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- display:
- name: '&aArcher'
- lore:
- - '&2Choose the Archer Class'
- item: STONE_SWORD:2019 # Supports custom model data/texture by durability
- # Must match an existing exp curve filename from the 'expcurves' folder
- exp-curve: levels
- # Experience sources for main class experience.
- #main-exp-sources:
- #- 'from{source="mob-kills"}'
- # The maximum level players can reach
- max-level: 81
- exp-table: class_exp_table
- skill-slots:
- 1:
- name: "&aSkill Slot I"
- formula: "<ACTIVE>"
- unlocked-by-default: true
- 2:
- name: "&aSkill Slot II"
- formula: "<ACTIVE>"
- unlocked-by-default: true
- 3:
- name: "&aSkill Slot III"
- formula: "<ACTIVE>"
- unlocked-by-default: true
- 4:
- name: "&aSkill Slot IV"
- formula: "<ACTIVE>"
- unlocked-by-default: true
- 5:
- name: "&aSkill Slot IV"
- formula: "<ACTIVE>"
- unlocked-by-default: true
- 6:
- name: "&aSkill Slot IV"
- formula: "<ACTIVE>"
- unlocked-by-default: true
- skills:
- QUICK_SHOT:
- level: 1
- max-level: 30
- unlocked-by-default: true
- needs-bound: true
- BACKSTEP:
- level: 1
- max-level: 30
- unlocked-by-default: true
- needs-bound: true
- HUNTERS_FOCUS:
- level: 1
- max-level: 30
- unlocked-by-default: true
- needs-bound: true
- WINDRAZOR:
- level: 1
- max-level: 30
- unlocked-by-default: true
- needs-bound: true
- DEADLY_JAVELIN:
- level: 1
- max-level: 30
- unlocked-by-default: true
- needs-bound: true
- DRAGON_PIERCER:
- level: 1
- max-level: 20
- unlocked-by-default: true
- needs-bound: true
- #In the class config
- skill-trees:
- - 'marksman'
- resource:
- mana:
- type: MAX
- value:
- base: 2.45
- per-level: 0.04
- max: 6.45
- off-combat: true
- stamina:
- type: MAX
- value:
- base: 8.45
- per-level: 0.04
- max: 6.45
- off-combat: true
- key-combos:
- '1':
- - SWAP_HANDS
- '2':
- - RIGHT_CLICK
- - LEFT_CLICK
- - RIGHT_CLICK
- '3':
- - RIGHT_CLICK
- - RIGHT_CLICK
- - RIGHT_CLICK
- '4':
- - RIGHT_CLICK
- - LEFT_CLICK
- - LEFT_CLICK
- '5':
- - RIGHT_CLICK
- - RIGHT_CLICK
- - LEFT_CLICK
- subclasses:
- gunner: 35
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