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  1. --M4A1 Gifted by machontz, Regular Script!
  2.  
  3. --[[
  4. Colt M4A1 Carbine; developed as a smaller, more reliable and modular variant of the M16.
  5. 5.56x45mm NATO, 100 Round Beta-C Dual Drum Magazine.
  6. Standard issue USMC service rifle.
  7. Sight0 = Flip-up Iron Sight
  8. Sight1 = Red Dot
  9. Sight2 = M145
  10. Sight3 = EOTech Holographic
  11. Sight4 = Sniper Scope
  12. Magazines: "STANAG" = 30 Round STANAG, "Beta-C" = 100 Round Beta-C.
  13. --]]
  14.  
  15.  
  16. if script == nil then return end
  17.  
  18.  
  19. Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("benli45") --Change my name to your name for the wep to work in SB.
  20. Name = "M4 Carbine (Beta-C)" --If not beta mag, Remove the beta mag part of the script.
  21. MC = BrickColor.new("Black")
  22. DC = BrickColor.new("Black")
  23. GC = BrickColor.new("Black")
  24. Magazine = "Beta-C" --This changes the type of mag mag, feel free to change it, the mags are listed above.
  25. WSPenalty = 15 --How fast you walk when the wep is equiped.
  26. MR = 0
  27. GR = 0
  28. Sight = math.random(0, 3)
  29. Grip = true
  30. Attachment = true
  31. Mode = 0
  32. Spread = 90000
  33. selected = false
  34. canDual = false
  35. dual = false
  36. Button1Down = false
  37. damage = 40 --How much damage a shot does.
  38. canFire = true
  39. canFire2 = false
  40. readyTime = 0.12
  41. automatic = false
  42. burst = false
  43. burstCount = 0
  44. burstCountMax = 3
  45. canSilence = true
  46. silenced = false
  47. canZoom = false
  48. zoom = false
  49. switchToSingle = true
  50. switchToBurst = true
  51. switchToAutomatic = true
  52.  
  53.  
  54. ammoGui = Instance.new("ScreenGui")
  55. ammoGui.Name = Name
  56. local frame = Instance.new("Frame")
  57. frame.Name = "Frame"
  58. frame.Size = UDim2.new(0, 165, 0, 60)
  59. frame.Position = UDim2.new(0, 0, 1, -400)
  60. frame.BackgroundColor3 = Color3.new(1, 1, 1)
  61. frame.BorderColor3 = Color3.new(0, 0, 0)
  62. frame.Parent = ammoGui
  63. local label = Instance.new("TextLabel")
  64. label.Name = "Weapon"
  65. label.Text = "Weapon: " ..Name
  66. label.Size = UDim2.new(1, 0, 0, 20)
  67. label.Position = UDim2.new(0, 0, 0, 0)
  68. label.BackgroundColor3 = Color3.new(1, 0, 0)
  69. label.BorderColor3 = Color3.new(0, 0, 0)
  70. label.Parent = frame
  71. local label = Instance.new("TextLabel")
  72. label.Name = "MagazinePrefix"
  73. label.Text = " " ..Magazine.. " Magazine:"
  74. label.TextXAlignment = "Left"
  75. label.Size = UDim2.new(1, 0, 0, 20)
  76. label.Position = UDim2.new(0, 0, 0, 20)
  77. label.BackgroundColor3 = Color3.new(1, 1, 1)
  78. label.BorderColor3 = Color3.new(0, 0, 0)
  79. label.Parent = frame
  80. local label = Instance.new("TextLabel")
  81. label.Name = "Magazine"
  82. label.Text = "0/0"
  83. label.TextXAlignment = "Right"
  84. label.Size = UDim2.new(1, 0, 0, 20)
  85. label.Position = UDim2.new(0, -10, 0, 20)
  86. label.BackgroundTransparency = 1
  87. label.BorderSizePixel = 0
  88. label.Parent = frame
  89. local label = Instance.new("TextLabel")
  90. label.Name = "AmmoPrefix"
  91. label.Text = " 5.56x45mm NATO:"
  92. label.TextXAlignment = "Left"
  93. label.Size = UDim2.new(1, 0, 0, 20)
  94. label.Position = UDim2.new(0, 0, 0, 40)
  95. label.BackgroundColor3 = Color3.new(1, 1, 1)
  96. label.BorderColor3 = Color3.new(0, 0, 0)
  97. label.Parent = frame
  98. local label = Instance.new("TextLabel")
  99. label.Name = "Ammo"
  100. label.Text = "0/0"
  101. label.TextXAlignment = "Right"
  102. label.Size = UDim2.new(1, 0, 0, 20)
  103. label.Position = UDim2.new(0, -10, 0, 40)
  104. label.BackgroundTransparency = 1
  105. label.BorderSizePixel = 0
  106. label.Parent = frame
  107.  
  108.  
  109. function updateGui()
  110. if selected == false then return end
  111. if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end
  112. if Player.PlayerGui:FindFirstChild(Name) == nil then
  113. ammoGui:Clone().Parent = Player.PlayerGui
  114. end
  115. Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value)
  116. Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value)
  117. end
  118.  
  119.  
  120. function makeParts(format)
  121. local model = Instance.new("Model")
  122. model.Name = Name
  123. local pm = Instance.new("Part")
  124. pm.Name = "Handle"
  125. pm.formFactor = "Symmetric"
  126. pm.Size = Vector3.new(1, 1, 1)
  127. pm.BrickColor = MC
  128. pm.Reflectance = MR
  129. pm.CanCollide = false
  130. pm.Locked = true
  131. pm.TopSurface = 0
  132. pm.BottomSurface = 0
  133. pm.Parent = model
  134. local m = Instance.new("BlockMesh")
  135. m.Scale = Vector3.new(0.3, 1.1, 0.41)
  136. m.Offset = Vector3.new(0, -0.14, 0.07)
  137. m.Parent = pm
  138. if format ~= nil then
  139. local w = Instance.new("Weld")
  140. w.Part0 = pm
  141. if format == "RightHand" then
  142. w.Part1 = Player.Character:FindFirstChild("Right Arm")
  143. w.C0 = CFrame.new(0, 1.15, 0.7)
  144. w.C1 = CFrame.new()
  145. elseif format == "RightHolster" then
  146. w.Part1 = Player.Character:FindFirstChild("Torso")
  147. w.C0 = CFrame.new(-0.65, -0.6, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(40), math.rad(90), 0)
  148. w.C1 = CFrame.new()
  149. model.Name = Name.. " (Holstered)"
  150. end
  151. w.Parent = pm
  152. model.Parent = Player.Character
  153. end
  154. --[[
  155. sniper1 http://www.roblox.com/asset/?id=1868836
  156. equip http://www.roblox.com/asset/?id=13510737
  157. fire1 http://www.roblox.com/asset/?id=2760979
  158. fire2 http://www.roblox.com/asset/?id=13510352
  159. fire3 http://www.roblox.com/asset/?id=2692806
  160. fire4 http://www.roblox.com/asset/?id=2691586
  161. fire5 http://www.roblox.com/asset/?id=2920959
  162. fire6 http://www.roblox.com/asset/?id=2697431
  163. fire7 http://www.roblox.com/asset/?id=2920959
  164. reload1 http://www.roblox.com/asset/?id=2691591
  165. reload2 http://www.roblox.com/asset/?id=2697432
  166. reload3 http://www.roblox.com/asset/?id=2920960
  167. reload4 http://www.roblox.com/asset/?id=2761842
  168. shotgun1 http://www.roblox.com/asset/?id=2697294
  169. --]]
  170. local s = Instance.new("Sound")
  171. s.Name = "Fire"
  172. s.SoundId = "http://www.roblox.com/Asset/?id=10209798" --"http://www.roblox.com/asset/?id=2920959"
  173. s.Volume = 0.75
  174. s.Pitch = 1.8
  175. s.Looped = false
  176. s.Parent = pm
  177. local s = Instance.new("Sound")
  178. s.Name = "Fire2"
  179. s.SoundId = "http://www.roblox.com/Asset/?id=16211041"
  180. s.Volume = 1
  181. s.Pitch = 3
  182. s.Looped = false
  183. s.Parent = pm
  184. local s = Instance.new("Sound")
  185. s.Name = "Lock"
  186. s.SoundId = "http://www.roblox.com/Asset/?id=10209845"
  187. s.Volume = 1
  188. s.Pitch = 3
  189. s.Looped = false
  190. s.Parent = pm
  191. local s = Instance.new("Sound")
  192. s.Name = "Release"
  193. s.SoundId = "http://www.roblox.com/Asset/?id=10209813"
  194. s.Volume = 1
  195. s.Pitch = 4
  196. s.Looped = false
  197. s.Parent = pm
  198. local s = Instance.new("Sound")
  199. s.Name = "Reload"
  200. s.SoundId = "http://www.roblox.com/asset/?id=2761842"
  201. s.Volume = 1
  202. s.Pitch = 1.1
  203. s.Looped = false
  204. s.Parent = pm
  205. local s = Instance.new("Sound")
  206. s.Name = "Empty"
  207. s.SoundId = "http://www.roblox.com/asset/?id=2697295"
  208. s.Volume = 1
  209. s.Pitch = 5
  210. s.Looped = false
  211. s.Parent = pm
  212. local s = Instance.new("Sound")
  213. s.Name = "Switch"
  214. s.SoundId = "http://www.roblox.com/asset/?id=2697295"
  215. s.Volume = 1
  216. s.Pitch = 10
  217. s.Looped = false
  218. s.Parent = pm
  219. local s = Instance.new("Sound")
  220. s.Name = "Equip"
  221. s.SoundId = "http://www.roblox.com/Asset/?id=10209845"
  222. s.Volume = 1
  223. s.Pitch = 1.2
  224. s.Looped = false
  225. s.Parent = pm
  226. local p = Instance.new("Part")
  227. p.Name = "ShellOut"
  228. p.formFactor = "Symmetric"
  229. p.Size = Vector3.new(1, 1, 1)
  230. p.Transparency = 1
  231. p.Locked = true
  232. p.CanCollide = false
  233. p.TopSurface = 0
  234. p.BottomSurface = 0
  235. p.Parent = model
  236. local w = Instance.new("Weld")
  237. w.Part0 = p
  238. w.Part1 = pm
  239. w.C0 = CFrame.new(0, 0, 1) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  240. w.C1 = CFrame.new()
  241. w.Parent = p
  242. local p = Instance.new("Part")
  243. p.Name = "Grip"
  244. p.formFactor = "Symmetric"
  245. p.Size = Vector3.new(1, 1, 1)
  246. p.BrickColor = GC
  247. p.Reflectance = GR
  248. p.CanCollide = false
  249. p.Locked = true
  250. p.TopSurface = 0
  251. p.BottomSurface = 0
  252. p.Parent = model
  253. local m = Instance.new("BlockMesh")
  254. m.Scale = Vector3.new(0.29, 0.38, 0.8)
  255. m.Parent = p
  256. local w = Instance.new("Weld")
  257. w.Part0 = p
  258. w.Part1 = pm
  259. w.C0 = CFrame.new(0, -0.15, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  260. w.C1 = CFrame.new()
  261. w.Parent = p
  262. local p = Instance.new("Part")
  263. p.Name = "Magazine Housing"
  264. p.formFactor = "Symmetric"
  265. p.Size = Vector3.new(1, 1, 1)
  266. p.BrickColor = MC
  267. p.Reflectance = MR
  268. p.CanCollide = false
  269. p.Locked = true
  270. p.TopSurface = 0
  271. p.BottomSurface = 0
  272. p.Parent = model
  273. local m = Instance.new("BlockMesh")
  274. m.Scale = Vector3.new(0.3, 0.46, 0.4)
  275. m.Parent = p
  276. local w = Instance.new("Weld")
  277. w.Part0 = p
  278. w.Part1 = pm
  279. w.C0 = CFrame.new(0, 0.46, -0.21)
  280. w.C1 = CFrame.new()
  281. w.Parent = p
  282. local p = Instance.new("Part")
  283. p.Name = "MagazineHole"
  284. p.formFactor = "Symmetric"
  285. p.Size = Vector3.new(1, 1, 1)
  286. p.BrickColor = BrickColor.new("Really black")
  287. p.CanCollide = false
  288. p.Locked = true
  289. p.TopSurface = 0
  290. p.BottomSurface = 0
  291. p.Parent = model
  292. local m = Instance.new("BlockMesh")
  293. m.Scale = Vector3.new(0.28, 0.44, 0.406)
  294. m.Parent = p
  295. local w = Instance.new("Weld")
  296. w.Part0 = p
  297. w.Part1 = pm
  298. w.C0 = CFrame.new(0, 0.46, -0.21)
  299. w.C1 = CFrame.new()
  300. w.Parent = p
  301. if Magazine == "Beta-C" then
  302. local pm2 = Instance.new("Part")
  303. pm2.Name = "Magazine"
  304. pm2.formFactor = "Symmetric"
  305. pm2.Size = Vector3.new(1, 1, 1)
  306. pm2.BrickColor = BrickColor.new("Dark stone grey")
  307. pm2.Locked = true
  308. pm2.CanCollide = false
  309. pm2.TopSurface = 0
  310. pm2.BottomSurface = 0
  311. pm2.Parent = model
  312. local m = Instance.new("BlockMesh")
  313. m.Scale = Vector3.new(0.25, 0.43, 0.6)
  314. m.Parent = pm2
  315. local w = Instance.new("Weld")
  316. w.Part0 = pm2
  317. w.Part1 = pm
  318. w.C0 = CFrame.new(0, 0.425, -0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-6), 0, 0)
  319. w.C1 = CFrame.new()
  320. w.Parent = p
  321. local p = Instance.new("Part")
  322. p.Name = "MagPull1"
  323. p.formFactor = "Symmetric"
  324. p.Size = Vector3.new(1, 1, 1)
  325. p.BrickColor = BrickColor.new("Dark stone grey")
  326. p.Locked = true
  327. p.CanCollide = false
  328. p.TopSurface = 0
  329. p.BottomSurface = 0
  330. p.Parent = model
  331. local m = Instance.new("CylinderMesh")
  332. m.Scale = Vector3.new(0.5, 0.43, 0.5)
  333. m.Parent = p
  334. local w = Instance.new("Weld")
  335. w.Part0 = p
  336. w.Part1 = pm2
  337. w.C0 = CFrame.new(-0.26, 0, -0.12)
  338. w.C1 = CFrame.new()
  339. w.Parent = p
  340. local p = Instance.new("Part")
  341. p.Name = "MagPull2"
  342. p.formFactor = "Symmetric"
  343. p.Size = Vector3.new(1, 1, 1)
  344. p.BrickColor = BrickColor.new("Dark stone grey")
  345. p.Locked = true
  346. p.CanCollide = false
  347. p.TopSurface = 0
  348. p.BottomSurface = 0
  349. p.Parent = model
  350. local m = Instance.new("CylinderMesh")
  351. m.Scale = Vector3.new(0.5, 0.43, 0.5)
  352. m.Parent = p
  353. local w = Instance.new("Weld")
  354. w.Part0 = p
  355. w.Part1 = pm2
  356. w.C0 = CFrame.new(0.26, 0, -0.12)
  357. w.C1 = CFrame.new()
  358. w.Parent = p
  359. elseif Magazine == "STANAG" then
  360. local pm2 = Instance.new("Part")
  361. pm2.Name = "Magazine"
  362. pm2.formFactor = "Symmetric"
  363. pm2.Size = Vector3.new(1, 1, 1)
  364. pm2.BrickColor = BrickColor.new("Dark stone grey")
  365. pm2.Locked = true
  366. pm2.CanCollide = false
  367. pm2.TopSurface = 0
  368. pm2.BottomSurface = 0
  369. pm2.Parent = model
  370. local m = Instance.new("BlockMesh")
  371. m.Scale = Vector3.new(0.25, 0.43, 0.8)
  372. m.Parent = pm2
  373. local w = Instance.new("Weld")
  374. w.Part0 = pm2
  375. w.Part1 = pm
  376. w.C0 = CFrame.new(0, 0.425, -0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-6), 0, 0)
  377. w.C1 = CFrame.new()
  378. w.Parent = p
  379. local p = Instance.new("Part")
  380. p.Name = "MagPull1"
  381. p.formFactor = "Symmetric"
  382. p.Size = Vector3.new(1, 1, 1)
  383. p.BrickColor = BrickColor.new("Sand green")
  384. p.Locked = true
  385. p.CanCollide = false
  386. p.TopSurface = 0
  387. p.BottomSurface = 0
  388. p.Parent = model
  389. local m = Instance.new("BlockMesh")
  390. m.Scale = Vector3.new(0.26, 0.44, 0.2)
  391. m.Parent = p
  392. local w = Instance.new("Weld")
  393. w.Part0 = p
  394. w.Part1 = pm2
  395. w.C0 = CFrame.new(0, 0, -0.15)
  396. w.C1 = CFrame.new()
  397. w.Parent = p
  398. local p = Instance.new("Part")
  399. p.Name = "MagPull2"
  400. p.formFactor = "Symmetric"
  401. p.Size = Vector3.new(1, 1, 1)
  402. p.BrickColor = BrickColor.new("Sand green")
  403. p.Locked = true
  404. p.CanCollide = false
  405. p.TopSurface = 0
  406. p.BottomSurface = 0
  407. p.Parent = model
  408. local m = Instance.new("BlockMesh")
  409. m.Scale = Vector3.new(0.26, 0.2, 0.3)
  410. m.Parent = p
  411. local w = Instance.new("Weld")
  412. w.Part0 = p
  413. w.Part1 = pm2
  414. w.C0 = CFrame.new(0, 0, -0.3)
  415. w.C1 = CFrame.new()
  416. w.Parent = p
  417. else end
  418. local p = Instance.new("Part")
  419. p.Name = "Trigger Housing"
  420. p.formFactor = "Symmetric"
  421. p.Size = Vector3.new(1, 1, 1)
  422. p.BrickColor = MC
  423. p.Reflectance = MR
  424. p.CanCollide = false
  425. p.Locked = true
  426. p.TopSurface = 0
  427. p.BottomSurface = 0
  428. p.Parent = model
  429. local m = Instance.new("BlockMesh")
  430. m.Scale = Vector3.new(0.1, 0.4, 0.025)
  431. m.Parent = p
  432. local w = Instance.new("Weld")
  433. w.Part0 = p
  434. w.Part1 = pm
  435. w.C0 = CFrame.new(0, 0.1, -0.38)
  436. w.C1 = CFrame.new()
  437. w.Parent = p
  438. local p = Instance.new("Part")
  439. p.Name = "Trigger"
  440. p.formFactor = "Symmetric"
  441. p.Size = Vector3.new(1, 1, 1)
  442. p.BrickColor = MC
  443. p.Reflectance = MR
  444. p.CanCollide = false
  445. p.Locked = true
  446. p.TopSurface = 0
  447. p.BottomSurface = 0
  448. p.Parent = model
  449. local m = Instance.new("BlockMesh")
  450. m.Scale = Vector3.new(0.1, 0.05, 0.15)
  451. m.Parent = p
  452. local w = Instance.new("Weld")
  453. w.Part0 = p
  454. w.Part1 = pm
  455. w.C0 = CFrame.new(0, 0.03, -0.275)
  456. w.C1 = CFrame.new()
  457. w.Parent = p
  458. local p = Instance.new("Part")
  459. p.Name = "ForeBarrel"
  460. p.CanCollide = false
  461. p.formFactor = "Symmetric"
  462. p.Size = Vector3.new(1, 1, 1)
  463. p.BrickColor = GC
  464. p.Reflectance = GR
  465. p.Locked = true
  466. p.TopSurface = 0
  467. p.BottomSurface = 0
  468. p.Parent = model
  469. local m = Instance.new("CylinderMesh")
  470. m.Scale = Vector3.new(0.36, 0.8, 0.36)
  471. m.Parent = p
  472. local w = Instance.new("Weld")
  473. w.Part0 = p
  474. w.Part1 = pm
  475. w.C0 = CFrame.new(0, 1.08, -0.04)
  476. w.C1 = CFrame.new()
  477. w.Parent = p
  478. local p = Instance.new("Part")
  479. p.Name = "Rail" --------------
  480. p.CanCollide = false
  481. p.formFactor = "Symmetric"
  482. p.Size = Vector3.new(1, 1, 1)
  483. p.BrickColor = MC
  484. p.Reflectance = MR
  485. p.Locked = true
  486. p.TopSurface = 0
  487. p.BottomSurface = 0
  488. p.Parent = model
  489. local m = Instance.new("BlockMesh")
  490. m.Scale = Vector3.new(0.36, 0.7, 0.18)
  491. m.Parent = p
  492. local w = Instance.new("Weld")
  493. w.Part0 = p
  494. w.Part1 = pm
  495. w.C0 = CFrame.new(0, 1.08, -0.04)
  496. w.C1 = CFrame.new()
  497. w.Parent = p
  498. local p = Instance.new("Part")
  499. p.Name = "Rail" --------------
  500. p.CanCollide = false
  501. p.formFactor = "Symmetric"
  502. p.Size = Vector3.new(1, 1, 1)
  503. p.BrickColor = MC
  504. p.Reflectance = MR
  505. p.Locked = true
  506. p.TopSurface = 0
  507. p.BottomSurface = 0
  508. p.Parent = model
  509. local m = Instance.new("BlockMesh")
  510. m.Scale = Vector3.new(0.18, 0.7, 0.36)
  511. m.Parent = p
  512. local w = Instance.new("Weld")
  513. w.Part0 = p
  514. w.Part1 = pm
  515. w.C0 = CFrame.new(0, 1.08, -0.04)
  516. w.C1 = CFrame.new()
  517. w.Parent = p
  518. local p = Instance.new("Part")
  519. p.Name = "Center" --------------
  520. p.CanCollide = false
  521. p.formFactor = "Symmetric"
  522. p.Size = Vector3.new(1, 1, 1)
  523. p.BrickColor = MC
  524. p.Reflectance = MR
  525. p.Locked = true
  526. p.TopSurface = 0
  527. p.BottomSurface = 0
  528. p.Parent = model
  529. local m = Instance.new("CylinderMesh")
  530. m.Scale = Vector3.new(0.32, 1.1, 0.32)
  531. m.Parent = p
  532. local w = Instance.new("Weld")
  533. w.Part0 = p
  534. w.Part1 = pm
  535. w.C0 = CFrame.new(0, 0.14, -0.04)
  536. w.C1 = CFrame.new()
  537. w.Parent = p
  538. local p = Instance.new("Part")
  539. p.Name = "CHandleC" --------------
  540. p.CanCollide = false
  541. p.formFactor = "Symmetric"
  542. p.Size = Vector3.new(1, 1, 1)
  543. p.BrickColor = DC
  544. p.Reflectance = MR
  545. p.Locked = true
  546. p.TopSurface = 0
  547. p.BottomSurface = 0
  548. p.Parent = model
  549. local m = Instance.new("CylinderMesh")
  550. m.Scale = Vector3.new(0.32, 0.1, 0.32)
  551. m.Parent = p
  552. local w = Instance.new("Weld")
  553. w.Part0 = p
  554. w.Part1 = pm
  555. w.C0 = CFrame.new(0, -0.08, -0.38) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0)
  556. w.C1 = CFrame.new()
  557. w.Parent = p
  558. local p = Instance.new("Part")
  559. p.Name = "CHandleB" --------------
  560. p.CanCollide = false
  561. p.formFactor = "Symmetric"
  562. p.Size = Vector3.new(1, 1, 1)
  563. p.BrickColor = DC
  564. p.Reflectance = MR
  565. p.Transparency = 1
  566. p.Locked = true
  567. p.TopSurface = 0
  568. p.BottomSurface = 0
  569. p.Parent = model
  570. local m = Instance.new("CylinderMesh")
  571. m.Scale = Vector3.new(0.32, 0.1, 0.32)
  572. m.Parent = p
  573. local w = Instance.new("Weld")
  574. w.Part0 = p
  575. w.Part1 = pm
  576. w.C0 = CFrame.new(0, -0.08, -0.72) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0)
  577. w.C1 = CFrame.new()
  578. w.Parent = p
  579. local p = Instance.new("Part")
  580. p.Name = "CHandleB1" --------------
  581. p.CanCollide = false
  582. p.formFactor = "Symmetric"
  583. p.Size = Vector3.new(1, 1, 1)
  584. p.BrickColor = DC
  585. p.Reflectance = MR
  586. p.Transparency = 1
  587. p.Locked = true
  588. p.TopSurface = 0
  589. p.BottomSurface = 0
  590. p.Parent = model
  591. local m = Instance.new("BlockMesh")
  592. m.Scale = Vector3.new(0.15, 0.8, 0.1)
  593. m.Parent = p
  594. local w = Instance.new("Weld")
  595. w.Part0 = p
  596. w.Part1 = pm
  597. w.C0 = CFrame.new(0, -0.3, 0.08)
  598. w.C1 = CFrame.new()
  599. w.Parent = p
  600. local p = Instance.new("Part")
  601. p.Name = "Bolt" --------------
  602. p.CanCollide = false
  603. p.formFactor = "Symmetric"
  604. p.Size = Vector3.new(1, 1, 1)
  605. p.BrickColor = BrickColor.new("Dark stone grey")
  606. p.Locked = true
  607. p.TopSurface = 0
  608. p.BottomSurface = 0
  609. p.Parent = model
  610. local m = Instance.new("CylinderMesh")
  611. m.Name = "Mesh"
  612. m.Scale = Vector3.new(0.14, 0.3, 0.14)
  613. m.Offset = Vector3.new(0, 0, 0)
  614. m.Parent = p
  615. local w = Instance.new("Weld")
  616. w.Part0 = p
  617. w.Part1 = pm
  618. w.C0 = CFrame.new(-0.1, 0.4, -0.04)
  619. w.C1 = CFrame.new()
  620. w.Parent = p
  621. local p = Instance.new("Part")
  622. p.Name = "DustCover" --------------
  623. p.CanCollide = false
  624. p.formFactor = "Symmetric"
  625. p.Size = Vector3.new(1, 1, 1)
  626. p.BrickColor = DC
  627. p.Locked = true
  628. p.TopSurface = 0
  629. p.BottomSurface = 0
  630. p.Parent = model
  631. local m = Instance.new("BlockMesh")
  632. m.Name = "Mesh"
  633. m.Scale = Vector3.new(0.14, 0.34, 0.14)
  634. m.Offset = Vector3.new(0, 0, 0)
  635. m.Parent = p
  636. local w = Instance.new("Weld")
  637. w.Part0 = p
  638. w.Part1 = pm
  639. w.C0 = CFrame.new(-0.105, 0.4, -0.04)
  640. w.C1 = CFrame.new()
  641. w.Parent = p
  642. local p = Instance.new("Part")
  643. p.Name = "Barrel 1"
  644. p.formFactor = "Symmetric"
  645. p.Size = Vector3.new(1, 1, 1)
  646. p.BrickColor = DC
  647. p.Reflectance = MR
  648. p.CanCollide = false
  649. p.Locked = true
  650. p.TopSurface = 0
  651. p.BottomSurface = 0
  652. p.Parent = model
  653. local m = Instance.new("CylinderMesh")
  654. m.Scale = Vector3.new(0.15, 0.8, 0.15)
  655. m.Parent = p
  656. local w = Instance.new("Weld")
  657. w.Part0 = p
  658. w.Part1 = pm
  659. w.C0 = CFrame.new(0, 1.6, -0.04)
  660. w.C1 = CFrame.new()
  661. w.Parent = p
  662. local p = Instance.new("Part")
  663. p.Name = "Hole"
  664. p.formFactor = "Symmetric"
  665. p.Size = Vector3.new(1, 1, 1)
  666. p.BrickColor = BrickColor.new("Really black")
  667. p.CanCollide = false
  668. p.Locked = true
  669. p.TopSurface = 0
  670. p.BottomSurface = 0
  671. p.Parent = model
  672. local m = Instance.new("CylinderMesh")
  673. m.Scale = Vector3.new(0.13, 0.4, 0.13)
  674. m.Offset = Vector3.new(0, 0.2, 0)
  675. m.Parent = p
  676. local w = Instance.new("Weld")
  677. w.Part0 = p
  678. w.Part1 = pm
  679. w.C0 = CFrame.new(0, 2.403, -0.04)
  680. w.C1 = CFrame.new()
  681. w.Parent = p
  682. local p = Instance.new("Part")
  683. if silenced == false then
  684. p.Name = "Muzzle"
  685. else
  686. p.Name = "Muzzle 2"
  687. end
  688. p.formFactor = "Symmetric"
  689. p.Size = Vector3.new(1, 1, 1)
  690. p.BrickColor = DC
  691. p.Reflectance = MR
  692. p.CanCollide = false
  693. p.Locked = true
  694. p.TopSurface = 0
  695. p.BottomSurface = 0
  696. p.Parent = model
  697. local m = Instance.new("CylinderMesh")
  698. m.Scale = Vector3.new(0.18, 0.4, 0.18)
  699. m.Offset = Vector3.new(0, 0.2, 0)
  700. m.Parent = p
  701. local w = Instance.new("Weld")
  702. w.Part0 = p
  703. w.Part1 = pm
  704. w.C0 = CFrame.new(0, 2.4, -0.04)
  705. w.C1 = CFrame.new()
  706. w.Parent = p
  707. local s = Instance.new("Smoke")
  708. s.Enabled = false
  709. s.Name = "Smoke"
  710. s.RiseVelocity = -5
  711. s.Opacity = 0.3
  712. s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225)
  713. s.Size = 1
  714. s.Parent = p
  715. local f = Instance.new("Fire")
  716. f.Enabled = false
  717. f.Name = "Fire"
  718. f.Heat = -35
  719. f.Size = 1
  720. f.Parent = p
  721. local p = Instance.new("Part")
  722. p.Name = "Silencer"
  723. p.formFactor = "Symmetric"
  724. p.Size = Vector3.new(1, 1, 1)
  725. p.BrickColor = BrickColor.new("Black")
  726. p.CanCollide = false
  727. if silenced == false then
  728. p.Name = "Silencer"
  729. p.Transparency = 1
  730. else
  731. p.Name = "Muzzle"
  732. p.Transparency = 0
  733. end
  734. p.Locked = true
  735. p.TopSurface = 0
  736. p.BottomSurface = 0
  737. p.Parent = model
  738. local m = Instance.new("CylinderMesh")
  739. m.Scale = Vector3.new(0.25, 0.8, 0.25)
  740. m.Parent = p
  741. local w = Instance.new("Weld")
  742. w.Part0 = p
  743. w.Part1 = pm
  744. w.C0 = CFrame.new(0, 2.5, -0.04)
  745. w.C1 = CFrame.new()
  746. w.Parent = p
  747. local p = Instance.new("Part") -- Standard Stock
  748. p.Name = "StockT"
  749. p.CanCollide = false
  750. p.formFactor = "Symmetric"
  751. p.Size = Vector3.new(1, 1, 1)
  752. p.BrickColor = GC
  753. p.Reflectance = GR
  754. p.Locked = true
  755. p.TopSurface = 0
  756. p.BottomSurface = 0
  757. p.Parent = model
  758. local m = Instance.new("CylinderMesh")
  759. m.Scale = Vector3.new(0.25, 1.6, 0.25)
  760. m.Parent = p
  761. local w = Instance.new("Weld")
  762. w.Part0 = p
  763. w.Part1 = pm
  764. w.C0 = CFrame.new(0, -0.6, -0.1)
  765. w.C1 = CFrame.new()
  766. w.Parent = p
  767. local p = Instance.new("Part")
  768. p.Name = "StockAngle1"
  769. p.CanCollide = false
  770. p.formFactor = "Symmetric"
  771. p.Size = Vector3.new(1, 1, 1)
  772. p.BrickColor = GC
  773. p.Reflectance = GR
  774. p.Locked = true
  775. p.TopSurface = 0
  776. p.BottomSurface = 0
  777. p.Parent = model
  778. local m = Instance.new("SpecialMesh")
  779. m.MeshType = "Wedge"
  780. m.Scale = Vector3.new(0.2, 0.5, 0.5)
  781. m.Parent = p
  782. local w = Instance.new("Weld")
  783. w.Part0 = p
  784. w.Part1 = pm
  785. w.C0 = CFrame.new(0, -0.4, -1.15) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180))
  786. w.C1 = CFrame.new()
  787. w.Parent = p
  788. local p = Instance.new("Part")
  789. p.Name = "StockAngle2"
  790. p.CanCollide = false
  791. p.formFactor = "Symmetric"
  792. p.Size = Vector3.new(1, 1, 1)
  793. p.BrickColor = GC
  794. p.Reflectance = GR
  795. p.Locked = true
  796. p.TopSurface = 0
  797. p.BottomSurface = 0
  798. p.Parent = model
  799. local m = Instance.new("SpecialMesh")
  800. m.MeshType = "Wedge"
  801. m.Scale = Vector3.new(0.2, 0.4, 1.2)
  802. m.Parent = p
  803. local w = Instance.new("Weld")
  804. w.Part0 = p
  805. w.Part1 = pm
  806. w.C0 = CFrame.new(0, -0.34, -0.7) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180))
  807. w.C1 = CFrame.new()
  808. w.Parent = p--]]
  809. local p = Instance.new("Part") -- Gas Block
  810. p.Name = "Frontsight"
  811. p.formFactor = "Symmetric"
  812. p.Size = Vector3.new(1, 1, 1)
  813. p.BrickColor = DC
  814. p.Reflectance = MR
  815. p.CanCollide = false
  816. p.Locked = true
  817. p.TopSurface = 0
  818. p.BottomSurface = 0
  819. p.Parent = model
  820. local m = Instance.new("BlockMesh")
  821. m.Scale = Vector3.new(0.08, 0.1, 0.3)
  822. m.Parent = p
  823. local w = Instance.new("Weld")
  824. w.Part0 = p
  825. w.Part1 = pm
  826. w.C0 = CFrame.new(0, 1.7, 0.1)
  827. w.C1 = CFrame.new()
  828. w.Parent = p
  829. local p = Instance.new("Part")
  830. p.Name = "Frontsight"
  831. p.formFactor = "Symmetric"
  832. p.Size = Vector3.new(1, 1, 1)
  833. p.BrickColor = DC
  834. p.Reflectance = MR
  835. p.CanCollide = false
  836. p.Locked = true
  837. p.TopSurface = 0
  838. p.BottomSurface = 0
  839. p.Parent = model
  840. local m = Instance.new("CylinderMesh")
  841. m.Scale = Vector3.new(0.1, 0.1, 0.1)
  842. m.Parent = p
  843. local w = Instance.new("Weld")
  844. w.Part0 = p
  845. w.Part1 = pm
  846. w.C0 = CFrame.new(0, 1.7, 0.28)
  847. w.C1 = CFrame.new()
  848. w.Parent = p
  849. local p = Instance.new("Part")
  850. p.Name = "FrontSight"
  851. p.CanCollide = false
  852. p.formFactor = "Symmetric"
  853. p.Size = Vector3.new(1, 1, 1)
  854. p.BrickColor = MC
  855. p.Reflectance = MR
  856. p.Locked = true
  857. p.TopSurface = 0
  858. p.BottomSurface = 0
  859. p.Parent = model
  860. local m = Instance.new("SpecialMesh")
  861. m.MeshType = "Wedge"
  862. m.Scale = Vector3.new(0.08, 0.25, 0.25)
  863. m.Parent = p
  864. local w = Instance.new("Weld")
  865. w.Part0 = p
  866. w.Part1 = pm
  867. w.C0 = CFrame.new(0, 1.6, 0.14)
  868. w.C1 = CFrame.new()
  869. w.Parent = p
  870. if Sight == 0 then
  871. local p = Instance.new("Part")
  872. p.Name = "RearSight"
  873. p.CanCollide = false
  874. p.formFactor = "Symmetric"
  875. p.Size = Vector3.new(1, 1, 1)
  876. p.BrickColor = MC
  877. p.Reflectance = MR
  878. p.Locked = true
  879. p.TopSurface = 0
  880. p.BottomSurface = 0
  881. p.Parent = model
  882. local m = Instance.new("CylinderMesh")
  883. m.Scale = Vector3.new(0.2, 0.46, 0.2)
  884. m.Parent = p
  885. local w = Instance.new("Weld")
  886. w.Part0 = p
  887. w.Part1 = pm
  888. w.C0 = CFrame.new(0, 0, -0.3) * CFrame.fromEulerAnglesXYZ(math.rad(100), 0, 0)
  889. w.C1 = CFrame.new()
  890. w.Parent = p
  891. elseif Sight == 1 then
  892. local p = Instance.new("Part") -------- RDS Attachment
  893. p.Name = "Ring"
  894. p.formFactor = "Symmetric"
  895. p.Size = Vector3.new(1, 1, 1)
  896. p.BrickColor = MC
  897. p.Reflectance = MR
  898. p.CanCollide = false
  899. p.Locked = true
  900. p.TopSurface = 0
  901. p.BottomSurface = 0
  902. p.Parent = model
  903. local m = Instance.new("SpecialMesh")
  904. m.MeshType = "FileMesh"
  905. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  906. m.Scale = Vector3.new(0.25, 0.25, 0.8)
  907. m.Parent = p
  908. local w = Instance.new("Weld")
  909. w.Part0 = p
  910. w.Part1 = pm
  911. w.C0 = CFrame.new(0, -0.25, 0.34) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0)
  912. w.C1 = CFrame.new()
  913. w.Parent = p
  914. local p = Instance.new("Part")
  915. p.Name = "SightBottom"
  916. p.CanCollide = false
  917. p.formFactor = "Symmetric"
  918. p.Size = Vector3.new(1, 1, 1)
  919. p.BrickColor = MC
  920. p.Reflectance = MR
  921. p.Locked = true
  922. p.TopSurface = 0
  923. p.BottomSurface = 0
  924. p.Parent = model
  925. local m = Instance.new("BlockMesh")
  926. m.Scale = Vector3.new(0.25, 0.4, 0.18)
  927. m.Parent = p
  928. local w = Instance.new("Weld")
  929. w.Part0 = p
  930. w.Part1 = pm
  931. w.C0 = CFrame.new(0, 0.2, 0.1)
  932. w.C1 = CFrame.new()
  933. w.Parent = p
  934. local p = Instance.new("Part")
  935. p.Name = "Image"
  936. p.CanCollide = false
  937. p.formFactor = "Symmetric"
  938. p.Size = Vector3.new(1, 1, 1)
  939. p.BrickColor = MC
  940. p.Transparency = 1
  941. p.Locked = true
  942. p.TopSurface = 0
  943. p.BottomSurface = 0
  944. p.Parent = model
  945. local d = Instance.new("Decal")
  946. d.Face = "Top"
  947. d.Texture = "http://www.roblox.com/asset/?id=29712167"
  948. d.Parent = p
  949. local m = Instance.new("BlockMesh")
  950. m.Scale = Vector3.new(0.1, 0.001, 0.1)
  951. m.Parent = p
  952. local w = Instance.new("Weld")
  953. w.Part0 = p
  954. w.Part1 = pm
  955. w.C0 = CFrame.new(0, 0.34, 0.25)
  956. w.C1 = CFrame.new()
  957. w.Parent = p
  958. elseif Sight == 2 then
  959. canZoom = true
  960. local p = Instance.new("Part") -------- M145 Attachment
  961. p.Name = "Scope"
  962. p.formFactor = "Symmetric"
  963. p.Size = Vector3.new(1, 1, 1)
  964. p.BrickColor = MC
  965. p.Reflectance = MR
  966. p.CanCollide = false
  967. p.Locked = true
  968. p.TopSurface = 0
  969. p.BottomSurface = 0
  970. p.Parent = model
  971. local m = Instance.new("CylinderMesh")
  972. m.Scale = Vector3.new(0.34, 0.48, 0.34)
  973. m.Offset = Vector3.new(0, 0.04, 0)
  974. m.Parent = p
  975. local w = Instance.new("Weld")
  976. w.Part0 = p
  977. w.Part1 = pm
  978. w.C0 = CFrame.new(0, 0.18, 0.3)
  979. w.C1 = CFrame.new()
  980. w.Parent = p
  981. local p = Instance.new("Part")
  982. p.Name = "Scope Int"
  983. p.formFactor = "Symmetric"
  984. p.Size = Vector3.new(1, 1, 1)
  985. p.BrickColor = BrickColor.new("White")
  986. p.Reflectance = 0.2
  987. p.CanCollide = false
  988. p.Locked = true
  989. p.TopSurface = 0
  990. p.BottomSurface = 0
  991. p.Parent = model
  992. local m = Instance.new("CylinderMesh")
  993. m.Scale = Vector3.new(0.3, 0.481, 0.3)
  994. m.Offset = Vector3.new(0, 0.04, 0)
  995. m.Parent = p
  996. local w = Instance.new("Weld")
  997. w.Part0 = p
  998. w.Part1 = pm
  999. w.C0 = CFrame.new(0, 0.18, 0.3)
  1000. w.C1 = CFrame.new()
  1001. w.Parent = p
  1002. local p = Instance.new("Part")
  1003. p.Name = "SightBottom"
  1004. p.CanCollide = false
  1005. p.formFactor = "Symmetric"
  1006. p.Size = Vector3.new(1, 1, 1)
  1007. p.BrickColor = MC
  1008. p.Reflectance = MR
  1009. p.Locked = true
  1010. p.TopSurface = 0
  1011. p.BottomSurface = 0
  1012. p.Parent = model
  1013. local m = Instance.new("BlockMesh")
  1014. m.Scale = Vector3.new(0.25, 0.4, 0.18)
  1015. m.Parent = p
  1016. local w = Instance.new("Weld")
  1017. w.Part0 = p
  1018. w.Part1 = pm
  1019. w.C0 = CFrame.new(0, 0.18, 0.1)
  1020. w.C1 = CFrame.new()
  1021. w.Parent = p
  1022. elseif Sight == 3 then
  1023. local p = Instance.new("Part") -- EOTech Holographic.
  1024. p.Name = "SightBottom"
  1025. p.CanCollide = false
  1026. p.formFactor = "Symmetric"
  1027. p.Size = Vector3.new(1, 1, 1)
  1028. p.BrickColor = DC
  1029. p.Reflectance = MR
  1030. p.Locked = true
  1031. p.TopSurface = 0
  1032. p.BottomSurface = 0
  1033. p.Parent = model
  1034. local m = Instance.new("BlockMesh")
  1035. m.Scale = Vector3.new(0.2, 0.5, 0.18)
  1036. m.Parent = p
  1037. local w = Instance.new("Weld")
  1038. w.Part0 = p
  1039. w.Part1 = pm
  1040. w.C0 = CFrame.new(0, 0.25, 0.12)
  1041. w.C1 = CFrame.new()
  1042. w.Parent = p
  1043. local p = Instance.new("Part")
  1044. p.Name = "Image"
  1045. p.CanCollide = false
  1046. p.formFactor = "Symmetric"
  1047. p.Size = Vector3.new(1, 1, 1)
  1048. p.BrickColor = MC
  1049. p.Transparency = 1
  1050. p.Locked = true
  1051. p.TopSurface = 0
  1052. p.BottomSurface = 0
  1053. p.Parent = model
  1054. local d = Instance.new("Decal")
  1055. d.Face = "Top"
  1056. d.Texture = "http://www.roblox.com/asset/?id=29712167"
  1057. d.Parent = p
  1058. local m = Instance.new("BlockMesh")
  1059. m.Scale = Vector3.new(0.1, 0.001, 0.1)
  1060. m.Parent = p
  1061. local w = Instance.new("Weld")
  1062. w.Part0 = p
  1063. w.Part1 = pm
  1064. w.C0 = CFrame.new(0, 0.1, 0.25)
  1065. w.C1 = CFrame.new()
  1066. w.Parent = p
  1067. local p = Instance.new("Part")
  1068. p.Name = "SightCube"
  1069. p.CanCollide = false
  1070. p.formFactor = "Symmetric"
  1071. p.Size = Vector3.new(1, 1, 1)
  1072. p.BrickColor = DC
  1073. p.Reflectance = MR
  1074. p.Transparency = 0.8
  1075. p.Locked = true
  1076. p.TopSurface = 0
  1077. p.BottomSurface = 0
  1078. p.Parent = model
  1079. local m = Instance.new("BlockMesh")
  1080. m.Scale = Vector3.new(0.25, 0.25, 0.25)
  1081. m.Parent = p
  1082. local w = Instance.new("Weld")
  1083. w.Part0 = p
  1084. w.Part1 = pm
  1085. w.C0 = CFrame.new(0, 0.1, 0.25)
  1086. w.C1 = CFrame.new()
  1087. w.Parent = p
  1088. local p = Instance.new("Part")
  1089. p.Name = "SightBox"
  1090. p.CanCollide = false
  1091. p.formFactor = "Symmetric"
  1092. p.Size = Vector3.new(1, 1, 1)
  1093. p.BrickColor = DC
  1094. p.Reflectance = MR
  1095. p.Locked = true
  1096. p.TopSurface = 0
  1097. p.BottomSurface = 0
  1098. p.Parent = model
  1099. local m = Instance.new("BlockMesh")
  1100. m.Scale = Vector3.new(0.05, 0.25, 0.25)
  1101. m.Offset = Vector3.new(0.1, 0, 0)
  1102. m.Parent = p
  1103. local w = Instance.new("Weld")
  1104. w.Part0 = p
  1105. w.Part1 = pm
  1106. w.C0 = CFrame.new(0, 0.1, 0.25)
  1107. w.C1 = CFrame.new()
  1108. w.Parent = p
  1109. local p = Instance.new("Part")
  1110. p.Name = "SightBox"
  1111. p.CanCollide = false
  1112. p.formFactor = "Symmetric"
  1113. p.Size = Vector3.new(1, 1, 1)
  1114. p.BrickColor = DC
  1115. p.Reflectance = MR
  1116. p.Locked = true
  1117. p.TopSurface = 0
  1118. p.BottomSurface = 0
  1119. p.Parent = model
  1120. local m = Instance.new("BlockMesh")
  1121. m.Scale = Vector3.new(0.05, 0.25, 0.25)
  1122. m.Offset = Vector3.new(-0.1, 0, 0)
  1123. m.Parent = p
  1124. local w = Instance.new("Weld")
  1125. w.Part0 = p
  1126. w.Part1 = pm
  1127. w.C0 = CFrame.new(0, 0.1, 0.25)
  1128. w.C1 = CFrame.new()
  1129. w.Parent = p
  1130. local p = Instance.new("Part")
  1131. p.Name = "SightBox"
  1132. p.CanCollide = false
  1133. p.formFactor = "Symmetric"
  1134. p.Size = Vector3.new(1, 1, 1)
  1135. p.BrickColor = DC
  1136. p.Reflectance = MR
  1137. p.Locked = true
  1138. p.TopSurface = 0
  1139. p.BottomSurface = 0
  1140. p.Parent = model
  1141. local m = Instance.new("BlockMesh")
  1142. m.Scale = Vector3.new(0.25, 0.25, 0.05)
  1143. m.Offset = Vector3.new(0, 0, -0.1)
  1144. m.Parent = p
  1145. local w = Instance.new("Weld")
  1146. w.Part0 = p
  1147. w.Part1 = pm
  1148. w.C0 = CFrame.new(0, 0.1, 0.25)
  1149. w.C1 = CFrame.new()
  1150. w.Parent = p
  1151. local p = Instance.new("Part")
  1152. p.Name = "SightBox"
  1153. p.CanCollide = false
  1154. p.formFactor = "Symmetric"
  1155. p.Size = Vector3.new(1, 1, 1)
  1156. p.BrickColor = DC
  1157. p.Reflectance = MR
  1158. p.Locked = true
  1159. p.TopSurface = 0
  1160. p.BottomSurface = 0
  1161. p.Parent = model
  1162. local m = Instance.new("BlockMesh")
  1163. m.Scale = Vector3.new(0.25, 0.25, 0.05)
  1164. m.Offset = Vector3.new(0, 0, 0.1)
  1165. m.Parent = p
  1166. local w = Instance.new("Weld")
  1167. w.Part0 = p
  1168. w.Part1 = pm
  1169. w.C0 = CFrame.new(0, 0.1, 0.25)
  1170. w.C1 = CFrame.new()
  1171. w.Parent = p
  1172. elseif Sight == 4 then
  1173. canZoom = true
  1174. local p = Instance.new("Part") -------------- SCOPE
  1175. p.Name = "Scope Base"
  1176. p.formFactor = "Symmetric"
  1177. p.CanCollide = false
  1178. p.Size = Vector3.new(1, 1, 1)
  1179. p.BrickColor = DC
  1180. p.Reflectance = MR
  1181. p.Locked = true
  1182. p.TopSurface = 0
  1183. p.BottomSurface = 0
  1184. p.Parent = model
  1185. local m = Instance.new("BlockMesh")
  1186. m.Scale = Vector3.new(0.1, 0.14, 0.4)
  1187. m.Parent = p
  1188. local w = Instance.new("Weld")
  1189. w.Part0 = p
  1190. w.Part1 = pm
  1191. w.C0 = CFrame.new(0, 0.1, 0.1)
  1192. w.C1 = CFrame.new()
  1193. w.Parent = p
  1194. local p = Instance.new("Part")
  1195. p.Name = "Scope Base"
  1196. p.formFactor = "Symmetric"
  1197. p.CanCollide = false
  1198. p.Size = Vector3.new(1, 1, 1)
  1199. p.BrickColor = DC
  1200. p.Reflectance = MR
  1201. p.Locked = true
  1202. p.TopSurface = 0
  1203. p.BottomSurface = 0
  1204. p.Parent = model
  1205. local m = Instance.new("BlockMesh")
  1206. m.Scale = Vector3.new(0.1, 0.14, 0.4)
  1207. m.Parent = p
  1208. local w = Instance.new("Weld")
  1209. w.Part0 = p
  1210. w.Part1 = pm
  1211. w.C0 = CFrame.new(0, 0.48, 0.1)
  1212. w.C1 = CFrame.new()
  1213. w.Parent = p
  1214. local p = Instance.new("Part")
  1215. p.Name = "Scope End 1" --End = Back
  1216. p.CanCollide = false
  1217. p.formFactor = "Symmetric"
  1218. p.Size = Vector3.new(1, 1, 1)
  1219. p.BrickColor = DC
  1220. p.Reflectance = MR
  1221. p.Locked = true
  1222. p.TopSurface = 0
  1223. p.BottomSurface = 0
  1224. p.Parent = model
  1225. local m = Instance.new("CylinderMesh")
  1226. m.Scale = Vector3.new(0.24, 0.375, 0.24)
  1227. m.Parent = p
  1228. local w = Instance.new("Weld")
  1229. w.Part0 = p
  1230. w.Part1 = pm
  1231. w.C0 = CFrame.new(0, -0.2, 0.3)
  1232. w.C1 = CFrame.new()
  1233. w.Parent = p
  1234. local p = Instance.new("Part")
  1235. p.Name = "Scope Center 1"
  1236. p.CanCollide = false
  1237. p.formFactor = "Symmetric"
  1238. p.Size = Vector3.new(1, 1, 1)
  1239. p.BrickColor = DC
  1240. p.Reflectance = MR
  1241. p.Locked = true
  1242. p.TopSurface = 0
  1243. p.BottomSurface = 0
  1244. p.Parent = model
  1245. local m = Instance.new("CylinderMesh")
  1246. m.Scale = Vector3.new(0.2, 0.8, 0.2)
  1247. m.Parent = p
  1248. local w = Instance.new("Weld")
  1249. w.Part0 = p
  1250. w.Part1 = pm
  1251. w.C0 = CFrame.new(0, 0.3, 0.3)
  1252. w.C1 = CFrame.new()
  1253. w.Parent = p
  1254. local p = Instance.new("Part")
  1255. p.Name = "Scope Front 1"
  1256. p.CanCollide = false
  1257. p.formFactor = "Symmetric"
  1258. p.Size = Vector3.new(1, 1, 1)
  1259. p.BrickColor = DC
  1260. p.Reflectance = MR
  1261. p.Locked = true
  1262. p.TopSurface = 0
  1263. p.BottomSurface = 0
  1264. p.Parent = model
  1265. local m = Instance.new("CylinderMesh")
  1266. m.Scale = Vector3.new(0.28, 0.7, 0.28)
  1267. m.Parent = p
  1268. local w = Instance.new("Weld")
  1269. w.Part0 = p
  1270. w.Part1 = pm
  1271. w.C0 = CFrame.new(0, 0.94, 0.3)
  1272. w.C1 = CFrame.new()
  1273. w.Parent = p
  1274. local p = Instance.new("Part")
  1275. p.Name = "Scope Window F"
  1276. p.CanCollide = false
  1277. p.formFactor = "Symmetric"
  1278. p.Size = Vector3.new(1, 1, 1)
  1279. p.BrickColor = BrickColor.new("White")
  1280. p.Reflectance = 0.3
  1281. p.Locked = true
  1282. p.TopSurface = 0
  1283. p.BottomSurface = 0
  1284. p.Parent = model
  1285. local m = Instance.new("CylinderMesh")
  1286. m.Scale = Vector3.new(0.27, 0.7, 0.27)
  1287. m.Offset = Vector3.new(0, -0.003 ,0)
  1288. m.Parent = p
  1289. local w = Instance.new("Weld")
  1290. w.Part0 = p
  1291. w.Part1 = pm
  1292. w.C0 = CFrame.new(0, 0.94, 0.3)
  1293. w.C1 = CFrame.new()
  1294. w.Parent = p
  1295. local p = Instance.new("Part")
  1296. p.Name = "Scope Window B"
  1297. p.CanCollide = false
  1298. p.formFactor = "Symmetric"
  1299. p.Size = Vector3.new(1, 1, 1)
  1300. p.BrickColor = BrickColor.new("White")
  1301. p.Reflectance = 0.3
  1302. p.Locked = true
  1303. p.TopSurface = 0
  1304. p.BottomSurface = 0
  1305. p.Parent = model
  1306. local m = Instance.new("CylinderMesh")
  1307. m.Scale = Vector3.new(0.23, 0.375, 0.23)
  1308. m.Offset = Vector3.new(0, 0.003 ,0)
  1309. m.Parent = p
  1310. local w = Instance.new("Weld")
  1311. w.Part0 = p
  1312. w.Part1 = pm
  1313. w.C0 = CFrame.new(0, -0.2, 0.3)
  1314. w.C1 = CFrame.new()
  1315. w.Parent = p
  1316. else end
  1317. if Grip == true then
  1318. local p = Instance.new("Part") --------------- ForeGrip Attachment
  1319. p.Name = "ForeGrip"
  1320. p.formFactor = "Symmetric"
  1321. p.Size = Vector3.new(1, 1, 1)
  1322. p.BrickColor = BrickColor.new("Black")
  1323. p.CanCollide = false
  1324. p.Locked = true
  1325. p.TopSurface = 0
  1326. p.BottomSurface = 0
  1327. p.Parent = model
  1328. local m = Instance.new("CylinderMesh")
  1329. m.Scale = Vector3.new(0.25, 0.6, 0.25)
  1330. m.Parent = p
  1331. local w = Instance.new("Weld")
  1332. w.Part0 = p
  1333. w.Part1 = pm
  1334. w.C0 = CFrame.new(0, 0.4, 1.1) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0)
  1335. w.C1 = CFrame.new()
  1336. w.Parent = p
  1337. else end
  1338. if Attachment == true then
  1339. local p = Instance.new("Part")
  1340. p.Name = "LaserPod"
  1341. p.formFactor = "Symmetric"
  1342. p.Size = Vector3.new(1, 1, 1)
  1343. p.CanCollide = false
  1344. p.BrickColor = DC
  1345. p.Reflectance = MR
  1346. p.Locked = true
  1347. p.TopSurface = 0
  1348. p.BottomSurface = 0
  1349. p.Parent = model
  1350. local m = Instance.new("BlockMesh")
  1351. m.Scale = Vector3.new(0.1, 0.35, 0.25)
  1352. m.Parent = p
  1353. local w = Instance.new("Weld")
  1354. w.Part0 = p
  1355. w.Part1 = pm
  1356. w.C0 = CFrame.new(-0.22, 1.1, -0.04)
  1357. w.C1 = CFrame.new()
  1358. w.Parent = p--]]
  1359. local p = Instance.new("Part")
  1360. p.Name = "LaserPod"
  1361. p.formFactor = "Symmetric"
  1362. p.Size = Vector3.new(1, 1, 1)
  1363. p.CanCollide = false
  1364. p.BrickColor = DC
  1365. p.Reflectance = MR
  1366. p.Locked = true
  1367. p.TopSurface = 0
  1368. p.BottomSurface = 0
  1369. p.Parent = model
  1370. local m = Instance.new("CylinderMesh")
  1371. m.Scale = Vector3.new(0.12, 0.35, 0.12)
  1372. m.Parent = p
  1373. local w = Instance.new("Weld")
  1374. w.Part0 = p
  1375. w.Part1 = pm
  1376. w.C0 = CFrame.new(-0.22, 1.1, 0.1)
  1377. w.C1 = CFrame.new()
  1378. w.Parent = p
  1379. local p = Instance.new("Part")
  1380. p.Name = "Laser"
  1381. p.CanCollide = false
  1382. p.formFactor = "Symmetric"
  1383. p.Size = Vector3.new(1, 1, 1)
  1384. p.BrickColor = BrickColor.new("Bright red")
  1385. p.Locked = true
  1386. if selected == true and Mode == 1 then
  1387. p.Transparency = 0.4
  1388. else
  1389. p.Transparency = 1
  1390. end
  1391. p.TopSurface = 0
  1392. p.BottomSurface = 0
  1393. p.Parent = model
  1394. local m = Instance.new("BlockMesh")
  1395. m.Scale = Vector3.new(0.01, 500, 0.01)
  1396. m.Offset = Vector3.new(0, -250, 0)
  1397. m.Parent = p
  1398. local w = Instance.new("Weld")
  1399. w.Part0 = p
  1400. w.Part1 = pm
  1401. w.C0 = CFrame.new(-0.22, 1.1, 0.1)
  1402. w.C1 = CFrame.new()
  1403. w.Parent = p
  1404. local p = Instance.new("Part")
  1405. p.Name = "LaserPod"
  1406. p.formFactor = "Symmetric"
  1407. p.Size = Vector3.new(1, 1, 1)
  1408. p.CanCollide = false
  1409. p.BrickColor = DC
  1410. p.Reflectance = MR
  1411. p.Locked = true
  1412. p.TopSurface = 0
  1413. p.BottomSurface = 0
  1414. p.Parent = model
  1415. local m = Instance.new("CylinderMesh")
  1416. m.Scale = Vector3.new(0.12, 0.35, 0.12)
  1417. m.Parent = p
  1418. local w = Instance.new("Weld")
  1419. w.Part0 = p
  1420. w.Part1 = pm
  1421. w.C0 = CFrame.new(-0.22, 1.1, -0.14)
  1422. w.C1 = CFrame.new()
  1423. w.Parent = p
  1424. local p = Instance.new("Part")
  1425. p.Name = "LightAttach"
  1426. p.formFactor = "Symmetric"
  1427. p.Size = Vector3.new(1, 1, 1)
  1428. p.CanCollide = false
  1429. p.BrickColor = DC
  1430. p.Reflectance = MR
  1431. p.Locked = true
  1432. p.TopSurface = 0
  1433. p.BottomSurface = 0
  1434. p.Parent = model
  1435. local m = Instance.new("CylinderMesh")
  1436. m.Scale = Vector3.new(0.2, 0.35, 0.2)
  1437. m.Parent = p
  1438. local w = Instance.new("Weld")
  1439. w.Part0 = p
  1440. w.Part1 = pm
  1441. w.C0 = CFrame.new(0.25, 1.1, -0.04)
  1442. w.C1 = CFrame.new()
  1443. w.Parent = p
  1444. local p = Instance.new("Part")
  1445. p.Name = "Light"
  1446. p.CanCollide = false
  1447. p.formFactor = "Custom"
  1448. p.Size = Vector3.new(0.2, 0.2, 0.2)
  1449. p.BrickColor = BrickColor.new("Bright yellow")
  1450. p.Locked = true
  1451. if selected == true and Mode == 2 and dual == false then
  1452. p.Transparency = 0.5
  1453. else
  1454. p.Transparency = 1
  1455. end
  1456. p.TopSurface = 0
  1457. p.BottomSurface = 0
  1458. p.Parent = model
  1459. local m = Instance.new("SpecialMesh")
  1460. m.MeshType = "FileMesh"
  1461. m.Scale = Vector3.new(2, 50, 2)
  1462. m.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1463. m.Parent = p
  1464. local w = Instance.new("Weld")
  1465. w.Part0 = p
  1466. w.Part1 = pm
  1467. w.C0 = CFrame.new(0.25, 20, -0.04)
  1468. w.C1 = CFrame.new()
  1469. w.Parent = p
  1470. else end
  1471. return model
  1472. end
  1473.  
  1474.  
  1475. function removeParts(format)
  1476. if format == "RightHand" then
  1477. pcall(function() Player.Character[Name]:Remove() end)
  1478. elseif format == "LeftHand" then
  1479. pcall(function() Player.Character[Name.. " (Left)"]:Remove() end)
  1480. elseif format == "RightHolster" then
  1481. pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end)
  1482. elseif format == "LeftHolster" then
  1483. pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end)
  1484. end
  1485. end
  1486.  
  1487.  
  1488. function SetAngle(Joint, Angle, Character)
  1489. if Character == nil then return false end
  1490. local Joints = {
  1491. Character.Torso:FindFirstChild("Right Shoulder 2"),
  1492. Character.Torso:FindFirstChild("Left Shoulder 2"),
  1493. Character.Torso:FindFirstChild("Right Hip 2"),
  1494. Character.Torso:FindFirstChild("Left Hip 2")
  1495. }
  1496. if Joints[Joint] == nil then return false end
  1497. if Joint == 1 or Joint == 3 then
  1498. Joints[Joint].DesiredAngle = Angle
  1499. end
  1500. if Joint == 2 or Joint == 4 then
  1501. Joints[Joint].DesiredAngle = -Angle
  1502. end
  1503. end
  1504.  
  1505.  
  1506. function ForceAngle(Joint, Angle, Character)
  1507. if Character == nil then return false end
  1508. local Joints = {
  1509. Character.Torso:FindFirstChild("Right Shoulder 2"),
  1510. Character.Torso:FindFirstChild("Left Shoulder 2"),
  1511. Character.Torso:FindFirstChild("Right Hip 2"),
  1512. Character.Torso:FindFirstChild("Left Hip 2")
  1513. }
  1514. if Joints[Joint] == nil then return false end
  1515. if Joint == 1 or Joint == 3 then
  1516. Joints[Joint].DesiredAngle = Angle
  1517. Joints[Joint].CurrentAngle = Angle
  1518. end
  1519. if Joint == 2 or Joint == 4 then
  1520. Joints[Joint].DesiredAngle = -Angle
  1521. Joints[Joint].CurrentAngle = -Angle
  1522. end
  1523. end
  1524.  
  1525.  
  1526. function SetSpeed(Joint, Speed, Character)
  1527. if Character == nil then return false end
  1528. local Joints = {
  1529. Character.Torso:FindFirstChild("Right Shoulder 2"),
  1530. Character.Torso:FindFirstChild("Left Shoulder 2"),
  1531. Character.Torso:FindFirstChild("Right Hip 2"),
  1532. Character.Torso:FindFirstChild("Left Hip 2")
  1533. }
  1534. if Joints[Joint] == nil then return false end
  1535. Joints[Joint].MaxVelocity = Speed
  1536. end
  1537.  
  1538.  
  1539. function DisableLimb(Limb, Character)
  1540. if Character == nil then return false end
  1541. if Character:FindFirstChild("Torso") == nil then return false end
  1542. local Joints = {
  1543. Character.Torso:FindFirstChild("Right Shoulder"),
  1544. Character.Torso:FindFirstChild("Left Shoulder"),
  1545. Character.Torso:FindFirstChild("Right Hip"),
  1546. Character.Torso:FindFirstChild("Left Hip")
  1547. }
  1548. local Limbs = {
  1549. Character:FindFirstChild("Right Arm"),
  1550. Character:FindFirstChild("Left Arm"),
  1551. Character:FindFirstChild("Right Leg"),
  1552. Character:FindFirstChild("Left Leg")
  1553. }
  1554. if Joints[Limb] == nil then return false end
  1555. if Limbs[Limb] == nil then return false end
  1556. local Joint = Instance.new("Motor")
  1557. Joint.Parent = Character.Torso
  1558. Joint.Part0 = Character.Torso
  1559. Joint.Part1 = Limbs[Limb]
  1560. if Limb == 1 then
  1561. Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1562. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1563. Joint.Name = "Right Shoulder 2"
  1564. elseif Limb == 2 then
  1565. Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1566. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1567. Joint.Name = "Left Shoulder 2"
  1568. elseif Limb == 3 then
  1569. Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1570. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1571. Joint.Name = "Right Hip 2"
  1572. elseif Limb == 4 then
  1573. Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1574. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1575. Joint.Name = "Left Hip 2"
  1576. end
  1577. Joint.MaxVelocity = Joints[Limb].MaxVelocity
  1578. Joint.CurrentAngle = Joints[Limb].CurrentAngle
  1579. Joint.DesiredAngle = Joints[Limb].DesiredAngle
  1580. Joints[Limb]:Remove()
  1581. end
  1582.  
  1583.  
  1584. function ResetLimbCFrame(Limb, Character)
  1585. if Character == nil then return false end
  1586. if Character.Parent == nil then return false end
  1587. if Character:FindFirstChild("Torso") == nil then return false end
  1588. local Joints = {
  1589. Character.Torso:FindFirstChild("Right Shoulder 2"),
  1590. Character.Torso:FindFirstChild("Left Shoulder 2"),
  1591. Character.Torso:FindFirstChild("Right Hip 2"),
  1592. Character.Torso:FindFirstChild("Left Hip 2")
  1593. }
  1594. local Limbs = {
  1595. Character:FindFirstChild("Right Arm"),
  1596. Character:FindFirstChild("Left Arm"),
  1597. Character:FindFirstChild("Right Leg"),
  1598. Character:FindFirstChild("Left Leg")
  1599. }
  1600. if Joints[Limb] == nil then return false end
  1601. if Limbs[Limb] == nil then return false end
  1602. if Limb == 1 then
  1603. Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1604. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1605. elseif Limb == 2 then
  1606. Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1607. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1608. elseif Limb == 3 then
  1609. Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1610. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1611. elseif Limb == 4 then
  1612. Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1613. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1614. end
  1615. end
  1616.  
  1617.  
  1618. function EnableLimb(Limb, Character)
  1619. if Character == nil then return false end
  1620. if Character:FindFirstChild("Torso") == nil then return false end
  1621. local Joints = {
  1622. Character.Torso:FindFirstChild("Right Shoulder 2"),
  1623. Character.Torso:FindFirstChild("Left Shoulder 2"),
  1624. Character.Torso:FindFirstChild("Right Hip 2"),
  1625. Character.Torso:FindFirstChild("Left Hip 2")
  1626. }
  1627. local Limbs = {
  1628. Character:FindFirstChild("Right Arm"),
  1629. Character:FindFirstChild("Left Arm"),
  1630. Character:FindFirstChild("Right Leg"),
  1631. Character:FindFirstChild("Left Leg")
  1632. }
  1633. if Joints[Limb] == nil then return false end
  1634. if Limbs[Limb] == nil then return false end
  1635. if Limb == 1 then
  1636. Joints[Limb].Name = "Right Shoulder"
  1637. elseif Limb == 2 then
  1638. Joints[Limb].Name = "Left Shoulder"
  1639. elseif Limb == 3 then
  1640. Joints[Limb].Name = "Right Hip"
  1641. elseif Limb == 4 then
  1642. Joints[Limb].Name = "Left Hip"
  1643. end
  1644. Animate = Character:FindFirstChild("Animate")
  1645. if Animate == nil then return false end
  1646. Animate = Animate:Clone()
  1647. Character.Animate:Remove()
  1648. Animate.Parent = Character
  1649. end
  1650.  
  1651.  
  1652. function playAnimation(format, mouse)
  1653. if format == "equip" then
  1654. Player.Character.Humanoid.WalkSpeed = WSPenalty
  1655. Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove()
  1656. local w = Instance.new("Weld")
  1657. w.Part0 = Player.Character[Name.. " (Holstered)"].Handle
  1658. w.Part1 = Player.Character:FindFirstChild("Right Arm")
  1659. w.C0 = CFrame.new(0, 1.2, 0.7)
  1660. w.C1 = CFrame.new()
  1661. w.Parent = Player.Character[Name.. " (Holstered)"].Handle
  1662. for i = 0.01, 1, 0.1 do
  1663. if Player.Character:FindFirstChild("Torso") ~= nil then
  1664. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1665. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1666. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.5 * i) + (1.5 * (1 - i)), 1.2 * i, 0.8 * i) * CFrame.fromEulerAnglesXYZ(math.rad(300 + ((1 - i) * 50)), math.rad(10), math.rad(-90) * i)
  1667. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1668. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-0.9 * i) + (-1.5 * (1 - i)), -0.35 * i, 0.51 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
  1669. wait()
  1670. else return false end
  1671. else return false end
  1672. end
  1673. return playAnimation("hold")
  1674. end
  1675. if format == "unequip" then
  1676. Mode = 0
  1677. if Attachment == true then
  1678. Player.Character[Name].Laser.Transparency = 1
  1679. Player.Character[Name].Light.Transparency = 1
  1680. end
  1681. Player.Character.Humanoid.WalkSpeed = 16
  1682. for i = 1, 0.01, -0.1 do
  1683. if Player.Character:FindFirstChild("Torso") ~= nil then
  1684. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1685. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1686. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.5 * i) + (1.5 * (1 - i)), 1.2 * i, 0.8 * i) * CFrame.fromEulerAnglesXYZ(math.rad(300 + ((1 - i) * 50)), math.rad(10), math.rad(-90) * i)
  1687. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1688. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-0.9 * i) + (-1.5 * (1 - i)), -0.35 * i, 0.51 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
  1689. wait()
  1690. else return false end
  1691. else return false end
  1692. end
  1693. return true
  1694. end
  1695. if format == "hold" then
  1696. if Player.Character:FindFirstChild("Torso") ~= nil then
  1697. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1698. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1699. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90))
  1700. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1701. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0)
  1702. else return false end
  1703. else return false end
  1704. end
  1705. if format == "reload" then
  1706. for i = 0, 25, 5 do
  1707. if Player.Character:FindFirstChild("Torso") ~= nil then
  1708. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1709. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1710. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0)
  1711. wait()
  1712. else return false end
  1713. else return false end
  1714. end
  1715. Player.Character[Name].Handle.Reload:Play()
  1716. Player.Character[Name].Handle.Release:Play()
  1717. Player.Character[Name].Magazine.Transparency = 1
  1718. Player.Character[Name].MagPull1.Transparency = 1
  1719. Player.Character[Name].MagPull2.Transparency = 1
  1720. local Mag = Instance.new("Model")
  1721. Mag.Name = "Spent Magazine"
  1722. local source = Player.Character[Name]:FindFirstChild("Magazine")
  1723. if source == nil then return end
  1724. source = source:Clone()
  1725. source.CanCollide = true
  1726. source.Transparency = 0
  1727. source.Parent = Mag
  1728. coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do source.Transparency = i wait() end source:Remove() end))
  1729. for _, Part in pairs(Player.Character[Name]:GetChildren()) do
  1730. if Part.Name == "MagPull1" or Part.Name == "MagPull2" then
  1731. local new = Part:Clone()
  1732. new.Parent = Mag
  1733. new.Transparency = 0
  1734. new.CanCollide = true
  1735. local w = Instance.new("Weld", new)
  1736. w.Part0 = w.Parent
  1737. w.Part1 = source
  1738. w.C0 = Part.Weld.C0
  1739. w.C1 = Part.Weld.C1
  1740. coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do new.Transparency = i wait() end new:Remove() end))
  1741. else end
  1742. end
  1743. Mag.Parent = game.Workspace
  1744. for i = 0, 25, 5 do
  1745. if Player.Character:FindFirstChild("Torso") ~= nil then
  1746. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1747. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1748. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90))
  1749. wait()
  1750. else return false end
  1751. else return false end
  1752. end
  1753. magazineNew = Player.Character[Name].Magazine:Clone()
  1754. magazineNew.Name = "New Magazine"
  1755. magazineNew.Transparency = 0
  1756. magazineNew.Parent = Player.Character[Name]
  1757. local w = Instance.new("Weld")
  1758. w.Part0 = magazineNew
  1759. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  1760. w.C0 = CFrame.new(0, 1.1, 0)
  1761. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1762. w.Parent = magazineNew
  1763. wait(0.2)
  1764. for i = 25, 0, -5 do
  1765. if Player.Character:FindFirstChild("Torso") ~= nil then
  1766. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1767. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1768. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3 + ((i + 10) / 60), 1.2 - ((i + 10) / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - (i - 10)), math.rad(10 + -i * 3.5), math.rad(-90))
  1769. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1770. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9 + ((25 - i) / 30), -0.35, 0.51 + ((25 - i) / 25)) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), math.rad((25 * 2) - (i * 2)))
  1771. wait()
  1772. else return false end
  1773. else return false end
  1774. end
  1775. Player.Character[Name].Magazine.Transparency = 0
  1776. Player.Character[Name].MagPull1.Transparency = 0
  1777. Player.Character[Name].MagPull2.Transparency = 0
  1778. Player.Character[Name]["New Magazine"]:Remove()
  1779. wait(0.1)
  1780. if Player.Character:FindFirstChild("Torso") ~= nil then
  1781. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1782. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1783. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90))
  1784. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1785. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0)
  1786. else return false end
  1787. else return false end
  1788. Player.Character[Name].Handle.Reload:Stop()
  1789. wait(0.2)
  1790. if magazine.Value == 0 then
  1791. Player.Character[Name].Handle.Equip:Play()--Action
  1792. for i = 0, 10, 5 do
  1793. if Player.Character:FindFirstChild("Torso") ~= nil then
  1794. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1795. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1796. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90))
  1797. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1798. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, 0.1, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-80), math.rad(-5), 0)
  1799. wait()
  1800. else return false end
  1801. else return false end
  1802. end
  1803. for i = 0, 10, 5 do
  1804. if Player.Character:FindFirstChild("Torso") ~= nil then
  1805. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1806. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1807. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90))
  1808. wait()
  1809. else return false end
  1810. else return false end
  1811. end
  1812. wait(0.1)
  1813. Player.Character[Name].CHandleC.Transparency = 1
  1814. Player.Character[Name].CHandleB.Transparency = 0
  1815. Player.Character[Name].CHandleB1.Transparency = 0
  1816. for i = 0, 10, 1.5 do
  1817. if Player.Character:FindFirstChild("Torso") ~= nil then
  1818. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1819. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1820. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
  1821. wait()
  1822. else return false end
  1823. else return false end
  1824. end
  1825. Player.Character[Name].CHandleC.Transparency = 0
  1826. Player.Character[Name].CHandleB.Transparency = 1
  1827. Player.Character[Name].CHandleB1.Transparency = 1
  1828. Player.Character[Name].Bolt.Mesh.Offset = Vector3.new(0, 0, 0)
  1829. Player.Character[Name].Bolt.Mesh.Scale = Vector3.new(0.14, 0.3, 0.14)
  1830. for i = 10, 0, -1.5 do
  1831. if Player.Character:FindFirstChild("Torso") ~= nil then
  1832. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1833. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1834. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
  1835. wait()
  1836. else return false end
  1837. else return false end
  1838. end
  1839. for i = 10, 0, -5 do
  1840. if Player.Character:FindFirstChild("Torso") ~= nil then
  1841. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1842. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1843. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90))
  1844. wait()
  1845. else return false end
  1846. else return false end
  1847. end
  1848. playAnimation("hold")
  1849. return true
  1850. end
  1851. end
  1852. if format == "fire" then
  1853. Player.Character[Name].Bolt.Mesh.Offset = Vector3.new(0, 0.115, 0)
  1854. Player.Character[Name].Bolt.Mesh.Scale = Vector3.new(0.14, 0.1, 0.14)
  1855. Player.Character[Name].DustCover.Mesh.Offset = Vector3.new(0, 0, 0.115)
  1856. makeShell(Player.Character[Name]:FindFirstChild("ShellOut"))
  1857. if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
  1858. if silenced then
  1859. Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10
  1860. Player.Character[Name].Handle.Fire2.Pitch = math.random(2.4, 3)
  1861. Player.Character[Name].Handle.Fire2:Play()
  1862. CamShake(10, 40000)
  1863. else
  1864. Player.Character[Name].Handle.Fire.Volume = math.random(9, 10) / 10
  1865. Player.Character[Name].Handle.Fire.Pitch = math.random(1.6, 1.8)
  1866. Player.Character[Name].Handle.Fire:Play()
  1867. CamShake(10, 50000)
  1868. end
  1869. else return false end
  1870. if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then
  1871. if silenced == false then
  1872. coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end))
  1873. else end
  1874. else return false end
  1875. for i = 0, 10, 5 do
  1876. if Player.Character:FindFirstChild("Torso") ~= nil then
  1877. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1878. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1879. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90))
  1880. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1881. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1882. wait()
  1883. else return false end
  1884. else return false end
  1885. end
  1886. if magazine.Value ~= 0 then
  1887. Player.Character[Name].Bolt.Mesh.Offset = Vector3.new(0, 0, 0)
  1888. Player.Character[Name].Bolt.Mesh.Scale = Vector3.new(0.14, 0.3, 0.14)
  1889. elseif magazine.Value == 0 then
  1890. Player.Character[Name].Handle.Lock:Play()
  1891. end
  1892. for i = 10, 0, -5 do
  1893. if Player.Character:FindFirstChild("Torso") ~= nil then
  1894. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1895. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1896. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90))
  1897. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1898. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1899. wait()
  1900. else return false end
  1901. else return false end
  1902. end
  1903. end
  1904. return true
  1905. end
  1906.  
  1907.  
  1908. function CamShake(time, freq)
  1909. coroutine.resume(coroutine.create(function()
  1910. local cam = game:GetService("Workspace").CurrentCamera
  1911. local time = 10
  1912. local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0)
  1913. if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end
  1914. if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end
  1915. cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude)
  1916. for i = 1, time do
  1917. cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude)
  1918. wait()
  1919. end
  1920. end))
  1921. end
  1922.  
  1923.  
  1924. function makeShell(part)
  1925. if part == nil then return false end
  1926. local casing = Instance.new("Part")
  1927. casing.Name = "Shell"
  1928. casing.formFactor = "Custom"
  1929. casing.Size = Vector3.new(0.2, 0.25, 0.2)
  1930. casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360)))
  1931. casing.BrickColor = BrickColor.new("New Yeller")
  1932. local mesh = Instance.new("CylinderMesh")
  1933. mesh.Scale = Vector3.new(0.3, 1, 0.3)
  1934. mesh.Parent = casing
  1935. casing.Parent = game:GetService("Workspace")
  1936. casing:BreakJoints()
  1937. casing.Velocity = (part.CFrame.lookVector * 50) + Vector3.new(0, 10, 0)
  1938. coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end))
  1939. end
  1940.  
  1941.  
  1942. function Weld(x, y)
  1943. local weld = Instance.new("Weld")
  1944. weld.Part0 = x
  1945. weld.Part1 = y
  1946. CJ = CFrame.new(x.Position)
  1947. C0 = x.CFrame:inverse() * CJ
  1948. C1 = y.CFrame:inverse() * CJ
  1949. weld.C0 = C0
  1950. weld.C1 = C1
  1951. weld.Parent = x
  1952. end
  1953.  
  1954.  
  1955. function tagHumanoid(humanoid)
  1956. local tag = Instance.new("ObjectValue")
  1957. tag.Name = "creator"
  1958. tag.Value = Player
  1959. tag.Parent = humanoid
  1960. local tag = Instance.new("StringValue")
  1961. tag.Name = "creatorType1"
  1962. tag.Value = Name
  1963. tag.Parent = humanoid
  1964. local tag = Instance.new("StringValue")
  1965. tag.Name = "creatorType2"
  1966. tag.Value = "shot"
  1967. tag.Parent = humanoid
  1968. end
  1969.  
  1970.  
  1971. function untagHumanoid(humanoid)
  1972. if humanoid ~= nil then
  1973. local tag = humanoid:FindFirstChild("creator")
  1974. if tag ~= nil then
  1975. tag:Remove()
  1976. end
  1977. local tag = humanoid:FindFirstChild("creatorType1")
  1978. if tag ~= nil then
  1979. tag:Remove()
  1980. end
  1981. local tag = humanoid:FindFirstChild("creatorType2")
  1982. if tag ~= nil then
  1983. tag:Remove()
  1984. end
  1985. end
  1986. end
  1987.  
  1988.  
  1989. function fire(startPoint, endPoint, hit)
  1990. local trail = Instance.new("Part")
  1991. trail.Name = "Bullet Trail"
  1992. trail.BrickColor = BrickColor.new("New Yeller")
  1993. trail.TopSurface = 0
  1994. trail.BottomSurface = 0
  1995. trail.formFactor = 0
  1996. trail.Size = Vector3.new(1, 1, 1)
  1997. trail.Transparency = 0.8
  1998. trail.Anchored = true
  1999. trail.CanCollide = false
  2000. trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint)
  2001. trail.Parent = game:GetService("Workspace")
  2002. local mesh = Instance.new("SpecialMesh")
  2003. mesh.MeshType = "Brick"
  2004. mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude)
  2005. mesh.Parent = trail
  2006. coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail)
  2007. if hit ~= nil then
  2008. if hit.Parent == nil then return end
  2009. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  2010. tagHumanoid(hit.Parent.Humanoid)
  2011. if hit.Name == "Head" then
  2012. hit.Parent.Humanoid:TakeDamage(damage * 10)
  2013. elseif hit.Name == "Torso" then
  2014. hit.Parent.Humanoid:TakeDamage(damage * 2)
  2015. else
  2016. hit.Parent.Humanoid:TakeDamage(damage)
  2017. end
  2018. if math.random(1, 10) == 1 then
  2019. hit.Parent.Humanoid.Sit = true
  2020. end
  2021. delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end)
  2022. end
  2023. if hit.Anchored == false then
  2024. hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2))
  2025. end
  2026. end
  2027. end
  2028.  
  2029.  
  2030. function onButton1Down(mouse)
  2031. if selected == false then return end
  2032. if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then
  2033. if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
  2034. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  2035. if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end
  2036. if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end
  2037. mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
  2038. Button1Down = true
  2039. canFire = false
  2040. canFire2 = true
  2041. while canFire2 == true do
  2042. local humanoid = Player.Character:FindFirstChild("Humanoid")
  2043. if humanoid == nil then
  2044. canFire2 = false
  2045. break
  2046. end
  2047. if humanoid.Health <= 0 then
  2048. canFire2 = false
  2049. break
  2050. end
  2051. local fireLeft = false
  2052. if automatic == false and burst == false then
  2053. canFire2 = false
  2054. elseif automatic == false and burst == true then
  2055. if burstCount >= burstCountMax then
  2056. canFire2 = false
  2057. burstCount = 0
  2058. break
  2059. end
  2060. burstCount = burstCount + 1
  2061. elseif automatic == true and burst == false then
  2062. fireLeft = true
  2063. end
  2064. if magazine.Value > 0 then
  2065. magazine.Value = magazine.Value - 1
  2066. updateGui()
  2067. if silenced == true then
  2068. CamShake(1, Spread)
  2069. else end
  2070. fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target)
  2071. coroutine.resume(coroutine.create(function()
  2072. if dual == true then
  2073. playAnimation("rightFire")
  2074. elseif dual == false then
  2075. playAnimation("fire")
  2076. end
  2077. end))
  2078. else
  2079. Player.Character[Name].Handle.Empty:Play()
  2080. end
  2081. if fireLeft == true and dual == true and automatic == true then
  2082. if magazine.Value > 0 then
  2083. coroutine.resume(coroutine.create(function()
  2084. wait(readyTime / 2)
  2085. magazine.Value = magazine.Value - 1
  2086. updateGui()
  2087. fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target)
  2088. playAnimation("leftFire")
  2089. end))
  2090. else
  2091. coroutine.resume(coroutine.create(function()
  2092. wait(readyTime / 2)
  2093. Player.Character[Name].Handle.Empty:Play()
  2094. end))
  2095. end
  2096. end
  2097. wait(readyTime)
  2098. end
  2099. if magazine.Value ~= 0 then
  2100. mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
  2101. else end
  2102. canFire = true
  2103. end
  2104. end
  2105.  
  2106.  
  2107. function onButton1Up(mouse)
  2108. if selected == false then return end
  2109. Button1Down = false
  2110. canFire2 = false
  2111. burstCount = 0
  2112. while canFire == false do wait() end
  2113. if dual == true and automatic == false then
  2114. if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end
  2115. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  2116. mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
  2117. canFire = false
  2118. canFire2 = true
  2119. while canFire2 == true do
  2120. local humanoid = Player.Character:FindFirstChild("Humanoid")
  2121. if humanoid == nil then
  2122. canFire2 = false
  2123. break
  2124. end
  2125. if humanoid.Health <= 0 then
  2126. canFire2 = false
  2127. break
  2128. end
  2129. if burst == false then
  2130. canFire2 = false
  2131. elseif burst == true then
  2132. if burstCount >= burstCountMax then
  2133. canFire2 = false
  2134. burstCount = 0
  2135. break
  2136. end
  2137. burstCount = burstCount + 1
  2138. end
  2139. if magazine.Value <= 0 then
  2140. Player.Character[Name].Handle.Empty:Play()
  2141. else
  2142. coroutine.resume(coroutine.create(function()
  2143. playAnimation("leftFire")
  2144. end))
  2145. magazine.Value = magazine.Value - 1
  2146. updateGui()
  2147. fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target)
  2148. end
  2149. wait(readyTime)
  2150. end
  2151. if magazine.Value ~= 0 then
  2152. mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
  2153. else end
  2154. canFire = true
  2155. end
  2156. end
  2157.  
  2158.  
  2159. function onKeyDown(key, mouse)
  2160. if selected == false then return end
  2161. key = key:lower()
  2162. if key == "q" and Button1Down == false and canFire == true then
  2163. if mouse.Target == nil then return end
  2164. if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  2165. if dual == true then onKeyDown("t", mouse) end
  2166. onDeselected(mouse)
  2167. removeParts("RightHolster")
  2168. script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack
  2169. end
  2170. end
  2171. if key == "e" and Button1Down == false and canFire == true and canSilence == true then
  2172. if silenced then
  2173. silenced = false
  2174. if Player.Character:FindFirstChild(Name) == nil then return end
  2175. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  2176. if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end
  2177. Player.Character[Name].Muzzle.Transparency = 1
  2178. Player.Character[Name].Muzzle.Name = "Silencer"
  2179. Player.Character[Name]["Muzzle 2"].Name = "Muzzle"
  2180. if dual == true then
  2181. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  2182. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end
  2183. Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1
  2184. Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer"
  2185. Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle"
  2186. end
  2187. else
  2188. silenced = true
  2189. if Player.Character:FindFirstChild(Name) == nil then return end
  2190. if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end
  2191. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  2192. Player.Character[Name].Silencer.Transparency = 0
  2193. Player.Character[Name].Muzzle.Name = "Muzzle 2"
  2194. Player.Character[Name].Silencer.Name = "Muzzle"
  2195. if dual == true then
  2196. if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end
  2197. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  2198. Player.Character[Name.. " (Left)"].Silencer.Transparency = 0
  2199. Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2"
  2200. Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle"
  2201. end
  2202. end
  2203. end
  2204. if key == "r" and Button1Down == false and canFire == true then
  2205. if ammo.Value > 0 and magazine.Value ~= magazineMax.Value + 1 then
  2206. canFire = false
  2207. burstCount = 0
  2208. mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
  2209. if magazine.Value > 0 then ammo.Value = ammo.Value + magazine.Value magazine.Value = 1 end
  2210. updateGui()
  2211. if dual == true then
  2212. playAnimation("reloadDual")
  2213. elseif dual == false then
  2214. playAnimation("reload")
  2215. end
  2216. if ammo.Value - magazineMax.Value < 0 then
  2217. magazine.Value = ammo.Value
  2218. ammo.Value = 0
  2219. elseif ammo.Value - magazineMax.Value >= 0 then
  2220. ammo.Value = ammo.Value - magazineMax.Value
  2221. magazine.Value = magazine.Value + magazineMax.Value
  2222. end
  2223. updateGui()
  2224. mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
  2225. canFire = true
  2226. end
  2227. end
  2228. if key == "t" and Button1Down == false and canFire == true and canDual == true then
  2229. canFire = false
  2230. if dual == false then
  2231. local weapon = nil
  2232. for _, p in pairs(Player.Backpack:GetChildren()) do
  2233. if p.Name == Name and p ~= script.Parent then weapon = p break end
  2234. end
  2235. if weapon ~= nil then
  2236. dual = true
  2237. weapon.Name = "Dual"
  2238. weapon.Parent = script
  2239. silenced = false
  2240. removeParts("RightHand")
  2241. makeParts("RightHand")
  2242. removeParts("RightHolster")
  2243. makeParts("LeftHolster")
  2244. playAnimation("leftEquip")
  2245. removeParts("LeftHolster")
  2246. makeParts("LeftHand")
  2247. magazineMax.Value = math.ceil(magazineMax.Value * 2)
  2248. ammoMax.Value = math.ceil(ammoMax.Value * 2)
  2249. magazine.Value = magazine.Value + weapon.Magazine.Value
  2250. ammo.Value = ammo.Value + weapon.Ammo.Value
  2251. updateGui()
  2252. end
  2253. elseif dual == true then
  2254. local weapon = script:FindFirstChild("Dual")
  2255. if weapon ~= nil then
  2256. dual = false
  2257. weapon.Name = Name
  2258. weapon.Parent = Player.Backpack
  2259. silenced = false
  2260. removeParts("RightHand")
  2261. makeParts("RightHand")
  2262. playAnimation("leftUnequip")
  2263. removeParts("LeftHand")
  2264. makeParts("RightHolster")
  2265. playAnimation("hold")
  2266. weapon.Magazine.Value = math.floor(magazine.Value / 2)
  2267. weapon.Ammo.Value = math.floor(ammo.Value / 2)
  2268. magazineMax.Value = math.ceil(magazineMax.Value / 2)
  2269. ammoMax.Value = math.ceil(ammoMax.Value / 2)
  2270. magazine.Value = math.ceil(magazine.Value / 2)
  2271. ammo.Value = math.ceil(ammo.Value / 2)
  2272. updateGui()
  2273. end
  2274. end
  2275. canFire = true
  2276. end
  2277. if key == "y" and canZoom == true then
  2278. if zoom == false then
  2279. zoom = true
  2280. local pos = mouse.Hit.p
  2281. local target = mouse.Target
  2282. local cam = game:GetService("Workspace").CurrentCamera
  2283. focus = Instance.new("Part", workspace)
  2284. focus.Anchored = true
  2285. focus.CanCollide = false
  2286. focus.Transparency = 1
  2287. focus.TopSurface = 0
  2288. focus.BottomSurface = 0
  2289. focus.formFactor = "Plate"
  2290. focus.Size = Vector3.new(0, 0, 0)
  2291. focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p)
  2292. cam.CameraSubject = focus
  2293. cam.CameraType = "Attach"
  2294. while zoom == true and selected == true do
  2295. local set = false
  2296. if target ~= nil then
  2297. if target.Parent ~= nil then
  2298. if target.Anchored == false then
  2299. focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p)
  2300. set = true
  2301. end
  2302. end
  2303. end
  2304. if set == false then
  2305. focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p)
  2306. end
  2307. wait()
  2308. end
  2309. if focus ~= nil then focus:Remove() focus = nil end
  2310. local cam = game:GetService("Workspace").CurrentCamera
  2311. cam.CameraSubject = Player.Character:FindFirstChild("Humanoid")
  2312. cam.CameraType = "Custom"
  2313. else
  2314. zoom = false
  2315. end
  2316. end
  2317. if key == "u" and Button1Down == false and canFire == true then
  2318. if automatic == false and burst == false then
  2319. if switchToBurst == true then
  2320. burst = true
  2321. local m = Instance.new("Message", Player)
  2322. m.Text = "Burst"
  2323. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  2324. delay(2.5, function() m:Remove() end)
  2325. elseif switchToAutomatic == true then
  2326. automatic = true
  2327. local m = Instance.new("Message", Player)
  2328. m.Text = "Automatic"
  2329. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  2330. delay(2.5, function() m:Remove() end)
  2331. end
  2332. elseif automatic == false and burst == true then
  2333. if switchToAutomatic == true then
  2334. automatic = true
  2335. burst = false
  2336. local m = Instance.new("Message", Player)
  2337. m.Text = "Automatic"
  2338. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  2339. delay(2.5, function() m:Remove() end)
  2340. elseif switchToSingle == true then
  2341. burst = false
  2342. local m = Instance.new("Message", Player)
  2343. m.Text = "Single"
  2344. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  2345. delay(2.5, function() m:Remove() end)
  2346. end
  2347. elseif automatic == true and burst == false then
  2348. if switchToSingle == true then
  2349. automatic = false
  2350. local m = Instance.new("Message", Player)
  2351. m.Text = "Single"
  2352. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  2353. delay(2.5, function() m:Remove() end)
  2354. elseif switchToBurst == true then
  2355. automatic = false
  2356. burst = true
  2357. local m = Instance.new("Message", Player)
  2358. m.Text = "Burst"
  2359. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  2360. delay(2.5, function() m:Remove() end)
  2361. end
  2362. end
  2363. end
  2364. if key == "f" and Button1Down == false and canFire == true and Attachment == true and dual == false then
  2365. if Mode == 1 and Mode ~= 2 and Mode ~= 0 then
  2366. Player.Character[Name].Handle.Switch:Play()
  2367. Player.Character[Name].Laser.Transparency = 1
  2368. Player.Character[Name].Light.Transparency = 0.5
  2369. Mode = 2
  2370. elseif Mode == 2 and Mode ~= 1 and Mode ~= 0 then
  2371. Player.Character[Name].Handle.Switch:Play()
  2372. Player.Character[Name].Laser.Transparency = 1
  2373. Player.Character[Name].Light.Transparency = 1
  2374. Mode = 0
  2375. elseif Mode == 0 and Mode ~= 1 and Mode ~= 2 then
  2376. Player.Character[Name].Handle.Switch:Play()
  2377. Player.Character[Name].Laser.Transparency = 0.4
  2378. Player.Character[Name].Light.Transparency = 1
  2379. Mode = 1
  2380. end
  2381. else end
  2382. end
  2383.  
  2384.  
  2385. function onSelected(mouse)
  2386. if selected == true then return end
  2387. selected = true
  2388. canFire = false
  2389. mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
  2390. while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
  2391. if Player.Character.WeaponActivated.Value == nil then break end
  2392. if Player.Character.WeaponActivated.Value.Parent == nil then break end
  2393. wait()
  2394. end
  2395. updateGui()
  2396. local weapon = Instance.new("ObjectValue")
  2397. weapon.Name = "WeaponActivated"
  2398. weapon.Value = script.Parent
  2399. weapon.Parent = Player.Character
  2400. DisableLimb(1, Player.Character)
  2401. DisableLimb(2, Player.Character)
  2402. ForceAngle(1, 0, Player.Character)
  2403. ForceAngle(2, 0, Player.Character)
  2404. if dual == true then
  2405. coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end))
  2406. playAnimation("rightEquip")
  2407. removeParts("LeftHolster")
  2408. makeParts("LeftHand")
  2409. else
  2410. playAnimation("equip")
  2411. end
  2412. removeParts("RightHolster")
  2413. makeParts("RightHand")
  2414. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  2415. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  2416. mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end)
  2417. mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
  2418. canFire = true
  2419. end
  2420.  
  2421.  
  2422. function onDeselected(mouse)
  2423. if selected == false then return end
  2424. Button1Down = false
  2425. while canFire == false do
  2426. wait()
  2427. end
  2428. selected = false
  2429. if dual == true then
  2430. if math.random(1, 2) == 1 then
  2431. coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end))
  2432. wait(math.random(1, 10) / 10)
  2433. playAnimation("rightUnequip")
  2434. else
  2435. coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end))
  2436. wait(math.random(1, 10) / 10)
  2437. playAnimation("leftUnequip")
  2438. end
  2439. removeParts("LeftHand")
  2440. makeParts("LeftHolster")
  2441. else
  2442. playAnimation("unequip")
  2443. end
  2444. removeParts("RightHand")
  2445. makeParts("RightHolster")
  2446. ForceAngle(1, 0, Player.Character)
  2447. ForceAngle(2, 0, Player.Character)
  2448. ResetLimbCFrame(1, Player.Character)
  2449. ResetLimbCFrame(2, Player.Character)
  2450. EnableLimb(1, Player.Character)
  2451. EnableLimb(2, Player.Character)
  2452. if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end
  2453. if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
  2454. if Player.Character.WeaponActivated.Value == script.Parent then
  2455. Player.Character.WeaponActivated:Remove()
  2456. end
  2457. end
  2458. while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
  2459. if Player.Character.WeaponActivated.Value == nil then break end
  2460. if Player.Character.WeaponActivated.Value.Parent == nil then break end
  2461. wait()
  2462. end
  2463. end
  2464.  
  2465.  
  2466. if script.Parent.className ~= "HopperBin" then
  2467. if Player == nil then print("Error: Player not found!") return end
  2468. Tool = Instance.new("HopperBin")
  2469. Tool.Name = Name
  2470. Tool.Parent = Player.Backpack
  2471. script.Name = "Main"
  2472. script.Parent = Tool
  2473. elseif script.Parent.className == "HopperBin" then
  2474. while script.Parent.Parent.className ~= "Backpack" do
  2475. wait()
  2476. end
  2477. if script.Parent:FindFirstChild("MagazineMax") == nil then
  2478. magazineMax = Instance.new("NumberValue")
  2479. magazineMax.Name = "MagazineMax"
  2480. if Magazine == "STANAG" then
  2481. magazineMax.Value = 30 --Ammo for reg mag, the max ammo
  2482. elseif Magazine == "Beta-C" then
  2483. magazineMax.Value = 100 --Ammo for beta, same as above
  2484. else end
  2485. magazineMax.Parent = script.Parent
  2486. else
  2487. magazineMax = script.Parent.MagazineMax
  2488. end
  2489. if script.Parent:FindFirstChild("Magazine") == nil then
  2490. magazine = Instance.new("NumberValue")
  2491. magazine.Name = "Magazine"
  2492. magazine.Value = 0 --How much ammo you start out with
  2493. magazine.Parent = script.Parent
  2494. else
  2495. magazine = script.Parent.Magazine
  2496. end
  2497. if script.Parent:FindFirstChild("AmmoMax") == nil then
  2498. ammoMax = Instance.new("NumberValue")
  2499. ammoMax.Name = "AmmoMax"
  2500. if Magazine == "STANAG" then
  2501. ammoMax.Value = 180 --Same as below.
  2502. elseif Magazine == "Beta-C" then
  2503. ammoMax.Value = 300 --Total carried ammo for each mag
  2504. else end
  2505. ammoMax.Parent = script.Parent
  2506. else
  2507. ammoMax = script.Parent.AmmoMax
  2508. end
  2509. if script.Parent:FindFirstChild("Ammo") == nil then
  2510. ammo = Instance.new("NumberValue")
  2511. ammo.Name = "Ammo"
  2512. ammo.Value = script.Parent.AmmoMax.Value
  2513. ammo.Parent = script.Parent
  2514. else
  2515. ammo = script.Parent.Ammo
  2516. end
  2517. Player = script.Parent.Parent.Parent
  2518. makeParts("RightHolster")
  2519. script.Parent.Selected:connect(onSelected)
  2520. script.Parent.Deselected:connect(onDeselected)
  2521. end
  2522. --lego
  2523. game.Workspace.benli45.Humanoid.MaxHealth = math.huge -----Replace CyberFromLU with your name, it gives you INF health, enjoy. C:
  2524. print(lego)
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