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KRITSADA

Processing Color Mixer CLONE

Sep 18th, 2019
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  1.  
  2.   // This example code is in the public domain.
  3.  
  4.   import processing.serial.*;
  5.  
  6.   float redValue = 0;        // red value
  7.   float greenValue = 0;      // green value
  8.   float blueValue = 0;       // blue value
  9.   float alphaValue = 0;      // alpha value
  10.  
  11.   Serial myPort;
  12.  
  13.   void setup() {
  14.     size(512, 512 );
  15.  
  16.     // List all the available serial ports
  17.     // if using Processing 2.1 or later, use Serial.printArray()
  18.     println(Serial.list());
  19.  
  20.     // I know that the first port in the serial list on my Mac is always my
  21.     // Arduino, so I open Serial.list()[0].
  22.     // Open whatever port is the one you're using.
  23.     myPort = new Serial(this, Serial.list()[0], 9600);
  24.     // don't generate a serialEvent() unless you get a newline character:
  25.     myPort.bufferUntil('\n');
  26.   }
  27.  
  28.   void draw() {
  29.     // set the background color with the color values:
  30.     background(redValue, greenValue, blueValue, alphaValue);
  31.   }
  32.  
  33.   void serialEvent(Serial myPort) {
  34.     // get the ASCII string:
  35.     String inString = myPort.readStringUntil('\n');
  36.  
  37.     if (inString != null) {
  38.       // trim off any whitespace:
  39.       inString = trim(inString);
  40.       // split the string on the commas and convert the resulting substrings
  41.       // into an integer array:
  42.       float[] colors = float(split(inString, ","));
  43.       // if the array has at least three elements, you know you got the whole
  44.       // thing.  Put the numbers in the color variables:
  45.       if (colors.length >= 3) {
  46.         // map them to the range 0-255:
  47.         redValue = map(colors[0], 0, 1023, 0, 255);
  48.         greenValue = map(colors[1], 0, 1023, 0, 255);
  49.         blueValue = map(colors[2], 0, 1023, 0, 255);
  50.         alphaValue = map(colors[3], 0, 1, 0, 255);
  51.        
  52.       }
  53.     }
  54.   }
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