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AbuShawarib

./vkquake

Aug 24th, 2016
103
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  1. ./vkquake
  2. Command line: ./vkquake
  3. Found SDL version 2.0.4
  4. Detected 8 CPUs.
  5. Quake 1.09 (c) id Software
  6. GLQuake 1.00 (c) id Software
  7. FitzQuake 0.85 (c) John Fitzgibbons
  8. FitzQuake SDL port (c) SleepwalkR, Baker
  9. QuakeSpasm 0.92.0 (c) Ozkan Sezer, Eric Wasylishen & others
  10. vkQuake 0.70.0 (c) Axel Gneiting
  11. Host_Init
  12. Playing shareware version.
  13. Console initialized.
  14. UDP Initialized
  15. Server using protocol 666 (FitzQuake)
  16. Exe: 21:16:51 Aug 20 2016
  17. 256.0 megabyte heap
  18.  
  19. Vulkan Initialization
  20. Vendor: NVIDIA
  21. Device: GTX 960M
  22. Creating command buffers
  23. Creating swap chain
  24. Using IMMEDIATE present mode
  25. Creating color buffer
  26. Creating depth buffer
  27. Creating render passes
  28. Creating frame buffers
  29. Initializing staging
  30. Creating descriptor set layouts
  31. Initializing dynamic vertex buffers
  32. Initializing dynamic index buffers
  33. Initializing dynamic uniform buffers
  34. Initializing samplers
  35. Creating pipeline layouts
  36. Creating pipelines
  37.  
  38. Sound Initialization
  39. SDL audio spec : 44100 Hz, 512 samples, 2 channels
  40. SDL audio driver: pulseaudio - Built-in Audio Digital Stereo (HDMI), 32768 bytes buffer
  41. Audio: 16 bit, stereo, 44100 Hz
  42. CDAudio disabled at compile time
  43.  
  44. ========= Quake Initialized =========
  45.  
  46. execing quake.rc
  47. execing default.cfg
  48. execing config.cfg
  49. couldn't exec autoexec.cfg
  50. 3 demo(s) in loop
  51. 
  52. FITZQUAKE 0.85 SERVER (51103 CRC)
  53.  
  54. 
  55.  
  56. Introduction
  57. Using protocol 666
  58.  
  59. ERROR-OUT BEGIN
  60.  
  61. Shutting down SDL sound
  62.  
  63. QUAKE ERROR: vkWaitForFences failed
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