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- on damage:
- if victim is a player:
- if victim's health is smaller than or equal to 1:
- set victim's health to victim's max health
- wait 1 tick
- force respawn victim
- wait 1 tick
- teleport victim to {spawn}
- send victim title "&4Umarles!" with subtitle "&7Zostales zabity przez: &c%attacker's name%"
- stop
- on death:
- if victim is a player:
- wait 1 tick
- teleport victim to {spawn}
- wait 1 tick
- force respawn victim
- set victim's health to victim's max health
- send victim title "&4Umarles!" with subtitle "&7Zostales zabity przez: &c%attacker's name%"
- stop
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