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Jun 27th, 2017
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  1. #include "ofApp.h"
  2.  
  3. ofApp *ofApp::_app = 0;
  4.  
  5. ofApp::ofApp() { _app = this; }
  6.  
  7. void ofApp::setup() {
  8.  
  9. }
  10.  
  11. void ofApp::gotMessage(ofMessage msg) {
  12.  
  13. }
  14.  
  15. void ofApp::audioIn(float *input, int bufferSize, int nChannels) {
  16. cout << "ofApp::audioIn " << input << endl;
  17. }
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