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Jul 24th, 2017
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  1. forward ChatPD(Boja, const string[]);
  2. public ChatPD(Boja, const string[])
  3. {
  4. foreach(Player, i)
  5. {
  6. if(PlayerInfo[i][pLider] == 1 || PlayerInfo[i][pClan] == 1) SendClientMessage(i, -1, string);
  7. }
  8. return 1;
  9. }
  10. //////////////////////////////////////////////////////////////////
  11. forward ChatLCN(Boja, const string[]);
  12. public ChatLCN(Boja, const string[])
  13. {
  14. foreach(Player, i)
  15. {
  16. if(PlayerInfo[i][pLider] == 2 || PlayerInfo[i][pClan] == 2) SendClientMessage(i, -1, string);
  17. }
  18. return 1;
  19. }
  20. ///////////////////////////////////////////////////////////
  21. forward ChatDBT(Boja, const string[]);
  22. public ChatDBT(Boja, const string[])
  23. {
  24. foreach(Player, i)
  25. {
  26. if(PlayerInfo[i][pLider] == 3 || PlayerInfo[i][pClan] == 3) SendClientMessage(i, -1, string);
  27. }
  28. return 1;
  29. }
  30. /////////////////////////////////////////////////////////////
  31. forward ChatGSF(Boja, const string[]);
  32. public ChatGSF(Boja, const string[])
  33. {
  34. foreach(Player, i)
  35. {
  36. if(PlayerInfo[i][pLider] == 4 || PlayerInfo[i][pClan] == 4) SendClientMessage(i, -1, string);
  37. }
  38. return 1;
  39. }
  40. /////////////////////////////////////////////////////////////
  41. forward ChatBallas(Boja, const string[]);
  42. public ChatBallas(Boja, const string[])
  43. {
  44. foreach(Player, i)
  45. {
  46. if(PlayerInfo[i][pLider] == 5 || PlayerInfo[i][pClan] == 5) SendClientMessage(i, -1, string);
  47. }
  48. return 1;
  49. }
  50. ////////////////////////////////////////////////////////////
  51. forward ChatNovinari(Boja, const string[]);
  52. public ChatNovinari(Boja, const string[])
  53. {
  54. foreach(Player, i)
  55. {
  56. if(PlayerInfo[i][pLider] == 6 || PlayerInfo[i][pClan] == 6) SendClientMessage(i, -1, string);
  57. }
  58. return 1;
  59. }
  60. //////////////////////////////////////////////////////////////////
  61. forward ChatLA(Boja, const string[]);
  62. public ChatLA(Boja, const string[])
  63. {
  64. foreach(Player, i)
  65. {
  66. if(PlayerInfo[i][pLider] == 7 || PlayerInfo[i][pClan] == 7) SendClientMessage(i, -1, string);
  67. }
  68. return 1;
  69. }
  70. forward ChatVG(Boja, const string[]);
  71. public ChatVG(Boja, const string[])
  72. {
  73. foreach(Player, i)
  74. {
  75. if(PlayerInfo[i][pLider] == 8 || PlayerInfo[i][pClan] == 8) SendClientMessage(i, -1, string);
  76. }
  77. return 1;
  78. }
  79. //
  80. forward ChatHA(Boja, const string[]);
  81. public ChatHA(Boja, const string[])
  82. {
  83. foreach(Player, i)
  84. {
  85. if(PlayerInfo[i][pLider] == 9 || PlayerInfo[i][pClan] == 9) SendClientMessage(i, -1, string);
  86. }
  87. return 1;
  88. }
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