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- Log uploaded on Monday, September 30, 2019, 8:40:55 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Lord of the Rims - The Third Age: 0Harmony(1.0.9.1), TheThirdAge(1.0.0.0)
- Medieval Times: (no assemblies)
- Ancient Rim - core: GraphicApparelDetour(1.19.0.0), UniversalFermenter(1.0.0.0)
- Ancient Rim - SPQRim: (no assemblies)
- [RF] Advanced Bridges [1.0]: Rainbeau's Advanced Bridges(1.0.6889.23495)
- [RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6909.28204)
- [RF] Tribal Pawn Names [1.0]: 0Harmony(1.2.0.1), Rainbeau's Tribal Pawn Names(1.0.6861.20516)
- Zen Garden: 0Harmony(1.2.0.1), ZenGarden(0.1.0.0)
- Religions of Rimworld: Religion(1.0.0.0)
- Colony Leadership: Nandonalt_ColonyLeadership(1.0.0.0)
- [RF] Editable Backstories and Names [1.0]: 0Harmony(1.2.0.1), Rainbeau's Editable Backstories(1.0.6859.36995)
- Active Harmony patches:
- AgeInjuryUtility.RandomPermanentInjuryDamageType: post: TheThirdAge.RemoveModernStuffHarmony.RandomPermanentInjuryDamageTypePostfix
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- Backstory.TitleFor: PRE: REB_Code.Patch_Backstory_TitleFor.Prefix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: TheThirdAge.ModStuff.GenerateImpliedDefs_PreResolve
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GenConstruct.BlocksConstruction: post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
- GenDate.DateFullStringAt: post: TheThirdAge.RemoveModernStuffHarmony.DateFullStringAt_PostFix
- GenDate.DateReadoutStringAt: post: TheThirdAge.RemoveModernStuffHarmony.DateReadoutStringAt_PostFix
- GenDate.Year: post: TheThirdAge.RemoveModernStuffHarmony.Year_PostFix
- GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.RandomViolenceDamageType: post: TheThirdAge.RemoveModernStuffHarmony.RandomPermanentInjuryDamageTypePostfix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- NameGenerator.GenerateName: PRE: [700]RTPN_Code.NameGenerator_GenerateName.Prefix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: [200]REB_Code.Patch_PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: [700]RTPN_Code.PawnBioAndNameGenerator_GeneratePawnName.Prefix, [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName.Prefix
- PawnBioAndNameGenerator.GeneratePawnName_Shuffled: PRE: [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName_Shuffled.Prefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: post: REB_Code.PawnBioAndNameGenerator_GetBackstoryCategoriesFor.Postfix
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: PRE: REB_Code.Patch_PawnBioAndNameGenerator_GiveAppropriateBioAndNameTo.Prefix
- PawnBioAndNameGenerator.GiveShuffledBioTo: post: REB_Code.Patch_PawnBioAndNameGenerator_GiveShuffledBioTo.Postfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidName: PRE: REB_Code.Patch_PawnBioAndNameGenerator_TryGetRandomUnusedSolidName.Prefix
- PawnBioAndNameGenerator.TryGiveSolidBioTo: PRE: TheThirdAge.RemoveModernStuffHarmony.TryGiveSolidBioTo_PreFix
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: PRE: REB_Code.Patch_PawnGenerator_GenerateBodyType.Prefix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
- PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn, TheThirdAge.RemoveModernStuffHarmony.PostGenerateCleanup
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
- PawnUtility.IsTravelingInTransportPodWorldObject: PRE: TheThirdAge.RemoveModernStuffHarmony.IsTravelingInTransportPodWorldObject post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- SolidBioDatabase.LoadAllBios: PRE: REB_Code.Patch_SolidBioDatabase_LoadAllBios.Prefix
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- ThingSetMaker.Generate: PRE: TheThirdAge.RemoveModernStuffHarmony.ItemCollectionGeneratorGeneratePrefix
- ThingSetMaker.Generate: PRE: TheThirdAge.RemoveModernStuffHarmony.ItemCollectionGeneratorGeneratePrefix
- ThingSetMaker.Generate: PRE: TheThirdAge.RemoveModernStuffHarmony.ItemCollectionGeneratorGeneratePrefix
- ThingSetMaker.Generate: PRE: TheThirdAge.RemoveModernStuffHarmony.ItemCollectionGeneratorGeneratePrefix
- ThingSetMaker.Generate: PRE: TheThirdAge.RemoveModernStuffHarmony.ItemCollectionGeneratorGeneratePrefix
- ThingSetMaker.Generate: PRE: TheThirdAge.RemoveModernStuffHarmony.ItemCollectionGeneratorGeneratePrefix
- ThingSetMaker.Generate: PRE: TheThirdAge.RemoveModernStuffHarmony.ItemCollectionGeneratorGeneratePrefix
- ThingSetMaker.Generate: PRE: TheThirdAge.RemoveModernStuffHarmony.ItemCollectionGeneratorGeneratePrefix
- ThingSetMaker.Generate: PRE: TheThirdAge.RemoveModernStuffHarmony.ItemCollectionGeneratorGeneratePrefix
- ThingSetMaker.Generate: PRE: TheThirdAge.RemoveModernStuffHarmony.ItemCollectionGeneratorGeneratePrefix
- ThingSetMaker.Generate: PRE: TheThirdAge.RemoveModernStuffHarmony.ItemCollectionGeneratorGeneratePrefix
- ThingSetMaker.Generate: PRE: TheThirdAge.RemoveModernStuffHarmony.ItemCollectionGeneratorGeneratePrefix
- ThingSetMaker.Generate: PRE: TheThirdAge.RemoveModernStuffHarmony.ItemCollectionGeneratorGeneratePrefix
- ThingSetMaker.Generate: PRE: TheThirdAge.RemoveModernStuffHarmony.ItemCollectionGeneratorGeneratePrefix
- ThingSetMaker.Generate: PRE: TheThirdAge.RemoveModernStuffHarmony.ItemCollectionGeneratorGeneratePrefix
- ThingSetMakerUtility.CanGenerate: post: TheThirdAge.RemoveModernStuffHarmony.ThingSetCleaner
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- TickManager.get_StartingYear: post: TheThirdAge.RemoveModernStuffHarmony.StartingYear_PostFix
- TradeDeal.AddToTradeables: PRE: TheThirdAge.RemoveModernStuffHarmony.PostCacheTradeables
- TraitDef.ConflictsWith: PRE: Religion.HarmonyPatches+Patch_ConflictsWith.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- UI_BackgroundMain.BackgroundOnGUI: PRE: TheThirdAge.SwapMainMenuGraphics.PreFBackgroundOnGUI
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, net.rainbeau.rimworld.mod.backstories, net.rainbeau.rimworld.mod.pawnnames, ReligionMod; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.lotr.thirdage, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.removemodernstuff, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, TTA.MainMenu.UI_BackgroundMainPatch
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Colony Leadership from Nandonalt (Updated to 1.0 by McKay) "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod JecsTools from jecrell "1.0.2059" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Lord of the Rims - The Third Age from erdelf and Jecrell "1.0.2059" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Medieval Times from Vindar "1.0.2059" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Advanced Bridges [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Editable Backstories and Names [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Fishing [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Tribal Pawn Names [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Zen Garden from mantrasong "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Colony Leadership from Nandonalt (Updated to 1.0 by McKay) "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod JecsTools from jecrell "1.0.2059" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Lord of the Rims - The Third Age from erdelf and Jecrell "1.0.2059" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Medieval Times from Vindar "1.0.2059" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Advanced Bridges [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Editable Backstories and Names [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Fishing [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Tribal Pawn Names [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Zen Garden from mantrasong "1.0.0" - parsed as "1.0"
- [HugsLib] version 6.1.3
- XML Verse.RecipeDef defines the same field twice: products.
- Field contents: 50.
- Whole XML:
- <recipeDef><defName>AR_AlloySteelBulk</defName><label>smelt iron and copper to steel (x50)</label><description>Use the heat of concentrated wood fire to smelt metals.</description><jobString>Smelting iron and copper to steel.</jobString><workAmount>4000</workAmount><workSpeedStat>SmeltingSpeed</workSpeedStat><effectWorking>Smelt</effectWorking><soundWorking>Recipe_Smelt</soundWorking><products><Steel>50</Steel></products><recipeUsers><li>ElectricSmelter</li><li>MedTimes_FueledSmelter</li></recipeUsers><researchPrerequisite>AR_Project_Metal_II</researchPrerequisite><ingredients><li><filter><thingDefs><li>AR_Iron</li></thingDefs></filter><count>50</count></li><li><filter><thingDefs><li>AR_Copper</li></thingDefs></filter><count>5</count></li><li><filter><thingDefs><li>MedTimes_Resource_Coal</li></thingDefs></filter><count>25</count></li></ingredients><products><Steel>50</Steel></products><fixedIngredientFilter><thingDefs><li>AR_Iron</li><li>AR_Copper</li><li>MedTimes_Resource_Coal</li></thingDefs></fixedIngredientFilter></recipeDef>
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef TeachingSpot (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef GlobeCL (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef ChalkboardCL (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef BallotBox (using undefined sound instead)
- Moved 122 from Machining Table to Smithy.
- Replaced 189 defs with Iron.
- Removed 322 modern defs
- Lord of the Rings - The Third Age - Start Removal Log
- Tech Limiter Active: Max Level = Medieval
- ElectricSmelter's tech level changed to Industrial
- ElectricCrematorium's tech level changed to Industrial
- FueledSmithy's tech level changed to Industrial
- RecipeDef Removal List
- - disassemble mechanoid
- - cook packaged survival meal
- - make chemfuel from wood
- - make chemfuel from organics
- - make component
- - make advanced component
- - make chemfuel from coal
- - smelt steel and copper to steel
- - prepare sushi
- - prepare boiled shellfish
- - cook escargot
- - cook shrimp scampi
- - prepare 4 sushi
- - prepare 4 boiled shellfish
- - cook 4 escargot
- - cook 4 shrimp scampi
- - make meds from cucumbers
- - worship
- - make go-juice
- - make penoxycyline
- - make flake
- - make yayo
- - make wake-up
- - make prosthetic leg
- - make prosthetic arm
- - make prosthetic heart
- - make cochlear implant
- - make bionic eye
- - make bionic arm
- - make bionic leg
- - make bionic spine
- - make bionic heart
- - make bionic stomach
- - make bionic ear
- - make medicine
- - make high-explosive shell
- - make incendiary shell
- - make EMP shell
- - make firefoam shell
- - make shield belt
- - make smokepop belt
- - make simple helmet
- - make advanced helmet
- - make marine helmet
- - make flak vest
- - make flak pants
- - make flak jacket
- - make marine armor
- - make revolver
- - make autopistol
- - make machine pistol
- - make incendiary launcher
- - make bolt-action rifle
- - make pump shotgun
- - make chain shotgun
- - make heavy SMG
- - make LMG
- - make assault rifle
- - make sniper rifle
- - make minigun
- - make frag grenades
- - make molotov cocktails
- - make EMP grenades
- - make charge rifle
- - make charge lance
- - make Smokepop Toolbelt
- - make Charge-10 MG (Leg)
- ResearchProjectDef Removal List
- - drug production
- - psychite refining
- - wake-up production
- - go-juice production
- - penoxycyline production
- - electricity
- - battery
- - biofuel refining
- - watermill generator
- - nutrient paste
- - solar panel
- - air conditioning
- - autodoor
- - hydroponics
- - tube television
- - packaged survival meal
- - firefoam
- - IEDs
- - geothermal power
- - sterile materials
- - machining
- - smokepop belts
- - prosthetics
- - gunsmithing
- - flak armor
- - mortars
- - blowback operation
- - gas operation
- - gun turrets
- - microelectronics
- - flatscreen television
- - colored lights
- - moisture pump
- - hospital bed
- - transport pod
- - medicine production
- - long-range mineral scanner
- - shield belt
- - precision rifling
- - autocannon turret
- - multibarrel weapons
- - multi-analyzer
- - ground-penetrating scanner
- - deep drilling
- - vitals monitor
- - fabrication
- - advanced fabrication
- - cryptosleep casket
- - powered armor
- - pulse-charged munitions
- - bionics
- - uranium slug turret
- - starflight basics
- - vacuum cryptosleep casket
- - starship reactor
- - Johnson-Tanaka drive
- - AI persuasion
- - starflight sensors
- - Plasteel creation
- - advanced bridge building
- Scenario Part Removal List
- - Start with medicine from Crashlanded
- - Start with bolt-action rifle from Crashlanded
- - Start with flak vest from Crashlanded
- - Start with glitterworld medicine from The Rich Explorer
- - Start with charge rifle from The Rich Explorer
- Stock Generator Part Cleanup
- - medicine from 's StockGenerator_SingleDef
- - medicine from combat supplier's StockGenerator_SingleDef
- - medicine from pirate merchant's StockGenerator_SingleDef
- - glitterworld medicine from exotic goods trader's StockGenerator_SingleDef
- - medicine from bulk goods trader's StockGenerator_SingleDef
- - medicine from combat supplier's StockGenerator_SingleDef
- - glitterworld medicine from exotic goods trader's StockGenerator_SingleDef
- - medicine from pirate merchant's StockGenerator_SingleDef
- - medicine from trader's StockGenerator_SingleDef
- - medicine from trader's StockGenerator_SingleDef
- IncidentDef Removal List
- - fibrous mechanites
- - sensory mechanites
- - resource pod crash
- - psychic soothe
- - transport pod crash
- - ransom demand
- - psychic drone
- - short circuit
- - ship chunk drop
- - orbital trader arrival
- - man in black
- - ship part crash (psychic)
- - ship part crash (poison)
- - escape ship quest
- Replaced Ancient Asphalt Road / Ancient Asphalt Highway with Stone Road
- Special Hediff Removal List
- - gunshot
- RaidStrategyDef Removal List
- ThingDef Removal List
- - go-juice
- - luciferium
- - penoxycyline
- - flake
- - yayo
- - wake-up
- - hospital bed
- - standing lamp
- - standing lamp (red)
- - standing lamp (green)
- - standing lamp (blue)
- - sun lamp
- - tube television
- - flatscreen television
- - orbital trade beacon
- - comms console
- - firefoam popper
- - moisture pump
- - ground-penetrating scanner
- - long-range mineral scanner
- - pod launcher
- - transport pod
- - multi-analyzer
- - vitals monitor
- - cryptosleep casket
- - power conduit
- - waterproof conduit
- - power switch
- - wood-fired generator
- - chemfuel powered generator
- - wind turbine
- - battery
- - solar generator
- - geothermal generator
- - watermill generator
- - electric tailor bench
- - fueled smithy
- - electric smithy
- - machining table
- - electric stove
- - drug lab
- - electric smelter
- - biofuel refinery
- - fabrication bench
- - hi-tech research bench
- - electric crematorium
- - hydroponics basin
- - deep drill
- - nutrient paste dispenser
- - hopper
- - mini-turret
- - mini-turret gun
- - autocannon turret
- - autocannon
- - uranium slug turret
- - uranium slug cannon
- - mortar
- - mortar
- - IED trap
- - IED incendiary trap
- - IED EMP trap
- - IED firefoam trap
- - IED antigrain warhead trap
- - ship structural beam
- - ship cryptosleep casket
- - ship computer core
- - ship reactor
- - ship engine
- - sensor cluster
- - psychic emanator
- - vanometric power cell
- - infinite chemreactor
- - autodoor
- - heater
- - cooler
- - psychic insanity lance
- - psychic shock lance
- - psychic animal pulser
- - psychic soothe pulser
- - prosthetic leg
- - prosthetic arm
- - prosthetic heart
- - cochlear implant
- - bionic eye
- - bionic arm
- - bionic leg
- - bionic spine
- - bionic heart
- - bionic stomach
- - bionic ear
- - power claw
- - archotech eye
- - archotech arm
- - archotech leg
- - AI persona core
- - neurotrainer mech serum
- - healer mech serum
- - resurrector mech serum
- - techprof subpersona core
- - joywire
- - painstopper
- - medicine
- - glitterworld medicine
- - high-explosive shell
- - incendiary shell
- - EMP shell
- - firefoam shell
- - antigrain warhead
- - smokepop belt
- - simple helmet
- - advanced helmet
- - marine helmet
- - flak vest
- - marine armor
- - revolver
- - autopistol
- - machine pistol
- - incendiary launcher
- - bolt-action rifle
- - pump shotgun
- - chain shotgun
- - heavy SMG
- - LMG
- - assault rifle
- - sniper rifle
- - minigun
- - triple rocket launcher
- - doomsday rocket launcher
- - frag grenades
- - molotov cocktails
- - EMP grenades
- - heavy charge blaster
- - inferno cannon
- - charge rifle
- - charge lance
- - orbital bombardment targeter
- - orbital power beam targeter
- - tornado generator
- - coal-fired generator
- - Smokepop Toolbelt
- - Charge-10 MG (Art)
- - Charge-10 MG (Leg)
- - Scorpio weapon
- - Heavy Bridge
- - Heavy Deep Water Bridge
- - Heavy Boardwalk
- - half wall (lantern)
- - pedestal lantern
- - standing lantern
- - small fountain
- - large fountain
- ThingSetMaker Reset
- TraitDef Removal List
- -
- -
- Designators Resolved Again
- PawnKindDef Removal List
- - grenadier
- - EMP grenadier
- - mercenary gunner
- - mercenary sniper
- - mercenary slasher
- - heavy mercenary
- - boss
- - elite mercenary
- - town guard
- - town trader
- - town councilman
- - drifter
- - scavenger gunner
- - scavenger thrasher
- - pirate gunner
- - ancient soldier
- - slave
- - stranger in black
- - centipede
- - lancer
- - scyther
- FactionDef Removal List
- - ancients
- - ancients
- - mechanoid hive
- - civil outlander union
- - rough outlander union
- - pirate band
- BackstoryDef Removal List
- BackstoryDef Removal List
- MapGeneratorDef Removal List
- - GenStep_SleepingMechanoids
- - GenStep_Turrets
- - GenStep_Power
- RuleDef Removal List
- - SymbolResolver_AncientCryptosleepCasket
- - SymbolResolver_ChargeBatteries
- - SymbolResolver_EdgeMannedMortor
- - SymbolResolver_FirefoamPopper
- - SymbolResolver_MannedMortar
- - SymbolResolver_
- ...1 AgeInjuryUtility types found. Attempting address to harmony...
- ||========================================
- || Setting up Editable Backstories (REB)
- ||========================================
- || Backstories Added by REB:
- || Childhood Backstories (shuffleable): 146
- || Childhood Backstories (non-shuffleable): 0
- || Adulthood Backstories (shuffleable): 175
- || Adulthood Backstories (non-shuffleable): 0
- ||========================================
- || Backstories Added by Other Mods:
- || Childhood Backstories (shuffleable): 31
- || Childhood Backstories (non-shuffleable): 112
- || Adulthood Backstories (shuffleable): 66
- || Adulthood Backstories (non-shuffleable): 104
- ||========================================
- || Names Added by REB:
- || First Names (Female): 2508
- || First Names (Male): 2305
- || Nicknames (Female): 146
- || Nicknames (Male): 179
- || Nicknames (Unisex): 1542
- || First/Nick Sets (Female): 1486
- || First/Nick Sets (Male): 1052
- || Last Names: 10092
- || Full Names (without bios): 45
- || Full Names (with bios): 10
- ||========================================
- || FilterSet Name Lists:
- || FS1 First Names (Female): 146
- || FS1 First Names (Male): 140
- || FS1 Last Names: 222
- || FS2: No Names Defined
- || FS3: No Names Defined
- || FS4: No Names Defined
- || FS5: No Names Defined
- || FS6: No Names Defined
- || FS7: No Names Defined
- || FS8: No Names Defined
- || FS9: No Names Defined
- ||========================================
- Apparel Stuff Color detours loaded, hopefully correct
- Failed to find Verse.ThingDef named ElectricStove. There are 1803 defs of this type loaded.
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