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- _G.stream_mode = _G.stream_mode or false
- _G.forceallowlagswitch = true
- _G.delete_script = false
- _G.ffao = _G.ffao or false
- _G.load_time = tick();wait()
- local a="5.5"local b="f"local c=0.001;local d="e"local e=0.01;local f="FakeHead"local g=CFrame.new(0,0,0).Position;local h=true;local i=0.08;local j=false;local k=false;local l="j"local m=4;local n=Color3.new(0,255,255)local o=true;local p=true;local q="v"local r=1/2;local s=8;local t=127;local u=29;local v="c"local w="5"local x="o"local y=0.3;local z="6"local A="!"local B="9"local C=23;local D=96;local E="x"local F=0.735;local G="z"local H="h"local I="="local J="-"local K="["local L="]"local M="t"local N="CT"local O="k"local P="l"local Q="p"local R="\\"local S="i"local T=75;local U=27;local V="7"local W="8"local X=true;local Y={["StarryGazor"]=true,["nerf_bos"]=true,["LucarioZombie"]=true,["blueblastors"]=true,["Guest 7042"]=true,["Guest 3871"]=true}local Z={}local _={["confirm_reset"]=false,["overwrite"]=false,["createpart"]=false,["auto_fix"]=false,["justteleported"]=false,["panic"]=false,["allow_assist"]=true,["auto_defuse"]=false,["spining"]=false,["auto_play"]=false,["derp"]=false,["god"]=false,["page"]=0,["auto_shoot"]=false,["bring_list"]="All",["aimbot_on"]=false,["value_num"]=1,["skin_num"]=1,["plr_num"]=1,["gun_num"]=1,["esp_on"]=false,["hover_on"]=false,["speed2_on"]=false,["speed1_on"]=false,["bhop_on"]=false,["cash_on"]=false,["auto_join"]=false,["bring_on"]=false,["psshootdelay"]=0,["speed1"]=23,["speed2"]=192,["fire"]=false,["shots"]=0,["path_on"]=false,["auto_walk"]=false,["in_loop"]=false}local a0=PROTOSMAHSER_LOADED or elysianexecute or Synapse or keypress or mouse1press or printconsole or decompile or mousemoverel;local a1=keypress;local a2=keyrelease;local a3=keypress;local a4=mouse1press or mouse1click;local a5=mousemoverel;if PROTOSMASHER_LOADED then warn("Using protosmasher functions")a5=Input.MoveMouse;a1=Input.KeyDown;a2=Input.KeyUp;a3=Input.KeyPress;a4=Input.LeftClick end;local a6=90;local a7=0;local a8=0;local a9=nil;local aa=nil;local ab=nil;local ac=nil;local ad=false;local ae=nil;local af=false;local ag=nil;local ah=nil;local ai=nil;local aj=nil;local ak=game.Players.LocalPlayer:GetMouse()_G.delete_script=_G.delete_script or false;if _G.cpepsi_script==nil then _G.cpepsi_script=true;ak.KeyDown:Connect(function(al)local am=al:lower()if _G.delete_script then script:Destroy()return nil end;if am==b:lower()then if _["aimbot_on"]==true then a7=0;_["aimbot_on"]=false;if X then Notify("Aimbot OFF")end;print("Aimbot off")else a7=0;_["aimbot_on"]=true;if X then Notify("Aimbot ON")end;print("Aimbot on")repeat if _["aimbot_on"]then Aimbot()a8=1+a8;if a8==1000 then Notify("Aimbot is still On")a8=0 end;a7=1+a7 end;wait(c)until not _["aimbot_on"]end elseif al:byte()==s then if _["god"]then _["god"]=false;local an=GetHuman()if an then local ab=FindPart(game.Players.LocalPlayer)if ab then ai=ab.CFrame end end;local ao=game.ReplicatedStorage.Events:FindFirstChild("Spawnme")if ao then ao:FireServer()wait(0.5)if ai then local ap=GetHuman()if ap then local ab=FindPart(game.Players.LocalPlayer)if ab then ab.CFrame=ai end end end;ai=nil;Notify("Reverted")end else _["god"]=true;repeat wait(0.1)a7=1+a7 until a7>=10 or not _["god"]or not _["in_loop"]wait(0.1)repeat if _["god"]then local aq=GetHuman()if aq and _["god"]then if aq.Name=="Humanoid"then local ar=aq:Clone()if aq.Parent and _["god"]then local as=aq.Parent;ar.Name=tostring(tonumber(tostring(math.random()):reverse()))aq:Destroy()wait(1/5)if as and _["god"]then ar.Parent=as;Notify("Press "..I.." to revert")end end end end;wait(6)end until not _["god"]end elseif al:byte()==t then if a0 then Notify("Auto Playing - Panicking")a3(0x77)wait(3)a1(0x35)wait(1.5)a2(0x35)wait(0.1)a1(0x73)wait(1.5)a2(0x73)wait(0.1)a3(0x45)wait(0.1)a3(0x46)wait(0.1)a3(0x54)else Notify("Level 7 Exploits Required")end elseif al:byte()==C then if _["auto_defuse"]then _["auto_defuse"]=false;Notify("Auto Defuse Off")else _["auto_defuse"]=true;a7=0;_["in_loop"]=true;repeat wait(0.1)a7=1+a7 until(a7>=9 or not _["auto_defuse"])and _["in_loop"]_["in_loop"]=false;a7=0;wait(0.1)if _["auto_defuse"]then Notify("Auto Defuse On")repeat if a0 then _["allow_assist"]=falsea;for at,au in pairs(game:GetService("Workspace"):GetDescendants())do if au.Name:lower()=="c4"then local av=au;if av then local aw=av:WaitForChild("HUD",1)if aw then local ax=game:GetService("Players")if ax then local ay=ax.LocalPlayer;if ay then local az=FindPart(ay)local aA=GetHuman(ay)if az and az.Parent then az.Parent:MoveTo(aw.Position)for aB=1,225 do _["allow_assist"]=false;a3(0x57)a1(0x45)Track(aw)wait(0.05)if aA then aA.WalkSpeed=1 end end end end end end end end end;a2(0x45)else Notify("You need Level 7 exploits to run this.")_["auto_defuse"]=false;_["allow_assist"]=true end;wait(2)until not _["auto_defuse"]or not a0 end;_["allow_assist"]=true end elseif am==A:lower()then if _["auto_fix"]~=false then _["auto_fix"]=false;Notify("Auto Fix Off")end;if _["spining"]~=false then _["spining"]=false;Notify("Spin off")end;if _["derp"]~=false then _["derp"]=false;Notify("Derp off")end;if _["auto_shoot"]~=false then _["auto_shoot"]=false;Notify("Rapid Fire off")end;if _["aimbot_on"]~=false then _["aimbot_on"]=false;Notify("Aimbot off")end;if _["esp_on"]~=false then _["esp_on"]=false;Notify("ESP off")end;if _["hover_on"]~=false then _["hover_on"]=false;Notify("Assist off")end;if _["bhop_on"]~=false then _["bhop_on"]=false;Notify("Bhop off")end;if _["auto_walk"]~=false then _["auto_walk"]=false;Notify("Auto Walk off")end;if _["auto_join"]then _["auto_join"]=false;Notify("Auto Join off")end;if _["cash_on"]then _["cash_on"]=false;Notify("Cash off")end;if _["path_on"]then _["path_on"]=false;Notify("Paths off")end;if _["auto_defuse"]then _["auto_defuse"]=false;Notify("Auto Defuse Off")end;if _["god"]then _["god"]=false;Notify("God off")end;if _["speed2_on"]then _["speed2_on"]=false;Notify("Speed off")end;if _["speed1_on"]then _["speed1_on"]=false;Notify("Speed off")end;if ad then ad=false;Notify("Auto Respawn off")end;if _["bring_on"]then _["bring_on"]=false;Notify("Releasing players")end;local aC=game.Players.LocalPlayer.PlayerGui:FindFirstChild("PEPSIHELP")local aD=game.Players.LocalPlayer.PlayerGui:FindFirstChild("PEPSISETTINGS")if aC then aC:Destroy()end;if aD then aD:Destroy()Notify("Settings Not Saved")end;_["fire"]=false;_["shots"]=0;a7=0;a8=0;wait(1/2)_["allow_assist"]=true;Notify("Panic Finished")elseif al:byte()==u then if _["auto_fix"]then _["auto_fix"]=false;Notify("Auto Fix Off")else _["auto_fix"]=true;a7=0;_["in_loop"]=true;repeat wait(0.1)a7=1+a7 until a7>=9 or not _["auto_fix"]and _["in_loop"]_["in_loop"]=false;a7=0;wait(0.1)if _["auto_fix"]then Notify("Auto Fix On")repeat if a0 then local aE=game.Players.LocalPlayer.PlayerGui:FindFirstChild("GUI")if aE then local aF=aE:FindFirstChild("TeamSelection")if aF then if aF.Visible then a3(0x4D)print("PRESSING M")end end;local aG=aE:FindFirstChild("AmmoGUI")if aG then local aH=aG:FindFirstChild("AmmoClip")if aH then if aH.ClassName=="TextLabel"then if tonumber(tostring(tonumber(aH.Text)))>4 then a3(0x32)else a3(0x32)a3(0x52)end end end end else a3(0x32)end else Notify("You need Level 7 exploits to run this.")_["auto_fix"]=false end;wait(6)until not _["auto_fix"]end end elseif am==w:lower()then if _["auto_walk"]then _["auto_walk"]=false;Notify("Auto Walk Off")else _["auto_walk"]=true;a7=0;_["in_loop"]=true;repeat wait(0.1)a7=1+a7 until a7>=9 or not _["auto_walk"]and _["in_loop"]_["in_loop"]=false;a7=0;wait(0.1)if _["auto_walk"]then Notify("Auto Walking")repeat if GetHuman()then plyr=GetNearestPlayer(25000)if plyr then local aI=game.Players.LocalPlayer.Character;if aI then local aJ=aI:FindFirstChildOfClass("Part")if aJ then local aK=FindValidPart(plyr)if aK then local aL=game:GetService("PathfindingService"):FindPathAsync(aJ.Position,aK.Position)if aL then local aM=aL:GetWaypoints()if aM then local aN={}local aO=aM[3]if aO then local aP=Instance.new("Part")aP.Position=aO.Position+Vector3.new(0,0.5,0)aP.Size=Vector3.new(0.3,0.3,0.3)aP.Transparency=1;aP.CanCollide=false;aP.Anchored=true;local aQ=Instance.new("SelectionSphere",aP)aQ.Color3=Color3.new(255,255,255)aQ.SurfaceTransparency=0.8;aQ.Transparency=0.6;aQ.SurfaceColor3=Color3.new(0,0,0)aQ.Adornee=aP;table.insert(aN,0,aP)local an=GetHuman()local aR=game.Players.LocalPlayer.Character;if an then an.WalkToPoint=aP.Position;local aI=game.Players.LocalPlayer.Character;if aI then local aR=aI:FindFirstChild("HumanoidRootPart")if aR then if aR.Position.Y<aP.Position.Y then if an then an.Jump=true;wait()an.Jump=false end end end end end;aP.Parent=game.Workspace.CurrentCamera;game.Debris:AddItem(aP,y/2+0.06)end end end end end end end end;wait(y/2)until not _["auto_walk"]end end elseif al:byte()==D then _["spining"]=true;repeat spinme()wait()until not _["spining"]elseif am==z:lower()then a7=0;_["createpart"]=false;repeat wait(0.1)a7=a7+1 until _["createpart"]if not _["createpart"]then local aS=workspace.CurrentCamera:FindFirstChild("GHOSTPARTS")if aS then aS:ClearAllChildren()else aS=Instance.new("Folder")aS.Name="GHOSTPARTS"aS.Parent=workspace.CurrentCamera end else local aS=workspace.CurrentCamera:FindFirstChild("GHOSTPARTS")if aS then ab=Instance.new("Part")ab.Anchored=true;ab.Size=Vector3.new(3.5,1.2,3.5)ab.BrickColor=BrickColor.Red()ab.CFrame=ak.Hit+ak.Hit.lookVector*.1;ab.Parent=aS;ab.Transparency=0.4;game.Debris:AddItem(ab,60)else ab=Instance.new("Part")ab.Anchored=true;ab.Size=Vector3.new(3.5,1.2,3.5)ab.BrickColor=BrickColor.Red()ab.CFrame=ak.Hit+ak.Hit.lookVector*.1;ab.Parent=aS;ab.Transparency=0.4;game.Debris:AddItem(ab,60)end end elseif am==d:lower()then if _["hover_on"]then _["hover_on"]=false;if X then Notify("Assist OFF")end;print("Assist off")elseif _["allow_assist"]then _["hover_on"]=true;if X then Notify("Assist ON")end;print("Assist on")repeat local an=GetHuman()if an then if an.Health>0 and ak.Target then if ak.Target.Parent then plyr=GetPlayerFromPart(ak.Target.Parent)if plyr then if IsValidTarget(plyr)then ab=GetPart(plyr)if a0 then if _["auto_fix"]then a1(0xA0)end;_["fire"]=true end;if ab then if a0 then if _["auto_fix"]then a1(0xA0)end;_["fire"]=true end;Track(ab)end end end elseif ak.Target then plyr=GetPlayerFromPart(ak.Target)if plyr then if IsValidTarget(plyr)then ab=GetPart(plyr)if a0 then a1(0xA0)_["fire"]=true end;if ab then _["fire"]=true;Track(ab)end end end end end end;wait(e)until not _["hover_on"]end elseif am==B then _["derp"]=true;a7=0;repeat wait(0.1)a7=1+a7 until a7>=9 or not _["in_loop"]or not _["derp"]wait(0.1)if _["derp"]or a7>=9 then if GetHuman()then _["derp"]=true;Notify("DERP")repeat local aR=game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")local aT=Instance.new("Part")aT.Anchored=true;aT.Name="DERPBLOCK"aT.Transparency=1;aT.Size=Vector3.new(1,1,1)aT.CanCollide=false;aT.CFrame=aR.CFrame+Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*math.random()aT.Parent=workspace.CurrentCamera;Track(aT)game.Debris:AddItem(aT,0.01)wait()until not _["derp"]end end elseif am==V:lower()then if _["speed1_on"]then _["speed1_on"]=false;if X then Notify("Speed Off")end else _["speed2_on"]=false;_["speed1_on"]=true;if X then Notify("Speed:".._["speed1"])end;repeat local ap=GetHuman()if ap and ap.Health~=0 then ap.WalkSpeed=_["speed1"]end;wait(0.01)until not _["speed1_on"]end elseif am==H:lower()then local aC=game.Players.LocalPlayer.PlayerGui:FindFirstChild("PEPSIHELP")local aD=game.Players.LocalPlayer.PlayerGui:FindFirstChild("PEPSISETTINGS")if not aC and not aD then _["page"]=1;local aU=Instance.new("ScreenGui")local aV=Instance.new("Frame")local aW=Instance.new("Frame")local ap=Instance.new("Frame")local aX=Instance.new("TextLabel")local aY=Instance.new("Frame")local aZ=Instance.new("ImageButton")local a_=Instance.new("Frame")local b0=Instance.new("TextLabel")local b1=Instance.new("Frame")local b2=Instance.new("Frame")local b3=Instance.new("TextButton")local b4=Instance.new("TextLabel")local b5=Instance.new("Frame")local b6=Instance.new("TextLabel")local b7=Instance.new("TextButton")local b8=Instance.new("Frame")local b9=Instance.new("TextLabel")local ba=Instance.new("TextButton")local am=Instance.new("Frame")local bb=Instance.new("TextLabel")local bc=Instance.new("TextButton")local aS=Instance.new("Frame")local bd=Instance.new("TextLabel")local be=Instance.new("TextButton")local bf=Instance.new("Frame")local bg=Instance.new("TextLabel")local bh=Instance.new("TextButton")local bi=Instance.new("Frame")local bj=Instance.new("TextLabel")local bk=Instance.new("TextButton")local bl=Instance.new("Frame")local bm=Instance.new("TextLabel")local bn=Instance.new("TextLabel")local bo=Instance.new("Frame")local bp=Instance.new("TextLabel")local bq=Instance.new("TextButton")local br=Instance.new("Frame")local bs=Instance.new("TextLabel")local bt=Instance.new("TextButton")local bu=Instance.new("Frame")local bv=Instance.new("TextLabel")local bw=Instance.new("TextButton")local bx=Instance.new("Frame")local by=Instance.new("TextLabel")local bz=Instance.new("TextLabel")local bA=Instance.new("Frame")local bB=Instance.new("TextLabel")local bC=Instance.new("TextButton")local bD=Instance.new("Frame")local bE=Instance.new("Frame")local bF=Instance.new("TextLabel")local bG=Instance.new("Frame")local bH=Instance.new("TextLabel")local bI=Instance.new("Frame")local bJ=Instance.new("TextLabel")local bK=Instance.new("TextLabel")local bL=Instance.new("Frame")local bM=Instance.new("TextLabel")local bN=Instance.new("TextLabel")local bO=Instance.new("Frame")local bP=Instance.new("TextLabel")local bQ=Instance.new("TextButton")local bR=Instance.new("Frame")local bS=Instance.new("TextLabel")local bT=Instance.new("TextButton")local bU=Instance.new("Frame")local bV=Instance.new("TextLabel")local bW=Instance.new("TextButton")local au=Instance.new("Frame")local bX=Instance.new("TextLabel")local bY=Instance.new("TextButton")local bZ=Instance.new("Frame")local b_=Instance.new("TextLabel")local c0=Instance.new("TextButton")local at=Instance.new("Frame")local c1=Instance.new("TextButton")aU.Name="PEPSIHELP"aU.Parent=game.Players.LocalPlayer:WaitForChild("PlayerGui")aV.Name="Gui"aV.Parent=aU;aV.BackgroundColor3=Color3.new(1,1,1)aV.BackgroundTransparency=1;aV.BorderSizePixel=0;aV.Position=UDim2.new(0.342416108,0,0.287591219,0)aV.Size=UDim2.new(0,400,0,290)aW.Name="Topbar"aW.Parent=aV;aW.BackgroundColor3=Color3.new(1,1,1)aW.BackgroundTransparency=1;aW.BorderSizePixel=0;aW.Size=UDim2.new(1,0,0.100000001,0)ap.Name="Title"ap.Parent=aW;ap.BackgroundColor3=Color3.new(1,1,1)ap.BackgroundTransparency=1;ap.BorderSizePixel=0;ap.Position=UDim2.new(0.0724999979,0,0,0)ap.Size=UDim2.new(0.855000019,0,1,0)aX.Parent=ap;aX.BackgroundColor3=Color3.new(0,0,0)aX.BackgroundTransparency=0.5;aX.BorderSizePixel=0;aX.Size=UDim2.new(1,0,1,0)aX.Font=Enum.Font.SourceSans;aX.Text="COUNTER PEPSI BINDS (Version "..a..")"aX.TextColor3=Color3.new(255,255,255)aX.TextScaled=true;aX.TextSize=14;aX.TextWrapped=true;aY.Name="x"aY.Parent=aW;aY.BackgroundColor3=Color3.new(1,1,1)aY.BackgroundTransparency=1;aY.BorderSizePixel=0;aY.Position=UDim2.new(0.92750001,0,0,0)aY.Size=UDim2.new(0.0724999979,0,1,0)aZ.Parent=aY;aZ.BackgroundColor3=Color3.new(0,0,0)aZ.BackgroundTransparency=0.5;aZ.BorderSizePixel=0;aZ.Size=UDim2.new(1,0,1,0)aZ.Image="rbxassetid://2257220394"a_.Name="time"a_.Parent=aW;a_.BackgroundColor3=Color3.new(1,1,1)a_.BackgroundTransparency=1;a_.BorderSizePixel=0;a_.Size=UDim2.new(0.0724999979,0,1,0)b0.Name="Time"b0.Parent=a_;b0.BackgroundColor3=Color3.new(0,0,0)b0.BackgroundTransparency=0.5;b0.BorderSizePixel=0;b0.Size=UDim2.new(1,0,1,0)b0.Font=Enum.Font.SourceSans;b0.Text=a6;b0.TextColor3=Color3.new(255,255,255)b0.TextScaled=true;b0.TextSize=14;b0.TextWrapped=true;b1.Name="Body"b1.Parent=aV;b1.BackgroundColor3=Color3.new(1,1,1)b1.BackgroundTransparency=1;b1.BorderSizePixel=0;b1.Position=UDim2.new(0,0,0.100000001,0)b1.Size=UDim2.new(1,0,1.20000005,0)b2.Name="aimbot"b2.Parent=b1;b2.BackgroundColor3=Color3.new(1,1,1)b2.BackgroundTransparency=0.75;b2.BorderSizePixel=0;b2.Size=UDim2.new(0.200000003,0,0.166666672,0)b3.Name="bind"b3.Parent=b2;b3.BackgroundColor3=Color3.new(1,1,1)b3.BackgroundTransparency=1;b3.BorderSizePixel=0;b3.Position=UDim2.new(0,0,0.5,0)b3.Size=UDim2.new(1,0,0.5,0)b3.Font=Enum.Font.SourceSans;b3.Text=b:upper()b3.TextColor3=Color3.new(0,0,0)b3.TextScaled=true;b3.TextSize=1;b3.TextWrapped=true;b4.Name="name"b4.Parent=b2;b4.BackgroundColor3=Color3.new(1,1,1)b4.BackgroundTransparency=1;b4.BorderSizePixel=0;b4.Size=UDim2.new(1,0,0.5,0)b4.Font=Enum.Font.SourceSans;b4.Text=" Aimbot "b4.TextColor3=Color3.new(0,0,0)b4.TextScaled=true;b4.TextSize=1;b4.TextWrapped=true;b5.Name="farmer"b5.Parent=b1;b5.BackgroundColor3=Color3.new(1,1,1)b5.BackgroundTransparency=0.75;b5.BorderSizePixel=0;b5.Position=UDim2.new(0.800000012,0,0,0)b5.Size=UDim2.new(0.200000003,0,0.166666672,0)b6.Name="name"b6.Parent=b5;b6.BackgroundColor3=Color3.new(1,1,1)b6.BackgroundTransparency=1;b6.BorderSizePixel=0;b6.Size=UDim2.new(1,0,0.5,0)b6.Font=Enum.Font.SourceSans;b6.Text=" Join Winner "b6.TextColor3=Color3.new(0,0,0)b6.TextScaled=true;b6.TextSize=14;b6.TextWrapped=true;b7.Name="bind"b7.Parent=b5;b7.BackgroundColor3=Color3.new(1,1,1)b7.BackgroundTransparency=1;b7.BorderSizePixel=0;b7.Position=UDim2.new(0,0,0.5,0)b7.Size=UDim2.new(1,0,0.5,0)b7.Font=Enum.Font.SourceSans;b7.Text=M:upper()b7.TextColor3=Color3.new(0,0,0)b7.TextScaled=true;b7.TextSize=14;b7.TextWrapped=true;b8.Name="esp"b8.Parent=b1;b8.BackgroundColor3=Color3.new(1,1,1)b8.BackgroundTransparency=0.75;b8.BorderSizePixel=0;b8.Position=UDim2.new(0.200000003,0,0,0)b8.Size=UDim2.new(0.200000003,0,0.166666672,0)b9.Name="name"b9.Parent=b8;b9.BackgroundColor3=Color3.new(1,1,1)b9.BackgroundTransparency=1;b9.BorderSizePixel=0;b9.Size=UDim2.new(1,0,0.5,0)b9.Font=Enum.Font.SourceSans;b9.Text=" ESP "b9.TextColor3=Color3.new(0,0,0)b9.TextScaled=true;b9.TextSize=14;b9.TextWrapped=true;ba.Name="bind"ba.Parent=b8;ba.BackgroundColor3=Color3.new(1,1,1)ba.BackgroundTransparency=1;ba.BorderSizePixel=0;ba.Position=UDim2.new(0,0,0.5,0)ba.Size=UDim2.new(1,0,0.5,0)ba.Font=Enum.Font.SourceSans;ba.Text=l:upper()ba.TextColor3=Color3.new(0,0,0)ba.TextScaled=true;ba.TextSize=14;ba.TextWrapped=true;am.Name="respawn"am.Parent=b1;am.BackgroundColor3=Color3.new(1,1,1)am.BackgroundTransparency=0.75;am.BorderSizePixel=0;am.Position=UDim2.new(0.600000024,0,0,0)am.Size=UDim2.new(0.200000003,0,0.166666672,0)bb.Name="name"bb.Parent=am;bb.BackgroundColor3=Color3.new(1,1,1)bb.BackgroundTransparency=1;bb.BorderSizePixel=0;bb.Size=UDim2.new(1,0,0.5,0)bb.Font=Enum.Font.SourceSans;bb.Text=" Respawn "bb.TextColor3=Color3.new(0,0,0)bb.TextScaled=true;bb.TextSize=14;bb.TextWrapped=true;bc.Name="bind"bc.Parent=am;bc.BackgroundColor3=Color3.new(1,1,1)bc.BackgroundTransparency=1;bc.BorderSizePixel=0;bc.Position=UDim2.new(0,0,0.5,0)bc.Size=UDim2.new(1,0,0.5,0)bc.Font=Enum.Font.SourceSans;bc.Text=I:upper()bc.TextColor3=Color3.new(0,0,0)bc.TextScaled=true;bc.TextSize=14;bc.TextWrapped=true;aS.Name="bring"aS.Parent=b1;aS.BackgroundColor3=Color3.new(1,1,1)aS.BackgroundTransparency=0.75;aS.BorderSizePixel=0;aS.Position=UDim2.new(0.400000006,0,0,0)aS.Size=UDim2.new(0.200000003,0,0.166666672,0)bd.Name="name"bd.Parent=aS;bd.BackgroundColor3=Color3.new(1,1,1)bd.BackgroundTransparency=1;bd.BorderSizePixel=0;bd.Size=UDim2.new(1,0,0.5,0)bd.Font=Enum.Font.SourceSans;bd.Text=" Bring "bd.TextColor3=Color3.new(0,0,0)bd.TextScaled=true;bd.TextSize=14;bd.TextWrapped=true;be.Name="bind"be.Parent=aS;be.BackgroundColor3=Color3.new(1,1,1)be.BackgroundTransparency=1;be.BorderSizePixel=0;be.Position=UDim2.new(0,0,0.5,0)be.Size=UDim2.new(1,0,0.5,0)be.Font=Enum.Font.SourceSans;be.Text=q:upper()be.TextColor3=Color3.new(0,0,0)be.TextScaled=true;be.TextSize=14;be.TextWrapped=true;bf.Name="load"bf.Parent=b1;bf.BackgroundColor3=Color3.new(1,1,1)bf.BackgroundTransparency=0.75;bf.BorderSizePixel=0;bf.Position=UDim2.new(0,0,0.166666672,0)bf.Size=UDim2.new(0.200000003,0,0.166666672,0)bg.Name="name"bg.Parent=bf;bg.BackgroundColor3=Color3.new(1,1,1)bg.BackgroundTransparency=1;bg.BorderSizePixel=0;bg.Size=UDim2.new(1,0,0.5,0)bg.Font=Enum.Font.SourceSans;bg.Text=" Load WP "bg.TextColor3=Color3.new(0,0,0)bg.TextScaled=true;bg.TextSize=14;bg.TextWrapped=true;bh.Name="bind"bh.Parent=bf;bh.BackgroundColor3=Color3.new(1,1,1)bh.BackgroundTransparency=1;bh.BorderSizePixel=0;bh.Position=UDim2.new(0,0,0.5,0)bh.Size=UDim2.new(1,0,0.5,0)bh.Font=Enum.Font.SourceSans;bh.Text=P:upper()bh.TextColor3=Color3.new(0,0,0)bh.TextScaled=true;bh.TextSize=14;bh.TextWrapped=true;bi.Name="save"bi.Parent=b1;bi.BackgroundColor3=Color3.new(1,1,1)bi.BackgroundTransparency=0.75;bi.BorderSizePixel=0;bi.Position=UDim2.new(0.200000003,0,0.166666672,0)bi.Size=UDim2.new(0.200000003,0,0.166666672,0)bj.Name="name"bj.Parent=bi;bj.BackgroundColor3=Color3.new(1,1,1)bj.BackgroundTransparency=1;bj.BorderSizePixel=0;bj.Size=UDim2.new(1,0,0.5,0)bj.Font=Enum.Font.SourceSans;bj.Text=" Save WP "bj.TextColor3=Color3.new(0,0,0)bj.TextScaled=true;bj.TextSize=14;bj.TextWrapped=true;bk.Name="bind"bk.Parent=bi;bk.BackgroundColor3=Color3.new(1,1,1)bk.BackgroundTransparency=1;bk.BorderSizePixel=0;bk.Position=UDim2.new(0,0,0.5,0)bk.Size=UDim2.new(1,0,0.5,0)bk.Font=Enum.Font.SourceSans;bk.Text=O:upper()bk.TextColor3=Color3.new(0,0,0)bk.TextScaled=true;bk.TextSize=14;bk.TextWrapped=true;bl.Name="clear"bl.Parent=b1;bl.BackgroundColor3=Color3.new(1,1,1)bl.BackgroundTransparency=0.75;bl.BorderSizePixel=0;bl.Position=UDim2.new(0.400000006,0,0.166666672,0)bl.Size=UDim2.new(0.200000003,0,0.166666672,0)bm.Name="name"bm.Parent=bl;bm.BackgroundColor3=Color3.new(1,1,1)bm.BackgroundTransparency=1;bm.BorderSizePixel=0;bm.Size=UDim2.new(1,0,0.5,0)bm.Font=Enum.Font.SourceSans;bm.Text=" Clear WP "bm.TextColor3=Color3.new(0,0,0)bm.TextScaled=true;bm.TextSize=14;bm.TextWrapped=true;bn.Name="bind"bn.Parent=bl;bn.BackgroundColor3=Color3.new(1,1,1)bn.BackgroundTransparency=1;bn.BorderSizePixel=0;bn.Position=UDim2.new(0,0,0.5,0)bn.Size=UDim2.new(1,0,0.5,0)bn.Font=Enum.Font.SourceSans;bn.Text=Q:upper()bn.TextColor3=Color3.new(0,0,0)bn.TextScaled=true;bn.TextSize=14;bn.TextWrapped=true;bo.Name="autorespawn"bo.Parent=b1;bo.BackgroundColor3=Color3.new(1,1,1)bo.BackgroundTransparency=0.75;bo.BorderSizePixel=0;bo.Position=UDim2.new(0.600000024,0,0.166666672,0)bo.Size=UDim2.new(0.200000003,0,0.166666672,0)bp.Name="name"bp.Parent=bo;bp.BackgroundColor3=Color3.new(1,1,1)bp.BackgroundTransparency=1;bp.BorderSizePixel=0;bp.Size=UDim2.new(1,0,0.5,0)bp.Font=Enum.Font.SourceSans;bp.Text=" Auto Respawn "bp.TextColor3=Color3.new(0,0,0)bp.TextScaled=true;bp.TextSize=14;bp.TextWrapped=true;bq.Name="bind"bq.Parent=bo;bq.BackgroundColor3=Color3.new(1,1,1)bq.BackgroundTransparency=1;bq.BorderSizePixel=0;bq.Position=UDim2.new(0,0,0.5,0)bq.Size=UDim2.new(1,0,0.5,0)bq.Font=Enum.Font.SourceSans;bq.Text=S:upper()bq.TextColor3=Color3.new(0,0,0)bq.TextScaled=true;bq.TextSize=14;bq.TextWrapped=true;br.Name="reset"br.Parent=b1;br.BackgroundColor3=Color3.new(1,1,1)br.BackgroundTransparency=0.75;br.BorderSizePixel=0;br.Position=UDim2.new(0.800000012,0,0.166666672,0)br.Size=UDim2.new(0.200000003,0,0.166666672,0)bs.Name="name"bs.Parent=br;bs.BackgroundColor3=Color3.new(1,1,1)bs.BackgroundTransparency=1;bs.BorderSizePixel=0;bs.Size=UDim2.new(1,0,0.5,0)bs.Font=Enum.Font.SourceSans;bs.Text=" Reset "bs.TextColor3=Color3.new(0,0,0)bs.TextScaled=true;bs.TextSize=14;bs.TextWrapped=true;bt.Name="bind"bt.Parent=br;bt.BackgroundColor3=Color3.new(1,1,1)bt.BackgroundTransparency=1;bt.BorderSizePixel=0;bt.Position=UDim2.new(0,0,0.5,0)bt.Size=UDim2.new(1,0,0.5,0)bt.Font=Enum.Font.SourceSans;bt.Text=J:upper()bt.TextColor3=Color3.new(0,0,0)bt.TextScaled=true;bt.TextSize=1;bt.TextWrapped=true;bu.Name="bombsite"bu.Parent=b1;bu.BackgroundColor3=Color3.new(1,1,1)bu.BackgroundTransparency=0.75;bu.BorderSizePixel=0;bu.Position=UDim2.new(0.200000003,0,0.333333343,0)bu.Size=UDim2.new(0.200000003,0,0.166666672,0)bv.Name="name"bv.Parent=bu;bv.BackgroundColor3=Color3.new(1,1,1)bv.BackgroundTransparency=1;bv.BorderSizePixel=0;bv.Size=UDim2.new(1,0,0.5,0)bv.Font=Enum.Font.SourceSans;bv.Text=" TP to Bomb "bv.TextColor3=Color3.new(0,0,0)bv.TextScaled=true;bv.TextSize=14;bv.TextWrapped=true;bw.Name="bind"bw.Parent=bu;bw.BackgroundColor3=Color3.new(1,1,1)bw.BackgroundTransparency=1;bw.BorderSizePixel=0;bw.Position=UDim2.new(0,0,0.5,0)bw.Size=UDim2.new(1,0,0.5,0)bw.Font=Enum.Font.SourceSans;bw.Text=G:upper()bw.TextColor3=Color3.new(0,0,0)bw.TextScaled=true;bw.TextSize=14;bw.TextWrapped=true;bx.Name="cash"bx.Parent=b1;bx.BackgroundColor3=Color3.new(1,1,1)bx.BackgroundTransparency=0.75;bx.BorderSizePixel=0;bx.Position=UDim2.new(0.600000024,0,0.5,0)bx.Size=UDim2.new(0.200000003,0,0.166666672,0)by.Name="name"by.Parent=bx;by.BackgroundColor3=Color3.new(1,1,1)by.BackgroundTransparency=1;by.BorderSizePixel=0;by.Size=UDim2.new(1,0,0.5,0)by.Font=Enum.Font.SourceSans;by.Text=" Infinite Cash "by.TextColor3=Color3.new(0,0,0)by.TextScaled=true;by.TextSize=14;by.TextWrapped=true;bz.Name="bind"bz.Parent=bx;bz.BackgroundColor3=Color3.new(1,1,1)bz.BackgroundTransparency=1;bz.BorderSizePixel=0;bz.Position=UDim2.new(0,0,0.5,0)bz.Size=UDim2.new(1,0,0.5,0)bz.Font=Enum.Font.SourceSans;bz.Text="F2"bz.TextColor3=Color3.new(0,0,0)bz.TextScaled=true;bz.TextSize=14;bz.TextWrapped=true;bA.Name="switch"bA.Parent=b1;bA.BackgroundColor3=Color3.new(1,1,1)bA.BackgroundTransparency=0.75;bA.BorderSizePixel=0;bA.Position=UDim2.new(0.400000006,0,0.333333343,0)bA.Size=UDim2.new(0.200000003,0,0.166666672,0)bB.Name="name"bB.Parent=bA;bB.BackgroundColor3=Color3.new(1,1,1)bB.BackgroundTransparency=1;bB.BorderSizePixel=0;bB.Size=UDim2.new(1,0,0.5,0)bB.Font=Enum.Font.SourceSans;bB.Text=" Switch Teams "bB.TextColor3=Color3.new(0,0,0)bB.TextScaled=true;bB.TextSize=14;bB.TextWrapped=true;bC.Name="bind"bC.Parent=bA;bC.BackgroundColor3=Color3.new(1,1,1)bC.BackgroundTransparency=1;bC.BorderSizePixel=0;bC.Position=UDim2.new(0,0,0.5,0)bC.Size=UDim2.new(1,0,0.5,0)bC.Font=Enum.Font.SourceSans;bC.Text=R:upper()bC.TextColor3=Color3.new(0,0,0)bC.TextScaled=true;bC.TextSize=14;bC.TextWrapped=true;bD.Name="waypoints"bD.Parent=b1;bD.BackgroundColor3=Color3.new(1,1,1)bD.BackgroundTransparency=1;bD.BorderSizePixel=0;bD.Position=UDim2.new(0,0,0.800000012,0)bD.Size=UDim2.new(1,0,0.179310352,0)bE.Name="a"bE.Parent=bD;bE.BackgroundColor3=Color3.new(1,1,1)bE.BackgroundTransparency=0.75;bE.BorderSizePixel=0;bE.Size=UDim2.new(1,0,0.5,0)bF.Name="cord"bF.Parent=bE;bF.BackgroundColor3=Color3.new(1,1,1)bF.BackgroundTransparency=1;bF.BorderSizePixel=0;bF.Size=UDim2.new(1,0,1,0)bF.Font=Enum.Font.SourceSans;bF.Text=" Press "..O:upper().." to save waypoint 1 "if aa then local c2=aa.X-aa.X%1;local c3=aa.Y-aa.Y%1;local c4=aa.Z-aa.Z%1;bF.Text=tostring(c2)..", "..tostring(c3)..", "..tostring(c4)end;bF.TextColor3=Color3.new(0,0,0)bF.TextScaled=true;bF.TextSize=1;bF.TextWrapped=true;bG.Name="b"bG.Parent=bD;bG.BackgroundColor3=Color3.new(1,1,1)bG.BackgroundTransparency=0.75;bG.BorderSizePixel=0;bG.Position=UDim2.new(0,0,0.5,0)bG.Size=UDim2.new(1,0,0.5,0)bH.Name="cord"bH.Parent=bG;bH.BackgroundColor3=Color3.new(1,1,1)bH.BackgroundTransparency=1;bH.BorderSizePixel=0;bH.Size=UDim2.new(1,0,1,0)bH.Font=Enum.Font.SourceSans;bH.Text=" Press "..O:upper().." to save waypoint 2 "if ac then local c5=ac.X-ac.X%1;local c6=ac.Y-ac.Y%1;local c7=ac.Z-ac.Z%1;bH.Text=tostring(c5)..", "..tostring(c6)..", "..tostring(c7)end;bH.TextColor3=Color3.new(0,0,0)bH.TextScaled=true;bH.TextSize=1;bH.TextWrapped=true;bI.Name="credits"bI.Parent=b1;bI.BackgroundColor3=Color3.new(1,1,1)bI.BackgroundTransparency=0.75;bI.BorderSizePixel=0;bI.Position=UDim2.new(0.800000012,0,0.5,0)bI.Size=UDim2.new(0.200000003,0,0.166666672,0)bJ.Name="bind"bJ.Parent=bI;bJ.BackgroundColor3=Color3.new(1,1,1)bJ.BackgroundTransparency=1;bJ.BorderSizePixel=0;bJ.Position=UDim2.new(0,0,0.5,0)bJ.Size=UDim2.new(1,0,0.5,0)bJ.Font=Enum.Font.SourceSans;bJ.Text=" Pepsi "bJ.TextColor3=Color3.new(0,0,0)bJ.TextScaled=true;bJ.TextSize=14;bJ.TextWrapped=true;bK.Name="name"bK.Parent=bI;bK.BackgroundColor3=Color3.new(1,1,1)bK.BackgroundTransparency=1;bK.BorderSizePixel=0;bK.Size=UDim2.new(1,0,0.5,0)bK.Font=Enum.Font.SourceSans;bK.Text=" Created By "bK.TextColor3=Color3.new(0,0,0)bK.TextScaled=true;bK.TextSize=14;bK.TextWrapped=true;bL.Name="help"bL.Parent=b1;bL.BackgroundColor3=Color3.new(1,1,1)bL.BackgroundTransparency=0.75;bL.BorderSizePixel=0;bL.Position=UDim2.new(0,0,0.333333343,0)bL.Size=UDim2.new(0.200000003,0,0.166666672,0)bM.Name="name"bM.Parent=bL;bM.BackgroundColor3=Color3.new(1,1,1)bM.BackgroundTransparency=1;bM.BorderSizePixel=0;bM.Size=UDim2.new(1,0,0.5,0)bM.Font=Enum.Font.SourceSans;bM.Text=" Help GUI "bM.TextColor3=Color3.new(0,0,0)bM.TextScaled=true;bM.TextSize=14;bM.TextWrapped=true;bN.Name="bind"bN.Parent=bL;bN.BackgroundColor3=Color3.new(1,1,1)bN.BackgroundTransparency=1;bN.BorderSizePixel=0;bN.Position=UDim2.new(0,0,0.5,0)bN.Size=UDim2.new(1,0,0.5,0)bN.Font=Enum.Font.SourceSans;bN.Text=H:upper()bN.TextColor3=Color3.new(0,0,0)bN.TextScaled=true;bN.TextSize=14;bN.TextWrapped=true;bO.Name="speed1"bO.Parent=b1;bO.BackgroundColor3=Color3.new(1,1,1)bO.BackgroundTransparency=0.75;bO.BorderSizePixel=0;bO.Position=UDim2.new(0.400000006,0,0.5,0)bO.Size=UDim2.new(0.200000003,0,0.166666672,0)bP.Name="name"bP.Parent=bO;bP.BackgroundColor3=Color3.new(1,1,1)bP.BackgroundTransparency=1;bP.BorderSizePixel=0;bP.Size=UDim2.new(1,0,0.5,0)bP.Font=Enum.Font.SourceSans;bP.Text=" Speed (".._["speed1"]..") "bP.TextColor3=Color3.new(0,0,0)bP.TextScaled=true;bP.TextSize=14;bP.TextWrapped=true;bQ.Name="bind"bQ.Parent=bO;bQ.BackgroundColor3=Color3.new(1,1,1)bQ.BackgroundTransparency=1;bQ.BorderSizePixel=0;bQ.Position=UDim2.new(0,0,0.5,0)bQ.Size=UDim2.new(1,0,0.5,0)bQ.Font=Enum.Font.SourceSans;bQ.Text=V:upper()bQ.TextColor3=Color3.new(0,0,0)bQ.TextScaled=true;bQ.TextSize=14;bQ.TextWrapped=true;bR.Name="speed2"bR.Parent=b1;bR.BackgroundColor3=Color3.new(1,1,1)bR.BackgroundTransparency=0.75;bR.BorderSizePixel=0;bR.Position=UDim2.new(0.200000003,0,0.5,0)bR.Size=UDim2.new(0.200000003,0,0.166666672,0)bS.Name="name"bS.Parent=bR;bS.BackgroundColor3=Color3.new(1,1,1)bS.BackgroundTransparency=1;bS.BorderSizePixel=0;bS.Size=UDim2.new(1,0,0.5,0)bS.Font=Enum.Font.SourceSans;bS.Text=" Speed (".._["speed2"]..") "bS.TextColor3=Color3.new(0,0,0)bS.TextScaled=true;bS.TextSize=14;bS.TextWrapped=true;bT.Name="bind"bT.Parent=bR;bT.BackgroundColor3=Color3.new(1,1,1)bT.BackgroundTransparency=1;bT.BorderSizePixel=0;bT.Position=UDim2.new(0,0,0.5,0)bT.Size=UDim2.new(1,0,0.5,0)bT.Font=Enum.Font.SourceSans;bT.Text=W:upper()bT.TextColor3=Color3.new(0,0,0)bT.TextScaled=true;bT.TextSize=14;bT.TextWrapped=true;bU.Name="paths"bU.Parent=b1;bU.BackgroundColor3=Color3.new(1,1,1)bU.BackgroundTransparency=0.75;bU.BorderSizePixel=0;bU.Position=UDim2.new(0,0,0.5,0)bU.Size=UDim2.new(0.200000003,0,0.166666672,0)bV.Name="name"bV.Parent=bU;bV.BackgroundColor3=Color3.new(1,1,1)bV.BackgroundTransparency=1;bV.BorderSizePixel=0;bV.Size=UDim2.new(1,0,0.5,0)bV.Font=Enum.Font.SourceSans;bV.Text=" Default Team "bV.TextColor3=Color3.new(0,0,0)bV.TextScaled=true;bV.TextSize=14;bV.TextWrapped=true;bW.Name="bind"bW.Parent=bU;bW.BackgroundColor3=Color3.new(1,1,1)bW.BackgroundTransparency=1;bW.BorderSizePixel=0;bW.Position=UDim2.new(0,0,0.5,0)bW.Size=UDim2.new(1,0,0.5,0)bW.Font=Enum.Font.SourceSans;bW.Text=N:upper()bW.TextColor3=Color3.new(0,0,0)bW.TextScaled=true;bW.TextSize=14;bW.TextWrapped=true;au.Name="ct"au.Parent=b1;au.BackgroundColor3=Color3.new(1,1,1)au.BackgroundTransparency=0.75;au.BorderSizePixel=0;au.Position=UDim2.new(0.600000024,0,0.333333343,0)au.Size=UDim2.new(0.200000003,0,0.166666672,0)bX.Name="name"bX.Parent=au;bX.BackgroundColor3=Color3.new(1,1,1)bX.BackgroundTransparency=1;bX.BorderSizePixel=0;bX.Size=UDim2.new(1,0,0.5,0)bX.Font=Enum.Font.SourceSans;bX.Text=" Join CT "bX.TextColor3=Color3.new(0,0,0)bX.TextScaled=true;bX.TextSize=14;bX.TextWrapped=true;bY.Name="bind"bY.Parent=au;bY.BackgroundColor3=Color3.new(1,1,1)bY.BackgroundTransparency=1;bY.BorderSizePixel=0;bY.Position=UDim2.new(0,0,0.5,0)bY.Size=UDim2.new(1,0,0.5,0)bY.Font=Enum.Font.SourceSans;bY.Text=K:upper()bY.TextColor3=Color3.new(0,0,0)bY.TextScaled=true;bY.TextSize=14;bY.TextWrapped=true;bZ.Name="t"bZ.Parent=b1;bZ.BackgroundColor3=Color3.new(1,1,1)bZ.BackgroundTransparency=0.75;bZ.BorderSizePixel=0;bZ.Position=UDim2.new(0.800000012,0,0.333333343,0)bZ.Size=UDim2.new(0.200000003,0,0.166666672,0)b_.Name="name"b_.Parent=bZ;b_.BackgroundColor3=Color3.new(1,1,1)b_.BackgroundTransparency=1;b_.BorderSizePixel=0;b_.Size=UDim2.new(1,0,0.5,0)b_.Font=Enum.Font.SourceSans;b_.Text=" Join T "b_.TextColor3=Color3.new(0,0,0)b_.TextScaled=true;b_.TextSize=14;b_.TextWrapped=true;c0.Name="bind"c0.Parent=bZ;c0.BackgroundColor3=Color3.new(1,1,1)c0.BackgroundTransparency=1;c0.BorderSizePixel=0;c0.Position=UDim2.new(0,0,0.5,0)c0.Size=UDim2.new(1,0,0.5,0)c0.Font=Enum.Font.SourceSans;c0.Text=L:upper()c0.TextColor3=Color3.new(0,0,0)c0.TextScaled=true;c0.TextSize=14;c0.TextWrapped=true;at.Name="moreinfo"at.Parent=b1;at.BackgroundColor3=Color3.new(1,1,1)at.BackgroundTransparency=0.75;at.BorderSizePixel=0;at.Position=UDim2.new(0,0,0.666666687,0)at.Size=UDim2.new(1,0,0.132183909,0)c1.Parent=at;c1.BackgroundColor3=Color3.new(1,1,1)c1.BackgroundTransparency=1;c1.BorderSizePixel=0;c1.Size=UDim2.new(1,0,1,0)c1.Font=Enum.Font.SourceSans;c1.Text=" More Binds "c1.TextColor3=Color3.new(0,0,0)c1.TextScaled=true;c1.TextSize=14;c1.TextWrapped=true;aZ.MouseButton1Click:Connect(function()if aU then aU:Destroy()end end)b3.MouseButton1Click:Connect(function()local c8=true;b3.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;b3.Text=al:upper()wait(1)b=al:lower()end end)end)bQ.MouseButton1Click:Connect(function()local ca=bQ;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1)V=al:lower()end end)end)c0.MouseButton1Click:Connect(function()local ca=c0;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1)L=al:lower()end end)end)be.MouseButton1Click:Connect(function()local ca=be;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1)q=al:lower()end end)end)bT.MouseButton1Click:Connect(function()local ca=bT;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 and _["page"]==1 then c8=false;ca.Text=al:upper()wait(1)W=al:lower()end end)end)bC.MouseButton1Click:Connect(function()local ca=bC;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 and _["page"]==1 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then R=al:lower()else Notify("Cannot change this bind")end end end)end)bw.MouseButton1Click:Connect(function()local ca=bw;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 and _["page"]==1 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then G=al:lower()else Notify("Cannot change this bind")end end end)end)bt.MouseButton1Click:Connect(function()local ca=bt;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 and _["page"]==1 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then J=al:lower()else Notify("Cannot change this bind")end end end)end)bq.MouseButton1Click:Connect(function()local ca=bq;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then S=al:lower()else w=al:lower()end end end)end)ba.MouseButton1Click:Connect(function()local ca=ba;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then l=al:lower()else B=al:lower()end end end)end)bk.MouseButton1Click:Connect(function()local ca=bk;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then O=al:lower()else G=al:lower()end end end)end)bh.MouseButton1Click:Connect(function()local ca=bh;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then P=al:lower()else d=al:lower()end end end)end)bc.MouseButton1Click:Connect(function()local ca=bc;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then I=al:lower()else v=al:lower()end end end)end)b7.MouseButton1Click:Connect(function()local ca=b7;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()if _["page"]==1 then M=al:lower()else z=al:lower()end end end)end)bW.MouseButton1Click:Connect(function()if N=="CT"then N="T"bW.Text="T"else N="CT"bW.Text="CT"end;if X then Notify("Default team:"..N)end end)c1.MouseButton1Click:Connect(function()_["page"]=2;b4.Text=" Paths "b3.Text=x:upper()b9.Text=" Derp Mode "ba.Text=B:upper()bd.Text=" 360 "be.Text="`"bb.Text=" Rapid Fire "bc.Text=v:upper()b6.Text=" Create Part "b7.Text=z:upper()bg.Text=" Aim Assist "bh.Text=d:upper()bj.Text=" TP C4 "bk.Text=G:upper()bs.Text=" Auto Fix "bt.Text=" F4 "bm.Text=" F4 "bn.Text=E:upper()bM.Text=" Panic "bN.Text=" F8 "bp.Text=" Auto Walk "bq.Text=w:upper()bv.Text=" Auto Play "bw.Text="."bX.Text=" Godmode "bY.Text=" BACKSPACE "bB.Text=" Auto Defuse "bC.Text=" END "c1.Text=" Settings "c1.MouseButton1Click:Connect(function()_["page"]=3;if aU then aU:Destroy()end;local aU=Instance.new("ScreenGui")local at=Instance.new("Frame")local am=Instance.new("Frame")local aY=Instance.new("Frame")local bi=Instance.new("TextLabel")local bG=Instance.new("Frame")local a_=Instance.new("ImageButton")local bE=Instance.new("Frame")local bo=Instance.new("TextLabel")local br=Instance.new("Frame")local ap=Instance.new("Frame")local au=Instance.new("TextButton")local bu=Instance.new("TextLabel")local bA=Instance.new("Frame")local bI=Instance.new("TextLabel")local aV=Instance.new("TextBox")local bD=Instance.new("Frame")local bx=Instance.new("TextLabel")local aW=Instance.new("TextBox")local aS=Instance.new("Frame")local bf=Instance.new("TextLabel")local bZ=Instance.new("TextBox")local cb=Instance.new("TextButton")local cc=Instance.new("TextButton")local cd=Instance.new("Frame")local ce=Instance.new("Frame")local b2=Instance.new("Frame")local cf=Instance.new("Frame")local cg=Instance.new("Frame")local ch=Instance.new("Frame")local ci=Instance.new("TextButton")local cj=Instance.new("TextButton")cg.Name="whitelist"cg.Parent=br;cg.BackgroundColor3=Color3.new(1,1,1)cg.BackgroundTransparency=1;cg.BorderSizePixel=0;cg.Position=UDim2.new(0,0,0.200000003,0)cg.Size=UDim2.new(1,0,0.179310367,0)ch.Name="nameframe"ch.Parent=cg;ch.BackgroundColor3=Color3.new(1,1,1)ch.BackgroundTransparency=0.75;ch.BorderSizePixel=0;ch.Size=UDim2.new(1,0,1,0)ci.Name="all"ci.Parent=ch;ci.BackgroundColor3=Color3.new(1,1,1)ci.BackgroundTransparency=1;ci.BorderSizePixel=0;ci.Position=UDim2.new(0.870000005,0,0,0)ci.Size=UDim2.new(0.129999995,0,1,0)ci.Font=Enum.Font.SourceSans;ci.Text="All"ci.TextColor3=Color3.new(0,0,0)ci.TextScaled=true;ci.TextSize=1;ci.TextWrapped=true;cj.Name="user"cj.Parent=ch;cj.BackgroundColor3=Color3.new(1,1,1)cj.BackgroundTransparency=1;cj.BorderSizePixel=0;cj.Size=UDim2.new(0.870000005,0,1,0)cj.Font=Enum.Font.SourceSans;cj.Text="Bring:All"cj.TextColor3=Color3.new(0,0,0)cj.TextScaled=true;cj.TextSize=14;cj.TextWrapped=true;cf.Name="waypoints"cf.Parent=br;cf.BackgroundColor3=Color3.new(1,1,1)cf.BackgroundTransparency=1;cf.BorderSizePixel=0;cf.Position=UDim2.new(0,0,0.800000012,0)cf.Size=UDim2.new(1,0,0.179310352,0)cd.Name="name"cd.Parent=cf;cd.BackgroundColor3=Color3.new(1,1,1)cd.BackgroundTransparency=0.75;cd.BorderSizePixel=0;cd.Size=UDim2.new(1,0,0.5,0)cb.Name="name"cb.Parent=cd;cb.BackgroundColor3=Color3.new(1,1,1)cb.BackgroundTransparency=1;cb.BorderSizePixel=0;cb.Size=UDim2.new(1,0,1,0)cb.Font=Enum.Font.SourceSans;cb.Text="Loading"cb.TextColor3=Color3.new(0,0,0)cb.TextScaled=true;cb.TextSize=1;cb.TextWrapped=true;ce.Name="skin"ce.Parent=cf;ce.BackgroundColor3=Color3.new(1,1,1)ce.BackgroundTransparency=0.75;ce.BorderSizePixel=0;ce.Position=UDim2.new(0,0,0.5,0)ce.Size=UDim2.new(1,0,0.5,0)cc.Name="skin"cc.Parent=ce;cc.BackgroundColor3=Color3.new(1,1,1)cc.BackgroundTransparency=1;cc.BorderSizePixel=0;cc.Size=UDim2.new(1,0,1,0)cc.Font=Enum.Font.SourceSans;cc.Text="Loading"cc.TextColor3=Color3.new(0,0,0)cc.TextScaled=true;cc.TextSize=1;cc.TextWrapped=true;aU.Name="PEPSISETTINGS"aU.Parent=game.Players.LocalPlayer:WaitForChild("PlayerGui")at.Name="Gui"at.Parent=aU;at.BackgroundColor3=Color3.new(1,1,1)at.BackgroundTransparency=1;at.BorderSizePixel=0;at.Position=UDim2.new(0.342416108,0,0.287591219,0)at.Size=UDim2.new(0,400,0,290)am.Name="Topbar"am.Parent=at;am.BackgroundColor3=Color3.new(1,1,1)am.BackgroundTransparency=1;am.BorderSizePixel=0;am.Size=UDim2.new(1,0,0.100000001,0)aY.Name="Title"aY.Parent=am;aY.BackgroundColor3=Color3.new(1,1,1)aY.BackgroundTransparency=1;aY.BorderSizePixel=0;aY.Position=UDim2.new(0.0724999979,0,0,0)aY.Size=UDim2.new(0.855000019,0,1,0)bi.Parent=aY;bi.BackgroundColor3=Color3.new(0,0,0)bi.BackgroundTransparency=0.5;bi.BorderSizePixel=0;bi.Size=UDim2.new(1,0,1,0)bi.Font=Enum.Font.SourceSans;bi.Text="COUNTER PEPSI SETTINGS (Version "..a..")"bi.TextColor3=Color3.new(255,255,255)bi.TextScaled=true;bi.TextSize=14;bi.TextWrapped=true;bG.Name="x"bG.Parent=am;bG.BackgroundColor3=Color3.new(1,1,1)bG.BackgroundTransparency=1;bG.BorderSizePixel=0;bG.Position=UDim2.new(0.92750001,0,0,0)bG.Size=UDim2.new(0.0724999979,0,1,0)a_.Parent=bG;a_.BackgroundColor3=Color3.new(0,0,0)a_.BackgroundTransparency=0.5;a_.BorderSizePixel=0;a_.Size=UDim2.new(1,0,1,0)a_.Image="rbxassetid://2257220394"bE.Name="timed"bE.Parent=am;bE.BackgroundColor3=Color3.new(1,1,1)bE.BackgroundTransparency=1;bE.BorderSizePixel=0;bE.Size=UDim2.new(0.0724999979,0,1,0)bo.Name="Time"bo.Parent=bE;bo.BackgroundColor3=Color3.new(0,0,0)bo.BackgroundTransparency=0.5;bo.BorderSizePixel=0;bo.Size=UDim2.new(1,0,1,0)bo.Font=Enum.Font.SourceSans;bo.Text=a6+10;bo.TextColor3=Color3.new(255,255,255)bo.TextScaled=true;bo.TextSize=14;bo.TextWrapped=true;br.Name="Body"br.Parent=at;br.BackgroundColor3=Color3.new(1,1,1)br.BackgroundTransparency=1;br.BorderSizePixel=0;br.Position=UDim2.new(0,0,0.100694448,0)br.Size=UDim2.new(1,0,1,0)ap.Name="part"ap.Parent=br;ap.BackgroundColor3=Color3.new(1,1,1)ap.BackgroundTransparency=0.75;ap.BorderSizePixel=0;ap.Size=UDim2.new(0.400000006,0,0.200000003,0)au.Name="setting"au.Parent=ap;au.BackgroundColor3=Color3.new(1,1,1)au.BackgroundTransparency=1;au.BorderSizePixel=0;au.Position=UDim2.new(0,0,0.5,0)au.Size=UDim2.new(1,0,0.5,0)au.Font=Enum.Font.SourceSans;au.Text=f;au.TextColor3=Color3.new(0,0,0)au.TextScaled=true;au.TextSize=1;au.TextWrapped=true;bu.Name="name"bu.Parent=ap;bu.BackgroundColor3=Color3.new(1,1,1)bu.BackgroundTransparency=1;bu.BorderSizePixel=0;bu.Size=UDim2.new(1,0,0.5,0)bu.Font=Enum.Font.SourceSans;bu.Text=" Aim At "bu.TextColor3=Color3.new(0,0,0)bu.TextScaled=true;bu.TextSize=1;bu.TextWrapped=true;bA.Name="autoshootdelay"bA.Parent=br;bA.BackgroundColor3=Color3.new(1,1,1)bA.BackgroundTransparency=0.75;bA.BorderSizePixel=0;bA.Position=UDim2.new(0.800000012,0,0,0)bA.Size=UDim2.new(0.200000003,0,0.200000003,0)bI.Name="name"bI.Parent=bA;bI.BackgroundColor3=Color3.new(1,1,1)bI.BackgroundTransparency=1;bI.BorderSizePixel=0;bI.Size=UDim2.new(1,0,0.5,0)bI.Font=Enum.Font.SourceSans;bI.Text=" Shoot Delay "bI.TextColor3=Color3.new(0,0,0)bI.TextScaled=true;bI.TextSize=14;bI.TextWrapped=true;aV.Name="setting"aV.Parent=bA;aV.BackgroundColor3=Color3.new(1,1,1)aV.BackgroundTransparency=1;aV.BorderSizePixel=0;aV.Position=UDim2.new(0,0,0.5,0)aV.Size=UDim2.new(1,0,0.5,0)aV.Font=Enum.Font.SourceSans;aV.Text=tostring(_["psshootdelay"])aV.TextColor3=Color3.new(0,0,0)aV.TextScaled=true;aV.TextSize=14;aV.TextWrapped=true;bD.Name="speed2"bD.Parent=br;bD.BackgroundColor3=Color3.new(1,1,1)bD.BackgroundTransparency=0.75;bD.BorderSizePixel=0;bD.Position=UDim2.new(0.600000024,0,0,0)bD.Size=UDim2.new(0.200000003,0,0.200000003,0)bx.Name="name"bx.Parent=bD;bx.BackgroundColor3=Color3.new(1,1,1)bx.BackgroundTransparency=1;bx.BorderSizePixel=0;bx.Size=UDim2.new(1,0,0.5,0)bx.Font=Enum.Font.SourceSans;bx.Text=" Speed 2"bx.TextColor3=Color3.new(0,0,0)bx.TextScaled=true;bx.TextSize=14;bx.TextWrapped=true;aW.Name="setting"aW.Parent=bD;aW.BackgroundColor3=Color3.new(1,1,1)aW.BackgroundTransparency=1;aW.BorderSizePixel=0;aW.Position=UDim2.new(0,0,0.5,0)aW.Size=UDim2.new(1,0,0.5,0)aW.Font=Enum.Font.SourceSans;aW.Text=tostring(_["speed2"])aW.TextColor3=Color3.new(0,0,0)aW.TextScaled=true;aW.TextSize=14;aW.TextWrapped=true;aS.Name="speed1"aS.Parent=br;aS.BackgroundColor3=Color3.new(1,1,1)aS.BackgroundTransparency=0.75;aS.BorderSizePixel=0;aS.Position=UDim2.new(0.400000036,0,0,0)aS.Size=UDim2.new(0.200000003,0,0.200000003,0)bf.Name="name"bf.Parent=aS;bf.BackgroundColor3=Color3.new(1,1,1)bf.BackgroundTransparency=1;bf.BorderSizePixel=0;bf.Size=UDim2.new(1,0,0.5,0)bf.Font=Enum.Font.SourceSans;bf.Text=" Speed 1 "bf.TextColor3=Color3.new(0,0,0)bf.TextScaled=true;bf.TextSize=14;bf.TextWrapped=true;bZ.Name="setting"bZ.Parent=aS;bZ.BackgroundColor3=Color3.new(1,1,1)bZ.BackgroundTransparency=1;bZ.BorderSizePixel=0;bZ.Position=UDim2.new(0,0,0.5,0)bZ.Size=UDim2.new(1,0,0.5,0)bZ.Font=Enum.Font.SourceSans;bZ.Text=tostring(_["speed1"])bZ.TextColor3=Color3.new(0,0,0)bZ.TextScaled=true;bZ.TextSize=14;bZ.TextWrapped=true;b2.Name="waypoints"b2.Parent=br;b2.BackgroundColor3=Color3.new(1,1,1)b2.BackgroundTransparency=1;b2.BorderSizePixel=0;b2.Position=UDim2.new(0,0,0.800000012,0)b2.Size=UDim2.new(1,0,0.179310352,0)local ck={"FakeHead","UpperTorso","LowerTorso"}local cl=_["value_num"]au.Text=ck[cl]au.MouseButton2Click:Connect(function()cl=cl-1;if ck[cl]then au.Text=ck[cl]else cl=#ck;au.Text=ck[cl]end;_["value_num"]=cl;f=au.Text end)au.MouseButton1Click:Connect(function()cl=1+cl;if ck[cl]then au.Text=ck[cl]else cl=1;au.Text=ck[cl]end;f=au.Text end)local cm=GetGuns()local cn=_["gun_num"]cb.Text=cm[cn]cb.MouseButton2Click:Connect(function()cn=cn-1;_["gun_num"]=cn;if cm[cn]then cb.Text=cm[cn]cc.Text="Loading"cc.Text=GetSkins(cb.Text)[1]else cn=#cm;cb.Text=cm[cn]cc.Text="Loading"cc.Text=GetSkins(cb.Text)[1]end end)cb.MouseButton1Click:Connect(function()cn=1+cn;_["gun_num"]=cn;if cm[cn]then cb.Text=cm[cn]cc.Text="Loading"cc.Text=GetSkins(cb.Text)[1]else cn=1;cb.Text=cm[cn]cc.Text="Loading"cc.Text=GetSkins(cb.Text)[1]end end)wait(1/2)local co=GetSkins(cb.Text)local cp=_["skin_num"]cc.Text=co[cp]cc.MouseButton2Click:Connect(function()co=GetSkins(cb.Text)cp=cp-1;_["skin_num"]=cp;if co[cp]then cc.Text=co[cp]else cp=#co;cc.Text=co[cp]end end)cc.MouseButton1Click:Connect(function()co=GetSkins(cb.Text)cp=1+cp;_["skin_num"]=cp;if co[cp]then cc.Text=co[cp]spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["CTFolder"][cb.Text]["Value"]=cc.Text end)spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["TFolder"][cb.Text]["Value"]=cc.Text end)else cp=1;cc.Text=co[cp]spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["CTFolder"][cb.Text]["Value"]=cc.Text end)spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["TFolder"][cb.Text]["Value"]=cc.Text end)end end)local cq=GetOthers()local cr=_["plr_num"]cj.Text="Bring:".._["bring_list"]cj.MouseButton2Click:Connect(function()cr=cr-1;if cq[cr]then cj.Text="Bring:"..cq[cr]_["bring_on"]=false else cr=#cq;cj.Text="Bring:"..cq[cr]_["bring_on"]=false end;_["plr_num"]=cr;_["bring_list"]=cq[cr]end)cj.MouseButton1Click:Connect(function()cr=1+cr;if cq[cr]then cj.Text="Bring:"..cq[cr]_["bring_on"]=false else cr=1;cj.Text="Bring:"..cq[cr]_["bring_on"]=false end;_["plr_num"]=cr;_["bring_list"]=cq[cr]end)ci.MouseButton1Click:Connect(function()_["bring_list"]="All"_["plr_num"]=1;cj.Text="Bring:All"end)a_.MouseButton1Click:Connect(function()if cc.Text~=""and cb.Text~=""then spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["CTFolder"][cb.Text]["Value"]=cc.Text end)spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["TFolder"][cb.Text]["Value"]=cc.Text end)end;if au.Text~=""then f=au.Text end;if aV.Text~=""then _["psshootdelay"]=tonumber(aV.Text)else _["psshotdelay"]=0 end;if aW.Text~=""then _["speed2"]=tonumber(aW.Text)else _["speed2"]=192 end;if bZ.Text~=""then _["speed1"]=tonumber(bZ.Text)else _["speed1"]=21 end;if aU then aU:Destroy()end;Notify("Settings saved")end)game.Debris:AddItem(aU,90+a6)wait(1)repeat if bo then bo.Text=tostring(tonumber(bo.Text)-1)end;wait(1)until tonumber(bo.Text)==0;if bo then bo.Text=tostring(0)end;wait(2)if aU then aU:Destroy()end end)end)game.Debris:AddItem(aU,1+a6)wait(1)repeat if b0 then b0.Text=tostring(tonumber(b0.Text)-1)end;wait(1)until tonumber(b0.Text)==0;if b0 then b0.Text=tostring(0)end;wait(2)if aU then aU:Destroy()end elseif aC then aC:Destroy()elseif aD then Notify("Settings not saved")aD:Destroy()end elseif am==M:lower()then if _["auto_join"]then _["auto_join"]=false;print("Auto Join Off")if X then Notify("Auto Join Off")end else _["auto_join"]=true;print("Auto Join On")if X then Notify("Auto Join On")end;repeat local cs=game.Players.LocalPlayer.Team.Name;local ct=nil;local ao=game.ReplicatedStorage.Events:FindFirstChild("JoinTeam")local cu=game.Players.LocalPlayer.PlayerGui.GUI.UpperInfo.CTScore;local cv=game.Players.LocalPlayer.PlayerGui.GUI.UpperInfo.TScore;if ao and cu and cv and _["auto_join"]then if tonumber(cu.Text)>tonumber(cv.Text)then cs=game.Players.LocalPlayer.Team.Name;ao:FireServer("CT")if cs~="Counter-Terrorists"then local ct="Counter-Terrorists"end elseif tonumber(cu.Text)==tonumber(cv.Text)then if N=="CT"then cs=game.Players.LocalPlayer.Team.Name;ao:FireServer(N)if cs~="Counter-Terrorists"then local ct="Counter-Terrorists"end elseif N=="T"then cs=game.Players.LocalPlayer.Team.Name;ao:FireServer(N)if cs~="Terrorists"then local ct="Terrorists"end else print("Wrong default team")N="CT"end elseif tonumber(cv.Text)>tonumber(cu.Text)then cs=game.Players.LocalPlayer.Team.Name;ao:FireServer("T")if cs~="Terrorists"then local ct="Terrorists"end else print("Can't find winning team")end else print("Cant find scores!")end;wait(1)cs=game.Players.LocalPlayer.Team.Name;if cs==ct then print("Joining "..ct)if X then Notify("Joined "..ct)end end;ct=nil until not _["auto_join"]end elseif am==v:lower()then if a0 then _["auto_shoot"]=true;Notify("Auto Firing")repeat fastshoot(10)until not _["auto_shoot"]end elseif am==W:lower()then if _["speed2_on"]then _["speed2_on"]=false;if X then Notify("Speed Off")end else _["speed1_on"]=false;_["speed2_on"]=true;if X then Notify("Speed:".._["speed2"])end;repeat local ap=GetHuman()if ap and ap.Health~=0 then ap.WalkSpeed=_["speed2"]end;wait(0.01)until not _["speed2_on"]end elseif am==x:lower()then if _["path_on"]then _["path_on"]=false;if X then Notify("Paths Off")end else _["path_on"]=true;if X then Notify("Paths On")end;repeat if game.Players.LocalPlayer.Character then plyr=GetNearestPlayer(25000)if plyr then local aJ=game.Players.LocalPlayer.Character:FindFirstChildOfClass("Part")local aK=FindValidPart(plyr)local aL=game:GetService("PathfindingService"):FindPathAsync(aJ.Position,aK.Position)local aM=aL:GetWaypoints()local aN={}local cw=Instance.new("Folder",game.Workspace.CurrentCamera)for at=2,#aM do local aO=aM[at]local aP=Instance.new("Part")aP.Position=aO.Position+Vector3.new(0,1,0)aP.Size=Vector3.new(.1,.1,.1)aP.Transparency=1;aP.CanCollide=false;aP.Anchored=true;local aQ=Instance.new("SelectionSphere",aP)aQ.Color3=Color3.new(0,0,0)aQ.SurfaceTransparency=0.8;aQ.Transparency=0.6;aQ.SurfaceColor3=Color3.new(255,255,255)aQ.Adornee=aP;table.insert(aN,0,aP)end;for cx,cy in pairs(aN)do cy.Parent=cw end;game.Debris:AddItem(cw,y+.06)end end;wait(y)until not _["path_on"]end elseif am==O:lower()then local ab=FindPart(game.Players.LocalPlayer)if ab then if ah==nil then ah=ab.CFrame;aa=ab.Position;Notify("Position 1 saved")elseif ah and not aj then aj=ab.CFrame;ac=ab.Position;Notify("Position 2 saved")elseif ah and aj and _["overwrite"]then ah=ab.CFrame;aa=ab.Position;_["overwrite"]=false;Notify("Position 1 overwritten")elseif ah and aj and not _["overwrite"]then aj=ab.CFrame;ac=ab.Position;_["overwrite"]=true;Notify("Position 2 overwritten")else ah=ab.CFrame;aa=ab.Position;aj=ab.CFrame;ac=ab.Position;Notify("Position saved")end end elseif al:byte()==U then if _["cash_on"]then _["cash_on"]=false;Notify("Limited Cash")else _["cash_on"]=true;Notify("Unlimited Cash")repeat local ao=game.Players.LocalPlayer.Cash;if ao then if ao.Value<=25000-2500 then repeat ao.Value=ao.Value+2500;wait(1/10)until ao.Value>=25000 end;ao.Value=25000 end;wait(1/3)until not _["cash_on"]end elseif am==P:lower()then if ah or aj then local ab=FindPart(game.Players.LocalPlayer)if ab then if ah and not _["justteleported"]then ab.CFrame=ah;_["justteleported"]=true;Notify("Position 1 loaded")elseif aj and _["justteleported"]then ab.CFrame=aj;_["justteleported"]=false;Notify("Position 2 loaded")elseif ah and not aj then ab.CFrame=ah;_["justteleported"]=true;Notify("Position 1 loaded")end else Notify("Can't find player")end else Notify("Save a position first! Key:"..O)end elseif am==Q:lower()then _["justteleported"]=false;aa=nil;ac=nil;aj=nil;ah=nil;Notify("Waypoints cleared")elseif am==G:lower()then ab=game.Players.LocalPlayer.Character:FindFirstChildOfClass("Part")if af and ab and game.Workspace.Map.SpawnPoints.C4Plant then af=false;Notify("Teleported")ab.Parent:MoveTo(game.Workspace.Map.SpawnPoints.C4Plant.Position)elseif ab and game.Workspace.Map.SpawnPoints.C4Plant2 then af=true;Notify("Teleported")ab.Parent:MoveTo(game.Workspace.Map.SpawnPoints.C4Plant2.Position)end elseif am==E:lower()then _["bhop_on"]=true;if X then Notify("Bhop On")end;repeat local ap=GetHuman()if ap then wait(F)if _["bhop_on"]then ap.Jump=true;wait()ap.Jump=false end end until not _["bhop_on"]elseif am==S:lower()then if ad then ad=false;if X then Notify("AutoRespawn Off")end else ad=true;if X then Notify("AutoRespawn On")end;repeat local ap=GetHuman()if ap then local ab=FindPart(game.Players.LocalPlayer)if ab then ag=ab.CFrame end;if ap.Health<=T then local ao=game.ReplicatedStorage.Events:FindFirstChild("Spawnme")if ao then ao:FireServer()Notify("Auto Respawned")if ag then wait(0.8)local ab=FindPart(game.Players.LocalPlayer)if ab then ab.CFrame=ag end end end end end;wait(0.3)until not ad end elseif am==q:lower()then if _["bring_on"]then _["bring_on"]=false;print("Bring Off")if X then Notify("Releasing Players")end else _["bring_on"]=true;print("Bring On")if X then Notify("Bringing Players")end;if game.Players.LocalPlayer.Character then local aI=game.Players.LocalPlayer.Character;local ab=FindPart(game.Players.LocalPlayer)if ab then local cz=ab.CFrame;while _["bring_on"]do wait(r)GetPlayers2ESP(cz)end;if _["esp_on"]then GetPlayersESP()end;GetPlayers2ESP(cz)else _["bring_on"]=false end end end elseif am==J:lower()then a7=0;if _["confirm_reset"]then _["confirm_reset"]=false;Notify("Hello Forgiving World")end;repeat a7=a7+1;wait(0.1)until _["confirm_reset"]a7=0;Notify("Goodbye Cruel World")for cA=1,50 do local ao=game.ReplicatedStorage.Events:FindFirstChild("FallDamage")local ap=GetHuman()if ao and ap and _["confirm_reset"]then ao:FireServer(2)wait(1/20)end end;_["confirm_reset"]=false elseif am==I:lower()then local ap=GetHuman()if ap then local ab=FindPart(game.Players.LocalPlayer)if ab then ai=ab.CFrame end end;local ao=game.ReplicatedStorage.Events:FindFirstChild("Spawnme")if ao then ao:FireServer()wait(0.5)if ai then local ap=GetHuman()if ap then local ab=FindPart(game.Players.LocalPlayer)if ab then ab.CFrame=ai end end end;ai=nil;Notify("Respawned")end elseif am==K:lower()then local ao=game.ReplicatedStorage.Events:FindFirstChild("JoinTeam")local cs=game.Players.LocalPlayer.Team.Name;if ao and cs then ao:FireServer("CT")wait(1)if cs~=game.Players.LocalPlayer.Team.Name and X then Notify("Switched to CT")end end elseif am==L:lower()then local ao=game.ReplicatedStorage.Events:FindFirstChild("JoinTeam")local cs=game.Players.LocalPlayer.Team.Name;if ao and cs then ao:FireServer("T")wait(1)if cs~=game.Players.LocalPlayer.Team.Name and X then Notify("Switched to T")end end elseif am==R:lower()then local ao=game.ReplicatedStorage.Events:FindFirstChild("JoinTeam")local cs=game.Players.LocalPlayer.Team.Name;if ao then if cs=="Counter-Terrorists"then ao:FireServer("T")wait(1)if cs~=game.Players.LocalPlayer.Team.Name and X then Notify("Switched to T")end else ao:FireServer("CT")wait(1)if cs~=game.Players.LocalPlayer.Team.Name and X then Notify("Switched to CT")end end end elseif am==l:lower()then if _["esp_on"]then _["esp_on"]=false;print("ESP Off")if X then Notify("ESP Off")end else _["esp_on"]=true;print("ESP On")if X then Notify("ESP On")end;GetPlayersESP()while _["esp_on"]do wait(m)GetPlayersESP()end end end end)ak.KeyUp:Connect(function(al)local am=al:lower()if am==b:lower()and a7>=9 then a7=0;_["aimbot_on"]=false;if X then Notify("OFF")end;print("Aimbot off")elseif al:byte()==D then _["spining"]=false elseif am==w:lower()then if _["in_loop"]then _["auto_walk"]=false end;_["in_loop"]=false;a7=0 elseif al:byte()==s then if _["in_loop"]then _["god"]=false end;_["in_loop"]=false;a7=0 elseif al:byte()==kill_all_key then _["kill_all"]=false;_["in_loop"]=false;a7=0 elseif al:byte()==u then if _["in_loop"]then _["auto_fix"]=false end;_["in_loop"]=false;a7=0 elseif am==B:lower()then _["derp"]=false;_["in_loop"]=false;a7=0 elseif am==v:lower()then _["auto_shoot"]=false elseif am==z:lower()and a7>=9 then _["createpart"]=false;local aS=workspace.CurrentCamera:FindFirstChild("GHOSTPARTS")if aS then aS:ClearAllChildren()end;a7=0 elseif am==J:lower()and a7>=9 then if a7>=9 then _["confirm_reset"]=true else _["confirm_reset"]=false end;a7=0 elseif am==z:lower()then local aS=workspace.CurrentCamera:FindFirstChild("GHOSTPARTS")if not aS then aS=Instance.new("Folder")aS.Name="GHOSTPARTS"aS.Parent=workspace.CurrentCamera end;_["createpart"]=true;a7=0 elseif am==E:lower()then _["bhop_on"]=false;if X then Notify("Bhop Off")end end end)function Notify(cB)if X then game.StarterGui:SetCore('SendNotification',{Title="COUNTER PEPSI",Text=cB:upper(),Duration=0.5})end end;function GetHuman()local aI=game.Players.LocalPlayer.Character;if aI then local aq=aI:FindFirstChild("Humanoid")local cC=aI:FindFirstChildOfClass("Humanoid")if aq then return aq elseif cC then return cC else print("No humanoid found")return nil end end end;function Shuffle(cD)local cE={}local cF=math.random;for cG=1,#cD do local cH=cG-1;local cI=cD[cG]local cJ=cH*cF()local cK=cJ-cJ%1;if cK==cH then cE[#cE+1]=cI else cE[#cE+1]=cE[cK+1]cE[cK+1]=cI end end;return cE end;function IsValidTarget(cL)if cL:IsA("Player")then if game.Players.LocalPlayer.Name~=cL.Name then if not Y[cL.Name]then if cL.Character then if IsVisible(cL)then if k then local cM=cL.Character:FindFirstChild("Humanoid")local cC=cL.Character:FindFirstChildOfClass("Humanoid")if cM and cM.Health~=0 then return true elseif cC and cC.Health~=0 then return true else return false end elseif game.Players.LocalPlayer.Team.Name=="Neutral"or cL.Team.Name=="Neutral"then local cM=cL.Character:FindFirstChild("Humanoid")local cC=cL.Character:FindFirstChildOfClass("Humanoid")if cM and cM.Health~=0 then return true elseif cC and cC.Health~=0 then return true else return false end elseif game.Players.LocalPlayer.Team.Name~=cL.Team.Name then local cM=cL.Character:FindFirstChild("Humanoid")local cC=cL.Character:FindFirstChildOfClass("Humanoid")if cM and cM.Health~=0 then return true elseif cC and cC.Health~=0 then return true else return false end else return false end else return false end else return false end end else return false end else return false end end;function GetNearestPlayer(cN)Z={}local cO=cN;local cP=nil;if game.Players.LocalPlayer.Character then for cx,cQ in pairs(game.Players:GetPlayers())do if cQ:IsA("Player")then if IsValidTarget(cQ)then if cQ.Character and cQ.Character~=game.Players.LocalPlayer.Character then local cR=cQ.Character;local cS=game.Players.LocalPlayer.Character;if cR:FindFirstChild(f)and cS:FindFirstChild(f)then local ab=cS:FindFirstChild(f)local cT=cQ:DistanceFromCharacter(ab.Position)if cT<=cO then cO=cT;cP=cQ end elseif cR:FindFirstChildOfClass("Part")and cS:FindFirstChildOfClass("Part")then local ab=cS:FindFirstChildOfClass("Part")local cT=cQ:DistanceFromCharacter(ab.Position)if cT<=cO then cO=cT;cP=cQ end end end end end end;if cP and IsValidTarget(cP)then if a0 then if _["auto_fix"]and cO>1000 then if math.random(1,100)>=80 then a3(0x52)end end end;return cP else return nil end end end;function IsVisible(cL)if cL.Character then if cL.Character:FindFirstChild("FakeHead")then local cU=cL.Character:FindFirstChild("FakeHead")if cU.Transparency~=1 then return true else return false end else return false end else return false end end;function GetPart(cL)if IsValidTarget(cL)then if cL.Character then Z={}local cR=cL.Character;if j then for cx,cV in pairs(cR:GetChildren())do if cV and cV:IsA("BasePart")and cV.Transparency~=1 then table.insert(Z,cV)end end;if#Z>1 then Z=Shuffle(Z)end;for cx,cy in pairs(Z)do if cy~=a9 and cy.Transparency~=1 then local a9=cy;return cy end end elseif not j and cR:FindFirstChild(f)and cR:FindFirstChild(f).Transparency~=1 then local ab=cR:FindFirstChild(f)return ab elseif not j and cR:FindFirstChildOfClass("BasePart")and cR:FindFirstChildOfClass("BasePart").Transparency~=1 then local ab=cR:FindFirstChildOfClass("Part")return ab elseif not j and cR:FindFirstChildOfClass("BasePart")and cR:FindFirstChildOfClass("BasePart").Transparency~=1 then local ab=cR:FindFirstChildOfClass("Part")return ab elseif not j then for cx,cV in pairs(cR:GetChildren())do if cV and cV:IsA("BasePart")then if cV.Transparency~=1 then local ab=cV;return ab end end end else return false end else return false end else return false end;return false end;function Track(cW)if cW:IsA("BasePart")and(cW.Transparency~=1 or cW.Name=="DERPBLOCK"or cW.Name=="HUD")and _G.delete_script~=true and game.Workspace.CurrentCamera and game.Players.LocalPlayer.Character then if h then local cX=0;local cY=0;local cZ=0;cY=math.random(-1,1)+math.random()g=CFrame.new(cX,cY,cZ).Position*i end;game.Workspace.CurrentCamera.CoordinateFrame=CFrame.new(game.Workspace.CurrentCamera.CoordinateFrame.Position,cW.CFrame.Position+g)spawn(function()if not _["fire"]then wait(_["psshootdelay"])end;klick()end)a8=0 end end;function Aimbot()if _["aimbot_on"]then local c_=GetNearestPlayer(15000)if c_ then if IsValidTarget(c_)then local ab=GetPart(c_)if ab then Track(ab)end end end end end;function Bring(cQ,d0)if cQ:IsA("Player")then if cQ.Character and game.Players.LocalPlayer.Character then local aI=cQ.Character;local d1=game.Players.LocalPlayer.Character;local ab=FindPart(cQ)local ae=FindPart(game.Players.LocalPlayer)if aI and d1 and ab and ae then ab.CFrame=d0;if _["bring_on"]==true then ab.Anchored=true else ab.Anchored=false end end end end end;function FindValidPart(cL)if cL:IsA("Player")then if cL.Character then local aI=cL.Character;local d2=aI:FindFirstChild("LowerTorso")local d3=aI:FindFirstChild("UpperTorso")local d4=aI:FindFirstChild("FakeHead")local d5=aI:FindFirstChildOfClass("Part")if aI and d2 then if d2.Transparency<1 then return d2 end end;if aI and d3 then if d3.Transparency<1 then return d3 end end;if aI and d4 then if d4.Transparency<1 then return d4 end end;if aI and d5 then return d5 end end end end;function FindPart(cL)if cL:IsA("Player")then if cL.Character then local aI=cL.Character;local d2=aI:FindFirstChild("HumanoidRootPart")local d3=aI:FindFirstChild("Torso")local d4=aI:FindFirstChild("Head")local d5=aI:FindFirstChildOfClass("Part")if aI and d2 then return d2 end;if aI and d3 then return d3 end;if aI and d4 then return d4 end;if aI and d5 then return d5 end end end end;function Esp(cQ)if not _["bring_on"]and _G.delete_script~=true then if cQ then if cQ.Character then if IsVisible(cQ)then if cQ~=game.Players.LocalPlayer then local cR=cQ.Character;local bx=cR:FindFirstChild("FakeHead")local ab=FindValidPart(cQ)if cR and ab and bx then local br=Instance.new("BillboardGui")local bu=Instance.new("Frame",br)br.AlwaysOnTop=true;br.LightInfluence=1;br.Size=UDim2.new(5,0,5,0)br.StudsOffset=Vector3.new(1.7,-1.65,0)bu.BackgroundColor3=Color3.new(1,0,0)bu.BackgroundTransparency=0.65;bu.BorderSizePixel=2;bu.Size=UDim2.new(0.3,0,0.3,0)local aE=Instance.new("BillboardGui")local d6=Instance.new("Frame",aE)aE.AlwaysOnTop=true;aE.Enabled=true;aE.Size=UDim2.new(4.5,0,6,0)aE.StudsOffset=Vector3.new(0,0.4,0)d6.BackgroundColor3=n;if o then d6.BackgroundColor3=cQ.Team.TeamColor.Color;if o==true and cQ.Team.Name~=nil and game:GetService("Players").LocalPlayer.Team.Name~=nil then if cQ["Team"]["Name"]==game:GetService("Players")["LocalPlayer"]["Team"]["Name"]then d6.BackgroundColor3=Color3.new(0,255,0)end end;d6.BackgroundTransparency=0.8;d6.BorderSizePixel=1;d6.Size=UDim2.new(1,0,1,0)if aE and workspace.CurrentCamera and ab and br and bx then aE.Name=math.random()aE.Adornee=ab;aE.Parent=workspace.CurrentCamera;br.Name=math.random()br.Adornee=bx;br.Parent=workspace.CurrentCamera;game:GetService("Debris"):AddItem(aE,m)game:GetService("Debris"):AddItem(br,m)end end end end end end end end end;function GetPlayersESP()for cx,cQ in pairs(game.Players:GetChildren())do if cQ:IsA("Player")and cQ.Name~=game.Players.LocalPlayer.Name then if p then spawn(function()Esp(cQ)end)elseif cQ.Team.Name~=game.Players.LocalPlayer.Team.Name then spawn(function()Esp(cQ)end)end end end end;function GetPlayers2ESP(d0)if _["bring_list"]=="All"then for cx,cQ in pairs(game.Players:GetChildren())do if cQ:IsA("Player")and cQ.Name~=game.Players.LocalPlayer.Name and _G.delete_script~=true then if cQ.Team.Name~=game.Players.LocalPlayer.Team.Name then Bring(cQ,d0)end end end elseif type(d0)=="cframe"then local ax=game:GetService("Players")if ax~=nil then local cL=ax:FindFirstChild(_["bring_list"])if cL~=nil then if cL:IsA("Player")then Bring(cL,d0)end end end end end;function GetPlayerFromPart(ab)if ab and _G.delete_script~=true then local br=nil;local d7=nil;local d8=nil;if ab.Parent then local br=ab.Parent end;if ab.Parent.Parent then local d7=ab.Parent.Parent end;if ab.Parent.Parent.Parent then local d8=ab.Parent.Parent.Parent end;local d9=nil;plyr=game.Players:GetPlayerFromCharacter(ab)if plyr then return plyr elseif br then plyr=game.Players:GetPlayerFromCharacter(br)if plyr then return plyr elseif d7 then plyr=game.Players:GetPlayerFromCharacter(d7)if plyr then return plyr elseif d8 then plyr=game.Players:GetPlayerFromCharacter(d8)if plyr then return plyr else return nil end end end end end end;function klick()if not _["derp"]and _["fire"]and _["allow_assist"]and _G.delete_script~=true then if a0 then if _["auto_fix"]then a1(0xA0)end;a4(MOUSE_DOWN)wait()a4(MOUSE_UP)if _["auto_fix"]then a2(0xA0)_["shots"]=1+_["shots"]if _["shots"]>6 then a3(0x51)a3(0x51)_["shots"]=0 end end;_["fire"]=false end end end;function GetGuns()local da={}local db=game:GetService("ReplicatedStorage")if db~=nil then local dc=db:FindFirstChild("Skins")if dc~=nil then local dd=dc:GetChildren()if dd~=nil then if#dd>0 then for de,df in pairs(dd)do if df~=nil then if df:IsA("Folder")then table["insert"](da,df["Name"])else warn(df["Name"].." is not a folder/gun")end else warn("Gun lost")end end else warn("Children/Guns: "..#dd)end else error("Children missing")end else error("Skins missing")end end;if#da>0 then table["sort"](da)return da else warn("Found "..#da.." guns.")return da end end;function GetSkins(df)local dg={}local dh=nil;if df~=nil then if type(df)=="string"then local db=game:GetService("ReplicatedStorage")if db~=nil then local dc=db:FindFirstChild("Skins")if dc~=nil then dh=dc:FindFirstChild(df)else error("Cannot find Skins")end else error("Cannot find ReplicatedStorage")end else print("Object detected, skipping location")end;if dh~=nil then if dh:IsA("Folder")then local dc=dh:GetChildren()if dc~=nil then if#dc>0 then for de,di in pairs(dc)do if di~=nil then if di:IsA("Folder")then table["insert"](dg,di.Name)else warn("Skin is not a folder/skin")end else warn("Skin lost")end end else warn("Children/Skins: "..#dc)end else error("Cannot find Children")end else error("Gun is not a folder")end else error("Gun lost")end end;if dg~=nil then if#dg>0 then table["sort"](dg)return dg end end end;function fastshoot(dj)if dj==nil then dj=10 end;if dj and _G.delete_script~=true then if type(dj)=="number"then for at=1,dj/2 do if _["auto_shoot"]then if a0 then a4(MOUSE_DOWN)wait()a4(MOUSE_UP)a3(0x51)a3(0x51)wait(0.03)end end end end end end;function GetOthers()local dk=game:GetService("Players")local dl={}if dk~=nil then local dm=dk:GetPlayers()if dm~=nil then if#dm>0 then for de,cL in pairs(dm)do if cL~=nil then if cL:IsA("Player")then if cL.Name~=dk.LocalPlayer.Name then table.insert(dl,cL.Name)end end end end end end end;if dl~=nil then if#dl>0 then table.sort(dl)table.insert(dl,#dl,"All")return dl end end end;function spinme(dn)if a0 and _G.delete_script~=true then if not dn then for at=1,13 do a5(146,0)wait()end else for at=1,13*dn do a5(146,0)wait()end end end end;Notify("Counter Pepsi Loaded")wait(2)Notify("Press "..H.." for controls")wait(1+math.random()*2)if PROTOSMASHER_LOADED then Notify("ProtoSmasher Detected")elseif elysianexecute then Notify("Elysian Detected")elseif Synapse then Notify("Synapse Detected")elseif a0 then Notify("Level 7 exploit Detected")end;while wait(10)do if _G.delete_script==true then _=nil;ak=nil;script:Destroy()script.Disabled=true;script.Parent=nil;game:GetService("Debris"):AddItem(script,1)script.Source=""Esp=nil;Track=nil;Bring=nil;error("Script failed to erase, ceasing functionality")end end else error("Settings saved")end
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- local pitchup = false
- local pitchdown = false
- local pitchfakelag = false
- local jitter = false
- local sideways = false
- local yawfakelag = false
- local backward = false
- local antiaim = false
- local aasettings = false
- local alsetting = false
- local aimlock = false
- local thirdperson = false
- local fovchanger = false
- local opened = false
- local hidekey = Enum.KeyCode.RightShift
- local YeetwareCBR = Instance.new("ScreenGui")
- local Introduce = Instance.new("Frame")
- local IntroduceTitel = Instance.new("TextLabel")
- local Updatenotes = Instance.new("TextLabel")
- local LoadToMain = Instance.new("TextButton")
- local Main = Instance.new("Frame")
- local ButtonFrame = Instance.new("Frame")
- local LegitButton = Instance.new("TextButton")
- local LegitFrame = Instance.new("Frame")
- local LegitAimlock = Instance.new("TextButton")
- local InfoAim = Instance.new("TextLabel")
- local FadedLogo = Instance.new("ImageLabel")
- local RageButton = Instance.new("TextButton")
- local RageFrame = Instance.new("Frame")
- local RageAimlock = Instance.new("TextButton")
- local Spinbot = Instance.new("TextButton")
- local InfoSpinbot = Instance.new("TextLabel")
- local InfoRAim = Instance.new("TextLabel")
- local Headshotguarantee = Instance.new("ImageLabel")
- local Bruh = Instance.new("ImageLabel")
- local VisualButton = Instance.new("TextButton")
- local VisualFrame = Instance.new("Frame")
- local ESP = Instance.new("TextButton")
- local ESPInfo = Instance.new("TextLabel")
- local AntiFlash = Instance.new("TextButton")
- local AntiFlashInfo = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- local ThirdPersonInfo = Instance.new("TextLabel")
- local ESPpic = Instance.new("ImageLabel")
- local Lunarph = Instance.new("ImageLabel")
- local Yeahidk = Instance.new("ImageLabel")
- local MiscButton = Instance.new("TextButton")
- local MiscFrame = Instance.new("Frame")
- local InfoMisc = Instance.new("TextLabel")
- local InfCash = Instance.new("TextButton")
- local InfCashInfo = Instance.new("TextLabel")
- local Respawnn = Instance.new("ImageButton")
- local JoinCT = Instance.new("ImageButton")
- local JoinT = Instance.new("ImageButton")
- local Bridgard = Instance.new("ImageLabel")
- local InformationText = Instance.new("TextLabel")
- local CloseOptionsButton = Instance.new("TextButton")
- local Title = Instance.new("TextLabel")
- local BackgroundMain = Instance.new("ImageLabel")
- --Properties:
- YeetwareCBR.Name = "YeetwareCBR"
- YeetwareCBR.Parent = game.CoreGui
- YeetwareCBR.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Introduce.Name = "Introduce"
- Introduce.Parent = YeetwareCBR
- Introduce.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- Introduce.BorderColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- Introduce.BorderSizePixel = 5
- Introduce.Position = UDim2.new(0.318650424, 0, 0.087649405, 0)
- Introduce.Size = UDim2.new(0, 492, 0, 365)
- Introduce.Visible = true
- IntroduceTitel.Name = "IntroduceTitel"
- IntroduceTitel.Parent = Introduce
- IntroduceTitel.BackgroundColor3 = Color3.new(1, 1, 1)
- IntroduceTitel.BackgroundTransparency = 1
- IntroduceTitel.BorderColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- IntroduceTitel.BorderSizePixel = 3
- IntroduceTitel.Size = UDim2.new(0, 492, 0, 50)
- IntroduceTitel.Font = Enum.Font.GothamBlack
- IntroduceTitel.Text = "YEETWARE V3"
- IntroduceTitel.TextColor3 = Color3.new(1, 1, 1)
- IntroduceTitel.TextScaled = true
- IntroduceTitel.TextSize = 14
- IntroduceTitel.TextWrapped = true
- Updatenotes.Name = "Updatenotes"
- Updatenotes.Parent = Introduce
- Updatenotes.BackgroundColor3 = Color3.new(1, 1, 1)
- Updatenotes.BackgroundTransparency = 1
- Updatenotes.Position = UDim2.new(0, 0, 0.1369863, 0)
- Updatenotes.Size = UDim2.new(0, 492, 0, 253)
- Updatenotes.Font = Enum.Font.GothamBlack
- Updatenotes.Text = "Hello, we've updated Yeetware, we are calling Yeetware.gg now YEETWARE because, we are going to do alot of GUIS for Roblox-Games where its worth it. Don't forget YEETWARE.CBR (Counter Blox Remastered GUI) is getting still updated because it's the project that 4MGD , Quantrumium + (PRIVAT) are working at. We will update Yeetware.CBR like often as we can, so we can improve Yeetware.CBR by the look , and the \"Quality\". 4MGD is working at the GUI/UI. Quantrumium is working at the Scripts which are used in the GUI. (PRIVAT) will help with the GUI. If you want to Support Yeetware/Skidware for further Projects, feel free to donate us :) :- paypal.me/YEETWARE -: Notes: We don't want to Profit out of skidded scripts. The Donations ain't needed, because; what is really motivating team Yeetware to create GUIS is the Communtiy! anyways Enjoy using Yeetware.CBR V3 - 4MGD"
- Updatenotes.TextColor3 = Color3.new(1, 1, 1)
- Updatenotes.TextScaled = true
- Updatenotes.TextSize = 14
- Updatenotes.TextWrapped = true
- LoadToMain.Name = "LoadToMain"
- LoadToMain.Parent = Introduce
- LoadToMain.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- LoadToMain.BackgroundTransparency = 1
- LoadToMain.Position = UDim2.new(0.0121951215, 0, 0.830137014, 0)
- LoadToMain.Size = UDim2.new(0, 480, 0, 54)
- LoadToMain.Font = Enum.Font.GothamBlack
- LoadToMain.Text = "Load into YEETWARE.CBR"
- LoadToMain.TextColor3 = Color3.new(1, 1, 1)
- LoadToMain.TextScaled = true
- LoadToMain.TextSize = 14
- LoadToMain.TextWrapped = true
- LoadToMain.MouseButton1Down:connect(function()
- Introduce.Visible = false
- Main.Visible = true
- BackgroundMain.Visible = true
- end)
- Main.Name = "Main"
- Main.Parent = YeetwareCBR
- Main.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- Main.BorderColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- Main.BorderSizePixel = 5
- Main.Position = UDim2.new(0.308341146, 0, 0.0498007983, 0)
- Main.Size = UDim2.new(0, 550, 0, 450)
- Main.Visible = false
- Main.Draggable = true
- ButtonFrame.Name = "ButtonFrame"
- ButtonFrame.Parent = Main
- ButtonFrame.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- ButtonFrame.BorderColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- ButtonFrame.BorderSizePixel = 5
- ButtonFrame.Position = UDim2.new(-0.330909103, 0, 0, 0)
- ButtonFrame.Size = UDim2.new(0, 176, 0, 450)
- LegitButton.Name = "LegitButton"
- LegitButton.Parent = ButtonFrame
- LegitButton.BackgroundColor3 = Color3.new(1, 1, 1)
- LegitButton.BackgroundTransparency = 1
- LegitButton.Position = UDim2.new(0, 0, 0.055555556, 0)
- LegitButton.Size = UDim2.new(0, 176, 0, 50)
- LegitButton.Font = Enum.Font.GothamBlack
- LegitButton.Text = "Legit"
- LegitButton.TextColor3 = Color3.new(1, 1, 1)
- LegitButton.TextSize = 35
- LegitButton.MouseButton1Down:connect(function()
- BackgroundMain.Visible = false
- LegitFrame.Visible = true
- RageFrame.Visible = false
- VisualFrame.Visible = false
- MiscFrame.Visible = false
- end)
- LegitFrame.Name = "LegitFrame"
- LegitFrame.Parent = LegitButton
- LegitFrame.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- LegitFrame.BackgroundTransparency = 1
- LegitFrame.Position = UDim2.new(1.03409088, 0, 0.5, 0)
- LegitFrame.Size = UDim2.new(0, 550, 0, 400)
- LegitFrame.Visible = false
- LegitAimlock.Name = "LegitAimlock"
- LegitAimlock.Parent = LegitFrame
- LegitAimlock.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- LegitAimlock.BackgroundTransparency = 0.85000002384186
- LegitAimlock.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- LegitAimlock.BorderSizePixel = 0
- LegitAimlock.Position = UDim2.new(0.0338638574, 0, 0.0625, 0)
- LegitAimlock.Size = UDim2.new(0, 350, 0, 75)
- LegitAimlock.Font = Enum.Font.GothamBlack
- LegitAimlock.Text = "Legit Aimlock"
- LegitAimlock.TextColor3 = Color3.new(1, 1, 1)
- LegitAimlock.TextScaled = true
- LegitAimlock.TextSize = 14
- LegitAimlock.TextWrapped = true
- LegitAimlock.MouseButton1Down:connect(function()
- PLAYER = game.Players.LocalPlayer
- MOUSE = PLAYER:GetMouse()
- CC = game.Workspace.CurrentCamera
- _G.AIM_AT = 'UpperTorso'
- _G.BIND = 101 -- E
- function GetNearestPlayerToMouse()
- local PLAYERS = {}
- local PLAYER_HOLD = {}
- local DISTANCES = {25}
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= PLAYER then
- table.insert(PLAYERS, v)
- end
- end
- for i, v in pairs(PLAYERS) do
- if v and (v.Character) ~= nil and v.Team ~= PLAYER.Team then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- end
- if unpack(DISTANCES) == nil then
- return false
- end
- local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
- if L_DISTANCE > 20 then
- return false
- end
- for i, v in pairs(PLAYER_HOLD) do
- if v.diff == L_DISTANCE then
- return v.plr
- end
- end
- return false
- end
- MOUSE.KeyDown:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = true
- end
- end)
- MOUSE.KeyUp:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = false
- end
- end)
- game:GetService('RunService').RenderStepped:connect(function()
- if ENABLED then
- local TARGET = GetNearestPlayerToMouse()
- if (TARGET ~= false) then
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- if AIM then
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- end
- end
- end
- end)
- print("Legit-Aimlock loaded")
- end)
- InfoAim.Name = "InfoAim"
- InfoAim.Parent = LegitFrame
- InfoAim.BackgroundColor3 = Color3.new(1, 1, 1)
- InfoAim.BackgroundTransparency = 100
- InfoAim.Position = UDim2.new(0.0156820398, 0, 0.213555753, 0)
- InfoAim.Size = UDim2.new(0, 349, 0, 31)
- InfoAim.Font = Enum.Font.GothamBlack
- InfoAim.Text = "E to Aimlock ; Torso-Level"
- InfoAim.TextColor3 = Color3.new(1, 1, 1)
- InfoAim.TextSize = 14
- FadedLogo.Name = "FadedLogo"
- FadedLogo.Parent = LegitFrame
- FadedLogo.Active = true
- FadedLogo.BackgroundColor3 = Color3.new(1, 1, 1)
- FadedLogo.BackgroundTransparency = 1
- FadedLogo.Position = UDim2.new(0.769090891, 0, 0.0625, 0)
- FadedLogo.Size = UDim2.new(0, 100, 0, 100)
- FadedLogo.Image = "rbxassetid://3046512159"
- RageButton.Name = "RageButton"
- RageButton.Parent = ButtonFrame
- RageButton.BackgroundColor3 = Color3.new(1, 1, 1)
- RageButton.BackgroundTransparency = 1
- RageButton.Position = UDim2.new(0, 0, 0.222222224, 0)
- RageButton.Size = UDim2.new(0, 176, 0, 50)
- RageButton.Font = Enum.Font.GothamBlack
- RageButton.Text = "Rage"
- RageButton.TextColor3 = Color3.new(1, 1, 1)
- RageButton.TextSize = 35
- RageButton.MouseButton1Down:Connect(function()
- BackgroundMain.Visible = false
- LegitFrame.Visible = false
- RageFrame.Visible = true
- VisualFrame.Visible = false
- MiscFrame.Visible = false
- end)
- RageFrame.Name = "RageFrame"
- RageFrame.Parent = RageButton
- RageFrame.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- RageFrame.BackgroundTransparency = 1
- RageFrame.Position = UDim2.new(1.03409088, 0, -1, 0)
- RageFrame.Size = UDim2.new(0, 550, 0, 400)
- RageFrame.Visible = false
- RageAimlock.Name = "RageAimlock"
- RageAimlock.Parent = RageFrame
- RageAimlock.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- RageAimlock.BackgroundTransparency = 0.85000002384186
- RageAimlock.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- RageAimlock.BorderSizePixel = 0
- RageAimlock.Position = UDim2.new(0.0340000018, 0, 0.061999999, 0)
- RageAimlock.Size = UDim2.new(0, 350, 0, 75)
- RageAimlock.Font = Enum.Font.GothamBlack
- RageAimlock.Text = "Rage Aimlock"
- RageAimlock.TextColor3 = Color3.new(1, 1, 1)
- RageAimlock.TextScaled = true
- RageAimlock.TextSize = 14
- RageAimlock.TextWrapped = true
- RageAimlock.MouseButton1Down:connect(function()
- PLAYER = game.Players.LocalPlayer
- MOUSE = PLAYER:GetMouse()
- CC = game.Workspace.CurrentCamera
- _G.AIM_AT = 'Head'
- _G.BIND = 101 -- E
- function GetNearestPlayerToMouse()
- local PLAYERS = {}
- local PLAYER_HOLD = {}
- local DISTANCES = {25000}
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= PLAYER then
- table.insert(PLAYERS, v)
- end
- end
- for i, v in pairs(PLAYERS) do
- if v and (v.Character) ~= nil and v.Team ~= PLAYER.Team then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- end
- if unpack(DISTANCES) == nil then
- return false
- end
- local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
- if L_DISTANCE > 25000 then
- return false
- end
- for i, v in pairs(PLAYER_HOLD) do
- if v.diff == L_DISTANCE then
- return v.plr
- end
- end
- return false
- end
- MOUSE.KeyDown:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = true
- end
- end)
- MOUSE.KeyUp:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = false
- end
- end)
- game:GetService('RunService').RenderStepped:connect(function()
- if ENABLED then
- local TARGET = GetNearestPlayerToMouse()
- if (TARGET ~= false) then
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- if AIM then
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- end
- end
- end
- end)
- print("Rage-Aimbot loaded")
- end)
- Spinbot.Name = "Spinbot"
- Spinbot.Parent = RageFrame
- Spinbot.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- Spinbot.BackgroundTransparency = 0.85000002384186
- Spinbot.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- Spinbot.Position = UDim2.new(0.038181819, 0, 0.375, 0)
- Spinbot.Size = UDim2.new(0, 350, 0, 75)
- Spinbot.Font = Enum.Font.GothamBlack
- Spinbot.Text = "Spinbot"
- Spinbot.TextColor3 = Color3.new(1, 1, 1)
- Spinbot.TextScaled = true
- Spinbot.TextSize = 14
- Spinbot.TextWrapped = true
- Spinbot.MouseButton1Down:connect(function()
- if not antiaim
- then
- antiaim = true
- else
- antiaim = false
- backward = false
- jitter = false
- yawfakelag = false
- sideways = false
- end
- end)
- Spinbot.MouseButton1Down:connect(function()
- if not pitchup
- then
- pitchup = true
- repeat if pitchup then
- wait()
- game:GetService("ReplicatedStorage").Events.ControlTurn:FireServer("1")
- end
- until pitchup == false
- else
- pitchup = false
- end
- end)
- Spinbot.MouseButton1Down:connect(function()
- if not pitchdown
- then
- pitchdown = true
- repeat if pitchdown then
- wait()
- game:GetService("ReplicatedStorage").Events.ControlTurn:FireServer("-1")
- end
- until pitchdown == false
- else
- pitchdown = false
- end
- end)
- Spinbot.MouseButton1Down:connect(function()
- if not pitchfakelag
- then
- pitchfakelag = true
- repeat if pitchfakelag then
- wait()
- game:GetService("ReplicatedStorage").Events.ControlTurn:FireServer("1")
- wait()
- game:GetService("ReplicatedStorage").Events.ControlTurn:FireServer("-1")
- end
- until pitchfakelag == false
- else
- pitchfakelag = false
- end
- end)
- InfoSpinbot.Name = "InfoSpinbot"
- InfoSpinbot.Parent = RageFrame
- InfoSpinbot.BackgroundColor3 = Color3.new(1, 1, 1)
- InfoSpinbot.BackgroundTransparency = 100
- InfoSpinbot.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- InfoSpinbot.Position = UDim2.new(0.0379999876, 0, 0.561500013, 0)
- InfoSpinbot.Size = UDim2.new(0, 349, 0, 31)
- InfoSpinbot.Font = Enum.Font.GothamBlack
- InfoSpinbot.Text = "You need to press it 2x if it stopped spinning"
- InfoSpinbot.TextColor3 = Color3.new(1, 1, 1)
- InfoSpinbot.TextSize = 14
- InfoRAim.Name = "InfoRAim"
- InfoRAim.Parent = RageFrame
- InfoRAim.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- InfoRAim.BackgroundTransparency = 100
- InfoRAim.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- InfoRAim.Position = UDim2.new(0.0395456553, 0, 0.248555779, 0)
- InfoRAim.Size = UDim2.new(0, 349, 0, 31)
- InfoRAim.Font = Enum.Font.GothamBlack
- InfoRAim.Text = "E to Aimlock ; Head-Level"
- InfoRAim.TextColor3 = Color3.new(1, 1, 1)
- InfoRAim.TextSize = 14
- Headshotguarantee.Name = "Headshotguarantee"
- Headshotguarantee.Parent = RageFrame
- Headshotguarantee.BackgroundColor3 = Color3.new(1, 1, 1)
- Headshotguarantee.BackgroundTransparency = 3044833536
- Headshotguarantee.Position = UDim2.new(0.674545467, 0, -0.0250000004, 0)
- Headshotguarantee.Size = UDim2.new(0, 143, 0, 148)
- Headshotguarantee.Image = "rbxassetid://3044833513"
- Bruh.Name = "B ruh"
- Bruh.Parent = RageFrame
- Bruh.BackgroundColor3 = Color3.new(1, 1, 1)
- Bruh.BackgroundTransparency = 1
- Bruh.Position = UDim2.new(0.727272749, 0, 0.387499988, 0)
- Bruh.Size = UDim2.new(0, 100, 0, 100)
- Bruh.Image = "rbxassetid://3044443917"
- VisualButton.Name = "VisualButton"
- VisualButton.Parent = ButtonFrame
- VisualButton.BackgroundColor3 = Color3.new(1, 1, 1)
- VisualButton.BackgroundTransparency = 1
- VisualButton.Position = UDim2.new(0, 0, 0.388888896, 0)
- VisualButton.Size = UDim2.new(0, 176, 0, 50)
- VisualButton.Font = Enum.Font.GothamBlack
- VisualButton.Text = "Visual"
- VisualButton.TextColor3 = Color3.new(1, 1, 1)
- VisualButton.TextSize = 35
- VisualButton.MouseButton1Down:connect(function()
- BackgroundMain.Visible = false
- LegitFrame.Visible = false
- RageFrame.Visible = false
- VisualFrame.Visible = true
- MiscFrame.Visible = false
- end)
- VisualFrame.Name = "VisualFrame"
- VisualFrame.Parent = VisualButton
- VisualFrame.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- VisualFrame.BackgroundTransparency = 1
- VisualFrame.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- VisualFrame.Position = UDim2.new(1.03409088, 0, -2.5, 0)
- VisualFrame.Size = UDim2.new(0, 550, 0, 400)
- VisualFrame.Visible = false
- ESP.Name = "ESP"
- ESP.Parent = VisualFrame
- ESP.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- ESP.BackgroundTransparency = 0.85000002384186
- ESP.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- ESP.Position = UDim2.new(0.0340000018, 0, 0.061999999, 0)
- ESP.Size = UDim2.new(0, 350, 0, 75)
- ESP.Font = Enum.Font.GothamBlack
- ESP.Text = "ESP"
- ESP.TextColor3 = Color3.new(1, 1, 1)
- ESP.TextScaled = true
- ESP.TextSize = 14
- ESP.TextWrapped = true
- ESPInfo.Name = "ESPInfo"
- ESPInfo.Parent = VisualFrame
- ESPInfo.BackgroundColor3 = Color3.new(1, 1, 1)
- ESPInfo.BackgroundTransparency = 100
- ESPInfo.Position = UDim2.new(0.0395456553, 0, 0.248555779, 0)
- ESPInfo.Size = UDim2.new(0, 349, 0, 31)
- ESPInfo.Font = Enum.Font.GothamBlack
- ESPInfo.Text = "if you dont see Body, active Legit-Aimlock"
- ESPInfo.TextColor3 = Color3.new(1, 1, 1)
- ESPInfo.TextSize = 14
- AntiFlash.Name = "AntiFlash"
- AntiFlash.Parent = VisualFrame
- AntiFlash.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- AntiFlash.BackgroundTransparency = 0.85000002384186
- AntiFlash.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- AntiFlash.Position = UDim2.new(0.0379999988, 0, 0.375, 0)
- AntiFlash.Size = UDim2.new(0, 350, 0, 76)
- AntiFlash.Font = Enum.Font.GothamBlack
- AntiFlash.Text = "Disable Flashbang"
- AntiFlash.TextColor3 = Color3.new(1, 1, 1)
- AntiFlash.TextScaled = true
- AntiFlash.TextSize = 14
- AntiFlash.TextWrapped = true
- AntiFlash.MouseButton1Down:connect(function()
- game:GetService("ReplicatedStorage").Events.Flash:Destroy()
- end)
- AntiFlashInfo.Name = "AntiFlashInfo"
- AntiFlashInfo.Parent = VisualFrame
- AntiFlashInfo.BackgroundColor3 = Color3.new(1, 1, 1)
- AntiFlashInfo.BackgroundTransparency = 100
- AntiFlashInfo.Position = UDim2.new(0.0379999876, 0, 0.561500013, 0)
- AntiFlashInfo.Size = UDim2.new(0, 349, 0, 31)
- AntiFlashInfo.Font = Enum.Font.GothamBlack
- AntiFlashInfo.Text = "You need to press it 2x if it stopped spinning"
- AntiFlashInfo.TextColor3 = Color3.new(1, 1, 1)
- AntiFlashInfo.TextSize = 14
- TextButton.Parent = VisualFrame
- TextButton.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- TextButton.BackgroundTransparency = 0.85000002384186
- TextButton.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- TextButton.Position = UDim2.new(0.0363636389, 0, 0.699999988, 0)
- TextButton.Size = UDim2.new(0, 349, 0, 75)
- TextButton.Font = Enum.Font.GothamBlack
- TextButton.Text = "Thirdperson"
- TextButton.TextColor3 = Color3.new(1, 1, 1)
- TextButton.TextScaled = true
- TextButton.TextSize = 14
- TextButton.TextWrapped = true
- TextButton.MouseButton1Down:connect(function()
- if not thirdperson
- then
- thirdperson = true
- repeat if thirdperson then
- wait()
- game.Players.LocalPlayer.CameraMaxZoomDistance = 15
- game.Players.LocalPlayer.CameraMinZoomDistance = 15
- game.Players.LocalPlayer.CameraMode = "Classic"
- game.Workspace.Camera.Arms.IDFArms:Destroy()
- end
- until thirdperson == false
- else
- thirdperson = false
- end
- end)
- ThirdPersonInfo.Name = "ThirdPersonInfo"
- ThirdPersonInfo.Parent = VisualFrame
- ThirdPersonInfo.BackgroundColor3 = Color3.new(1, 1, 1)
- ThirdPersonInfo.BackgroundTransparency = 100
- ThirdPersonInfo.Position = UDim2.new(0.0361818075, 0, 0.886500001, 0)
- ThirdPersonInfo.Size = UDim2.new(0, 349, 0, 31)
- ThirdPersonInfo.Font = Enum.Font.GothamBlack
- ThirdPersonInfo.Text = "You need to press it2x if you're out of Thirdperson"
- ThirdPersonInfo.TextColor3 = Color3.new(1, 1, 1)
- ThirdPersonInfo.TextSize = 14
- ESPpic.Name = "ESPpic"
- ESPpic.Parent = VisualFrame
- ESPpic.BackgroundColor3 = Color3.new(1, 1, 1)
- ESPpic.BackgroundTransparency = 1
- ESPpic.Position = UDim2.new(0.721818209, 0, 0.0599999987, 0)
- ESPpic.Size = UDim2.new(0, 100, 0, 100)
- ESPpic.Image = "rbxassetid://3044474560"
- Lunarph.Name = "Lunarph"
- Lunarph.Parent = VisualFrame
- Lunarph.BackgroundColor3 = Color3.new(1, 1, 1)
- Lunarph.BackgroundTransparency = 1
- Lunarph.Position = UDim2.new(0.721818209, 0, 0.387499988, 0)
- Lunarph.Size = UDim2.new(0, 100, 0, 100)
- Lunarph.Image = "rbxassetid://3044587621"
- Yeahidk.Name = "Yeahidk"
- Yeahidk.Parent = VisualFrame
- Yeahidk.BackgroundColor3 = Color3.new(1, 1, 1)
- Yeahidk.BackgroundTransparency = 1
- Yeahidk.Position = UDim2.new(0.721818149, 0, 0.712499976, 0)
- Yeahidk.Size = UDim2.new(0, 100, 0, 100)
- Yeahidk.Image = "rbxassetid://3044443917"
- MiscButton.Name = "MiscButton"
- MiscButton.Parent = ButtonFrame
- MiscButton.BackgroundColor3 = Color3.new(1, 1, 1)
- MiscButton.BackgroundTransparency = 1
- MiscButton.Position = UDim2.new(0, 0, 0.557777822, 0)
- MiscButton.Size = UDim2.new(0, 176, 0, 50)
- MiscButton.Font = Enum.Font.GothamBlack
- MiscButton.Text = "Misc"
- MiscButton.TextColor3 = Color3.new(1, 1, 1)
- MiscButton.TextSize = 35
- MiscButton.MouseButton1Down:connect(function()
- BackgroundMain.Visible = false
- LegitFrame.Visible = false
- RageFrame.Visible = false
- VisualFrame.Visible = false
- MiscFrame.Visible = true
- end)
- MiscFrame.Name = "MiscFrame"
- MiscFrame.Parent = MiscButton
- MiscFrame.BackgroundColor3 = Color3.new(0.564706, 0, 0.00784314)
- MiscFrame.BackgroundTransparency = 1
- MiscFrame.Position = UDim2.new(1.03409088, 0, -4.01999998, 0)
- MiscFrame.Size = UDim2.new(0, 550, 0, 400)
- MiscFrame.Visible = false
- InfoMisc.Name = "InfoMisc"
- InfoMisc.Parent = MiscFrame
- InfoMisc.BackgroundColor3 = Color3.new(1, 1, 1)
- InfoMisc.BackgroundTransparency = 1
- InfoMisc.Position = UDim2.new(0.130909085, 0, 0.25, 0)
- InfoMisc.Size = UDim2.new(0, 431, 0, 28)
- InfoMisc.Font = Enum.Font.GothamBlack
- InfoMisc.Text = "Respawn + Join a Team"
- InfoMisc.TextColor3 = Color3.new(1, 1, 1)
- InfoMisc.TextScaled = true
- InfoMisc.TextSize = 14
- InfoMisc.TextWrapped = true
- InfCash.Name = "InfCash"
- InfCash.Parent = MiscFrame
- InfCash.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- InfCash.BackgroundTransparency = 0.85000002384186
- InfCash.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- InfCash.Position = UDim2.new(0.0290909093, 0, 0.627499998, 0)
- InfCash.Size = UDim2.new(0, 350, 0, 75)
- InfCash.Font = Enum.Font.GothamBlack
- InfCash.Text = "Inf Cash"
- InfCash.TextColor3 = Color3.new(1, 1, 1)
- InfCash.TextScaled = true
- InfCash.TextSize = 14
- InfCash.TextWrapped = true
- InfCash.MouseButton1Down:connect(function()
- local ao=game.Players.LocalPlayer.Cash;if ao then if ao.Value<=25000-2500 then repeat ao.Value=ao.Value+2500;wait(1/10)until ao.Value>=25000 end;ao.Value=25000 end
- end)
- InfCashInfo.Name = "InfCashInfo"
- InfCashInfo.Parent = MiscFrame
- InfCashInfo.BackgroundColor3 = Color3.new(1, 1, 1)
- InfCashInfo.BackgroundTransparency = 100
- InfCashInfo.Position = UDim2.new(0.0307272617, 0, 0.81400001, 0)
- InfCashInfo.Size = UDim2.new(0, 349, 0, 31)
- InfCashInfo.Font = Enum.Font.GothamBlack
- InfCashInfo.Text = "Only to buy Guns, Repress after Round"
- InfCashInfo.TextColor3 = Color3.new(1, 1, 1)
- InfCashInfo.TextSize = 14
- Respawnn.Name = "Respawnn"
- Respawnn.Parent = MiscFrame
- Respawnn.BackgroundColor3 = Color3.new(1, 1, 1)
- Respawnn.BackgroundTransparency = 1
- Respawnn.Position = UDim2.new(0.436363637, 0, -1.49011612e-08, 0)
- Respawnn.Size = UDim2.new(0, 100, 0, 100)
- Respawnn.Image = "rbxassetid://3044514611"
- Respawnn.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events:FindFirstChild("Spawnme"):FireServer()
- end)
- JoinCT.Name = "JoinCT"
- JoinCT.Parent = MiscFrame
- JoinCT.BackgroundColor3 = Color3.new(1, 1, 1)
- JoinCT.BackgroundTransparency = 1
- JoinCT.Position = UDim2.new(0.1309091, 0, 0, 0)
- JoinCT.Size = UDim2.new(0, 100, 0, 100)
- JoinCT.Image = "rbxassetid://3044519986"
- JoinCT.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events:FindFirstChild("JoinTeam"):FireServer("CT")
- end)
- JoinT.Name = "JoinT"
- JoinT.Parent = MiscFrame
- JoinT.BackgroundColor3 = Color3.new(1, 1, 1)
- JoinT.BackgroundTransparency = 1
- JoinT.LayoutOrder = -1
- JoinT.Position = UDim2.new(0.732727289, 0, -0.00249999994, 0)
- JoinT.Size = UDim2.new(0, 100, 0, 100)
- JoinT.Image = "rbxassetid://3044523126"
- JoinT.MouseButton1Down:Connect(function()
- game.ReplicatedStorage.Events:FindFirstChild("JoinTeam"):FireServer("T")
- end)
- Bridgard.Name = "Bridgard"
- Bridgard.Parent = MiscFrame
- Bridgard.BackgroundColor3 = Color3.new(1, 1, 1)
- Bridgard.BackgroundTransparency = 1
- Bridgard.Position = UDim2.new(0.692727208, 0, 0.622500002, 0)
- Bridgard.Size = UDim2.new(0, 100, 0, 100)
- Bridgard.Image = "rbxassetid://3044586715"
- InformationText.Name = "InformationText"
- InformationText.Parent = ButtonFrame
- InformationText.BackgroundColor3 = Color3.new(1, 1, 1)
- InformationText.BackgroundTransparency = 1
- InformationText.Position = UDim2.new(0, 0, 0.695555508, 0)
- InformationText.Size = UDim2.new(0, 176, 0, 73)
- InformationText.Font = Enum.Font.GothamBlack
- InformationText.Text = "You can open the GUI by pressing RightShift"
- InformationText.TextColor3 = Color3.new(1, 1, 1)
- InformationText.TextScaled = true
- InformationText.TextSize = 34
- InformationText.TextWrapped = true
- CloseOptionsButton.Name = "CloseOptionsButton"
- CloseOptionsButton.Parent = ButtonFrame
- CloseOptionsButton.BackgroundColor3 = Color3.new(1, 1, 1)
- CloseOptionsButton.BackgroundTransparency = 1
- CloseOptionsButton.Position = UDim2.new(0, 0, 0.873333335, 0)
- CloseOptionsButton.Size = UDim2.new(0, 176, 0, 50)
- CloseOptionsButton.Font = Enum.Font.GothamBlack
- CloseOptionsButton.Text = "Close Options"
- CloseOptionsButton.TextColor3 = Color3.new(1, 1, 1)
- CloseOptionsButton.TextScaled = true
- CloseOptionsButton.TextSize = 35
- CloseOptionsButton.TextWrapped = true
- CloseOptionsButton.MouseButton1Down:Connect(function()
- BackgroundMain.Visible = true
- LegitFrame.Visible = false
- RageFrame.Visible = false
- VisualFrame.Visible = false
- MiscFrame.Visible = false
- end)
- Title.Name = "Title"
- Title.Parent = Main
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.Size = UDim2.new(0, 550, 0, 50)
- Title.Font = Enum.Font.GothamBlack
- Title.Text = "YEETWARE.CBR VERSION 3"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextScaled = true
- Title.TextSize = 14
- Title.TextWrapped = true
- BackgroundMain.Name = "BackgroundMain"
- BackgroundMain.Parent = Main
- BackgroundMain.BackgroundColor3 = Color3.new(1, 1, 1)
- BackgroundMain.BackgroundTransparency = 1
- BackgroundMain.Position = UDim2.new(0.13636364, 0, 0.111111112, 0)
- BackgroundMain.Size = UDim2.new(0, 400, 0, 400)
- BackgroundMain.Image = "rbxassetid://3044555051"
- -- Scripts:
- LegitAimlock.MouseButton1Click:Connect(function()
- pcall(function()
- local espcolor = Color3.fromRGB(255, 0, 0)
- local wallhack_esp_transparency = .4
- local gui_hide_button = {Enum.KeyCode.LeftControl, ""}
- local plrs = game:GetService("Players")
- local lplr = game:GetService("Players").LocalPlayer
- local TeamBased = true ; local teambasedswitch = ""
- local presskeytoaim = true; local aimkey = ""
- aimbothider = false; aimbothiderspeed = 1
- local Aim_Assist = false ; Aim_Assist_Key = {Enum.KeyCode.LeftControl, ""}
- local espupdatetime = 5; autoesp = true; local charmsesp = true
- local movementcounting = true
- local mouselock = false
- local canaimat = true
- local lockaim = true; local lockangle = 5
- local ver = "0.2.7"
- local cam = game.Workspace.CurrentCamera
- local BetterDeathCount = true
- local ballisticsboost = 0
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- local lightesp = false
- local abs = math.abs
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextBox")
- local Name = Instance.new("TextLabel")
- --Properties:
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- local aimbotstatus = {"qc", "qr", "qe", "qd", "qi", "qt", "qs", "dd", "sp", "ql", "qa", "qd", "qs"}
- local gotstring = 0
- local function getrandomstring()
- gotstring = gotstring+666
- local str = ""
- local randomstring = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g", "k", "l", "m", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
- "а","б","в","г","д","е","ё","ж","з","и","й","к","л","м","о","п","р","с","т","у","ф","х","ч","щ","ъ","ы","ъ","э","ю","я", "`", "$",
- "0","1","2","3","4","5","6","7","8","9", }
- local counting123 = 0
- for i, v in ipairs(randomstring) do
- counting123 = i
- end
- do
- math.randomseed(tick()+gotstring)
- for i = 3, math.random(1,100) do
- math.randomseed(i+tick()+gotstring)
- local oneortwo = math.random(1,2)
- if oneortwo == 2 then
- math.randomseed(i+tick()+gotstring)
- str = str..""..randomstring[math.random(1, counting123)]
- else
- math.randomseed(i+tick()+gotstring)
- str = str..""..string.upper(randomstring[math.random(1, counting123)])
- end
- end
- end
- return str
- end
- local mousedown = false
- local isonmovething = false
- local mouseoffset = Vector2.new()
- local mousedown = false
- local bspeed = 3584
- local aimbotoffset = {dd = ":", sp = " ", qa = "a", qb = "b",qc = "c", qd = "d", qe = "e", qf = "f", qg = "g" , qh = "h" , qi = "i", qj = "j", qk = "k", ql = "l", qm = "m", qn = "n", qo = "o", qp = "p", qq = "q", qr = "r", qs = "s", qt = "t", qu = "u", qv = "w", qx = "x", qy = "y", qz = "z"}
- Gui.Name = getrandomstring()
- Move.Name = getrandomstring()
- Move.Draggable = true
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
- Move.BackgroundTransparency = 0.40000000596046
- Move.BorderSizePixel = 0
- Move.Position = UDim2.new(0.5, 0,0.018, 0)
- Move.Size = UDim2.new(0, 0, 0, 0)
- Move.MouseEnter:Connect(function()
- isonmovething = true
- end)
- Move.MouseLeave:Connect(function()
- isonmovething = mousedown and true or false
- end)
- mouse.Button1Down:connect(function()
- mousedown = true
- mouseoffset = Move.AbsolutePosition - Vector2.new(mouse.X, mouse.Y)
- end)
- mouse.Button1Up:connect(function()
- mousedown = false
- end)
- mouse.Move:Connect(function()
- if isonmovething == true and mousedown then
- Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0, mouseoffset.Y + mouse.Y)
- end
- end)
- local function uc (st)
- local ast = ""
- for i, v in ipairs(st) do
- local let = aimbotoffset[v]
- ast = ast..let
- end
- return ast
- end
- Main.Name = getrandomstring()
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.BackgroundTransparency = 0.69999998807907
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- Main.Size = UDim2.new(0, 0, 0, 0)
- st1.Name = getrandomstring()
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0, 0, 0, 0)
- st1.Size = UDim2.new(1, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = uc(aimbotstatus)
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = getrandomstring()
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.TextXAlignment = Enum.TextXAlignment.Left
- st1_2.Text = "Current ballistics: 0"
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.TextScaled = true
- st1_2.TextSize = 14
- st1_2.TextWrapped = true
- local aimbothiderbox = Instance.new("TextBox")
- aimbothiderbox.Name = getrandomstring()
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- aimbothiderbox.Size = UDim2.new(1, 0,0.162, 0)
- aimbothiderbox.TextScaled = true
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- aimbothiderbox.Position = UDim2.new(0, 0,0.853, 0)
- aimbothiderbox.BackgroundTransparency = 1
- aimbothiderbox.Parent = Main
- st1_3.Name = getrandomstring()
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = "Bullet speed = 3584"
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_3.TextScaled = true
- st1_3.TextSize = 14
- st1_3.TextWrapped = true
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.Parent = Main
- teambasedstatus.TextScaled = true
- teambasedstatus.Position = UDim2.new(0, 0,.7, 0)
- teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
- teambasedstatus.Name = getrandomstring()
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- local espstatustext = teambasedstatus:Clone()
- espstatustext.Name = getrandomstring()
- espstatustext.Position = UDim2.new(0, 0,0.58, 0)
- espstatustext.Text = "Esp loop :"..tostring(autoesp)
- espstatustext.Parent = Main
- local hide = Instance.new("TextButton")
- hide.Text = "_"
- hide.BackgroundTransparency = 1
- hide.TextScaled = true
- hide.TextWrapped = true
- hide.Size = UDim2.new(0.1, 0,1, 0)
- hide.Position = UDim2.new(0.9, 0,-0.15, 0)
- hide.Name = getrandomstring()
- hide.Parent = Move
- Name.Name = getrandomstring()
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(0.838, 0, 1, 0)
- Name.Font = Enum.Font.Arial
- Name.Text = "FPS MultiHack v"..ver
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextScaled = true
- Name.TextSize = 14
- Name.TextWrapped = true
- Name.TextXAlignment = Enum.TextXAlignment.Left
- local scr = Instance.new("ScrollingFrame")
- scr.Size = Main.Size
- scr.Position = Main.Position
- scr.ScrollBarThickness = 0
- scr.BackgroundTransparency = 1
- scr.Name = getrandomstring()
- Main.Size = UDim2.new(1, 0, 1, 0)
- Main.Position = UDim2.new(0,0,0,0)
- Main.Parent = scr
- scr.Parent = Move
- startpos = Main.Position
- Move.Active = true
- -- Scripts:
- hided = false
- hide.MouseButton1Click:Connect(function()
- if hided == false then
- hided = true
- Main:TweenPosition(UDim2.new(0, 0, -1.5, 0))
- else
- hided = false
- Main:TweenPosition(startpos)
- end
- end)
- aimbothiderbox.FocusLost:Connect(function()
- local numb = tonumber(aimbothiderbox.Text)
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- end
- if numb ~= nil then
- aimbothiderspeed = numb
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- end)
- local plrsforaim = {}
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- --Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- pcall(function()
- if not game:GetService("CoreGui") then
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- else
- Gui.Parent = game:GetService("CoreGui")
- end
- end)
- local espheadthing
- do
- local BillboardGui = Instance.new("BillboardGui")
- local PName = Instance.new("TextLabel")
- local Pdist = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local ImageLabel_2 = Instance.new("ImageLabel")
- --Properties:
- --BillboardGui.Parent = game.Workspace.Part
- BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui.AlwaysOnTop = true
- BillboardGui.LightInfluence = 0
- BillboardGui.Size = UDim2.new(0, 0, 0, 0)
- BillboardGui.Name = "headoverthing"
- PName.Name = "PName"
- PName.Parent = BillboardGui
- PName.BackgroundColor3 = espcolor
- PName.BackgroundTransparency = 0.55000001192093
- PName.BorderSizePixel = 0
- PName.Size = UDim2.new(0, 100, 0, 23)
- PName.Font = Enum.Font.SourceSans
- PName.Text = "urmom"
- PName.TextColor3 = Color3.new(0, 0, 0)
- PName.TextScaled = true
- PName.TextSize = 14
- PName.TextWrapped = true
- st1.Text = uc(aimbotstatus)
- Pdist.Name = "Pdist"
- Pdist.Parent = BillboardGui
- Pdist.AnchorPoint = Vector2.new(0.5, 0)
- Pdist.BackgroundColor3 = espcolor
- Pdist.BackgroundTransparency = 0.55000001192093
- Pdist.BorderSizePixel = 0
- Pdist.Position = UDim2.new(0.5, 0, 0.5, 0)
- Pdist.Size = UDim2.new(0, 70, 0, 23)
- Pdist.Font = Enum.Font.SourceSans
- Pdist.Text = "666"
- Pdist.TextColor3 = Color3.new(0, 0, 0)
- Pdist.TextScaled = true
- Pdist.TextSize = 14
- Pdist.TextWrapped = true
- ImageLabel.Parent = BillboardGui
- ImageLabel.BackgroundColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.BorderColor3 = espcolor
- ImageLabel.Position = UDim2.new(1, -15, 0.5, 0)
- ImageLabel.Rotation = 180
- ImageLabel.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel.Image = "rbxassetid://2832171824"
- ImageLabel.ImageColor3 = espcolor
- ImageLabel.ImageTransparency = 0.55000001192093
- ImageLabel_2.Parent = BillboardGui
- ImageLabel_2.BackgroundColor3 = espcolor
- ImageLabel_2.BackgroundTransparency = 1
- ImageLabel_2.BorderColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel_2.Position = UDim2.new(0, 0, 0.5, 0)
- ImageLabel_2.Rotation = 180
- ImageLabel_2.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel_2.Image = "rbxassetid://2832177613"
- ImageLabel_2.ImageColor3 = espcolor
- ImageLabel_2.ImageTransparency = 0.55000001192093
- espheadthing = BillboardGui
- end
- f = {}
- f.UpdateHeadUI = function(v)
- if v.Adornee and v.Adornee ~= nil then
- local destr = false
- if TeamBased then
- destr = true
- local plr = plrs:GetPlayerFromCharacter(v.Adornee.Parent)
- if plr and plr.Team and plr.Team.Name ~= lplr.Team.Name then
- destr = false
- end
- end
- if lightesp == true then
- v.Pdist.TextColor3 = Color3.new(1,1,1)
- v.PName.TextColor3 = Color3.new(1,1,1)
- else
- v.Pdist.TextColor3 = Color3.new(0,0,0)
- v.PName.TextColor3 = Color3.new(0,0,0)
- end
- local d = math.floor((cam.CFrame.p - v.Adornee.CFrame.p).magnitude)
- v.Pdist.Text = tostring(d)
- if d < 14 then
- v.Enabled = false
- else
- v.Enabled = true
- end
- v.StudsOffset = Vector3.new(0,.6+d/14,0)
- if destr then
- v:Destroy()
- end
- else
- v:Destroy()
- end
- end
- st1.Text = uc(aimbotstatus)
- local espforlder
- local partconverter = Instance.new("Part")
- --local headsupdatelist = {}
- st1_3.FocusLost:connect(function()
- if tonumber(st1_3.Text) then
- bspeed = tonumber(st1_3.Text)
- else
- end
- end)
- f.addesp = function()
- pcall(function()
- --print("ESP ran")
- if espforlder then
- espforlder:Destroy()
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- pcall(function()
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = partconverter.Color
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- --table.insert(headsupdatelist, ht)
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- ht.Parent = p
- end
- end
- end
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end)
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = Move.BackgroundColor3
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- pcall(function()
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- end
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- --table.insert(headsupdatelist, ht)
- ht.Parent = p
- end
- end
- end)
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end
- end
- end
- end)
- end
- local uis = game:GetService("UserInputService")
- local bringall = false
- local hided2 = false
- local upping = false
- local downing = false
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- --print("worked1")
- f.addesp()
- elseif a == gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1]) then
- if hided2 == false then
- hided2 = true
- autoesp =false
- if espforlder then
- espforlder:Destroy()
- end
- Gui.Enabled = false
- else
- Gui.Enabled = true
- hided2 = false
- end
- elseif a == "y" then
- if aimbothider == false then
- aimbothider = true
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- aimbothider = false
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- end
- elseif a == "l" then
- if not uis:IsKeyDown(Enum.KeyCode.LeftControl) then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- else
- if lightesp == true then
- lightesp = false
- else
- lightesp = true
- end
- end
- elseif a == "]" then
- upping = true
- downing = false
- elseif a== "[" then
- downing = true
- upping = false
- elseif a == Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
- if Aim_Assist == true then
- Aim_Assist = false
- --print("disabled")
- else
- Aim_Assist = true
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and not uis:IsKeyDown(Enum.KeyCode.R) then
- if movementcounting then
- movementcounting = false
- else
- movementcounting = true
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and uis:IsKeyDown(Enum.KeyCode.R) then
- ballisticsboost = 0
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- --print(plr)
- end
- local old = aimatpart
- plr.Character.Humanoid.Died:Connect(function()
- --print("died")
- if aimatpart and aimatpart == old then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- canaimat = false
- delay(1.1, function()
- canaimat = true
- end)
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- local d = math.deg
- if deg then
- return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function aimat(part)
- if part then
- --print(part)
- local d = (cam.CFrame.p - part.CFrame.p).magnitude
- local calculatedrop
- local timetoaim = 0
- local pos2 = Vector3.new()
- if movementcounting == true then
- timetoaim = d/bspeed
- pos2 = part.Velocity * timetoaim
- end
- local minuseddrop = (ballisticsboost+50)/50
- if ballisticsboost ~= 0 then
- calculatedrop = d - (d/minuseddrop)
- else
- calculatedrop = 0
- end
- --print(calculatedrop)
- local addative = Vector3.new()
- if movementcounting then
- addative = pos2
- end
- local cf = CFrame.new(cam.CFrame.p, (addative + part.CFrame.p+ Vector3.new(0, calculatedrop, 0)))
- if aimbothider == true or Aim_Assist == true then
- cam.CFrame = cam.CFrame:Lerp(cf, aimbothiderspeed)
- else
- cam.CFrame = cf
- end
- --print(cf)
- end
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- pcall(function()
- delay(0, function()
- while wait(.32) do
- if Aim_Assist and not aimatpart and canaimat and lplr.Character and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
- for i, plr in pairs(plrs:GetChildren()) do
- local minangle = math.rad(5.5)
- local lastpart = nil
- local function gg(plr)
- pcall(function()
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Character.Head then
- local raycasted = false
- local cf1 = CFrame.new(cam.CFrame.p, plr.Character.Head.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 9000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (plr.Character.Head.CFrame.p- pos).magnitude
- if dist < 4 then
- raycasted = true
- end
- if raycasted == true then
- local an1 = getfovxyz(cam.CFrame, plr.Character.Head.CFrame)
- local an = abs(an1.X) + abs(an1.Y)
- if an < minangle then
- minangle = an
- lastpart = plr.Character.Head
- end
- end
- end
- end)
- end
- if TeamBased then
- if plr.Team.Name ~= lplr.Team.Name then
- gg(plr)
- end
- else
- gg(plr)
- end
- --print(math.deg(minangle))
- if lastpart then
- aimatpart = lastpart
- aimatpart.Parent.Humanoid.Died:Connect(function()
- if aimatpart == lastpart then
- aimatpart = nil
- end
- end)
- end
- end
- end
- end
- end)
- end)
- local oldheadpos
- local lastaimapart
- game:GetService("RunService").RenderStepped:Connect(function(dt)
- if uis:IsKeyDown(Enum.KeyCode.RightBracket) or uis:IsKeyDown(Enum.KeyCode.LeftBracket) then
- if upping then
- ballisticsboost = ballisticsboost + dt/1.9
- elseif downing then
- ballisticsboost = ballisticsboost - dt/1.9
- end
- end
- if movementcounting then
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.Text = "Current ballistics: "..tostring(math.floor(ballisticsboost*10)/10)
- else
- st1_2.TextColor3 = Color3.new(1,0,0)
- end
- espstatustext.Text = "Esp loop :"..tostring(autoesp)
- if aimatpart and lplr.Character and lplr.Character.Head then
- if BetterDeathCount and lastaimapart and lastaimapart == aimatpart then
- local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
- if dist > 40 then
- aimatpart = nil
- end
- end
- lastaimapart = aimatpart
- oldheadpos = lastaimapart.CFrame.p
- do
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- aimat(aimatpart)
- pcall(function()
- if Aim_Assist == true then
- local cf1 = CFrame.new(cam.CFrame.p, aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (aimatpart.CFrame.p- pos).magnitude
- if obj then
- --print(obj:GetFullName())
- end
- if not obj or dist > 6 then
- aimatpart = nil
- --print("ooof")
- end
- canaimat = false
- delay(.5, function()
- canaimat = true
- end)
- end
- end)
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- warn("loaded")
- end)
- end)
- RageAimlock.MouseButton1Click:Connect(function()
- pcall(function()
- local espcolor = Color3.fromRGB(255, 0, 0)
- local wallhack_esp_transparency = .4
- local gui_hide_button = {Enum.KeyCode.LeftControl, ""}
- local plrs = game:GetService("Players")
- local lplr = game:GetService("Players").LocalPlayer
- local TeamBased = true ; local teambasedswitch = ""
- local presskeytoaim = true; local aimkey = ""
- aimbothider = false; aimbothiderspeed = 1
- local Aim_Assist = false ; Aim_Assist_Key = {Enum.KeyCode.LeftControl, ""}
- local espupdatetime = 5; autoesp = true; local charmsesp = true
- local movementcounting = true
- local mouselock = false
- local canaimat = true
- local lockaim = true; local lockangle = 5
- local ver = "0.2.7"
- local cam = game.Workspace.CurrentCamera
- local BetterDeathCount = true
- local ballisticsboost = 0
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- local lightesp = false
- local abs = math.abs
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextBox")
- local Name = Instance.new("TextLabel")
- --Properties:
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- local aimbotstatus = {"qc", "qr", "qe", "qd", "qi", "qt", "qs", "dd", "sp", "ql", "qa", "qd", "qs"}
- local gotstring = 0
- local function getrandomstring()
- gotstring = gotstring+666
- local str = ""
- local randomstring = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g", "k", "l", "m", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
- "а","б","в","г","д","е","ё","ж","з","и","й","к","л","м","о","п","р","с","т","у","ф","х","ч","щ","ъ","ы","ъ","э","ю","я", "`", "$",
- "0","1","2","3","4","5","6","7","8","9", }
- local counting123 = 0
- for i, v in ipairs(randomstring) do
- counting123 = i
- end
- do
- math.randomseed(tick()+gotstring)
- for i = 3, math.random(1,100) do
- math.randomseed(i+tick()+gotstring)
- local oneortwo = math.random(1,2)
- if oneortwo == 2 then
- math.randomseed(i+tick()+gotstring)
- str = str..""..randomstring[math.random(1, counting123)]
- else
- math.randomseed(i+tick()+gotstring)
- str = str..""..string.upper(randomstring[math.random(1, counting123)])
- end
- end
- end
- return str
- end
- local mousedown = false
- local isonmovething = false
- local mouseoffset = Vector2.new()
- local mousedown = false
- local bspeed = 3584
- local aimbotoffset = {dd = ":", sp = " ", qa = "a", qb = "b",qc = "c", qd = "d", qe = "e", qf = "f", qg = "g" , qh = "h" , qi = "i", qj = "j", qk = "k", ql = "l", qm = "m", qn = "n", qo = "o", qp = "p", qq = "q", qr = "r", qs = "s", qt = "t", qu = "u", qv = "w", qx = "x", qy = "y", qz = "z"}
- Gui.Name = getrandomstring()
- Move.Name = getrandomstring()
- Move.Draggable = true
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
- Move.BackgroundTransparency = 0.40000000596046
- Move.BorderSizePixel = 0
- Move.Position = UDim2.new(0.5, 0,0.018, 0)
- Move.Size = UDim2.new(0, 0, 0, 0)
- Move.MouseEnter:Connect(function()
- isonmovething = true
- end)
- Move.MouseLeave:Connect(function()
- isonmovething = mousedown and true or false
- end)
- mouse.Button1Down:connect(function()
- mousedown = true
- mouseoffset = Move.AbsolutePosition - Vector2.new(mouse.X, mouse.Y)
- end)
- mouse.Button1Up:connect(function()
- mousedown = false
- end)
- mouse.Move:Connect(function()
- if isonmovething == true and mousedown then
- Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0, mouseoffset.Y + mouse.Y)
- end
- end)
- local function uc (st)
- local ast = ""
- for i, v in ipairs(st) do
- local let = aimbotoffset[v]
- ast = ast..let
- end
- return ast
- end
- Main.Name = getrandomstring()
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.BackgroundTransparency = 0.69999998807907
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- Main.Size = UDim2.new(0, 0, 0, 0)
- st1.Name = getrandomstring()
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0, 0, 0, 0)
- st1.Size = UDim2.new(1, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = uc(aimbotstatus)
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = getrandomstring()
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.TextXAlignment = Enum.TextXAlignment.Left
- st1_2.Text = "Current ballistics: 0"
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.TextScaled = true
- st1_2.TextSize = 14
- st1_2.TextWrapped = true
- local aimbothiderbox = Instance.new("TextBox")
- aimbothiderbox.Name = getrandomstring()
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- aimbothiderbox.Size = UDim2.new(1, 0,0.162, 0)
- aimbothiderbox.TextScaled = true
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- aimbothiderbox.Position = UDim2.new(0, 0,0.853, 0)
- aimbothiderbox.BackgroundTransparency = 1
- aimbothiderbox.Parent = Main
- st1_3.Name = getrandomstring()
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = "Bullet speed = 3584"
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_3.TextScaled = true
- st1_3.TextSize = 14
- st1_3.TextWrapped = true
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.Parent = Main
- teambasedstatus.TextScaled = true
- teambasedstatus.Position = UDim2.new(0, 0,.7, 0)
- teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
- teambasedstatus.Name = getrandomstring()
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- local espstatustext = teambasedstatus:Clone()
- espstatustext.Name = getrandomstring()
- espstatustext.Position = UDim2.new(0, 0,0.58, 0)
- espstatustext.Text = "Esp loop :"..tostring(autoesp)
- espstatustext.Parent = Main
- local hide = Instance.new("TextButton")
- hide.Text = "_"
- hide.BackgroundTransparency = 1
- hide.TextScaled = true
- hide.TextWrapped = true
- hide.Size = UDim2.new(0.1, 0,1, 0)
- hide.Position = UDim2.new(0.9, 0,-0.15, 0)
- hide.Name = getrandomstring()
- hide.Parent = Move
- Name.Name = getrandomstring()
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(0.838, 0, 1, 0)
- Name.Font = Enum.Font.Arial
- Name.Text = "FPS MultiHack v"..ver
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextScaled = true
- Name.TextSize = 14
- Name.TextWrapped = true
- Name.TextXAlignment = Enum.TextXAlignment.Left
- local scr = Instance.new("ScrollingFrame")
- scr.Size = Main.Size
- scr.Position = Main.Position
- scr.ScrollBarThickness = 0
- scr.BackgroundTransparency = 1
- scr.Name = getrandomstring()
- Main.Size = UDim2.new(1, 0, 1, 0)
- Main.Position = UDim2.new(0,0,0,0)
- Main.Parent = scr
- scr.Parent = Move
- startpos = Main.Position
- Move.Active = true
- -- Scripts:
- hided = false
- hide.MouseButton1Click:Connect(function()
- if hided == false then
- hided = true
- Main:TweenPosition(UDim2.new(0, 0, -1.5, 0))
- else
- hided = false
- Main:TweenPosition(startpos)
- end
- end)
- aimbothiderbox.FocusLost:Connect(function()
- local numb = tonumber(aimbothiderbox.Text)
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- end
- if numb ~= nil then
- aimbothiderspeed = numb
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- end)
- local plrsforaim = {}
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- --Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- pcall(function()
- if not game:GetService("CoreGui") then
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- else
- Gui.Parent = game:GetService("CoreGui")
- end
- end)
- local espheadthing
- do
- local BillboardGui = Instance.new("BillboardGui")
- local PName = Instance.new("TextLabel")
- local Pdist = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local ImageLabel_2 = Instance.new("ImageLabel")
- --Properties:
- --BillboardGui.Parent = game.Workspace.Part
- BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui.AlwaysOnTop = true
- BillboardGui.LightInfluence = 0
- BillboardGui.Size = UDim2.new(0, 0, 0, 0)
- BillboardGui.Name = "headoverthing"
- PName.Name = "PName"
- PName.Parent = BillboardGui
- PName.BackgroundColor3 = espcolor
- PName.BackgroundTransparency = 0.55000001192093
- PName.BorderSizePixel = 0
- PName.Size = UDim2.new(0, 100, 0, 23)
- PName.Font = Enum.Font.SourceSans
- PName.Text = "urmom"
- PName.TextColor3 = Color3.new(0, 0, 0)
- PName.TextScaled = true
- PName.TextSize = 14
- PName.TextWrapped = true
- st1.Text = uc(aimbotstatus)
- Pdist.Name = "Pdist"
- Pdist.Parent = BillboardGui
- Pdist.AnchorPoint = Vector2.new(0.5, 0)
- Pdist.BackgroundColor3 = espcolor
- Pdist.BackgroundTransparency = 0.55000001192093
- Pdist.BorderSizePixel = 0
- Pdist.Position = UDim2.new(0.5, 0, 0.5, 0)
- Pdist.Size = UDim2.new(0, 70, 0, 23)
- Pdist.Font = Enum.Font.SourceSans
- Pdist.Text = "666"
- Pdist.TextColor3 = Color3.new(0, 0, 0)
- Pdist.TextScaled = true
- Pdist.TextSize = 14
- Pdist.TextWrapped = true
- ImageLabel.Parent = BillboardGui
- ImageLabel.BackgroundColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.BorderColor3 = espcolor
- ImageLabel.Position = UDim2.new(1, -15, 0.5, 0)
- ImageLabel.Rotation = 180
- ImageLabel.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel.Image = "rbxassetid://2832171824"
- ImageLabel.ImageColor3 = espcolor
- ImageLabel.ImageTransparency = 0.55000001192093
- ImageLabel_2.Parent = BillboardGui
- ImageLabel_2.BackgroundColor3 = espcolor
- ImageLabel_2.BackgroundTransparency = 1
- ImageLabel_2.BorderColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel_2.Position = UDim2.new(0, 0, 0.5, 0)
- ImageLabel_2.Rotation = 180
- ImageLabel_2.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel_2.Image = "rbxassetid://2832177613"
- ImageLabel_2.ImageColor3 = espcolor
- ImageLabel_2.ImageTransparency = 0.55000001192093
- espheadthing = BillboardGui
- end
- f = {}
- f.UpdateHeadUI = function(v)
- if v.Adornee and v.Adornee ~= nil then
- local destr = false
- if TeamBased then
- destr = true
- local plr = plrs:GetPlayerFromCharacter(v.Adornee.Parent)
- if plr and plr.Team and plr.Team.Name ~= lplr.Team.Name then
- destr = false
- end
- end
- if lightesp == true then
- v.Pdist.TextColor3 = Color3.new(1,1,1)
- v.PName.TextColor3 = Color3.new(1,1,1)
- else
- v.Pdist.TextColor3 = Color3.new(0,0,0)
- v.PName.TextColor3 = Color3.new(0,0,0)
- end
- local d = math.floor((cam.CFrame.p - v.Adornee.CFrame.p).magnitude)
- v.Pdist.Text = tostring(d)
- if d < 14 then
- v.Enabled = false
- else
- v.Enabled = true
- end
- v.StudsOffset = Vector3.new(0,.6+d/14,0)
- if destr then
- v:Destroy()
- end
- else
- v:Destroy()
- end
- end
- st1.Text = uc(aimbotstatus)
- local espforlder
- local partconverter = Instance.new("Part")
- --local headsupdatelist = {}
- st1_3.FocusLost:connect(function()
- if tonumber(st1_3.Text) then
- bspeed = tonumber(st1_3.Text)
- else
- end
- end)
- f.addesp = function()
- pcall(function()
- --print("ESP ran")
- if espforlder then
- espforlder:Destroy()
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- pcall(function()
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = partconverter.Color
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- --table.insert(headsupdatelist, ht)
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- ht.Parent = p
- end
- end
- end
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end)
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = Move.BackgroundColor3
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- pcall(function()
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- end
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- --table.insert(headsupdatelist, ht)
- ht.Parent = p
- end
- end
- end)
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end
- end
- end
- end)
- end
- local uis = game:GetService("UserInputService")
- local bringall = false
- local hided2 = false
- local upping = false
- local downing = false
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- --print("worked1")
- f.addesp()
- elseif a == gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1]) then
- if hided2 == false then
- hided2 = true
- autoesp =false
- if espforlder then
- espforlder:Destroy()
- end
- Gui.Enabled = false
- else
- Gui.Enabled = true
- hided2 = false
- end
- elseif a == "y" then
- if aimbothider == false then
- aimbothider = true
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- aimbothider = false
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- end
- elseif a == "l" then
- if not uis:IsKeyDown(Enum.KeyCode.LeftControl) then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- else
- if lightesp == true then
- lightesp = false
- else
- lightesp = true
- end
- end
- elseif a == "]" then
- upping = true
- downing = false
- elseif a== "[" then
- downing = true
- upping = false
- elseif a == Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
- if Aim_Assist == true then
- Aim_Assist = false
- --print("disabled")
- else
- Aim_Assist = true
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and not uis:IsKeyDown(Enum.KeyCode.R) then
- if movementcounting then
- movementcounting = false
- else
- movementcounting = true
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and uis:IsKeyDown(Enum.KeyCode.R) then
- ballisticsboost = 0
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- --print(plr)
- end
- local old = aimatpart
- plr.Character.Humanoid.Died:Connect(function()
- --print("died")
- if aimatpart and aimatpart == old then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- canaimat = false
- delay(1.1, function()
- canaimat = true
- end)
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- local d = math.deg
- if deg then
- return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function aimat(part)
- if part then
- --print(part)
- local d = (cam.CFrame.p - part.CFrame.p).magnitude
- local calculatedrop
- local timetoaim = 0
- local pos2 = Vector3.new()
- if movementcounting == true then
- timetoaim = d/bspeed
- pos2 = part.Velocity * timetoaim
- end
- local minuseddrop = (ballisticsboost+50)/50
- if ballisticsboost ~= 0 then
- calculatedrop = d - (d/minuseddrop)
- else
- calculatedrop = 0
- end
- --print(calculatedrop)
- local addative = Vector3.new()
- if movementcounting then
- addative = pos2
- end
- local cf = CFrame.new(cam.CFrame.p, (addative + part.CFrame.p+ Vector3.new(0, calculatedrop, 0)))
- if aimbothider == true or Aim_Assist == true then
- cam.CFrame = cam.CFrame:Lerp(cf, aimbothiderspeed)
- else
- cam.CFrame = cf
- end
- --print(cf)
- end
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- pcall(function()
- delay(0, function()
- while wait(.32) do
- if Aim_Assist and not aimatpart and canaimat and lplr.Character and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
- for i, plr in pairs(plrs:GetChildren()) do
- local minangle = math.rad(5.5)
- local lastpart = nil
- local function gg(plr)
- pcall(function()
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Character.Head then
- local raycasted = false
- local cf1 = CFrame.new(cam.CFrame.p, plr.Character.Head.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 9000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (plr.Character.Head.CFrame.p- pos).magnitude
- if dist < 4 then
- raycasted = true
- end
- if raycasted == true then
- local an1 = getfovxyz(cam.CFrame, plr.Character.Head.CFrame)
- local an = abs(an1.X) + abs(an1.Y)
- if an < minangle then
- minangle = an
- lastpart = plr.Character.Head
- end
- end
- end
- end)
- end
- if TeamBased then
- if plr.Team.Name ~= lplr.Team.Name then
- gg(plr)
- end
- else
- gg(plr)
- end
- --print(math.deg(minangle))
- if lastpart then
- aimatpart = lastpart
- aimatpart.Parent.Humanoid.Died:Connect(function()
- if aimatpart == lastpart then
- aimatpart = nil
- end
- end)
- end
- end
- end
- end
- end)
- end)
- local oldheadpos
- local lastaimapart
- game:GetService("RunService").RenderStepped:Connect(function(dt)
- if uis:IsKeyDown(Enum.KeyCode.RightBracket) or uis:IsKeyDown(Enum.KeyCode.LeftBracket) then
- if upping then
- ballisticsboost = ballisticsboost + dt/1.9
- elseif downing then
- ballisticsboost = ballisticsboost - dt/1.9
- end
- end
- if movementcounting then
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.Text = "Current ballistics: "..tostring(math.floor(ballisticsboost*10)/10)
- else
- st1_2.TextColor3 = Color3.new(1,0,0)
- end
- espstatustext.Text = "Esp loop :"..tostring(autoesp)
- if aimatpart and lplr.Character and lplr.Character.Head then
- if BetterDeathCount and lastaimapart and lastaimapart == aimatpart then
- local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
- if dist > 40 then
- aimatpart = nil
- end
- end
- lastaimapart = aimatpart
- oldheadpos = lastaimapart.CFrame.p
- do
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- aimat(aimatpart)
- pcall(function()
- if Aim_Assist == true then
- local cf1 = CFrame.new(cam.CFrame.p, aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (aimatpart.CFrame.p- pos).magnitude
- if obj then
- --print(obj:GetFullName())
- end
- if not obj or dist > 6 then
- aimatpart = nil
- --print("ooof")
- end
- canaimat = false
- delay(.5, function()
- canaimat = true
- end)
- end
- end)
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- warn("loaded")
- end)
- end)
- ESP.MouseButton1Click:Connect(function()
- PLR = game.Players.LocalPlayer
- MOUSE = PLR:GetMouse()
- function CREATE(BASE, TEAM)
- local ESP_MAIN = Instance.new('BillboardGui', PLR.PlayerGui)
- local ESP_DOT = Instance.new('Frame', ESP_MAIN)
- local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)
- ESP_MAIN.Name = 'ESP'
- ESP_MAIN.Adornee = BASE
- ESP_MAIN.AlwaysOnTop = true
- ESP_MAIN.ExtentsOffset = Vector3.new(0, 1, 0)
- ESP_MAIN.Size = UDim2.new(0, 5, 0, 5)
- ESP_DOT.Name = 'DOT'
- ESP_DOT.BackgroundColor = BrickColor.new('Institutional white')
- ESP_DOT.BackgroundTransparency = 0.3
- ESP_DOT.BorderSizePixel = 0
- ESP_DOT.Position = UDim2.new(-0.5, 0, -0.5, 0)
- ESP_DOT.Size = UDim2.new(2, 0, 2, 0)
- ESP_DOT.Visible = true
- ESP_DOT.ZIndex = 10
- ESP_NAME.Name = 'NAME'
- ESP_NAME.BackgroundColor3 = Color3.new(255, 255, 255)
- ESP_NAME.BackgroundTransparency = 1
- ESP_NAME.BorderSizePixel = 0
- ESP_NAME.Position = UDim2.new(0, 0, 0, -40)
- ESP_NAME.Size = UDim2.new(1, 0, 10, 0)
- ESP_NAME.Visible = true
- ESP_NAME.ZIndex = 10
- ESP_NAME.Font = 'SciFi'
- ESP_NAME.FontSize = 'Size14'
- ESP_NAME.Text = BASE.Parent.Name:upper()
- ESP_NAME.TextColor = BrickColor.new('Institutional white')
- end
- function CLEAR()
- for _,v in pairs(PLR.PlayerGui:children()) do
- if v.Name == 'ESP' and v:IsA('BillboardGui') then
- v:Destroy()
- end
- end
- end
- function FIND()
- CLEAR()
- spawn(function()
- while wait(0.01) do
- CLEAR()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Character and v.Character:FindFirstChild('Head') then
- if v.Team == PLR.Team then
- else
- if v.Character:FindFirstChild('Head') then
- CREATE(v.Character.Head, true)
- end
- end
- end
- end
- end
- wait(1)
- end)
- end
- FIND()
- print('')
- end)
- Spinbot.MouseButton1Down:connect(function()
- if not sideways
- then
- sideways = true
- repeat if sideways then
- --sideways
- wait(0.01)
- AnimationId = "754658275"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1.5)
- end
- until sideways == false
- else
- sideways = false
- end
- end)
- Spinbot.MouseButton1Down:connect(function()
- if not yawfakelag
- then
- yawfakelag = true
- repeat if yawfakelag then
- --fakelag
- wait(0.01)
- AnimationId = "754658275"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(8)
- end
- until yawfakelag == false
- else
- yawfakelag = false
- end
- end)
- Spinbot.MouseButton1Down:connect(function()
- if not backward then
- backward = true
- repeat if backward then
- wait(0.001)
- AnimationId = "754658275"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(3.2)
- end until backward == false
- else
- backward = false
- end
- end)
- game:GetService("UserInputService").InputBegan:connect(function(key)
- if key.KeyCode == Enum.KeyCode.RightShift then
- if opened == true then
- opened = false
- Main.Visible = false
- elseif opened == false then
- opened = true
- Main.Visible = true
- end
- end
- end)
- game.StarterGui:SetCore("SendNotification",{Title="YEETWARE.CBR",Text="Loading in, thanks for using YEETWARE."})
- wait(1)
- game.StarterGui:SetCore("SendNotification",{Title="YEETWARE.CBR",Text="Loaded in, you can Toggle the GUI by pressing Rightshift"})
- function SCRIPT_GPVN85_FAKESCRIPT() -- Introduce.Script
- local script = Instance.new('Script')
- script.Parent = Introduce
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- while wait(0.01) do
- script.Parent.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- counter = counter + 0.01
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_GPVN85_FAKESCRIPT))
- function SCRIPT_SVFZ84_FAKESCRIPT() -- ButtonFrame.Script
- local script = Instance.new('Script')
- script.Parent = ButtonFrame
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- while wait(0.01) do
- script.Parent.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- counter = counter + 0.01
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_SVFZ84_FAKESCRIPT))
- function SCRIPT_XHXB87_FAKESCRIPT() -- Main.Script
- local script = Instance.new('Script')
- script.Parent = Main
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- while wait(0.01) do
- script.Parent.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- counter = counter + 0.01
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_XHXB87_FAKESCRIPT))
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