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Jan 23rd, 2020
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  1. Mono path[0] = 'D:/Games/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Games/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d)
  8. Vendor:
  9. VRAM: 4021 MB
  10. Driver: 26.21.14.3630
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.832 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 149.372300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 2:17:49 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 4338 -> priority: 1
  32. Thread -> id: 2148 -> priority: 1
  33. Thread -> id: 5fcc -> priority: 1
  34. Thread -> id: 569c -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library D:/Games/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library D:/Games/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library D:/Games/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174141.
  41. Total: 585.363700 ms (FindLiveObjects: 15.890600 ms CreateObjectMapping: 23.287400 ms MarkObjects: 533.764200 ms DeleteObjects: 12.421100 ms)
  42.  
  43. Tamer ID: 232425
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175063.
  50. Total: 300.048500 ms (FindLiveObjects: 8.652900 ms CreateObjectMapping: 13.866700 ms MarkObjects: 277.228100 ms DeleteObjects: 0.300500 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 6)
  53.  
  54. Unloading 989 unused Assets to reduce memory usage. Loaded Objects now: 196930.
  55. Total: 308.476400 ms (FindLiveObjects: 9.969200 ms CreateObjectMapping: 16.028900 ms MarkObjects: 281.277100 ms DeleteObjects: 1.200900 ms)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 6)
  58.  
  59. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 202670.
  60. Total: 311.289200 ms (FindLiveObjects: 9.356500 ms CreateObjectMapping: 13.478700 ms MarkObjects: 287.625500 ms DeleteObjects: 0.828200 ms)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  63.  
  64. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 209845.
  65. Total: 421.659300 ms (FindLiveObjects: 12.439000 ms CreateObjectMapping: 17.803300 ms MarkObjects: 390.870700 ms DeleteObjects: 0.546000 ms)
  66.  
  67. Unloading 7 Unused Serialized files (Serialized files now loaded: 9)
  68.  
  69. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 214145.
  70. Total: 391.994600 ms (FindLiveObjects: 12.976400 ms CreateObjectMapping: 22.573200 ms MarkObjects: 355.372900 ms DeleteObjects: 1.071800 ms)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 11)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 214240.
  75. Total: 387.569000 ms (FindLiveObjects: 15.339600 ms CreateObjectMapping: 22.149200 ms MarkObjects: 349.776900 ms DeleteObjects: 0.303000 ms)
  76.  
  77. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  78.  
  79. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 222035.
  80. Total: 408.238100 ms (FindLiveObjects: 16.990400 ms CreateObjectMapping: 32.323300 ms MarkObjects: 358.163300 ms DeleteObjects: 0.760800 ms)
  81.  
  82. Unloading 7 Unused Serialized files (Serialized files now loaded: 13)
  83.  
  84. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 227402.
  85. Total: 635.831900 ms (FindLiveObjects: 18.234100 ms CreateObjectMapping: 35.776800 ms MarkObjects: 580.598900 ms DeleteObjects: 1.221600 ms)
  86.  
  87. Unloading 8 Unused Serialized files (Serialized files now loaded: 13)
  88.  
  89. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 233500.
  90. Total: 578.988600 ms (FindLiveObjects: 19.055800 ms CreateObjectMapping: 50.284200 ms MarkObjects: 508.805300 ms DeleteObjects: 0.842100 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 14)
  93.  
  94. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 241252.
  95. Total: 418.529300 ms (FindLiveObjects: 18.791900 ms CreateObjectMapping: 29.125900 ms MarkObjects: 369.885900 ms DeleteObjects: 0.725300 ms)
  96.  
  97. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 241252.
  100. Total: 401.320900 ms (FindLiveObjects: 16.570700 ms CreateObjectMapping: 26.612000 ms MarkObjects: 357.877400 ms DeleteObjects: 0.260500 ms)
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 241252.
  105. Total: 397.026800 ms (FindLiveObjects: 13.810900 ms CreateObjectMapping: 26.728700 ms MarkObjects: 356.143500 ms DeleteObjects: 0.343200 ms)
  106.  
  107. Close Time: 1/23/2020 2:29:03 PM
  108.  
  109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  110.  
  111. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  112.  
  113. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  114.  
  115. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  116.  
  117. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
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