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- --MiningRig control
- d = "right"
- failcount = 0
- function dig()
- rs.setBundledOutput(d,colors.orange)
- os.sleep(8)
- rs.setBundledOutput(d,0)
- end
- function move()
- rs.setBundledOutput(d,colors.magenta)
- os.sleep(2)
- rs.setBundledOutput(d,colors.lightBlue)
- os.sleep(2)
- rs.setBundledOutput(d,0)
- end
- function breakBlocks()
- rs.setBundledOutput(d,colors.white)
- os.sleep(0.5)
- rs.setBundledOutput(d,0)
- os.sleep(0.5)
- end
- function checkChest()
- c = peripheral.wrap("top")
- if c.getStackInSlot(1) == nil then
- return false
- else
- return true
- end
- end
- while true do
- --for i=1,2 do
- if turtle.getFuelLevel() < 10 then
- break
- end
- --check if too far
- if rs.getInput("right") == true then
- turtle.back()
- print("Move operation unsuccessful...")
- os.sleep(1)
- failcount = failcount + 1
- --os.sleep(60)
- --break
- else
- failcount = 0
- end
- if failcount > 3 then
- break
- end
- --place ender chest
- turtle.placeUp()
- if checkChest() == true then
- breakBlocks()
- print("Stuff in chest! Mining...")
- --pickup ender chest
- turtle.digUp()
- dig()
- breakBlocks()
- move()
- breakBlocks()
- if turtle.detect() == true then
- turtle.dig()
- turtle.select(2)
- turtle.dropDown()
- turtle.select(1)
- end
- turtle.forward()
- if turtle.detectUp() == true then
- turtle.digUp()
- turtle.select(2)
- turtle.dropDown()
- turtle.select(1)
- end
- os.sleep(1)
- else
- print("Nothing in chest waiting...")
- os.sleep(10)
- end
- end
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