craztheking

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Sep 15th, 2025
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2.  
  3. <!-- Table_of_Contents -->
  4. <!-- Search_Find_All_for *** -->
  5.  
  6. <!--
  7. Quest format description:
  8.  
  9. Example: <quest id="quest_BasicSurvival1" name_key="Basic Survival 1/8" subtitle_key="Craft a Stone Axe" description_key="blah" icon="ui_game_symbol_hammer" >
  10. id..................ID used for the quest
  11. name_key............localization key for the quest used when displayed in the quest list
  12. subtitle_key........localization key for the sub name used when displayed in the quest details and tracker
  13. description_key.....localization key for the description displayed in the description window
  14. offer_key...........localization key for the offer window description
  15. icon................icon shown in the quest list and on the tracker
  16. category_key........localization key for the category type (quest,challenge)
  17.  
  18. Alternative settings for custom quest creation:
  19. name................quest name without localization
  20. subtitle............sub name without localization
  21. description.........description without localization
  22. offer...............offer without localization
  23. group_name..........quest chain name without localization
  24. category............category type without localization
  25.  
  26. Quest Objectives:
  27. Add subtasks to quests using objectives. E.g. Fetch 5 plant fibers and craft some pants:
  28. <objective type="FetchKeep" id="resourceYuccaFibers" value="5" phase="1"/>
  29. <objective type="Craft" item="apparelPlantFiberPants" phase="2" count="1">
  30.  
  31. type="FetchKeep" : Type refers to the objective task e.g. Craft, BlockActivate, EntityKill
  32. id, item : Depending on the Objective type, these attributes specify which item is related to the task
  33. value, count : Depending on type, these refer to the amount of items related to the task
  34. phase : Specify which objectives are in which phases i.e all phase 1 objectives must be complete before revealing phase 2
  35.  
  36. Quest rewards:
  37. <reward type="LootItem" id="groupQuestWeapons" value="1" ischosen="true" isfixed="true"/>
  38. <reward type="LootItem" id="groupQuestTools" value="2" ischosen="true"/>
  39.  
  40. isfixed="true" : This reward is always picked (top of the list), not randomly. Other rewards are shuffled.
  41. ischosen="true" : this reward is available for selection by the player, number of picks depend on the passive
  42.  
  43. Quest Actions:
  44. Add actions to quests, which fire when the quest starts, or when a phase is reached
  45. <action type="GameEvent" event="spawn_chicken" delay="3" phase="2">
  46.  
  47. type="GameEvent" : Type refers to the action which is fired e.g. SpawnEnemy, UnlockPOI
  48. value : The primary value passed to the quest, other parameters are generally passed through properties
  49. delay : The time to wait before the action is fired in seconds
  50. phase : Specify which phase the action will fire on, see Quest Objectives
  51.  
  52. Related passives:
  53. <passive_effect name="QuestRewardOptionCount" operation="base_add" level="1,2,3,4,5" value="1,2,3,3,3"/>
  54. <passive_effect name="QuestBonusItemReward" operation="perc_add" level="4,5" value="0.25,0.25"/>
  55. <passive_effect name="QuestRewardChoiceCount" operation="base_add" level="5" value="1"/>
  56. -->
  57.  
  58. <quests max_quest_tier="6" quests_per_tier="10">
  59.  
  60. <!-- *** BASIC_QUESTS -->
  61.  
  62. <!-- White River Citizen 1 - Journey to Settlement -->
  63. <quest id="quest_whiteRiverCitizen1">
  64. <property name="group_name_key" value="quest_WhiteRiverCitizen"/>
  65. <property name="name_key" value="quest_WhiteRiverCitizen1"/>
  66. <property name="subtitle_key" value="quest_WhiteRiverCitizen1_subtitle"/>
  67. <property name="description_key" value="quest_WhiteRiverCitizen1_description"/>
  68. <property name="icon" value="ui_game_symbol_map_trader"/>
  69. <property name="category_key" value="quest"/>
  70. <property name="add_to_tier_complete" value="false"/>
  71. <property name="shareable" value="false"/>
  72. <property name="quest_hints" value="quest_whiteRiverCitizen1_hint1,quest_whiteRiverCitizen1_hint2"/>
  73. <property name="completiontype" value="TurnIn"/>
  74. <property name="completion_key" value="quest_white_river_completion"/>
  75.  
  76. <action type="ShowMessageWindow">
  77. <property name="message" value="quest_WhiteRiverCitizen1_description"/>
  78. <property name="title" value="quest_WhiteRiverCitizen1_description_title"/>
  79. <property name="delay" value="3"/>
  80. </action>
  81.  
  82. <objective type="Goto" id="trader" value="5" phase="1">
  83. <property name="biome_filter_type" value="OnlyBiome"/>
  84. <property name="biome_filter" value="pine_forest"/>
  85. <!-- <property name="biome_filter_type" value="ExcludeBiome"/> -->
  86. <!-- <property name="biome_filter" value="wasteland"/> -->
  87. <property name="nav_object" value="go_to_trader"/>
  88. <property name="allow_current_poi" value="true"/>
  89. </objective>
  90.  
  91. <objective type="InteractWithNPC">
  92. <property name="phase" value="2"/>
  93. <property name="nav_object" value="return_to_trader"/>
  94. <property name="use_closest" value="true"/>
  95. </objective>
  96.  
  97. <action type="TrackChallenge">
  98. <property name="challenge" value="craftlandclaim"/>
  99. <property name="on_complete" value="true"/>
  100. <property name="delay" value="1"/>
  101. </action>
  102.  
  103. <reward type="Exp" value="500"/>
  104. <reward type="Item" id="meleeToolShovelT0StoneShovel" ischosen="true" value="1"/>
  105. </quest>
  106.  
  107. <!-- *** PAGE_01_BASIC_CHALLENGE_REWARDS -->
  108.  
  109. <quest id="challengegroup_reward_homesteading">
  110. <property name="name_key" value="homesteading_name" param1="name"/>
  111. <property name="subtitle_key" value="homesteading_subtitle" param1="subtitle"/>
  112. <property name="description_key" value="homesteading_desc" param1="description"/>
  113. <property name="icon" value="ui_game_symbol_challenge"/>
  114. <property name="repeatable" value="true"/>
  115. <property name="category_key" value="challenge"/>
  116. <property name="add_to_tier_complete" value="false"/>
  117. <property name="difficulty_tier" value="0" param1="difficulty"/>
  118. <property name="allow_remove" value="false"/>
  119. <property name="reward_choices_count" value="5"/>
  120.  
  121. <property name="completiontype" value="TurnIn"/>
  122. <property name="completion_key" value="homesteading_completion" param1="completion"/>
  123.  
  124. <objective type="ReturnToNPC">
  125. <property name="phase" value="1"/>
  126. <property name="nav_object" value="return_to_trader"/>
  127. </objective>
  128.  
  129. <objective type="InteractWithNPC">
  130. <property name="phase" value="1"/>
  131. <property name="nav_object" value="return_to_trader"/>
  132. </objective>
  133.  
  134. <reward type="Exp" value="1000"/>
  135.  
  136. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  137. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  138. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  139. <reward type="LootItem" id="schematicsModsAndGeneralCommon" ischosen="true" value="1"/>
  140. <reward type="LootItem" id="perkBooks" ischosen="true" value="1"/>
  141. </quest>
  142.  
  143. <quest id="challengegroup_reward_advanced_survival" template="challengegroup_reward_homesteading">
  144. <variable name="name" value="advanced_survival_name"/>
  145. <variable name="subtitle" value="advanced_survival_subtitle"/>
  146. <variable name="description" value="advanced_survival_desc"/>
  147. <property name="completion_key" value="advanced_survival_completion"/>
  148.  
  149. <reward type="Exp" value="1000"/>
  150.  
  151. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  152. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  153. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  154. <reward type="LootItem" id="schematicsModsAndGeneralCommon" ischosen="true" value="1"/>
  155. <reward type="LootItem" id="perkBooks" ischosen="true" value="1"/>
  156. </quest>
  157.  
  158. <quest id="challengegroup_reward_crafting" template="challengegroup_reward_homesteading">
  159. <variable name="name" value="crafting_name"/>
  160. <variable name="subtitle" value="crafting_subtitle"/>
  161. <variable name="description" value="crafting_desc"/>
  162. <property name="completion_key" value="crafting_completion"/>
  163.  
  164. <reward type="Exp" value="1000"/>
  165.  
  166. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  167. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  168. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  169. <reward type="LootItem" id="schematicsModsAndGeneralCommon" ischosen="true" value="1"/>
  170. <reward type="LootItem" id="perkBooks" ischosen="true" value="1"/>
  171. </quest>
  172.  
  173. <quest id="challengegroup_reward_trader_quests" template="challengegroup_reward_homesteading">
  174. <variable name="name" value="trader_quests_name"/>
  175. <variable name="subtitle" value="trader_quests_subtitle"/>
  176. <variable name="description" value="trader_quests_desc"/>
  177. <property name="completion_key" value="trader_quests_completion"/>
  178.  
  179. <reward type="Exp" value="1000"/>
  180.  
  181. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  182. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  183. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  184. <reward type="LootItem" id="schematicsModsAndGeneralCommon" ischosen="true" value="1"/>
  185. <reward type="LootItem" id="perkBooks" ischosen="true" value="1"/>
  186. </quest>
  187.  
  188. <quest id="challengegroup_reward_harvesting" template="challengegroup_reward_homesteading">
  189. <variable name="name" value="harvesting_name"/>
  190. <variable name="subtitle" value="harvesting_subtitle"/>
  191. <variable name="description" value="harvesting_desc"/>
  192. <property name="completion_key" value="harvesting_completion"/>
  193.  
  194. <reward type="Exp" value="1000"/>
  195.  
  196. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  197. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  198. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  199. <reward type="LootItem" id="schematicsModsAndGeneralCommon" ischosen="true" value="1"/>
  200. <reward type="LootItem" id="perkBooks" ischosen="true" value="1"/>
  201. </quest>
  202.  
  203. <!-- *** PAGE_02_ADVANCED_CHALLENGE_REWARDS -->
  204.  
  205. <quest id="challengegroup_reward_gatherer" template="challengegroup_reward_homesteading">
  206. <variable name="name" value="gatherer_name"/>
  207. <variable name="subtitle" value="gatherer_subtitle"/>
  208. <variable name="description" value="gatherer_desc"/>
  209. <property name="completion_key" value="gatherer_completion"/>
  210.  
  211. <reward type="Exp" value="1000"/>
  212.  
  213. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  214. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  215. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  216. <reward type="LootItem" id="schematicsModsAndGeneralCommon" ischosen="true" value="1"/>
  217. <reward type="LootItem" id="perkBooks" ischosen="true" value="1"/>
  218. </quest>
  219.  
  220. <quest id="challengegroup_reward_farmer" template="challengegroup_reward_homesteading">
  221. <variable name="name" value="farmer_name"/>
  222. <variable name="subtitle" value="farmer_subtitle"/>
  223. <variable name="description" value="farmer_desc"/>
  224. <property name="completion_key" value="farmer_completion"/>
  225.  
  226. <reward type="Exp" value="1000"/>
  227.  
  228. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  229. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  230. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  231. <reward type="LootItem" id="schematicsModsAndGeneralCommon" ischosen="true" value="1"/>
  232. <reward type="LootItem" id="perkBooks" ischosen="true" value="1"/>
  233. </quest>
  234.  
  235. <quest id="challengegroup_reward_healer" template="challengegroup_reward_homesteading">
  236. <variable name="name" value="healer_name"/>
  237. <variable name="subtitle" value="healer_subtitle"/>
  238. <variable name="description" value="healer_desc"/>
  239. <property name="completion_key" value="healer_completion"/>
  240.  
  241. <reward type="Exp" value="1000"/>
  242.  
  243. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  244. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  245. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  246. <reward type="LootItem" id="schematicsModsAndGeneralCommon" ischosen="true" value="1"/>
  247. <reward type="LootItem" id="perkBooks" ischosen="true" value="1"/>
  248. </quest>
  249.  
  250. <quest id="challengegroup_reward_survivor" template="challengegroup_reward_homesteading">
  251. <variable name="name" value="survivor_name"/>
  252. <variable name="subtitle" value="survivor_subtitle"/>
  253. <variable name="description" value="survivor_desc"/>
  254. <property name="completion_key" value="survivor_completion"/>
  255.  
  256. <reward type="Exp" value="1000"/>
  257.  
  258. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  259. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  260. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" value="1"/>
  261. <reward type="LootItem" id="schematicsModsAndGeneralCommon" ischosen="true" value="1"/>
  262. <reward type="LootItem" id="perkBooks" ischosen="true" value="1"/>
  263. </quest>
  264.  
  265.  
  266. <!-- *** ANIMAL_HUNTER_REWARDS -->
  267. <quest id="challengegroup_reward_hunter" template="challengegroup_reward_homesteading">
  268. <variable name="name" value="hunter_name"/>
  269. <variable name="subtitle" value="hunter_subtitle"/>
  270. <variable name="description" value="hunter_desc"/>
  271. <property name="completion_key" value="hunter_completion"/>
  272.  
  273. <reward type="Exp" value="10000"/>
  274. <reward type="Item" id="ammoBundleArrowIron" ischosen="true" isfixed="true" value="5"/>
  275. <reward type="Item" id="ammoBundle9mmBulletBall" ischosen="true" isfixed="true" value="5"/>
  276. <reward type="Item" id="ammoBundleShotgunShell" ischosen="true" isfixed="true" value="5"/>
  277. <reward type="Item" id="ammoBundle762mmBulletBall" ischosen="true" isfixed="true" value="5"/>
  278. <reward type="Item" id="ammoBundleJunkTurretRegular" ischosen="true" isfixed="true" value="5"/>
  279. </quest>
  280.  
  281. <!-- Kill_Rabbits_Challenge_Reward -->
  282. <quest id="quest_reward_rabbit_hunter" template="challengegroup_reward_homesteading">
  283. <variable name="name" value="hunter_name_rabbit"/>
  284. <variable name="subtitle" value="hunter_subtitle_rabbit"/>
  285. <variable name="description" value="hunter_desc"/>
  286. <variable name="completion" value="hunter_completion"/>
  287. <!-- Challenge Rewards are localized. Update challengeKillRewardReading if this list is changed. -->
  288. <reward type="Exp" value="10000"/>
  289. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  290. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  291. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  292. <reward type="LootItem" id="schematicsModsAndGeneralCommon" isfixed="true" ischosen="true" value="1"/>
  293. <reward type="LootItem" id="perkBooks" ischosen="true" isfixed="true" value="1"/>
  294. </quest>
  295.  
  296. <!-- Kill_Chickens_Challenge_Reward -->
  297. <quest id="quest_reward_chicken_hunter" template="challengegroup_reward_homesteading">
  298. <variable name="name" value="hunter_name_chicken"/>
  299. <variable name="subtitle" value="hunter_subtitle_chicken"/>
  300. <variable name="description" value="hunter_desc"/>
  301. <variable name="completion" value="hunter_completion"/>
  302. <!-- Challenge Rewards are localized. Update challengeKillRewardReading if this list is changed. -->
  303. <reward type="Exp" value="10000"/>
  304. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  305. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  306. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  307. <reward type="LootItem" id="schematicsModsAndGeneralCommon" isfixed="true" ischosen="true" value="1"/>
  308. <reward type="LootItem" id="perkBooks" ischosen="true" isfixed="true" value="1"/>
  309. </quest>
  310.  
  311. <!-- Kill_Coyotes_Challenge_Reward -->
  312. <quest id="quest_reward_coyote_hunter" template="challengegroup_reward_homesteading">
  313. <variable name="name" value="hunter_name_coyote"/>
  314. <variable name="subtitle" value="hunter_subtitle_coyote"/>
  315. <variable name="description" value="hunter_desc"/>
  316. <variable name="completion" value="hunter_completion"/>
  317. <!-- Challenge Rewards are localized. Update challengeKillRewardReading if this list is changed. -->
  318. <reward type="Exp" value="10000"/>
  319. <reward type="Item" id="bookHuntingJournalCoyotes" ischosen="true" isfixed="true" value="1"/>
  320. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  321. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  322. <reward type="LootItem" id="schematicsModsAndGeneralCommon" isfixed="true" ischosen="true" value="1"/>
  323. <reward type="LootItem" id="perkBooks" ischosen="true" isfixed="true" value="1"/>
  324. </quest>
  325.  
  326. <!-- Kill_Deer_Challenge_Reward -->
  327. <quest id="quest_reward_deer_hunter" template="challengegroup_reward_homesteading">
  328. <variable name="name" value="hunter_name_deer"/>
  329. <variable name="subtitle" value="hunter_subtitle_deer"/>
  330. <variable name="description" value="hunter_desc"/>
  331. <variable name="completion" value="hunter_completion"/>
  332. <!-- Challenge Rewards are localized. Update challengeKillRewardReading if this list is changed. -->
  333. <reward type="Exp" value="10000"/>
  334. <reward type="Item" id="bookHuntingJournalDeer" ischosen="true" isfixed="true" value="1"/>
  335. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  336. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  337. <reward type="LootItem" id="schematicsModsAndGeneralCommon" isfixed="true" ischosen="true" value="1"/>
  338. <reward type="LootItem" id="perkBooks" ischosen="true" isfixed="true" value="1"/>
  339. </quest>
  340.  
  341. <!-- Kill_Snakes_Challenge_Reward -->
  342. <quest id="quest_reward_snake_hunter" template="challengegroup_reward_homesteading">
  343. <variable name="name" value="hunter_name_snake"/>
  344. <variable name="subtitle" value="hunter_subtitle_snake"/>
  345. <variable name="description" value="hunter_desc"/>
  346. <variable name="completion" value="hunter_completion"/>
  347. <!-- Challenge Rewards are localized. Update challengeKillRewardReading if this list is changed. -->
  348. <reward type="Exp" value="10000"/>
  349. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  350. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  351. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  352. <reward type="LootItem" id="schematicsModsAndGeneralCommon" isfixed="true" ischosen="true" value="1"/>
  353. <reward type="LootItem" id="perkBooks" ischosen="true" isfixed="true" value="1"/>
  354. </quest>
  355.  
  356. <!-- Kill_Boar_Challenge_Reward -->
  357. <quest id="quest_reward_boar_hunter" template="challengegroup_reward_homesteading">
  358. <variable name="name" value="hunter_name_boar"/>
  359. <variable name="subtitle" value="hunter_subtitle_boar"/>
  360. <variable name="description" value="hunter_desc"/>
  361. <variable name="completion" value="hunter_completion"/>
  362. <!-- Challenge Rewards are localized. Update challengeKillRewardReading if this list is changed. -->
  363. <reward type="Exp" value="10000"/>
  364. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  365. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  366. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  367. <reward type="LootItem" id="schematicsModsAndGeneralCommon" isfixed="true" ischosen="true" value="1"/>
  368. <reward type="LootItem" id="perkBooks" ischosen="true" isfixed="true" value="1"/>
  369. </quest>
  370.  
  371. <!-- Kill_Wolves_Challenge_Reward -->
  372. <quest id="quest_reward_wolf_hunter" template="challengegroup_reward_homesteading">
  373. <variable name="name" value="hunter_name_wolf"/>
  374. <variable name="subtitle" value="hunter_subtitle_wolf"/>
  375. <variable name="description" value="hunter_desc"/>
  376. <variable name="completion" value="hunter_completion"/>
  377. <!-- Challenge Rewards are localized. Update challengeKillRewardReading if this list is changed. -->
  378. <reward type="Exp" value="10000"/>
  379. <reward type="Item" id="bookHuntingJournalWolves" ischosen="true" isfixed="true" value="1"/>
  380. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  381. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  382. <reward type="LootItem" id="schematicsModsAndGeneralCommon" isfixed="true" ischosen="true" value="1"/>
  383. <reward type="LootItem" id="perkBooks" ischosen="true" isfixed="true" value="1"/>
  384. </quest>
  385.  
  386. <!-- Kill_Lions_Challenge_Reward -->
  387. <quest id="quest_reward_lion_hunter" template="challengegroup_reward_homesteading">
  388. <variable name="name" value="hunter_name_lion"/>
  389. <variable name="subtitle" value="hunter_subtitle_lion"/>
  390. <variable name="description" value="hunter_desc"/>
  391. <variable name="completion" value="hunter_completion"/>
  392. <!-- Challenge Rewards are localized. Update challengeKillRewardReading if this list is changed. -->
  393. <reward type="Exp" value="10000"/>
  394. <reward type="Item" id="bookHuntingJournalMountainLions" ischosen="true" isfixed="true" value="1"/>
  395. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  396. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  397. <reward type="LootItem" id="schematicsModsAndGeneralCommon" isfixed="true" ischosen="true" value="1"/>
  398. <reward type="LootItem" id="perkBooks" ischosen="true" isfixed="true" value="1"/>
  399. </quest>
  400.  
  401. <!-- Kill_Bear_Challenge_Reward -->
  402. <quest id="quest_reward_bear_hunter" template="challengegroup_reward_homesteading">
  403. <variable name="name" value="hunter_name_bear"/>
  404. <variable name="subtitle" value="hunter_subtitle_bear"/>
  405. <variable name="description" value="hunter_desc"/>
  406. <variable name="completion" value="hunter_completion"/>
  407. <!-- Challenge Rewards are localized. Update challengeKillRewardReading if this list is changed. -->
  408. <reward type="Exp" value="10000"/>
  409. <reward type="Item" id="bookHuntingJournalBears" ischosen="true" isfixed="true" value="1"/>
  410. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  411. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  412. <reward type="LootItem" id="schematicsModsAndGeneralCommon" isfixed="true" ischosen="true" value="1"/>
  413. <reward type="LootItem" id="perkBooks" ischosen="true" isfixed="true" value="1"/>
  414. </quest>
  415.  
  416. <!-- Kill_Any_Animal_Challenge_Reward -->
  417. <quest id="quest_reward_any_animal_hunter" template="challengegroup_reward_homesteading">
  418. <variable name="name" value="hunter_name_any_animal"/>
  419. <variable name="subtitle" value="hunter_subtitle_any_animal"/>
  420. <variable name="description" value="hunter_desc"/>
  421. <variable name="completion" value="hunter_completion"/>
  422. <!-- Challenge Rewards are localized. Update challengeKillRewardReading if this list is changed. -->
  423. <reward type="Exp" value="10000"/>
  424. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  425. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  426. <reward type="LootItem" id="groupChallengeRewardSkillMagazinesAll" ischosen="true" isfixed="true" value="1"/>
  427. <reward type="LootItem" id="schematicsModsAndGeneralCommon" isfixed="true" ischosen="true" value="1"/>
  428. <reward type="LootItem" id="perkBooks" ischosen="true" isfixed="true" value="1"/>
  429. </quest>
  430.  
  431.  
  432. <!-- *** ZOMBIE_SLAYER_REWARDS -->
  433. <quest id="challengegroup_reward_zombie_slayer" template="challengegroup_reward_homesteading">
  434. <variable name="name" value="zombie_slayer_name"/>
  435. <variable name="subtitle" value="zombie_slayer_subtitle"/>
  436. <variable name="description" value="zombie_slayer_desc"/>
  437. <property name="completion_key" value="zombie_slayer_completion"/>
  438.  
  439. <reward type="Exp" value="10000"/>
  440. <reward type="Item" id="ammoBundleArrowSteelAP" ischosen="true" isfixed="true" value="5"/>
  441. <reward type="Item" id="ammoBundle9mmBulletAP" ischosen="true" isfixed="true" value="5"/>
  442. <reward type="Item" id="ammoBundleShotgunSlug" ischosen="true" isfixed="true" value="5"/>
  443. <reward type="Item" id="ammoBundle762mmBulletAP" ischosen="true" isfixed="true" value="5"/>
  444. <reward type="Item" id="ammoBundleJunkTurretAP" ischosen="true" isfixed="true" value="5"/>
  445. </quest>
  446.  
  447. <!-- Kill_Any_Zombies_Challenge_Reward -->
  448. <quest id="quest_reward_any_zombie_slayer" template="challengegroup_reward_homesteading">
  449. <variable name="name" value="zombie_slayer_name_any_zombies"/>
  450. <variable name="subtitle" value="zombie_slayer_subtitle_any_zombies"/>
  451. <variable name="description" value="zombie_slayer_desc"/>
  452. <variable name="completion" value="zombie_slayer_completion"/>
  453. <!-- Challenge Rewards are localized. Update challengeKillRewardRegAmmo if this list is changed. -->
  454. <reward type="Exp" value="10000"/>
  455. <reward type="Item" id="ammoArrowIron" ischosen="true" isfixed="true" value="150"/>
  456. <reward type="Item" id="ammo9mmBulletBall" ischosen="true" isfixed="true" value="300"/>
  457. <reward type="Item" id="ammoShotgunShell" ischosen="true" isfixed="true" value="150"/>
  458. <reward type="Item" id="ammo762mmBulletBall" ischosen="true" isfixed="true" value="150"/>
  459. <reward type="Item" id="ammoJunkTurretRegular" ischosen="true" isfixed="true" value="1000"/>
  460. </quest>
  461.  
  462. <!-- Kill_Vulture_Challenge_Reward -->
  463. <quest id="quest_reward_vulture_zombie_slayer" template="challengegroup_reward_homesteading">
  464. <variable name="name" value="zombie_slayer_name_vulture"/>
  465. <variable name="subtitle" value="zombie_slayer_subtitle_vulture"/>
  466. <variable name="description" value="zombie_slayer_desc"/>
  467. <variable name="completion" value="zombie_slayer_completion"/>
  468. <!-- Challenge Rewards are localized. Update challengeKillRewardRegAmmo if this list is changed. -->
  469. <reward type="Exp" value="10000"/>
  470. <reward type="Item" id="ammoArrowSteelAP" ischosen="true" isfixed="true" value="150"/>
  471. <reward type="Item" id="ammo9mmBulletAP" ischosen="true" isfixed="true" value="300"/>
  472. <reward type="Item" id="ammoShotgunSlug" ischosen="true" isfixed="true" value="150"/>
  473. <reward type="Item" id="ammo762mmBulletAP" ischosen="true" isfixed="true" value="150"/>
  474. <reward type="Item" id="ammoJunkTurretAP" ischosen="true" isfixed="true" value="1000"/>
  475. </quest>
  476.  
  477. <!-- Kill_Lumberjack_Challenge_Reward -->
  478. <quest id="quest_reward_lumberjack_zombie_slayer" template="challengegroup_reward_homesteading">
  479. <variable name="name" value="zombie_slayer_name_lumberjack"/>
  480. <variable name="subtitle" value="zombie_slayer_subtitle_lumberjack"/>
  481. <variable name="description" value="zombie_slayer_desc"/>
  482. <variable name="completion" value="zombie_slayer_completion"/>
  483. <!-- Challenge Rewards are localized. Update challengeKillRewardExplosives if this list is changed. -->
  484. <reward type="Exp" value="10000"/>
  485. <reward type="Item" id="thrownAmmoMolotovCocktail" ischosen="true" isfixed="true" value="20"/>
  486. <reward type="Item" id="thrownGrenade" ischosen="true" isfixed="true" value="25"/>
  487. <reward type="Item" id="thrownGrenadeContact" ischosen="true" isfixed="true" value="25"/>
  488. <reward type="Item" id="thrownTimedCharge" ischosen="true" isfixed="true" value="10"/>
  489. <reward type="Item" id="mineAirFilter" ischosen="true" isfixed="true" value="10"/>
  490. </quest>
  491.  
  492. <!-- Kill_Spider_Challenge_Reward -->
  493. <quest id="quest_reward_spider_zombie_slayer" template="challengegroup_reward_homesteading">
  494. <variable name="name" value="zombie_slayer_name_spider"/>
  495. <variable name="subtitle" value="zombie_slayer_subtitle_spider"/>
  496. <variable name="description" value="zombie_slayer_desc"/>
  497. <variable name="completion" value="zombie_slayer_completion"/>
  498. <!-- Challenge Rewards are localized. Update challengeKillRewardMods if this list is changed. -->
  499. <reward type="Exp" value="10000"/>
  500. <reward type="Item" id="modArmorCigar" ischosen="true" isfixed="true" value="1"/>
  501. <reward type="Item" id="modArmorHelmetLight" ischosen="true" isfixed="true" value="1"/>
  502. <reward type="Item" id="modArmorBandolier" ischosen="true" isfixed="true" value="1"/>
  503. <reward type="Item" id="modArmorTripleStoragePocket" ischosen="true" isfixed="true" value="1"/>
  504. <reward type="Item" id="modArmorImpactBracing" ischosen="true" isfixed="true" value="1"/>
  505. </quest>
  506.  
  507. <!-- Kill_Big_Mama_Challenge_Reward -->
  508. <quest id="quest_reward_bigmama_zombie_slayer" template="challengegroup_reward_homesteading">
  509. <variable name="name" value="zombie_slayer_name_big_mama"/>
  510. <variable name="subtitle" value="zombie_slayer_subtitle_big_mama"/>
  511. <variable name="description" value="zombie_slayer_desc"/>
  512. <variable name="completion" value="zombie_slayer_completion"/>
  513. <!-- Challenge Rewards are localized. Update challengeKillRewardMods if this list is changed. -->
  514. <reward type="Exp" value="10000"/>
  515. <reward type="Item" id="modGunCrippleEm" ischosen="true" isfixed="true" value="1"/>
  516. <reward type="Item" id="modGunSoundSuppressorSilencer" ischosen="true" isfixed="true" value="1"/>
  517. <reward type="Item" id="modGunShotgunTubeExtenderMagazine" ischosen="true" isfixed="true" value="1"/>
  518. <reward type="Item" id="modGunDrumMagazineExtender" ischosen="true" isfixed="true" value="1"/>
  519. <reward type="Item" id="modGunMeleeRadRemover" ischosen="true" isfixed="true" value="1"/>
  520. </quest>
  521.  
  522. <!-- Kill_Tourist_Challenge_Reward -->
  523. <quest id="quest_reward_tourist_zombie_slayer" template="challengegroup_reward_homesteading">
  524. <variable name="name" value="zombie_slayer_name_tourist"/>
  525. <variable name="subtitle" value="zombie_slayer_subtitle_tourist"/>
  526. <variable name="description" value="zombie_slayer_desc"/>
  527. <variable name="completion" value="zombie_slayer_completion"/>
  528. <!-- Challenge Rewards are localized. Update challengeKillRewardMods if this list is changed. -->
  529. <reward type="Exp" value="10000"/>
  530. <reward type="Item" id="modArmorStealthBoots" ischosen="true" isfixed="true" value="1"/>
  531. <reward type="Item" id="modArmorWaterPurifier" ischosen="true" isfixed="true" value="1"/>
  532. <reward type="Item" id="modArmorQuadStoragePocket" ischosen="true" isfixed="true" value="1"/>
  533. <reward type="Item" id="modArmorTreasureHunter" ischosen="true" isfixed="true" value="1"/>
  534. <reward type="Item" id="modArmorNightVision" ischosen="true" isfixed="true" value="1"/>
  535. </quest>
  536.  
  537. <!-- Kill_Mutated_Challenge_Reward -->
  538. <quest id="quest_reward_mutated_zombie_slayer" template="challengegroup_reward_homesteading">
  539. <variable name="name" value="zombie_slayer_name_mutated"/>
  540. <variable name="subtitle" value="zombie_slayer_subtitle_mutated"/>
  541. <variable name="description" value="zombie_slayer_desc"/>
  542. <variable name="completion" value="zombie_slayer_completion"/>
  543. <!-- Challenge Rewards are localized. Update challengeKillRewardMods if this list is changed. -->
  544. <reward type="Exp" value="10000"/>
  545. <reward type="Item" id="modArmorPerception" ischosen="true" isfixed="true" value="1"/>
  546. <reward type="Item" id="modArmorStrength" ischosen="true" isfixed="true" value="1"/>
  547. <reward type="Item" id="modArmorFortitude" ischosen="true" isfixed="true" value="1"/>
  548. <reward type="Item" id="modArmorAgility" ischosen="true" isfixed="true" value="1"/>
  549. <reward type="Item" id="modArmorIntellect" ischosen="true" isfixed="true" value="1"/>
  550. </quest>
  551.  
  552. <!-- Kill_Cop_Challenge_Reward -->
  553. <quest id="quest_reward_cop_zombie_slayer" template="challengegroup_reward_homesteading">
  554. <variable name="name" value="zombie_slayer_name_cop"/>
  555. <variable name="subtitle" value="zombie_slayer_subtitle_cop"/>
  556. <variable name="description" value="zombie_slayer_desc"/>
  557. <variable name="completion" value="zombie_slayer_completion"/>
  558. <!-- Challenge Rewards are localized. Update challengeKillRewardRareItems if this list is changed. -->
  559. <reward type="Exp" value="10000"/>
  560. <reward type="Item" id="toolDewFilter" ischosen="true" isfixed="true" value="1"/>
  561. <reward type="Item" id="plantedGraceCorn1Schematic" ischosen="true" isfixed="true" value="1"/>
  562. <reward type="Item" id="solarCell" ischosen="true" isfixed="true" value="3"/>
  563. <reward type="Item" id="toolForgeCrucible" ischosen="true" isfixed="true" value="1"/>
  564. <reward type="Item" id="resourceLegendaryParts" ischosen="true" isfixed="true" value="4"/>
  565. </quest>
  566.  
  567. <!-- Kill_Wight_Challenge_Reward -->
  568. <quest id="quest_reward_wight_zombie_slayer" template="challengegroup_reward_homesteading">
  569. <variable name="name" value="zombie_slayer_name_wight"/>
  570. <variable name="subtitle" value="zombie_slayer_subtitle_wight"/>
  571. <variable name="description" value="zombie_slayer_desc"/>
  572. <variable name="completion" value="zombie_slayer_completion"/>
  573. <!-- Challenge Rewards are localized. Update challengeKillRewardLegendary if this list is changed. -->
  574. <reward type="Exp" value="10000"/>
  575. <reward type="Item" id="questRewardLegendarySteelSpearCraftingBundle" ischosen="true" isfixed="true" value="1"/>
  576. <reward type="Item" id="questRewardLegendarySteelClubCraftingBundle" ischosen="true" isfixed="true" value="1"/>
  577. <reward type="Item" id="questRewardLegendarySteelKnuckleCraftingBundle" ischosen="true" isfixed="true" value="1"/>
  578. <reward type="Item" id="questRewardLegendaryMacheteCraftingBundle" ischosen="true" isfixed="true" value="1"/>
  579. <reward type="Item" id="questRewardLegendaryBatonCraftingBundle" ischosen="true" isfixed="true" value="1"/>
  580. </quest>
  581.  
  582. <!-- Kill_Demolition_Challenge_Reward -->
  583. <quest id="quest_reward_demolition_zombie_slayer" template="challengegroup_reward_homesteading">
  584. <variable name="name" value="zombie_slayer_name_demolition"/>
  585. <variable name="subtitle" value="zombie_slayer_subtitle_demolition"/>
  586. <variable name="description" value="zombie_slayer_desc"/>
  587. <variable name="completion" value="zombie_slayer_completion"/>
  588. <!-- Challenge Rewards are localized. Update challengeKillRewardLegendary if this list is changed. -->
  589. <reward type="Exp" value="10000"/>
  590. <reward type="Item" id="questRewardLegendaryRifleCraftingBundle" ischosen="true" isfixed="true" value="1"/>
  591. <reward type="Item" id="questRewardLegendaryShotgunCraftingBundle" ischosen="true" isfixed="true" value="1"/>
  592. <reward type="Item" id="questRewardLegendaryMachineGunCraftingBundle" ischosen="true" isfixed="true" value="1"/>
  593. <reward type="Item" id="questRewardLegendaryHandgunCraftingBundle" ischosen="true" isfixed="true" value="1"/>
  594. <reward type="Item" id="questRewardLegendaryRoboticsCraftingBundle" ischosen="true" isfixed="true" value="1"/>
  595. </quest>
  596.  
  597. <!-- *** PAGE_03_BIOMES_CHALLENGE_REWARDS -->
  598.  
  599. <!-- NO_LONGER_USED_BUT_KEEP_FOR_V2_0_SAVE_GAMES -->
  600. <quest id="challengegroup_reward_burnt" template="challengegroup_reward_homesteading">
  601. <variable name="name" value="xuiBurntForest"/>
  602. <variable name="subtitle" value="xuiBurntForest"/>
  603. <variable name="description" value="burnt_desc"/>
  604. <variable name="completion" value="burnt_completion"/>
  605. <reward type="Exp" value="10000"/>
  606. <reward type="Item" id="biomeWeatherItem1" ischosen="true" value="1"/>
  607. <reward type="ShowMessageWindow">
  608. <property name="title" value="reward_biome_badge_01_title"/>
  609. <property name="message" value="reward_biome_badge_01_description"/>
  610. </reward>
  611. </quest>
  612.  
  613. <!-- NO_LONGER_USED_BUT_KEEP_FOR_V2_0_SAVE_GAMES -->
  614. <quest id="challengegroup_reward_desert" template="challengegroup_reward_homesteading">
  615. <variable name="name" value="xuiDesert"/>
  616. <variable name="subtitle" value="xuiDesert"/>
  617. <variable name="description" value="desert_desc"/>
  618. <variable name="completion" value="desert_completion"/>
  619. <reward type="Exp" value="25000"/>
  620. <reward type="Item" id="biomeWeatherItem2" ischosen="true" value="1"/>
  621. <reward type="ShowMessageWindow">
  622. <property name="title" value="reward_biome_badge_02_title"/>
  623. <property name="message" value="reward_biome_badge_02_description"/>
  624. </reward>
  625. </quest>
  626.  
  627. <!-- NO_LONGER_USED_BUT_KEEP_FOR_V2_0_SAVE_GAMES -->
  628. <quest id="challengegroup_reward_snow" template="challengegroup_reward_homesteading">
  629. <variable name="name" value="xuiSnow"/>
  630. <variable name="subtitle" value="xuiSnow"/>
  631. <variable name="description" value="snow_desc"/>
  632. <variable name="completion" value="snow_completion"/>
  633. <reward type="Exp" value="50000"/>
  634. <reward type="Item" id="biomeWeatherItem3" ischosen="true" value="1"/>
  635. <reward type="ShowMessageWindow">
  636. <property name="title" value="reward_biome_badge_03_title"/>
  637. <property name="message" value="reward_biome_badge_03_description"/>
  638. </reward>
  639. </quest>
  640.  
  641. <!-- NO_LONGER_USED_BUT_KEEP_FOR_V2_0_SAVE_GAMES -->
  642. <quest id="challengegroup_reward_wasteland" template="challengegroup_reward_homesteading">
  643. <variable name="name" value="xuiWasteland"/>
  644. <variable name="subtitle" value="xuiWasteland"/>
  645. <variable name="description" value="wasteland_desc"/>
  646. <variable name="completion" value="wasteland_completion"/>
  647. <reward type="Exp" value="100000"/>
  648. <reward type="Item" id="biomeWeatherItem4" ischosen="true" value="1"/>
  649. <reward type="ShowMessageWindow">
  650. <property name="title" value="reward_biome_badge_04_title"/>
  651. <property name="message" value="reward_biome_badge_04_description"/>
  652. </reward>
  653. </quest>
  654.  
  655.  
  656. <!-- PAGE_04_TWITCH_CHALLENGE_REWARDS_ -->
  657.  
  658.  
  659.  
  660.  
  661. <!-- *** TREASURE_MAP_QUESTS -->
  662. <quest id="treasure_taylor">
  663. <property name="name_key" value="treasure_taylor" param1="name"/>
  664. <property name="subtitle_key" value="treasure_taylor" param1="name"/>
  665. <property name="description_key" value="treasure_taylor_offer" param1="offer"/>
  666. <property name="icon" value="ui_game_symbol_map"/>
  667. <property name="repeatable" value="true"/>
  668. <property name="category_key" value="treasure"/>
  669. <property name="offer_key" value="treasure_taylor_offer" param1="offer"/>
  670. <property name="add_to_tier_complete" value="false"/>
  671. <property name="shareable" value="false"/>
  672.  
  673. <objective type="TreasureChest">
  674. <property name="block" value="cntBuriedLootStashChest"/>
  675. <property name="alt_block" value="cntBuriedLootStashChestInsecure"/>
  676. <property name="distance" value="500-1250"/>
  677. <property name="default_radius" value="9"/>
  678. <property name="nav_object" value="treasure"/>
  679. <property name="direct_nav_object" value="treasure_direct"/>
  680. <property name="blocks_per_reduction" value="10"/>
  681. <!-- Perk/item can reduce this by 8. Change perk/item to a % based effect if a blocks_per_reduction less than 10 that is desired. -->
  682. <property name="radius_reduction_sound" value="ui_radius_shrink"/>
  683. <property name="explosion_event" value="quest_treasure_explosion_horde"/>
  684. </objective>
  685. </quest>
  686.  
  687. <quest id="treasure_nickole" template="treasure_taylor">
  688. <variable name="name" value="treasure_nickole"/>
  689. <variable name="offer" value="treasure_nickole_offer"/>
  690. </quest>
  691.  
  692. <quest id="treasure_stephan" template="treasure_taylor">
  693. <variable name="name" value="treasure_stephan"/>
  694. <variable name="offer" value="treasure_stephan_offer"/>
  695. </quest>
  696.  
  697. <quest id="treasure_jennifer" template="treasure_taylor">
  698. <variable name="name" value="treasure_jennifer"/>
  699. <variable name="offer" value="treasure_jennifer_offer"/>
  700. </quest>
  701.  
  702. <quest id="treasure_claude" template="treasure_taylor">
  703. <variable name="name" value="treasure_claude"/>
  704. <variable name="offer" value="treasure_claude_offer"/>
  705. </quest>
  706.  
  707. <quest id="treasure_sarah" template="treasure_taylor">
  708. <variable name="name" value="treasure_sarah"/>
  709. <variable name="offer" value="treasure_sarah_offer"/>
  710. </quest>
  711.  
  712. <quest id="treasure_raphael" template="treasure_taylor">
  713. <variable name="name" value="treasure_raphael"/>
  714. <variable name="offer" value="treasure_raphael_offer"/>
  715. </quest>
  716.  
  717. <!-- *** FETCH_QUESTS -->
  718. <quest id="tier1_fetch">
  719. <property name="name_key" value="quest_tier1_fetch" param1="name"/>
  720. <property name="subtitle_key" value="quest_fetch_subtitle"/>
  721. <property name="description_key" value="quest_fetch_description"/>
  722. <property name="icon" value="ui_game_symbol_quest"/>
  723. <property name="repeatable" value="true"/>
  724. <property name="category_key" value="quest"/>
  725. <property name="difficulty_tier" value="1" param1="difficulty"/>
  726. <property name="offer_key" value="quest_tier1_fetch_offer" param1="offer"/>
  727. <property name="statement_key" value="quest_fetch_statement"/>
  728. <property name="response_key" value="quest_fetch_response"/>
  729. <property name="login_rally_reset" value="true"/>
  730. <property name="reward_choices_count" value="5"/>
  731. <property name="extra_tags" value="" param1="extra_tags"/>
  732. <property name="shareable" value="true"/>
  733.  
  734. <property name="completiontype" value="TurnIn"/>
  735. <property name="completion_key" value="quest_fetch_completion"/>
  736.  
  737. <objective type="RandomPOIGoto">
  738. <property name="phase" value="1"/>
  739. <property name="biome_filter_type" value="SameBiome" param1="biome_filter_type"/>
  740. <property name="biome_filter" value="" param1="biome_filter"/>
  741. <property name="nav_object" value="quest"/>
  742. </objective>
  743.  
  744. <objective type="RallyPoint">
  745. <property name="phase" value="2"/>
  746. <property name="nav_object" value="rally"/>
  747. <property name="rally_marker_type" value="questRallyMarkerFetch"/>
  748. </objective>
  749.  
  750. <objective type="FetchFromContainer">
  751. <property name="phase" value="3"/>
  752. <property name="quest_item_ID" value="1"/>
  753. <property name="item_count" value="1"/>
  754. <property name="default_container" value="cntFetchQuestSatchel"/>
  755. <property name="nav_object" value="fetch_container"/>
  756. </objective>
  757.  
  758. <objective type="POIStayWithin">
  759. <property name="phase" value="3"/>
  760. <property name="radius" value="25"/>
  761. </objective>
  762.  
  763. <action type="UnlockPOI" >
  764. <property name="phase" value="4"/>
  765. </action>
  766.  
  767. <objective type="ReturnToNPC">
  768. <property name="phase" value="4"/>
  769. <property name="nav_object" value="return_to_trader"/>
  770. </objective>
  771.  
  772. <objective type="InteractWithNPC">
  773. <property name="phase" value="4"/>
  774. <property name="nav_object" value="return_to_trader"/>
  775. </objective>
  776.  
  777. <reward type="Exp" value="2500"/>
  778. <reward type="Item" id="casinoCoin" value="100"/>
  779.  
  780. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="1"/>
  781. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="1"/>
  782. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="1"/>
  783. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="1"/>
  784. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="1"/>
  785. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  786. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true" value="1"/>
  787. </quest>
  788.  
  789. <quest id="tier2_fetch" template="tier1_fetch">
  790. <variable name="name" value="quest_tier2_fetch"/>
  791. <variable name="offer" value="quest_tier2_fetch_offer"/>
  792. <variable name="difficulty" value="2"/>
  793. <variable name="extra_tags" value=""/>
  794. <variable name="biome_filter_type" value="SameBiome"/>
  795. <variable name="biome_filter" value=""/>
  796.  
  797. <reward type="Exp" value="3750"/>
  798. <reward type="Item" id="casinoCoin" value="200"/>
  799.  
  800. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  801. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  802. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="1"/>
  803. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="1"/>
  804. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  805. <reward type="LootItem" id="groupQuestResourcesT0,seedsNoFlowers" ischosen="true"/>
  806. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true"/>
  807. </quest>
  808.  
  809. <quest id="tier3_fetch" template="tier1_fetch">
  810. <variable name="name" value="quest_tier3_fetch"/>
  811. <variable name="offer" value="quest_tier3_fetch_offer"/>
  812. <variable name="difficulty" value="3"/>
  813. <variable name="extra_tags" value=""/>
  814. <variable name="biome_filter_type" value="SameBiome"/>
  815. <variable name="biome_filter" value=""/>
  816.  
  817. <reward type="Exp" value="5000"/>
  818. <reward type="Item" id="casinoCoin" value="300"/>
  819.  
  820. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="3"/>
  821. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  822. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  823. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="3"/>
  824. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="3"/>
  825. <reward type="LootItem" id="groupQuestResourcesT0,seedsNoFlowers,groupQuestSteel01" ischosen="true"/>
  826. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true"/>
  827. </quest>
  828.  
  829. <quest id="tier4_fetch" template="tier1_fetch">
  830. <variable name="name" value="quest_tier4_fetch"/>
  831. <variable name="offer" value="quest_tier4_fetch_offer"/>
  832. <variable name="difficulty" value="4"/>
  833. <variable name="extra_tags" value=""/>
  834. <variable name="biome_filter_type" value="SameBiome"/>
  835. <variable name="biome_filter" value=""/>
  836.  
  837. <reward type="Exp" value="6250"/>
  838. <reward type="Item" id="casinoCoin" value="500"/>
  839.  
  840. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="4"/>
  841. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="3"/>
  842. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="3"/>
  843. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="4"/>
  844. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="4"/>
  845. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestSteel01" ischosen="true"/>
  846. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true"/>
  847. </quest>
  848.  
  849. <quest id="tier5_fetch" template="tier1_fetch">
  850. <variable name="name" value="quest_tier5_fetch"/>
  851. <variable name="offer" value="quest_tier5_fetch_offer"/>
  852. <variable name="difficulty" value="5"/>
  853. <variable name="extra_tags" value=""/>
  854. <variable name="biome_filter_type" value="AnyBiome"/>
  855. <variable name="biome_filter" value=""/>
  856.  
  857. <reward type="Exp" value="12500"/>
  858. <reward type="Item" id="casinoCoin" value="1000"/>
  859.  
  860. <reward type="LootItem" id="groupQuestArmorResources" ischosen="true" value="1"/>
  861. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="4"/>
  862. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="4"/>
  863. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="5"/>
  864. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="5"/>
  865. <reward type="LootItem" id="groupQuestGas,groupQuestSteel02" ischosen="true"/>
  866. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true"/>
  867. </quest>
  868.  
  869. <quest id="tier6_fetch" template="tier1_fetch">
  870. <variable name="name" value="quest_tier6_fetch"/>
  871. <variable name="offer" value="quest_tier6_fetch_offer"/>
  872. <variable name="difficulty" value="6"/>
  873. <variable name="extra_tags" value=""/>
  874. <variable name="biome_filter_type" value="AnyBiome"/>
  875. <variable name="biome_filter" value=""/>
  876.  
  877. <reward type="Exp" value="20000"/>
  878. <reward type="Item" id="casinoCoin" value="3000"/>
  879.  
  880. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="6"/>
  881. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="5"/>
  882. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="5"/>
  883. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="6"/>
  884. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="6"/>
  885. <reward type="LootItem" id="groupQuestGas,groupQuestSteel02" ischosen="true"/>
  886. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true"/>
  887. </quest>
  888.  
  889. <!-- *** CLEAR_QUESTS -->
  890. <quest id="tier1_clear">
  891. <property name="name_key" value="quest_tier1_clear" param1="name"/>
  892. <property name="subtitle_key" value="quest_clear_subtitle"/>
  893. <property name="description_key" value="quest_clear_description"/>
  894. <property name="icon" value="ui_game_symbol_quest"/>
  895. <property name="repeatable" value="true"/>
  896. <property name="category_key" value="quest"/>
  897. <property name="offer_key" value="quest_tier1_clear_offer" param1="offer"/>
  898. <property name="difficulty_tier" value="1" param1="difficulty"/>
  899. <property name="statement_key" value="quest_clear_statement"/>
  900. <property name="response_key" value="quest_clear_response"/>
  901. <property name="login_rally_reset" value="true"/>
  902. <property name="reward_choices_count" value="5"/>
  903. <property name="extra_tags" value="" param1="extra_tags"/>
  904. <property name="shareable" value="true"/>
  905.  
  906. <property name="completiontype" value="TurnIn"/>
  907. <property name="completion_key" value="quest_clear_completion"/>
  908.  
  909. <objective type="RandomPOIGoto">
  910. <property name="phase" value="1"/>
  911. <property name="biome_filter_type" value="SameBiome" param1="biome_filter_type"/>
  912. <property name="biome_filter" value="" param1="biome_filter"/>
  913. <property name="nav_object" value="quest"/>
  914. <property name="poi_tier" value="-1" param1="poi_tier"/>
  915. </objective>
  916.  
  917. <objective type="RallyPoint">
  918. <property name="phase" value="2"/>
  919. <property name="nav_object" value="rally"/>
  920. <property name="rally_marker_type" value="questRallyMarkerClear"/>
  921. </objective>
  922.  
  923. <objective type="ClearSleepers">
  924. <property name="phase" value="3"/>
  925. <property name="nav_object" value="sleeper_volume"/>
  926. </objective>
  927.  
  928. <objective type="POIStayWithin">
  929. <property name="phase" value="3"/>
  930. <property name="radius" value="25"/>
  931. </objective>
  932.  
  933. <action type="UnlockPOI" >
  934. <property name="phase" value="4"/>
  935. </action>
  936.  
  937. <objective type="ReturnToNPC">
  938. <property name="phase" value="4"/>
  939. <property name="nav_object" value="return_to_trader"/>
  940. </objective>
  941.  
  942. <objective type="InteractWithNPC">
  943. <property name="phase" value="4"/>
  944. <property name="nav_object" value="return_to_trader"/>
  945. </objective>
  946.  
  947. <reward type="Exp" value="3000"/>
  948. <reward type="Item" id="casinoCoin" value="400"/>
  949.  
  950. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="1"/>
  951. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="1"/>
  952. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="1"/>
  953. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="1"/>
  954. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="1"/>
  955. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  956. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true" value="1"/>
  957. </quest>
  958.  
  959. <quest id="tier2_clear" template="tier1_clear">
  960. <variable name="name" value="quest_tier2_clear"/>
  961. <variable name="offer" value="quest_tier2_clear_offer"/>
  962. <variable name="difficulty" value="2"/>
  963. <variable name="extra_tags" value=""/>
  964. <variable name="biome_filter_type" value="SameBiome"/>
  965. <variable name="biome_filter" value=""/>
  966.  
  967. <reward type="Exp" value="4500"/>
  968. <reward type="Item" id="casinoCoin" value="500"/>
  969.  
  970. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  971. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  972. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="1"/>
  973. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="1"/>
  974. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  975. <reward type="LootItem" id="groupQuestResourcesT0,seedsNoFlowers" ischosen="true"/>
  976. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true"/>
  977. </quest>
  978.  
  979. <quest id="tier3_clear" template="tier1_clear">
  980. <variable name="name" value="quest_tier3_clear"/>
  981. <variable name="offer" value="quest_tier3_clear_offer"/>
  982. <variable name="difficulty" value="3"/>
  983. <variable name="extra_tags" value=""/>
  984. <variable name="biome_filter_type" value="SameBiome"/>
  985. <variable name="biome_filter" value=""/>
  986.  
  987. <reward type="Exp" value="6000"/>
  988. <reward type="Item" id="casinoCoin" value="800"/>
  989.  
  990. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="3"/>
  991. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  992. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  993. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="3"/>
  994. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="3"/>
  995. <reward type="LootItem" id="groupQuestResourcesT0,seedsNoFlowers,groupQuestSteel01" ischosen="true"/>
  996. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true"/>
  997. </quest>
  998.  
  999. <quest id="tier4_clear" template="tier1_clear">
  1000. <variable name="name" value="quest_tier4_clear"/>
  1001. <variable name="offer" value="quest_tier4_clear_offer"/>
  1002. <variable name="difficulty" value="4"/>
  1003. <variable name="extra_tags" value=""/>
  1004. <variable name="biome_filter_type" value="SameBiome"/>
  1005. <variable name="biome_filter" value=""/>
  1006.  
  1007. <reward type="Exp" value="7500"/>
  1008. <reward type="Item" id="casinoCoin" value="1000"/>
  1009.  
  1010. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="4"/>
  1011. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="3"/>
  1012. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="3"/>
  1013. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="4"/>
  1014. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="4"/>
  1015. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestSteel01" ischosen="true"/>
  1016. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true"/>
  1017. </quest>
  1018.  
  1019. <quest id="tier5_clear" template="tier1_clear">
  1020. <variable name="name" value="quest_tier5_clear"/>
  1021. <variable name="offer" value="quest_tier5_clear_offer"/>
  1022. <variable name="difficulty" value="5"/>
  1023. <variable name="extra_tags" value=""/>
  1024. <variable name="biome_filter_type" value="AnyBiome"/>
  1025. <variable name="biome_filter" value=""/>
  1026.  
  1027. <reward type="Exp" value="15000"/>
  1028. <reward type="Item" id="casinoCoin" value="2000"/>
  1029.  
  1030. <reward type="LootItem" id="groupQuestArmorResources" ischosen="true" value="1"/>
  1031. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="4"/>
  1032. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="4"/>
  1033. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="5"/>
  1034. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="5"/>
  1035. <reward type="LootItem" id="groupQuestGas,groupQuestSteel02" ischosen="true"/>
  1036. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true"/>
  1037. </quest>
  1038.  
  1039. <quest id="tier6_clear" template="tier1_clear">
  1040. <variable name="name" value="quest_tier6_clear"/>
  1041. <variable name="offer" value="quest_tier6_clear_offer"/>
  1042. <variable name="difficulty" value="6"/>
  1043. <variable name="extra_tags" value=""/>
  1044. <variable name="biome_filter_type" value="AnyBiome"/>
  1045. <variable name="biome_filter" value=""/>
  1046.  
  1047. <reward type="Exp" value="24000"/>
  1048. <reward type="Item" id="casinoCoin" value="4000"/>
  1049.  
  1050. <reward type="Item" id="resourceLegendaryParts" ischosen="true" isfixed="true" value="1"/>
  1051. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="5"/>
  1052. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="5"/>
  1053. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="6"/>
  1054. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="6"/>
  1055. <reward type="LootItem" id="groupQuestGas,groupQuestSteel02" ischosen="true"/>
  1056. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true"/>
  1057. </quest>
  1058.  
  1059. <!-- *** INFESTED_QUESTS -->
  1060. <quest id="tier2_clear_infested">
  1061. <property name="name_key" value="quest_tier2_infested_clear" param1="name"/>
  1062. <property name="subtitle_key" value="quest_infestation_subtitle"/>
  1063. <property name="description_key" value="quest_tier2_infested_clear_offer"/>
  1064. <property name="icon" value="ui_game_symbol_quest"/>
  1065. <property name="repeatable" value="true"/>
  1066. <property name="category_key" value="quest"/>
  1067. <property name="offer_key" value="quest_tier2_infested_clear_offer" param1="offer"/>
  1068. <property name="difficulty_tier" value="2" param1="difficulty"/>
  1069. <property name="statement_key" value="quest_infestation_statement"/>
  1070. <property name="response_key" value="quest_infestation_response"/>
  1071. <property name="login_rally_reset" value="true"/>
  1072. <property name="reward_choices_count" value="5"/>
  1073. <property name="extra_tags" value="infested" param1="extra_tags"/>
  1074. <property name="shareable" value="true"/>
  1075. <property name="spawn_multiplier" value="2" param1="spawn_multiplier"/>
  1076. <property name="gamestage_mod" value=".6" param1="gamestage_mod"/>
  1077. <property name="gamestage_bonus" value="30" param1="gamestage_bonus"/>
  1078.  
  1079. <property name="completiontype" value="TurnIn"/>
  1080. <property name="completion_key" value="quest_clear_completion"/>
  1081.  
  1082. <objective type="RandomPOIGoto">
  1083. <property name="phase" value="1"/>
  1084. <property name="biome_filter_type" value="SameBiome" param1="biome_filter_type"/>
  1085. <property name="biome_filter" value="" param1="biome_filter"/>
  1086. <property name="nav_object" value="quest"/>
  1087. <property name="poi_tier" value="1" param1="poi_tier"/>
  1088. </objective>
  1089.  
  1090. <objective type="RallyPoint">
  1091. <property name="phase" value="2"/>
  1092. <property name="nav_object" value="rally"/>
  1093. <property name="rally_marker_type" value="questRallyMarkerInfestation"/>
  1094. </objective>
  1095.  
  1096. <objective type="ClearSleepers">
  1097. <property name="phase" value="3"/>
  1098. <property name="nav_object" value="sleeper_volume"/>
  1099. </objective>
  1100.  
  1101. <objective type="POIStayWithin">
  1102. <property name="phase" value="3"/>
  1103. <property name="radius" value="25"/>
  1104. </objective>
  1105.  
  1106. <action type="UnlockPOI" >
  1107. <property name="phase" value="4"/>
  1108. </action>
  1109.  
  1110. <objective type="ReturnToNPC">
  1111. <property name="phase" value="4"/>
  1112. <property name="nav_object" value="return_to_trader"/>
  1113. </objective>
  1114.  
  1115. <objective type="InteractWithNPC">
  1116. <property name="phase" value="4"/>
  1117. <property name="nav_object" value="return_to_trader"/>
  1118. </objective>
  1119.  
  1120. <reward type="Exp" value="5625"/>
  1121. <reward type="Item" id="casinoCoin" value="1000"/>
  1122.  
  1123. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1124. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1125. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1126. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1127. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1128. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  1129. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  1130. </quest>
  1131.  
  1132. <quest id="tier3_clear_infested" template="tier2_clear_infested">
  1133. <variable name="name" value="quest_tier3_infested_clear"/>
  1134. <variable name="offer" value="quest_tier3_infested_clear_offer"/>
  1135. <variable name="difficulty" value="3"/>
  1136. <variable name="extra_tags" value="infested"/>
  1137. <variable name="poi_tier" value="2"/>
  1138. <variable name="spawn_multiplier" value="2"/>
  1139. <variable name="gamestage_mod" value=".6"/>
  1140. <variable name="gamestage_bonus" value="30"/>
  1141.  
  1142. <reward type="Exp" value="7500"/>
  1143. <reward type="Item" id="casinoCoin" value="2000"/>
  1144.  
  1145. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1146. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1147. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1148. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1149. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1150. <reward type="LootItem" id="groupQuestResourcesT1" ischosen="true" value="1"/>
  1151. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true" value="3"/>
  1152. </quest>
  1153.  
  1154. <quest id="tier4_clear_infested" template="tier2_clear_infested">
  1155. <variable name="name" value="quest_tier4_infested_clear"/>
  1156. <variable name="offer" value="quest_tier4_infested_clear_offer"/>
  1157. <variable name="difficulty" value="4"/>
  1158. <variable name="extra_tags" value="infested"/>
  1159. <variable name="poi_tier" value="3"/>
  1160. <variable name="spawn_multiplier" value="1.5"/>
  1161. <variable name="gamestage_mod" value=".6"/>
  1162. <variable name="gamestage_bonus" value="30"/>
  1163. <variable name="biome_filter_type" value="SameBiome"/>
  1164.  
  1165. <reward type="Exp" value="9375"/>
  1166. <reward type="Item" id="casinoCoin" value="3000"/>
  1167.  
  1168. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="4"/>
  1169. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="4"/>
  1170. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="4"/>
  1171. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="4"/>
  1172. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="4"/>
  1173. <reward type="LootItem" id="groupQuestResourcesT1" ischosen="true" value="1"/>
  1174. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  1175. </quest>
  1176.  
  1177. <quest id="tier5_clear_infested" template="tier2_clear_infested">
  1178. <variable name="name" value="quest_tier5_infested_clear"/>
  1179. <variable name="offer" value="quest_tier5_infested_clear_offer"/>
  1180. <variable name="difficulty" value="5"/>
  1181. <variable name="extra_tags" value="infested"/>
  1182. <variable name="poi_tier" value="4"/>
  1183. <variable name="spawn_multiplier" value="1.5"/>
  1184. <variable name="gamestage_mod" value=".6"/>
  1185. <variable name="gamestage_bonus" value="30"/>
  1186. <variable name="biome_filter_type" value="AnyBiome"/>
  1187.  
  1188. <reward type="Exp" value="18750"/>
  1189. <reward type="Item" id="casinoCoin" value="4000"/>
  1190.  
  1191. <reward type="LootItem" id="groupQuestArmorResources" ischosen="true" value="1"/>
  1192. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="5"/>
  1193. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="5"/>
  1194. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="5"/>
  1195. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="5"/>
  1196. <reward type="LootItem" id="groupQuestGas" ischosen="true" value="1"/>
  1197. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true" value="5"/>
  1198. </quest>
  1199.  
  1200. <quest id="tier6_clear_infested" template="tier2_clear_infested">
  1201. <variable name="name" value="quest_tier6_infested_clear"/>
  1202. <variable name="offer" value="quest_tier5_infested_clear_offer"/>
  1203. <variable name="difficulty" value="6"/>
  1204. <variable name="extra_tags" value="infested"/>
  1205. <variable name="poi_tier" value="5"/>
  1206. <variable name="spawn_multiplier" value="1.5"/>
  1207. <variable name="gamestage_mod" value=".6"/>
  1208. <variable name="gamestage_bonus" value="30"/>
  1209. <variable name="biome_filter_type" value="AnyBiome"/>
  1210.  
  1211. <reward type="Exp" value="30000"/>
  1212. <reward type="Item" id="casinoCoin" value="6000"/>
  1213.  
  1214. <reward type="Item" id="resourceLegendaryParts" ischosen="true" isfixed="true" value="1"/>
  1215. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="6"/>
  1216. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="6"/>
  1217. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="6"/>
  1218. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="6"/>
  1219. <reward type="LootItem" id="groupQuestGas" ischosen="true" value="1"/>
  1220. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true" value="6"/>
  1221. </quest>
  1222.  
  1223. <!-- *** RESTORE_POWER_QUESTS -->
  1224. <quest id="tier2_restore_power">
  1225. <property name="name_key" value="quest_tier2_restore_power" param1="name"/>
  1226. <property name="subtitle_key" value="quest_restore_power_subtitle"/>
  1227. <property name="description_key" value="quest_restore_power_description"/>
  1228. <property name="icon" value="ui_game_symbol_quest"/>
  1229. <property name="repeatable" value="true"/>
  1230. <property name="category_key" value="quest"/>
  1231. <property name="difficulty_tier" value="2" param1="difficulty"/>
  1232. <property name="offer_key" value="quest_tier2_restore_power_offer" param1="offer"/>
  1233. <property name="statement_key" value="quest_restore_power_statement"/>
  1234. <property name="response_key" value="quest_restore_power_response"/>
  1235. <property name="reward_choices_count" value="5"/>
  1236. <property name="extra_tags" value="" param1="extra_tags"/>
  1237. <property name="shareable" value="true"/>
  1238.  
  1239. <property name="login_rally_reset" value="true"/>
  1240.  
  1241. <property name="completiontype" value="TurnIn"/>
  1242. <property name="completion_key" value="quest_restore_power_completion"/>
  1243.  
  1244. <objective type="RandomPOIGoto">
  1245. <property name="phase" value="1"/>
  1246. <property name="biome_filter_type" value="SameBiome" param1="biome_filter_type"/>
  1247. <property name="biome_filter" value="" param1="biome_filter"/>
  1248. <property name="nav_object" value="quest"/>
  1249. </objective>
  1250.  
  1251. <objective type="RallyPoint">
  1252. <property name="phase" value="2"/>
  1253. <property name="nav_object" value="rally"/>
  1254. <property name="allowed_start_hour" value="22"/>
  1255. <property name="allowed_end_hour" value="1"/>
  1256. <property name="rally_marker_type" value="questRallyMarkerRestorePower"/>
  1257. </objective>
  1258.  
  1259. <objective type="ClearSleepers">
  1260. <property name="phase" value="3"/>
  1261. <property name="nav_object" value="sleeper_volume"/>
  1262. </objective>
  1263.  
  1264. <objective type="POIBlockActivate" >
  1265. <property name="phase" value="3"/>
  1266. <property name="block_index" value="QuestRestorePower"/>
  1267. <property name="nav_object" value="restore_power"/>
  1268.  
  1269. <property name="complete_event" value="quest_poi_lights_on"/>
  1270. </objective>
  1271.  
  1272. <objective type="POIStayWithin">
  1273. <property name="phase" value="3"/>
  1274. <property name="radius" value="25"/>
  1275. </objective>
  1276.  
  1277. <action type="UnlockPOI" >
  1278. <property name="phase" value="4"/>
  1279. </action>
  1280.  
  1281. <objective type="ReturnToNPC">
  1282. <property name="phase" value="4"/>
  1283. <property name="nav_object" value="return_to_trader"/>
  1284. </objective>
  1285.  
  1286. <objective type="InteractWithNPC">
  1287. <property name="phase" value="4"/>
  1288. <property name="nav_object" value="return_to_trader"/>
  1289. </objective>
  1290.  
  1291. <reward type="Exp" value="5060"/>
  1292. <reward type="Item" id="casinoCoin" value="800"/>
  1293.  
  1294. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1295. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1296. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1297. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1298. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1299. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  1300. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  1301. </quest>
  1302.  
  1303. <quest id="tier3_restore_power" template="tier2_restore_power">
  1304. <variable name="name" value="quest_tier3_restore_power"/>
  1305. <variable name="offer" value="quest_tier3_restore_power_offer"/>
  1306. <variable name="difficulty" value="3"/>
  1307. <variable name="extra_tags" value=""/>
  1308.  
  1309. <reward type="Exp" value="6750"/>
  1310. <reward type="Item" id="casinoCoin" value="1500"/>
  1311.  
  1312. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1313. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1314. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1315. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1316. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1317. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  1318. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true" value="3"/>
  1319. </quest>
  1320.  
  1321. <quest id="tier4_restore_power" template="tier2_restore_power">
  1322. <variable name="name" value="quest_tier4_restore_power"/>
  1323. <variable name="offer" value="quest_tier4_restore_power_offer"/>
  1324. <variable name="difficulty" value="4"/>
  1325. <variable name="extra_tags" value=""/>
  1326. <variable name="biome_filter_type" value="SameBiome"/>
  1327.  
  1328. <reward type="Exp" value="8400"/>
  1329. <reward type="Item" id="casinoCoin" value="2000"/>
  1330.  
  1331. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="4"/>
  1332. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="4"/>
  1333. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="4"/>
  1334. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="4"/>
  1335. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="4"/>
  1336. <reward type="LootItem" id="groupQuestGas" ischosen="true" value="1"/>
  1337. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  1338. </quest>
  1339.  
  1340. <!-- *** FETCH_AND_CLEAR_QUESTS -->
  1341. <quest id="tier2_fetch_clear">
  1342. <property name="name_key" value="quest_tier2_fetch_clear" param1="name"/>
  1343. <property name="subtitle_key" value="quest_fetch_clear_subtitle"/>
  1344. <property name="description_key" value="quest_fetch_clear_description"/>
  1345. <property name="icon" value="ui_game_symbol_quest"/>
  1346. <property name="repeatable" value="true"/>
  1347. <property name="category_key" value="quest"/>
  1348. <property name="difficulty_tier" value="2" param1="difficulty"/>
  1349. <property name="offer_key" value="quest_tier2_fetch_clear_offer" param1="offer"/>
  1350. <property name="statement_key" value="quest_fetch_clear_statement"/>
  1351. <property name="response_key" value="quest_fetch_clear_response"/>
  1352. <property name="login_rally_reset" value="true"/>
  1353. <property name="reward_choices_count" value="5"/>
  1354. <property name="extra_tags" value="" param1="extra_tags"/>
  1355. <property name="shareable" value="true"/>
  1356.  
  1357. <property name="completiontype" value="TurnIn"/>
  1358. <property name="completion_key" value="quest_fetch_clear_completion"/>
  1359.  
  1360. <objective type="RandomPOIGoto">
  1361. <property name="phase" value="1"/>
  1362. <property name="biome_filter_type" value="SameBiome" param1="biome_filter_type"/>
  1363. <property name="biome_filter" value="" param1="biome_filter"/>
  1364. <property name="nav_object" value="quest"/>
  1365. </objective>
  1366.  
  1367. <objective type="RallyPoint">
  1368. <property name="phase" value="2"/>
  1369. <property name="nav_object" value="rally"/>
  1370. <property name="rally_marker_type" value="questRallyMarkerFetchClear"/>
  1371. </objective>
  1372.  
  1373. <objective type="ClearSleepers">
  1374. <property name="phase" value="3"/>
  1375. <property name="nav_object" value="sleeper_volume"/>
  1376. </objective>
  1377.  
  1378. <objective type="FetchFromContainer">
  1379. <property name="phase" value="3"/>
  1380. <property name="quest_item_ID" value="1"/>
  1381. <property name="item_count" value="1"/>
  1382. <property name="default_container" value="cntFetchQuestSatchel"/>
  1383. <property name="nav_object" value="fetch_container"/>
  1384. </objective>
  1385.  
  1386. <objective type="POIStayWithin">
  1387. <property name="phase" value="3"/>
  1388. <property name="radius" value="25"/>
  1389. </objective>
  1390.  
  1391. <action type="UnlockPOI" >
  1392. <property name="phase" value="4"/>
  1393. </action>
  1394.  
  1395. <objective type="ReturnToNPC">
  1396. <property name="phase" value="4"/>
  1397. <property name="nav_object" value="return_to_trader"/>
  1398. </objective>
  1399.  
  1400. <objective type="InteractWithNPC">
  1401. <property name="phase" value="4"/>
  1402. <property name="nav_object" value="return_to_trader"/>
  1403. </objective>
  1404.  
  1405. <reward type="Exp" value="5060"/>
  1406. <reward type="Item" id="casinoCoin" value="700"/>
  1407.  
  1408. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1409. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1410. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1411. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1412. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1413. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  1414. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  1415. </quest>
  1416.  
  1417. <quest id="tier3_fetch_clear" template="tier2_fetch_clear">
  1418. <variable name="name" value="quest_tier3_fetch_clear"/>
  1419. <variable name="offer" value="quest_tier3_fetch_clear_offer"/>
  1420. <variable name="difficulty" value="3"/>
  1421. <variable name="extra_tags" value=""/>
  1422. <variable name="biome_filter_type" value="SameBiome"/>
  1423.  
  1424. <reward type="Exp" value="6750"/>
  1425. <reward type="Item" id="casinoCoin" value="1000"/>
  1426.  
  1427. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1428. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1429. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1430. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1431. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1432. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  1433. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true" value="3"/>
  1434. </quest>
  1435.  
  1436. <quest id="tier4_fetch_clear" template="tier2_fetch_clear">
  1437. <variable name="name" value="quest_tier4_fetch_clear"/>
  1438. <variable name="offer" value="quest_tier4_fetch_clear_offer"/>
  1439. <variable name="difficulty" value="4"/>
  1440. <variable name="extra_tags" value=""/>
  1441. <variable name="biome_filter_type" value="SameBiome"/>
  1442.  
  1443. <reward type="Exp" value="8400"/>
  1444. <reward type="Item" id="casinoCoin" value="1500"/>
  1445.  
  1446. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="4"/>
  1447. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="4"/>
  1448. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="4"/>
  1449. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="4"/>
  1450. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="4"/>
  1451. <reward type="LootItem" id="groupQuestResourcesT1" ischosen="true" value="1"/>
  1452. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true" value="4"/>
  1453. </quest>
  1454.  
  1455. <quest id="tier5_fetch_clear" template="tier2_fetch_clear">
  1456. <variable name="name" value="quest_tier5_fetch_clear"/>
  1457. <variable name="offer" value="quest_tier5_fetch_clear_offer"/>
  1458. <variable name="difficulty" value="5"/>
  1459. <variable name="extra_tags" value=""/>
  1460. <variable name="biome_filter_type" value="AnyBiome"/>
  1461.  
  1462. <reward type="Exp" value="16900"/>
  1463. <reward type="Item" id="casinoCoin" value="2000"/>
  1464.  
  1465. <reward type="LootItem" id="groupQuestArmorResources" ischosen="true" value="1"/>
  1466. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="5"/>
  1467. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="5"/>
  1468. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="5"/>
  1469. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="5"/>
  1470. <reward type="LootItem" id="groupQuestGas" ischosen="true" value="1"/>
  1471. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true" value="5"/>
  1472. </quest>
  1473.  
  1474. <quest id="tier6_fetch_clear" template="tier2_fetch_clear">
  1475. <variable name="name" value="quest_tier6_fetch_clear"/>
  1476. <variable name="offer" value="quest_tier6_fetch_clear_offer"/>
  1477. <variable name="difficulty" value="6"/>
  1478. <variable name="extra_tags" value=""/>
  1479. <variable name="biome_filter_type" value="AnyBiome"/>
  1480.  
  1481. <reward type="Exp" value="27000"/>
  1482. <reward type="Item" id="casinoCoin" value="5000"/>
  1483.  
  1484. <reward type="Item" id="resourceLegendaryParts" ischosen="true" isfixed="true" value="1"/>
  1485. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="6"/>
  1486. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="6"/>
  1487. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="6"/>
  1488. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="6"/>
  1489. <reward type="LootItem" id="groupQuestGas" ischosen="true" value="1"/>
  1490. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true" value="6"/>
  1491. </quest>
  1492.  
  1493. <!-- *** BURIED_SUPPLIES_QUESTS -->
  1494. <quest id="intro_buried_supplies">
  1495. <property name="name_key" value="quest_intro_buried_supplies" param1="name"/>
  1496. <property name="subtitle_key" value="quest_buried_supplies_subtitle"/>
  1497. <property name="description_key" value="quest_buried_supplies_description"/>
  1498. <property name="icon" value="ui_game_symbol_treasure"/>
  1499. <property name="repeatable" value="false"/>
  1500. <property name="category_key" value="quest"/>
  1501. <property name="offer_key" value="quest_intro_buried_supplies_offer" param1="offer"/>
  1502. <property name="difficulty_tier" value="1" param1="difficulty"/>
  1503. <property name="statement_key" value="quest_buried_supplies_statement"/>
  1504. <property name="response_key" value="quest_intro_buried_supplies_response"/>
  1505. <property name="completiontype" value="TurnIn"/>
  1506. <property name="completion_key" value="quest_buried_supplies_completion"/>
  1507. <property name="shareable" value="false"/>
  1508. <property name="reward_choices_count" value="5"/>
  1509. <property name="single_quest" value="true"/>
  1510. <property name="always_allow" value="true"/>
  1511. <property name="unique_key" value="introquest"/>
  1512. <property name="quest_type" value="special"/>
  1513.  
  1514. <objective type="RandomGotoNPC" phase="1">
  1515. <property name="completion_distance" value="20"/>
  1516. <property name="distance" value="100-500"/>
  1517. <property name="nav_object" value="quest"/>
  1518. <property name="biome_filter_type" value="OnlyBiome"/>
  1519. <property name="biome_filter" value="pine_forest"/>
  1520. </objective>
  1521.  
  1522. <objective type="RallyPoint">
  1523. <property name="start_mode" value="Create"/>
  1524. <property name="phase" value="2"/>
  1525. <property name="nav_object" value="rally"/>
  1526. <property name="rally_marker_type" value="questRallyMarkerBuriedSupplies"/>
  1527.  
  1528. <property name="activate_event" value="quest_treasure_replace_road"/>
  1529. </objective>
  1530.  
  1531. <objective type="StayWithin">
  1532. <property name="phase" value="3"/>
  1533. <property name="radius" value="25"/>
  1534. </objective>
  1535.  
  1536. <objective type="TreasureChest">
  1537. <property name="phase" value="3"/>
  1538. <property name="block" value="cntIntroBuriedFoodChest" param1="container"/>
  1539. <property name="default_radius" value="3" param1="radius"/>
  1540. <property name="container_type" value="Supplies"/>
  1541. <property name="nav_object" value="treasure"/>
  1542. <property name="direct_nav_object" value="treasure_direct"/>
  1543. <property name="blocks_per_reduction" value="5"/>
  1544. <property name="radius_reduction_sound" value="ui_radius_shrink"/>
  1545. <property name="use_nearby" value="true"/>
  1546. <property name="explosion_event" value="quest_treasure_explosion_horde"/>
  1547. </objective>
  1548.  
  1549. <objective type="FetchFromTreasure">
  1550. <property name="phase" value="3"/>
  1551. <property name="block" value="cntIntroBuriedFoodChest" param1="container"/>
  1552. <property name="quest_item_ID" value="1"/>
  1553. <property name="item_count" value="1"/>
  1554. </objective>
  1555.  
  1556. <action type="SpawnGSEnemy">
  1557. <property name="gamestage_list" value="SleeperGSList"/>
  1558. <property name="count" value="1-2" param1="finish_spawn_count"/>
  1559. <property name="phase" value="4"/>
  1560. </action>
  1561.  
  1562. <objective type="ReturnToNPC">
  1563. <property name="phase" value="4"/>
  1564. <property name="nav_object" value="return_to_trader"/>
  1565. </objective>
  1566.  
  1567. <objective type="InteractWithNPC">
  1568. <property name="phase" value="4"/>
  1569. <property name="nav_object" value="return_to_trader"/>
  1570. </objective>
  1571.  
  1572. <!-- <action type="ShowMessageWindow"> -->
  1573. <!-- <property name="message" value="You did good kid! Way to go. I can give you more work once you finish your Homesteading challenges."/> -->
  1574. <!-- <property name="title" value="Intro quest completed!"/> -->
  1575. <!-- <property name="delay" value="0.1"/> -->
  1576. <!-- <property name="on_complete" value="true"/> -->
  1577. <!-- </action> -->
  1578.  
  1579. <action type="SetCVar">
  1580. <property name="cvar" value="IntroComplete"/>
  1581. <property name="value" value="1"/>
  1582. <property name="on_complete" value="true"/>
  1583. </action>
  1584.  
  1585. <reward type="Exp" value="500"/>
  1586.  
  1587. <reward type="Item" id="questRewardPipePistolBundle" ischosen="true" value="1"/>
  1588. <reward type="Item" id="questRewardPipeShotgunBundle" ischosen="true" value="1"/>
  1589. <reward type="Item" id="questRewardPipeRifleBundle" ischosen="true" value="1"/>
  1590. <reward type="Item" id="questRewardPipeMachineGunBundle" ischosen="true" value="1"/>
  1591. <reward type="Item" id="questRewardPipeBatonBundle" ischosen="true" value="1"/>
  1592. </quest>
  1593.  
  1594. <quest id="tier1_buried_supplies">
  1595. <property name="name_key" value="quest_tier1_buried_supplies" param1="name"/>
  1596. <property name="subtitle_key" value="quest_buried_supplies_subtitle"/>
  1597. <property name="description_key" value="quest_buried_supplies_description"/>
  1598. <property name="icon" value="ui_game_symbol_treasure"/>
  1599. <property name="repeatable" value="true"/>
  1600. <property name="category_key" value="quest"/>
  1601. <property name="offer_key" value="quest_tier1_buried_supplies_offer" param1="offer"/>
  1602. <property name="difficulty_tier" value="1" param1="difficulty"/>
  1603. <property name="statement_key" value="quest_buried_supplies_statement"/>
  1604. <property name="response_key" value="quest_buried_supplies_response"/>
  1605. <property name="completiontype" value="TurnIn"/>
  1606. <property name="completion_key" value="quest_buried_supplies_completion"/>
  1607. <property name="shareable" value="true"/>
  1608. <property name="reward_choices_count" value="5"/>
  1609.  
  1610. <objective type="RandomGotoNPC" phase="1">
  1611. <property name="completion_distance" value="20"/>
  1612. <property name="distance" value="350-600"/>
  1613. <property name="nav_object" value="quest"/>
  1614. </objective>
  1615.  
  1616. <objective type="RallyPoint">
  1617. <property name="start_mode" value="Create"/>
  1618. <property name="phase" value="2"/>
  1619. <property name="nav_object" value="rally"/>
  1620. <property name="rally_marker_type" value="questRallyMarkerBuriedSupplies"/>
  1621.  
  1622. <property name="activate_event" value="quest_treasure_replace_road"/>
  1623. </objective>
  1624.  
  1625. <objective type="StayWithin">
  1626. <property name="phase" value="3"/>
  1627. <property name="radius" value="25"/>
  1628. </objective>
  1629.  
  1630. <objective type="TreasureChest">
  1631. <property name="phase" value="3"/>
  1632. <property name="block" value="cntBuriedFoodStashChest" param1="container"/>
  1633. <property name="default_radius" value="5" param1="radius"/>
  1634. <property name="container_type" value="Supplies"/>
  1635. <property name="nav_object" value="treasure"/>
  1636. <property name="direct_nav_object" value="treasure_direct"/>
  1637. <property name="blocks_per_reduction" value="10"/>
  1638. <property name="radius_reduction_sound" value="ui_radius_shrink"/>
  1639. <property name="use_nearby" value="true"/>
  1640. <property name="explosion_event" value="quest_treasure_explosion_horde"/>
  1641. </objective>
  1642.  
  1643. <event type="TreasureRadiusReduction">
  1644. <property name="chance" value="0.25" param1="spawn_chance"/>
  1645. <action type="SpawnGSEnemy">
  1646. <property name="gamestage_list" value="SleeperGSList"/>
  1647. <property name="count" value="1-3" param1="spawn_count"/>
  1648. </action>
  1649. </event>
  1650.  
  1651. <objective type="FetchFromTreasure">
  1652. <property name="phase" value="3"/>
  1653. <property name="block" value="cntBuriedFoodStashChest" param1="container"/>
  1654. <property name="quest_item_ID" value="1"/>
  1655. <property name="item_count" value="1"/>
  1656. </objective>
  1657.  
  1658. <action type="SpawnGSEnemy">
  1659. <property name="gamestage_list" value="SleeperGSList"/>
  1660. <property name="count" value="3-5" param1="finish_spawn_count"/>
  1661. <property name="phase" value="4"/>
  1662. </action>
  1663.  
  1664. <objective type="ReturnToNPC">
  1665. <property name="phase" value="4"/>
  1666. <property name="nav_object" value="return_to_trader"/>
  1667. </objective>
  1668.  
  1669. <objective type="InteractWithNPC">
  1670. <property name="phase" value="4"/>
  1671. <property name="nav_object" value="return_to_trader"/>
  1672. </objective>
  1673.  
  1674. <reward type="Exp" value="2500"/>
  1675. <reward type="Item" id="casinoCoin" value="250"/>
  1676.  
  1677. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1678. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1679. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1680. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1681. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1682. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  1683. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  1684. </quest>
  1685.  
  1686. <quest id="tier2_buried_supplies" template="tier1_buried_supplies">
  1687. <variable name="name" value="quest_tier2_buried_supplies"/>
  1688. <variable name="offer" value="quest_tier1_buried_supplies_offer"/>
  1689. <variable name="difficulty" value="2"/>
  1690. <variable name="radius" value="7"/>
  1691. <variable name="spawn_chance" value="0.5"/>
  1692. <variable name="spawn_count" value="2-4"/>
  1693. <variable name="finish_spawn_count" value="5-7"/>
  1694. <variable name="container" value="cntBuriedWeaponChest"/>
  1695.  
  1696. <reward type="Exp" value="2500"/>
  1697. <reward type="Item" id="casinoCoin" value="500"/>
  1698.  
  1699. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1700. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1701. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1702. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1703. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1704. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  1705. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true" value="3"/>
  1706. </quest>
  1707.  
  1708. <quest id="tier3_buried_supplies" template="tier1_buried_supplies">
  1709. <variable name="name" value="quest_tier3_buried_supplies"/>
  1710. <variable name="offer" value="quest_tier1_buried_supplies_offer"/>
  1711. <variable name="difficulty" value="3"/>
  1712. <variable name="radius" value="9"/>
  1713. <variable name="spawn_chance" value="0.75"/>
  1714. <variable name="spawn_count" value="3-5"/>
  1715. <variable name="finish_spawn_count" value="5-7"/>
  1716. <variable name="container" value="cntBuriedWeaponChest"/>
  1717.  
  1718. <reward type="Exp" value="2500"/>
  1719. <reward type="Item" id="casinoCoin" value="1000"/>
  1720.  
  1721. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1722. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1723. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1724. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1725. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="3"/>
  1726. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  1727. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true" value="3"/>
  1728. </quest>
  1729.  
  1730. <!-- *** TEST_QUESTS -->
  1731.  
  1732. <quest id="test_sleepers">
  1733. <property name="name_key" value="test quest"/>
  1734. <property name="subtitle_key" value="Test Sleepers"/>
  1735. <property name="description_key" value="This is a sleepers test quest for dev purposes"/>
  1736. <property name="icon" value="ui_game_symbol_quest"/>
  1737. <property name="repeatable" value="true"/>
  1738. <property name="category_key" value="quest"/>
  1739. <property name="difficulty_tier" value="1"/>
  1740. <property name="offer_key" value="Test the clear sleepers objective."/>
  1741. <property name="statement_key" value="Clear all the sleepers in the POI."/>
  1742. <property name="response_key" value="Test - Clear Sleepers"/>
  1743. <property name="login_rally_reset" value="true"/>
  1744. <property name="reward_choices_count" value="5"/>
  1745.  
  1746. <property name="completiontype" value="TurnIn"/>
  1747. <property name="completion_key" value="WELL I'LL BE DANGED. YOU REALLY MANAGED TO PULL THROUGH IN A PINCH. I NEVER THOUGHT I'D SEE THIS PISTOL AGAIN. GOOD WORK, SON. HERE'S WHAT I OWE YA."/>
  1748.  
  1749. <objective type="ClosestPOIGoto">
  1750. <property name="distance" value="10"/>
  1751. <property name="phase" value="1"/>
  1752. </objective>
  1753.  
  1754. <objective type="RallyPoint">
  1755. <property name="phase" value="2"/>
  1756. <property name="nav_object" value="rally"/>
  1757. <property name="rally_marker_type" value="questRallyMarkerClear"/>
  1758. </objective>
  1759.  
  1760. <objective type="ClearSleepers">
  1761. <property name="phase" value="3"/>
  1762. <property name="nav_object" value="sleeper_volume"/>
  1763. </objective>
  1764.  
  1765. <objective type="POIStayWithin">
  1766. <property name="phase" value="3"/>
  1767. <property name="radius" value="25"/>
  1768. </objective>
  1769.  
  1770. <action type="UnlockPOI">
  1771. <property name="phase" value="4"/>
  1772. </action>
  1773.  
  1774. <objective type="ReturnToNPC">
  1775. <property name="phase" value="4"/>
  1776. <property name="nav_object" value="return_to_trader"/>
  1777. </objective>
  1778.  
  1779. <objective type="InteractWithNPC">
  1780. <property name="phase" value="4"/>
  1781. <property name="nav_object" value="return_to_trader"/>
  1782. </objective>
  1783.  
  1784. <reward type="Exp" value="2500"/>
  1785. <reward type="Item" id="casinoCoin" value="350"/>
  1786.  
  1787. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1788. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1789. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1790. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1791. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1792. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  1793. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  1794. </quest>
  1795.  
  1796. <quest id="test_sleepers_infested">
  1797. <property name="name_key" value="test quest"/>
  1798. <property name="subtitle_key" value="Test Infested Sleepers"/>
  1799. <property name="description_key" value="This is a infested sleepers test quest for dev purposes"/>
  1800. <property name="icon" value="ui_game_symbol_quest"/>
  1801. <property name="repeatable" value="true"/>
  1802. <property name="category_key" value="quest"/>
  1803. <property name="difficulty_tier" value="1"/>
  1804. <property name="offer_key" value="Test the clear infested sleepers objective."/>
  1805. <property name="statement_key" value="Clear all the infested sleepers in the POI."/>
  1806. <property name="response_key" value="Test - Infested Clear Sleepers"/>
  1807. <property name="login_rally_reset" value="true"/>
  1808. <property name="reward_choices_count" value="5"/>
  1809. <property name="extra_tags" value="infested"/>
  1810. <property name="spawn_multiplier" value="2" param1="spawn_multiplier"/>
  1811. <property name="gamestage_mod" value=".6"/>
  1812. <property name="gamestage_bonus" value="30"/>
  1813.  
  1814. <property name="completiontype" value="TurnIn"/>
  1815. <property name="completion_key" value="WELL I'LL BE DANGED. YOU REALLY MANAGED TO PULL THROUGH IN A PINCH. I NEVER THOUGHT I'D SEE THIS PISTOL AGAIN. GOOD WORK, SON. HERE'S WHAT I OWE YA."/>
  1816.  
  1817. <objective type="ClosestPOIGoto">
  1818. <property name="distance" value="10"/>
  1819. <property name="phase" value="1"/>
  1820. </objective>
  1821.  
  1822. <objective type="RallyPoint">
  1823. <property name="phase" value="2"/>
  1824. <property name="nav_object" value="rally"/>
  1825. <property name="rally_marker_type" value="questRallyMarkerInfestation"/>
  1826. </objective>
  1827.  
  1828. <objective type="ClearSleepers">
  1829. <property name="phase" value="3"/>
  1830. <property name="nav_object" value="sleeper_volume"/>
  1831. </objective>
  1832.  
  1833. <objective type="POIStayWithin">
  1834. <property name="phase" value="3"/>
  1835. <property name="radius" value="25"/>
  1836. </objective>
  1837.  
  1838. <action type="UnlockPOI" >
  1839. <property name="phase" value="4"/>
  1840. </action>
  1841.  
  1842. <objective type="ReturnToNPC">
  1843. <property name="phase" value="4"/>
  1844. <property name="nav_object" value="return_to_trader"/>
  1845. </objective>
  1846.  
  1847. <objective type="InteractWithNPC">
  1848. <property name="phase" value="4"/>
  1849. <property name="nav_object" value="return_to_trader"/>
  1850. </objective>
  1851.  
  1852. <reward type="Exp" value="2500"/>
  1853. <reward type="Item" id="casinoCoin" value="350"/>
  1854.  
  1855. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1856. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1857. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1858. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1859. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1860. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  1861. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  1862. </quest>
  1863.  
  1864. <quest id="test_fetch">
  1865. <property name="name_key" value="test quest"/>
  1866. <property name="subtitle_key" value="Test Fetch"/>
  1867. <property name="description_key" value="This is a fetch test quest for dev purposes"/>
  1868. <property name="icon" value="ui_game_symbol_quest"/>
  1869. <property name="repeatable" value="true"/>
  1870. <property name="category_key" value="quest"/>
  1871. <property name="difficulty_tier" value="1"/>
  1872. <property name="offer_key" value="Test the fetch objective."/>
  1873. <property name="statement_key" value="Find the test fetch item in the POI."/>
  1874. <property name="response_key" value="Test - Fetch"/>
  1875. <property name="login_rally_reset" value="true"/>
  1876. <property name="reward_choices_count" value="5"/>
  1877.  
  1878. <property name="completiontype" value="TurnIn"/>
  1879. <property name="completion_key" value="WELL I'LL BE DANGED. YOU REALLY MANAGED TO PULL THROUGH IN A PINCH. I NEVER THOUGHT I'D SEE THIS PISTOL AGAIN. GOOD WORK, SON. HERE'S WHAT I OWE YA."/>
  1880.  
  1881. <objective type="ClosestPOIGoto">
  1882. <property name="distance" value="10"/>
  1883. <property name="phase" value="1"/>
  1884. </objective>
  1885.  
  1886. <objective type="RallyPoint">
  1887. <property name="phase" value="2"/>
  1888. <property name="nav_object" value="rally"/>
  1889. <property name="rally_marker_type" value="questRallyMarkerFetch"/>
  1890. </objective>
  1891.  
  1892. <objective type="FetchFromContainer">
  1893. <property name="phase" value="3"/>
  1894. <property name="quest_item_ID" value="1"/>
  1895. <property name="item_count" value="1"/>
  1896. <property name="default_container" value="cntFetchQuestSatchel"/>
  1897. <property name="nav_object" value="fetch_container"/>
  1898. </objective>
  1899.  
  1900. <objective type="POIStayWithin">
  1901. <property name="phase" value="3"/>
  1902. <property name="radius" value="25"/>
  1903. </objective>
  1904.  
  1905. <action type="UnlockPOI" >
  1906. <property name="phase" value="4"/>
  1907. </action>
  1908.  
  1909. <objective type="ReturnToNPC">
  1910. <property name="phase" value="4"/>
  1911. <property name="nav_object" value="return_to_trader"/>
  1912. </objective>
  1913.  
  1914. <objective type="InteractWithNPC">
  1915. <property name="phase" value="4"/>
  1916. <property name="nav_object" value="return_to_trader"/>
  1917. </objective>
  1918.  
  1919. <reward type="Exp" value="2500"/>
  1920. <reward type="Item" id="casinoCoin" value="350"/>
  1921.  
  1922. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1923. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1924. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1925. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1926. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1927. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  1928. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  1929. </quest>
  1930.  
  1931. <quest id="test_fetchsleep">
  1932. <property name="name_key" value="test quest"/>
  1933. <property name="subtitle_key" value="Test Fetch Sleep"/>
  1934. <property name="description_key" value="This is a fetch/sleeper test quest for dev purposes."/>
  1935. <property name="icon" value="ui_game_symbol_quest"/>
  1936. <property name="repeatable" value="true"/>
  1937. <property name="category_key" value="quest"/>
  1938. <property name="difficulty_tier" value="1"/>
  1939. <property name="offer_key" value="Test the fetch + sleepers objective."/>
  1940. <property name="statement_key" value="Clear the sleepers and find the test fetch item in the POI."/>
  1941. <property name="response_key" value="Test - Fetch + Sleepers"/>
  1942. <property name="login_rally_reset" value="true"/>
  1943. <property name="reward_choices_count" value="5"/>
  1944.  
  1945. <property name="completiontype" value="TurnIn"/>
  1946. <property name="completion_key" value="WELL I'LL BE DANGED. YOU REALLY MANAGED TO PULL THROUGH IN A PINCH. I NEVER THOUGHT I'D SEE THIS PISTOL AGAIN. GOOD WORK, SON. HERE'S WHAT I OWE YA."/>
  1947.  
  1948. <objective type="ClosestPOIGoto">
  1949. <property name="distance" value="10"/>
  1950. <property name="phase" value="1"/>
  1951. </objective>
  1952.  
  1953. <objective type="RallyPoint">
  1954. <property name="phase" value="2"/>
  1955. <property name="nav_object" value="rally"/>
  1956. <property name="rally_marker_type" value="questRallyMarkerFetchClear"/>
  1957. </objective>
  1958.  
  1959. <objective type="ClearSleepers">
  1960. <property name="phase" value="3"/>
  1961. <property name="nav_object" value="sleeper_volume"/>
  1962. </objective>
  1963.  
  1964. <objective type="FetchFromContainer">
  1965. <property name="phase" value="3"/>
  1966. <property name="quest_item_ID" value="1"/>
  1967. <property name="item_count" value="1"/>
  1968. <property name="default_container" value="cntFetchQuestSatchel"/>
  1969. <property name="nav_object" value="fetch_container"/>
  1970. </objective>
  1971.  
  1972. <objective type="POIStayWithin">
  1973. <property name="phase" value="3"/>
  1974. <property name="radius" value="25"/>
  1975. </objective>
  1976.  
  1977. <action type="UnlockPOI" >
  1978. <property name="phase" value="4"/>
  1979. </action>
  1980.  
  1981. <objective type="ReturnToNPC">
  1982. <property name="phase" value="4"/>
  1983. <property name="nav_object" value="return_to_trader"/>
  1984. </objective>
  1985.  
  1986. <objective type="InteractWithNPC">
  1987. <property name="phase" value="4"/>
  1988. <property name="nav_object" value="return_to_trader"/>
  1989. </objective>
  1990.  
  1991. <reward type="Exp" value="2500"/>
  1992. <reward type="Item" id="casinoCoin" value="350"/>
  1993.  
  1994. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1995. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1996. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1997. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1998. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  1999. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  2000. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  2001. </quest>
  2002.  
  2003. <quest id="test_fetchinfested">
  2004. <property name="name_key" value="test quest"/>
  2005. <property name="subtitle_key" value="Test Infested Sleepers and Fetch"/>
  2006. <property name="description_key" value="This is a infested sleepers and fetch test quest for dev purposes"/>
  2007. <property name="icon" value="ui_game_symbol_quest"/>
  2008. <property name="repeatable" value="true"/>
  2009. <property name="category_key" value="quest"/>
  2010. <property name="difficulty_tier" value="1"/>
  2011. <property name="offer_key" value="Clear the infestation and find the supplies."/>
  2012. <property name="statement_key" value="Clear the infested and find the supplies."/>
  2013. <property name="response_key" value="Test - Infested Clear and Fetch"/>
  2014. <property name="login_rally_reset" value="true"/>
  2015. <property name="reward_choices_count" value="5"/>
  2016. <property name="extra_tags" value="infested"/>
  2017. <property name="spawn_multiplier" value="2" param1="spawn_multiplier"/>
  2018. <property name="gamestage_mod" value=".6"/>
  2019. <property name="gamestage_bonus" value="30"/>
  2020.  
  2021. <property name="completiontype" value="TurnIn"/>
  2022. <property name="completion_key" value="WELL SLAP MY GRANDMA'S GRITS! YOU DONE WENT AND FOUGHT OFF THAT INFESTATION LIKE A BULLDOG WITH A BONE! KEEP ON TRUCKIN', PARTNER! HERE'S WHAT I OWE YA."/>
  2023.  
  2024. <objective type="ClosestPOIGoto">
  2025. <property name="distance" value="10"/>
  2026. <property name="phase" value="1"/>
  2027. </objective>
  2028.  
  2029. <objective type="RallyPoint">
  2030. <property name="phase" value="2"/>
  2031. <property name="nav_object" value="rally"/>
  2032. <property name="rally_marker_type" value="questRallyMarkerInfestation"/>
  2033. </objective>
  2034.  
  2035. <objective type="ClearSleepers">
  2036. <property name="phase" value="3"/>
  2037. <property name="nav_object" value="sleeper_volume"/>
  2038. </objective>
  2039.  
  2040. <objective type="FetchFromContainer">
  2041. <property name="phase" value="3"/>
  2042. <property name="quest_item_ID" value="1"/>
  2043. <property name="item_count" value="1"/>
  2044. <property name="default_container" value="cntFetchQuestSatchel"/>
  2045. <property name="nav_object" value="fetch_container"/>
  2046. </objective>
  2047. <objective type="POIStayWithin">
  2048. <property name="phase" value="3"/>
  2049. <property name="radius" value="25"/>
  2050. </objective>
  2051.  
  2052. <action type="UnlockPOI" >
  2053. <property name="phase" value="4"/>
  2054. </action>
  2055.  
  2056. <objective type="ReturnToNPC">
  2057. <property name="phase" value="4"/>
  2058. <property name="nav_object" value="return_to_trader"/>
  2059. </objective>
  2060.  
  2061. <objective type="InteractWithNPC">
  2062. <property name="phase" value="4"/>
  2063. <property name="nav_object" value="return_to_trader"/>
  2064. </objective>
  2065.  
  2066. <reward type="Exp" value="2500"/>
  2067. <reward type="Item" id="casinoCoin" value="350"/>
  2068.  
  2069. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  2070. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  2071. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  2072. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  2073. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  2074. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  2075. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  2076. </quest>
  2077.  
  2078. <quest id="test_hiddensleep">
  2079. <property name="name_key" value="test quest"/>
  2080. <property name="subtitle_key" value="Test Hidden Sleep"/>
  2081. <property name="description_key" value="This is a Hidden/sleeper test quest for dev purposes."/>
  2082. <property name="icon" value="ui_game_symbol_quest"/>
  2083. <property name="repeatable" value="true"/>
  2084. <property name="category_key" value="quest"/>
  2085. <property name="difficulty_tier" value="1"/>
  2086. <property name="offer_key" value="Test the Hidden + sleepers objective."/>
  2087. <property name="statement_key" value="Clear the sleepers and find the test hidden item in the POI."/>
  2088. <property name="response_key" value="Test - Hidden + Sleepers"/>
  2089. <property name="login_rally_reset" value="true"/>
  2090. <property name="reward_choices_count" value="5"/>
  2091.  
  2092. <property name="completiontype" value="TurnIn"/>
  2093. <property name="completion_key" value="WELL I'LL BE DANGED. YOU REALLY MANAGED TO PULL THROUGH IN A PINCH. I NEVER THOUGHT I'D SEE THIS PISTOL AGAIN. GOOD WORK, SON. HERE'S WHAT I OWE YA."/>
  2094.  
  2095. <objective type="ClosestPOIGoto">
  2096. <property name="distance" value="10"/>
  2097. <property name="phase" value="1"/>
  2098. </objective>
  2099.  
  2100. <objective type="RallyPoint">
  2101. <property name="phase" value="2"/>
  2102. <property name="nav_object" value="rally"/>
  2103. </objective>
  2104.  
  2105. <objective type="ClearSleepers">
  2106. <property name="phase" value="3"/>
  2107. <property name="nav_object" value="sleeper_volume"/>
  2108. </objective>
  2109.  
  2110. <objective type="FetchFromContainer">
  2111. <property name="phase" value="3"/>
  2112. <property name="quest_item_ID" value="1"/>
  2113. <property name="item_count" value="1"/>
  2114. <property name="default_container" value="cntFetchQuestSatchel"/>
  2115. <property name="fetch_mode" value="Hidden"/>
  2116. </objective>
  2117.  
  2118. <objective type="POIStayWithin">
  2119. <property name="phase" value="3"/>
  2120. <property name="radius" value="25"/>
  2121. </objective>
  2122.  
  2123. <objective type="ReturnToNPC">
  2124. <property name="phase" value="4"/>
  2125. <property name="nav_object" value="return_to_trader"/>
  2126. </objective>
  2127.  
  2128. <objective type="InteractWithNPC">
  2129. <property name="phase" value="4"/>
  2130. <property name="nav_object" value="return_to_trader"/>
  2131. </objective>
  2132.  
  2133. <reward type="Exp" value="2500"/>
  2134. <reward type="Item" id="casinoCoin" value="350"/>
  2135.  
  2136. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  2137. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  2138. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  2139. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  2140. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  2141. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  2142. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  2143. </quest>
  2144.  
  2145. <quest id="test_restorepower">
  2146. <property name="name_key" value="test quest"/>
  2147. <property name="subtitle_key" value="Test Restore Power [[DECEA3]Night Only[-]]"/>
  2148. <property name="description_key" value="This is a Restore Power test quest for dev purposes."/>
  2149. <property name="icon" value="ui_game_symbol_quest"/>
  2150. <property name="repeatable" value="true"/>
  2151. <property name="category_key" value="quest"/>
  2152. <property name="difficulty_tier" value="1"/>
  2153. <property name="offer_key" value="Test the Restore Power objective."/>
  2154. <property name="statement_key" value="Clear the sleepers and repair the power generators in the POI."/>
  2155. <property name="response_key" value="Test - Power Restore [[DECEA3]Night Only[-]]"/>
  2156. <property name="login_rally_reset" value="true"/>
  2157. <property name="reward_choices_count" value="5"/>
  2158.  
  2159. <property name="completiontype" value="TurnIn"/>
  2160. <property name="completion_key" value="WELL I'LL BE DANGED. YOU REALLY MANAGED TO PULL THROUGH IN A PINCH. I NEVER THOUGHT I'D SEE THIS PISTOL AGAIN. GOOD WORK, SON. HERE'S WHAT I OWE YA."/>
  2161.  
  2162. <objective type="ClosestPOIGoto">
  2163. <property name="distance" value="10"/>
  2164. <property name="phase" value="1"/>
  2165. </objective>
  2166.  
  2167. <objective type="RallyPoint">
  2168. <property name="phase" value="2"/>
  2169. <property name="nav_object" value="rally"/>
  2170. <property name="allowed_start_hour" value="22"/>
  2171. <property name="allowed_end_hour" value="1"/>
  2172. <property name="rally_marker_type" value="questRallyMarkerRestorePower"/>
  2173.  
  2174. <property name="complete_event" value="quest_poi_lights_off"/>
  2175. </objective>
  2176.  
  2177. <objective type="ClearSleepers">
  2178. <property name="phase" value="3"/>
  2179. <property name="nav_object" value="sleeper_volume"/>
  2180. </objective>
  2181.  
  2182. <objective type="POIBlockActivate" >
  2183. <property name="phase" value="3"/>
  2184. <property name="block_index" value="QuestRestorePower"/>
  2185. <property name="nav_object" value="restore_power"/>
  2186.  
  2187. <property name="complete_event" value="quest_poi_lights_on"/>
  2188. </objective>
  2189.  
  2190. <objective type="POIStayWithin">
  2191. <property name="phase" value="3"/>
  2192. <property name="radius" value="25"/>
  2193. </objective>
  2194.  
  2195. <objective type="ReturnToNPC">
  2196. <property name="phase" value="4"/>
  2197. <property name="nav_object" value="return_to_trader"/>
  2198. </objective>
  2199.  
  2200. <objective type="InteractWithNPC">
  2201. <property name="phase" value="4"/>
  2202. <property name="nav_object" value="return_to_trader"/>
  2203. </objective>
  2204.  
  2205. <reward type="Exp" value="2500"/>
  2206. <reward type="Item" id="casinoCoin" value="350"/>
  2207.  
  2208. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  2209. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  2210. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  2211. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  2212. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="2"/>
  2213. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  2214. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  2215. </quest>
  2216.  
  2217. <quest id="test_turnin">
  2218. <property name="name_key" value="Turn In Quest"/>
  2219. <property name="subtitle_key" value="Talk to Trader"/>
  2220. <property name="description_key" value=""/>
  2221. <property name="icon" value="ui_game_symbol_zombie"/>
  2222. <property name="repeatable" value="true"/>
  2223. <property name="category_key" value="quest"/>
  2224. <property name="offer_key" value="Test Turn in"/>
  2225. <property name="difficulty_tier" value="5"/>
  2226. <property name="reward_choices_count" value="5"/>
  2227.  
  2228. <property name="completiontype" value="TurnIn"/>
  2229. <property name="statement_key" value="Those cheerleader zombies need to be stopped."/>
  2230. <property name="response_key" value="I could look into the zombie cheerleaders."/>
  2231. <property name="login_rally_reset" value="true"/>
  2232. <property name="completion_key" value="WELL I'LL BE DANGED. YOU REALLY MANAGED TO PULL THROUGH IN A PINCH. I NEVER THOUGHT I'D SEE THIS PISTOL AGAIN. GOOD WORK, SON. HERE'S WHAT I OWE YA."/>
  2233.  
  2234. <objective type="InteractWithNPC">
  2235. <property name="phase" value="1"/>
  2236. </objective>
  2237.  
  2238. <!-- <reward type="Skill" id="Influence" value="1000000"/> -->
  2239. <reward type="Exp" value="2500"/>
  2240.  
  2241. <reward type="LootItem" id="groupQuestTools" ischosen="true" isfixed="true" value="2"/>
  2242. <reward type="LootItem" id="groupQuestArmor,groupQuestMedical" ischosen="true" isfixed="true" value="2"/>
  2243. <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="2"/>
  2244. <reward type="LootItem" id="groupQuestWeapons" ischosen="true" value="2"/>
  2245. <reward type="LootItem" id="groupQuestSchematics,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  2246. <reward type="LootItem" id="groupQuestMods" ischosen="true" value="2"/>
  2247. <reward type="LootItem" id="groupQuestSteel01" ischosen="true"/>
  2248. </quest>
  2249.  
  2250. <quest id="test_turnin2">
  2251. <property name="name_key" value="Turn In Quest"/>
  2252. <property name="subtitle_key" value="Talk to Trader"/>
  2253. <property name="description_key" value="This is the reward"/>
  2254. <property name="icon" value="ui_game_symbol_zombie"/>
  2255. <property name="repeatable" value="false"/>
  2256. <property name="category_key" value="reward"/>
  2257. <property name="reward_choices_count" value="5"/>
  2258. <property name="login_rally_reset" value="true"/>
  2259.  
  2260. <property name="completiontype" value="TurnIn"/>
  2261. <property name="completion_key" value="THANK YOU SURVIVOR FOR FINISHING SOME OF THOSE TASKS FOR ME. HERE IS A REWARD FOR ALL YOUR HARD WORK. CHECK BACK TOMORROW AND I WILL HAVE SOME HARDER JOBS FOR YOU THAT SHOULD BE MORE REWARDING."/>
  2262.  
  2263. <objective type="InteractWithNPC">
  2264. <property name="phase" value="1"/>
  2265. </objective>
  2266.  
  2267. <reward type="Item" id="casinoCoin" value="200"/>
  2268.  
  2269. <reward type="LootItem" id="groupQuestWeapons" ischosen="true" isfixed="true" value="1"/>
  2270. <reward type="LootItem" id="groupQuestArmor" ischosen="true" isfixed="true" value="6"/>
  2271. <reward type="LootItem" id="groupQuestTools" ischosen="true" isfixed="true" value="3"/>
  2272. <reward type="LootItem" id="groupQuestSchematics,groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  2273. <reward type="LootItem" id="groupQuestSteel01" ischosen="true"/>
  2274. <reward type="SkillPoints" value="5" ischosen="true"/>
  2275. </quest>
  2276.  
  2277. <quest id="tier2_nexttrader">
  2278. <property name="group_name_key" value="quest_next_trader"/>
  2279. <property name="name_key" value="quest_next_trader"/>
  2280. <property name="subtitle_key" value="quest_next_trader_subtitle"/>
  2281. <property name="description_key" value="quest_next_trader_description"/>
  2282. <property name="icon" value="ui_game_symbol_map_trader"/>
  2283. <property name="category_key" value="quest"/>
  2284. <property name="shareable" value="false"/>
  2285. <property name="repeatable" value="false"/>
  2286. <property name="difficulty_tier" value="2" param1="difficulty"/>
  2287. <property name="extra_tags" value="nexttrader"/>
  2288. <property name="reward_choices_count" value="5"/>
  2289.  
  2290. <property name="unique_key" value="traderquest"/>
  2291.  
  2292. <property name="offer_key" value="quest_next_trader_burnt"/>
  2293. <property name="statement_key" value="quest_next_trader_statement"/>
  2294. <property name="response_key" value="quest_next_trader_response"/>
  2295. <property name="quest_hints" value="quest_next_trader_hint1"/>
  2296.  
  2297. <property name="completiontype" value="TurnIn"/>
  2298. <property name="completion_key" value="quest_next_trader_completion"/>
  2299.  
  2300. <property name="return_to_quest_giver" value="false"/>
  2301. <property name="add_to_tier_complete" value="false"/>
  2302.  
  2303. <property name="quest_type" value="special"/>
  2304.  
  2305. <objective type="Goto" value="5" phase="1">
  2306. <property name="location_tag" value="TraderJen" param1="trader_tag"/>
  2307. <property name="location_name" value="trader_jen"/>
  2308. <property name="nav_object" value="go_to_trader"/>
  2309. <property name="biome_filter_type" value="AnyBiome" param1="biome_filter_type"/>
  2310. </objective>
  2311.  
  2312. <objective type="InteractWithNPC">
  2313. <property name="phase" value="2"/>
  2314. <property name="nav_object" value="return_to_trader"/>
  2315. </objective>
  2316.  
  2317. <reward type="Exp" value="500"/>
  2318.  
  2319. <reward type="LootItem" id="groupQuestFood" ischosen="true" value="2"/>
  2320. <reward type="LootItem" id="groupQuestMedical" ischosen="true" value="2"/>
  2321. <reward type="LootItem" id="groupQuestMedical" ischosen="true" value="2"/>
  2322. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  2323. <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  2324.  
  2325. </quest>
  2326.  
  2327. <quest id="tier3_nexttrader">
  2328. <property name="group_name_key" value="quest_next_trader"/>
  2329. <property name="name_key" value="quest_next_trader"/>
  2330. <property name="subtitle_key" value="quest_next_trader_subtitle"/>
  2331. <property name="description_key" value="quest_next_trader_description"/>
  2332. <property name="icon" value="ui_game_symbol_map_trader"/>
  2333. <property name="category_key" value="quest"/>
  2334. <property name="shareable" value="false"/>
  2335. <property name="repeatable" value="false"/>
  2336. <property name="difficulty_tier" value="3" param1="difficulty"/>
  2337. <property name="extra_tags" value="nexttrader"/>
  2338. <property name="reward_choices_count" value="5"/>
  2339.  
  2340. <property name="unique_key" value="traderquest"/>
  2341.  
  2342. <property name="offer_key" value="quest_next_trader_desert"/>
  2343. <property name="statement_key" value="quest_next_trader_statement"/>
  2344. <property name="response_key" value="quest_next_trader_response"/>
  2345. <property name="quest_hints" value="quest_next_trader_hint1"/>
  2346.  
  2347. <property name="completiontype" value="TurnIn"/>
  2348. <property name="completion_key" value="quest_next_trader_completion"/>
  2349.  
  2350. <property name="return_to_quest_giver" value="false"/>
  2351. <property name="add_to_tier_complete" value="false"/>
  2352.  
  2353. <property name="quest_type" value="special"/>
  2354.  
  2355. <objective type="Goto" value="5" phase="1">
  2356. <property name="location_tag" value="TraderBob" param1="trader_tag"/>
  2357. <property name="location_name" value="trader_bob"/>
  2358. <property name="nav_object" value="go_to_trader"/>
  2359. <property name="biome_filter_type" value="AnyBiome" param1="biome_filter_type"/>
  2360. </objective>
  2361.  
  2362. <objective type="InteractWithNPC">
  2363. <property name="phase" value="2"/>
  2364. <property name="nav_object" value="return_to_trader"/>
  2365. </objective>
  2366.  
  2367. <reward type="Exp" value="500"/>
  2368.  
  2369. <reward type="LootItem" id="groupQuestFood" ischosen="true" value="2"/>
  2370. <reward type="LootItem" id="groupQuestMedical" ischosen="true" value="2"/>
  2371. <reward type="LootItem" id="groupQuestMedical" ischosen="true" value="2"/>
  2372. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  2373. <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  2374.  
  2375. </quest>
  2376.  
  2377. <quest id="tier4_nexttrader">
  2378. <property name="group_name_key" value="quest_next_trader"/>
  2379. <property name="name_key" value="quest_next_trader"/>
  2380. <property name="subtitle_key" value="quest_next_trader_subtitle"/>
  2381. <property name="description_key" value="quest_next_trader_description"/>
  2382. <property name="icon" value="ui_game_symbol_map_trader"/>
  2383. <property name="category_key" value="quest"/>
  2384. <property name="shareable" value="false"/>
  2385. <property name="repeatable" value="false"/>
  2386. <property name="difficulty_tier" value="4" param1="difficulty"/>
  2387. <property name="extra_tags" value="nexttrader"/>
  2388. <property name="reward_choices_count" value="5"/>
  2389.  
  2390. <property name="unique_key" value="traderquest"/>
  2391.  
  2392. <property name="offer_key" value="quest_next_trader_snow"/>
  2393. <property name="statement_key" value="quest_next_trader_statement"/>
  2394. <property name="response_key" value="quest_next_trader_response"/>
  2395. <property name="quest_hints" value="quest_next_trader_hint1"/>
  2396.  
  2397. <property name="completiontype" value="TurnIn"/>
  2398. <property name="completion_key" value="quest_next_trader_completion"/>
  2399.  
  2400. <property name="return_to_quest_giver" value="false"/>
  2401. <property name="add_to_tier_complete" value="false"/>
  2402.  
  2403. <property name="quest_type" value="special"/>
  2404.  
  2405. <objective type="Goto" value="5" phase="1">
  2406. <property name="location_tag" value="TraderHugh" param1="trader_tag"/>
  2407. <property name="location_name" value="trader_hugh"/>
  2408. <property name="nav_object" value="go_to_trader"/>
  2409. <property name="biome_filter_type" value="AnyBiome" param1="biome_filter_type"/>
  2410. </objective>
  2411.  
  2412. <objective type="InteractWithNPC">
  2413. <property name="phase" value="2"/>
  2414. <property name="nav_object" value="return_to_trader"/>
  2415. </objective>
  2416.  
  2417. <reward type="Exp" value="500"/>
  2418.  
  2419. <reward type="LootItem" id="groupQuestFood" ischosen="true" value="2"/>
  2420. <reward type="LootItem" id="groupQuestMedical" ischosen="true" value="2"/>
  2421. <reward type="LootItem" id="groupQuestMedical" ischosen="true" value="2"/>
  2422. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  2423. <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  2424.  
  2425. </quest>
  2426.  
  2427. <quest id="tier5_nexttrader">
  2428. <property name="group_name_key" value="quest_next_trader"/>
  2429. <property name="name_key" value="quest_next_trader"/>
  2430. <property name="subtitle_key" value="quest_next_trader_subtitle"/>
  2431. <property name="description_key" value="quest_next_trader_description"/>
  2432. <property name="icon" value="ui_game_symbol_map_trader"/>
  2433. <property name="category_key" value="quest"/>
  2434. <property name="shareable" value="false"/>
  2435. <property name="repeatable" value="false"/>
  2436. <property name="difficulty_tier" value="5" param1="difficulty"/>
  2437. <property name="extra_tags" value="nexttrader"/>
  2438. <property name="reward_choices_count" value="5"/>
  2439.  
  2440. <property name="unique_key" value="traderquest"/>
  2441.  
  2442. <property name="offer_key" value="quest_next_trader_wasteland"/>
  2443. <property name="statement_key" value="quest_next_trader_statement"/>
  2444. <property name="response_key" value="quest_next_trader_response"/>
  2445. <property name="quest_hints" value="quest_next_trader_hint1"/>
  2446.  
  2447. <property name="completiontype" value="TurnIn"/>
  2448. <property name="completion_key" value="quest_next_trader_completion"/>
  2449.  
  2450. <property name="return_to_quest_giver" value="false"/>
  2451. <property name="add_to_tier_complete" value="false"/>
  2452.  
  2453. <property name="quest_type" value="special"/>
  2454.  
  2455. <objective type="Goto" value="5" phase="1">
  2456. <property name="location_tag" value="TraderJoel" param1="trader_tag"/>
  2457. <property name="location_name" value="trader_joel"/>
  2458. <property name="nav_object" value="go_to_trader"/>
  2459. <property name="biome_filter_type" value="AnyBiome" param1="biome_filter_type"/>
  2460. </objective>
  2461.  
  2462. <objective type="InteractWithNPC">
  2463. <property name="phase" value="2"/>
  2464. <property name="nav_object" value="return_to_trader"/>
  2465. </objective>
  2466.  
  2467. <reward type="Exp" value="500"/>
  2468.  
  2469. <reward type="LootItem" id="groupQuestFood" ischosen="true" value="2"/>
  2470. <reward type="LootItem" id="groupQuestMedical" ischosen="true" value="2"/>
  2471. <reward type="LootItem" id="groupQuestMedical" ischosen="true" value="2"/>
  2472. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  2473. <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  2474.  
  2475. </quest>
  2476.  
  2477. <quest id="test_nexttrader">
  2478. <property name="group_name_key" value="quest_next_trader"/>
  2479. <property name="name_key" value="quest_next_trader"/>
  2480. <property name="subtitle_key" value="quest_next_trader_subtitle"/>
  2481. <property name="description_key" value="quest_next_trader_description"/>
  2482. <property name="icon" value="ui_game_symbol_map_trader"/>
  2483. <property name="category_key" value="quest"/>
  2484. <property name="shareable" value="false"/>
  2485. <property name="repeatable" value="true"/>
  2486. <property name="difficulty_tier" value="1"/>
  2487. <property name="extra_tags" value="nexttrader"/>
  2488. <property name="reward_choices_count" value="5"/>
  2489.  
  2490. <property name="unique_key" value="traderquest"/>
  2491.  
  2492. <property name="offer_key" value="quest_next_trader_offer"/>
  2493. <property name="statement_key" value="quest_next_trader_statement"/>
  2494. <property name="response_key" value="quest_next_trader_response"/>
  2495. <property name="quest_hints" value="quest_next_trader_hint1"/>
  2496.  
  2497. <property name="completiontype" value="TurnIn"/>
  2498. <property name="return_to_quest_giver" value="false"/>
  2499. <property name="quest_type" value="special"/>
  2500.  
  2501. <objective type="Goto" value="5" phase="1">
  2502. <property name="location_tag" value="TraderJen" param1="trader_tag"/>
  2503. <property name="location_name" value="trader_jen"/>
  2504. <property name="nav_object" value="go_to_trader"/>
  2505. <property name="biome_filter_type" value="AnyBiome" param1="biome_filter_type"/>
  2506. </objective>
  2507.  
  2508. <objective type="InteractWithNPC">
  2509. <property name="phase" value="2"/>
  2510. <property name="nav_object" value="return_to_trader"/>
  2511. </objective>
  2512.  
  2513. <reward type="Exp" value="500"/>
  2514.  
  2515. <reward type="LootItem" id="groupQuestFood" ischosen="true" value="2"/>
  2516. <reward type="LootItem" id="groupQuestMedical" ischosen="true" value="2"/>
  2517. <reward type="LootItem" id="groupQuestMedical" ischosen="true" value="2"/>
  2518. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  2519. <reward type="LootItem" id="groupQuestT1SkillMagazineBundle" ischosen="true" value="2"/>
  2520.  
  2521. </quest>
  2522.  
  2523. <!-- *** QUEST_COMPLETE_REWARDS -->
  2524. <quest id="quest_tier1complete">
  2525. <property name="name_key" value="quest_tier1_complete"/>
  2526. <property name="subtitle_key" value="quest_tier1_complete"/>
  2527. <property name="description_key" value="quest_tier1_complete_description"/>
  2528. <property name="icon" value="ui_game_symbol_loot_sack"/>
  2529. <property name="repeatable" value="true"/>
  2530. <property name="category_key" value="reward"/>
  2531. <property name="completiontype" value="TurnIn"/>
  2532. <property name="completion_key" value="quest_tier_complete_completion"/>
  2533. <property name="reward_choices_count" value="5"/>
  2534. <property name="extra_tags" value="tiercomplete"/>
  2535.  
  2536. <reward type="Item" id="casinoCoin" value="2000"/>
  2537.  
  2538. <reward type="LootItem" id="groupQuestBicycle" ischosen="true" isfixed="true" value="2"/>
  2539. <reward type="Item" id="toolDewGatherer" ischosen="true" isfixed="true" value="1"/>
  2540. <reward type="LootItem" id="groupQuestcasinoCoinT1" ischosen="true" value="2"/>
  2541. <reward type="LootItem" id="groupQuestHelmetLightSchematic" ischosen="true" value="2"/>
  2542. <reward type="LootItem" id="groupQuestForge" ischosen="true" value="2"/>
  2543. <reward type="LootItem" id="groupQuestFarmPlotsT1" ischosen="true" value="2"/>
  2544. <reward type="LootItem" id="groupQuestAmmoCraftingBundle" ischosen="true" value="2"/>
  2545. <reward type="LootItem" id="groupQuestWoodShapes" ischosen="true" value="2"/>
  2546. <reward type="LootItem" id="groupQuestWrench" ischosen="true" value="1"/>
  2547. <reward type="LootItem" id="groupQuestT2Food" ischosen="true" value="2"/>
  2548. <reward type="LootItem" id="groupQuestT1Books" ischosen="true" value="2"/>
  2549. <reward type="LootItem" id="groupQuestT1Traps" ischosen="true" value="2"/>
  2550. <reward type="LootItem" id="groupQuestT1MeleeMods" ischosen="true" value="2"/>
  2551. <reward type="LootItem" id="groupQuestT1RangedMods" ischosen="true" value="2"/>
  2552. </quest>
  2553.  
  2554. <quest id="quest_tier2complete">
  2555. <property name="name_key" value="quest_tier2_complete"/>
  2556. <property name="subtitle_key" value="quest_tier2_complete"/>
  2557. <property name="description_key" value="quest_tier2_complete_description"/>
  2558. <property name="icon" value="ui_game_symbol_loot_sack"/>
  2559. <property name="repeatable" value="true"/>
  2560. <property name="category_key" value="reward"/>
  2561. <property name="completiontype" value="TurnIn"/>
  2562. <property name="completion_key" value="quest_tier_complete_completion"/>
  2563. <property name="reward_choices_count" value="5"/>
  2564. <property name="extra_tags" value="tiercomplete"/>
  2565.  
  2566. <reward type="Item" id="casinoCoin" value="2000"/>
  2567.  
  2568. <reward type="LootItem" id="groupQuestMinibikeParts" ischosen="true" value="3"/>
  2569. <reward type="LootItem" id="groupQuestcasinoCoinT2" ischosen="true" value="3"/>
  2570. <reward type="LootItem" id="groupQuestMiningHelmet" ischosen="true" value="3"/>
  2571. <reward type="LootItem" id="groupQuestFarmPlotsT2" ischosen="true" value="3"/>
  2572. <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="3"/>
  2573. <reward type="LootItem" id="groupQuestWorkbench" ischosen="true" value="3"/>
  2574. <reward type="LootItem" id="groupQuestNailgun" ischosen="true" value="1"/>
  2575. <reward type="LootItem" id="groupQuestT2Traps" ischosen="true" value="3"/>
  2576. <reward type="LootItem" id="groupQuestForgedIron" ischosen="true" value="3"/>
  2577. <reward type="LootItem" id="groupQuestLockPicks" ischosen="true" value="3"/>
  2578. <reward type="LootItem" id="groupQuestT3Food" ischosen="true" value="3"/>
  2579. <reward type="LootItem" id="groupQuestCobblestoneShapes" ischosen="true" value="3"/>
  2580. <reward type="LootItem" id="groupQuestT2MeleeMods" ischosen="true" value="3"/>
  2581. <reward type="LootItem" id="groupQuestT2RangedMods" ischosen="true" value="3"/>
  2582. </quest>
  2583.  
  2584. <quest id="quest_tier3complete">
  2585. <property name="name_key" value="quest_tier3_complete"/>
  2586. <property name="subtitle_key" value="quest_tier3_complete"/>
  2587. <property name="description_key" value="quest_tier3_complete_description"/>
  2588. <property name="icon" value="ui_game_symbol_loot_sack"/>
  2589. <property name="repeatable" value="true"/>
  2590. <property name="category_key" value="reward"/>
  2591. <property name="completiontype" value="TurnIn"/>
  2592. <property name="completion_key" value="quest_tier_complete_completion"/>
  2593. <property name="reward_choices_count" value="5"/>
  2594. <property name="extra_tags" value="tiercomplete"/>
  2595.  
  2596. <reward type="Item" id="casinoCoin" value="2000"/>
  2597.  
  2598. <reward type="LootItem" id="groupQuestMotorcycleParts" ischosen="true" value="4"/>
  2599. <reward type="LootItem" id="groupQuestcasinoCoinT3" ischosen="true" value="4"/>
  2600. <reward type="LootItem" id="groupQuestNightVisionGoggles" ischosen="true" value="4"/>
  2601. <reward type="LootItem" id="groupQuestFarmPlotsT3" ischosen="true" value="4"/>
  2602. <reward type="LootItem" id="groupQuestDartTrap" ischosen="true" value="4"/>
  2603. <reward type="LootItem" id="groupQuestSecuritySystem" ischosen="true" value="4"/>
  2604. <reward type="LootItem" id="groupQuestGeneratorBank" ischosen="true" value="4"/>
  2605. <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="4"/>
  2606. <reward type="LootItem" id="groupQuestMeleeCrafting" ischosen="true" value="4"/>
  2607. <reward type="LootItem" id="groupQuestRangedCrafting" ischosen="true" value="4"/>
  2608. <reward type="LootItem" id="groupQuestTimedCharges" ischosen="true" value="4"/>
  2609. <reward type="Item" id="toolBeaker" ischosen="true" value="1"/>
  2610. <reward type="LootItem" id="groupQuestT3MeleeMods" ischosen="true" value="4"/>
  2611. <reward type="LootItem" id="groupQuestT3RangedMods" ischosen="true" value="4"/>
  2612. </quest>
  2613.  
  2614. <quest id="quest_tier4complete">
  2615. <property name="name_key" value="quest_tier4_complete"/>
  2616. <property name="subtitle_key" value="quest_tier4_complete"/>
  2617. <property name="description_key" value="quest_tier4_complete_description"/>
  2618. <property name="icon" value="ui_game_symbol_loot_sack"/>
  2619. <property name="repeatable" value="true"/>
  2620. <property name="category_key" value="reward"/>
  2621. <property name="completiontype" value="TurnIn"/>
  2622. <property name="completion_key" value="quest_tier_complete_completion"/>
  2623. <property name="reward_choices_count" value="5"/>
  2624. <property name="extra_tags" value="tiercomplete"/>
  2625.  
  2626. <reward type="Item" id="casinoCoin" value="2000"/>
  2627.  
  2628. <reward type="LootItem" id="groupQuest4x4Parts" ischosen="true" value="5"/>
  2629. <reward type="LootItem" id="groupQuestcasinoCoinT4" ischosen="true" value="5"/>
  2630. <reward type="LootItem" id="groupQuestBatteryBank" ischosen="true" value="5"/>
  2631. <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="5"/>
  2632. <reward type="LootItem" id="groupQuestMeleeCrafting" ischosen="true" value="5"/>
  2633. <reward type="LootItem" id="groupQuestRangedCrafting" ischosen="true" value="5"/>
  2634. <reward type="LootItem" id="groupQuestConcreteShapes" ischosen="true" value="5"/>
  2635. <reward type="LootItem" id="groupQuestBladeTrap" ischosen="true" value="5"/>
  2636. <reward type="LootItem" id="groupQuestT4Food" ischosen="true" value="5"/>
  2637. <reward type="LootItem" id="groupQuestT3MeleeMods" ischosen="true" value="5"/>
  2638. <reward type="LootItem" id="groupQuestT3RangedMods" ischosen="true" value="5"/>
  2639. <reward type="LootItem" id="groupQuestTimedCharges" ischosen="true" value="5"/>
  2640. <reward type="Item" id="toolBeaker" ischosen="true" value="1"/>
  2641. <reward type="LootItem" id="groupQuestChemistryStation" ischosen="true" value="5"/>
  2642. </quest>
  2643.  
  2644. <quest id="quest_tier5complete">
  2645. <property name="name_key" value="quest_tier5_complete"/>
  2646. <property name="subtitle_key" value="quest_tier5_complete"/>
  2647. <property name="description_key" value="quest_tier5_complete_description"/>
  2648. <property name="icon" value="ui_game_symbol_loot_sack"/>
  2649. <property name="repeatable" value="true"/>
  2650. <property name="category_key" value="reward"/>
  2651. <property name="completiontype" value="TurnIn"/>
  2652. <property name="completion_key" value="quest_tier5_complete_completion"/>
  2653. <property name="reward_choices_count" value="5"/>
  2654. <property name="extra_tags" value="tiercomplete"/>
  2655.  
  2656. <reward type="Item" id="casinoCoin" value="2000"/>
  2657.  
  2658. <reward type="LootItem" id="groupQuestArmorResources" ischosen="true" value="1"/>
  2659. <reward type="LootItem" id="groupQuestGyrocopterParts" ischosen="true" value="6"/>
  2660. <reward type="LootItem" id="groupQuestcasinoCoinT5" ischosen="true" value="6"/>
  2661. <reward type="LootItem" id="groupQuestSolarBank" ischosen="true" value="6"/>
  2662. <reward type="LootItem" id="groupQuestShotgunTurret" ischosen="true" value="6"/>
  2663. <reward type="LootItem" id="groupQuestAutoTurret" ischosen="true" value="6"/>
  2664. <reward type="LootItem" id="groupQuestForgedSteel" ischosen="true" value="6"/>
  2665. <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="6"/>
  2666. <reward type="LootItem" id="groupQuestMeleeCrafting" ischosen="true" value="6"/>
  2667. <reward type="LootItem" id="groupQuestRangedCrafting" ischosen="true" value="6"/>
  2668. <reward type="LootItem" id="groupQuestSteelShapes" ischosen="true" value="6"/>
  2669. <reward type="LootItem" id="groupQuestT3MeleeMods" ischosen="true" value="6"/>
  2670. <reward type="LootItem" id="groupQuestT3RangedMods" ischosen="true" value="6"/>
  2671. <reward type="LootItem" id="groupQuestAmmoCraftingBundle" ischosen="true" value="6"/>
  2672. </quest>
  2673.  
  2674. <quest id="quest_tier6complete">
  2675. <property name="name_key" value="quest_tier6_complete"/>
  2676. <property name="subtitle_key" value="quest_tier6_complete"/>
  2677. <property name="description_key" value="quest_tier6_complete_description"/>
  2678. <property name="icon" value="ui_game_symbol_loot_sack"/>
  2679. <property name="repeatable" value="true"/>
  2680. <property name="category_key" value="reward"/>
  2681. <property name="completiontype" value="TurnIn"/>
  2682. <property name="completion_key" value="quest_tier6_complete_completion"/>
  2683. <property name="reward_choices_count" value="5"/>
  2684. <property name="extra_tags" value="tiercomplete"/>
  2685.  
  2686. <reward type="Item" id="casinoCoin" value="2000"/>
  2687.  
  2688. <reward type="Item" id="resourceLegendaryParts" ischosen="true" isfixed="true" value="1"/>
  2689. <reward type="LootItem" id="groupQuestGyrocopterParts" ischosen="true" value="2"/>
  2690. <reward type="LootItem" id="groupQuestcasinoCoinT5" ischosen="true" value="7"/>
  2691. <reward type="LootItem" id="groupQuestSolarBank" ischosen="true" value="7"/>
  2692. <reward type="LootItem" id="groupQuestShotgunTurret" ischosen="true" value="7"/>
  2693. <reward type="LootItem" id="groupQuestAutoTurret" ischosen="true" value="7"/>
  2694. <reward type="LootItem" id="groupQuestForgedSteel" ischosen="true" value="7"/>
  2695. <reward type="LootItem" id="groupQuestAmmo" ischosen="true" value="4"/>
  2696. <reward type="LootItem" id="groupQuestLegendaryMeleeCrafting" ischosen="true" value="4"/>
  2697. <reward type="LootItem" id="groupQuestLegendaryRangedCrafting" ischosen="true" value="4"/>
  2698. <reward type="LootItem" id="groupQuestSteelShapes" ischosen="true" value="7"/>
  2699. <reward type="LootItem" id="groupQuestT3MeleeMods" ischosen="true" value="7"/>
  2700. <reward type="LootItem" id="groupQuestT3RangedMods" ischosen="true" value="7"/>
  2701. <reward type="LootItem" id="groupQuestAmmoCraftingBundle" ischosen="true" value="7"/>
  2702. </quest>
  2703.  
  2704. <!-- *** ADMIN_TEST_QUESTS -->
  2705. <quest id="tier1_test_turnin">
  2706. <property name="name_key" value="T1 Quest Turn In" param1="name"/>
  2707. <property name="subtitle_key" value="T1 Quest Turn In" param1="subtitle"/>
  2708. <property name="description_key" value="This is a test quest for dev purposes"/>
  2709. <property name="icon" value="ui_game_symbol_quest"/>
  2710. <property name="repeatable" value="true"/>
  2711. <property name="category_key" value="quest"/>
  2712. <property name="difficulty_tier" value="1" param1="difficulty"/>
  2713. <property name="offer_key" value="Hit accept and talk to any trader for a T1 quest reward." param1="offer"/>
  2714. <property name="statement_key" value="Easy Money!"/>
  2715. <property name="response_key" value="Quest Turn In"/>
  2716. <property name="reward_choices_count" value="5"/>
  2717.  
  2718. <property name="completiontype" value="TurnIn"/>
  2719. <property name="completion_key" value="WELL I'LL BE DANGED. HERE'S WHAT I OWE YA."/>
  2720.  
  2721. <objective type="ReturnToNPC">
  2722. <property name="phase" value="1"/>
  2723. <property name="nav_object" value="return_to_trader"/>
  2724. </objective>
  2725.  
  2726. <objective type="InteractWithNPC">
  2727. <property name="phase" value="1"/>
  2728. <property name="nav_object" value="return_to_trader"/>
  2729. </objective>
  2730.  
  2731. <reward type="Exp" value="2500"/>
  2732. <reward type="Item" id="casinoCoin" value="100"/>
  2733.  
  2734. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="1"/>
  2735. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="1"/>
  2736. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="1"/>
  2737. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="1"/>
  2738. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics" ischosen="true" value="1"/>
  2739. <reward type="LootItem" id="groupQuestResourcesT0" ischosen="true" value="1"/>
  2740. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true" value="1"/>
  2741. </quest>
  2742.  
  2743. <quest id="tier2_test_turnin" template="tier1_test_turnin">
  2744. <variable name="name" value="T2 Quest Turn In"/>
  2745. <variable name="subtitle" value="T2 Quest Turn In"/>
  2746. <variable name="offer" value="Hit accept and talk to any trader for a T2 quest reward."/>
  2747. <variable name="difficulty" value="2"/>
  2748.  
  2749. <reward type="Exp" value="3750"/>
  2750. <reward type="Item" id="casinoCoin" value="200"/>
  2751.  
  2752. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  2753. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  2754. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="1"/>
  2755. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="1"/>
  2756. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  2757. <reward type="LootItem" id="groupQuestResourcesT0,seedsNoFlowers" ischosen="true"/>
  2758. <reward type="LootItem" id="groupQuestResourcesT0,groupQuestT1SkillMagazineBundle" ischosen="true"/>
  2759. </quest>
  2760.  
  2761. <quest id="tier3_test_turnin" template="tier1_test_turnin">
  2762. <variable name="name" value="T3 Quest Turn In"/>
  2763. <variable name="subtitle" value="T3 Quest Turn In"/>
  2764. <variable name="offer" value="Hit accept and talk to any trader for a T3 quest reward."/>
  2765. <variable name="difficulty" value="3"/>
  2766.  
  2767. <reward type="Exp" value="5000"/>
  2768. <reward type="Item" id="casinoCoin" value="300"/>
  2769.  
  2770. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="3"/>
  2771. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  2772. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="2"/>
  2773. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="3"/>
  2774. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="3"/>
  2775. <reward type="LootItem" id="groupQuestResourcesT0,seedsNoFlowers,groupQuestSteel01" ischosen="true"/>
  2776. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true"/>
  2777. </quest>
  2778.  
  2779. <quest id="tier4_test_turnin" template="tier1_test_turnin">
  2780. <variable name="name" value="T4 Quest Turn In"/>
  2781. <variable name="subtitle" value="T4 Quest Turn In"/>
  2782. <variable name="offer" value="Hit accept and talk to any trader for a T4 quest reward."/>
  2783. <variable name="difficulty" value="4"/>
  2784.  
  2785. <reward type="Exp" value="6250"/>
  2786. <reward type="Item" id="casinoCoin" value="500"/>
  2787.  
  2788. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="4"/>
  2789. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="3"/>
  2790. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="3"/>
  2791. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="4"/>
  2792. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="4"/>
  2793. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestSteel01" ischosen="true"/>
  2794. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true"/>
  2795. </quest>
  2796.  
  2797. <quest id="tier5_test_turnin" template="tier1_test_turnin">
  2798. <variable name="name" value="T5 Quest Turn In"/>
  2799. <variable name="subtitle" value="T5 Quest Turn In"/>
  2800. <variable name="offer" value="Hit accept and talk to any trader for a T5 quest reward."/>
  2801. <variable name="difficulty" value="5"/>
  2802.  
  2803. <reward type="Exp" value="12500"/>
  2804. <reward type="Item" id="casinoCoin" value="1000"/>
  2805.  
  2806. <reward type="LootItem" id="groupQuestArmorResources" ischosen="true" value="1"/>
  2807. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="4"/>
  2808. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="4"/>
  2809. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="5"/>
  2810. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="5"/>
  2811. <reward type="LootItem" id="groupQuestGas,groupQuestSteel02" ischosen="true"/>
  2812. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true"/>
  2813. </quest>
  2814.  
  2815. <quest id="tier6_test_turnin" template="tier1_test_turnin">
  2816. <variable name="name" value="T6 Quest Turn In"/>
  2817. <variable name="subtitle" value="T6 Quest Turn In"/>
  2818. <variable name="offer" value="Hit accept and talk to any trader for a T6 quest reward."/>
  2819. <variable name="difficulty" value="6"/>
  2820.  
  2821. <reward type="Exp" value="20000"/>
  2822. <reward type="Item" id="casinoCoin" value="3000"/>
  2823.  
  2824. <reward type="Item" id="resourceLegendaryParts" ischosen="true" isfixed="true" value="1"/>
  2825. <reward type="LootItem" id="groupQuestFood,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="5"/>
  2826. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="5"/>
  2827. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="6"/>
  2828. <reward type="LootItem" id="groupQuestMedical,groupQuestAmmo,groupQuestSchematics,groupQuestMods" ischosen="true" value="6"/>
  2829. <reward type="LootItem" id="groupQuestGas,groupQuestSteel02" ischosen="true"/>
  2830. <reward type="LootItem" id="groupQuestResourcesT1,groupQuestT1SkillMagazineBundle" ischosen="true"/>
  2831. </quest>
  2832.  
  2833. <!-- *** QUEST_LISTS -->
  2834. <quest_list id="test_quests">
  2835. <quest id="test_sleepers"/>
  2836. <quest id="test_fetch"/>
  2837. <quest id="test_fetchsleep"/>
  2838. <quest id="test_fetchinfested"/>
  2839. <quest id="test_hiddensleep"/>
  2840. <quest id="test_restorepower"/>
  2841. <quest id="test_sleepers_infested"/>
  2842. <!-- <quest id="test_defense"/> -->
  2843. </quest_list>
  2844.  
  2845. <quest_list id="trader_rekt_quests">
  2846. <!-- Tier 1 -->
  2847. <quest id="intro_buried_supplies" end="0"/>
  2848. <quest id="tier1_clear"/>
  2849. <quest id="tier1_fetch"/>
  2850. <quest id="tier1_buried_supplies"/>
  2851. <!-- <quest id="tier1_defense"/> -->
  2852.  
  2853. <!-- Tier 2 -->
  2854. <quest id="tier2_clear"/>
  2855. <quest id="tier2_clear_infested"/>
  2856. <quest id="tier2_fetch"/>
  2857. <quest id="tier2_fetch_clear"/>
  2858. <quest id="tier2_restore_power"/>
  2859. <quest id="tier2_buried_supplies"/>
  2860. <!-- <quest id="tier2_defense"/> -->
  2861.  
  2862. <!-- Tier 3 -->
  2863. <quest id="tier3_clear"/>
  2864. <quest id="tier3_clear_infested"/>
  2865. <quest id="tier3_fetch"/>
  2866. <quest id="tier3_fetch_clear"/>
  2867. <quest id="tier3_restore_power"/>
  2868. <quest id="tier3_buried_supplies"/>
  2869. <!-- <quest id="tier3_defense"/> -->
  2870.  
  2871. <!-- Tier 4 -->
  2872. <quest id="tier4_clear"/>
  2873. <quest id="tier4_clear_infested"/>
  2874. <quest id="tier4_restore_power"/>
  2875. <quest id="tier4_fetch_clear"/>
  2876.  
  2877. <!-- Tier 5 -->
  2878. <quest id="tier5_clear"/>
  2879. <quest id="tier5_clear_infested"/>
  2880.  
  2881. <quest id="tier5_fetch_clear"/>
  2882.  
  2883. <!-- Tier 6 -->
  2884. <quest id="tier6_clear_infested"/>
  2885. <!-- <quest id="tier6_clear"/> -->
  2886. <!-- <quest id="tier6_fetch"/> -->
  2887. <!-- <quest id="tier6_fetch_clear"/> -->
  2888.  
  2889. <!-- Special Quests -->
  2890. <quest id="tier2_nexttrader"/>
  2891. </quest_list>
  2892.  
  2893. <quest_list id="trader_jen_quests">
  2894. <!-- Tier 1 -->
  2895. <quest id="intro_buried_supplies" end="0"/>
  2896. <quest id="tier1_clear"/>
  2897. <quest id="tier1_fetch"/>
  2898. <quest id="tier1_buried_supplies"/>
  2899. <!-- <quest id="tier1_defense"/> -->
  2900.  
  2901. <!-- Tier 2 -->
  2902. <quest id="tier2_clear"/>
  2903. <quest id="tier2_clear_infested"/>
  2904. <quest id="tier2_fetch"/>
  2905. <quest id="tier2_fetch_clear"/>
  2906. <quest id="tier2_restore_power"/>
  2907. <quest id="tier2_buried_supplies"/>
  2908. <!-- <quest id="tier2_defense"/> -->
  2909.  
  2910. <!-- Tier 3 -->
  2911. <quest id="tier3_clear"/>
  2912. <quest id="tier3_clear_infested"/>
  2913. <quest id="tier3_fetch"/>
  2914. <quest id="tier3_fetch_clear"/>
  2915. <quest id="tier3_restore_power"/>
  2916. <quest id="tier3_buried_supplies"/>
  2917. <!-- <quest id="tier3_defense"/> -->
  2918.  
  2919. <!-- Tier 4 -->
  2920. <quest id="tier4_clear"/>
  2921. <quest id="tier4_clear_infested"/>
  2922. <quest id="tier4_restore_power"/>
  2923. <quest id="tier4_fetch_clear"/>
  2924.  
  2925. <!-- Tier 5 -->
  2926. <quest id="tier5_clear"/>
  2927. <quest id="tier5_clear_infested"/>
  2928.  
  2929. <quest id="tier5_fetch_clear"/>
  2930.  
  2931. <!-- Tier 6 -->
  2932. <quest id="tier6_clear_infested"/>
  2933. <!-- <quest id="tier6_clear"/> -->
  2934. <!-- <quest id="tier6_fetch"/> -->
  2935. <!-- <quest id="tier6_fetch_clear"/> -->
  2936.  
  2937. <!-- Special Quests -->
  2938. <quest id="tier3_nexttrader"/>
  2939. </quest_list>
  2940.  
  2941. <quest_list id="trader_bob_quests">
  2942. <!-- Tier 1 -->
  2943. <quest id="intro_buried_supplies" end="0"/>
  2944. <quest id="tier1_clear"/>
  2945. <quest id="tier1_fetch"/>
  2946. <quest id="tier1_buried_supplies"/>
  2947. <!-- <quest id="tier1_defense"/> -->
  2948.  
  2949. <!-- Tier 2 -->
  2950. <quest id="tier2_clear"/>
  2951. <quest id="tier2_clear_infested"/>
  2952. <quest id="tier2_fetch"/>
  2953. <quest id="tier2_fetch_clear"/>
  2954. <quest id="tier2_restore_power"/>
  2955. <quest id="tier2_buried_supplies"/>
  2956. <!-- <quest id="tier2_defense"/> -->
  2957.  
  2958. <!-- Tier 3 -->
  2959. <quest id="tier3_clear"/>
  2960. <quest id="tier3_clear_infested"/>
  2961. <quest id="tier3_fetch"/>
  2962. <quest id="tier3_fetch_clear"/>
  2963. <quest id="tier3_restore_power"/>
  2964. <quest id="tier3_buried_supplies"/>
  2965. <!-- <quest id="tier3_defense"/> -->
  2966.  
  2967. <!-- Tier 4 -->
  2968. <quest id="tier4_clear"/>
  2969. <quest id="tier4_clear_infested"/>
  2970. <quest id="tier4_restore_power"/>
  2971. <quest id="tier4_fetch_clear"/>
  2972.  
  2973. <!-- Tier 5 -->
  2974. <quest id="tier5_clear"/>
  2975. <quest id="tier5_clear_infested"/>
  2976.  
  2977. <quest id="tier5_fetch_clear"/>
  2978.  
  2979. <!-- Tier 6 -->
  2980. <quest id="tier6_clear_infested"/>
  2981. <!-- <quest id="tier6_clear"/> -->
  2982. <!-- <quest id="tier6_fetch"/> -->
  2983. <!-- <quest id="tier6_fetch_clear"/> -->
  2984.  
  2985. <!-- Special Quests -->
  2986. <quest id="tier4_nexttrader"/>
  2987. </quest_list>
  2988.  
  2989. <quest_list id="trader_hugh_quests">
  2990. <!-- Tier 1 -->
  2991. <quest id="intro_buried_supplies" end="0"/>
  2992. <quest id="tier1_clear"/>
  2993. <quest id="tier1_fetch"/>
  2994. <quest id="tier1_buried_supplies"/>
  2995. <!-- <quest id="tier1_defense"/> -->
  2996.  
  2997. <!-- Tier 2 -->
  2998. <quest id="tier2_clear"/>
  2999. <quest id="tier2_clear_infested"/>
  3000. <quest id="tier2_fetch"/>
  3001. <quest id="tier2_fetch_clear"/>
  3002. <quest id="tier2_restore_power"/>
  3003. <quest id="tier2_buried_supplies"/>
  3004. <!-- <quest id="tier2_defense"/> -->
  3005.  
  3006. <!-- Tier 3 -->
  3007. <quest id="tier3_clear"/>
  3008. <quest id="tier3_clear_infested"/>
  3009. <quest id="tier3_fetch"/>
  3010. <quest id="tier3_fetch_clear"/>
  3011. <quest id="tier3_restore_power"/>
  3012. <quest id="tier3_buried_supplies"/>
  3013. <!-- <quest id="tier3_defense"/> -->
  3014.  
  3015. <!-- Tier 4 -->
  3016. <quest id="tier4_clear"/>
  3017. <quest id="tier4_clear_infested"/>
  3018. <quest id="tier4_restore_power"/>
  3019. <quest id="tier4_fetch_clear"/>
  3020.  
  3021. <!-- Tier 5 -->
  3022. <quest id="tier5_clear"/>
  3023. <quest id="tier5_clear_infested"/>
  3024.  
  3025. <quest id="tier5_fetch_clear"/>
  3026.  
  3027. <!-- Tier 6 -->
  3028. <quest id="tier6_clear_infested"/>
  3029. <!-- <quest id="tier6_clear"/> -->
  3030. <!-- <quest id="tier6_fetch"/> -->
  3031. <!-- <quest id="tier6_fetch_clear"/> -->
  3032.  
  3033. <!-- Special Quests -->
  3034. <quest id="tier5_nexttrader"/>
  3035. </quest_list>
  3036.  
  3037. <quest_list id="trader_joel_quests">
  3038. <!-- Tier 1 -->
  3039. <quest id="intro_buried_supplies" end="0"/>
  3040. <quest id="tier1_clear"/>
  3041. <quest id="tier1_fetch"/>
  3042. <quest id="tier1_buried_supplies"/>
  3043. <!-- <quest id="tier1_defense"/> -->
  3044.  
  3045. <!-- Tier 2 -->
  3046. <quest id="tier2_clear"/>
  3047. <quest id="tier2_clear_infested"/>
  3048. <quest id="tier2_fetch"/>
  3049. <quest id="tier2_fetch_clear"/>
  3050. <quest id="tier2_restore_power"/>
  3051. <quest id="tier2_buried_supplies"/>
  3052. <!-- <quest id="tier2_defense"/> -->
  3053.  
  3054. <!-- Tier 3 -->
  3055. <quest id="tier3_clear"/>
  3056. <quest id="tier3_clear_infested"/>
  3057. <quest id="tier3_fetch"/>
  3058. <quest id="tier3_fetch_clear"/>
  3059. <quest id="tier3_restore_power"/>
  3060. <quest id="tier3_buried_supplies"/>
  3061. <!-- <quest id="tier3_defense"/> -->
  3062.  
  3063. <!-- Tier 4 -->
  3064. <quest id="tier4_clear"/>
  3065. <quest id="tier4_clear_infested"/>
  3066. <quest id="tier4_restore_power"/>
  3067. <quest id="tier4_fetch_clear"/>
  3068.  
  3069. <!-- Tier 5 -->
  3070. <quest id="tier5_clear"/>
  3071. <quest id="tier5_clear_infested"/>
  3072.  
  3073. <quest id="tier5_fetch_clear"/>
  3074.  
  3075. <!-- Tier 6 -->
  3076. <quest id="tier6_clear_infested"/>
  3077. <!-- <quest id="tier6_clear"/> -->
  3078. <!-- <quest id="tier6_fetch"/> -->
  3079. <!-- <quest id="tier6_fetch_clear"/> -->
  3080.  
  3081. <!-- Special Quests -->
  3082. </quest_list>
  3083.  
  3084. <quest_items max_count="100">
  3085. <quest_item id="1" name="questWhiteRiverSupplies" description_key="questSuppliesGroupDesc" icon="questWhiteRiverSupplies" icon_color="255,255,255"/>
  3086. <quest_item id="2" name="questCassadoreSupplies" description_key="questSuppliesGroupDesc" icon="questCassadoreSupplies" icon_color="255,255,255"/>
  3087. </quest_items>
  3088.  
  3089. <quest_tier_rewards>
  3090. <quest_tier_reward tier="2">
  3091. <reward type="Quest" id="quest_tier1complete"/>
  3092. </quest_tier_reward>
  3093.  
  3094. <quest_tier_reward tier="3">
  3095. <reward type="Quest" id="quest_tier2complete"/>
  3096. </quest_tier_reward>
  3097.  
  3098. <quest_tier_reward tier="4">
  3099. <reward type="Quest" id="quest_tier3complete"/>
  3100. </quest_tier_reward>
  3101.  
  3102. <quest_tier_reward tier="5">
  3103. <reward type="Quest" id="quest_tier4complete"/>
  3104. </quest_tier_reward>
  3105.  
  3106. <quest_tier_reward tier="6">
  3107. <reward type="Quest" id="quest_tier5complete"/>
  3108. </quest_tier_reward>
  3109.  
  3110. <quest_tier_reward tier="7">
  3111. <reward type="Quest" id="quest_tier6complete"/>
  3112. </quest_tier_reward>
  3113. </quest_tier_rewards>
  3114.  
  3115. </quests>
  3116.  
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