Vechol

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Sep 3rd, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. Effects = {} --sound effects, for advanced players.
  85. local Player = owner
  86. local Character = Player.Character
  87. local Humanoid = Character.Humanoid
  88. z = Instance.new("Sound", Character)
  89. z.SoundId = "rbxassetid://571599878"--
  90. z.Looped = true --False for a one-time song.
  91. z.Pitch = 1.3
  92. z.Volume = 1.3
  93. wait(.1)
  94. z:Play()
  95. ----------------------------------------
  96. --[[PointCoded's Edit Of The Titan Script]]--
  97. --[[Old]]--
  98.  
  99. local p = game.Players.LocalPlayer
  100. local char = p.Character
  101. local larm = char["Left Arm"]
  102. local rarm = char["Right Arm"]
  103. local TitanBet = ";"
  104. local lleg = char["Left Leg"]
  105. local rleg = char["Right Leg"]
  106. local hed = char.Head
  107. local torso = char.Torso
  108. local hum = char.Humanoid
  109. local cam = game.Workspace.CurrentCamera
  110. local root = char.HumanoidRootPart
  111. local deb = false
  112. local shot = 0
  113. local l = game:GetService("Lighting")
  114. local rs = game:GetService("RunService").RenderStepped
  115. local stanceToggle = "Normal"
  116. local Mana = Instance.new("IntValue", char)
  117. Mana.Value = 5000
  118. Mana.Name = "Mana"
  119. math.randomseed(os.time())
  120. hum.WalkSpeed = 50
  121. char.Health:Destroy()
  122. hum.MaxHealth = math.huge
  123. wait(0.1)
  124. hum.Health = math.huge
  125. ----------------------------------------------------
  126. local G = Instance.new("ScreenGui")
  127. G.Parent = p.PlayerGui
  128. G.Name = "Mana"
  129. local T = Instance.new("TextLabel")
  130. T.Name = "Mana"
  131. T.Parent = G
  132. T.Text = "Mana: "..char.Mana.Value
  133. T.FontSize = "Size24"
  134. T.BackgroundTransparency = 1
  135. T.TextColor3 = Color3.new(255,255,255)
  136. T.TextStrokeTransparency = 0
  137. T.Position = UDim2.new(0,250,0,400)
  138. T.BorderSizePixel = 0
  139. --//
  140. for i = 1,30 do
  141. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  142. end
  143. --//
  144. Debounces = {
  145. on = false;
  146. ks = false;
  147. CanAttack = true;
  148. CanJoke = true;
  149. NoIdl = false;
  150. Slashing = false;
  151. Slashed = false;
  152. Grabbing = false;
  153. Grabbed = false;
  154. }
  155. local Touche = {char.Name, }
  156. ----------------------------------------------------
  157. function lerp(a, b, t) -- Linear interpolation
  158. return a + (b - a)*t
  159. end
  160.  
  161. function slerp(a, b, t) --Spherical interpolation
  162. dot = a:Dot(b)
  163. if dot > 0.99999 or dot < -0.99999 then
  164. return t <= 0.5 and a or b
  165. else
  166. r = math.acos(dot)
  167. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  168. end
  169. end
  170.  
  171. function matrixInterpolate(a, b, t)
  172. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  173. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  174. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  175. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  176. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  177. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  178. local t = v1:Dot(v2)
  179. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  180. return CFrame.new()
  181. end
  182. return CFrame.new(
  183. v0.x, v0.y, v0.z,
  184. v1.x, v1.y, v1.z,
  185. v2.x, v2.y, v2.z,
  186. v3.x, v3.y, v3.z)
  187. end
  188. ----------------------------------------------------//Mesh setting
  189. local cmeshes = {}
  190. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  191. ll.BodyPart = 'LeftLeg'
  192. rl.BodyPart = 'RightLeg'
  193. la.BodyPart = 'LeftArm'
  194. ra.BodyPart = 'RightArm'
  195. t.BodyPart = 'Torso'
  196. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 27846392,100459051,100455667,100452989
  197. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 100459051,100452989,100455486,100452989
  198. t.MeshId,t.OverlayTextureId=100455410,100452989
  199.  
  200. ----------------------------------------------------
  201. function genWeld(a,b)
  202. local w = Instance.new("Weld",a)
  203. w.Part0 = a
  204. w.Part1 = b
  205. return w
  206. end
  207. function weld(a, b)
  208. local weld = Instance.new("Weld")
  209. weld.Name = "W"
  210. weld.Part0 = a
  211. weld.Part1 = b
  212. weld.C0 = a.CFrame:inverse() * b.CFrame
  213. weld.Parent = a
  214. return weld;
  215. end
  216. ----------------------------------------------------
  217. function Lerp(c1,c2,al)
  218. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  219. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  220. for i,v in pairs(com1) do
  221. com1[i] = v+(com2[i]-v)*al
  222. end
  223. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  224. end
  225. ----------------------------------------------------
  226. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  227. local wld = Instance.new("Weld", wp1)
  228. wld.Part0 = wp0
  229. wld.Part1 = wp1
  230. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  231. end
  232. ----------------------------------------------------
  233. for i,v in pairs(char:children()) do
  234. if v:IsA("Hat") then
  235. v:Destroy()
  236. end
  237. end
  238. for i,v in pairs(hed:children()) do
  239. if v:IsA("Sound") then
  240. v:Destroy()
  241. end
  242. end
  243. ----------------------------------------------------
  244. function HasntTouched(plrname)
  245. local ret = true
  246. for _, v in pairs(Touche) do
  247. if v == plrname then
  248. ret = false
  249. end
  250. end
  251. return ret
  252. end
  253. ----------------------------------------------------
  254. larm.Size = larm.Size * 2
  255. rarm.Size = rarm.Size * 2
  256. lleg.Size = lleg.Size * 2
  257. rleg.Size = rleg.Size * 2
  258. torso.Size = torso.Size * 2
  259. hed.Size = hed.Size * 2
  260. root.Size = root.Size * 2
  261. ----------------------------------------------------
  262. newWeld(torso, larm, -1.5, 1, 0)
  263. larm.Weld.C1 = CFrame.new(0, 1, 0)
  264. newWeld(torso, rarm, 1.5, 1, 0)
  265. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  266. newWeld(torso, hed, 0, 3, 0)
  267. newWeld(torso, lleg, -1, -2, 0)
  268. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  269. newWeld(torso, rleg, 1, -2, 0)
  270. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  271. newWeld(root, torso, 0, -2, 0)
  272. torso.Weld.C1 = CFrame.new(0, -2, 0)
  273. ----------------------------------------------------
  274.  
  275. hed.face:Remove''
  276. hed.Transparency = 0
  277. local meshx9 = Instance.new('SpecialMesh',hed)
  278. meshx9.MeshType = 'FileMesh'
  279. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://100456022','rbxassetid://100456109'
  280. meshx9.Scale = Vector3.new(4,4,4)
  281.  
  282.  
  283.  
  284. lite = Instance.new("PointLight", torso)
  285. lite.Brightness = 14
  286. lite.Range = 10
  287. lite.Color = Color3.new(1, 0, 0)
  288. local hed2 = hed:Clone()
  289. hed2.CanCollide = false
  290. hed2.Parent = char
  291. hed2:ClearAllChildren()
  292. hed2.Transparency = 1
  293. hed2.Name = "DARP"
  294. local w = Instance.new("Weld",hed2)
  295. w.Part0 = hed
  296. w.Part1 = hed2
  297. w.C0 = CFrame.new(0,0,-0.175)
  298. z=Instance.new("SurfaceGui",hed2)
  299. z.Enabled = true
  300. z.Face = "Front"
  301. z.Adornee = hed2
  302. z.CanvasSize = Vector2.new(100,100)
  303. local face = Instance.new("ImageLabel",z)
  304. face.Size = UDim2.new(1,-30,1,0)
  305. face.Position = UDim2.new(0,15,0,0)
  306. face.BackgroundTransparency = 1
  307. face.Image='rbxassetid://46282671'
  308. ----------------------------------------------------
  309. local m = Instance.new("Model")
  310. m.Name = "Absolution"
  311. p1 = Instance.new("Part", m)
  312. p1.BrickColor = BrickColor.new("Really red")
  313. p1.FormFactor = Enum.FormFactor.Custom
  314. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  315. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  316. p1.CanCollide = false
  317. p1.Locked = true
  318. p1.Elasticity = 0
  319. p1.BottomSurface = Enum.SurfaceType.Smooth
  320. p1.TopSurface = Enum.SurfaceType.Smooth
  321. b1 = Instance.new("SpecialMesh", p1)
  322. b1.MeshType = Enum.MeshType.Wedge
  323. b1.Name = "Mesh"
  324. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  325. p2 = Instance.new("Part", m)
  326. p2.BrickColor = BrickColor.new("Really red")
  327. p2.FormFactor = Enum.FormFactor.Custom
  328. p2.Size = Vector3.new(1, 2.9000001, 1)
  329. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  330. p2.CanCollide = false
  331. p2.Locked = true
  332. p2.Elasticity = 0
  333. p2.BottomSurface = Enum.SurfaceType.Smooth
  334. p2.TopSurface = Enum.SurfaceType.Smooth
  335. b2 = Instance.new("BlockMesh", p2)
  336. b2.Name = "Mesh"
  337. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  338. p3 = Instance.new("Part", m)
  339. p3.BrickColor = BrickColor.new("Really red")
  340. p3.FormFactor = Enum.FormFactor.Custom
  341. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  342. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  343. p3.CanCollide = false
  344. p3.Locked = true
  345. p3.Elasticity = 0
  346. p3.BottomSurface = Enum.SurfaceType.Smooth
  347. p3.TopSurface = Enum.SurfaceType.Smooth
  348. b3 = Instance.new("SpecialMesh", p3)
  349. b3.MeshType = Enum.MeshType.Wedge
  350. b3.Name = "Mesh"
  351. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  352. p4 = Instance.new("Part", m)
  353. p4.BrickColor = BrickColor.new("Really red")
  354. p4.FormFactor = Enum.FormFactor.Custom
  355. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  356. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  357. p4.CanCollide = false
  358. p4.Locked = true
  359. p4.Elasticity = 0
  360. p4.BottomSurface = Enum.SurfaceType.Smooth
  361. p4.TopSurface = Enum.SurfaceType.Smooth
  362. b4 = Instance.new("SpecialMesh", p4)
  363. b4.MeshType = Enum.MeshType.Wedge
  364. b4.Name = "Mesh"
  365. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  366. p5 = Instance.new("Part", m)
  367. p5.BrickColor = BrickColor.new("Really red")
  368. p5.FormFactor = Enum.FormFactor.Custom
  369. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  370. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  371. p5.CanCollide = false
  372. p5.Locked = true
  373. p5.Elasticity = 0
  374. p5.BottomSurface = Enum.SurfaceType.Smooth
  375. p5.TopSurface = Enum.SurfaceType.Smooth
  376. b5 = Instance.new("SpecialMesh", p5)
  377. b5.MeshType = Enum.MeshType.Wedge
  378. b5.Name = "Mesh"
  379. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  380. p6 = Instance.new("Part", m)
  381. p6.Name = "Handle"
  382. p6.BrickColor = BrickColor.new(192)
  383. p6.FormFactor = Enum.FormFactor.Custom
  384. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  385. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  386. p6.CanCollide = false
  387. p6.Locked = true
  388. p6.Elasticity = 0
  389. p6.BottomSurface = Enum.SurfaceType.Smooth
  390. p6.TopSurface = Enum.SurfaceType.Smooth
  391. b6 = Instance.new("BlockMesh", p6)
  392. b6.Name = "Mesh"
  393. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  394. p7 = Instance.new("Part", m)
  395. p7.BrickColor = BrickColor.new("Really red")
  396. p7.FormFactor = Enum.FormFactor.Custom
  397. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  398. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  399. p7.CanCollide = false
  400. p7.Locked = true
  401. p7.Elasticity = 0
  402. p7.BottomSurface = Enum.SurfaceType.Smooth
  403. p7.TopSurface = Enum.SurfaceType.Smooth
  404. b7 = Instance.new("SpecialMesh", p7)
  405. b7.MeshType = Enum.MeshType.Wedge
  406. b7.Name = "Mesh"
  407. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  408. p8 = Instance.new("Part", m)
  409. p8.BrickColor = BrickColor.new("Really red")
  410. p8.FormFactor = Enum.FormFactor.Custom
  411. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  412. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  413. p8.CanCollide = false
  414. p8.Locked = true
  415. p8.Elasticity = 0
  416. p8.BottomSurface = Enum.SurfaceType.Smooth
  417. p8.TopSurface = Enum.SurfaceType.Smooth
  418. b8 = Instance.new("SpecialMesh", p8)
  419. b8.MeshType = Enum.MeshType.Wedge
  420. b8.Name = "Mesh"
  421. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  422. p9 = Instance.new("Part", m)
  423. p9.BrickColor = BrickColor.new("Really red")
  424. p9.FormFactor = Enum.FormFactor.Custom
  425. p9.Size = Vector3.new(1, 1.07999957, 1)
  426. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  427. p9.CanCollide = false
  428. p9.Locked = true
  429. p9.Elasticity = 0
  430. p9.BottomSurface = Enum.SurfaceType.Smooth
  431. p9.TopSurface = Enum.SurfaceType.Smooth
  432. b9 = Instance.new("BlockMesh", p9)
  433. b9.Name = "Mesh"
  434. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  435. p10 = Instance.new("Part", m)
  436. p10.BrickColor = BrickColor.new("Really red")
  437. p10.FormFactor = Enum.FormFactor.Custom
  438. p10.Size = Vector3.new(1, 1.41999948, 1)
  439. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  440. p10.CanCollide = false
  441. p10.Locked = true
  442. p10.Elasticity = 0
  443. p10.BottomSurface = Enum.SurfaceType.Smooth
  444. p10.TopSurface = Enum.SurfaceType.Smooth
  445. b10 = Instance.new("BlockMesh", p10)
  446. b10.Name = "Mesh"
  447. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  448. p11 = Instance.new("Part", m)
  449. p11.BrickColor = BrickColor.new("Really red")
  450. p11.FormFactor = Enum.FormFactor.Custom
  451. p11.Size = Vector3.new(1, 1.50999951, 1)
  452. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  453. p11.CanCollide = false
  454. p11.Locked = true
  455. p11.Elasticity = 0
  456. p11.BottomSurface = Enum.SurfaceType.Smooth
  457. p11.TopSurface = Enum.SurfaceType.Smooth
  458. b11 = Instance.new("BlockMesh", p11)
  459. b11.Name = "Mesh"
  460. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  461. p12 = Instance.new("Part", m)
  462. p12.Name = "BladeCenter"
  463. p12.BrickColor = BrickColor.new("")
  464. p12.Material = Enum.Material.Concrete
  465. p12.FormFactor = Enum.FormFactor.Symmetric
  466. p12.Size = Vector3.new(1, 2, 2)
  467. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  468. p12.CanCollide = false
  469. p12.Locked = true
  470. p12.BottomSurface = Enum.SurfaceType.Smooth
  471. p12.TopSurface = Enum.SurfaceType.Smooth
  472. b12 = Instance.new("SpecialMesh", p12)
  473. b12.MeshType = Enum.MeshType.Brick
  474. b12.Name = "Mesh"
  475. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  476. p13 = Instance.new("Part", m)
  477. p13.BrickColor = BrickColor.new("Really red")
  478. p13.FormFactor = Enum.FormFactor.Custom
  479. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  480. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  481. p13.CanCollide = false
  482. p13.Locked = true
  483. p13.Elasticity = 0
  484. p13.BottomSurface = Enum.SurfaceType.Smooth
  485. p13.TopSurface = Enum.SurfaceType.Smooth
  486. b13 = Instance.new("BlockMesh", p13)
  487. b13.Name = "Mesh"
  488. b13.Scale = Vector3.new(1, 1, 0.400000006)
  489. p14 = Instance.new("Part", m)
  490. p14.BrickColor = BrickColor.new("Really red")
  491. p14.FormFactor = Enum.FormFactor.Custom
  492. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  493. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  494. p14.CanCollide = false
  495. p14.Locked = true
  496. p14.Elasticity = 0
  497. p14.BottomSurface = Enum.SurfaceType.Smooth
  498. p14.TopSurface = Enum.SurfaceType.Smooth
  499. b14 = Instance.new("BlockMesh", p14)
  500. b14.Name = "Mesh"
  501. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  502. p15 = Instance.new("Part", m)
  503. p15.BrickColor = BrickColor.new("Really red")
  504. p15.FormFactor = Enum.FormFactor.Custom
  505. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  506. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  507. p15.CanCollide = false
  508. p15.Locked = true
  509. p15.Material = "Neon"
  510. p15.Elasticity = 0
  511. p15.BottomSurface = Enum.SurfaceType.Smooth
  512. p15.TopSurface = Enum.SurfaceType.Smooth
  513. b15 = Instance.new("BlockMesh", p15)
  514. b15.Name = "Mesh"
  515. b15.Scale = Vector3.new(1, 1, 0.400000006)
  516. p16 = Instance.new("Part", m)
  517. p16.BrickColor = BrickColor.new("Really red")
  518. p16.FormFactor = Enum.FormFactor.Custom
  519. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  520. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  521. p16.CanCollide = false
  522. p16.Locked = true
  523. p16.Material = "Neon"
  524. p16.Elasticity = 0
  525. p16.BottomSurface = Enum.SurfaceType.Smooth
  526. p16.TopSurface = Enum.SurfaceType.Smooth
  527. b16 = Instance.new("BlockMesh", p16)
  528. b16.Name = "Mesh"
  529. b16.Scale = Vector3.new(1, 1, 0.400000006)
  530. p17 = Instance.new("Part", m)
  531. p17.BrickColor = BrickColor.new("Really red")
  532. p17.FormFactor = Enum.FormFactor.Custom
  533. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  534. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  535. p17.CanCollide = false
  536. p17.Material = "Neon"
  537. p17.Locked = true
  538. p17.Elasticity = 0
  539. p17.BottomSurface = Enum.SurfaceType.Smooth
  540. p17.TopSurface = Enum.SurfaceType.Smooth
  541. b17 = Instance.new("BlockMesh", p17)
  542. b17.Name = "Mesh"
  543. b17.Scale = Vector3.new(1, 1, 0.400000006)
  544. p18 = Instance.new("WedgePart", m)
  545. p18.BrickColor = BrickColor.new("Really red")
  546. p18.Material = "Neon"
  547. p18.Name = "BladePart1"
  548. p18.Material = Enum.Material.Concrete
  549. p18.Name = "Wedge"
  550. p18.FormFactor = Enum.FormFactor.Symmetric
  551. p18.Size = Vector3.new(1, 4, 2)
  552. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  553. p18.CanCollide = false
  554. p18.Locked = true
  555. p18.BottomSurface = Enum.SurfaceType.Smooth
  556. p18.TopSurface = Enum.SurfaceType.Smooth
  557. b18 = Instance.new("SpecialMesh", p18)
  558. b18.MeshType = Enum.MeshType.Wedge
  559. b18.Name = "Mesh"
  560. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  561. p19 = Instance.new("WedgePart", m)
  562. p19.BrickColor = BrickColor.new("Institutional white")
  563. p19.Name = "BladePart2"
  564. p19.Material = "Neon"
  565. p19.Material = Enum.Material.Concrete
  566. p19.Name = "Wedge"
  567. p19.FormFactor = Enum.FormFactor.Symmetric
  568. p19.Size = Vector3.new(1, 4, 2)
  569. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  570. p19.CanCollide = false
  571. p19.Locked = true
  572. p19.BottomSurface = Enum.SurfaceType.Smooth
  573. p19.TopSurface = Enum.SurfaceType.Smooth
  574. b19 = Instance.new("SpecialMesh", p19)
  575. b19.MeshType = Enum.MeshType.Wedge
  576. b19.Name = "Mesh"
  577. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  578. p20 = Instance.new("Part", m)
  579. p20.BrickColor = BrickColor.new("Really red")
  580. p20.FormFactor = Enum.FormFactor.Custom
  581. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  582. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  583. p20.CanCollide = false
  584. p20.Material = "Neon"
  585. p20.Locked = true
  586. p20.Elasticity = 0
  587. p20.BottomSurface = Enum.SurfaceType.Smooth
  588. p20.TopSurface = Enum.SurfaceType.Smooth
  589. b20 = Instance.new("BlockMesh", p20)
  590. b20.Name = "Mesh"
  591. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  592. p21 = Instance.new("Part", m)
  593. p21.BrickColor = BrickColor.new("Really red")
  594. p21.FormFactor = Enum.FormFactor.Custom
  595. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  596. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  597. p21.CanCollide = false
  598. p21.Locked = true
  599. p21.Elasticity = 0
  600. p21.BottomSurface = Enum.SurfaceType.Smooth
  601. p21.TopSurface = Enum.SurfaceType.Smooth
  602. b21 = Instance.new("SpecialMesh", p21)
  603. b21.MeshType = Enum.MeshType.Wedge
  604. b21.Name = "Mesh"
  605. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  606. w1 = Instance.new("Weld", p1)
  607. w1.Name = "Part_Weld"
  608. w1.Part0 = p1
  609. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  610. w1.Part1 = p2
  611. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  612. w2 = Instance.new("Weld", p2)
  613. w2.Name = "Part_Weld"
  614. w2.Part0 = p2
  615. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  616. w2.Part1 = p3
  617. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  618. w3 = Instance.new("Weld", p3)
  619. w3.Name = "Part_Weld"
  620. w3.Part0 = p3
  621. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  622. w3.Part1 = p4
  623. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  624. w4 = Instance.new("Weld", p4)
  625. w4.Name = "Part_Weld"
  626. w4.Part0 = p4
  627. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  628. w4.Part1 = p5
  629. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  630. w5 = Instance.new("Weld", p5)
  631. w5.Name = "Part_Weld"
  632. w5.Part0 = p5
  633. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  634. w5.Part1 = p6
  635. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  636. w6 = Instance.new("Weld", p6)
  637. w6.Name = "Part_Weld"
  638. w6.Part0 = p6
  639. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  640. w6.Part1 = p7
  641. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  642. w7 = Instance.new("Weld", p7)
  643. w7.Name = "Part_Weld"
  644. w7.Part0 = p7
  645. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  646. w7.Part1 = p8
  647. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  648. w8 = Instance.new("Weld", p8)
  649. w8.Name = "Part_Weld"
  650. w8.Part0 = p8
  651. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  652. w8.Part1 = p9
  653. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  654. w9 = Instance.new("Weld", p9)
  655. w9.Name = "Part_Weld"
  656. w9.Part0 = p9
  657. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  658. w9.Part1 = p10
  659. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  660. w10 = Instance.new("Weld", p10)
  661. w10.Name = "Part_Weld"
  662. w10.Part0 = p10
  663. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  664. w10.Part1 = p11
  665. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  666. w11 = Instance.new("Weld", p11)
  667. w11.Name = "Part_Weld"
  668. w11.Part0 = p11
  669. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  670. w11.Part1 = p12
  671. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  672. w12 = Instance.new("Weld", p12)
  673. w12.Name = "Part_Weld"
  674. w12.Part0 = p12
  675. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  676. w12.Part1 = p13
  677. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  678. w13 = Instance.new("Weld", p13)
  679. w13.Name = "Part_Weld"
  680. w13.Part0 = p13
  681. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  682. w13.Part1 = p14
  683. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  684. w14 = Instance.new("Weld", p14)
  685. w14.Name = "Part_Weld"
  686. w14.Part0 = p14
  687. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  688. w14.Part1 = p15
  689. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  690. w15 = Instance.new("Weld", p15)
  691. w15.Name = "Part_Weld"
  692. w15.Part0 = p15
  693. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  694. w15.Part1 = p16
  695. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  696. w16 = Instance.new("Weld", p16)
  697. w16.Name = "Part_Weld"
  698. w16.Part0 = p16
  699. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  700. w16.Part1 = p17
  701. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  702. w17 = Instance.new("Weld", p17)
  703. w17.Name = "Wedge_Weld"
  704. w17.Part0 = p17
  705. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  706. w17.Part1 = p18
  707. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  708. w18 = Instance.new("Weld", p18)
  709. w18.Name = "Wedge_Weld"
  710. w18.Part0 = p18
  711. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  712. w18.Part1 = p19
  713. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  714. w19 = Instance.new("Weld", p19)
  715. w19.Name = "Part_Weld"
  716. w19.Part0 = p19
  717. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  718. w19.Part1 = p20
  719. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  720. w20 = Instance.new("Weld", p20)
  721. w20.Name = "Part_Weld"
  722. w20.Part0 = p20
  723. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  724. w20.Part1 = p21
  725. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  726. m.Parent = char
  727. m:MakeJoints()
  728. ----------------------------------------------------
  729. local cor = Instance.new("Part", char.Absolution)
  730. cor.Name = "Thingy"
  731. cor.Locked = true
  732. cor.BottomSurface = 0
  733. cor.CanCollide = false
  734. cor.Size = Vector3.new(1, 13, 1)
  735. cor.Transparency = 1
  736. cor.TopSurface = 0
  737. corw = Instance.new("Weld", cor)
  738. corw.Part0 = rarm
  739. corw.Part1 = cor
  740. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  741. corw.C1 = CFrame.new(0, 0, 0)
  742. weld1 = Instance.new("Weld", char.Absolution)
  743. weld1.Part0 = cor
  744. weld1.Part1 = p6
  745. weld1.C0 = CFrame.new(0, 0, 0)
  746. ----------------------------------------------------
  747. hitb = Instance.new("Part", char.Absolution)
  748. hitb.Name = "Thingy2"
  749. hitb.Locked = true
  750. hitb.BottomSurface = 0
  751. hitb.CanCollide = false
  752. hitb.Size = Vector3.new(0, 8, 6)
  753. hitb.Transparency = 1
  754. hitb.TopSurface = 0
  755. weld2 = Instance.new("Weld", char.Absolution)
  756. weld2.Part0 = hitb
  757. weld2.Part1 = p12
  758. weld2.C0 = CFrame.new(0, .6, 1)
  759.  
  760.  
  761. ----------------------------------------------------
  762. function weld5(part0, part1, c0, c1)
  763. weeld=Instance.new("Weld", part0)
  764. weeld.Part0=part0
  765. weeld.Part1=part1
  766. weeld.C0=c0
  767. weeld.C1=c1
  768. return weeld
  769. end
  770. ----------------------------------------------------
  771. function newRay(start,face,range,wat)
  772. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  773. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  774. return rey,hit,pos
  775. end
  776. ----------------------------------------------------
  777. mod5 = Instance.new("Model",char)
  778.  
  779. function FindNearestTorso(Position,Distance,SinglePlayer)
  780. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  781. local List = {}
  782. for i,v in pairs(workspace:GetChildren())do
  783. if v:IsA("Model")then
  784. if v:findFirstChild("Torso")then
  785. if v ~= char then
  786. if(v.Torso.Position -Position).magnitude <= Distance then
  787. table.insert(List,v)
  788. end
  789. end
  790. end
  791. end
  792. end
  793. return List
  794. end
  795.  
  796. function Landing()
  797. part=Instance.new('Part',mod5)
  798. part.Anchored=true
  799. part.CanCollide=false
  800. part.FormFactor='Custom'
  801. part.Size=Vector3.new(.2,.2,.2)
  802. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  803. part.Transparency=.7
  804. part.BrickColor=BrickColor.new('Really red')
  805. mesh=Instance.new('SpecialMesh',part)
  806. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  807. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  808. mesh.Scale=Vector3.new(10,5,10)
  809.  
  810. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  811. if v:FindFirstChild('Humanoid') then
  812. v.Humanoid:TakeDamage(math.random(20,30))
  813. v.Humanoid.PlatformStand = true
  814. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  815. end
  816. end
  817.  
  818. coroutine.resume(coroutine.create(function()
  819. for i=0,3.8,0.05 do
  820. wait()
  821. part.CFrame=part.CFrame
  822. part.Transparency=i
  823. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  824. end
  825. part.Parent = nil
  826. end))
  827. end
  828. ----------------------------------------------------
  829. mod4 = Instance.new("Model",char)
  830.  
  831. ptez = {0.7, 0.8, 0.9, 1}
  832.  
  833. function FindNearestTorso(Position,Distance,SinglePlayer)
  834. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  835. local List = {}
  836. for i,v in pairs(workspace:GetChildren())do
  837. if v:IsA("Model")then
  838. if v:findFirstChild("Torso")then
  839. if v ~= char then
  840. if(v.Torso.Position -Position).magnitude <= Distance then
  841. table.insert(List,v)
  842. end
  843. end
  844. end
  845. end
  846. end
  847. return List
  848. end
  849.  
  850. function GroundPound()
  851. part=Instance.new('Part',mod4)
  852. part.Anchored=true
  853. part.CanCollide=false
  854. part.FormFactor='Custom'
  855. part.Size=Vector3.new(.2,.2,.2)
  856. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  857. part.Transparency=.7
  858. part.BrickColor=BrickColor.new('Institutional white')
  859. mesh=Instance.new('SpecialMesh',part)
  860. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  861. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  862. mesh.Scale=Vector3.new(3,3,3)
  863. part2=Instance.new('Part',mod4)
  864. part2.Anchored=true
  865. part2.CanCollide=false
  866. part2.FormFactor='Custom'
  867. part2.Size=Vector3.new(.2,.2,.2)
  868. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  869. part2.Transparency=.7
  870. part2.BrickColor=BrickColor.new('Institutional white')
  871. mesh2=Instance.new('SpecialMesh',part2)
  872. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  873. mesh2.Scale=Vector3.new(3,1.5,3)
  874. x = Instance.new("Sound",char)
  875. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  876. x.Pitch = ptez[math.random(1,#ptez)]
  877. x.Volume = 1
  878. wait(.1)
  879. x:Play()
  880. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  881. if v:FindFirstChild('Humanoid') then
  882. v.Humanoid:TakeDamage(math.random(8,15))
  883. end
  884. end
  885. coroutine.resume(coroutine.create(function()
  886. for i=0,0.62,0.13 do
  887. wait()
  888. part.CFrame=part.CFrame
  889. part.Transparency=i
  890. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  891. part2.CFrame=part2.CFrame
  892. part2.Transparency=i
  893. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  894. end
  895. part.Parent=nil
  896. part2.Parent=nil
  897. x:Destroy()
  898. end))
  899. end
  900. ----------------------------------------------------
  901. mod=Instance.new('Model',char)
  902.  
  903. function charge()
  904. hed.Velocity=hed.CFrame.lookVector*200
  905. part=Instance.new('Part',mod)
  906. part.Anchored=true
  907. part.CanCollide=false
  908. part.FormFactor='Custom'
  909. part.Size=Vector3.new(.2,.2,.2)
  910. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  911. part.Transparency=.7
  912. part.Name = "Wow"
  913. part.BrickColor=BrickColor.new('Really red')
  914. mesh=Instance.new('SpecialMesh',part)
  915. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  916. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  917. mesh.Scale=Vector3.new(10,5,10)
  918. part2=part:clone()
  919. part2.Parent=mod
  920. part2.BrickColor=BrickColor.new('Institutional white')
  921. mesh2=mesh:clone()
  922. mesh2.Parent=part2
  923. mesh2.Scale=Vector3.new(20,10,20)
  924. part3=part2:clone()
  925. part3.Parent = mod
  926. part3.BrickColor=BrickColor.new('Cyan')
  927. mesh3=mesh2:clone()
  928. mesh2.Parent=part3
  929. mesh3.Scale=Vector3.new(30,15,30)
  930. coroutine.resume(coroutine.create(function()
  931. for i=0,1,0.1 do
  932. wait()
  933. part.CFrame=part.CFrame
  934. part.Transparency=i
  935. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  936. part2.CFrame=part2.CFrame
  937. part2.Transparency=i
  938. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  939. part3.CFrame=part3.CFrame
  940. part3.Transparency=i
  941. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  942. end
  943. part.Parent=nil
  944. part2.Parent=nil
  945. part3.Parent = nil
  946. part1:remove()
  947. part:remove()
  948. part2:remove()
  949. part3:remove()
  950. end))
  951. end
  952. ----------------------------------------------------
  953. function FindNearestTorso(Position,Distance,SinglePlayer)
  954. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  955. local List = {}
  956. for i,v in pairs(workspace:GetChildren())do
  957. if v:IsA("Model")then
  958. if v:findFirstChild("Torso")then
  959. if v ~= char then
  960. if(v.Torso.Position -Position).magnitude <= Distance then
  961. table.insert(List,v)
  962. end
  963. end
  964. end
  965. end
  966. end
  967. return List
  968. end
  969.  
  970. mod3 = Instance.new("Model",rleg)
  971.  
  972. function Stomp()
  973. part=Instance.new('Part',mod3)
  974. part.Anchored=true
  975. part.CanCollide=false
  976. part.FormFactor='Custom'
  977. part.Size=Vector3.new(.2,.2,.2)
  978. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  979. part.Transparency=0.7
  980. part.BrickColor=BrickColor.new('')
  981. mesh=Instance.new('SpecialMesh',part)
  982. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  983. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  984. mesh.Scale=Vector3.new(25,25,25)
  985. part2=part:clone()
  986. part2.Parent=mod3
  987. part2.BrickColor=BrickColor.new('Deep orange')
  988. mesh2=mesh:clone()
  989. mesh2.Parent=part2
  990. mesh2.Scale=Vector3.new(15,15,15)
  991. part3=part:clone()
  992. part3.Parent=mod3
  993. part3.TopSurface=0
  994. part3.BottomSurface=0
  995. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  996. mesh3=Instance.new('SpecialMesh',part3)
  997. mesh3.MeshType = 3
  998. mesh3.Scale=Vector3.new(12,12,12)
  999. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1000. if v:FindFirstChild('Humanoid') then
  1001. v.Humanoid:TakeDamage(math.random(20,60))
  1002. v.Humanoid.PlatformStand = true
  1003. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1004. end
  1005. end
  1006. coroutine.resume(coroutine.create(function()
  1007. for i=0,3.8,0.05 do
  1008. wait()
  1009. part.CFrame=part.CFrame
  1010. part.Transparency=i
  1011. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  1012. part2.CFrame=part2.CFrame
  1013. part2.Transparency=i
  1014. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  1015. part3.CFrame=part3.CFrame
  1016. part3.Transparency=i
  1017. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1018. end
  1019. end))
  1020. end
  1021. ----------------------------------------------------
  1022.  
  1023. local acos = math.acos
  1024. local sqrt = math.sqrt
  1025. local Vec3 = Vector3.new
  1026. local fromAxisAngle = CFrame.fromAxisAngle
  1027.  
  1028. local function toAxisAngle(CFr)
  1029. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1030. local Angle = math.acos((R00+R11+R22-1)/2)
  1031. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1032. A = A == 0 and 0.00001 or A
  1033. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1034. B = B == 0 and 0.00001 or B
  1035. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1036. C = C == 0 and 0.00001 or C
  1037. local x = (R21-R12)/sqrt(A)
  1038. local y = (R02-R20)/sqrt(B)
  1039. local z = (R10-R01)/sqrt(C)
  1040. return Vec3(x,y,z),Angle
  1041. end
  1042.  
  1043. function ApplyTrig(Num,Func)
  1044. local Min,Max = Func(0),Func(1)
  1045. local i = Func(Num)
  1046. return (i-Min)/(Max-Min)
  1047. end
  1048.  
  1049. function LerpCFrame(CFrame1,CFrame2,Num)
  1050. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1051. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1052. end
  1053.  
  1054. function Crater(Torso,Radius)
  1055. Spawn(function()
  1056. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1057. local Ignore = {}
  1058. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1059. if v.Character ~= nil then
  1060. Ignore[#Ignore+1] = v.Character
  1061. end
  1062. end
  1063. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1064. if Hit == nil then return end
  1065. local Parts = {}
  1066. for i = 1,360,10 do
  1067. local P = Instance.new("Part",Torso.Parent)
  1068. P.Anchored = true
  1069. P.FormFactor = "Custom"
  1070. P.BrickColor = Hit.BrickColor
  1071. P.Material = Hit.Material
  1072. P.TopSurface = "Smooth"
  1073. P.BottomSurface = "Smooth"
  1074. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1075. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1076. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1077. if math.random(0,5) == 0 then -- rubble
  1078. local P = Instance.new("Part",Torso.Parent)
  1079. P.Anchored = true
  1080. P.FormFactor = "Custom"
  1081. P.BrickColor = Hit.BrickColor
  1082. P.Material = Hit.Material
  1083. P.TopSurface = "Smooth"
  1084. P.BottomSurface = "Smooth"
  1085. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1086. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1087. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1088. end
  1089. end
  1090. for i = 0,1,0.05 do
  1091. for i2,v in pairs(Parts) do
  1092. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1093. end
  1094. wait(0.02)
  1095. end
  1096. for i,v in pairs(Parts) do
  1097. if v[1].Size.X > 2.1 then
  1098. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1099. end
  1100. v[1].Anchored = false
  1101. end
  1102. for i = 0,1,0.05 do
  1103. for i2,v in pairs(Parts) do
  1104. v[1].Transparency = i
  1105. if i == 1 then
  1106. v[1]:Destroy()
  1107. elseif i >= 0.25 then
  1108. v[1].CanCollide = false
  1109. end
  1110. end
  1111. wait(0.02)
  1112. end
  1113. Parts = nil
  1114. end)
  1115. end
  1116.  
  1117. ----------------------------------------------------
  1118. mouse.KeyDown:connect(function(key)
  1119. if key == "r" and char.Mana.Value>=50 then
  1120. char.Mana.Value = char.Mana.Value - 50
  1121. larm.BrickColor = BrickColor.new("Bright red")
  1122. rarm.BrickColor = BrickColor.new("Bright red")
  1123. if Debounces.CanAttack == true then
  1124. Debounces.CanAttack = false
  1125. Debounces.on = true
  1126. Debounces.NoIdl = true
  1127. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1128. hit = ht.Parent
  1129. if ht and hit:IsA("Model") then
  1130. if hit:FindFirstChild("Humanoid") then
  1131. if hit.Name ~= p.Name then
  1132. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1133. wait(1)
  1134. end
  1135. end
  1136. elseif ht and hit:IsA("Hat") then
  1137. if hit.Parent.Name ~= p.Name then
  1138. if hit.Parent:FindFirstChild("Humanoid") then
  1139.  
  1140. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1141. wait(1)
  1142. --Debounces.Slashed = false
  1143. end
  1144. end
  1145. end
  1146. end)
  1147. q = Instance.new("Sound",hed)
  1148. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1149. q.Pitch = 0.85
  1150. q.Looped = false
  1151. q1 = Instance.new("Sound",hed)
  1152. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1153. q1.Pitch = 0.85
  1154. q1.Looped = false
  1155. q:Play()
  1156. q1:Play()
  1157. for i = 1,20 do
  1158. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1159. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1160. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1161. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1162. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1163. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1164. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1165. if Debounces.on == false then break end
  1166. wait()
  1167. end
  1168. n = Instance.new("Sound",hed)
  1169. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1170. n.Pitch = 0.94
  1171. n.Looped = false
  1172. n1 = Instance.new("Sound",hed)
  1173. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1174. n1.Pitch = 0.94
  1175. n1.Looped = false
  1176. n:Play()
  1177. n1:Play()
  1178. b = Instance.new("Sound",hed)
  1179. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1180. b.Pitch = 0.94
  1181. b.Looped = false
  1182. b1 = Instance.new("Sound",hed)
  1183. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1184. b1.Pitch = 0.94
  1185. b1.Looped = false
  1186. b:Play()
  1187. b1:Play()
  1188. for i = 1,26 do
  1189. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1190. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1191. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1192. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1193. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1194. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1195. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1196. if Debounces.on == false then break end
  1197. wait()
  1198. end
  1199. wait(.5)
  1200. to:disconnect()
  1201. q:Destroy()
  1202. q1:Destroy()
  1203. n:Destroy()
  1204. n1:Destroy()
  1205. larm.BrickColor = BrickColor.new("Really red")
  1206. rarm.BrickColor = BrickColor.new("Really red")
  1207. if Debounces.CanAttack == false then
  1208. Debounces.CanAttack = true
  1209. Debounces.on = false
  1210. Debounces.NoIdl = false
  1211. end
  1212. end
  1213. end
  1214. end)
  1215. ----------------------------------------------------
  1216. mouse.KeyDown:connect(function(key)
  1217. if key == "q" and char.Mana.Value>=50 then
  1218. char.Mana.Value = char.Mana.Value - 50
  1219. larm.BrickColor = BrickColor.new("Bright red")
  1220. rarm.BrickColor = BrickColor.new("Bright red")
  1221. if Debounces.CanAttack == true then
  1222. Debounces.CanAttack = false
  1223. Debounces.on = true
  1224. Debounces.NoIdl = true
  1225. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1226. hit = ht.Parent
  1227. if ht and hit:IsA("Model") then
  1228. if hit:FindFirstChild("Humanoid") then
  1229. if hit.Name ~= p.Name then
  1230. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1231. wait(1)
  1232. --Debounces.Slashed = false
  1233. --end
  1234. end
  1235. end
  1236. elseif ht and hit:IsA("Hat") then
  1237. if hit.Parent.Name ~= p.Name then
  1238. if hit.Parent:FindFirstChild("Humanoid") then
  1239. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1240. wait(1)
  1241. --Debounces.Slashed = false
  1242. end
  1243. end
  1244. end
  1245. end)
  1246. for i = 1, 20 do
  1247. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1248. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1249. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1250. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1251. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1252. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1253. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1254. if Debounces.on == false then break end
  1255. wait()
  1256. end
  1257. z = Instance.new("Sound",hed)
  1258. z.SoundId = "rbxassetid://160069154"
  1259. z.Looped = false
  1260. z.Pitch = .9
  1261. z1 = Instance.new("Sound",hed)
  1262. z1.SoundId = "rbxassetid://160069154"
  1263. z1.Looped = false
  1264. z1.Pitch = .9
  1265. wait(0.01)
  1266. z:Play()
  1267. z1:Play()
  1268. for i = 1, 12 do
  1269. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1270. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1271. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1272. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1273. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1274. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1275. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1276. if Debounces.on == false then break end
  1277. wait()
  1278. end
  1279. for i = 1, 12 do
  1280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1286. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1287. if Debounces.on == false then break end
  1288. wait()
  1289. end
  1290. z = Instance.new("Sound",hed)
  1291. z.SoundId = "rbxassetid://168586621"
  1292. z.Looped = false
  1293. z.Pitch = 1
  1294. z1 = Instance.new("Sound",hed)
  1295. z1.SoundId = "rbxassetid://168586621"
  1296. z1.Looped = false
  1297. z1.Pitch = 1
  1298. wait(0.01)
  1299. z:Play()
  1300. z1:Play()
  1301. for i = 1, 12 do
  1302. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1303. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1304. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1305. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1306. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1307. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1308. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1309. if Debounces.on == false then break end
  1310. wait()
  1311. end
  1312. to:disconnect()
  1313. larm.BrickColor = BrickColor.new("Really red")
  1314. rarm.BrickColor = BrickColor.new("Really red")
  1315. if Debounces.CanAttack == false then
  1316. Debounces.CanAttack = true
  1317. Debounces.on = false
  1318. Debounces.NoIdl = false
  1319. end
  1320. end
  1321. end
  1322. end)
  1323. ----------------------------------------------------
  1324. Sit = false
  1325. mouse.KeyDown:connect(function(key)
  1326. if key == "v" then
  1327. if Sit == false then
  1328. Sit = true
  1329. hum.WalkSpeed = 20
  1330. stanceToggle = "Sitting"
  1331. elseif Sit == true then
  1332. Sit = false
  1333. hum.WalkSpeed = 50
  1334. stanceToggle = "Normal"
  1335. end
  1336. end
  1337. end)
  1338. ----------------------------------------------------
  1339. mouse.KeyDown:connect(function(key)
  1340. if key == "t" and char.Mana.Value>=50 then
  1341. char.Mana.Value = char.Mana.Value - 50
  1342. if Debounces.CanAttack == true then
  1343. Debounces.CanAttack = false
  1344. Debounces.on = true
  1345. Debounces.NoIdl = true
  1346. for i = 1, 25 do
  1347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1353. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1354. if Debounces.on == false then break end
  1355. wait()
  1356. end
  1357. Spawn(function()
  1358. local Parts = {}
  1359. for Y = -5,5 do
  1360. local P = Instance.new("Part",char)
  1361. P.Anchored = true
  1362. P.FormFactor = "Custom"
  1363. P.CanCollide = false
  1364. P.Size = Vector3.new(1,1,1)
  1365. P.TopSurface = "SmoothNoOutlines"
  1366. P.BottomSurface = "SmoothNoOutlines"
  1367. P.BrickColor = BrickColor.new("Really red")
  1368. P.Material = "Neon"
  1369. P.Name = tostring(Y)
  1370. local i = (Y+5)/(10)
  1371. i = 1-math.cos(math.pi*i-(math.pi/2))
  1372. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1373. P.Touched:connect(function(ht)
  1374. local hit = ht.Parent
  1375. if hit:FindFirstChild("Humanoid") then
  1376. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1377. end
  1378. end)
  1379. s = Instance.new("Sound",P)
  1380. s.SoundId = "rbxassetid://228343271"
  1381. s.Volume = .7
  1382. s.Pitch = 0.9
  1383. s:Play()
  1384. P.Touched:connect(function(ht)
  1385. hit = ht.Parent
  1386. if ht and hit:IsA("Model") then
  1387. if hit:FindFirstChild("Humanoid") then
  1388. if hit.Name ~= p.Name then
  1389.  
  1390. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1391. hit:FindFirstChild("Humanoid").PlatformStand = true
  1392. wait(1)
  1393. --Debounces.Slashed = false
  1394. --end
  1395. end
  1396. end
  1397. elseif ht and hit:IsA("Hat") then
  1398. if hit.Parent.Name ~= p.Name then
  1399. if hit.Parent:FindFirstChild("Humanoid") then
  1400.  
  1401. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1402. hit:FindFirstChild("Humanoid").PlatformStand = true
  1403. wait(1)
  1404. --Debounces.Slashed = false
  1405. --end
  1406. end
  1407. end
  1408. end
  1409. end)
  1410. Parts[#Parts+1] = P
  1411. end
  1412. local BREAKIT = false
  1413. local CParts = {}
  1414. local Rocks = {}
  1415. local LastPos = nil
  1416. for i = 1,70 do
  1417. for i2,v in pairs(Parts) do
  1418. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1419. local cf = v.CFrame
  1420. v.Size = v.Size+Vector3.new(1,1,1)
  1421. v.CFrame = cf
  1422. v.Transparency = v.Transparency+0.02
  1423. if v.Transparency >= 0.975 then BREAKIT = true end
  1424. if v.Name == "0" then
  1425. local Ignore = {}
  1426. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1427. if v.Character ~= nil then
  1428. Ignore[#Ignore+1] = v.Character
  1429. end
  1430. end
  1431. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1432. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1433. if Hit ~= nil then
  1434. if #Rocks == 0 then
  1435. for i = 1,5 do
  1436. local P = Instance.new("Part",char)
  1437. Rocks[#Rocks+1] = P
  1438. P.Anchored = true
  1439. P.FormFactor = "Custom"
  1440. P.BrickColor = Hit.BrickColor
  1441. P.Material = Hit.Material
  1442. P.TopSurface = "Smooth"
  1443. P.BottomSurface = "Smooth"
  1444. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1445. end
  1446. end
  1447. for i,P in pairs(Rocks) do
  1448. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1449. end
  1450. local P = Instance.new("Part",char)
  1451. CParts[#CParts+1] = {P,tick()}
  1452. P.Anchored = true
  1453. P.FormFactor = "Custom"
  1454. P.BrickColor = Hit.BrickColor
  1455. P.Material = Hit.Material
  1456. P.TopSurface = "Smooth"
  1457. P.BottomSurface = "Smooth"
  1458. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1459. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1460. Pos = Pos.p
  1461. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1462. local P = P:Clone()
  1463. CParts[#CParts+1] = {P,tick()}
  1464. P.Parent = char
  1465. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1466. Pos = Pos.p
  1467. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1468. if LastPos ~= nil then
  1469. local P = P:Clone()
  1470. CParts[#CParts+1] = {P,tick()}
  1471. P.Parent = char
  1472. P.BrickColor = BrickColor.new("Really red")
  1473. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1474. Pos = Pos.p
  1475. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1476. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1477. --P.Velocity = Vector3.new(0,-1000,0)
  1478. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1479. end
  1480. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1481. end
  1482. end
  1483. end
  1484. if BREAKIT then break end
  1485. wait(0.002)
  1486. end
  1487. for i,v in pairs(Rocks) do
  1488. CParts[#CParts+1] = {v,tick()}
  1489. end
  1490. for i,v in pairs(Parts) do
  1491. v:Destroy()
  1492. end
  1493. Parts = nil
  1494. while true do
  1495. local t = tick()
  1496. local p = nil
  1497. for i,v in pairs(CParts) do
  1498. if t-v[2] > 4 then
  1499. v[1].Transparency = v[1].Transparency+0.05
  1500. if v[1].Transparency >= 1 then
  1501. v[1]:Destroy()
  1502. CParts[i] = nil
  1503. end
  1504. end
  1505. p = v
  1506. end
  1507. if p == nil then break end
  1508. wait(0.002)
  1509. end
  1510. for i,v in pairs(CParts) do
  1511. v:Destroy()
  1512. end
  1513. CParts = {}
  1514. end)
  1515. for i = 1, 20 do
  1516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1522. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1523. if Debounces.on == false then break end
  1524. wait()
  1525. end
  1526. if Debounces.CanAttack == false then
  1527. Debounces.CanAttack = true
  1528. Debounces.on = false
  1529. Debounces.NoIdl = false
  1530. end
  1531. end
  1532. end
  1533. end)
  1534. ----------------------------------------------------
  1535. mouse.KeyDown:connect(function(key)
  1536. if key == "e" and char.Mana.Value>=50 then
  1537. char.Mana.Value = char.Mana.Value - 50
  1538. larm.BrickColor = BrickColor.new("Bright red")
  1539. rarm.BrickColor = BrickColor.new("Bright red")
  1540. if Debounces.CanAttack == true then
  1541. Debounces.CanAttack = false
  1542. Debounces.on = true
  1543. Debounces.NoIdl = true
  1544. for i = 1, 18 do
  1545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1551. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1552. if Debounces.on == false then break end
  1553. wait()
  1554. end
  1555. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1556. local rng = Instance.new("Part", char.Absolution.Handle)
  1557. rng.Anchored = true
  1558. rng.BrickColor = BrickColor.new("Really red")
  1559. rng.CanCollide = true
  1560. rng.FormFactor = 3
  1561. rng.Name = "Ring"
  1562. rng.Size = Vector3.new(1, 1, 1)
  1563. rng.CanCollide = false
  1564. rng.Transparency = 0.35
  1565. rng.TopSurface = 0
  1566. rng.BottomSurface = 0
  1567. rng.CFrame = HandCF
  1568. local rngm = Instance.new("SpecialMesh", rng)
  1569. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1570. rngm.Scale = Vector3.new(1, 1, 2)
  1571. x = Instance.new("Sound", hed)
  1572. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1573. x.Looped = false
  1574. x.Pitch = .7
  1575. x.Volume = 1
  1576. x1 = Instance.new("Sound", hed)
  1577. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1578. x1.Looped = false
  1579. x1.Pitch = .7
  1580. x1.Volume = 1
  1581. x:Play()
  1582. x1:Play()
  1583. rngto = rng.Touched:connect(function(ht)
  1584. hit = ht.Parent
  1585. if ht and hit:IsA("Model") then
  1586. if hit:FindFirstChild("Humanoid") then
  1587. if hit.Name ~= p.Name then
  1588.  
  1589. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1590. hit:FindFirstChild("Humanoid").PlatformStand = true
  1591. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1592. --Debounces.Slashed = false
  1593. --end
  1594. end
  1595. end
  1596. elseif ht and hit:IsA("Hat") then
  1597. if hit.Parent.Name ~= p.Name then
  1598. if hit.Parent:FindFirstChild("Humanoid") then
  1599.  
  1600. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1601. hit:FindFirstChild("Humanoid").PlatformStand = true
  1602. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1603. --Debounces.Slashed = false
  1604. end
  1605. end
  1606. end
  1607. end)
  1608. coroutine.wrap(function()
  1609. for i = 1, 60, 2 do
  1610. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1611. rng.Size = rngm.Scale
  1612. rng.CFrame = HandCF
  1613. rng.Transparency = i/60
  1614. wait()
  1615. end
  1616. wait()
  1617. rng:Destroy()
  1618. end)()
  1619. for i = 1, 18 do
  1620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1621. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1622. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1623. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1624. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1625. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1626. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1627. if Debounces.on == false then break end
  1628. wait()
  1629. end
  1630. larm.BrickColor = BrickColor.new("Really red")
  1631. rarm.BrickColor = BrickColor.new("Really red")
  1632. x:Destroy()
  1633. x1:Destroy()
  1634. if Debounces.CanAttack == false then
  1635. Debounces.CanAttack = true
  1636. Debounces.on = false
  1637. Debounces.NoIdl = false
  1638. end
  1639. end
  1640. end
  1641. end)
  1642. ----------------------------------------------------
  1643. mouse.KeyDown:connect(function(key)
  1644. if key == "y" then
  1645. if Debounces.CanAttack == true then
  1646. Debounces.CanAttack = false
  1647. Debounces.on = true
  1648. Debounces.NoIdl = true
  1649. for i = 1, 15 do
  1650. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1651. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1652. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1653. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1654. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1655. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1656. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1657. if Debounces.on == false then break end
  1658. wait()
  1659. end
  1660. x = Instance.new("Sound",char)
  1661. x.SoundId = "rbxassetid://228343271"
  1662. x.Pitch = 1
  1663. x.Volume = .8
  1664. wait(.1)
  1665. x:Play()
  1666. Debounces.on = false
  1667. Debounces.Here = false
  1668. shot = shot + 1
  1669. local rng = Instance.new("Part", char)
  1670. rng.Anchored = true
  1671. rng.BrickColor = BrickColor.new("Really red")
  1672. rng.CanCollide = false
  1673. rng.FormFactor = 3
  1674. rng.Name = "Ring"
  1675. rng.Size = Vector3.new(1, 1, 1)
  1676. rng.Transparency = 0.35
  1677. rng.TopSurface = 0
  1678. rng.BottomSurface = 0
  1679. rng2 = rng:clone()
  1680. rng3 = rng2:clone()
  1681. rng4 = rng2:clone()
  1682. local rngm = Instance.new("SpecialMesh", rng)
  1683. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1684. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1685. rngm.Scale = Vector3.new(10, 10, 1)
  1686. rngm2 = rngm:clone()
  1687. rngm2.Scale = Vector3.new(5, 5, 1)
  1688. rngm3=rngm2:clone()
  1689. rngm3.Parent = rng3
  1690. rngm3.Scale = Vector3.new(8, 8, 1)
  1691. rngm4 = rngm2:clone()
  1692. rngm4.Parent = rng4
  1693. rngm4.Scale = Vector3.new(6, 6, 1)
  1694. local bem = Instance.new("Part", char)
  1695. bem.Anchored = true
  1696. bem.BrickColor = BrickColor.new("Really red")
  1697. bem.CanCollide = false
  1698. bem.FormFactor = 3
  1699. bem.Name = "Beam" .. shot
  1700. bem.Size = Vector3.new(1, 1, 1)
  1701. bem.Transparency = 0.35
  1702. bem.TopSurface = 0
  1703. bem.BottomSurface = 0
  1704. local bemm = Instance.new("SpecialMesh", bem)
  1705. bemm.MeshType = 4
  1706. bemm.Scale = Vector3.new(1, 4, 4)
  1707. local out = Instance.new("Part", char)
  1708. out.Anchored = true
  1709. out.BrickColor = BrickColor.new("Really red")
  1710. out.CanCollide = false
  1711. out.FormFactor = 3
  1712. out.Name = "Out"
  1713. out.Size = Vector3.new(4, 4, 4)
  1714. out.Transparency = 0.35
  1715. out.TopSurface = 0
  1716. out.BottomSurface = 0
  1717. local outm = Instance.new("SpecialMesh", out)
  1718. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1719. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1720. outm.Scale = Vector3.new(4, 4, 4)
  1721. local bnd = Instance.new("Part", char)
  1722. bnd.Anchored = true
  1723. bnd.BrickColor = BrickColor.new("Really red")
  1724. bnd.CanCollide = false
  1725. bnd.FormFactor = 3
  1726. bnd.Material = "Neon"
  1727. bnd.Name = "Bend"
  1728. bnd.Size = Vector3.new(1, 1, 1)
  1729. bnd.Transparency = 1
  1730. bnd.TopSurface = 0
  1731. bnd.BottomSurface = 0
  1732. local bndm = Instance.new("SpecialMesh", bnd)
  1733. bndm.MeshType = 3
  1734. bndm.Scale = Vector3.new(8, 8, 8)
  1735. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1736. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1737. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1738. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1739. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1740. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1741. Debounces.Shewt = true
  1742. coroutine.wrap(function()
  1743. for i = 1, 50, 0.2 do
  1744. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1745. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1746. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1747. rng.Transparency = i/20
  1748. rng3.Transparency = 1/16
  1749. rng4.Transparency = i/12
  1750. wait()
  1751. end
  1752. wait()
  1753. rng:Destroy()
  1754. end)()
  1755. if Debounces.Shewt == true then
  1756. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1757. hit = ht.Parent
  1758. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1759. if HasntTouched(hit.Name) == true and deb == false then
  1760. deb = true
  1761. coroutine.wrap(function()
  1762. hit:FindFirstChild("Humanoid").PlatformStand = true
  1763. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1764. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1765. end)()
  1766. table.insert(Touche, hit.Name)
  1767. deb = false
  1768. end
  1769. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1770. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1771. deb = true
  1772. coroutine.wrap(function()
  1773. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1774. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1775. wait(1)
  1776. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1777. end)()
  1778. table.insert(Touche, hit.Parent.Name)
  1779. deb = false
  1780. for i, v in pairs(Touche) do
  1781. print(v)
  1782. end
  1783. end
  1784. end
  1785. end)
  1786. end
  1787. for i = 0, 260, 8 do
  1788. bem.Size = Vector3.new(i, 2, 2)
  1789. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1790. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1791. bnd.Size = Vector3.new(1,1,1)
  1792. bndm.Scale = Vector3.new(8,8,8)
  1793. if i % 10 == 0 then
  1794. local newRng = rng2:Clone()
  1795. newRng.Parent = char
  1796. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1797. local newRngm = rngm2:clone()
  1798. newRngm.Parent=newRng
  1799. coroutine.wrap(function()
  1800. for i = 1, 10, 0.2 do
  1801. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1802. newRng.Transparency = i/10
  1803. wait()
  1804. end
  1805. wait()
  1806. newRng:Destroy()
  1807. end)()
  1808. end
  1809. wait()
  1810. end
  1811. wait()
  1812. Debounces.Shewt = false
  1813. bem:Destroy()
  1814. out:Destroy()
  1815. bnd:Destroy()
  1816. Debounces.Ready = false
  1817. for i, v in pairs(Touche) do
  1818. table.remove(Touche, i)
  1819. end
  1820. wait()
  1821. table.insert(Touche, char.Name)
  1822. Debounces.NoIdl = false
  1823. if Debounces.CanAttack == false then
  1824. Debounces.CanAttack = true
  1825. end
  1826. end
  1827. end
  1828. end)
  1829. ----------------------------------------------------
  1830. sidz = {"231917888", "231917845", "231917806"}
  1831. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1832. mouse.KeyDown:connect(function(key)
  1833. if key == "f" and char.Mana.Value>=50 then
  1834. char.Mana.Value = char.Mana.Value - 50
  1835. larm.BrickColor = BrickColor.new("Really red")
  1836. rarm.BrickColor = BrickColor.new("Camo")
  1837. if Debounces.CanAttack == true then
  1838. Debounces.CanAttack = false
  1839. Debounces.on = true
  1840. Debounces.NoIdl = true
  1841. for i = 1, 10 do
  1842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1848. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1849. if Debounces.on == false then break end
  1850. wait()
  1851. end
  1852. z = Instance.new("Sound",char)
  1853. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1854. z.Pitch = ptz[math.random(1,#ptz)]
  1855. z.Volume = 1
  1856. z1 = Instance.new("Sound",char)
  1857. z1.SoundId = z.SoundId
  1858. z1.Pitch = z.Pitch
  1859. z1.Volume = 1
  1860. wait(1)
  1861. z:Play()
  1862. z1:Play()
  1863. Stomp()
  1864. for i = 1, 20 do
  1865. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1866. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1867. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1868. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1869. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1870. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1871. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1872. if Debounces.on == false then break end
  1873. wait()
  1874. end
  1875. if Debounces.CanAttack == false then
  1876. Debounces.CanAttack = true
  1877. Debounces.on = false
  1878. Debounces.NoIdl = false
  1879. larm.BrickColor = BrickColor.new("Really red")
  1880. rarm.BrickColor = BrickColor.new("Really red")
  1881. end
  1882. end
  1883. end
  1884. end)
  1885. ----------------------------------------------------
  1886. mouse.KeyDown:connect(function(key)
  1887. if key == "g" and char.Mana.Value>5 then
  1888. char.Mana.Value = char.Mana.Value - 5
  1889. larm.BrickColor = BrickColor.new("Camo")
  1890. rarm.BrickColor = BrickColor.new("Really red")
  1891. if Debounces.CanAttack == true then
  1892. Debounces.CanAttack = false
  1893. Debounces.on = true
  1894. Debounces.NoIdl = true
  1895. chrg = lleg.Touched:connect(function(ht)
  1896. hit = ht.Parent
  1897. if ht and hit:IsA("Model") then
  1898. if hit:FindFirstChild("Humanoid") then
  1899. if hit.Name ~= p.Name then
  1900.  
  1901. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1902. hit:FindFirstChild("Humanoid").PlatformStand = true
  1903. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1904. --Debounces.Slashed = false
  1905. --end
  1906. end
  1907. end
  1908. elseif ht and hit:IsA("Hat") then
  1909. if hit.Parent.Name ~= p.Name then
  1910. if hit.Parent:FindFirstChild("Humanoid") then
  1911.  
  1912. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1913. hit:FindFirstChild("Humanoid").PlatformStand = true
  1914. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1915. --Debounces.Slashed = false
  1916. end
  1917. end
  1918. end
  1919. end)
  1920. for i = 1, 14 do
  1921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1922. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1926. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1927. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1928. if Debounces.on == false then break end
  1929. wait()
  1930. end
  1931. charge()
  1932. z = Instance.new("Sound",char)
  1933. z.SoundId = "rbxassetid://200632875"
  1934. z.Volume = 1
  1935. z.Pitch = .8
  1936. z1 = Instance.new("Sound",char)
  1937. z1.SoundId = "rbxassetid://200632875"
  1938. z1.Volume = 1
  1939. z1.Pitch = .9
  1940. z:Play()
  1941. z1:Play()
  1942. wait(1)
  1943. z:Destroy()
  1944. z1:Destroy()
  1945. chrg:disconnect()
  1946. if Debounces.CanAttack == false then
  1947. Debounces.CanAttack = true
  1948. Debounces.on = false
  1949. Debounces.NoIdl = false
  1950. larm.BrickColor = BrickColor.new("Really red")
  1951. rarm.BrickColor = BrickColor.new("Really red")
  1952. end
  1953. end
  1954. end
  1955. end)
  1956. ----------------------------------------------------
  1957. pt = {0.7, 0.8, 0.9}
  1958. mouse.KeyDown:connect(function(key)
  1959. if key == "h" and char.Mana.Value>50 then
  1960. char.Mana.Value = char.Mana.Value - 50
  1961. if Debounces.CanJoke == true then
  1962. Debounces.CanJoke = false
  1963. u = Instance.new("Sound")
  1964. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1965. u.Parent = char
  1966. u.Looped = false
  1967. u.Pitch = pt[math.random(1,#pt)]
  1968. u.Volume = 1
  1969. u2 = Instance.new("Sound")
  1970. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1971. u2.Parent = char
  1972. u2.Looped = false
  1973. u2.Pitch = u.Pitch
  1974. u2.Volume = 1
  1975. wait(.01)
  1976. u:Play()
  1977. u2:Play()
  1978. wait(6)
  1979. u:Destroy()
  1980. u2:Destroy()
  1981. if Debounces.CanJoke == false then
  1982. Debounces.CanJoke = true
  1983. end
  1984. end
  1985. end
  1986. end)
  1987. ----------------------------------------------------
  1988. mouse.KeyDown:connect(function(key)
  1989. if key == "j" and char.Mana.Value> 30 then
  1990. char.Mana.Value = char.Mana.Value-30
  1991. if Debounces.CanJoke == true then
  1992. Debounces.CanJoke = false
  1993. z = Instance.new("Sound",char)
  1994. z.SoundId = "rbxassetid://135017755"
  1995. z.Pitch = .76
  1996. z.Volume = 1
  1997. wait()
  1998. z:Play()
  1999. wait(6)
  2000. z:Destroy()
  2001. if Debounces.CanJoke == false then
  2002. Debounces.CanJoke = true
  2003. end
  2004. end
  2005. end
  2006. end)
  2007. ----------------------------------------------------
  2008. mouse.KeyDown:connect(function(key)
  2009. if key == "k" and char.Mana.Value> 10 then
  2010. char.Mana.Value = char.Mana.Value -10
  2011. if Debounces.CanJoke == true then
  2012. Debounces.CanJoke = false
  2013. z = Instance.new("Sound",char)
  2014. z.SoundId = "rbxassetid://135017578"
  2015. z.Pitch = .76
  2016. z.Volume = 1
  2017. wait()
  2018. z:Play()
  2019. wait(4)
  2020. z:Destroy()
  2021. if Debounces.CanJoke == false then
  2022. Debounces.CanJoke = true
  2023. end
  2024. end
  2025. end
  2026. end)
  2027. ----------------------------------------------------
  2028. mouse.KeyDown:connect(function(key)
  2029. if key == "u" and char.Mana.Value>200 then
  2030. wait(1)
  2031. char.Mana.Value = char.Mana.Value-200
  2032. charge()
  2033. wait(0.6)
  2034. charge()
  2035. wait(0.6)
  2036. charge()
  2037. wait(2)
  2038. end
  2039. end)
  2040. ----------------------------------------------------
  2041. mouse.KeyDown:connect(function(key)
  2042. if key == "x" and char.Mana.Value>50 then
  2043. char.Mana.Value = char.Mana.Value-50
  2044. if Debounces.CanAttack == true then
  2045. Debounces.CanAttack = false
  2046. Debounces.NoIdl = true
  2047. Debounces.on = true
  2048. Debounces.ks = true
  2049. for i = 1, 10 do
  2050. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2051. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2052. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2053. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2054. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2055. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2056. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2057. if Debounces.on == false then break end
  2058. wait()
  2059. end
  2060. z = Instance.new("Sound",hed)
  2061. z.SoundId = "rbxassetid://169445092"
  2062. z.Volume = 1
  2063. wait(0.1)
  2064. z:Play()
  2065. kik = rleg.Touched:connect(function(ht)
  2066. hit = ht.Parent
  2067. if ht and hit:IsA("Model") then
  2068. if hit:FindFirstChild("Humanoid") then
  2069. if hit.Name ~= p.Name then
  2070.  
  2071. if Debounces.ks==true then
  2072. z = Instance.new("Sound",hed)
  2073. z.SoundId = "rbxassetid://169380525"
  2074. z.Volume = 1
  2075. z:Play()
  2076. Debounces.ks=false
  2077. end
  2078. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2079. hit:FindFirstChild("Humanoid").PlatformStand = true
  2080. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2081. --Debounces.Slashed = false
  2082. --end
  2083. end
  2084. end
  2085. elseif ht and hit:IsA("Hat") then
  2086. if hit.Parent.Name ~= p.Name then
  2087. if hit.Parent:FindFirstChild("Humanoid") then
  2088.  
  2089. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2090. hit:FindFirstChild("Humanoid").PlatformStand = true
  2091. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2092. --Debounces.Slashed = false
  2093. --end
  2094. end
  2095. end
  2096. end
  2097. end)
  2098. for i = 1, 8 do
  2099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2101. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2102. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2105. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2106. if Debounces.on == false then break end
  2107. wait()
  2108. end
  2109. kik:disconnect()
  2110. if Debounces.CanAttack == false then
  2111. Debounces.CanAttack = true
  2112. Debounces.on = false
  2113. Debounces.NoIdl = false
  2114. end
  2115. end
  2116. end
  2117. end)
  2118. ----------------------------------------------------
  2119. mouse.KeyDown:connect(function(key)
  2120. if key == "c" and char.Mana.Value>80 then
  2121. char.Mana.Value = char.Mana.Value -80
  2122. if Debounces.CanAttack == true then
  2123. Debounces.CanAttack = false
  2124. Debounces.NoIdl = true
  2125. Debounces.on = true
  2126. SIDZ = {"231917744", "231917742"}
  2127. PTZ = {0.7, 0.8, 0.9, 1}
  2128. for i = 1, 20 do
  2129. wait()
  2130. for i,v in pairs(char.Absolution:children()) do
  2131. if v:IsA("Part") or v:IsA("WedgePart") then
  2132. v.Transparency = v.Transparency + 0.05
  2133. end
  2134. end
  2135. end
  2136. function FindNearestTorso(Position,Distance,SinglePlayer)
  2137. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2138. local List = {}
  2139. for i,v in pairs(workspace:GetChildren())do
  2140. if v:IsA("Model")then
  2141. if v:findFirstChild("Torso")then
  2142. if v ~= char then
  2143. if(v.Torso.Position -Position).magnitude <= Distance then
  2144. table.insert(List,v)
  2145. end
  2146. end
  2147. end
  2148. end
  2149. end
  2150. return List
  2151. end
  2152. GroundPound()
  2153. for i = 1, 5 do
  2154. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2155. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2156. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2158. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2159. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2160. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2161. if Debounces.on == false then break end
  2162. wait()
  2163. end
  2164. GroundPound()
  2165. for i = 1, 5 do
  2166. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2167. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2168. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2169. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2170. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2171. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2172. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2173. if Debounces.on == false then break end
  2174. wait()
  2175. end
  2176. GroundPound()
  2177. for i = 1, 5 do
  2178. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2179. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2180. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2181. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2182. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2183. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2184. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2185. if Debounces.on == false then break end
  2186. wait()
  2187. end
  2188. GroundPound()
  2189. for i = 1, 5 do
  2190. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2191. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2192. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2193. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2194. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2195. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2196. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2197. if Debounces.on == false then break end
  2198. wait()
  2199. end
  2200. GroundPound()
  2201. for i = 1, 5 do
  2202. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2203. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2204. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2205. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2206. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2207. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2208. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2209. if Debounces.on == false then break end
  2210. wait()
  2211. end
  2212. GroundPound()
  2213. for i = 1, 5 do
  2214. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2215. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2216. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2217. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2218. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2219. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2220. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2221. if Debounces.on == false then break end
  2222. wait()
  2223. end
  2224. for i = 1, 18 do
  2225. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2226. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2227. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2228. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2229. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2230. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2231. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2232. if Debounces.on == false then break end
  2233. wait()
  2234. end
  2235. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2236. if v:FindFirstChild('Humanoid') then
  2237. v.Humanoid:TakeDamage(math.random(20,60))
  2238. v.Humanoid.PlatformStand = true
  2239. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2240. end
  2241. end
  2242. x = Instance.new("Sound",char)
  2243. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2244. x.Pitch = PTZ[math.random(1,#PTZ)]
  2245. x.Volume = 1
  2246. wait(0.1)
  2247. x:Play()
  2248. Crater(hed,20)
  2249. for i = 1, 14 do
  2250. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2251. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2252. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2253. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2254. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2255. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2256. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2257. if Debounces.on == false then break end
  2258. wait()
  2259. end
  2260. if Debounces.CanAttack == false then
  2261. Debounces.CanAttack = true
  2262. Debounces.on = false
  2263. Debounces.NoIdl = false
  2264. for i = 1, 20 do
  2265. wait()
  2266. for i,v in pairs(char.Absolution:children()) do
  2267. if v:IsA("Part") or v:IsA("WedgePart") then
  2268. v.Transparency = v.Transparency - 0.05
  2269. end
  2270. end
  2271. end
  2272. end
  2273. end
  2274. end
  2275. end)
  2276. ----------------------------------------------------176349813
  2277. mouse.KeyDown:connect(function(key)
  2278. if key == "b" and char.Mana.Value>80 then
  2279. char.Mana.Value = char.Mana.Value -80
  2280. hum.WalkSpeed = 20
  2281. if Debounces.CanAttack == true then
  2282. Debounces.CanAttack = false
  2283. Debounces.NoIdl = true
  2284. Debounces.on = true
  2285. for i = 1,20 do
  2286. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2287. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2288. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2289. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2290. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2291. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2292. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2293. if Debounces.on == false then break end
  2294. wait()
  2295. end
  2296. wait(1)
  2297. v = Instance.new("Sound")
  2298. v.SoundId = "rbxassetid://181384451"
  2299. v.Parent = char
  2300. v.Looped = false
  2301. v.Pitch = 1.04
  2302. v.Volume = 1.5
  2303. wait(.01)
  2304. v:Play()
  2305.  
  2306. v = Instance.new("Sound")
  2307. v.SoundId = "rbxassetid://138252341"
  2308. v.Parent = char
  2309. v.Looped = false
  2310. v.Pitch = 1.04
  2311. v.Volume = 1.2
  2312. wait(.01)
  2313. v:Play()
  2314. if Daytime == true then
  2315. Daytime = false
  2316. l.TimeOfDay = 24
  2317. else
  2318. Daytime = true
  2319. l.TimeOfDay = 12
  2320. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2321. end
  2322.  
  2323. local Shockwave = function()
  2324. local rng1 = Instance.new("Part", char)
  2325. rng1.Anchored = true
  2326. rng1.BrickColor = BrickColor.new("Institutional white")
  2327. rng1.CanCollide = false
  2328. rng1.FormFactor = 3
  2329. rng1.Name = "Ring"
  2330. rng1.Material = "Neon"
  2331. rng1.Size = Vector3.new(1, 1, 1)
  2332. rng1.Transparency = 0.35
  2333. rng1.TopSurface = 0
  2334. rng1.BottomSurface = 0
  2335. local rngm1 = Instance.new("SpecialMesh", rng)
  2336. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2337. rngm1.Scale = Vector3.new(10, 10, 1)
  2338. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2339. local Wave = Instance.new("Part", game.Workspace)
  2340. Wave.Name = "Shockwave"
  2341. Wave.BrickColor = BrickColor.new("Really red")
  2342. Wave.Size = Vector3.new(1, 1, 1)
  2343. Wave.Shape = "Ball"
  2344. Wave.Name = "Wave"
  2345. Wave.Material = "Neon"
  2346. Wave.CanCollide = false
  2347. Wave.Anchored = true
  2348. Wave.TopSurface = 0
  2349. Wave.BottomSurface = 0
  2350. Wave.Touched:connect(function(hit)
  2351. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2352. local Occlude = true
  2353. local NotOccludes = {
  2354. char.Name;
  2355. "Wings";
  2356. "Scythe";
  2357. "Thingy";
  2358. "Thingy2"; -- put all of the names in a table pls
  2359. }
  2360. for i,v in pairs(NotOccludes) do
  2361. if hit.Parent.Name == v then
  2362. Occlude = false
  2363. end
  2364. end
  2365. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2366. if Occlude then
  2367. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2368. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2369. end
  2370. end
  2371. end)
  2372.  
  2373. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2374.  
  2375. coroutine.wrap(function()
  2376. for i = 1, 20, 0.2 do
  2377. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2378. rng1.Transparency = i/20
  2379. local Wav2 = game.Workspace.Wave:Clone()
  2380. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2381. wait()
  2382. end
  2383. wait()
  2384. rng1:Destroy()
  2385. end)()
  2386.  
  2387. Delay(0, function()
  2388.  
  2389. if Daytime == false then
  2390. for i = 1, 50, 1 do
  2391. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2392. Wave.CFrame = char.Torso.CFrame
  2393. local t = i / 50
  2394. Wave.Transparency = t
  2395. wait()
  2396. end
  2397. else
  2398. for i = 1, 50, 1 do
  2399. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2400. Wave.CFrame = char.Torso.CFrame
  2401. local t = i / 50
  2402. Wave.Transparency = t
  2403. wait()
  2404. end
  2405. end
  2406. Wave:Destroy()
  2407. end)
  2408. Delay(0, function()
  2409. while wait() do
  2410. if Wave ~= nil then
  2411. Wave.CFrame = char.Torso.CFrame
  2412. else
  2413. break
  2414. end
  2415. end
  2416. end)
  2417. end
  2418. Shockwave()
  2419. for i = 1, 15 do
  2420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2424. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2425. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2426. if Debounces.on == false then break end
  2427. wait()
  2428. end
  2429. for i = 1, 15 do
  2430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2431. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2432. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2433. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2434. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2435. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2436. if Debounces.on == false then break end
  2437. wait()
  2438. end
  2439. for i = 1, 15 do
  2440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2442. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2443. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2444. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2445. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2446. if Debounces.on == false then break end
  2447. wait()
  2448. end
  2449. for i = 1, 15 do
  2450. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2456. if Debounces.on == false then break end
  2457. wait()
  2458. end
  2459. for i = 1, 15 do
  2460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2462. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2463. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2464. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2465. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2466. if Debounces.on == false then break end
  2467. wait()
  2468. end
  2469. for i = 1, 15 do
  2470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2471. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2473. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2474. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2476. if Debounces.on == false then break end
  2477. wait()
  2478. end
  2479. wait(1.4)
  2480. Debounces.NoIdl = false
  2481. hum.WalkSpeed = 50
  2482. Debounces.on = false
  2483. wait()
  2484. if Debounces.CanAttack == false then
  2485. Debounces.CanAttack = true
  2486. v:Destroy()
  2487. end
  2488. char.Mana.Value = char.Mana.Value + 1000
  2489. wait(4)
  2490. end
  2491. end
  2492. end)
  2493. ----------------------------------------------------
  2494. mouse.KeyDown:connect(function(key)
  2495. if key == "m" and char.Mana.Value> 60 then
  2496. char.Mana.Value = char.Mana.Value-60
  2497. hum.WalkSpeed = 0
  2498. if Debounces.CanAttack == true then
  2499. Debounces.CanAttack = false
  2500. Debounces.on = true
  2501. Debounces.NoIdl = true
  2502. x = Instance.new("Sound",char)
  2503. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2504. x.Looped = false
  2505. x.Pitch = 1.1
  2506. x.Volume = 1
  2507. x:Play()
  2508. x2 = Instance.new("Sound",char)
  2509. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2510. x2.Looped = false
  2511. x2.Pitch = .7
  2512. x2.Volume = 1
  2513. wait(.1)
  2514. x:Play()
  2515. x2:Play()
  2516. for i = 1, 20 do
  2517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2523. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2524. if Debounces.on == false then break end
  2525. wait()
  2526. x:Destroy()
  2527. x2:Destroy()
  2528. end
  2529. wait(1)
  2530. local rng = Instance.new("Part", char)
  2531. rng.Anchored = true
  2532. rng.BrickColor = BrickColor.new("Really red")
  2533. rng.CanCollide = false
  2534. rng.FormFactor = 3
  2535. rng.Name = "Ring"
  2536. rng.Size = Vector3.new(1, 1, 1)
  2537. rng.Transparency = 0.35
  2538. rng.TopSurface = 0
  2539. rng.BottomSurface = 0
  2540. rng.Position = torso.Position - Vector3.new(0,2,0)
  2541. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2542. local rngm = Instance.new("SpecialMesh", rng)
  2543. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2544. rngm.Scale = Vector3.new(1, 1, 2)
  2545. x = Instance.new("Sound",char)
  2546. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2547. x.Looped = false
  2548. x.Pitch = .7
  2549. x.Volume = 1
  2550. x:Play()
  2551. coroutine.wrap(function()
  2552. for i = 1, 60, 2 do
  2553. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2554. rng.Transparency = i/60
  2555. wait()
  2556. end
  2557. wait()
  2558. rng:Destroy()
  2559. end)()
  2560. hum.WalkSpeed = 50
  2561. BV = Instance.new("BodyVelocity", torso)
  2562. BV.maxForce = Vector3.new(0,200000,0)
  2563. BV.P = 100000
  2564. BV.velocity = Vector3.new(0,800,0)
  2565. for i = 1, 20 do
  2566. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2567. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2570. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2571. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2572. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2573. if Debounces.on == false then break end
  2574. wait()
  2575. end
  2576. x:Destroy()
  2577. BV:Destroy()
  2578. for i = 1, 30 do
  2579. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2580. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2581. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2582. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2585. if Debounces.on == false then break end
  2586. wait()
  2587. end
  2588. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2589. for i = 1, 30 do
  2590. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2592. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2596. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2597. if Debounces.on == false then break end
  2598. wait()
  2599. end
  2600. end
  2601. Debounces.on = false
  2602. Debounces.NoIdl = false
  2603. local ry,ht,ps=nil,nil,nil
  2604. while ht==nil do
  2605. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2606. wait()
  2607. end
  2608. z = Instance.new("Sound",char)
  2609. z.SoundId = "rbxassetid://142070127"
  2610. z.Volume = 1
  2611. wait(.1)
  2612. z:Play()
  2613. Landing()
  2614. hum.WalkSpeed = 50
  2615. if Debounces.CanAttack == false then
  2616. Debounces.CanAttack = true
  2617. end
  2618. end
  2619. end
  2620. end)
  2621. ----------------------------------------------------
  2622. Grab = false
  2623. mouse.KeyDown:connect(function(key)
  2624. if key == "z" then
  2625. larm.BrickColor = BrickColor.new("Bright red")
  2626. rarm.BrickColor = BrickColor.new("Bright red")
  2627. Debounces.on = true
  2628. Debounces.NoIdl = true
  2629. if Grab == false then
  2630. gp = nil
  2631. con1=larm.Touched:connect(function(hit) -- this is grab
  2632. ht = hit.Parent
  2633. hum1=ht:FindFirstChild('Humanoid')
  2634. if hum1 ~= nil then
  2635. hum1.PlatformStand=true
  2636. gp = ht
  2637. Grab = true
  2638. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2639. asd.Parent = larm
  2640. asd.Name = "asd"
  2641. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2642. elseif hum1 == nil then
  2643. con1:disconnect()
  2644. wait() return
  2645. end
  2646. end)
  2647. for i = 1, 18 do
  2648. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2649. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2650. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2651. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2652. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2653. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2654. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2655. if Debounces.on == false then break end
  2656. wait()
  2657. end
  2658. con1:disconnect()
  2659. Debounces.on = false
  2660. Debounces.NoIdl = false
  2661. elseif Grab == true then
  2662. Grab = false
  2663. for i = 1, 20 do
  2664. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2665. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2666. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2667. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2668. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2669. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2670. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2671. if Debounces.on == false then end
  2672. wait()
  2673. end
  2674. if gp ~= nil then
  2675. for i,v in pairs(larm:GetChildren()) do
  2676. if v.Name == "asd" and v:IsA("Weld") then
  2677. v:Remove()
  2678. end
  2679. end
  2680. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2681. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2682. bv.P = 125000
  2683. bv.velocity = char.Head.CFrame.lookVector * 200
  2684. for i = 1, 12 do
  2685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2686. if Debounces.on == false then end
  2687. wait()
  2688. end
  2689. ht=nil
  2690. Spawn(function()
  2691. wait(0.5)
  2692. bv:Destroy()
  2693. end)
  2694. Debounces.on = false
  2695. Debounces.NoIdl = false
  2696. elseif ht == nil then wait()
  2697. Grab = false
  2698. Debounces.on = false
  2699. Debounces.NoIdl = false
  2700. end
  2701. end
  2702. end
  2703. end)
  2704. ----------------------------------------------------
  2705. mouse.KeyDown:connect(function(key)
  2706. if string.byte(key) == 52 then
  2707. char.Humanoid.WalkSpeed = 21
  2708. end
  2709. end)
  2710. mouse.KeyUp:connect(function(key)
  2711. if string.byte(key) == 52 then
  2712. char.Humanoid.WalkSpeed = 50
  2713. end
  2714. end)
  2715. ----------------------------------------------------
  2716. local animpose = "Idle"
  2717. local lastanimpose = "Idle"
  2718. local sine = 0
  2719. local change = 1
  2720. local val = 0
  2721. local ffing = false
  2722. ----------------------------------------------------
  2723. game:GetService("RunService").RenderStepped:connect(function()
  2724. if char.Humanoid.Jump == true then
  2725. jump = true
  2726. else
  2727. jump = false
  2728. end
  2729. char.Humanoid.FreeFalling:connect(function(f)
  2730. if f then
  2731. ffing = true
  2732. else
  2733. ffing = false
  2734. end
  2735. end)
  2736. sine = sine + change
  2737. if jumpn == true then
  2738. animpose = "Jumping"
  2739. elseif ffing == true then
  2740. animpose = "Freefalling"
  2741. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2742. animpose = "Idle"
  2743. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2744. animpose = "Walking"
  2745. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2746. animpose = "Running"
  2747. end
  2748. if animpose ~= lastanimpose then
  2749. sine = 0
  2750. if Debounces.NoIdl == false then
  2751. if animpose == "Idle" then
  2752. for i = 1, 2 do
  2753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2759. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2760. end
  2761. elseif animpose == "Walking" then
  2762. for i = 1, 2 do
  2763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2765. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2769. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2770. end
  2771. elseif animpose == "Running" then
  2772. for i = 1, 2 do
  2773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2779. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2780. end
  2781. wait()
  2782. end
  2783. else
  2784. end
  2785. end
  2786. lastanimpose = animpose
  2787. if Debounces.NoIdl == false then
  2788. if animpose == "Idle" then
  2789. if stanceToggle == "Normal" then
  2790. change = 0.5
  2791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2797. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2798. elseif stanceToggle == "Sitting" then
  2799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2805. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2806. end
  2807. elseif animpose == "Walking" then
  2808. if stanceToggle == "Normal" then
  2809. change = 1
  2810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2816. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2817. end
  2818. elseif animpose == "Running" then
  2819. change = 1
  2820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2826. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2827. end
  2828. end
  2829. if animpose == "Walking" then
  2830. if footsteps == false then
  2831. x:Play()
  2832. footsteps = true
  2833. end
  2834. x.Pitch = 1.1
  2835. elseif animpose == "Idle" then
  2836. x:Stop()
  2837. footsteps = false
  2838. elseif animpose == "Running" then
  2839. x.Pitch = 1.2
  2840. if footsteps == false then
  2841. x:Play()
  2842. footsteps = true
  2843. end
  2844. end
  2845. end)
  2846. p.Chatted:connect(function(msg)
  2847. if msg == TitanBet.."loadsong" then
  2848. z = Instance.new("Sound", char)
  2849. z.SoundId = "rbxassetid://306826153"--242463565
  2850. z.Name = "Music"
  2851. z.Looped = true
  2852. z.Volume = 1
  2853. z.Pitch = 1
  2854. wait()
  2855. if p.Name == "PointCoded" or "nguyenjimbo" then
  2856. z:Play()
  2857. else
  2858. print("Not Point Coded = no music")
  2859. end
  2860. end
  2861.  
  2862. end)
  2863.  
  2864. p.Chatted:connect(function(msg)
  2865. if msg == TitanBet.."stopsong" then
  2866. char.Music:remove()
  2867. end
  2868.  
  2869. end)
  2870.  
  2871. while true do
  2872. local pe = char:GetChildren()
  2873. pe.Locked = true
  2874. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2875. if char.Mana.Value>49999 then
  2876. char.Mana.Value = 49999
  2877. end
  2878. char.Mana.Value = char.Mana.Value + 1
  2879. local pe = char:GetChildren()
  2880. hum.MaxHealth = 5000000
  2881. hum.Health = 5000000
  2882. pe.Locked = true
  2883. wait(0.000000000000000000000000001)
  2884. end
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