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- local Seat = script.Parent.Seat
- local Tool = game.Lighting.TheTool
- Seat.ChildAdded:connect(function(Child)
- if (Child:IsA("Weld")) then
- local Torso = Child.Part1
- if (Torso and Torso.Parent) then
- local Player = game.Players:GetPlayerFromCharacter(Torso.Parent)
- if (Player) then
- local New = Tool:Clone()
- New.Parent = Player.Backpack
- end
- end
- end
- end)
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