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- Log file open, 06/17/16 00:44:08
- LogInit:Display: Running engine for game: Existence
- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(-233166349) SRandInit(-233166347).
- LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
- LogStats: Stats thread started at 0.093327
- LogInit: Version: 4.11.2-2946394+++UE4+Release-4.11
- LogInit: API Version: 2927265
- LogInit: Compiled (64-bit): Apr 18 2016 02:18:46
- LogInit: Compiled with Visual C++: 19.00.23026.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.11
- LogInit: Command line:
- LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.11/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogInit: Using libcurl 7.41.0
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with WinSSL
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- [2016.06.16-23.44.08:698][ 0]LogInit: Selected Device Profile: [Windows]
- [2016.06.16-23.44.08:698][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2016.06.16-23.44.08:712][ 0]LogInit: Computer: SUNRISE
- [2016.06.16-23.44.08:712][ 0]LogInit: User: SuperUser
- [2016.06.16-23.44.08:712][ 0]LogInit: CPU Page size=65536, Cores=4
- [2016.06.16-23.44.08:712][ 0]LogInit: High frequency timer resolution =3.429423 MHz
- [2016.06.16-23.44.08:712][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
- [2016.06.16-23.44.08:712][ 0]LogMemory: Platform Memory Stats for Windows
- [2016.06.16-23.44.08:712][ 0]LogMemory: Process Physical Memory: 313.73 MB used, 313.73 MB peak
- [2016.06.16-23.44.08:712][ 0]LogMemory: Process Virtual Memory: 314.86 MB used, 314.86 MB peak
- [2016.06.16-23.44.08:712][ 0]LogMemory: Physical Memory: 6040.54 MB used, 8091.49 MB total
- [2016.06.16-23.44.08:712][ 0]LogMemory: Virtual Memory: 649.16 MB used, 134217728.00 MB total
- [2016.06.16-23.44.08:737][ 0]LogTextLocalizationManager: No specific translations for ('en-GB') exist, so ('en') translations will be used.
- [2016.06.16-23.44.09:206][ 0]LogD3D11RHI: D3D11 adapters:
- [2016.06.16-23.44.09:220][ 0]LogD3D11RHI: 0. 'AMD Radeon R7 200 Series' (Feature Level 11_0)
- [2016.06.16-23.44.09:220][ 0]LogD3D11RHI: 2025MB of dedicated video memory, 0MB of dedicated system memory, and 4045MB of shared system memory, 1 output[s]
- [2016.06.16-23.44.09:222][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2016.06.16-23.44.09:222][ 0]LogD3D11RHI: 0MB of dedicated video memory, 0MB of dedicated system memory, and 4045MB of shared system memory, 0 output[s]
- [2016.06.16-23.44.09:222][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2016.06.16-23.44.09:227][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2016.06.16-23.44.09:227][ 0]LogD3D11RHI: Adapter Name: AMD Radeon R7 200 Series
- [2016.06.16-23.44.09:227][ 0]LogD3D11RHI: Driver Version: Catalyst 15.8 (internal 16.200.1013.0)
- [2016.06.16-23.44.09:227][ 0]LogD3D11RHI: Driver Date: 5-20-2016
- [2016.06.16-23.44.09:227][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
- [2016.06.16-23.44.09:234][ 0]LogD3D11RHI: Async texture creation disabled: no driver support
- [2016.06.16-23.44.09:246][ 0]LogShaderCompilers: Guid format shader working directory is 2 characters bigger than the processId version (../../../../../../UnrealProjects/ExistenceDepot/Intermediate/Shaders/WorkingDirectory/5292/).
- [2016.06.16-23.44.09:246][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/SUPERU~1/AppData/Local/Temp/UnrealShaderWorkingDir/81551DAB4DE70B847DDB22885E08613E/'.
- [2016.06.16-23.44.09:246][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
- [2016.06.16-23.44.10:411][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
- [2016.06.16-23.44.10:417][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
- [2016.06.16-23.44.10:424][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
- [2016.06.16-23.44.10:432][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
- [2016.06.16-23.44.10:439][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
- [2016.06.16-23.44.10:444][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
- [2016.06.16-23.44.10:448][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
- [2016.06.16-23.44.10:452][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
- [2016.06.16-23.44.10:456][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
- [2016.06.16-23.44.10:460][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
- [2016.06.16-23.44.10:464][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
- [2016.06.16-23.44.10:473][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
- [2016.06.16-23.44.10:473][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
- [2016.06.16-23.44.10:474][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
- [2016.06.16-23.44.10:493][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
- [2016.06.16-23.44.10:496][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
- [2016.06.16-23.44.10:500][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
- [2016.06.16-23.44.10:503][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
- [2016.06.16-23.44.10:507][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
- [2016.06.16-23.44.10:507][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2016.06.16-23.44.10:632][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
- [2016.06.16-23.44.10:719][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 55MB C:/Users/SuperUser/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
- [2016.06.16-23.44.10:719][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/SuperUser/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc
- [2016.06.16-23.44.10:719][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../UnrealProjects/ExistenceDepot/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2016.06.16-23.44.10:719][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2016.06.16-23.44.10:719][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../UnrealProjects/ExistenceDepot/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2016.06.16-23.44.10:719][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- [2016.06.16-23.44.10:744][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- [2016.06.16-23.44.10:757][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/SuperUser/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- [2016.06.16-23.44.10:959][ 0]LogInit: Selected Device Profile: [Windows]
- [2016.06.16-23.44.10:960][ 0]LogContentStreaming: Texture pool size is 0.00 MB
- [2016.06.16-23.44.11:001][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
- [2016.06.16-23.44.11:154][ 0]LogMeshUtilities: No automatic mesh reduction module available
- [2016.06.16-23.44.11:154][ 0]LogMeshUtilities: No automatic mesh merging module available
- [2016.06.16-23.44.11:154][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
- [2016.06.16-23.44.11:523][ 0]LogUObjectArray: 27679 objects as part of root set at end of initial load.
- [2016.06.16-23.44.11:523][ 0]LogUObjectAllocator: 5591592 out of 0 bytes used by permanent object pool.
- [2016.06.16-23.44.11:523][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2016.06.16-23.44.11:537][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2016.06.16-23.44.11:696][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2016.06.16-23.44.11:696][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2016.06.16-23.44.11:813][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- [2016.06.16-23.44.11:813][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- [2016.06.16-23.44.11:813][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- [2016.06.16-23.44.11:813][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- [2016.06.16-23.44.11:813][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- [2016.06.16-23.44.11:813][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- [2016.06.16-23.44.12:423][ 0]LogSubstanceCoreModule: Substance CPU Engine Loaded, Max Texture Size 2048
- [2016.06.16-23.44.12:439][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2016.06.16-23.44.13:518][ 0]LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'DefaultSceneRoot' for 'SceneFoundation' in BlueprintGeneratedClass 'REINST_LogCabin2_BP_C_55' (it may have been removed)
- [2016.06.16-23.44.13:518][ 0]LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'DefaultSceneRoot' for 'SceneCabin' in BlueprintGeneratedClass 'REINST_LogCabin2_BP_C_55' (it may have been removed)
- [2016.06.16-23.44.13:518][ 0]LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'DefaultSceneRoot' for 'SceneRoof' in BlueprintGeneratedClass 'REINST_LogCabin2_BP_C_55' (it may have been removed)
- [2016.06.16-23.44.13:535][ 0]LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'InteractableMesh' for 'Scabbard' in BlueprintGeneratedClass 'REINST_WeaponBase_BP_C_61' (it may have been removed)
- [2016.06.16-23.44.13:649][ 0]LogAssetRegistry: FAssetRegistry took 0.0222 seconds to start up
- [2016.06.16-23.44.14:841][ 0]SourceControl: Info Source control is disabled
- [2016.06.16-23.44.14:842][ 0]SourceControl: Info Source control is disabled
- [2016.06.16-23.44.14:856][ 0]SourceControl: Info Source control is disabled
- [2016.06.16-23.44.14:871][ 0]SourceControl: Info Source control is disabled
- [2016.06.16-23.44.15:080][ 0]LogHMD: Failed to initialize OpenVR with code 110
- [2016.06.16-23.44.15:196][ 0]LogEngine: Initializing Engine...
- [2016.06.16-23.44.15:369][ 0]LogAIModule: Creating AISystem for world NewWorld
- [2016.06.16-23.44.15:379][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 8 channels at 48 kHz using 32 bits per sample (channel mask 0x63f)
- [2016.06.16-23.44.15:406][ 0]LogInit: FAudioDevice initialized.
- [2016.06.16-23.44.15:451][ 0]LogDerivedDataCache: Saved boot cache 0.05s 55MB C:/Users/SuperUser/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
- [2016.06.16-23.44.15:464][ 0]LogInit: Texture streaming: Enabled
- [2016.06.16-23.44.15:495][ 0]LogInit: Transaction tracking system initialized
- [2016.06.16-23.44.15:533][ 0]BlueprintLog: New page: Editor Load
- [2016.06.16-23.44.16:174][ 0]LocalizationService: Info Localization service is disabled
- [2016.06.16-23.44.16:269][ 0]LogConsoleResponse:Display:
- [2016.06.16-23.44.16:388][ 0]LogCook:Display: Max memory allowance for cook 8192mb
- [2016.06.16-23.44.16:388][ 0]LogCook:Display: Mobile HDR setting 1
- [2016.06.16-23.44.16:388][ 0]LogCook:Display: Done creating registry. It took 0.00s.
- [2016.06.16-23.44.16:483][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/ExistenceDepot/Content/' took 0.03s
- [2016.06.16-23.44.16:483][ 0]SourceControl: Info Source control is disabled
- [2016.06.16-23.44.16:483][ 0]Cmd: MAP LOAD FILE="../../../../../../UnrealProjects/ExistenceDepot/Content/Maps/DevMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- [2016.06.16-23.44.16:484][ 0]LightingResults: New page: Lighting Build
- [2016.06.16-23.44.16:489][ 0]MapCheck: New page: Map Check
- [2016.06.16-23.44.16:489][ 0]LightingResults: New page: Lighting Build
- [2016.06.16-23.44.17:291][ 0]LogBlueprint:Warning: [compiler ConstructionMenuWidget] Warning 'ReturnValue' is already a 'Construction Menu Button Widget', you don't need Cast To ConstructionMenuButtonWidget .
- [2016.06.16-23.44.17:294][ 0]LogBlueprint:Warning: [compiler ConstructionMenuWidget] Warning [0009.82] Compile of ConstructionMenuWidget successful, but with 1 Warning(s) [in 10 ms]
- [2016.06.16-23.44.17:294][ 0]LogBlueprint:Warning: [compiler ConstructionMenuWidget] Warning [0009.82] Compile of ConstructionMenuWidget successful, but with 2 Warning(s) [in 0 ms]
- [2016.06.16-23.44.17:294][ 0]LogBlueprint:Warning: [compiler ConstructionMenuWidget] Warning [0009.82] Compile of ConstructionMenuWidget successful, but with 3 Warning(s) [in 0 ms]
- [2016.06.16-23.44.17:305][ 0]LogBlueprint:Warning: [compiler ConstructionMenuWidget] Warning 'ReturnValue' is already a 'Construction Menu Button Widget', you don't need Cast To ConstructionMenuButtonWidget .
- [2016.06.16-23.44.17:308][ 0]LogBlueprint:Warning: [compiler ConstructionMenuWidget] Warning [0009.83] Compile of ConstructionMenuWidget successful, but with 1 Warning(s) [in 10 ms]
- [2016.06.16-23.44.17:308][ 0]LogBlueprint:Warning: [compiler ConstructionMenuWidget] Warning [0009.83] Compile of ConstructionMenuWidget successful, but with 2 Warning(s) [in 0 ms]
- [2016.06.16-23.44.17:308][ 0]LogBlueprint:Warning: [compiler ConstructionMenuWidget] Warning [0009.83] Compile of ConstructionMenuWidget successful, but with 3 Warning(s) [in 0 ms]
- [2016.06.16-23.44.18:169][ 0]LogAIModule: Creating AISystem for world DevMap
- [2016.06.16-23.44.18:325][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2016.06.16-23.44.18:326][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
- [2016.06.16-23.44.18:447][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 120.364ms to complete.
- [2016.06.16-23.44.18:447][ 0]LogFileHelpers: Loading map 'DevMap' took 1.964
- [2016.06.16-23.44.18:599][ 0]LogCollectionManager: Loaded 0 collections in 0.004201 seconds
- [2016.06.16-23.44.18:660][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/ExistenceDepot/Saved/Collections/' took 0.01s
- [2016.06.16-23.44.18:660][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/ExistenceDepot/Content/Developers/SuperUser/Collections/' took 0.01s
- [2016.06.16-23.44.18:660][ 0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/ExistenceDepot/Content/Collections/' took 0.01s
- [2016.06.16-23.44.18:660][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000006 seconds
- [2016.06.16-23.44.18:687][ 0]LogContentBrowser: Native class hierarchy populated in 0.0264 seconds. Added 1999 classes and 352 folders.
- [2016.06.16-23.44.18:701][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- [2016.06.16-23.44.18:702][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- [2016.06.16-23.44.18:706][ 0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0046 seconds. Added 12 classes and 0 folders.
- [2016.06.16-23.44.18:718][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0033 seconds. Added 0 classes and 0 folders.
- [2016.06.16-23.44.18:729][ 0]LogContentBrowser: Native class hierarchy updated for 'SuperSearch' in 0.0039 seconds. Added 1 classes and 2 folders.
- [2016.06.16-23.44.18:780][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0035 seconds. Added 0 classes and 0 folders.
- [2016.06.16-23.44.18:803][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0033 seconds. Added 1 classes and 2 folders.
- [2016.06.16-23.44.18:816][ 0]LogContentBrowser: Native class hierarchy updated for 'WorldBrowser' in 0.0033 seconds. Added 1 classes and 3 folders.
- [2016.06.16-23.44.18:897][ 0]LogCrashTracker: Crashtracker disabled due to settings.
- [2016.06.16-23.44.18:902][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
- [2016.06.16-23.44.18:933][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0036 seconds. Added 1 classes and 2 folders.
- [2016.06.16-23.44.18:934][ 0]LogLoad: Full Startup: 11.46 seconds (BP compile: 0.94 seconds)
- [2016.06.16-23.44.18:934][ 0]LogExternalProfiler: Found external profiler: VSPerf
- [2016.06.16-23.44.18:934][ 0]LogExternalProfiler: Using external profiler: VSPerf
- [2016.06.16-23.44.18:943][ 0]LogOcInput: OculusInput pre-init called
- [2016.06.16-23.44.19:008][ 0]LogContentStreaming: Texture pool size now 1000 MB
- [2016.06.16-23.44.19:204][ 0]LogRenderer: Reallocating scene render targets to support 1208x576 (Frame:2).
- [2016.06.16-23.44.19:648][ 2]LogScript:Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue2
- Woman1Anim_BP_C /Engine/Transient.CharacterMesh0:Woman1Anim_BP_C_0
- Function /Game/Character/Woman1/Animations/Woman1Anim_BP.Woman1Anim_BP_C:ExecuteUbergraph_Woman1Anim_BP:003E
- [2016.06.16-23.44.19:648][ 2]LogScript:Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue2
- Woman1Anim_BP_C /Engine/Transient.CharacterMesh0:Woman1Anim_BP_C_0
- Function /Game/Character/Woman1/Animations/Woman1Anim_BP.Woman1Anim_BP_C:ExecuteUbergraph_Woman1Anim_BP:003E
- [2016.06.16-23.44.19:663][ 2]LogAssetRegistry: Asset discovery search completed in 6.0367 seconds
- [2016.06.16-23.44.19:663][ 2]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
- [2016.06.16-23.44.19:664][ 2]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000097 seconds (updated 0 objects)
- [2016.06.16-23.44.22:635][ 46]LogSkeletalMesh: InitArticulated: Bodies already created (/Engine/Transient.DebugSkelMeshComponent_0) - call TermArticulated first.
- [2016.06.16-23.44.22:738][ 46]LogRenderer: Reallocating scene render targets to support 1208x880 (Frame:59).
- [2016.06.16-23.44.44:659][696]LogApexClothingUtils:Warning: Building adjacency information for a clothing section in skeletal mesh '/Game/Clothes/Cloak001/Cloak001.Cloak001'.
- [2016.06.16-23.44.46:142][701]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
- [2016.06.16-23.44.46:566][703]LogCrashTracker:
- [2016.06.16-23.44.46:567][703]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
- [2016.06.16-23.44.46:567][703]LogCrashTracker:
- [2016.06.16-23.44.46:567][703]LogWindows:Error: === Critical error: ===
- Fatal error: [File:D:\BuildFarm\buildmachine_++UE4+Release-4.11\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 682]
- Rendering thread exception:
- Assertion failed: Size <= BucketSizes[Lower] [File:D:\BuildFarm\buildmachine_++UE4+Release-4.11\Engine\Source\Runtime\Engine\Private\GPUSkinVertexFactory.cpp] [Line: 73]
- [2016.06.16-23.44.46:625][703]LogExit: Executing StaticShutdownAfterError
- [2016.06.16-23.44.46:640][703]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
- [2016.06.16-23.44.46:640][703]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
- [2016.06.16-23.44.46:640][703]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
- [2016.06.16-23.44.46:641][703]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
- [2016.06.16-23.44.46:641][703]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
- [2016.06.16-23.44.46:641][703]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
- [2016.06.16-23.44.46:641][703]LogWindows: FPlatformMisc::RequestExit(1)
- [2016.06.16-23.44.46:641][703]Log file closed, 06/17/16 00:44:46
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