Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- mod.players_nodes = {
- bw_adept = {
- j_spine = true,
- j_shoulder_level = true,
- j_neck = true,
- j_spine2 = true,
- j_head = true,
- a_hat = true,
- j_leftshoulder = true,
- j_rightshoulder = true,
- j_spine1 = true,
- },
- bw_scholar = {
- j_spine = true,
- j_shoulder_level = true,
- j_neck = true,
- j_spine2 = true,
- j_head = true,
- a_hat = false,
- j_leftshoulder = true,
- j_rightshoulder = true,
- j_spine1 = true,
- },
- bw_unchained = {
- j_spine = true,
- j_shoulder_level = true,
- j_neck = true,
- j_spine2 = true,
- j_head = true,
- a_hat = true,
- j_leftshoulder = true,
- j_rightshoulder = true,
- j_spine1 = true,
- },
- we_shade = {
- j_spine = true,
- j_shoulder_level = false,
- j_neck = true,
- j_spine2 = true,
- j_head = true,
- a_hat = true,
- j_leftshoulder = true,
- j_rightshoulder = true,
- j_spine1 = true,
- },
- we_maidenguard = {
- j_spine = true,
- j_shoulder_level = false,
- j_neck = true,
- j_spine2 = true,
- j_head = true,
- a_hat = true,
- j_leftshoulder = true,
- j_rightshoulder = true,
- j_spine1 = true,
- },
- we_waywatcher = {
- j_spine = true,
- j_shoulder_level = false,
- j_neck = true,
- j_spine2 = true,
- j_head = true,
- a_hat = true,
- j_leftshoulder = true,
- j_rightshoulder = true,
- j_spine1 = true,
- },
- dr_ironbreaker = {
- j_spine = true,
- j_shoulder_level = false,
- j_neck = true,
- j_spine2 = true,
- j_head = true,
- a_hat = true,
- j_leftshoulder = true,
- j_rightshoulder = true,
- j_spine1 = true,
- },
- dr_slayer = {
- j_spine = true,
- j_shoulder_level = false,
- j_neck = true,
- j_spine2 = true,
- j_head = true,
- a_hat = true,
- j_leftshoulder = true,
- j_rightshoulder = true,
- j_spine1 = true,
- },
- dr_ranger = {
- j_spine = true,
- j_shoulder_level = false,
- j_neck = true,
- j_spine2 = true,
- j_head = true,
- a_hat = true,
- j_leftshoulder = true,
- j_rightshoulder = true,
- j_spine1 = true,
- },
- wh_zealot = {
- j_spine = true,
- j_shoulder_level = false,
- j_neck = true,
- j_spine2 = true,
- j_head = true,
- a_hat = true,
- j_leftshoulder = true,
- j_rightshoulder = true,
- j_spine1 = true,
- },
- wh_bountyhunter = {
- j_spine = true,
- j_shoulder_level = false,
- j_neck = true,
- j_spine2 = true,
- j_head = true,
- a_hat = true,
- j_leftshoulder = true,
- j_rightshoulder = true,
- j_spine1 = true,
- },
- wh_captain = {
- j_spine = true,
- j_shoulder_level = false,
- j_neck = true,
- j_spine2 = true,
- j_head = true,
- a_hat = true,
- j_leftshoulder = true,
- j_rightshoulder = true,
- j_spine1 = true,
- },
- es_huntsman = {
- j_spine = true,
- j_shoulder_level = false,
- j_neck = true,
- j_spine2 = false,
- j_head = true,
- a_hat = true,
- j_leftshoulder = true,
- j_rightshoulder = true,
- j_spine1 = false,
- },
- es_knight = {
- j_spine = true,
- j_shoulder_level = false,
- j_neck = true,
- j_spine2 = false,
- j_head = true,
- a_hat = true,
- j_leftshoulder = true,
- j_rightshoulder = true,
- j_spine1 = false,
- },
- es_mercenary = {
- j_spine = true,
- j_shoulder_level = false,
- j_neck = true,
- j_spine2 = false,
- j_head = true,
- a_hat = true,
- j_leftshoulder = true,
- j_rightshoulder = true,
- j_spine1 = false,
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement