yougotoof

god slayer

Dec 22nd, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68.  
  69. local Mouse = Player:GetMouse()
  70. local UIS = game:GetService("UserInputService")
  71. local input = function(io,a)
  72. if a then return end
  73. --Since InputObject is a client-side instance, we create and pass table instead
  74. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  75. end
  76. UIS.InputBegan:Connect(input)
  77. UIS.InputEnded:Connect(input)
  78.  
  79. local h,t
  80. --Give the server mouse data 30 times every second, but only if the values changed
  81. --If player is not moving their mouse, client won't fire events
  82. while wait(1/30) do
  83. if h~=Mouse.Hit or t~=Mouse.Target then
  84. h,t=Mouse.Hit,Mouse.Target
  85. Event:FireServer({isMouse=true,Target=t,Hit=h})
  86. end
  87. end]==],Player.Character)
  88.  
  89. ----Sandboxed game object that allows the usage of client-side methods and services
  90. --Real game object
  91. local _rg = game
  92.  
  93. --Metatable for fake service
  94. local fsmt = {
  95. __index = function(self,k)
  96. local s = rawget(self,"_RealService")
  97. if s then
  98. return typeof(s[k])=="function"
  99. and function(_,...)return s[k](s,...)end or s[k]
  100. end
  101. end,
  102. __newindex = function(self,k,v)
  103. local s = rawget(self,"_RealService")
  104. if s then s[k]=v end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return rawget(self,s) or _rg:GetService(s)
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. RunService = FakeService({
  123. _btrs = {},
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132. }
  133. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  134. g.service = g.GetService
  135. FakeService(g,game)
  136. --Changing owner to fake player object to support owner:GetMouse()
  137. game,owner = g,g.Players.LocalPlayer
  138. end
  139.  
  140.  
  141.  
  142.  
  143. --God Slayer
  144.  
  145.  
  146.  
  147.  
  148. --[[wait(0.1)
  149. -------------------------------
  150. local p=game:service("Players").LocalPlayer
  151. if p.Name=="Reruderu" then
  152. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  153. elseif p.Name=="Rerumu" then
  154. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  155. end]]
  156. local p=game:service("Players").LocalPlayer
  157. local char=p.Character
  158. script.Parent=char
  159. local torso=char.Torso
  160. local hed=char.Head
  161. local larm=char:FindFirstChild("Left Arm")
  162. local rarm=char:FindFirstChild("Right Arm")
  163. local lleg=char:FindFirstChild("Left Leg")
  164. local rleg=char:FindFirstChild("Right Leg")
  165. local hum=char.Humanoid
  166. local cam=workspace.CurrentCamera
  167. local root=char.HumanoidRootPart
  168. local mouse=p:GetMouse()
  169. local hb=game:service("RunService").Heartbeat
  170. local rs=game:service("RunService").Stepped
  171. hum.MaxHealth=math.huge
  172. hum.Health=hum.MaxHealth
  173. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  174. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  175. local run = 30
  176. local normal = 16
  177. local color = "Really black"
  178. local color2 = "Really blue"
  179. local righteyebrickcolor = "Really blue"
  180. local NumCol = 0,0,255
  181. local GodSlayer = true
  182. local Full = false
  183. hum.WalkSpeed = 5
  184. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  185. -------------------
  186. local drinks="10722059"
  187. local m="41707332"
  188. local tx="41708701"
  189. local ragesong="590156873"
  190. local breaks="368270172"
  191. local scream="527276541"
  192. local Shirt = "rbxassetid://427841675"
  193. local Pants = "rbxassetid://428282416"
  194. -------------------
  195.  
  196.  
  197. function swait(num)
  198. if num==0 or num==nil then
  199. game:service'RunService'.Stepped:wait(0)
  200. else
  201. for i=0,num do
  202. game:service'RunService'.Stepped:wait(0)
  203. end
  204. end
  205. end
  206.  
  207. function chatfunc(text)
  208. local chat = coroutine.wrap(function()
  209. if char:FindFirstChild("TalkingBillBoard")~= nil then
  210. char:FindFirstChild("TalkingBillBoard"):destroy()
  211. end
  212. local naeeym2 = Instance.new("BillboardGui",char)
  213. naeeym2.Size = UDim2.new(0,100,0,40)
  214. naeeym2.StudsOffset = Vector3.new(0,3,0)
  215. naeeym2.Adornee = char.Head
  216. naeeym2.Name = "TalkingBillBoard"
  217. local tecks2 = Instance.new("TextLabel",naeeym2)
  218. tecks2.BackgroundTransparency = 1
  219. tecks2.BorderSizePixel = 0
  220. tecks2.Text = ""
  221. tecks2.Font = "Fantasy"
  222. tecks2.TextSize = 30
  223. tecks2.TextStrokeTransparency = 0
  224. tecks2.TextColor3 = Color3.new(.6,0,0)
  225. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  226. tecks2.Size = UDim2.new(1,0,0.5,0)
  227. local tecks3 = Instance.new("TextLabel",naeeym2)
  228. tecks3.BackgroundTransparency = 1
  229. tecks3.BorderSizePixel = 0
  230. tecks3.Text = ""
  231. tecks3.Font = "Fantasy"
  232. tecks3.TextSize = 30
  233. tecks3.TextStrokeTransparency = 0
  234. tecks3.TextColor3 = Color3.new(0,0,255)
  235. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  236. tecks3.Size = UDim2.new(1,0,0.5,0)
  237. for i = 1,string.len(text),1 do
  238. tecks2.Text = string.sub(text,1,i)
  239. tecks3.Text = string.sub(text,1,i)
  240. wait(0.01)
  241. end
  242. wait(2)
  243. for i = 1, 50 do
  244. swait()
  245. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  246. tecks2.Rotation = tecks2.Rotation - .8
  247. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  248. tecks2.TextTransparency = tecks2.TextTransparency + .04
  249. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  250. tecks3.Rotation = tecks2.Rotation + .8
  251. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  252. tecks3.TextTransparency = tecks2.TextTransparency + .04
  253. end
  254. naeeym2:Destroy()
  255. end)
  256. chat()
  257. end
  258. function onChatted(msg)
  259. chatfunc(msg)
  260. end
  261. p.Chatted:connect(onChatted)
  262. coroutine.resume(coroutine.create(function()
  263. wait(2)
  264. chatfunc("Allow me to show you what happens when I break my limiter..")
  265. end))
  266.  
  267.  
  268. local s0=Instance.new("Sound",char)
  269. s0.SoundId="rbxassetid://"..ragesong
  270. s0.Volume=1999
  271. s0.Pitch=1
  272. s0.Looped=true
  273.  
  274.  
  275. local s02=Instance.new("Sound",char)
  276. s02.SoundId="rbxassetid://318625250"
  277. s02.Volume=1999
  278. s02.Pitch=1
  279. s02.Looped=false
  280. s02:Play()
  281.  
  282. function Sound(ID,Parent,Vol,Pitch,Loop)
  283. local S0 = Instance.new("Sound",Parent)
  284. S0.SoundId = ID
  285. S0.Volume = Vol
  286. S0.Looped = Loop
  287. S0.Pitch = Pitch
  288. wait(.1)
  289. S0:Play()
  290. end
  291. function weld(a, b, acf)
  292. local w = Instance.new("Weld", a)
  293. w.Part0 = a
  294. w.Part1 = b
  295. w.C0 = acf
  296. end
  297.  
  298.  
  299. wait(9)
  300. char.Head.face:Destroy()
  301. local reye = Instance.new("Part", char)
  302. reye.CanCollide = false
  303. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  304. reye.Material = "Neon"
  305. reye.Size = Vector3.new(.15,.15,.15)
  306. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  307. m1 = Instance.new("SpecialMesh", reye)
  308. m1.MeshType = "Sphere"
  309. m1.Scale = Vector3.new(0.9,0.9,0.9)
  310. reye.Locked = true
  311. reye.Name = "re"
  312.  
  313. local leye = Instance.new("Part", char)
  314. leye.CanCollide = false
  315. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  316. leye.Material = "Neon"
  317. leye.Size = Vector3.new(.15,.15,.15)
  318. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  319. local m = Instance.new("SpecialMesh", leye)
  320. m.MeshType = "Sphere"
  321. m.Scale = Vector3.new(0.9,0.9,0.9)
  322. leye.Locked = true
  323. leye.Name = "le"
  324.  
  325. coroutine.resume(coroutine.create(function(Part,Weld)
  326. while Part.Parent~=nil do
  327. wait(2)
  328. for i=0,1,0.2 do
  329. wait()
  330. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  331. end
  332. for i=0,1,0.2 do
  333. wait()
  334. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  335. end
  336. end
  337. end),leye,weld)
  338.  
  339. coroutine.resume(coroutine.create(function(Part,Weld)
  340. while Part.Parent~=nil do
  341. wait(2)
  342. for z=0,1,0.2 do
  343. wait()
  344. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  345. end
  346. for z=0,1,0.2 do
  347. wait()
  348. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  349. end
  350. end
  351. end),reye,weld)
  352.  
  353.  
  354.  
  355. function fnt(pos,dist,splr)
  356. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  357. local list = {}
  358. for i,v in pairs(workspace:GetChildren())do
  359. if v:IsA("Model")then
  360. if v:findFirstChild("Torso")then
  361. if v ~= char then
  362. if(v.Torso.Position -pos).magnitude <= dist then
  363. table.insert(list,v)
  364. end
  365. end
  366. end
  367. end
  368. end
  369. return list
  370. end
  371. function fnp(pos,dist,splr)
  372. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  373. local list = {}
  374. for i,v in pairs(workspace:GetChildren())do
  375. if v:IsA("Part")then
  376. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  377. if(v.Position -pos).magnitude <= dist then
  378. table.insert(list,v)
  379. end
  380. end
  381. end
  382. end
  383. return list
  384. end
  385. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  386. local wld = Instance.new("Weld", wp1)
  387. wld.Part0 = wp0
  388. wld.Part1 = wp1
  389. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  390. end
  391. local trans=false
  392. ------------------------------------
  393. ------------------------------------
  394. anim="idle"
  395. local sine=0
  396. local add=0
  397. local value=0
  398. local ffing=false
  399. local msgs=0
  400. attack=false
  401. NoAnims=false
  402. ----preparing character----
  403.  
  404.  
  405.  
  406.  
  407.  
  408.  
  409. function NoOutline(Part)
  410. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  411. end
  412. function lerp(a, b, t) -- Linear interpolation
  413. return a + (b - a)*t
  414. end
  415.  
  416. function slerp(a, b, t) --Spherical interpolation
  417. dot = a:Dot(b)
  418. if dot > 0.99999 or dot < -0.99999 then
  419. return t <= 0.5 and a or b
  420. else
  421. r = math.acos(dot)
  422. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  423. end
  424. end
  425.  
  426. function matrixInterpolate(a, b, t)
  427. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  428. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  429. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  430. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  431. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  432. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  433. local t = v1:Dot(v2)
  434. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  435. return CFrame.new()
  436. end
  437. return CFrame.new(
  438. v0.x, v0.y, v0.z,
  439. v1.x, v1.y, v1.z,
  440. v2.x, v2.y, v2.z,
  441. v3.x, v3.y, v3.z)
  442. end
  443. ----------------------------------------------------
  444. function genWeld(a,b)
  445. local w = Instance.new("Weld",a)
  446. w.Part0 = a
  447. w.Part1 = b
  448. return w
  449. end
  450. function weld(a, b)
  451. local weld = Instance.new("Weld")
  452. weld.Name = "W"
  453. weld.Part0 = a
  454. weld.Part1 = b
  455. weld.C0 = a.CFrame:inverse() * b.CFrame
  456. weld.Parent = a
  457. return weld;
  458. end
  459. ----------------------------------------------------
  460. function Lerp(c1,c2,al)
  461. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  462. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  463. for i,v in pairs(com1) do
  464. com1[i] = v+(com2[i]-v)*al
  465. end
  466. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  467. end
  468. ----------------------------------------------------
  469.  
  470.  
  471.  
  472. fw(torso, larm, -1.5, 0.5, 0)
  473. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  474. fw(torso, rarm, 1.5, 0.5, 0)
  475. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  476. fw(torso, hed, 0, 1.5, 0)
  477. fw(torso, lleg, -0.5, -1, 0)
  478. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  479. fw(torso, rleg, 0.5, -1, 0)
  480. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  481. fw(root, torso, 0, -1, 0)
  482. torso.Weld.C1 = CFrame.new(0, -1, 0)
  483. --------------rot------------
  484. local r=0
  485. local radd=0.04
  486. coroutine.wrap(function()
  487. while rs:wait() do
  488. r=r+radd
  489. end
  490. end)()
  491. attack = false
  492. -----------------------------
  493.  
  494. -----------------------------
  495.  
  496.  
  497. if trans == false then
  498. attack=true
  499. NoAnims=true
  500. hum.WalkSpeed=0
  501.  
  502. local fx = Instance.new("Sound",char)
  503. fx.SoundId="rbxassetid://"..drinks
  504. fx.Volume=0
  505. fx.Pitch=1
  506. fx:Play()
  507.  
  508.  
  509.  
  510.  
  511. fx.SoundId="rbxassetid://"..breaks
  512. fx.Volume=10
  513. fx:Play()
  514.  
  515.  
  516.  
  517.  
  518. print("drinked")
  519.  
  520.  
  521.  
  522. coroutine.wrap(function()
  523. while trans == false do
  524. wait(0.2)
  525. local ef = Instance.new("Part",char)
  526. ef.Name="pulse"
  527. ef.BrickColor=BrickColor.new(color2)
  528. ef.Material="Neon"
  529. ef.Shape="Ball"
  530. ef.CanCollide=false
  531. ef.Anchored=true
  532. ef.Size=Vector3.new(1,1,1)
  533. ef.CFrame=root.CFrame
  534.  
  535. local ef2 = ef:Clone()
  536. ef2.Parent=ef
  537. ef2.BrickColor=BrickColor.new(color)
  538. ef2.Name="call"
  539. ef2.Size=Vector3.new(1,1,1)
  540. local em=Instance.new("SpecialMesh",ef2)
  541. em.MeshId="rbxassetid://3270017"
  542. em.Scale=Vector3.new(1,1,0.0001)
  543.  
  544. local ef3 = ef2:Clone()
  545. ef3.Parent=ef
  546. ef3.Name="aura"
  547. ef3.CFrame=root.CFrame
  548. local em2=ef3.Mesh
  549. em2.MeshId="rbxassetid://20329976"
  550. em2.Scale=Vector3.new(1,0.4,1)
  551.  
  552. local ef4 = ef3:Clone()
  553. ef4.Parent=ef
  554. local em3=ef4.Mesh
  555.  
  556. local ef5 = ef2:Clone()
  557. ef5.Parent=ef
  558. local em4=ef5.Mesh
  559.  
  560. coroutine.wrap(function()
  561. for i = 1, 60 do
  562. rs:wait()
  563. ef.Size=ef.Size+Vector3.new(1,1,1)
  564. ef.Transparency=ef.Transparency+1/60
  565. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  566. ef2.Transparency=ef2.Transparency+1/60
  567. em.Scale=em.Scale+Vector3.new(1,1,0)
  568. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  569. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  570. ef3.Transparency=ef3.Transparency+1/60
  571. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  572. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  573. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  574. ef4.Transparency=ef4.Transparency+1/60
  575. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  576. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  577. ef5.Transparency=ef5.Transparency+1/60
  578. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  579. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  580. end
  581. ef:Destroy()
  582. ef2:Destroy()
  583. ef3:Destroy()
  584. ef4:Destroy()
  585. ef5:Destroy()
  586. end)()
  587. end
  588. local ef = Instance.new("Part",char)
  589. ef.Name="pulse"
  590. ef.BrickColor=BrickColor.new(color2)
  591. ef.Material="Neon"
  592. ef.Shape="Ball"
  593. ef.CanCollide=false
  594. ef.Anchored=true
  595. ef.Size=Vector3.new(1,1,1)
  596. ef.CFrame=root.CFrame
  597. local em=Instance.new("SpecialMesh",ef)
  598. em.MeshId="rbxassetid://9982590"
  599. em.Scale=Vector3.new(1,0.3,1)
  600.  
  601. local ef2 = ef:Clone()
  602. ef2.Parent=ef
  603. ef2.Name="aura"
  604. ef2.CFrame=root.CFrame
  605. ef2.Mesh:Destroy()
  606.  
  607. local ef3 = ef:Clone()
  608. ef3.Parent=ef
  609. ef3.Name="aura"
  610. ef3.CFrame=root.CFrame
  611. ef3.Mesh:Destroy()
  612. local em2=Instance.new("SpecialMesh",ef3)
  613. em2.MeshId="rbxassetid://20329976"
  614. em2.Scale=Vector3.new(1,0.3,1)
  615.  
  616. coroutine.wrap(function()
  617. for i = 1, 250 do
  618. ef.Size=ef.Size+Vector3.new(2,2,2)
  619. ef.Transparency=ef.Transparency+1/160
  620. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  621. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  622. ef3.Transparency=ef3.Transparency+1/160
  623. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  624. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  625. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  626. ef2.Transparency=ef2.Transparency+1/160
  627. rs:wait()
  628. end
  629. ef:Destroy()
  630. ef2:Destroy()
  631. ef3:Destroy()
  632. s02:Destroy()
  633.  
  634. end)()
  635. end)()
  636.  
  637. for i = 1, 270 do
  638. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  639. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  640. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  641. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  642. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  643. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  644. rs:wait()
  645. end
  646. wait(8.7)
  647. s0:Play()
  648. trans=true
  649. print("screamed")
  650. for i,v in pairs(char:GetChildren()) do
  651. if v:FindFirstChild("Handle") then
  652. v.Handle.Transparency=1
  653. end
  654. end
  655. hum.WalkSpeed=normal
  656. NoAnims=false
  657. attack=false
  658. end
  659.  
  660.  
  661. ------effects------
  662.  
  663. ypcall(function()
  664. shirt = Instance.new("Shirt", char)
  665. shirt.Name = "Shirt"
  666. pants = Instance.new("Pants", char)
  667. pants.Name = "Pants"
  668. char.Shirt.ShirtTemplate = Shirt
  669. char.Pants.PantsTemplate = Pants
  670. end)
  671.  
  672. char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
  673. char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
  674. char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
  675. char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
  676.  
  677.  
  678.  
  679. hum = char.Humanoid
  680.  
  681. function CreateMesh(parent, id, x, y, z, texture)
  682. local m=Instance.new("SpecialMesh", parent)
  683. m.MeshType = "FileMesh"
  684. m.MeshId=id
  685. if texture ~= nil then
  686. m.TextureId=texture
  687. end
  688. m.Scale = Vector3.new(x,y,z)
  689. end
  690.  
  691. local euler = CFrame.fromEulerAnglesXYZ
  692.  
  693. Hat=function()
  694. hat = Instance.new("Part", char)
  695. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  696. hat.Name = "PurpleHair"
  697. hat.Locked = true
  698. hat.BrickColor = BrickColor.new("Dark indigo")
  699. hat.CanCollide=true
  700. hat.Size=Vector3.new(1,1,1)
  701. hatw = Instance.new("Weld",hat)
  702. hatw.Part0=hat
  703. hatw.Part1=char['Head']
  704. hatw.C0=CFrame.new(-0.1,-0.4,0)
  705. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  706. end
  707.  
  708.  
  709. Hat2=function()
  710. hat2 = Instance.new("Part", char)
  711. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  712. hat2.Name = "DisguiseScarf"
  713. hat2.Locked = true
  714. hat2.BrickColor = BrickColor.new("Dark indigo")
  715. hat2.CanCollide=true
  716. hat2.Size=Vector3.new(1,1,1)
  717. hat2w = Instance.new("Weld",hat2)
  718. hat2w.Part0=hat2
  719. hat2w.Part1=char['Head']
  720. hat2w.C0=CFrame.new(0,0.5,0)
  721. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  722. end
  723.  
  724. Hat()
  725. Hat2()
  726.  
  727. hum.MaxHealth=math.huge
  728. hum.Health=hum.MaxHealth
  729.  
  730.  
  731. Debounces = {
  732. CanAttack = true;
  733. NoIdl = false;
  734. Slashing = false;
  735. Slashed = false;
  736. RPunch = false;
  737. RPunched = false;
  738. LPunch = false;
  739. LPunched = false;
  740. }
  741. local Touche = {char.Name, }
  742.  
  743.  
  744.  
  745.  
  746.  
  747. CV="Really blue"
  748.  
  749. local txt = Instance.new("BillboardGui", char)
  750. txt.Adornee = char .Head
  751. txt.Name = "_status"
  752. txt.Size = UDim2.new(2, 0, 1.2, 0)
  753. txt.StudsOffset = Vector3.new(-9, 11, 0)
  754. local text = Instance.new("TextLabel", txt)
  755. text.Size = UDim2.new(10, 0, 7, 0)
  756. text.FontSize = "Size24"
  757. text.TextScaled = true
  758. text.TextTransparency = 0
  759. text.BackgroundTransparency = 1
  760. text.TextTransparency = 0
  761. text.TextStrokeTransparency = 0
  762. text.Font = "Antique"
  763. text.TextStrokeColor3 = Color3.new(0,0,255)
  764.  
  765. v=Instance.new("Part")
  766. v.Name = "ColorBrick"
  767. v.Parent=p.Character
  768. v.FormFactor="Symmetric"
  769. v.Anchored=true
  770. v.CanCollide=false
  771. v.BottomSurface="Smooth"
  772. v.TopSurface="Smooth"
  773. v.Size=Vector3.new(10,5,3)
  774. v.Transparency=1
  775. v.CFrame=char.Torso.CFrame
  776. v.BrickColor=BrickColor.new(CV)
  777. v.Transparency=1
  778. text.TextColor3 = Color3.new(0,0,0)
  779. v.Shape="Block"
  780. text.Text = "God Slayer"
  781.  
  782.  
  783.  
  784.  
  785.  
  786.  
  787.  
  788. rarm.Touched:connect(function(ht)
  789. hit = ht.Parent
  790. if ht and hit:IsA("Model") then
  791. if hit:FindFirstChild("Humanoid") then
  792. if hit.Name ~= p.Name then
  793. if Debounces.RPunch == true and Debounces.RPunched == false then
  794. Debounces.RPunched = true
  795. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  796. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  797. if Debounces.ks==true then
  798. z = Instance.new("Sound",hed)
  799. z.SoundId = "rbxassetid://588693156"
  800. z.Pitch = ptz[math.random(1,#ptz)]
  801. z.Volume = 20
  802. z:Play()
  803. end
  804. wait(.2)
  805. Debounces.RPunched = false
  806. end
  807. end
  808. end
  809. elseif ht and hit:IsA("Hat") then
  810. if hit.Parent.Name ~= p.Name then
  811. if hit.Parent:FindFirstChild("Humanoid") then
  812. if Debounces.RPunch == true and Debounces.RPunched == false then
  813. Debounces.RPunched = true
  814. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  815. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  816. if Debounces.ks==true then
  817. z = Instance.new("Sound",hed)
  818. z.SoundId = "rbxassetid://588693156"
  819. z.Pitch = ptz[math.random(1,#ptz)]
  820. z.Volume = 20
  821. z:Play()
  822. end
  823. wait(.2)
  824. Debounces.RPunched = false
  825. end
  826. end
  827. end
  828. end
  829. end)
  830. larm.Touched:connect(function(ht)
  831. hit = ht.Parent
  832. if ht and hit:IsA("Model") then
  833. if hit:FindFirstChild("Humanoid") then
  834. if hit.Name ~= p.Name then
  835. if Debounces.LPunch == true and Debounces.LPunched == false then
  836. Debounces.LPunched = true
  837. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  838. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  839. if Debounces.ks2==true then
  840. z = Instance.new("Sound",hed)
  841. z.SoundId = "rbxassetid://588693156"
  842. z.Pitch = ptz[math.random(1,#ptz)]
  843. z.Volume = 20
  844. z:Play()
  845. end
  846. wait(.2)
  847. Debounces.LPunched = false
  848. end
  849. end
  850. end
  851. elseif ht and hit:IsA("Hat") then
  852. if hit.Parent.Name ~= p.Name then
  853. if hit.Parent:FindFirstChild("Humanoid") then
  854. if Debounces.LPunch == true and Debounces.LPunched == false then
  855. Debounces.LPunched = true
  856. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  857. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  858. if Debounces.ks2==true then
  859. z = Instance.new("Sound",hed)
  860. z.SoundId = "rbxassetid://588693156"
  861. z.Pitch = ptz[math.random(1,#ptz)]
  862. z.Volume = 20
  863. z:Play()
  864. end
  865. wait(.2)
  866. Debounces.LPunched = false
  867. end
  868. end
  869. end
  870. end
  871. end)
  872.  
  873.  
  874.  
  875.  
  876.  
  877.  
  878.  
  879.  
  880. local attacktype = 1
  881. local attack = false
  882.  
  883.  
  884.  
  885. function attackone()
  886. Debounces.RPunch = true
  887. Debounces.LPunch = true
  888. attack = true
  889. NoAnims = true
  890. for i = 1, 3 do
  891. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  892. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  893. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  894. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  895. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  896. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  897. if Debounces.on == false then break end
  898. wait()
  899. end
  900. attack = false
  901. NoAnims = false
  902. Debounces.RPunch = false
  903. Debounces.LPunch = false
  904. end
  905.  
  906. function attacktwo()
  907. Debounces.RPunch = true
  908. Debounces.LPunch = true
  909. NoAnims = true
  910. attack = true
  911. for i = 1, 3 do
  912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  916. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  917. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  918. if Debounces.on == false then break end
  919. wait()
  920. end
  921. attack = false
  922. NoAnims = false
  923. Debounces.RPunch = false
  924. Debounces.LPunch = false
  925.  
  926. end
  927.  
  928.  
  929. function attackthree()
  930. Debounces.RPunch = true
  931. Debounces.LPunch = true
  932. NoAnims = true
  933. attack = true
  934. for i = 1, 3 do
  935. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  936. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  937. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  938. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  939. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  940. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  941. if Debounces.on == false then break end
  942. wait()
  943. end
  944. attack = false
  945. NoAnims = false
  946. Debounces.RPunch = false
  947. Debounces.LPunch = false
  948. end
  949.  
  950.  
  951. function attackfour()
  952. Debounces.RPunch = true
  953. Debounces.LPunch = true
  954. NoAnims = true
  955. attack = true
  956. for i = 1, 3 do
  957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  959. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  960. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  963. if Debounces.on == false then break end
  964. wait()
  965. end
  966. attack = false
  967. NoAnims = false
  968. Debounces.RPunch = false
  969. Debounces.LPunch = false
  970. end
  971.  
  972.  
  973. mouse.Button1Down:connect(function()
  974. if attack == false and attacktype == 1 then
  975. attacktype = 2
  976. attackone()
  977. elseif attack == false and attacktype == 2 then
  978. attacktype = 3
  979. attacktwo()
  980. elseif attack == false and attacktype == 3 then
  981. attacktype = 4
  982. attackthree()
  983. elseif attack == false and attacktype == 4 then
  984. attacktype = 1
  985. attackfour()
  986. end
  987. end)
  988.  
  989.  
  990. --[[function Transformation()
  991. hum.WalkSpeed = 0
  992. local Portal = Instance.new("Model",char)
  993. local prt1 = Instance.new("Model",Portal)
  994. local prt2 = Instance.new("Model",Portal)
  995. local prt3 = Instance.new("Model",Portal)
  996. for i = 1,7 do
  997. local p = Instance.new("Part",prt1)
  998. p.Locked = true
  999. p.Anchored = true
  1000. p.Transparency = 1
  1001. p.CanCollide = false
  1002. p.BrickColor = BrickColor.new("Really red")
  1003. p.TopSurface = 0
  1004. p.Material = "Neon"
  1005. p.BottomSurface = 0
  1006. p.Size = Vector3.new(1,1,1)
  1007. local m = Instance.new("SpecialMesh",p)
  1008. m.Name = 'm'
  1009. m.Scale = Vector3.new(1,1,1)
  1010. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1011. end for i = 1,7 do
  1012. local p = Instance.new("Part",prt2)
  1013. p.Locked = true
  1014. p.Anchored = true
  1015. p.CanCollide = false
  1016. p.Transparency = 1
  1017. p.BrickColor = BrickColor.new("Really black")
  1018. p.TopSurface = 0
  1019. p.Material = "Neon"
  1020. p.BottomSurface = 0
  1021. p.Size = Vector3.new(1,1,1)
  1022. local m = Instance.new("SpecialMesh",p)
  1023. m.Name = 'm'
  1024. m.Scale = Vector3.new(1,1,1)
  1025. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1026. end for i = 1,7 do
  1027. local p = Instance.new("Part",prt3)
  1028. p.Locked = true
  1029. p.Anchored = true
  1030. p.CanCollide = false
  1031. p.Transparency = 1
  1032. p.BrickColor = BrickColor.new("Really red")
  1033. p.TopSurface = 0
  1034. p.Material = "Neon"
  1035. p.BottomSurface = 0
  1036. p.Size = Vector3.new(1,1,1)
  1037. local m = Instance.new("SpecialMesh",p)
  1038. m.Name = 'm'
  1039. m.Scale = Vector3.new(1,1,1)
  1040. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1041. end
  1042. local Rot,Rate,Dist,Size = 0,65,65,1
  1043. coroutine.wrap(function()
  1044. while wait()do
  1045. if _DEBOUNCE then break end
  1046. for i,v in pairs(prt1:GetChildren())do
  1047. v.Transparency = v.Transparency -0.035
  1048. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  1049. v.m.Scale = Vector3.new(Size,Size,Size)
  1050. end for i,v in pairs(prt2:GetChildren())do
  1051. v.Transparency = v.Transparency -0.035
  1052. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  1053. v.m.Scale = Vector3.new(Size,Size,Size)
  1054. end for i,v in pairs(prt3:GetChildren())do
  1055. v.Transparency = v.Transparency -0.035
  1056. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  1057. v.m.Scale = Vector3.new(Size,Size,Size)
  1058. end
  1059. Rot = Rot >= 360 and 0 or Rot +Rate
  1060. end end)()
  1061. wait(0.75)
  1062. for i = 1,90 do
  1063. Rate = Rate -(2.3/3)
  1064. Dist = Dist -(1.5/3)
  1065. wait()
  1066. end
  1067. wait(1)
  1068. for i = 1,30 do
  1069. Rate = Rate -(2.3/3)
  1070. Dist = Dist +0.5
  1071. wait()
  1072. end
  1073. wait(2)
  1074. for i = 1,30 do
  1075. Rate = Rate +(9.2/3)
  1076. Dist = Dist -1.75
  1077. wait()
  1078. end
  1079. wait(0.75)
  1080. for i = 1,6 do
  1081. Rate = Rate -4
  1082. Dist = Dist +0.5
  1083. wait()
  1084. end
  1085. Rate = 0
  1086. Dist = 6
  1087. wait(2)
  1088. for i = 1,90 do
  1089. Rate = Rate +0.5
  1090. Dist = Dist +0.2
  1091. wait()
  1092. end
  1093. wait(1)
  1094. for i = 1,30 do
  1095. Dist = Dist -(24/30)
  1096. Size = Size +0.05
  1097. wait()
  1098. end
  1099. -- Scream in pain
  1100.  
  1101.  
  1102. coroutine.resume(coroutine.create(function()
  1103. wait(2)
  1104. game.Lighting.TimeOfDay = "00:00:00"
  1105.  
  1106. hat.Transparency = 1
  1107. Hat3=function()
  1108. hat3 = Instance.new("Part", char)
  1109. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  1110. hat3.Name = "RedHair"
  1111. hat3.Locked = true
  1112. hat3.BrickColor = BrickColor.new("Maroon")
  1113. hat3.CanCollide=true
  1114. hat3.Size=Vector3.new(1,1,1)
  1115. hat3w = Instance.new("Weld",hat3)
  1116. hat3w.Part0=hat3
  1117. hat3w.Part1=char['Head']
  1118. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  1119. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  1120. end
  1121.  
  1122.  
  1123.  
  1124. ypcall(function()
  1125. shirt = Instance.new("Shirt", char)
  1126. shirt.Name = "Shirt"
  1127. pants = Instance.new("Pants", char)
  1128. pants.Name = "Pants"
  1129. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  1130. char.Pants.PantsTemplate = "rbxassetid://519770250"
  1131. end)
  1132.  
  1133. ragesong2 = "492913801"
  1134. s02=Instance.new("Sound",char)
  1135. s02.SoundId="rbxassetid://"..ragesong2
  1136. s02.Volume=1999
  1137. s02.Pitch=1
  1138. s02.Looped=true
  1139. righteyebrickcolor = "Really red"
  1140. s0:Stop()
  1141. wait(0.01)
  1142. s02:Play()
  1143. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1144. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1145. text.TextStrokeColor3 = Color3.new(255,0,0)
  1146. hat.BrickColor = BrickColor.new("Maroon")
  1147. Hat3()
  1148. end))
  1149.  
  1150.  
  1151. tran = 0
  1152. for i,v in pairs(char:GetChildren()) do
  1153. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1154. Glow1 = Color3.new(.6,0,.1)
  1155. Glow2 = Color3.new(0,0,0)
  1156.  
  1157. GlowParticle = Instance.new("ParticleEmitter",v)
  1158. GlowParticle.LightEmission = 1
  1159. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1160. GlowParticle.Size = NumberSequence.new(0,2)
  1161.  
  1162. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1163. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1164. GlowParticle.LockedToPart = true
  1165. GlowParticle.Lifetime = NumberRange.new(0.5)
  1166. GlowParticle.Rate= 300
  1167. GlowParticle.Speed =NumberRange.new(0)
  1168. end end
  1169.  
  1170.  
  1171.  
  1172.  
  1173.  
  1174.  
  1175.  
  1176.  
  1177.  
  1178.  
  1179.  
  1180.  
  1181.  
  1182. coroutine.wrap(function()
  1183. for i = 1,3 do
  1184. wait()
  1185. end end)()
  1186. wait(1.65)
  1187. _DEBOUNCE = true
  1188. wait()
  1189. Portal:Destroy()
  1190. coroutine.wrap(function()
  1191. local Pos = char.Torso.Position
  1192. local BOOSH = Instance.new("Sound",Workspace)
  1193. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1194. BOOSH.Volume = 1
  1195. BOOSH.Pitch = 0.675
  1196. local Fuse = Instance.new("Sound",Workspace)
  1197. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1198. Fuse.Volume = 1
  1199. Fuse.Pitch = 0.25
  1200. local BOOSH2 = Instance.new("Sound",Workspace)
  1201. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1202. BOOSH2.Volume = 1
  1203. BOOSH2.Pitch = 0.25
  1204. local dsound = true
  1205. local PewPew = Instance.new("Sound",Workspace)
  1206. PewPew.Name = "PewPew"
  1207. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1208. PewPew.Volume = 1
  1209. PewPew.Pitch = 0.32
  1210. local function GetHumanoids()
  1211. local Characters = {}
  1212. for i,v in pairs(Workspace:GetChildren())do
  1213. if v:IsA("Model")then
  1214. local Hu = v:findFirstChild("Humanoid")
  1215. local Torso = v:findFirstChild("Torso")
  1216. if Hu and Torso and v.Name ~= p.Name then
  1217. table.insert(Characters,Torso)
  1218. end end end
  1219. return Characters
  1220. end
  1221. local function Boom()
  1222. for i = 1,25 do
  1223. for _,v in pairs(GetHumanoids())do
  1224. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1225. local h = v.Parent:findFirstChild("Humanoid")
  1226. if h then
  1227. local Moar =(Pos - v.Position).unit
  1228.  
  1229.  
  1230. end end end
  1231. local p = Instance.new("Part",char)
  1232. p.Name = "BlastRing"
  1233. p.TopSurface = 0
  1234. p.BottomSurface = 0
  1235. p.CanCollide = false
  1236. p.Anchored = true
  1237. p.BrickColor = BrickColor.new("Really red")
  1238. p.Size = Vector3.new(1,1,1)
  1239. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1240. local rm = Instance.new("SpecialMesh",p)
  1241. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1242. rm.Name = "BlastMesh"
  1243. rm.Scale = Vector3.new(1,1,1)
  1244. coroutine.wrap(function()
  1245. for n = 1,15 do
  1246. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1247. if 2 +i/5 == 1.2 then
  1248. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1249. end
  1250. p.Transparency = n/15
  1251. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1252. wait()
  1253. end
  1254. p:Destroy()
  1255. end)()
  1256. local p = Instance.new("Part",char)
  1257. p.TopSurface = 0
  1258. p.BottomSurface = 0
  1259. p.formFactor = "Symmetric"
  1260. p.Size = Vector3.new(1,1,1)
  1261. p.Anchored = true
  1262. p.CanCollide = false
  1263. p.BrickColor = BrickColor.new("Really red")
  1264. p.CFrame = CFrame.new(Pos)
  1265. local m = Instance.new("BlockMesh",p)
  1266. coroutine.wrap(function()
  1267. for x = 1,48 do
  1268. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1269. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1270. p.Transparency = x/48
  1271. Wait()
  1272. end
  1273. p:Destroy()
  1274. end)()
  1275. Game:GetService("Debris"):AddItem(p,5)
  1276. local p = Instance.new("Part",char)
  1277. p.Name = "BlastRing"
  1278. p.TopSurface = 0
  1279. p.BottomSurface = 0
  1280. p.CanCollide = false
  1281. p.Anchored = true
  1282. p.BrickColor = BrickColor.new("Really black")
  1283. p.Size = Vector3.new(1,1,1)
  1284. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1285. local m = Instance.new("SpecialMesh",p)
  1286. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1287. m.Scale = Vector3.new(1,0.25,1)
  1288. coroutine.wrap(function()
  1289. for n = 1,13 do
  1290. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1291. if 1 +i/5 == 1.2 then
  1292. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1293. end
  1294. p.Transparency = n/13
  1295. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1296. Wait()
  1297. end
  1298. p:Destroy()
  1299. end)()
  1300. Wait(0.1)
  1301. end for i = 10,19 do
  1302. local p = Instance.new("Part",char)
  1303. p.Name = "BlastRing"
  1304. p.TopSurface = 0
  1305. p.BottomSurface = 0
  1306. p.CanCollide = false
  1307. p.Anchored = true
  1308. p.BrickColor = BrickColor.new("Really red")
  1309. p.Size = Vector3.new(1,1,1)
  1310. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1311. local m = Instance.new("SpecialMesh",p)
  1312. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1313. m.Scale = Vector3.new(1,0.25,1)
  1314. coroutine.wrap(function()
  1315. for n = 1,13 do
  1316. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1317. if 1 +i/5 == 1.2 then
  1318. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1319. end
  1320. p.Transparency = n/13
  1321. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1322. Wait()
  1323. end
  1324. p:Destroy()
  1325. end)()
  1326. local p = Instance.new("Part",char)
  1327. p.Name = "BlastRing"
  1328. p.TopSurface = 0
  1329. p.BottomSurface = 0
  1330. p.CanCollide = false
  1331. p.Anchored = true
  1332. p.BrickColor = BrickColor.new("Really black")
  1333. p.Size = Vector3.new(1,1,1)
  1334. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1335. p.Parent = workspace
  1336. local m = Instance.new("SpecialMesh",p)
  1337. m.Name = "BlastMesh"
  1338. m.Scale = Vector3.new(0.1,0.1,0.1)
  1339. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1340. coroutine.wrap(function()
  1341. for n = 1,15 do
  1342. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1343. if 3+i/5 == 1.2 then
  1344. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1345. end
  1346. p.Transparency = n/15
  1347. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1348. Wait()
  1349. end
  1350. p:Destroy()
  1351. end)()
  1352. for _,v in pairs(GetHumanoids())do
  1353. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1354. local h = v.Parent:findFirstChild("Humanoid")
  1355. if h then
  1356. local Moar =(Pos - v.Position).unit
  1357.  
  1358.  
  1359. end end end
  1360. Wait(0.1)
  1361. end for i = 30,37 do
  1362. for _,v in pairs(GetHumanoids())do
  1363. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1364. local h = v.Parent:findFirstChild("Humanoid")
  1365. if h then
  1366. local Moar =(Pos - v.Position).unit
  1367.  
  1368.  
  1369. end end end end
  1370. dsound = false
  1371. wait(6.5)
  1372. for i = 1,30 do
  1373. BOOSH.Volume = BOOSH.Volume -0.033
  1374. BOOSH2.Volume = BOOSH.Volume
  1375. Fuse.Volume = BOOSH.Volume
  1376. Wait()
  1377. end
  1378. BOOSH:Stop()
  1379. BOOSH2:Stop()
  1380. Fuse:Stop()
  1381. end
  1382. BOOSH2:Play()
  1383. Fuse:Play()
  1384. BOOSH:Play()
  1385. Boom()
  1386. end)()
  1387. hum.WalkSpeed = 5
  1388. end]]
  1389.  
  1390.  
  1391. GroundWave = function()
  1392. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1393. local Colors = {"Really blue", "Really blue"}
  1394. local wave = Instance.new("Part", torso)
  1395. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1396. wave.Anchored = true
  1397. wave.CanCollide = false
  1398. wave.Locked = true
  1399. wave.Size = Vector3.new(1, 1, 1)
  1400. wave.TopSurface = "Smooth"
  1401. wave.BottomSurface = "Smooth"
  1402. wave.Transparency = 0.35
  1403. wave.CFrame = HandCF
  1404. wm = Instance.new("SpecialMesh", wave)
  1405. wm.MeshId = "rbxassetid://3270017"
  1406. coroutine.wrap(function()
  1407. for i = 1, 14, 1 do
  1408. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1409. wave.Size = wm.Scale
  1410. wave.CFrame = HandCF
  1411. wave.Transparency = i/14
  1412. wait()
  1413. end
  1414. wait()
  1415. wave:Destroy()
  1416. end)()
  1417. end
  1418.  
  1419.  
  1420.  
  1421. function BurningEff(part)
  1422. local eff1 = Instance.new("ParticleEmitter",part)
  1423. eff1.Size = NumberSequence.new(.1)
  1424. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1425. eff1.LightEmission = 1
  1426. eff1.Lifetime = NumberRange.new(1)
  1427. eff1.Speed = NumberRange.new(0)
  1428. eff1.Rate = 100
  1429. eff1.Texture = "rbxassetid://284205403"
  1430. eff1.Acceleration = Vector3.new(0,10,0)
  1431. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1432. local eff2 = Instance.new("ParticleEmitter",part)
  1433. eff2.Size = NumberSequence.new(.1)
  1434. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1435. eff2.LightEmission = 1
  1436. eff2.Lifetime = NumberRange.new(0.2)
  1437. eff2.Speed = NumberRange.new(0)
  1438. eff2.Rate = 100
  1439. eff2.Texture = "rbxassetid://347504259"
  1440. eff2.Acceleration = Vector3.new(0,10,0)
  1441. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1442. local eff3 = Instance.new("ParticleEmitter",part)
  1443. eff3.Size = NumberSequence.new(0.2)
  1444. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1445. eff3.LightEmission = 1
  1446. eff3.Lifetime = NumberRange.new(1)
  1447. eff3.Speed = NumberRange.new(0)
  1448. eff3.Rate = 100
  1449. eff3.Texture = "rbxassetid://284205403"
  1450. eff3.Acceleration = Vector3.new(0,10,0)
  1451. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1452. end
  1453.  
  1454.  
  1455. function FullPower()
  1456. NoAnims = true
  1457. attack = true
  1458.  
  1459.  
  1460.  
  1461. Full = true
  1462.  
  1463.  
  1464. for i = 1, 40 do
  1465. wait()
  1466. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1467. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1468. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1469. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1470. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1471. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1472. end
  1473.  
  1474.  
  1475.  
  1476.  
  1477.  
  1478.  
  1479.  
  1480.  
  1481.  
  1482. for i = 1, 20 do
  1483. wait()
  1484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1490. end
  1491.  
  1492. s0:Destroy()
  1493. ragesong = "397952612"
  1494. wait(0.001)
  1495. s02 = Instance.new("Sound",char)
  1496. s02.Volume = 90
  1497. s02.SoundId = "rbxassetid://"..ragesong
  1498. s02.Looped = true
  1499. s02.Pitch = 1
  1500. wait(0.001)
  1501. s02:Play()
  1502.  
  1503.  
  1504. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1505. selectionBoxOfTorso.Adornee = torso
  1506. selectionBoxOfTorso.Color = BrickColor.new("Really blue")
  1507. selectionBoxOfTorso.LineThickness = 0.01
  1508. selectionBoxOfTorso.Transparency = 0
  1509.  
  1510. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1511. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1512. selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
  1513. selectionBoxOfRightArm.LineThickness = 0.01
  1514. selectionBoxOfRightArm.Transparency = 0
  1515.  
  1516. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1517. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1518. selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
  1519. selectionBoxOfRightLeg.LineThickness = 0.01
  1520. selectionBoxOfRightLeg.Transparency = 0
  1521.  
  1522. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1523. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1524. selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
  1525. selectionBoxOfLeftArm.LineThickness = 0.01
  1526. selectionBoxOfLeftArm.Transparency = 0
  1527.  
  1528. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1529. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1530. selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue")
  1531. selectionBoxOfLeftLeg.LineThickness = 0.01
  1532. selectionBoxOfLeftLeg.Transparency = 0
  1533.  
  1534. BurningEff(reye)
  1535.  
  1536. LightOnBody = Instance.new("PointLight", hed)
  1537. LightOnBody.Brightness = 3000
  1538. LightOnBody.Range = 20
  1539. LightOnBody.Color = Color3.new(0, 0, 255)
  1540.  
  1541. r = game:GetService("RunService").RenderStepped
  1542. Activated = true
  1543. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1544. Debri = coroutine.wrap(function()
  1545. repeat
  1546. local p = Instance.new('Part',torso)
  1547. p.formFactor = 'Custom'
  1548. p.Size = Vector3.new(1,1,1)
  1549. p.BrickColor = workspace.Base.BrickColor
  1550. p.CanCollide = false
  1551. p.Transparency = 0
  1552. p.Anchored = true
  1553. p.Locked=true
  1554. p.Material = workspace.Base.Material
  1555. s = math.random(1,40)/10
  1556. local m = Instance.new("BlockMesh",p)
  1557. m.Scale = Vector3.new(s,s,s)
  1558. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1559. --[[coroutine.wrap(function()
  1560. wait(2)
  1561. while Charging == true do
  1562. wait(2)
  1563. GroundWave1()
  1564. wait(2)
  1565. end
  1566. end)()]]--
  1567.  
  1568. spawn(function()
  1569. while r:wait() do
  1570. if p.Transparency >= 1 then p:Destroy() break end
  1571. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1572. p.Transparency = p.Transparency+0.01
  1573. end
  1574. end)
  1575. wait(.3)
  1576. until Activated == false
  1577. end)
  1578. Debri()
  1579.  
  1580. l = game.Lighting
  1581. l.TimeOfDay = 1
  1582. game.Lighting.Ambient = Color3.new(0,0,0)
  1583. l.Brightness = 0.1
  1584.  
  1585.  
  1586. spawn(function()
  1587. while wait(2)
  1588. do
  1589. GroundWave()
  1590. end
  1591. end)
  1592.  
  1593.  
  1594. local eColors = {"Really blue", "Really blue"}
  1595. coroutine.resume(coroutine.create(function()
  1596. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1597. local magz = (Part0 - Part1).magnitude
  1598. local curpos = Part0
  1599. local trz = {-Offset,Offset}
  1600. for i=1,Times do
  1601. local li = Instance.new("Part", torso)
  1602. li.Name = "Lightning"
  1603. li.TopSurface =0
  1604. li.Material = "Neon"
  1605. li.BottomSurface = 0
  1606. li.Anchored = true
  1607. li.Locked = true
  1608. li.Transparency = Trans or 0.4
  1609. li.BrickColor = BrickColor.new(Color)
  1610. li.formFactor = "Custom"
  1611. li.CanCollide = false
  1612. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1613. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1614. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1615. if Times == i then
  1616. local magz2 = (curpos - Part1).magnitude
  1617. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1618. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1619. else
  1620. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1621. end
  1622. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1623. game.Debris:AddItem(li,.1)
  1624. end
  1625. end
  1626.  
  1627. BodyParts = {}
  1628. for _, v in pairs(char:GetChildren()) do
  1629. if v:IsA("Part") then
  1630. table.insert(BodyParts, v)
  1631. end
  1632. end
  1633.  
  1634. Bounding = {} -- Calculate the bounding boxes
  1635. for _, v in pairs(BodyParts) do
  1636. local temp = {X=nil, Y=nil, Z=nil}
  1637. temp.X = v.Size.X/2 * 10
  1638. temp.Y = v.Size.Y/2 * 10
  1639. temp.Z = v.Size.Z/2 * 10
  1640. Bounding[v.Name] = temp
  1641. end
  1642.  
  1643. while wait(lightspeed) do
  1644. lightspeed = math.random(0.1,0.2)
  1645. local Body1 = BodyParts[math.random(#BodyParts)]
  1646. local Body2 = BodyParts[math.random(#BodyParts)]
  1647. local Pos1 = Vector3.new(
  1648. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1649. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1650. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1651. )
  1652. local Pos2 = Vector3.new(
  1653. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1654. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1655. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1656. )
  1657. local SPos1 = Body1.Position + Pos1
  1658. local SPos2 = Body2.Position + Pos2
  1659. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1660. end
  1661. end))
  1662. for i = 1, 20 do
  1663. wait()
  1664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1666. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1667. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1668. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1669. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1670. end
  1671.  
  1672.  
  1673. attack = false
  1674. NoAnims = false
  1675. end
  1676.  
  1677. function weld5(part0, part1, c0, c1)
  1678. weeld=Instance.new("Weld", part0)
  1679. weeld.Part0=part0
  1680. weeld.Part1=part1
  1681. weeld.C0=c0
  1682. weeld.C1=c1
  1683. return weeld
  1684. end
  1685.  
  1686.  
  1687.  
  1688. Grab = false
  1689.  
  1690.  
  1691.  
  1692.  
  1693.  
  1694. fat = Instance.new("BindableEvent",script)
  1695. fat.Name = "Heartbeat"
  1696.  
  1697. script:WaitForChild("Heartbeat")
  1698.  
  1699. frame = 1/30
  1700. tf = 0
  1701. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1702. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1703. lastframe = tick()
  1704. script.Heartbeat:Fire() --ayy lmao
  1705.  
  1706. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1707. tf = tf + s
  1708. if tf >= frame then
  1709. if allowframeloss then
  1710. script.Heartbeat:Fire()
  1711. lastframe=tick()
  1712. else
  1713. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1714. for i=1, math.floor(tf/frame) do
  1715. script.Heartbeat:Fire()
  1716. end
  1717. lastframe=tick()
  1718. end
  1719. if tossremainder then
  1720. tf = 0
  1721. else
  1722. tf = tf - frame * math.floor(tf/frame)
  1723. end
  1724. end
  1725. end)
  1726.  
  1727. function Swait(NUMBER)
  1728. if NUMBER == 0 or NUMBER == nil then
  1729. fat.Event:wait()
  1730. else
  1731. for i = 1, NUMBER do
  1732. fat.Event:wait()
  1733. end
  1734. end
  1735. end
  1736.  
  1737.  
  1738.  
  1739.  
  1740.  
  1741. function GrabAndDrag()
  1742. NoAnims = true
  1743. attack = true
  1744.  
  1745. if Grab == false then
  1746.  
  1747. for i = 1, 20 do
  1748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1754. if Debounces.on == false then break end
  1755. rs:wait(2)
  1756. end
  1757. con1=larm.Touched:connect(function(hit) -- this is grab
  1758. ht = hit.Parent
  1759. hum1=ht:FindFirstChild('Humanoid')
  1760. if hum1 ~= nil then
  1761.  
  1762.  
  1763.  
  1764.  
  1765. z = Instance.new("Sound",char)
  1766. z.SoundId = "rbxassetid://227194112"
  1767. z.Volume = 90
  1768. wait(.1)
  1769. z:Play()
  1770. hum1.PlatformStand=true
  1771. gp = ht
  1772. Grab = true
  1773. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1774. asd.Parent = larm
  1775. asd.Name = "asd"
  1776. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1777.  
  1778.  
  1779. --[[ elseif hum1 == nil then
  1780. con1:disconnect()
  1781. wait() return]]
  1782. end
  1783. end)
  1784.  
  1785.  
  1786. for i = 1, 20 do
  1787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1788. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1789. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1791. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1793. if Debounces.on == false then break end
  1794. rs:wait(2)
  1795. end
  1796. con1:disconnect()
  1797.  
  1798. if gp == nil then
  1799. attack = false
  1800. NoAnims = false
  1801. return end
  1802.  
  1803.  
  1804.  
  1805. --[[for i = 1, 16 do
  1806. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1807. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1808. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1809. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1812. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1813. if Debounces.on == false then end
  1814. rs:wait()
  1815. end]]--
  1816. for i = 1, 16 do
  1817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1823. if Debounces.on == false then end
  1824. rs:wait()
  1825. end
  1826.  
  1827.  
  1828. coroutine.resume(coroutine.create(function()
  1829. local BF = Instance.new("BodyVelocity",hed)
  1830. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1831. BF.velocity = root.CFrame.lookVector*120
  1832. wait(2.5)
  1833. BF:remove()
  1834. end))
  1835.  
  1836.  
  1837.  
  1838. z = Instance.new("Sound",char)
  1839. z.SoundId = "rbxassetid://138223085"
  1840. z.Volume = 90
  1841. wait(.1)
  1842. z:Play()
  1843.  
  1844. coroutine.resume(coroutine.create(function()
  1845. for i=1,78 do
  1846. wait()
  1847. MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1848. wait(0.01)
  1849. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1850. end
  1851. end))
  1852.  
  1853. coroutine.resume(coroutine.create(function()
  1854. Grabee = gp:FindFirstChild("Torso")
  1855. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1856. wait(0.01)
  1857. for i = 1,78 do
  1858. wait(0.01)
  1859. for i=1, 5 do
  1860. p=Instance.new("Part")
  1861. p.FrontSurface=par.TopSurface
  1862. p.Material=par.Material
  1863. p.BottomSurface=0
  1864. p.Anchored=true p.CanCollide=false
  1865. p.BrickColor=par.BrickColor
  1866. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1867. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1868. p.Parent=char
  1869. game:GetService("Debris"):AddItem(p,2+i*.1)
  1870. if math.random(1,5)==5 then
  1871. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1872. end
  1873. end
  1874. end
  1875.  
  1876. end))
  1877.  
  1878. coroutine.resume(coroutine.create(function()
  1879. Grabee = gp:FindFirstChild("Torso")
  1880. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1881. wait(0.01)
  1882.  
  1883. for i=1, 78 do
  1884. wait(0.01)
  1885. for i=1, 1 do
  1886. p=Instance.new("Part")
  1887. p.TopSurface=par.TopSurface
  1888. p.BottomSurface=par.BottomSurface
  1889. p.Material=par.Material
  1890. p.BottomSurface=0
  1891. p.Anchored=false p.CanCollide=false
  1892. p.BrickColor=par.BrickColor
  1893. p.formFactor="Custom"
  1894. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1895. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1896. p.Parent=char
  1897. game:GetService("Debris"):AddItem(p,3+i*.1)
  1898. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1899. p.RotVelocity=p.Velocity
  1900. if math.random(1,5)==5 then
  1901. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1902. end
  1903. end
  1904. Swait(.025)
  1905. end
  1906.  
  1907. end))
  1908. for i = 1, 100 do
  1909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1910. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1911. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1913. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1914. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1915. if Debounces.on == false then end
  1916. rs:wait()
  1917. end
  1918. asd:Destroy()
  1919. gp = nil
  1920. hum1.Health = 0
  1921. attack = false
  1922. ht = nil
  1923. NoAnims = false
  1924. Grab = false
  1925. end
  1926. end
  1927.  
  1928.  
  1929.  
  1930.  
  1931.  
  1932.  
  1933.  
  1934.  
  1935.  
  1936.  
  1937.  
  1938. function FindNearestTorso(Position,Distance,SinglePlayer)
  1939. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1940. local List = {}
  1941. for i,v in pairs(workspace:GetChildren())do
  1942. if v:IsA("Model")then
  1943. if v:findFirstChild("Torso")then
  1944. if v ~= char then
  1945. if(v.Torso.Position -Position).magnitude <= Distance then
  1946. table.insert(List,v)
  1947. end
  1948. end
  1949. end
  1950. end
  1951. end
  1952. return List
  1953. end
  1954.  
  1955.  
  1956.  
  1957. function Ring()
  1958.  
  1959.  
  1960. local effspwn = Instance.new("Part")
  1961. local model = Instance.new("Model")
  1962. game.Debris:AddItem(model, 20)
  1963. model.Name = "smasheffects"
  1964. model.Parent = workspace
  1965. effspwn.Name = "spwnr"
  1966. effspwn.Size = Vector3.new(1, 1, 1)
  1967. effspwn.Anchored = true
  1968. effspwn.CanCollide = false
  1969. effspwn.Transparency = 1
  1970. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1971. effspwn.Parent = model
  1972.  
  1973. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1974. if v:FindFirstChild('Humanoid') then
  1975. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1976. v.Humanoid.PlatformStand = true
  1977. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1978. end
  1979. end
  1980. coroutine.resume(coroutine.create(function()
  1981. local shok = Instance.new("Part")
  1982. shok.Name = "wring1"
  1983. shok.BrickColor = BrickColor.new("Really blue")
  1984. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1985. shok.Size = Vector3.new(1, 1, 1)
  1986. shok.Anchored = true
  1987. shok.Material = "Neon"
  1988. shok.Transparency = 0.25
  1989. shok.CanCollide = false
  1990. shok.Parent = model
  1991. game.Debris:AddItem(shok, 12)
  1992. local mesh = Instance.new("SpecialMesh")
  1993. mesh.MeshType = "FileMesh"
  1994. mesh.MeshId = "rbxassetid://3270017"
  1995. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1996. mesh.Parent = shok
  1997. for e = 1, 30 do
  1998. wait()
  1999. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2000. shok.Transparency = shok.Transparency + 0.002
  2001. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2002. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2003. end
  2004. for e = 1, 38 do
  2005. wait()
  2006. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2007. shok.Transparency = shok.Transparency + 0.002
  2008. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2009. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2010. end
  2011. for e = 1, 24 do
  2012. wait()
  2013. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2014. shok.Transparency = shok.Transparency + 0.03
  2015. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2016. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2017. end
  2018. end))
  2019. coroutine.resume(coroutine.create(function()
  2020. local shok = Instance.new("Part")
  2021. shok.Name = "wring2"
  2022. shok.BrickColor = BrickColor.new("Really blue")
  2023. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2024. shok.Size = Vector3.new(1, 1, 1)
  2025. shok.Anchored = true
  2026. shok.Material = "Neon"
  2027. shok.Transparency = 0.25
  2028. shok.CanCollide = false
  2029. shok.Parent = model
  2030. game.Debris:AddItem(shok, 12)
  2031. local mesh = Instance.new("SpecialMesh")
  2032. mesh.MeshType = "FileMesh"
  2033. mesh.MeshId = "rbxassetid://3270017"
  2034. mesh.Scale = Vector3.new(12, 12, 0.05)
  2035. mesh.Parent = shok
  2036. for e = 1, 30 do
  2037. wait()
  2038. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2039. shok.Transparency = shok.Transparency + 0.002
  2040. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2041. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2042. end
  2043. for e = 1, 38 do
  2044. wait()
  2045. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2046. shok.Transparency = shok.Transparency + 0.002
  2047. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2048. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2049. end
  2050. for e = 1, 24 do
  2051. wait()
  2052. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2053. shok.Transparency = shok.Transparency + 0.03
  2054. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2055. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2056. end
  2057. end))
  2058.  
  2059. coroutine.resume(coroutine.create(function()
  2060. local shok = Instance.new("Part")
  2061. shok.Name = "shokwve"
  2062. shok.BrickColor = BrickColor.new("Really black")
  2063. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  2064. shok.Size = Vector3.new(1, 1, 1)
  2065. shok.Anchored = true
  2066. shok.Material = "Neon"
  2067. shok.Transparency = 0.6
  2068. shok.CanCollide = false
  2069. shok.Parent = model
  2070. game.Debris:AddItem(shok, 12)
  2071. local mesh = Instance.new("SpecialMesh")
  2072. mesh.MeshType = "FileMesh"
  2073. mesh.MeshId = "rbxassetid://489415447"
  2074. mesh.Scale = Vector3.new(1, 1, 1)
  2075. mesh.Parent = shok
  2076. for e = 1, 12 do
  2077. wait()
  2078. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  2079. shok.Transparency = shok.Transparency + 0.002
  2080. end
  2081. for e = 1, 32 do
  2082. wait()
  2083. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2084. shok.Transparency = shok.Transparency + 0.002
  2085. end
  2086. for e = 1, 24 do
  2087. wait()
  2088. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2089. shok.Transparency = shok.Transparency + 0.03
  2090. end
  2091. end))
  2092. coroutine.resume(coroutine.create(function()
  2093. local shok = Instance.new("Part")
  2094. shok.Name = "shock2"
  2095. shok.BrickColor = BrickColor.new("Really black")
  2096. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2097. shok.Size = Vector3.new(1, 1, 1)
  2098. shok.Anchored = true
  2099. shok.Material = "Neon"
  2100. shok.Transparency = 0.35
  2101. shok.CanCollide = false
  2102. shok.Parent = model
  2103. game.Debris:AddItem(shok, 12)
  2104. local mesh = Instance.new("SpecialMesh")
  2105. mesh.MeshType = "FileMesh"
  2106. mesh.MeshId = "rbxassetid://489415447"
  2107. mesh.Scale = Vector3.new(12, 12, 12)
  2108. mesh.Parent = shok
  2109. for e = 1, 15 do
  2110. wait()
  2111. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2112. shok.Transparency = shok.Transparency + 0.004
  2113. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2114. end
  2115. for e = 1, 16 do
  2116. wait()
  2117. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2118. shok.Transparency = shok.Transparency + 0.004
  2119. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2120. end
  2121. for e = 1, 12 do
  2122. wait()
  2123. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2124. shok.Transparency = shok.Transparency + 0.06
  2125. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2126. end
  2127. end))
  2128. coroutine.resume(coroutine.create(function()
  2129. local shok = Instance.new("Part")
  2130. shok.Name = "shock3"
  2131. shok.BrickColor = BrickColor.new("Really blue")
  2132. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2133. shok.Size = Vector3.new(1, 1, 1)
  2134. shok.Anchored = true
  2135. shok.Material = "Neon"
  2136. shok.Transparency = 0.35
  2137. shok.CanCollide = false
  2138. shok.Parent = model
  2139. game.Debris:AddItem(shok, 12)
  2140. local mesh = Instance.new("SpecialMesh")
  2141. mesh.MeshType = "FileMesh"
  2142. mesh.MeshId = "rbxassetid://489415447"
  2143. mesh.Scale = Vector3.new(12, 12, 12)
  2144. mesh.Parent = shok
  2145. for e = 1, 15 do
  2146. wait()
  2147. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2148. shok.Transparency = shok.Transparency + 0.004
  2149. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2150. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2151. end
  2152. for e = 1, 16 do
  2153. wait()
  2154. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2155. shok.Transparency = shok.Transparency + 0.004
  2156. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2157. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2158. end
  2159. for e = 1, 12 do
  2160. wait()
  2161. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2162. shok.Transparency = shok.Transparency + 0.06
  2163. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2164. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2165. end
  2166. end))
  2167.  
  2168. end
  2169.  
  2170.  
  2171.  
  2172.  
  2173.  
  2174.  
  2175.  
  2176. it=Instance.new
  2177. vt=Vector3.new
  2178. cf=CFrame.new
  2179.  
  2180. function NoOutline(Part)
  2181. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2182. end
  2183.  
  2184.  
  2185. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2186. local fp=it("Part")
  2187. fp.formFactor=formfactor
  2188. fp.Parent=parent
  2189. fp.Reflectance=reflectance
  2190. fp.Transparency=transparency
  2191. fp.CanCollide=false
  2192. fp.Locked=true
  2193. fp.BrickColor=brickcolor
  2194. fp.Name=name
  2195. fp.Size=size
  2196. fp.Position=torso.Position
  2197. NoOutline(fp)
  2198. fp.Material="SmoothPlastic"
  2199. fp:BreakJoints()
  2200. return fp
  2201. end
  2202.  
  2203.  
  2204.  
  2205. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2206. local mesh=it(Mesh)
  2207. mesh.Parent=part
  2208. if Mesh=="SpecialMesh" then
  2209. mesh.MeshType=meshtype
  2210. if meshid~="nil" then
  2211. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2212. end
  2213. end
  2214. mesh.Offset=offset
  2215. mesh.Scale=scale
  2216. return mesh
  2217. end
  2218.  
  2219. function weld(parent,part0,part1,c0)
  2220. local weld=it("Weld")
  2221. weld.Parent=parent
  2222. weld.Part0=part0
  2223. weld.Part1=part1
  2224. weld.C0=c0
  2225. return weld
  2226. end
  2227.  
  2228.  
  2229. function swait(num)
  2230. if num==0 or num==nil then
  2231. game:service'RunService'.Stepped:wait(0)
  2232. else
  2233. for i=0,num do
  2234. game:service'RunService'.Stepped:wait(0)
  2235. end
  2236. end
  2237. end
  2238.  
  2239.  
  2240.  
  2241.  
  2242. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2243. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2244. end
  2245.  
  2246. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2247. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2248. prt.Anchored=true
  2249. prt.CFrame=cframe
  2250. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2251. --http://www.roblox.com/asset/?id=4770560
  2252. game:GetService("Debris"):AddItem(prt,2)
  2253. CF=prt.CFrame
  2254. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2255. for i=0,1,0.2 do
  2256. wait()
  2257. Part.CFrame=CF*cf(0,0,-0.4)
  2258. end
  2259. for i=0,1,delay do
  2260. wait()
  2261. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2262. Mesh.Scale=Mesh.Scale
  2263. end
  2264. for i=0,1,0.1 do
  2265. wait()
  2266. Part.Transparency=i
  2267. end
  2268. Part.Parent=nil
  2269. end),prt,msh,CF)
  2270. end
  2271.  
  2272. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2273. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2274. prt.Anchored=true
  2275. prt.Material = "SmoothPlastic"
  2276. prt.CFrame=cframe
  2277. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2278. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2279. game:GetService("Debris"):AddItem(prt,5)
  2280. coroutine.resume(coroutine.create(function(Part,Mesh)
  2281. for i=0,1,delay do
  2282. swait()
  2283. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2284. Part.Transparency=i
  2285. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2286. end
  2287. Part.Parent=nil
  2288. end),prt,msh)
  2289. end
  2290.  
  2291. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2292. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2293. prt.Anchored=true
  2294. prt.Material = "Neon"
  2295. prt.CFrame=cframe
  2296. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2297. game:GetService("Debris"):AddItem(prt,5)
  2298. coroutine.resume(coroutine.create(function(Part,Mesh)
  2299. local rtype = rottype
  2300. for i=0,1,delay do
  2301. swait()
  2302. if rtype == 1 then
  2303. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2304. elseif rtype == 2 then
  2305. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2306. end
  2307. Part.Transparency=i
  2308. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2309. end
  2310. Part.Parent=nil
  2311. end),prt,msh)
  2312. end
  2313.  
  2314. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2315. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2316. prt.Anchored=true
  2317. prt.CFrame=cframe
  2318. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2319. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2320. game:GetService("Debris"):AddItem(prt,5)
  2321. coroutine.resume(coroutine.create(function(Part,Mesh)
  2322. for i=0,1,delay do
  2323. wait()
  2324. Part.Transparency=i
  2325. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2326. end
  2327. Part.Parent=nil
  2328. end),prt,msh)
  2329. end
  2330.  
  2331. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2332. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2333. prt.Anchored=false
  2334. prt.CFrame=cframe
  2335. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2336. local wld=weld(prt,prt,Parent,cframe)
  2337. game:GetService("Debris"):AddItem(prt,5)
  2338. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2339. for i=0,1,delay do
  2340. wait()
  2341. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2342. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2343. Part.Transparency=i
  2344. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2345. end
  2346. Part.Parent=nil
  2347. end),prt,msh,wld)
  2348. end
  2349.  
  2350. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2351. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2352. prt.Anchored=false
  2353. prt.CFrame=cframe
  2354. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2355. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2356. game:GetService("Debris"):AddItem(prt,5)
  2357. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2358. for i=0,1,delay do
  2359. wait()
  2360. Weld.C0=euler(i*20,0,0)
  2361. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2362. Part.Transparency=i
  2363. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2364. end
  2365. Part.Parent=nil
  2366. end),prt,msh,wld)
  2367. end
  2368.  
  2369. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2370. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2371. prt.Anchored=true
  2372. prt.CFrame=cframe
  2373. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2374. game:GetService("Debris"):AddItem(prt,2)
  2375. coroutine.resume(coroutine.create(function(Part,Mesh)
  2376. for i=0,1,delay do
  2377. wait()
  2378. Part.CFrame=Part.CFrame
  2379. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2380. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2381. prt2.Anchored=true
  2382. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2383. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2384. game:GetService("Debris"):AddItem(prt2,2)
  2385. coroutine.resume(coroutine.create(function(Part,Mesh)
  2386. for i=0,1,0.1 do
  2387. wait()
  2388. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2389. end
  2390. Part.Parent=nil
  2391. end),prt2,msh2)
  2392. end
  2393. for i=0,1,delay*2 do
  2394. wait()
  2395. Part.CFrame=Part.CFrame
  2396. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2397. end
  2398. Part.Parent=nil
  2399. end),prt,msh)
  2400. end
  2401.  
  2402. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2403. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2404. prt.Anchored=true
  2405. prt.CFrame=cframe
  2406. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2407. game:GetService("Debris"):AddItem(prt,2)
  2408. coroutine.resume(coroutine.create(function(Part,Mesh)
  2409. for i=0,1,delay do
  2410. wait()
  2411. Part.CFrame=Part.CFrame
  2412. Part.Transparency=i
  2413. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2414. end
  2415. Part.Parent=nil
  2416. end),prt,msh)
  2417. end
  2418.  
  2419. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2420. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2421. prt.Anchored=true
  2422. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2423. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2424. game:GetService("Debris"):AddItem(prt,2)
  2425. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2426. CF=Part.CFrame
  2427. Numbb=0
  2428. randnumb=math.random()/10
  2429. rand1=math.random()/10
  2430. for i=0,1,rand1 do
  2431. wait()
  2432. CF=CF*cf(0,math.random()/2,0)
  2433. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2434. Part.CFrame=CF*euler(Numbb,0,0)
  2435. Part.Transparency=i
  2436. Numbb=Numbb+randnumb
  2437. end
  2438. Part.Parent=nil
  2439. end),prt,CF,Numbb,randnumb)
  2440. end
  2441.  
  2442. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2443. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2444. prt.Anchored=true
  2445. prt.CFrame=cframe
  2446. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2447. game:GetService("Debris"):AddItem(prt,5)
  2448. coroutine.resume(coroutine.create(function(Part,Mesh)
  2449. for i=0,1,delay do
  2450. wait()
  2451. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2452. Part.Transparency=i
  2453. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2454. end
  2455. Part.Parent=nil
  2456. end),prt,msh)
  2457. end
  2458.  
  2459. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2460. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2461. prt.Anchored=true
  2462. prt.CFrame=cframe
  2463. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2464. game:GetService("Debris"):AddItem(prt,2)
  2465. coroutine.resume(coroutine.create(function(Part,Mesh)
  2466. for i=0,1,delay do
  2467. wait()
  2468. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2469. Part.Transparency=i
  2470. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2471. end
  2472. Part.Parent=nil
  2473. end),prt,msh)
  2474. end
  2475.  
  2476. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2477. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2478. prt.Anchored=true
  2479. prt.CFrame=cframe*cf(x,y,z)
  2480. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2481. game:GetService("Debris"):AddItem(prt,5)
  2482. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2483. local num=math.random()
  2484. local num2=math.random(-3,2)+math.random()
  2485. local numm=0
  2486. for i=0,1,delay*2 do
  2487. swait()
  2488. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2489. Part.Transparency=i
  2490. numm=numm+0.01
  2491. end
  2492. Part.Parent=nil
  2493. Mesh.Parent=nil
  2494. end),prt,msh,x,y,z)
  2495. end
  2496.  
  2497.  
  2498.  
  2499. function newRay(start,face,range,wat)
  2500. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2501. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2502. return rey,hit,pos
  2503. end
  2504.  
  2505. function Landing()
  2506. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2507. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2508. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2509. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2510. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2511. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2512.  
  2513. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2514. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2515. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2516. end
  2517.  
  2518.  
  2519.  
  2520.  
  2521.  
  2522.  
  2523.  
  2524.  
  2525.  
  2526.  
  2527. function nooutline(part)
  2528. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2529. end
  2530.  
  2531.  
  2532.  
  2533.  
  2534. function debris(cfremz, thepart, amt)
  2535. for j = 1, amt do
  2536. do
  2537. local pr = Instance.new("Part")
  2538. nooutline(pr)
  2539. pr.Name = "debrisobeb"
  2540. pr.Anchored = true
  2541. pr.BrickColor = thepart.BrickColor
  2542. pr.CanCollide = true
  2543. pr.Material = thepart.Material
  2544. pr.Transparency = thepart.Transparency
  2545. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2546. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2547. pr.Parent = workspace
  2548. game.Debris:AddItem(pr, 25)
  2549. delay(15, function()
  2550. if pr then
  2551. pr.CanCollide = false
  2552. pr.Anchored = false
  2553. end
  2554. end)
  2555. end
  2556. end
  2557. for c = 1, amt do
  2558. do
  2559. local pr2 = Instance.new("Part")
  2560. nooutline(pr2)
  2561. pr2.Name = "moredebr"
  2562. pr2.Anchored = false
  2563. pr2.BrickColor = thepart.BrickColor
  2564. pr2.CanCollide = false
  2565. pr2.Material = thepart.Material
  2566. pr2.Transparency = thepart.Transparency
  2567. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2568. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2569. pr2.Parent = workspace
  2570. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2571. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2572. game.Debris:AddItem(pr2, 45)
  2573. delay(2, function()
  2574. pr2.CanCollide = true
  2575. wait(10)
  2576. if pr2 then
  2577. pr2.CanCollide = false
  2578. end
  2579. end)
  2580. end
  2581. end
  2582. end
  2583.  
  2584.  
  2585.  
  2586.  
  2587.  
  2588.  
  2589.  
  2590.  
  2591.  
  2592.  
  2593. function AirSlam()
  2594. NoAnims = true
  2595. attack = true
  2596. for i = 1, 20 do
  2597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2599. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2600. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2601. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2602. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2603. if Debounces.on == false then break end
  2604. wait()
  2605. end
  2606. wait(0.5)
  2607.  
  2608.  
  2609. coroutine.resume(coroutine.create(function()
  2610. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2611. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2612. MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2613. end))
  2614.  
  2615. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2616.  
  2617. hum.WalkSpeed = 50
  2618. BV = Instance.new("BodyVelocity", torso)
  2619. BV.maxForce = Vector3.new(0,200000,0)
  2620. BV.P = 100000
  2621. BV.velocity = Vector3.new(0,150,0)
  2622. for i = 1, 20 do
  2623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2629. if Debounces.on == false then break end
  2630. wait()
  2631. end
  2632. BV:Destroy()
  2633.  
  2634. coroutine.resume(coroutine.create(function()
  2635. for i = 1, 2880, 48 do
  2636. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2637. rs:wait(4)
  2638. end
  2639. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2640. end))
  2641.  
  2642. for i = 1, 30 do
  2643. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2644. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2646. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2649. if Debounces.on == false then break end
  2650. wait()
  2651. end
  2652.  
  2653. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2654. for i = 1, 20 do
  2655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2657. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2659. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2660. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2661. if Debounces.on == false then break end
  2662. wait()
  2663. end
  2664. end
  2665. local ry,ht,ps=nil,nil,nil
  2666. while ht==nil do
  2667. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2668. wait()
  2669. end
  2670. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2671. if par then
  2672. local cfremz = CFrame.new(loc)
  2673. debris(cfremz, par, 50)
  2674. end
  2675. coroutine.resume(coroutine.create(function()
  2676. Ring()
  2677. end))
  2678. Landing()
  2679. Sound("rbxassetid://514867425",char,90,1,false)
  2680. hum.WalkSpeed = 5
  2681. for i = 1, 25 do
  2682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2683. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2684. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2685. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2688. if Debounces.on == false then break end
  2689. wait()
  2690. end
  2691. wait(0.2)
  2692. attack = false
  2693. NoAnims = false
  2694. end
  2695.  
  2696.  
  2697.  
  2698. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2699. local p = Instance.new("Part")
  2700. p.Parent = parent
  2701. p.Size = Vector3.new(1,1,1)
  2702. p.Transparency = transparency
  2703. p.Reflectance = reflectance
  2704. p.CanCollide = false
  2705. p.BrickColor = brickcolor
  2706. p.Material = material
  2707. return p
  2708. end
  2709.  
  2710.  
  2711. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2712. local weld = Instance.new("Weld")
  2713. weld.Parent = parent
  2714. weld.Part0 = part0
  2715. weld.Part1 = part1
  2716. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2717. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2718. return weld
  2719. end
  2720.  
  2721.  
  2722.  
  2723. --[[HandleR = Instance.new("Part")
  2724. HandleR.BrickColor = BrickColor.new("Really blue")
  2725. HandleR.Material = "Neon"
  2726. HandleR.Transparency = 0.3
  2727. HandleR.Size = Vector3.new(1,0.8,4)
  2728. HandleR.CFrame = sorb.CFrame
  2729. HandleRM = Instance.new("SpecialMesh",HandleR)
  2730. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2731. HandleRM.Scale = Vector3.new(1,1,1)
  2732.  
  2733. HandleL = Instance.new("Part")
  2734. HandleL.BrickColor = BrickColor.new("Really blue")
  2735. HandleL.Material = "Neon"
  2736. HandleL.Transparency = 0.3
  2737. HandleL.Size = Vector3.new(1,0.8,4)
  2738. HandleL.CFrame = sorb2.CFrame
  2739. HandleLM = Instance.new("SpecialMesh",HandleL)
  2740. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2741. HandleLM.Scale = Vector3.new(1,1,1)]]
  2742.  
  2743.  
  2744. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2745. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2746. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2747. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2748.  
  2749.  
  2750. v3 = Vector3.new
  2751. rad=math.rad
  2752.  
  2753. kiblade = Instance.new("Part",char)
  2754. kiblade.Name = "Blade"
  2755. kiblade.Size = v3(1,5,1)
  2756. kiblade.Transparency = 1
  2757. kiblade.BrickColor = BrickColor.new("Really blue")
  2758. kiblade.Position = v3(999,999,999)
  2759. kiblade.CanCollide = false
  2760. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2761. kiblademesh.MeshType = "FileMesh"
  2762. kiblademesh.MeshId = "rbxassetid://898849476"
  2763. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2764. kiweld7 = Instance.new("Weld",kiblade)
  2765. kiweld7.Part0 = rarm
  2766. kiweld7.Part1 = kiblade
  2767. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2768. kiblade1 = Instance.new("Part",char)
  2769. kiblade1.Name = "Blade"
  2770. kiblade1.Transparency = 1
  2771. kiblade1.Size = v3(0.1,0.1,0.1)
  2772. kiblade1.Position = v3(999,999,999)
  2773. kiblade1.CanCollide = false
  2774. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2775. kiblademesh.MeshType = "Sphere"
  2776. kiblademesh.Scale = v3(1,1,1)
  2777. kiweld = Instance.new("Weld",kiblade1)
  2778. kiweld.Part0 = rarm
  2779. kiweld.Part1 = kiblade1
  2780. kiweld.C0 = CFrame.new(0,-1,0)
  2781. kiblade2 = Instance.new("Part",char)
  2782. kiblade2.Name = "Blade"
  2783. kiblade2.Size = v3(0.1,0.1,0.1)
  2784. kiblade2.Transparency = 1
  2785. kiblade2.Position = v3(999,999,999)
  2786. kiblade2.CanCollide = false
  2787. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2788. kiblademesh.MeshType = "Sphere"
  2789. kiblademesh.Scale = v3(1,1,1)
  2790. kiweld = Instance.new("Weld",kiblade2)
  2791. kiweld.Part0 = rarm
  2792. kiweld.Part1 = kiblade2
  2793. kiweld.C0 = CFrame.new(0,-4.5,0)
  2794. torso = game.Players.LocalPlayer.Character.Torso
  2795. head = game.Players.LocalPlayer.Character.Head
  2796. torso1 = Instance.new("Attachment",kiblade1)
  2797. head1 = Instance.new("Attachment",kiblade2)
  2798. trail = Instance.new("Trail",torso)
  2799. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2800. trail.Attachment0 = torso1
  2801. trail.Attachment1 = head1
  2802. trail.Lifetime = 0.5
  2803. trail.Enabled = false
  2804.  
  2805.  
  2806.  
  2807.  
  2808. kiblade2 = Instance.new("Part",char)
  2809. kiblade2.Name = "Blade"
  2810. kiblade2.Size = v3(1,5,1)
  2811. kiblade2.Transparency = 1
  2812. kiblade2.BrickColor = BrickColor.new("Really blue")
  2813. kiblade2.Position = v3(999,999,999)
  2814. kiblade2.CanCollide = false
  2815. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2816. kiblademesh2.MeshType = "FileMesh"
  2817. kiblademesh2.MeshId = "rbxassetid://898849476"
  2818. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2819. kiweld72 = Instance.new("Weld",kiblade2)
  2820. kiweld72.Part0 = larm
  2821. kiweld72.Part1 = kiblade2
  2822. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2823. kiblade12 = Instance.new("Part",char)
  2824. kiblade12.Name = "Blade"
  2825. kiblade12.Transparency = 1
  2826. kiblade12.Size = v3(0.1,0.1,0.1)
  2827. kiblade12.Position = v3(999,999,999)
  2828. kiblade12.CanCollide = false
  2829. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2830. kiblademesh2.MeshType = "Sphere"
  2831. kiblademesh2.Scale = v3(1,1,1)
  2832. kiweld2 = Instance.new("Weld",kiblade12)
  2833. kiweld2.Part0 = larm
  2834. kiweld2.Part1 = kiblade12
  2835. kiweld2.C0 = CFrame.new(0,-1,0)
  2836. kiblade22 = Instance.new("Part",char)
  2837. kiblade22.Name = "Blade"
  2838. kiblade22.Size = v3(0.1,0.1,0.1)
  2839. kiblade22.Transparency = 1
  2840. kiblade22.Position = v3(999,999,999)
  2841. kiblade22.CanCollide = false
  2842. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2843. kiblademesh2.MeshType = "Sphere"
  2844. kiblademesh2.Scale = v3(1,1,1)
  2845. kiweld2 = Instance.new("Weld",kiblade22)
  2846. kiweld2.Part0 = larm
  2847. kiweld2.Part1 = kiblade22
  2848. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2849. torso2 = game.Players.LocalPlayer.Character.Torso
  2850. head2 = game.Players.LocalPlayer.Character.Head
  2851. torso12 = Instance.new("Attachment",kiblade12)
  2852. head12 = Instance.new("Attachment",kiblade22)
  2853. trail2 = Instance.new("Trail",torso2)
  2854. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2855. trail2.Attachment0 = torso12
  2856. trail2.Attachment1 = head12
  2857. trail2.Lifetime = 0.5
  2858. trail2.Enabled = false
  2859.  
  2860.  
  2861.  
  2862. local Gibs = game.Workspace
  2863.  
  2864.  
  2865.  
  2866.  
  2867.  
  2868.  
  2869.  
  2870.  
  2871.  
  2872.  
  2873.  
  2874.  
  2875. function Kill(Character)
  2876. Character.Humanoid.Health = 0
  2877. local poo = Instance.new("IntValue",Character)
  2878. poo.Name = "haha nope"
  2879. local svch = Character
  2880. local hum = Character:findFirstChild("Humanoid")
  2881. Character.Archivable = true
  2882. local chrclone = Character:clone()
  2883. Character.Archivable = false
  2884.  
  2885. local ch = chrclone:GetChildren()
  2886. local i
  2887. for i = 1,#ch do
  2888. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2889. ch[i]:remove()
  2890. end
  2891. end
  2892. local function Scan(ch)
  2893. local e
  2894. for e = 1,#ch do
  2895. Scan(ch[e]:GetChildren())
  2896. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2897. ch[e]:remove()
  2898. end
  2899. end
  2900. end
  2901. Scan(chrclone:GetChildren())
  2902.  
  2903. local hum2 = chrclone:findFirstChild("Humanoid")
  2904.  
  2905.  
  2906. if hum2 ~= nil then
  2907. hum2.Name = "Humanoid2"
  2908. hum2.PlatformStand = true
  2909. hum2.Sit = true
  2910. hum2.MaxHealth = 0
  2911. hum2.Health = 0
  2912. end
  2913.  
  2914. local ch = Character:GetChildren()
  2915. local i
  2916. for i = 1,#ch do
  2917. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2918. ch[i]:remove()
  2919. end
  2920. end
  2921.  
  2922. wait(0.2)
  2923.  
  2924. local ch = Character:GetChildren()
  2925. local i
  2926. for i = 1,#ch do
  2927. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2928. ch[i]:remove()
  2929. end
  2930. end
  2931. Character = chrclone
  2932. local Torso = Character.Torso
  2933. local movevector = Vector3.new()
  2934.  
  2935. if Torso then
  2936. local Head = Character:FindFirstChild("Head")
  2937. local Limb = Character:FindFirstChild("Right Arm")
  2938. if Limb then
  2939.  
  2940. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2941. local Joint = Instance.new("Glue")
  2942. Joint.Name = "RightShoulder"
  2943. Joint.Part0 = Torso
  2944. Joint.Part1 = Limb
  2945. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2946. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2947. Joint.Parent = Torso
  2948.  
  2949. local B = Instance.new("Part")
  2950. B.TopSurface = 0
  2951. B.BottomSurface = 0
  2952. B.formFactor = "Symmetric"
  2953. B.Size = Vector3.new(1, 1, 1)
  2954. B.Transparency = 1
  2955. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2956. B.Parent = Character
  2957. local W = Instance.new("Weld")
  2958. W.Part0 = Limb
  2959. W.Part1 = B
  2960. W.C0 = CFrame.new(0, -0.5, 0)
  2961. W.Parent = Limb
  2962.  
  2963. end
  2964. local Limb = Character:FindFirstChild("Left Arm")
  2965. if Limb then
  2966.  
  2967. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2968. local Joint = Instance.new("Glue")
  2969. Joint.Name = "LeftShoulder"
  2970. Joint.Part0 = Torso
  2971. Joint.Part1 = Limb
  2972. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2973. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2974. Joint.Parent = Torso
  2975.  
  2976. local B = Instance.new("Part")
  2977. B.TopSurface = 0
  2978. B.BottomSurface = 0
  2979. B.formFactor = "Symmetric"
  2980. B.Size = Vector3.new(1, 1, 1)
  2981. B.Transparency = 1
  2982. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2983. B.Parent = Character
  2984. local W = Instance.new("Weld")
  2985. W.Part0 = Limb
  2986. W.Part1 = B
  2987. W.C0 = CFrame.new(0, -0.5, 0)
  2988. W.Parent = Limb
  2989.  
  2990. end
  2991. local Limb = Character:FindFirstChild("Right Leg")
  2992. if Limb then
  2993.  
  2994. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2995. local Joint = Instance.new("Glue")
  2996. Joint.Name = "RightHip"
  2997. Joint.Part0 = Torso
  2998. Joint.Part1 = Limb
  2999. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3000. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3001. Joint.Parent = Torso
  3002.  
  3003. local B = Instance.new("Part")
  3004. B.TopSurface = 0
  3005. B.BottomSurface = 0
  3006. B.formFactor = "Symmetric"
  3007. B.Size = Vector3.new(1, 1, 1)
  3008. B.Transparency = 1
  3009. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3010. B.Parent = Character
  3011. local W = Instance.new("Weld")
  3012. W.Part0 = Limb
  3013. W.Part1 = B
  3014. W.C0 = CFrame.new(0, -0.5, 0)
  3015. W.Parent = Limb
  3016.  
  3017. end
  3018. local Limb = Character:FindFirstChild("Left Leg")
  3019. if Limb then
  3020.  
  3021. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  3022. local Joint = Instance.new("Glue")
  3023. Joint.Name = "LeftHip"
  3024. Joint.Part0 = Torso
  3025. Joint.Part1 = Limb
  3026. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3027. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3028. Joint.Parent = Torso
  3029.  
  3030. local B = Instance.new("Part")
  3031. B.TopSurface = 0
  3032. B.BottomSurface = 0
  3033. B.formFactor = "Symmetric"
  3034. B.Size = Vector3.new(1, 1, 1)
  3035. B.Transparency = 1
  3036. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3037. B.Parent = Character
  3038. local W = Instance.new("Weld")
  3039. W.Part0 = Limb
  3040. W.Part1 = B
  3041. W.C0 = CFrame.new(0, -0.5, 0)
  3042. W.Parent = Limb
  3043.  
  3044. end
  3045. --[
  3046. local Bar = Instance.new("Part")
  3047. Bar.TopSurface = 0
  3048. Bar.BottomSurface = 0
  3049. Bar.formFactor = "Symmetric"
  3050. Bar.Size = Vector3.new(1, 1, 1)
  3051. Bar.Transparency = 1
  3052. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  3053. Bar.Parent = Character
  3054. local Weld = Instance.new("Weld")
  3055. Weld.Part0 = Torso
  3056. Weld.Part1 = Bar
  3057. Weld.C0 = CFrame.new(0, 0.5, 0)
  3058. Weld.Parent = Torso
  3059. --]]
  3060. end
  3061. Character.Parent = Gibs
  3062. game.Debris:AddItem(Character, 12)
  3063. if movevector ~= Vector3.new() then
  3064. for i = 1,10 do
  3065. wait()
  3066. Torso.Velocity = Vector3.new(0,0,-100)
  3067. Head.Velocity = movevector * 200
  3068. end
  3069. end
  3070. end
  3071.  
  3072.  
  3073.  
  3074. function SpinSlice()
  3075. NoAnims = true
  3076. attack = true
  3077.  
  3078.  
  3079. Sound("rbxassetid://588738949",char,90,1,false)
  3080. kiblade.Transparency = 0
  3081. kiblade2.Transparency = 0
  3082. trail.Enabled = true
  3083. trail2.Enabled = true
  3084.  
  3085. hum.WalkSpeed = 0
  3086. for i = 1,40 do
  3087. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3088. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3089. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3090. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  3091. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  3092. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3093. if Debounces.on == false then break end
  3094. wait()
  3095. end
  3096.  
  3097.  
  3098. coroutine.resume(coroutine.create(function()
  3099. local BF = Instance.new("BodyVelocity",hed)
  3100. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3101. BF.velocity = root.CFrame.lookVector*120
  3102. wait(2.0)
  3103. BF:remove()
  3104. end))
  3105.  
  3106. coroutine.resume(coroutine.create(function()
  3107. Sound("rbxassetid://588734356",char,90,1,false)
  3108. wait(.1)
  3109. Sound("rbxassetid://588734356",char,90,1,false)
  3110. wait(.1)
  3111. Sound("rbxassetid://588734356",char,90,1,false)
  3112. wait(.1)
  3113. Sound("rbxassetid://588734356",char,90,1,false)
  3114. wait(.1)
  3115. Sound("rbxassetid://588734356",char,90,1,false)
  3116. wait(.1)
  3117. Sound("rbxassetid://588734356",char,90,1,false)
  3118. wait(.1)
  3119. Sound("rbxassetid://588734356",char,90,1,false)
  3120. wait(.1)
  3121. Sound("rbxassetid://588734356",char,90,1,false)
  3122. end))
  3123. local HitBox = Instance.new("Part",rarm)
  3124. HitBox.Size = Vector3.new(1,5,1)
  3125. HitBox.CanCollide = false
  3126. HitBox.Transparency = 1
  3127. local HitBox2 = Instance.new("Weld",HitBox)
  3128. HitBox2.Part0 = rarm
  3129. HitBox2.Part1 = HitBox
  3130. HitBox2.C0 = CFrame.new(0,-1.8,0)
  3131. HitBox.Touched:connect(function(hit)
  3132. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3133. Kill(hit.Parent)
  3134. hit.Parent.Humanoid.PlatformStand = true
  3135. end
  3136. end)
  3137.  
  3138. local HitBox2 = Instance.new("Part",larm)
  3139. HitBox2.Size = Vector3.new(1,5,1)
  3140. HitBox2.CanCollide = false
  3141. HitBox2.Transparency = 1
  3142. local HitBox22 = Instance.new("Weld",HitBox2)
  3143. HitBox22.Part0 = larm
  3144. HitBox22.Part1 = HitBox2
  3145. HitBox22.C0 = CFrame.new(0,-1.8,0)
  3146. HitBox2.Touched:connect(function(hit)
  3147. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3148. Kill(hit.Parent)
  3149. hit.Parent.Humanoid.PlatformStand = true
  3150. end
  3151. end)
  3152.  
  3153. for i = 1,40 do
  3154. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3155. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3156. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3157. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3158. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3159. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3160. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3161. if Debounces.on == false then break end
  3162. wait()
  3163. end
  3164. kiblade.Transparency = 1
  3165. kiblade2.Transparency = 1
  3166. trail.Enabled = false
  3167. trail2.Enabled = false
  3168. HitBox:Destroy()
  3169. HitBox2:Destroy()
  3170. hum.WalkSpeed = 5
  3171. attack = false
  3172. NoAnims = false
  3173. end
  3174.  
  3175.  
  3176.  
  3177.  
  3178. function hito(partoz, magn, dmg, debtim)
  3179. for _, guy in pairs(workspace:GetChildren()) do
  3180. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3181. do
  3182. local humz = guy:FindFirstChildOfClass("Humanoid")
  3183. local hed = guy:FindFirstChild("Head")
  3184. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3185. local db = Instance.new("StringValue")
  3186. db.Name = "alabo"
  3187. db.Parent = hed
  3188. delay(debtim, function()
  3189. db:Destroy()
  3190. end)
  3191. end
  3192. end
  3193. end
  3194. end
  3195. end
  3196.  
  3197.  
  3198.  
  3199. ang = CFrame.Angles
  3200. rd = math.rad
  3201. rd2 = math.random
  3202. ov = false
  3203.  
  3204.  
  3205.  
  3206. nooutline = function(i)
  3207. i.TopSurface = 10
  3208. end
  3209. makepart = function(l, m, n, o, p, q, r)
  3210. local s = Instance.new("Part")
  3211. s.BrickColor = BrickColor.new(l)
  3212. s.Name = m
  3213. s.Transparency = o
  3214. nooutline(s)
  3215. s.Reflectance = n
  3216. s.Material = p
  3217. s.Anchored = true
  3218. s.CanCollide = false
  3219. s.Locked = true
  3220. s.CFrame = r
  3221. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3222. s.Parent = q
  3223. return s
  3224. end
  3225.  
  3226. makemesh = function(t, u, v, w)
  3227. local x = Instance.new("SpecialMesh")
  3228. x.MeshType = t
  3229. x.Scale = u
  3230. if t == "FileMesh" then
  3231. x.MeshId = v
  3232. end
  3233. x.Parent = w
  3234. return x
  3235. end
  3236.  
  3237. local H = {}
  3238.  
  3239.  
  3240. Barrage = function()
  3241. modz = Instance.new("Model")
  3242. modz.Name = "efx"
  3243. modz.Parent = char
  3244. ov = true
  3245. hum.AutoRotate = false
  3246. local aN = nil
  3247. local a9 = true
  3248. local aa = {}
  3249. local ab = {}
  3250. local b7 = {}
  3251. for j = 1, 16 do
  3252. local ac = Instance.new("Part")
  3253. nooutline(ac)
  3254. ac.Anchored = true
  3255. ac.Locked = true
  3256. ac.CanCollide = false
  3257. ac.Material = "Neon"
  3258. ac.Size = Vector3.new(1, 1, 1)
  3259. ac.Transparency = 1
  3260. ac.CFrame = CFrame.new(0, 1000, 0)
  3261. ac.Parent = modz
  3262. ac.BrickColor = BrickColor.new("Really blue")
  3263. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3264. table.insert(aa, ac)
  3265. end
  3266. for j = 1, 40 do
  3267. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3268. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3269. table.insert(ab, a3)
  3270. end
  3271. for j = 1, 30 do
  3272. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3273. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3274. table.insert(b7, a3)
  3275. end
  3276. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3277. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3278. for I,aO in pairs(H) do
  3279. if aO.Parent == rarm or aO.Parent == larm then
  3280. aN = aO.Transparency
  3281. aO.Transparency = 1
  3282. end
  3283. end
  3284. local a8 = Instance.new("BodyGyro")
  3285. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3286. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3287. a8.P = 580000
  3288. a8.D = 250
  3289. a8.Parent = root
  3290. coroutine.resume(coroutine.create(function()
  3291. while a8 do
  3292. swait()
  3293. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3294. end
  3295. end))
  3296. local af = 0
  3297. local ag = 0
  3298. repeat
  3299. ag = ag + 1
  3300. if af == 0 then
  3301. af = 1
  3302. else
  3303. af = af % 14 + 1
  3304. end
  3305. coroutine.resume(coroutine.create(function()
  3306. local ah = aa[af]
  3307. local ai = ab[af]
  3308. local aj = ab[af + 14]
  3309. local ba = b7[af]
  3310. ah.Size = Vector3.new(1, 1, 2)
  3311. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3312. ah.Transparency = 0.25
  3313. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3314. ai.Transparency = 0.35
  3315. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3316. aj.Transparency = 0.45
  3317. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3318. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3319. if af % 2 == 1 then
  3320. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3321. else
  3322. if af % 2 == 0 then
  3323. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3324. end
  3325. end
  3326. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3327. ba.Transparency = 0.4
  3328. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3329. local bb = ah.CFrame * cf(0, 0, -5)
  3330. local bc = aj.CFrame * cf(0, -0.1, 0)
  3331. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3332. local ak = false
  3333. for j = 1, 12 do
  3334. swait()
  3335. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3336. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3337. if a1 and ak == false then
  3338. ak = true
  3339. local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3340. do
  3341. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3342. game.Debris:AddItem(a3, 0.5)
  3343. local a5 = rd2(1, 12)
  3344. if a5 == 6 then
  3345. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3346. else
  3347. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3348. end
  3349. coroutine.resume(coroutine.create(function()
  3350. for I = 1, 4 do
  3351. swait()
  3352. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3353. a3.Transparency = a3.Transparency + 0.2
  3354. end
  3355. a3:Destroy()
  3356. end))
  3357. end
  3358. end
  3359. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3360. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3361. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3362. ah.Transparency = ah.Transparency + 0.0725
  3363. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3364. ai.Transparency = ai.Transparency + 0.06
  3365. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3366. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3367. aj.Transparency = aj.Transparency + 0.05
  3368. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3369. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3370. ba.Transparency = ba.Transparency + 0.06
  3371. end
  3372. end))
  3373. swait()
  3374. until ov == false
  3375. for I,aO in pairs(H) do
  3376. if aO.Parent == rarm or aO.Parent == larm then
  3377. aO.Transparency = aN
  3378. end
  3379. end
  3380. b8:Destroy()
  3381. b9:Destroy()
  3382. a8:Destroy()
  3383. hum.AutoRotate = true
  3384. ov = false
  3385. wait(1)
  3386. for I,al in pairs(aa) do
  3387. al:Destroy()
  3388. end
  3389. for I,am in pairs(ab) do
  3390. am:Destroy()
  3391. end
  3392. for I,be in pairs(b7) do
  3393. be:Destroy()
  3394. end
  3395. end
  3396.  
  3397.  
  3398.  
  3399.  
  3400.  
  3401.  
  3402. function Kneel()
  3403.  
  3404. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3405. if v:FindFirstChild('Humanoid') then
  3406.  
  3407. hum2 = v:FindFirstChild('Humanoid')
  3408. hum2.PlatformStand=true
  3409.  
  3410. end
  3411. end
  3412. end
  3413.  
  3414. --[[mouse.KeyDown:connect(function(key)
  3415. if key == "l" and Trans == false and Strength then
  3416. Transformation()
  3417. Trans = true
  3418. end
  3419. end)]]
  3420.  
  3421.  
  3422.  
  3423. mouse.KeyDown:connect(function(key)
  3424. if key == "z" then
  3425. GrabAndDrag()
  3426. end
  3427. end)
  3428.  
  3429.  
  3430. mouse.KeyDown:connect(function(key)
  3431. if key == "x" then
  3432. AirSlam()
  3433. end
  3434. end)
  3435.  
  3436.  
  3437.  
  3438. mouse.KeyDown:connect(function(key)
  3439. if key == "c" then
  3440. SpinSlice()
  3441. end
  3442. end)
  3443.  
  3444.  
  3445. mouse.KeyDown:connect(function(key)
  3446. if key == "p" and Full == false then
  3447. FullPower()
  3448. end
  3449. end)
  3450.  
  3451. mouse.KeyDown:connect(function(key)
  3452. if key == "1" then
  3453. Sound("rbxassetid://966268002",char,90,1,false)
  3454. Kneel()
  3455. end
  3456. end)
  3457.  
  3458. mouse.KeyDown:connect(function(key)
  3459. if key == "v" then
  3460. if ov == false then
  3461. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3462. wait()
  3463. local ChatService = game:GetService("Chat")
  3464. wait()
  3465. local ChatService = game:GetService("Chat")
  3466. coroutine.resume(coroutine.create(function()
  3467. s = 0
  3468. repeat
  3469. s = s + 1
  3470. Barrage()
  3471. wait()
  3472. until not ov
  3473. end))
  3474. if Full == true then
  3475. coroutine.resume(coroutine.create(function()
  3476. s = 0
  3477. repeat
  3478. s = s + 1
  3479. Barrage()
  3480. wait()
  3481. until not ov
  3482. end))
  3483. end
  3484. mouse.KeyUp:connect(function(key)
  3485. if key == "v" then
  3486. wait(0.4)
  3487. ov = false
  3488. wait(0.1)
  3489. end
  3490. end)
  3491. end
  3492. end
  3493. end)
  3494.  
  3495.  
  3496.  
  3497.  
  3498.  
  3499. -----animations-----
  3500.  
  3501. game:GetService("RunService").RenderStepped:connect(function()
  3502. char.Humanoid.FreeFalling:connect(function(f)
  3503. if f then
  3504. ffing = true
  3505. else
  3506. ffing = false
  3507. end
  3508. end)
  3509. sine = sine + add
  3510. if ffing==true then
  3511. anim="jump"
  3512. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3513. anim="idle"
  3514. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3515. anim = "walk"
  3516. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3517. anim = "run"
  3518. end
  3519.  
  3520. if NoAnims==false then
  3521. if anim=="idle" then
  3522. add=0.5
  3523. if trans == false then
  3524. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3525. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3526. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3527. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3528. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3529. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3530. else
  3531. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3532. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3533. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3536. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3537. end
  3538.  
  3539. elseif anim=="walk" then
  3540. add=0.5
  3541. if trans == false then
  3542. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3543. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3544. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3545. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3546. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3547. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3548. else
  3549. change = 0.5
  3550. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3551. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3552. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3553. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3554. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3555. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3556. end
  3557.  
  3558. elseif anim=="run" then
  3559. add=0.5
  3560. if trans == false then
  3561. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3562. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3563. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3564. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3565. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3566. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3567. else
  3568. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3569. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3570. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3571. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3572. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3573. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3574. end
  3575.  
  3576. elseif anim=="jump" then
  3577. add=0.5
  3578. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3579. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3580. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3581. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3582. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3583. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3584.  
  3585. end
  3586. end
  3587.  
  3588. end)
  3589.  
  3590.  
  3591. --[[l = game.Lighting
  3592. l.TimeOfDay = 1
  3593. game.Lighting.Ambient = Color3.new(0,0,0)
  3594. l.Brightness = 0.1]]--
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