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Binds for HL2 Speedrunning

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Jul 6th, 2019
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  1. ||||| Binds used for Half-Life 2 Speedrunning |||||
  2.  
  3. bind mwheelup +jump -Binds scrollwheel to jump pretty much required if you want to do accelerated hops
  4. bind mwheeldown +jump
  5.  
  6. bind <key> "use <weapon_name>" -In quick clip, you can't switch weapons, these commands will let you.(list of weapon names at the bottom)
  7.  
  8. bind <key> "save saveload; load saveload" -Does a saveload with only one key
  9. bind <key> "load saveload" -Just so you can load the saveload back without actually saveloading
  10.  
  11. bind <key> "reload; fps_max 30" -Lowers your fps which is needed for certain saveload clips.
  12. bind <key> "reload; fps_max 300" -Raises it back when you are done.
  13.  
  14. bind <key> "save quick" -Quick saves, super super super important because you will be messing up ALOT.
  15. bind <key> "load quick"
  16.  
  17. bind <key> "load quick01" -Loads the quick save you made before your current one if you make a bad save.
  18.  
  19. bind <key> "save hardsave" -An extra save that you should only make if you have no chance of messing up, used as last resort.
  20. bind <key> "load hardsave"
  21.  
  22. bind <key> "load autosave" -Loads the most recent autosave.
  23. bind <key> "load autosave01" -Loads the autosave before the most recent one.
  24.  
  25. bind <key> "reload" -Loads most recent save, also the main command used for save deletion.
  26.  
  27. bind <key> +walk -Already bound but in a really bad default spot, this is needed to have better hop acceleration while standing.
  28.  
  29. [NOT LEGIT]
  30. bind <key> "sv_cheats 1; host_timescale 10" -Very useful for dead runs while waiting in the podride but will invalidate your run.
  31. bind <key> "host_timescale 1; sv_cheats 0" -Disables host_timescale
  32.  
  33. ||||| Commands needed for runs, you can also bind these to keys |||||
  34.  
  35.  
  36. cl_showpos 1 -Shows your worldspace position and camera angle.
  37.  
  38. r_portalsopenall 1 -Renders the whole level, in a few places the level isn't drawn to improve performance, this will force them to render.
  39.  
  40.  
  41. ||||| Useful commands not allowed in runs but used for practice, you can also bind these to keys. |||||
  42.  
  43. find <search word> -Searches for a console command based on what you typed, useful if you forget the name of a command.
  44.  
  45. showtriggers_toggle -Shows the triggers in the level
  46.  
  47. r_drawclipbrushes 1, 2 -Shows most invisible walls, 1 for wireframe, 2 for solid.
  48.  
  49. vcollide_wireframe 1 -Shows the real hitboxes of props.
  50.  
  51. developer 1 -Enables commands to be used and shows console output and a few bits of text in the game.
  52.  
  53. ent_bbox player -Requires developer 1, shows your hitbox so you can actually see whats happening during some glitches
  54.  
  55. physicsshadowupdate_render 1 -Can be cancer but more weird hitbox stuff to see.
  56.  
  57. sv_cheats 1 -Enables cheat commands
  58.  
  59. god -Requires sv_cheats 1, You can't die
  60.  
  61. noclip -Requires sv_cheats 1, Fly around
  62.  
  63.  
  64. ||||| List of weapons for "use <weapon_name>" ex. use weapon_crowbar |||||
  65.  
  66.  
  67. weapon_crowbar -Crowbar
  68. weapon_pistol -Pistol
  69. weapon_smg1 -SMG
  70. weapon_357 -Revolver
  71. weapon_physcannon -Gravity Gun
  72. weapon_shotgun -Shotgun
  73. weapon_ar2 -Pulse Rifle
  74. weapon_rpg -Rocket Launcher
  75. weapon_frag -Grenade
  76. weapon_crossbow -Crossbow
  77. weapon_bugbait -Testicle
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