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- #pragma once
- #include <SFML/Graphics.hpp>
- #include "GLOBALS.h"
- class slot {
- public:
- slot();
- void setup();
- void Draw(sf::RenderWindow &window);
- void SetPosition(float x, float y);
- void SetOwner(Owner newOwner);
- Owner GetOwner();
- private:
- sf::CircleShape graphic;
- Owner owner;
- };
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