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- - Character Build Guide -
- Builds in Soul Elysium can be as unique as you make them. You have a maximum of 212 Experience Points to make the most out of your build.
- You want the right combinations of traits and invested character passive that fits your character. Remeber to click a specific character
- passive or trait to read its description and see what they do. To see the FULL LIST of possible TRAITS click the locked icon in character build.
- After getting the requirements for a trait you must click it and spend Exp Points to purchase the trait so it can take into effect. When making
- your builds make sure your basic necessities in Character Build are maxed, Initial Max Damage and Inital Max Defense.
- Initial Max Damage: For Strength based melee is 25 in Physical damage. And for Reiatsu based attacks: 25 in Blast Damage and
- 25 in Armor Piercing. And for Defense atleast 25 in Physical Defense and 25 Blast Def.
- Those stats are generally the basic stats that must ATLEAST be maxed if you want to deal or take damage. (This does not mean this is all you need
- in those stats, as either Combo Damages and Crit Damage can further improves your attacks.)
- Here are some suggested builds for various characters:
- Super Tank (Primarily Str Melee Users): Start Off Maxing: Phys Dmg > Phys Def & Blast Def
- Strength: P-Dmg=25 | CO-Dmg=5 | CR-Dmg=25 | CR-Chnc=25
- Defense: P-Def=25 | ST-Inc=25 | BO-MI=25 | CR-Def=5
- Reiatsu: B-Dmg=0 | ADD-Pu=0 | AMR-Prc=0 | RCO-Dmg=0
- Reiryoku: B-Def=25 | REI-Cap=10 | REI-Reg=11 | F-Spir=0
- Leftover Experience Points: 6
- Possible Traits: Adaptive Defense, Critical Resistance, Sword & Shield, Deep Breath, Masochist, Bleeding, Shockwave, Phase
- This build works for players/release that want to focus only on melee and str based attacks and maximize trait potential. Leftover Exp Points allow
- you to purchase up to 4 traits. Coupled with the Adaptive Defense, Critical Resistance, Phase or Sword & Shield trait, it makes you be able
- to take many hits and be a Melee King. I would recommend atleast purchasing Adaptive Defense and Deep Breath Trait.
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- All Out Blitz (Str and Rei Users): Start Off Maxing Phys Dmg > Blast Dmg > Phys Def & Blast Def
- Strength: P-Dmg=25 | CO-Dmg=25 | CR-Dmg=0 | CR-Chnc=0
- Defense: P-Def=25 | ST-Inc=25 | BO-MI=0 | CR-Def=0
- Reiatsu: B-Dmg=25 | ADD-Pu=0 | AMR-Prc=25 | RCO-Dmg=10
- Reiryoku: B-Def=25 | REI-Cap=0 | REI-Reg=25 | F-Spir=0
- Leftover Experience Points: 2
- Possible Traits: Combo King, Bleeding, Shockwave
- This build works for players/releases who like to mix it and put some pressure my constantly meleeing and shooting projectiles. Purchase the combo king
- trait. Combo King maximizes your offense. Maximizing Reir Regen also allows your character to use energy release longer as you will
- most likey be draining from using your techniques.
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- Reiatsu Whores (Rei Melee Users): Start Off Maxing Blast Dmg > Phys Def> Armor Piercing > Blast Def > Reir Regen
- Strength: P-Dmg=0 | CO-Dmg=0 | CR-Dmg=25 | CR-Chnc=25
- Defense: P-Def=25 | ST-Inc=25 | BO-MI=0 | CR-Def=0
- Reiatsu: B-Dmg=25 | ADD-Pu=0 | AMR-Prc=25 | RCO-Dmg=0
- Reiryoku: B-Def=25 | REI-Cap=0 | REI-Reg=25 | F-Spir=0
- Leftover Experience Points: 12
- Possible Traits: Energy Collider, Silent Steps, Sword & Shield, Bleeding, Shockwave
- This is for Reiatsu Melee Users. You utilize Silent Steps trait to Ninja around your opponent every now and then. Energy Collider helps maximize your melee
- damage output. After purchasing any traits you like. Use any remaining exp points in either Combo damage or Blast Combo.
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- Snipers (Support/Non-Meleers): Start Off Maxing Blast Dmg > Armor Piercing > Phys Def & Blast Def > Reir Regen
- Strength: P-Dmg=0 | CO-Dmg=0 | CR-Dmg=0 | CR-Chnc=0
- Defense: P-Def=25 | ST-Inc=25 | BO-MI=0 | CR-Def=0
- Reiatsu: B-Dmg=25 | ADD-Pu=1 | AMR-Prc=25 | RCO-Dmg=25
- Reiryoku: B-Def=25 | REI-Cap=5 | REI-Reg=25 | F-Spir=25
- Leftover Experience Points: 6
- Possible Traits: Wall of Pressure, Energy Assimilation, Blessed Energy, Sharp Shooter, Hawk Eye, Reserve
- This build is obviously for people who like to keep their distance. You also probably have the utmost confidence in you projectile aim when using this build
- or you have a spammable projectile.This is good if you're a Spell Spec or any release with Reiatsu techniqies but you don't want to melee. This build allows
- you to just stay back and provide cover fire for your teammates while they are fighting an enemy. Just sniping people from a far. Your projectiles will absorb
- others when clashing due to Energy Assimilation and will never get phased thanks to Sharp Shooter. And if you want you can purchase Wall Pressure trait, it
- gives you a little tanky feel. This build can work for Inoues or anyone who wants to focus on healing others, support, and survivability. Blessed Energy makes
- you last longer as you heal yourself when you heal teammates. You keep your opponents away by relying on your fairies and spells. Reserve trait is essential
- to help make sure you have enough reiryoku to use techniques.
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- Once again builds are unique to your character and you can twist and tweak the suggested builds above. Builds don't have to be release dependant,
- an Inoue can rely on melee and use combo king. Release with only Strength based techniques can still invest into blast damage to utilize spells
- and that's fine. It's all up to you. You can ask people for advice as well. Think before investing, and if you want a specific trait invest into
- the character passives regardless of what your race/release is based on.
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