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- task MainTask{
- while(ObjEnemy_GetInfo(objBoss, INFO_LIFE) > 0){
- loop(5){
- ascent(k in 0..5){
- let angleT = 90 + k;
- ascent(i in -1..2){
- ascent(j in 0..5){
- ascent(l in 0..5){
- //ObjMove_SetAngularVelocity(objBoss, 5);
- CreateShotA1(ObjMove_GetX(objBoss), ObjMove_GetY(objBoss), 3 - j/6,
- angleT + i*110, 89, 5);
- }
- }
- }
- }
- wait(30);
- }
- }
- }
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