342. Total: 430.793400 ms (FindLiveObjects: 15.597200 ms CreateObjectMapping: 19.288900 ms MarkObjects: 395.516500 ms DeleteObjects: 0.390500 ms)
  343.  
  344. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  345.  
  346. Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 298038.
  347. Total: 438.938800 ms (FindLiveObjects: 17.060000 ms CreateObjectMapping: 22.923900 ms MarkObjects: 398.468900 ms DeleteObjects: 0.485500 ms)
  348.  
  349. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  350.  
  351. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298038.
  352. Total: 434.443600 ms (FindLiveObjects: 16.003500 ms CreateObjectMapping: 19.865500 ms MarkObjects: 397.934500 ms DeleteObjects: 0.639300 ms)
  353.  
  354. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  355.  
  356. Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 298162.
  357. Total: 436.136700 ms (FindLiveObjects: 14.501900 ms CreateObjectMapping: 21.988800 ms MarkObjects: 399.033600 ms DeleteObjects: 0.611700 ms)
  358.  
  359. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  360.  
  361. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298162.
  362. Total: 429.728900 ms (FindLiveObjects: 14.590500 ms CreateObjectMapping: 20.777700 ms MarkObjects: 394.052000 ms DeleteObjects: 0.308300 ms)
  363.  
  364. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  365.  
  366. Unloading 170 unused Assets to reduce memory usage. Loaded Objects now: 298546.
  367. Total: 447.423500 ms (FindLiveObjects: 17.386100 ms CreateObjectMapping: 24.362500 ms MarkObjects: 401.782400 ms DeleteObjects: 3.892100 ms)
  368.  
  369. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  370.  
  371. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298546.
  372. Total: 434.316200 ms (FindLiveObjects: 15.014500 ms CreateObjectMapping: 20.247300 ms MarkObjects: 398.720300 ms DeleteObjects: 0.333900 ms)
  373.  
  374. <RI.Hid> Failed to create device file:
  375. 20 The process cannot access the file because it is being used by another process.
  376.  
  377.  
  378. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 55)
  379.  
  380. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  381.  
  382. Unloading 190 unused Assets to reduce memory usage. Loaded Objects now: 299601.
  383. Total: 457.405900 ms (FindLiveObjects: 20.109100 ms CreateObjectMapping: 25.478600 ms MarkObjects: 411.085000 ms DeleteObjects: 0.733000 ms)
  384.  
  385. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  386.  
  387. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299601.
  388. Total: 437.754300 ms (FindLiveObjects: 17.873000 ms CreateObjectMapping: 21.854600 ms MarkObjects: 397.660600 ms DeleteObjects: 0.365500 ms)
  389.  
  390. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  391.  
  392. Unloading 1547 unused Assets to reduce memory usage. Loaded Objects now: 270353.
  393. Total: 516.882800 ms (FindLiveObjects: 18.282000 ms CreateObjectMapping: 22.016600 ms MarkObjects: 418.214900 ms DeleteObjects: 58.369000 ms)
  394.  
  395. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  396.  
  397. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 274495.
  398. Total: 441.816800 ms (FindLiveObjects: 15.723200 ms CreateObjectMapping: 24.054900 ms MarkObjects: 401.324200 ms DeleteObjects: 0.713800 ms)
  399.  
  400. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  401.  
  402. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 279692.
  403. Total: 449.672000 ms (FindLiveObjects: 16.318400 ms CreateObjectMapping: 21.994200 ms MarkObjects: 410.909400 ms DeleteObjects: 0.449800 ms)
  404.  
  405. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  406.  
  407. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 282714.
  408. Total: 446.732000 ms (FindLiveObjects: 14.968900 ms CreateObjectMapping: 25.023800 ms MarkObjects: 406.140400 ms DeleteObjects: 0.598300 ms)
  409.  
  410. Unloading 5 Unused Serialized files (Serialized files now loaded: 28)
  411.  
  412. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 282809.
  413. Total: 444.329800 ms (FindLiveObjects: 14.662400 ms CreateObjectMapping: 24.853000 ms MarkObjects: 403.863400 ms DeleteObjects: 0.950400 ms)
  414.  
  415. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  416.  
  417. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 288541.
  418. Total: 446.874300 ms (FindLiveObjects: 20.346200 ms CreateObjectMapping: 23.520600 ms MarkObjects: 402.585100 ms DeleteObjects: 0.422000 ms)
  419.  
  420. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  421.  
  422. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 293299.
  423. Total: 443.483100 ms (FindLiveObjects: 14.704300 ms CreateObjectMapping: 24.991100 ms MarkObjects: 403.260900 ms DeleteObjects: 0.526400 ms)
  424.  
  425. Unloading 8 Unused Serialized files (Serialized files now loaded: 28)
  426.  
  427. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 298139.
  428. Total: 469.371300 ms (FindLiveObjects: 21.732400 ms CreateObjectMapping: 25.411400 ms MarkObjects: 421.666000 ms DeleteObjects: 0.561100 ms)
  429.  
  430. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  431.  
  432. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 299111.
  433. Total: 466.406700 ms (FindLiveObjects: 23.197100 ms CreateObjectMapping: 24.093900 ms MarkObjects: 418.713100 ms DeleteObjects: 0.402200 ms)
  434.  
  435. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  436.  
  437. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299111.
  438. Total: 453.671900 ms (FindLiveObjects: 17.684800 ms CreateObjectMapping: 24.537500 ms MarkObjects: 411.083400 ms DeleteObjects: 0.365800 ms)
  439.  
  440. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  441.  
  442. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299111.
  443. Total: 455.701600 ms (FindLiveObjects: 15.698600 ms CreateObjectMapping: 26.782000 ms MarkObjects: 412.832200 ms DeleteObjects: 0.388300 ms)
  444.  
  445. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  446.  
  447. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 300537.
  448. Total: 469.968500 ms (FindLiveObjects: 22.494700 ms CreateObjectMapping: 23.723000 ms MarkObjects: 423.270100 ms DeleteObjects: 0.480200 ms)
  449.  
  450. Unloading 5 Unused Serialized files (Serialized files now loaded: 28)
  451.  
  452. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 300560.
  453. Total: 462.477200 ms (FindLiveObjects: 16.597700 ms CreateObjectMapping: 26.319200 ms MarkObjects: 419.146800 ms DeleteObjects: 0.413100 ms)
  454.  
  455. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  456.  
  457. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300560.
  458. Total: 518.524000 ms (FindLiveObjects: 23.480400 ms CreateObjectMapping: 28.998500 ms MarkObjects: 465.671400 ms DeleteObjects: 0.373300 ms)
  459.  
  460. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  461.  
  462. Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 300693.
  463. Total: 456.795500 ms (FindLiveObjects: 18.484200 ms CreateObjectMapping: 22.857500 ms MarkObjects: 414.692700 ms DeleteObjects: 0.760900 ms)
  464.  
  465. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  466.  
  467. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300693.
  468. Total: 452.497800 ms (FindLiveObjects: 18.650500 ms CreateObjectMapping: 22.519400 ms MarkObjects: 410.913800 ms DeleteObjects: 0.413800 ms)
  469.  
  470. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  471.  
  472. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 301138.
  473. Total: 467.229100 ms (FindLiveObjects: 19.970500 ms CreateObjectMapping: 23.257200 ms MarkObjects: 423.366400 ms DeleteObjects: 0.634500 ms)
  474.  
  475. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  476.  
  477. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301138.
  478. Total: 455.821200 ms (FindLiveObjects: 15.676700 ms CreateObjectMapping: 29.029300 ms MarkObjects: 410.498100 ms DeleteObjects: 0.616600 ms)
  479.  
  480. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  481.  
  482. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 301138.
  483. Total: 457.271100 ms (FindLiveObjects: 18.317200 ms CreateObjectMapping: 22.094600 ms MarkObjects: 416.251500 ms DeleteObjects: 0.607400 ms)
  484.  
  485. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  486.  
  487. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301138.
  488. Total: 459.285900 ms (FindLiveObjects: 16.006200 ms CreateObjectMapping: 24.409600 ms MarkObjects: 418.390400 ms DeleteObjects: 0.479200 ms)
  489.  
  490. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  491.  
  492. Unloading 147 unused Assets to reduce memory usage. Loaded Objects now: 301261.
  493. Total: 455.765300 ms (FindLiveObjects: 19.084500 ms CreateObjectMapping: 23.618000 ms MarkObjects: 412.532500 ms DeleteObjects: 0.529900 ms)
  494.  
  495. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  496.  
  497. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301261.
  498. Total: 455.595800 ms (FindLiveObjects: 19.101800 ms CreateObjectMapping: 23.700000 ms MarkObjects: 412.036500 ms DeleteObjects: 0.756700 ms)
  499.  
  500. Unloading 4 Unused Serialized files (Serialized files now loaded: 28)
  501.  
  502. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 301938.
  503. Total: 461.145600 ms (FindLiveObjects: 19.742500 ms CreateObjectMapping: 26.739100 ms MarkObjects: 414.208100 ms DeleteObjects: 0.455600 ms)
  504.  
  505. Close Time: 1/23/2020 5:39:03 AM
  506.  
  507. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  508.  
  509. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  510.  
  511. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  512.  
  513. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  514.  
  515. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  516.  
  517. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  518.  
  519. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  520.  
  521. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  522.  
  523. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  524. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  525. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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