Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include "ScreenObject.h"
- ScreenObject::ScreenObject(Vector2 position, Vector2 size, AsciiImagingLayer *layer)
- {
- _position = position;
- _size = size;
- }
- ScreenObject::~ScreenObject(void)
- {
- }
- ScreenObject::ScreenObject(){
- }
- Vector2 ScreenObject::Position(){
- return _position;
- }
- Vector2 ScreenObject::Size(){
- return _size;
- }
- void ScreenObject::Draw(){
- _layer->DrawBox(_position, _size, '|');
- }
Advertisement
Add Comment
Please, Sign In to add comment