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- #include "ofApp.h"
- ofApp *ofApp::_app = 0;
- ofApp::ofApp() { _app = this; }
- void ofApp::setup() {
- }
- void ofApp::gotMessage(ofMessage msg) {
- }
- void ofApp::audioIn(float *input, int bufferSize, int nChannels) {
- cout << "ofApp::audioIn " << input << endl;
- }
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