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- CK-15:
- Item_Information:
- Item_Name: "&7CK-15&f"
- Item_Type: 290
- Item_Lore: "&f初期でもらえる銃|&7---===:&estatus&7:===---|&7Damage: 4(6)|&7Reload: 3"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 7
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 90
- Projectile_Damage: 8
- Bullet_Spread: 0.4
- Sounds_Shoot: ENTITY_GHAST_SHOOT-2-1-0
- Reload:
- Enable: true
- Reload_Amount: 15
- Reload_Bullets_Individually: false
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1-0,BLOCK_COMPARATOR_CLICK-1-1-10,BLOCK_COMPARATOR_CLICK-1-1-15,BLOCK_COMPARATOR_CLICK-1-1-20,BLOCK_COMPARATOR_CLICK-1-1-25,BLOCK_CHEST_LOCKED-2-1-50
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Message_Shooter: "&cヘッドショット!&c&l Damage+2"
- Message_Victim: "&c<shooter>にヘッドショットされた!"
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
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