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- ./vkquake
- Command line: ./vkquake
- Found SDL version 2.0.4
- Detected 8 CPUs.
- Quake 1.09 (c) id Software
- GLQuake 1.00 (c) id Software
- FitzQuake 0.85 (c) John Fitzgibbons
- FitzQuake SDL port (c) SleepwalkR, Baker
- QuakeSpasm 0.92.0 (c) Ozkan Sezer, Eric Wasylishen & others
- vkQuake 0.70.0 (c) Axel Gneiting
- Host_Init
- Playing shareware version.
- Console initialized.
- UDP Initialized
- Server using protocol 666 (FitzQuake)
- Exe: 21:16:51 Aug 20 2016
- 256.0 megabyte heap
- Vulkan Initialization
- Vendor: NVIDIA
- Device: GTX 960M
- Creating command buffers
- Creating swap chain
- Using IMMEDIATE present mode
- Creating color buffer
- Creating depth buffer
- Creating render passes
- Creating frame buffers
- Initializing staging
- Creating descriptor set layouts
- Initializing dynamic vertex buffers
- Initializing dynamic index buffers
- Initializing dynamic uniform buffers
- Initializing samplers
- Creating pipeline layouts
- Creating pipelines
- Sound Initialization
- SDL audio spec : 44100 Hz, 512 samples, 2 channels
- SDL audio driver: pulseaudio - Built-in Audio Digital Stereo (HDMI), 32768 bytes buffer
- Audio: 16 bit, stereo, 44100 Hz
- CDAudio disabled at compile time
- ========= Quake Initialized =========
- execing quake.rc
- execing default.cfg
- execing config.cfg
- couldn't exec autoexec.cfg
- 3 demo(s) in loop
- FITZQUAKE 0.85 SERVER (51103 CRC)
- Introduction
- Using protocol 666
- ERROR-OUT BEGIN
- Shutting down SDL sound
- QUAKE ERROR: vkWaitForFences failed
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