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Replay Stalling in Unreal 4.12

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Jul 12th, 2016
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  1. Log file open, 07/12/16 11:28:33
  2. LogPlatformFile: Not using cached read wrapper
  3. LogInit:Display: No sandbox specified, assuming ../../../launcher/Epic Games/4.12/../../../ReplayTest_4_12/Saved/Cooked/WindowsNoEditor
  4. LogInit:Display: RandInit(-1056388969) SRandInit(-1056388968).
  5. LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
  6. LogStats: Stats thread started at 0.697824
  7. OCULUS: Info: [CAPI] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll
  8. OCULUS: Debug: Connected to the server running version (prod = 1).1.5.0(build = 241049) feature version = 0. Client runs version (prod = 1).1.5.0(build = 241049) feature version = 0
  9. OCULUS: Debug: [HMDState] Using default profile default
  10. OCULUS: Info: IAD changed to 64.0mm
  11. OCULUS: Debug: [SharedMemory] Creating factory
  12. LogInit: Version: 4.12.5-3039270+++UE4+Release-4.12
  13. LogInit: API Version: 2992821
  14. LogInit: Net Version: 3039270
  15. LogDevObjectVersion: Number of dev versions registered: 13
  16. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3
  17. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  18. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
  19. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2
  20. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6
  21. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  22. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  23. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  24. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  25. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  26. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2
  27. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
  28. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  29. LogInit: Compiled (64-bit): Jul 6 2016 09:06:15
  30. LogInit: Compiled with Visual C++: 19.00.23026.00
  31. LogInit: Build Configuration: Development
  32. LogInit: Branch Name: ++UE4+Release-4.12
  33. LogInit: Command line:
  34. LogInit: Base directory: C:/dev/unreal/ReplayTest_4_12/Binaries/Win64/
  35. LogInit: Installed Engine Build: 1
  36. LogInit: Using libcurl 7.41.0
  37. LogInit: - built for x86_64-pc-win32
  38. LogInit: - supports SSL with WinSSL
  39. LogInit: - other features:
  40. LogInit: CURL_VERSION_SSL
  41. LogInit: CURL_VERSION_IPV6
  42. LogInit: CURL_VERSION_ASYNCHDNS
  43. LogInit: CURL_VERSION_LARGEFILE
  44. LogInit: CURL_VERSION_IDN
  45. LogInit: CurlRequestOptions (configurable via config and command line):
  46. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  47. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  48. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  49. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  50. LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  51. LogInit: Object subsystem initialized
  52. [2016.07.12-13.58.33:766][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
  53. [2016.07.12-13.58.33:766][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
  54. [2016.07.12-13.58.33:775][ 0]LogInit: Computer: ENGRCYBERT6
  55. [2016.07.12-13.58.33:775][ 0]LogInit: User: Sean
  56. [2016.07.12-13.58.33:775][ 0]LogInit: CPU Page size=65536, Cores=4
  57. [2016.07.12-13.58.33:775][ 0]LogInit: High frequency timer resolution =3.410126 MHz
  58. [2016.07.12-13.58.33:775][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
  59. [2016.07.12-13.58.33:775][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
  60. [2016.07.12-13.58.33:776][ 0]LogMemory: Process Physical Memory: 77.38 MB used, 77.38 MB peak
  61. [2016.07.12-13.58.33:776][ 0]LogMemory: Process Virtual Memory: 88.39 MB used, 88.39 MB peak
  62. [2016.07.12-13.58.33:776][ 0]LogMemory: Physical Memory: 11502.42 MB used, 16262.99 MB total
  63. [2016.07.12-13.58.33:776][ 0]LogMemory: Virtual Memory: 322.82 MB used, 8388608.00 MB total
  64. [2016.07.12-13.58.34:021][ 0]LogTextLocalizationManager: No translations for ('en-US') exist, falling back to 'en' for localization and internationalization data.
  65. [2016.07.12-13.58.34:112][ 0]LogD3D11RHI: D3D11 adapters:
  66. [2016.07.12-13.58.34:358][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 760' (Feature Level 11_0)
  67. [2016.07.12-13.58.34:358][ 0]LogD3D11RHI: 1989/0/2048 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
  68. [2016.07.12-13.58.34:821][ 0]LogD3D11RHI: 1. 'Intel(R) HD Graphics 4600' (Feature Level 11_0)
  69. [2016.07.12-13.58.34:821][ 0]LogD3D11RHI: 64/0/1632 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
  70. [2016.07.12-13.58.34:821][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  71. [2016.07.12-13.58.34:827][ 0]LogD3D11RHI: Creating new Direct3DDevice
  72. [2016.07.12-13.58.34:827][ 0]LogD3D11RHI: GPU DeviceId: 0x1187 (for the marketing name, search the web for "GPU Device Id")
  73. [2016.07.12-13.58.34:827][ 0]LogWindows: EnumDisplayDevices:
  74. [2016.07.12-13.58.34:827][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 760' (P:0 D:1)
  75. [2016.07.12-13.58.34:828][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 760' (P:1 D:1)
  76. [2016.07.12-13.58.34:828][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 760' (P:0 D:0)
  77. [2016.07.12-13.58.34:828][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 760' (P:0 D:0)
  78. [2016.07.12-13.58.34:829][ 0]LogWindows: 4. 'Intel(R) HD Graphics 4600' (P:0 D:0)
  79. [2016.07.12-13.58.34:829][ 0]LogWindows: 5. 'Intel(R) HD Graphics 4600' (P:0 D:0)
  80. [2016.07.12-13.58.34:829][ 0]LogWindows: 6. 'Intel(R) HD Graphics 4600' (P:0 D:0)
  81. [2016.07.12-13.58.34:829][ 0]LogWindows: 7. 'RDPDD Chained DD' (P:0 D:0)
  82. [2016.07.12-13.58.34:830][ 0]LogWindows: 8. 'RDP Encoder Mirror Driver' (P:0 D:0)
  83. [2016.07.12-13.58.34:830][ 0]LogWindows: 9. 'RDP Reflector Display Driver' (P:0 D:0)
  84. [2016.07.12-13.58.34:830][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:4
  85. [2016.07.12-13.58.34:830][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 760
  86. [2016.07.12-13.58.34:830][ 0]LogD3D11RHI: Driver Version: 364.72 (internal:10.18.13.6472, unified:364.72)
  87. [2016.07.12-13.58.34:830][ 0]LogD3D11RHI: Driver Date: 3-21-2016
  88. [2016.07.12-13.58.34:830][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  89. [2016.07.12-13.58.34:840][ 0]LogD3D11RHI: Async texture creation enabled
  90. [2016.07.12-13.58.34:854][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
  91. [2016.07.12-13.58.34:938][ 0]LogAssetRegistry: FAssetRegistry took 0.0074 seconds to start up
  92. [2016.07.12-13.58.34:940][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 1 prioritized culture(s) in 0.002208 seconds
  93. [2016.07.12-13.58.35:016][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
  94. [2016.07.12-13.58.35:016][ 0]LogContentStreaming: Texture pool size is 1000.00 MB
  95. [2016.07.12-13.58.35:141][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  96. [2016.07.12-13.58.35:183][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  97. [2016.07.12-13.58.35:183][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  98. [2016.07.12-13.58.38:371][ 0]LogMoviePlayer: Initializing movie player
  99. [2016.07.12-13.58.39:076][ 0]LogWindowsMoviePlayer: Unable to load movie: ../../../launcher/Epic Games/4.12/../../../ReplayTest_4_12/Content/Movies/Default_Startup.mp4
  100. [2016.07.12-13.58.39:145][ 0]LogUObjectArray: 27640 objects as part of root set at end of initial load.
  101. [2016.07.12-13.58.39:145][ 0]LogUObjectAllocator: 5553680 out of 0 bytes used by permanent object pool.
  102. [2016.07.12-13.58.39:145][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  103. [2016.07.12-13.58.39:160][ 0]LogEngine: Initializing Engine...
  104. [2016.07.12-13.58.39:385][ 0]LogHMD: SteamVR failed to initialize. Err: 110
  105. [2016.07.12-13.58.39:389][ 0]LogHMD: SteamVR failed to initialize. Err: 110
  106. [2016.07.12-13.58.39:390][ 0]LogHMD: Oculus plugin initialized. Version: 4.12.5-3039270+++UE4+Release-4.12, LibOVR: 1.5.0, SDK: 1.3.2, built Jul 6 2016, 09:06:27
  107. [2016.07.12-13.58.39:505][ 0]OCULUS: Debug: [HMDState] Using default profile default
  108. [2016.07.12-13.58.39:505][ 0]OCULUS: Info: IAD changed to 64.0mm
  109. [2016.07.12-13.58.39:505][ 0]LogInit: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
  110. [2016.07.12-13.58.39:586][ 0]LogInit: FAudioDevice initialized.
  111. [2016.07.12-13.58.39:586][ 0]LogInit: Texture streaming: Enabled
  112. [2016.07.12-13.58.39:587][ 0]LogModuleManager:Warning: ModuleManager: Module 'MessagingRpc' not found - its StaticallyLinkedModuleInitializers function is null.
  113. [2016.07.12-13.58.39:587][ 0]LogModuleManager:Warning: ModuleManager: Module 'PortalRpc' not found - its StaticallyLinkedModuleInitializers function is null.
  114. [2016.07.12-13.58.39:587][ 0]LogModuleManager:Warning: ModuleManager: Module 'PortalServices' not found - its StaticallyLinkedModuleInitializers function is null.
  115. [2016.07.12-13.58.39:647][ 0]OCULUS: Debug: [HMDState] Using default profile default
  116. [2016.07.12-13.58.39:647][ 0]OCULUS: Info: IAD changed to 64.0mm
  117. [2016.07.12-13.58.39:647][ 0]LogNet: Browse: /Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap?Name=Player
  118. [2016.07.12-13.58.39:647][ 0]LogLoadingSplash: Loading begins
  119. [2016.07.12-13.58.39:652][ 0]OCULUS: Debug: [HMDState] Using default profile default
  120. [2016.07.12-13.58.39:652][ 0]OCULUS: Info: IAD changed to 64.0mm
  121. [2016.07.12-13.58.39:653][ 0]LogHMD: New ovr session is created
  122. [2016.07.12-13.58.39:653][ 0]LogHMD: HMD Oculus Rift CV1, res = 2160 x 1200
  123. [2016.07.12-13.58.39:653][ 0]LogApp: UseVRFocus has changed to 1
  124. [2016.07.12-13.58.39:653][ 0]LogApp: HasVRFocus has changed to 1
  125. [2016.07.12-13.58.39:659][ 0]LogHMD: Allocated a new swap texture set (size 16 x 16, mipcount = 5), 0x0000000006B9C3A0
  126. [2016.07.12-13.58.39:671][ 0]LogHMD: FOculusRiftSplash::PushBlackFrame
  127. [2016.07.12-13.58.39:671][ 0]LogHMD: FOculusRiftSplash::Show
  128. [2016.07.12-13.58.39:672][ 0]LogLoad: LoadMap: /Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap?Name=Player
  129. [2016.07.12-13.58.39:689][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
  130. [2016.07.12-13.58.39:689][ 0]LogMemory: Process Physical Memory: 187.29 MB used, 187.29 MB peak
  131. [2016.07.12-13.58.39:689][ 0]LogMemory: Process Virtual Memory: 274.44 MB used, 274.44 MB peak
  132. [2016.07.12-13.58.39:689][ 0]LogMemory: Physical Memory: 11649.36 MB used, 16262.99 MB total
  133. [2016.07.12-13.58.39:690][ 0]LogMemory: Virtual Memory: 620.05 MB used, 8388608.00 MB total
  134. [2016.07.12-13.58.39:690][ 0]LogMemory:
  135. [2016.07.12-13.58.39:690][ 0]LogMemory: Allocator Stats for binned:
  136. [2016.07.12-13.58.39:691][ 0]LogMemory: Current Memory 77.40 MB used, plus 7.16 MB waste
  137. [2016.07.12-13.58.39:691][ 0]LogMemory: Peak Memory 79.51 MB used, plus 6.55 MB waste
  138. [2016.07.12-13.58.39:691][ 0]LogMemory: Current OS Memory 84.56 MB, peak 86.06 MB
  139. [2016.07.12-13.58.39:691][ 0]LogMemory: Current Waste 1.28 MB, peak 1.54 MB
  140. [2016.07.12-13.58.39:691][ 0]LogMemory: Current Used 77.40 MB, peak 79.51 MB
  141. [2016.07.12-13.58.39:691][ 0]LogMemory: Current Slack 5.88 MB
  142. [2016.07.12-13.58.39:692][ 0]LogMemory: Allocs 117913 Current / 1002696 Total
  143. [2016.07.12-13.58.39:692][ 0]LogMemory:
  144. [2016.07.12-13.58.39:692][ 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
  145. [2016.07.12-13.58.39:692][ 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
  146. [2016.07.12-13.58.39:692][ 0]LogMemory: 8 0 0 0 0 8 0 0K 0K 0K 100.00%
  147. [2016.07.12-13.58.39:692][ 0]LogMemory: 16 7 7 21131 371893 16 16 330K 118K 0K 100.00%
  148. [2016.07.12-13.58.39:692][ 0]LogMemory: 32 9 9 14607 84714 17 32 456K 120K 36K 93.75%
  149. [2016.07.12-13.58.39:692][ 0]LogMemory: 48 5 5 5307 54321 33 48 248K 72K 25K 92.19%
  150. [2016.07.12-13.58.39:692][ 0]LogMemory: 64 18 18 18052 83973 49 64 1128K 24K 141K 87.76%
  151. [2016.07.12-13.58.39:692][ 0]LogMemory: 80 7 7 5509 67188 65 80 430K 18K 43K 90.40%
  152. [2016.07.12-13.58.39:693][ 0]LogMemory: 96 5 5 2764 60646 81 96 259K 61K 12K 96.25%
  153. [2016.07.12-13.58.39:693][ 0]LogMemory: 112 4 4 1770 29243 97 112 193K 63K 15K 94.14%
  154. [2016.07.12-13.58.39:693][ 0]LogMemory: 128 16 16 7970 26942 114 128 996K 28K 34K 96.68%
  155. [2016.07.12-13.58.39:693][ 0]LogMemory: 160 41 41 16463 80767 129 160 2572K 49K 182K 93.06%
  156. [2016.07.12-13.58.39:693][ 0]LogMemory: 192 26 26 8049 21992 161 192 1509K 154K 106K 93.63%
  157. [2016.07.12-13.58.39:693][ 0]LogMemory: 224 5 5 1325 33889 193 224 289K 31K 22K 93.13%
  158. [2016.07.12-13.58.39:693][ 0]LogMemory: 256 5 5 1021 11919 226 256 255K 65K 13K 95.94%
  159. [2016.07.12-13.58.39:693][ 0]LogMemory: 288 4 4 687 10808 257 288 193K 63K 10K 96.09%
  160. [2016.07.12-13.58.39:693][ 0]LogMemory: 320 3 3 497 10505 290 320 155K 37K 5K 97.40%
  161. [2016.07.12-13.58.39:693][ 0]LogMemory: 384 21 21 3456 19889 322 384 1296K 43K 108K 91.96%
  162. [2016.07.12-13.58.39:693][ 0]LogMemory: 448 4 4 550 6832 386 448 240K 16K 19K 92.58%
  163. [2016.07.12-13.58.39:693][ 0]LogMemory: 512 5 5 594 4648 450 512 297K 23K 12K 96.25%
  164. [2016.07.12-13.58.39:693][ 0]LogMemory: 576 31 32 3235 4687 514 576 1819K 152K 77K 96.12%
  165. [2016.07.12-13.58.39:694][ 0]LogMemory: 640 10 10 779 1425 578 640 486K 152K 30K 95.31%
  166. [2016.07.12-13.58.39:694][ 0]LogMemory: 704 10 10 626 1457 641 704 430K 210K 25K 96.09%
  167. [2016.07.12-13.58.39:694][ 0]LogMemory: 768 11 11 622 1237 705 768 466K 236K 7K 99.01%
  168. [2016.07.12-13.58.39:694][ 0]LogMemory: 896 4 4 209 489 769 896 182K 74K 12K 95.31%
  169. [2016.07.12-13.58.39:694][ 0]LogMemory: 1024 9 9 317 1024 904 1024 317K 259K 17K 97.05%
  170. [2016.07.12-13.58.39:694][ 0]LogMemory: 1168 6 6 302 717 1025 1168 344K 40K 25K 93.49%
  171. [2016.07.12-13.58.39:694][ 0]LogMemory: 1360 5 5 191 1234 1171 1360 253K 66K 26K 91.88%
  172. [2016.07.12-13.58.39:694][ 0]LogMemory: 1632 7 7 254 646 1361 1632 404K 43K 35K 92.19%
  173. [2016.07.12-13.58.39:694][ 0]LogMemory: 2048 15 16 284 1103 1635 2048 568K 392K 59K 93.85%
  174. [2016.07.12-13.58.39:695][ 0]LogMemory: 2336 5 6 122 1839 2050 2336 278K 42K 31K 90.31%
  175. [2016.07.12-13.58.39:695][ 0]LogMemory: 2720 4 4 81 455 2342 2717 215K 40K 11K 95.70%
  176. [2016.07.12-13.58.39:695][ 0]LogMemory: 3264 14 19 174 1365 2728 3264 554K 339K 38K 95.76%
  177. [2016.07.12-13.58.39:695][ 0]LogMemory: 4096 23 34 200 845 3270 4096 800K 672K 62K 95.79%
  178. [2016.07.12-13.58.39:695][ 0]LogMemory: 4672 16 20 122 472 4099 4670 556K 466K 32K 96.88%
  179. [2016.07.12-13.58.39:695][ 0]LogMemory: 5456 21 27 117 435 4679 5451 623K 720K 52K 96.13%
  180. [2016.07.12-13.58.39:695][ 0]LogMemory: 6544 16 22 116 396 5463 6540 741K 282K 58K 94.34%
  181. [2016.07.12-13.58.39:695][ 0]LogMemory: 8192 15 15 67 929 6553 8192 536K 424K 41K 95.73%
  182. [2016.07.12-13.58.39:695][ 0]LogMemory: 9360 7 8 48 106 8224 9360 438K 10K 26K 94.20%
  183. [2016.07.12-13.58.39:695][ 0]LogMemory: 10912 6 7 36 68 9361 10895 383K 1K 38K 90.10%
  184. [2016.07.12-13.58.39:695][ 0]LogMemory: 13104 14 14 66 100 10922 13056 844K 52K 75K 91.63%
  185. [2016.07.12-13.58.39:695][ 0]LogMemory: 16384 12 14 44 158 13109 16384 704K 64K 49K 93.62%
  186. [2016.07.12-13.58.39:695][ 0]LogMemory: 21840 16 18 48 103 16416 21063 1023K 1K 175K 82.91%
  187. [2016.07.12-13.58.39:695][ 0]LogMemory: 32768 12 13 23 72 21904 32236 736K 32K 169K 77.99%
  188. [2016.07.12-13.58.39:695][ 0]LogMemory: 49152 3 4 12 218 0 49152 576K 0K 181K 68.58%
  189. [2016.07.12-13.58.39:695][ 0]LogMemory: 98304 3 3 9 19 0 97280 864K 288K 208K 81.94%
  190. [2016.07.12-13.58.39:695][ 0]LogMemory:
  191. [2016.07.12-13.58.39:695][ 0]LogMemory: 32064K allocated in pools (with 6042K slack and 2342K waste). Efficiency 92.70%
  192. [2016.07.12-13.58.39:695][ 0]LogMemory: Allocations 117857 Current / 1001769 Total (in 480 pools)
  193. [2016.07.12-13.58.39:695][ 0]LogMemory:
  194. [2016.07.12-13.58.39:747][ 0]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
  195. [2016.07.12-13.58.39:747][ 0]LogWorld: Game class is 'ReplayTest_4_12GameMode'
  196. [2016.07.12-13.58.39:753][ 0]LogWorld: Bringing World /Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 0) at 2016.07.12-11.28.39
  197. [2016.07.12-13.58.39:754][ 0]LogWorld: Bringing up level for play took: 0.005374
  198. [2016.07.12-13.58.39:755][ 0]LogApp: UseVRFocus has changed to 0
  199. [2016.07.12-13.58.39:755][ 0]LogApp: HasVRFocus has changed to 0
  200. [2016.07.12-13.58.39:787][ 0]LogDemo: Num Network Actors: 10
  201. [2016.07.12-13.58.39:788][ 0]LogLoadingSplash: Loading ends
  202. [2016.07.12-13.58.39:788][ 0]LogHMD: FOculusRiftSplash::Hide
  203. [2016.07.12-13.58.39:788][ 0]LogHMD: Freeing textureSet 0x0000000006B9C3A0
  204. [2016.07.12-13.58.39:792][ 0]LogHMD: Allocated a new swap texture set (size 16 x 16, mipcount = 5), 0x0000000006B9C3A0
  205. [2016.07.12-13.58.39:792][ 0]LogHMD: FOculusRiftSplash::PushBlackFrame
  206. [2016.07.12-13.58.39:792][ 0]LogLoad: Took 0.119886 seconds to LoadMap(/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap)
  207. [2016.07.12-13.58.39:792][ 0]LogInit:Display: Game Engine Initialized.
  208. [2016.07.12-13.58.39:992][ 0]LogLoad: Full Startup: 7.35 seconds (BP compile: 0.00 seconds)
  209. [2016.07.12-13.58.39:992][ 0]LogExternalProfiler: Found external profiler: VSPerf
  210. [2016.07.12-13.58.39:993][ 0]LogExternalProfiler: Using external profiler: VSPerf
  211. [2016.07.12-13.58.40:029][ 0]LogOcInput: OculusInput pre-init called
  212. [2016.07.12-13.58.40:029][ 0]LogOcInput: OculusInput is initialized. Init status 0. Runtime version: 1.5.0
  213. [2016.07.12-13.58.40:104][ 0]LogRenderer: Reallocating scene render targets to support 128x128 (Frame:1).
  214. [2016.07.12-13.58.40:219][ 1]LogRenderer: Reallocating scene render targets to support 1920x1080 (Frame:2).
  215. [2016.07.12-13.59.10:052][992]LogNullReplay: FNullNetworkReplayStreamer::GetCheckpointArchive. Creating new checkpoint file.
  216. [2016.07.12-13.59.10:058][992]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: UDemoNetConnection, Name: DemoNetConnection_1, Driver: DemoNetDriver DemoNetDriver_0, IsServer: YES, PC: PlayerController_1, Owner: NULL, Channels: 7, Time: 2016.07.12-13.59.10
  217. [2016.07.12-13.59.10:058][992]LogNullReplay: FNullNetworkReplayStreamer::FlushCheckpoint. TimeInMS: 30027
  218. [2016.07.12-13.59.10:062][992]LogDemo: Checkpoint. Total: 1793, Rep size: 255, PackageMap: 1538, Time: 4.70
  219. [2016.07.12-13.59.14:444][130]LogStats: ------------------Thread Hitch 1, Frame 1129 72.3ms ---------------
  220. [2016.07.12-13.59.14:444][130]LogStats: ------------------ Game Thread 68.77ms
  221. [2016.07.12-13.59.14:444][130]LogStats: 68.768ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  222. [2016.07.12-13.59.14:444][130]LogStats: 68.723ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  223. [2016.07.12-13.59.14:444][130]LogStats: 68.430ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  224. [2016.07.12-13.59.14:444][130]LogStats: 67.992ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  225. [2016.07.12-13.59.14:444][130]LogStats: 67.268ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  226. [2016.07.12-13.59.14:444][130]LogStats: 67.258ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  227. [2016.07.12-13.59.14:444][130]LogStats: 0.010ms ( 6) - OtherChildren
  228. [2016.07.12-13.59.14:444][130]LogStats: 0.724ms ( 14) - OtherChildren
  229. [2016.07.12-13.59.14:444][130]LogStats: 0.438ms ( 11) - OtherChildren
  230. [2016.07.12-13.59.14:444][130]LogStats: 0.293ms ( 16) - OtherChildren
  231. [2016.07.12-13.59.14:444][130]LogStats: 0.045ms ( 2) - OtherChildren
  232. [2016.07.12-13.59.14:444][130]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 72.32ms
  233. [2016.07.12-13.59.14:444][130]LogStats: 72.215ms ( 47) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  234. [2016.07.12-13.59.14:444][130]LogStats: 68.111ms ( 16) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  235. [2016.07.12-13.59.14:444][130]LogStats: 2.149ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  236. [2016.07.12-13.59.14:445][130]LogStats: 2.100ms ( 1) - STAT_EndDrawingViewport_Dispatch - STATGROUP_Quick - STATCAT_Advanced
  237. [2016.07.12-13.59.14:445][130]LogStats: 2.100ms ( 1) - All Command List Execute - STAT_ImmedCmdListExecuteTime - STATGROUP_RHICMDLIST - STATCAT_Advanced
  238. [2016.07.12-13.59.14:445][130]LogStats: 2.095ms ( 1) - AfterFrame - STAT_CLM_AfterFrame - STATGROUP_CommandListMarkers - STATCAT_Advanced
  239. [2016.07.12-13.59.14:445][130]LogStats: 2.074ms ( 1) - Present time - STAT_D3D11PresentTime - STATGROUP_D3D11RHI - STATCAT_Advanced
  240. [2016.07.12-13.59.14:445][130]LogStats: 0.021ms ( 5) - OtherChildren
  241. [2016.07.12-13.59.14:445][130]LogStats: 0.005ms ( 1) - OtherChildren
  242. [2016.07.12-13.59.14:445][130]LogStats: 0.001ms ( 1) - OtherChildren
  243. [2016.07.12-13.59.14:445][130]LogStats: 0.048ms ( 2) - OtherChildren
  244. [2016.07.12-13.59.14:445][130]LogStats: 1.749ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  245. [2016.07.12-13.59.14:445][130]LogStats: 1.694ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  246. [2016.07.12-13.59.14:445][130]LogStats: 1.694ms ( 42) - OtherChildren
  247. [2016.07.12-13.59.14:445][130]LogStats: 0.054ms ( 3) - OtherChildren
  248. [2016.07.12-13.59.14:445][130]LogStats: 0.207ms ( 29) - OtherChildren
  249. [2016.07.12-13.59.14:445][130]LogStats: ----------------------------------------
  250. [2016.07.12-13.59.14:445][130]LogStats: Events history: Single frame 1129, greater than 1.0 ms
  251. [2016.07.12-13.59.14:445][130]LogStats: Displaying events history for GameThread
  252. [2016.07.12-13.59.14:445][130]LogStats: Displaying events history for RenderThread
  253. [2016.07.12-13.59.14:445][130]LogStats: ----------------------------------------
  254. [2016.07.12-13.59.14:802][141]LogStats: ------------------Thread Hitch 2, Frame 1140 67.9ms ---------------
  255. [2016.07.12-13.59.14:802][141]LogStats: ------------------ Game Thread 64.81ms
  256. [2016.07.12-13.59.14:803][141]LogStats: 64.802ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  257. [2016.07.12-13.59.14:803][141]LogStats: 64.798ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  258. [2016.07.12-13.59.14:803][141]LogStats: 64.463ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  259. [2016.07.12-13.59.14:803][141]LogStats: 63.967ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  260. [2016.07.12-13.59.14:803][141]LogStats: 63.345ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  261. [2016.07.12-13.59.14:804][141]LogStats: 63.326ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  262. [2016.07.12-13.59.14:804][141]LogStats: 0.018ms ( 6) - OtherChildren
  263. [2016.07.12-13.59.14:804][141]LogStats: 0.623ms ( 14) - OtherChildren
  264. [2016.07.12-13.59.14:804][141]LogStats: 0.496ms ( 11) - OtherChildren
  265. [2016.07.12-13.59.14:804][141]LogStats: 0.335ms ( 16) - OtherChildren
  266. [2016.07.12-13.59.14:804][141]LogStats: 0.004ms ( 2) - OtherChildren
  267. [2016.07.12-13.59.14:805][141]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 67.87ms
  268. [2016.07.12-13.59.14:805][141]LogStats: 67.812ms ( 43) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  269. [2016.07.12-13.59.14:805][141]LogStats: 64.082ms ( 13) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  270. [2016.07.12-13.59.14:805][141]LogStats: 2.059ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  271. [2016.07.12-13.59.14:805][141]LogStats: 1.993ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  272. [2016.07.12-13.59.14:805][141]LogStats: 1.993ms ( 42) - OtherChildren
  273. [2016.07.12-13.59.14:805][141]LogStats: 0.065ms ( 3) - OtherChildren
  274. [2016.07.12-13.59.14:805][141]LogStats: 1.491ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  275. [2016.07.12-13.59.14:806][141]LogStats: 1.434ms ( 1) - STAT_EndDrawingViewport_Dispatch - STATGROUP_Quick - STATCAT_Advanced
  276. [2016.07.12-13.59.14:806][141]LogStats: 1.433ms ( 1) - All Command List Execute - STAT_ImmedCmdListExecuteTime - STATGROUP_RHICMDLIST - STATCAT_Advanced
  277. [2016.07.12-13.59.14:806][141]LogStats: 1.429ms ( 1) - AfterFrame - STAT_CLM_AfterFrame - STATGROUP_CommandListMarkers - STATCAT_Advanced
  278. [2016.07.12-13.59.14:806][141]LogStats: 1.403ms ( 1) - Present time - STAT_D3D11PresentTime - STATGROUP_D3D11RHI - STATCAT_Advanced
  279. [2016.07.12-13.59.14:806][141]LogStats: 0.025ms ( 5) - OtherChildren
  280. [2016.07.12-13.59.14:806][141]LogStats: 0.004ms ( 1) - OtherChildren
  281. [2016.07.12-13.59.14:806][141]LogStats: 0.001ms ( 1) - OtherChildren
  282. [2016.07.12-13.59.14:807][141]LogStats: 0.058ms ( 2) - OtherChildren
  283. [2016.07.12-13.59.14:807][141]LogStats: 0.179ms ( 28) - OtherChildren
  284. [2016.07.12-13.59.14:807][141]LogStats: ----------------------------------------
  285. [2016.07.12-13.59.14:807][141]LogStats: Events history: Single frame 1140, greater than 1.0 ms
  286. [2016.07.12-13.59.14:807][141]LogStats: Displaying events history for GameThread
  287. [2016.07.12-13.59.14:807][141]LogStats: Displaying events history for RenderThread
  288. [2016.07.12-13.59.14:807][141]LogStats: Duration: 5.45 MS
  289. [2016.07.12-13.59.14:807][141]LogStats: Wait : RenderThread
  290. [2016.07.12-13.59.14:807][141]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  291. [2016.07.12-13.59.14:808][141]LogStats: ----------------------------------------
  292. [2016.07.12-13.59.15:122][148]LogStats: ------------------Thread Hitch 3, Frame 1147 62.5ms ---------------
  293. [2016.07.12-13.59.15:122][148]LogStats: ------------------ Game Thread 60.03ms
  294. [2016.07.12-13.59.15:122][148]LogStats: 60.020ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  295. [2016.07.12-13.59.15:122][148]LogStats: 60.012ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  296. [2016.07.12-13.59.15:122][148]LogStats: 59.712ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  297. [2016.07.12-13.59.15:122][148]LogStats: 59.263ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  298. [2016.07.12-13.59.15:122][148]LogStats: 58.339ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  299. [2016.07.12-13.59.15:122][148]LogStats: 58.329ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  300. [2016.07.12-13.59.15:122][148]LogStats: 0.010ms ( 6) - OtherChildren
  301. [2016.07.12-13.59.15:122][148]LogStats: 0.924ms ( 14) - OtherChildren
  302. [2016.07.12-13.59.15:122][148]LogStats: 0.450ms ( 11) - OtherChildren
  303. [2016.07.12-13.59.15:122][148]LogStats: 0.299ms ( 16) - OtherChildren
  304. [2016.07.12-13.59.15:122][148]LogStats: 0.009ms ( 2) - OtherChildren
  305. [2016.07.12-13.59.15:122][148]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 62.50ms
  306. [2016.07.12-13.59.15:122][148]LogStats: 62.425ms ( 41) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  307. [2016.07.12-13.59.15:122][148]LogStats: 59.311ms ( 12) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  308. [2016.07.12-13.59.15:123][148]LogStats: 1.992ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  309. [2016.07.12-13.59.15:123][148]LogStats: 1.945ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  310. [2016.07.12-13.59.15:123][148]LogStats: 1.945ms ( 42) - OtherChildren
  311. [2016.07.12-13.59.15:123][148]LogStats: 0.047ms ( 3) - OtherChildren
  312. [2016.07.12-13.59.15:123][148]LogStats: 1.122ms ( 28) - OtherChildren
  313. [2016.07.12-13.59.15:123][148]LogStats: ----------------------------------------
  314. [2016.07.12-13.59.15:123][148]LogStats: Events history: Single frame 1147, greater than 1.0 ms
  315. [2016.07.12-13.59.15:123][148]LogStats: Displaying events history for GameThread
  316. [2016.07.12-13.59.15:123][148]LogStats: Displaying events history for RenderThread
  317. [2016.07.12-13.59.15:123][148]LogStats: Duration: 4.42 MS
  318. [2016.07.12-13.59.15:123][148]LogStats: Wait : RenderThread
  319. [2016.07.12-13.59.15:123][148]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  320. [2016.07.12-13.59.15:123][148]LogStats: ----------------------------------------
  321. [2016.07.12-13.59.15:667][167]LogStats: ------------------Thread Hitch 4, Frame 1166 69.8ms ---------------
  322. [2016.07.12-13.59.15:669][167]LogStats: ------------------ Game Thread 66.57ms
  323. [2016.07.12-13.59.15:669][167]LogStats: 66.560ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  324. [2016.07.12-13.59.15:669][167]LogStats: 66.551ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  325. [2016.07.12-13.59.15:669][167]LogStats: 65.998ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  326. [2016.07.12-13.59.15:669][167]LogStats: 65.258ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  327. [2016.07.12-13.59.15:669][167]LogStats: 64.453ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  328. [2016.07.12-13.59.15:669][167]LogStats: 64.444ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  329. [2016.07.12-13.59.15:669][167]LogStats: 0.009ms ( 6) - OtherChildren
  330. [2016.07.12-13.59.15:669][167]LogStats: 0.805ms ( 14) - OtherChildren
  331. [2016.07.12-13.59.15:669][167]LogStats: 0.740ms ( 11) - OtherChildren
  332. [2016.07.12-13.59.15:669][167]LogStats: 0.553ms ( 16) - OtherChildren
  333. [2016.07.12-13.59.15:669][167]LogStats: 0.009ms ( 2) - OtherChildren
  334. [2016.07.12-13.59.15:670][167]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 69.84ms
  335. [2016.07.12-13.59.15:670][167]LogStats: 69.671ms ( 44) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  336. [2016.07.12-13.59.15:670][167]LogStats: 65.498ms ( 14) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  337. [2016.07.12-13.59.15:670][167]LogStats: 2.856ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  338. [2016.07.12-13.59.15:670][167]LogStats: 2.778ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  339. [2016.07.12-13.59.15:670][167]LogStats: 2.778ms ( 42) - OtherChildren
  340. [2016.07.12-13.59.15:670][167]LogStats: 0.079ms ( 3) - OtherChildren
  341. [2016.07.12-13.59.15:670][167]LogStats: 1.106ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  342. [2016.07.12-13.59.15:670][167]LogStats: 1.038ms ( 1) - STAT_EndDrawingViewport_Dispatch - STATGROUP_Quick - STATCAT_Advanced
  343. [2016.07.12-13.59.15:670][167]LogStats: 1.037ms ( 1) - All Command List Execute - STAT_ImmedCmdListExecuteTime - STATGROUP_RHICMDLIST - STATCAT_Advanced
  344. [2016.07.12-13.59.15:670][167]LogStats: 1.032ms ( 1) - AfterFrame - STAT_CLM_AfterFrame - STATGROUP_CommandListMarkers - STATCAT_Advanced
  345. [2016.07.12-13.59.15:670][167]LogStats: 1.001ms ( 1) - Present time - STAT_D3D11PresentTime - STATGROUP_D3D11RHI - STATCAT_Advanced
  346. [2016.07.12-13.59.15:670][167]LogStats: 0.031ms ( 5) - OtherChildren
  347. [2016.07.12-13.59.15:670][167]LogStats: 0.005ms ( 1) - OtherChildren
  348. [2016.07.12-13.59.15:670][167]LogStats: 0.001ms ( 1) - OtherChildren
  349. [2016.07.12-13.59.15:670][167]LogStats: 0.068ms ( 2) - OtherChildren
  350. [2016.07.12-13.59.15:671][167]LogStats: 0.212ms ( 28) - OtherChildren
  351. [2016.07.12-13.59.15:671][167]LogStats: ----------------------------------------
  352. [2016.07.12-13.59.15:671][167]LogStats: Events history: Single frame 1166, greater than 1.0 ms
  353. [2016.07.12-13.59.15:671][167]LogStats: Displaying events history for GameThread
  354. [2016.07.12-13.59.15:671][167]LogStats: Displaying events history for RenderThread
  355. [2016.07.12-13.59.15:671][167]LogStats: Duration: 1.55 MS
  356. [2016.07.12-13.59.15:671][167]LogStats: Wait : RenderThread
  357. [2016.07.12-13.59.15:671][167]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  358. [2016.07.12-13.59.15:671][167]LogStats: ----------------------------------------
  359. [2016.07.12-13.59.16:011][174]LogStats: ------------------Thread Hitch 5, Frame 1173 65.9ms ---------------
  360. [2016.07.12-13.59.16:012][174]LogStats: ------------------ Game Thread 64.07ms
  361. [2016.07.12-13.59.16:012][174]LogStats: 64.061ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  362. [2016.07.12-13.59.16:012][174]LogStats: 64.052ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  363. [2016.07.12-13.59.16:012][174]LogStats: 63.753ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  364. [2016.07.12-13.59.16:012][174]LogStats: 63.402ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  365. [2016.07.12-13.59.16:012][174]LogStats: 62.329ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  366. [2016.07.12-13.59.16:012][174]LogStats: 62.315ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  367. [2016.07.12-13.59.16:012][174]LogStats: 0.014ms ( 6) - OtherChildren
  368. [2016.07.12-13.59.16:012][174]LogStats: 1.073ms ( 14) - OtherChildren
  369. [2016.07.12-13.59.16:013][174]LogStats: 0.351ms ( 11) - OtherChildren
  370. [2016.07.12-13.59.16:013][174]LogStats: 0.299ms ( 16) - OtherChildren
  371. [2016.07.12-13.59.16:013][174]LogStats: 0.009ms ( 2) - OtherChildren
  372. [2016.07.12-13.59.16:013][174]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 65.88ms
  373. [2016.07.12-13.59.16:013][174]LogStats: 65.800ms ( 45) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  374. [2016.07.12-13.59.16:013][174]LogStats: 63.501ms ( 15) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  375. [2016.07.12-13.59.16:013][174]LogStats: 1.653ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  376. [2016.07.12-13.59.16:013][174]LogStats: 1.610ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  377. [2016.07.12-13.59.16:013][174]LogStats: 1.610ms ( 42) - OtherChildren
  378. [2016.07.12-13.59.16:013][174]LogStats: 0.043ms ( 3) - OtherChildren
  379. [2016.07.12-13.59.16:013][174]LogStats: 0.645ms ( 29) - OtherChildren
  380. [2016.07.12-13.59.16:013][174]LogStats: ----------------------------------------
  381. [2016.07.12-13.59.16:013][174]LogStats: Events history: Single frame 1173, greater than 1.0 ms
  382. [2016.07.12-13.59.16:013][174]LogStats: Displaying events history for GameThread
  383. [2016.07.12-13.59.16:013][174]LogStats: Displaying events history for RenderThread
  384. [2016.07.12-13.59.16:013][174]LogStats: Duration: 1.36 MS
  385. [2016.07.12-13.59.16:013][174]LogStats: Wait : RenderThread
  386. [2016.07.12-13.59.16:013][174]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  387. [2016.07.12-13.59.16:014][174]LogStats: ----------------------------------------
  388. [2016.07.12-13.59.16:300][181]LogStats: ------------------Thread Hitch 6, Frame 1180 68.5ms ---------------
  389. [2016.07.12-13.59.16:301][181]LogStats: ------------------ Game Thread 66.09ms
  390. [2016.07.12-13.59.16:301][181]LogStats: 66.086ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  391. [2016.07.12-13.59.16:301][181]LogStats: 66.078ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  392. [2016.07.12-13.59.16:301][181]LogStats: 65.708ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  393. [2016.07.12-13.59.16:301][181]LogStats: 65.203ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  394. [2016.07.12-13.59.16:301][181]LogStats: 64.022ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  395. [2016.07.12-13.59.16:301][181]LogStats: 64.009ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  396. [2016.07.12-13.59.16:301][181]LogStats: 0.012ms ( 6) - OtherChildren
  397. [2016.07.12-13.59.16:302][181]LogStats: 1.018ms ( 2) - Tick Time - STAT_TickTime - STATGROUP_Game - STATCAT_Advanced
  398. [2016.07.12-13.59.16:302][181]LogStats: 1.018ms ( 10) - OtherChildren
  399. [2016.07.12-13.59.16:302][181]LogStats: 0.163ms ( 12) - OtherChildren
  400. [2016.07.12-13.59.16:302][181]LogStats: 0.505ms ( 11) - OtherChildren
  401. [2016.07.12-13.59.16:302][181]LogStats: 0.370ms ( 16) - OtherChildren
  402. [2016.07.12-13.59.16:302][181]LogStats: 0.007ms ( 2) - OtherChildren
  403. [2016.07.12-13.59.16:302][181]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 68.47ms
  404. [2016.07.12-13.59.16:302][181]LogStats: 68.385ms ( 45) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  405. [2016.07.12-13.59.16:302][181]LogStats: 65.322ms ( 15) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  406. [2016.07.12-13.59.16:302][181]LogStats: 1.766ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  407. [2016.07.12-13.59.16:302][181]LogStats: 1.703ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  408. [2016.07.12-13.59.16:302][181]LogStats: 1.703ms ( 42) - OtherChildren
  409. [2016.07.12-13.59.16:302][181]LogStats: 0.062ms ( 3) - OtherChildren
  410. [2016.07.12-13.59.16:302][181]LogStats: 1.089ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  411. [2016.07.12-13.59.16:302][181]LogStats: 1.042ms ( 1) - STAT_EndDrawingViewport_Dispatch - STATGROUP_Quick - STATCAT_Advanced
  412. [2016.07.12-13.59.16:302][181]LogStats: 1.042ms ( 1) - All Command List Execute - STAT_ImmedCmdListExecuteTime - STATGROUP_RHICMDLIST - STATCAT_Advanced
  413. [2016.07.12-13.59.16:302][181]LogStats: 1.035ms ( 1) - AfterFrame - STAT_CLM_AfterFrame - STATGROUP_CommandListMarkers - STATCAT_Advanced
  414. [2016.07.12-13.59.16:302][181]LogStats: 1.015ms ( 1) - Present time - STAT_D3D11PresentTime - STATGROUP_D3D11RHI - STATCAT_Advanced
  415. [2016.07.12-13.59.16:302][181]LogStats: 0.021ms ( 5) - OtherChildren
  416. [2016.07.12-13.59.16:302][181]LogStats: 0.007ms ( 1) - OtherChildren
  417. [2016.07.12-13.59.16:302][181]LogStats: 0.000ms ( 1) - OtherChildren
  418. [2016.07.12-13.59.16:302][181]LogStats: 0.046ms ( 2) - OtherChildren
  419. [2016.07.12-13.59.16:302][181]LogStats: 0.208ms ( 28) - OtherChildren
  420. [2016.07.12-13.59.16:302][181]LogStats: ----------------------------------------
  421. [2016.07.12-13.59.16:302][181]LogStats: Events history: Single frame 1180, greater than 1.0 ms
  422. [2016.07.12-13.59.16:302][181]LogStats: Displaying events history for GameThread
  423. [2016.07.12-13.59.16:303][181]LogStats: Displaying events history for RenderThread
  424. [2016.07.12-13.59.16:303][181]LogStats: ----------------------------------------
  425. [2016.07.12-13.59.16:586][189]LogStats: ------------------Thread Hitch 7, Frame 1188 62.2ms ---------------
  426. [2016.07.12-13.59.16:586][189]LogStats: ------------------ Game Thread 60.19ms
  427. [2016.07.12-13.59.16:586][189]LogStats: 60.184ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  428. [2016.07.12-13.59.16:586][189]LogStats: 60.177ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  429. [2016.07.12-13.59.16:586][189]LogStats: 59.992ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  430. [2016.07.12-13.59.16:586][189]LogStats: 59.715ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  431. [2016.07.12-13.59.16:587][189]LogStats: 59.061ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  432. [2016.07.12-13.59.16:587][189]LogStats: 59.053ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  433. [2016.07.12-13.59.16:587][189]LogStats: 0.008ms ( 6) - OtherChildren
  434. [2016.07.12-13.59.16:587][189]LogStats: 0.654ms ( 14) - OtherChildren
  435. [2016.07.12-13.59.16:587][189]LogStats: 0.276ms ( 11) - OtherChildren
  436. [2016.07.12-13.59.16:587][189]LogStats: 0.186ms ( 16) - OtherChildren
  437. [2016.07.12-13.59.16:587][189]LogStats: 0.006ms ( 2) - OtherChildren
  438. [2016.07.12-13.59.16:587][189]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 62.21ms
  439. [2016.07.12-13.59.16:587][189]LogStats: 62.159ms ( 43) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  440. [2016.07.12-13.59.16:587][189]LogStats: 59.763ms ( 14) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  441. [2016.07.12-13.59.16:587][189]LogStats: 1.373ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  442. [2016.07.12-13.59.16:587][189]LogStats: 1.334ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  443. [2016.07.12-13.59.16:588][189]LogStats: 1.334ms ( 42) - OtherChildren
  444. [2016.07.12-13.59.16:588][189]LogStats: 0.039ms ( 3) - OtherChildren
  445. [2016.07.12-13.59.16:588][189]LogStats: 1.024ms ( 28) - OtherChildren
  446. [2016.07.12-13.59.16:588][189]LogStats: ----------------------------------------
  447. [2016.07.12-13.59.16:588][189]LogStats: Events history: Single frame 1188, greater than 1.0 ms
  448. [2016.07.12-13.59.16:588][189]LogStats: Displaying events history for GameThread
  449. [2016.07.12-13.59.16:588][189]LogStats: Displaying events history for RenderThread
  450. [2016.07.12-13.59.16:588][189]LogStats: Duration: 1.32 MS
  451. [2016.07.12-13.59.16:588][189]LogStats: Wait : RenderThread
  452. [2016.07.12-13.59.16:588][189]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  453. [2016.07.12-13.59.16:588][189]LogStats: ----------------------------------------
  454. [2016.07.12-13.59.17:042][203]LogStats: ------------------Thread Hitch 8, Frame 1202 70.5ms ---------------
  455. [2016.07.12-13.59.17:042][203]LogStats: ------------------ Game Thread 70.45ms
  456. [2016.07.12-13.59.17:042][203]LogStats: 70.445ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  457. [2016.07.12-13.59.17:063][204]LogStats: 70.442ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  458. [2016.07.12-13.59.17:063][204]LogStats: 70.178ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  459. [2016.07.12-13.59.17:063][204]LogStats: 69.865ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  460. [2016.07.12-13.59.17:063][204]LogStats: 69.118ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  461. [2016.07.12-13.59.17:063][204]LogStats: 69.088ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  462. [2016.07.12-13.59.17:063][204]LogStats: 0.030ms ( 6) - OtherChildren
  463. [2016.07.12-13.59.17:063][204]LogStats: 0.747ms ( 14) - OtherChildren
  464. [2016.07.12-13.59.17:063][204]LogStats: 0.313ms ( 11) - OtherChildren
  465. [2016.07.12-13.59.17:063][204]LogStats: 0.264ms ( 16) - OtherChildren
  466. [2016.07.12-13.59.17:063][204]LogStats: 0.004ms ( 2) - OtherChildren
  467. [2016.07.12-13.59.17:063][204]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 70.49ms
  468. [2016.07.12-13.59.17:063][204]LogStats: 70.410ms ( 45) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  469. [2016.07.12-13.59.17:063][204]LogStats: 67.756ms ( 14) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  470. [2016.07.12-13.59.17:063][204]LogStats: 1.486ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  471. [2016.07.12-13.59.17:063][204]LogStats: 1.444ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  472. [2016.07.12-13.59.17:064][204]LogStats: 1.444ms ( 42) - OtherChildren
  473. [2016.07.12-13.59.17:064][204]LogStats: 0.042ms ( 3) - OtherChildren
  474. [2016.07.12-13.59.17:064][204]LogStats: 1.168ms ( 30) - OtherChildren
  475. [2016.07.12-13.59.17:064][204]LogStats: ----------------------------------------
  476. [2016.07.12-13.59.17:064][204]LogStats: Events history: Single frame 1202, greater than 1.0 ms
  477. [2016.07.12-13.59.17:064][204]LogStats: Displaying events history for GameThread
  478. [2016.07.12-13.59.17:064][204]LogStats: Displaying events history for RenderThread
  479. [2016.07.12-13.59.17:064][204]LogStats: Duration: 1.15 MS
  480. [2016.07.12-13.59.17:064][204]LogStats: Wait : RenderThread
  481. [2016.07.12-13.59.17:064][204]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  482. [2016.07.12-13.59.17:064][204]LogStats: ----------------------------------------
  483. [2016.07.12-13.59.17:874][237]LogStats: ------------------Thread Hitch 9, Frame 1236 62.4ms ---------------
  484. [2016.07.12-13.59.17:874][237]LogStats: ------------------ Game Thread 62.26ms
  485. [2016.07.12-13.59.17:874][237]LogStats: 62.241ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  486. [2016.07.12-13.59.17:874][237]LogStats: 62.237ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  487. [2016.07.12-13.59.17:875][237]LogStats: 61.894ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  488. [2016.07.12-13.59.17:875][237]LogStats: 61.431ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  489. [2016.07.12-13.59.17:875][237]LogStats: 60.786ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  490. [2016.07.12-13.59.17:875][237]LogStats: 60.768ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  491. [2016.07.12-13.59.17:875][237]LogStats: 0.018ms ( 6) - OtherChildren
  492. [2016.07.12-13.59.17:875][237]LogStats: 0.646ms ( 14) - OtherChildren
  493. [2016.07.12-13.59.17:875][237]LogStats: 0.463ms ( 11) - OtherChildren
  494. [2016.07.12-13.59.17:875][237]LogStats: 0.342ms ( 16) - OtherChildren
  495. [2016.07.12-13.59.17:875][237]LogStats: 0.004ms ( 2) - OtherChildren
  496. [2016.07.12-13.59.17:875][237]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 62.45ms
  497. [2016.07.12-13.59.17:876][237]LogStats: 62.353ms ( 43) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  498. [2016.07.12-13.59.17:876][237]LogStats: 59.867ms ( 13) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  499. [2016.07.12-13.59.17:876][237]LogStats: 1.549ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  500. [2016.07.12-13.59.17:876][237]LogStats: 1.497ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  501. [2016.07.12-13.59.17:876][237]LogStats: 1.497ms ( 42) - OtherChildren
  502. [2016.07.12-13.59.17:876][237]LogStats: 0.052ms ( 3) - OtherChildren
  503. [2016.07.12-13.59.17:876][237]LogStats: 0.937ms ( 29) - OtherChildren
  504. [2016.07.12-13.59.17:876][237]LogStats: ----------------------------------------
  505. [2016.07.12-13.59.17:876][237]LogStats: Events history: Single frame 1236, greater than 1.0 ms
  506. [2016.07.12-13.59.17:876][237]LogStats: Displaying events history for GameThread
  507. [2016.07.12-13.59.17:876][237]LogStats: Displaying events history for RenderThread
  508. [2016.07.12-13.59.17:876][237]LogStats: ----------------------------------------
  509. [2016.07.12-13.59.18:551][264]LogStats: ------------------Thread Hitch 10, Frame 1263 76.8ms ---------------
  510. [2016.07.12-13.59.18:552][264]LogStats: ------------------ Game Thread 72.38ms
  511. [2016.07.12-13.59.18:552][264]LogStats: 72.365ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  512. [2016.07.12-13.59.18:552][264]LogStats: 72.350ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  513. [2016.07.12-13.59.18:552][264]LogStats: 71.818ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  514. [2016.07.12-13.59.18:552][264]LogStats: 71.069ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  515. [2016.07.12-13.59.18:552][264]LogStats: 70.196ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  516. [2016.07.12-13.59.18:552][264]LogStats: 70.178ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  517. [2016.07.12-13.59.18:552][264]LogStats: 0.018ms ( 6) - OtherChildren
  518. [2016.07.12-13.59.18:552][264]LogStats: 0.873ms ( 14) - OtherChildren
  519. [2016.07.12-13.59.18:552][264]LogStats: 0.749ms ( 11) - OtherChildren
  520. [2016.07.12-13.59.18:552][264]LogStats: 0.532ms ( 16) - OtherChildren
  521. [2016.07.12-13.59.18:552][264]LogStats: 0.016ms ( 2) - OtherChildren
  522. [2016.07.12-13.59.18:552][264]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 76.77ms
  523. [2016.07.12-13.59.18:552][264]LogStats: 76.662ms ( 46) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  524. [2016.07.12-13.59.18:553][264]LogStats: 71.209ms ( 15) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  525. [2016.07.12-13.59.18:553][264]LogStats: 3.542ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  526. [2016.07.12-13.59.18:553][264]LogStats: 3.430ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  527. [2016.07.12-13.59.18:553][264]LogStats: 2.271ms ( 41) - OtherChildren
  528. [2016.07.12-13.59.18:553][264]LogStats: 1.159ms ( 1) - DeferredShadingSceneRenderer Lighting - STAT_FDeferredShadingSceneRenderer_Lighting - STATGROUP_SceneRendering - STATCAT_Advanced
  529. [2016.07.12-13.59.18:553][264]LogStats: 1.159ms ( 12) - OtherChildren
  530. [2016.07.12-13.59.18:553][264]LogStats: 0.112ms ( 3) - OtherChildren
  531. [2016.07.12-13.59.18:553][264]LogStats: 1.679ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  532. [2016.07.12-13.59.18:553][264]LogStats: 1.591ms ( 1) - STAT_EndDrawingViewport_Dispatch - STATGROUP_Quick - STATCAT_Advanced
  533. [2016.07.12-13.59.18:553][264]LogStats: 1.590ms ( 1) - All Command List Execute - STAT_ImmedCmdListExecuteTime - STATGROUP_RHICMDLIST - STATCAT_Advanced
  534. [2016.07.12-13.59.18:553][264]LogStats: 1.587ms ( 1) - AfterFrame - STAT_CLM_AfterFrame - STATGROUP_CommandListMarkers - STATCAT_Advanced
  535. [2016.07.12-13.59.18:553][264]LogStats: 1.544ms ( 1) - Present time - STAT_D3D11PresentTime - STATGROUP_D3D11RHI - STATCAT_Advanced
  536. [2016.07.12-13.59.18:553][264]LogStats: 0.043ms ( 5) - OtherChildren
  537. [2016.07.12-13.59.18:553][264]LogStats: 0.003ms ( 1) - OtherChildren
  538. [2016.07.12-13.59.18:553][264]LogStats: 0.001ms ( 1) - OtherChildren
  539. [2016.07.12-13.59.18:553][264]LogStats: 0.089ms ( 2) - OtherChildren
  540. [2016.07.12-13.59.18:554][264]LogStats: 0.231ms ( 29) - OtherChildren
  541. [2016.07.12-13.59.18:554][264]LogStats: ----------------------------------------
  542. [2016.07.12-13.59.18:554][264]LogStats: Events history: Single frame 1263, greater than 1.0 ms
  543. [2016.07.12-13.59.18:554][264]LogStats: Displaying events history for GameThread
  544. [2016.07.12-13.59.18:554][264]LogStats: Displaying events history for RenderThread
  545. [2016.07.12-13.59.18:554][264]LogStats: Duration: 5.43 MS
  546. [2016.07.12-13.59.18:554][264]LogStats: Wait : RenderThread
  547. [2016.07.12-13.59.18:554][264]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  548. [2016.07.12-13.59.18:554][264]LogStats: ----------------------------------------
  549. [2016.07.12-13.59.18:843][275]LogStats: ------------------Thread Hitch 11, Frame 1274 60.5ms ---------------
  550. [2016.07.12-13.59.18:843][275]LogStats: ------------------ Game Thread 58.77ms
  551. [2016.07.12-13.59.18:843][275]LogStats: 58.762ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  552. [2016.07.12-13.59.18:843][275]LogStats: 58.746ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  553. [2016.07.12-13.59.18:843][275]LogStats: 58.480ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  554. [2016.07.12-13.59.18:843][275]LogStats: 58.133ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  555. [2016.07.12-13.59.18:844][275]LogStats: 57.412ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  556. [2016.07.12-13.59.18:844][275]LogStats: 57.406ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  557. [2016.07.12-13.59.18:844][275]LogStats: 0.006ms ( 6) - OtherChildren
  558. [2016.07.12-13.59.18:844][275]LogStats: 0.721ms ( 14) - OtherChildren
  559. [2016.07.12-13.59.18:844][275]LogStats: 0.347ms ( 11) - OtherChildren
  560. [2016.07.12-13.59.18:844][275]LogStats: 0.266ms ( 16) - OtherChildren
  561. [2016.07.12-13.59.18:844][275]LogStats: 0.016ms ( 2) - OtherChildren
  562. [2016.07.12-13.59.18:844][275]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 60.52ms
  563. [2016.07.12-13.59.18:844][275]LogStats: 60.454ms ( 43) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  564. [2016.07.12-13.59.18:844][275]LogStats: 58.300ms ( 14) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  565. [2016.07.12-13.59.18:844][275]LogStats: 1.107ms ( 28) - OtherChildren
  566. [2016.07.12-13.59.18:844][275]LogStats: 1.047ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  567. [2016.07.12-13.59.18:844][275]LogStats: 1.006ms ( 1) - STAT_EndDrawingViewport_Dispatch - STATGROUP_Quick - STATCAT_Advanced
  568. [2016.07.12-13.59.18:844][275]LogStats: 1.006ms ( 1) - All Command List Execute - STAT_ImmedCmdListExecuteTime - STATGROUP_RHICMDLIST - STATCAT_Advanced
  569. [2016.07.12-13.59.18:844][275]LogStats: 1.004ms ( 1) - AfterFrame - STAT_CLM_AfterFrame - STATGROUP_CommandListMarkers - STATCAT_Advanced
  570. [2016.07.12-13.59.18:844][275]LogStats: 1.004ms ( 6) - OtherChildren
  571. [2016.07.12-13.59.18:844][275]LogStats: 0.001ms ( 1) - OtherChildren
  572. [2016.07.12-13.59.18:844][275]LogStats: 0.000ms ( 1) - OtherChildren
  573. [2016.07.12-13.59.18:844][275]LogStats: 0.042ms ( 2) - OtherChildren
  574. [2016.07.12-13.59.18:844][275]LogStats: ----------------------------------------
  575. [2016.07.12-13.59.18:844][275]LogStats: Events history: Single frame 1274, greater than 1.0 ms
  576. [2016.07.12-13.59.18:844][275]LogStats: Displaying events history for GameThread
  577. [2016.07.12-13.59.18:845][275]LogStats: Displaying events history for RenderThread
  578. [2016.07.12-13.59.18:845][275]LogStats: Duration: 3.84 MS
  579. [2016.07.12-13.59.18:845][275]LogStats: Wait : RenderThread
  580. [2016.07.12-13.59.18:845][275]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  581. [2016.07.12-13.59.18:845][275]LogStats: ----------------------------------------
  582. [2016.07.12-13.59.19:142][283]LogStats: ------------------Thread Hitch 12, Frame 1282 75.9ms ---------------
  583. [2016.07.12-13.59.19:142][283]LogStats: ------------------ Game Thread 74.13ms
  584. [2016.07.12-13.59.19:142][283]LogStats: 74.125ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  585. [2016.07.12-13.59.19:143][283]LogStats: 74.120ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  586. [2016.07.12-13.59.19:143][283]LogStats: 73.657ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  587. [2016.07.12-13.59.19:143][283]LogStats: 72.917ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  588. [2016.07.12-13.59.19:143][283]LogStats: 72.021ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  589. [2016.07.12-13.59.19:143][283]LogStats: 72.006ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  590. [2016.07.12-13.59.19:143][283]LogStats: 0.016ms ( 6) - OtherChildren
  591. [2016.07.12-13.59.19:143][283]LogStats: 0.896ms ( 14) - OtherChildren
  592. [2016.07.12-13.59.19:143][283]LogStats: 0.740ms ( 11) - OtherChildren
  593. [2016.07.12-13.59.19:143][283]LogStats: 0.463ms ( 16) - OtherChildren
  594. [2016.07.12-13.59.19:143][283]LogStats: 0.006ms ( 2) - OtherChildren
  595. [2016.07.12-13.59.19:143][283]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 75.88ms
  596. [2016.07.12-13.59.19:143][283]LogStats: 75.629ms ( 45) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  597. [2016.07.12-13.59.19:143][283]LogStats: 73.056ms ( 14) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  598. [2016.07.12-13.59.19:143][283]LogStats: 1.723ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  599. [2016.07.12-13.59.19:143][283]LogStats: 1.683ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  600. [2016.07.12-13.59.19:144][283]LogStats: 1.683ms ( 42) - OtherChildren
  601. [2016.07.12-13.59.19:144][283]LogStats: 0.040ms ( 3) - OtherChildren
  602. [2016.07.12-13.59.19:144][283]LogStats: 0.850ms ( 30) - OtherChildren
  603. [2016.07.12-13.59.19:144][283]LogStats: ----------------------------------------
  604. [2016.07.12-13.59.19:144][283]LogStats: Events history: Single frame 1282, greater than 1.0 ms
  605. [2016.07.12-13.59.19:144][283]LogStats: Displaying events history for GameThread
  606. [2016.07.12-13.59.19:144][283]LogStats: Displaying events history for RenderThread
  607. [2016.07.12-13.59.19:144][283]LogStats: Duration: 1.16 MS
  608. [2016.07.12-13.59.19:144][283]LogStats: Wait : RenderThread
  609. [2016.07.12-13.59.19:144][283]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  610. [2016.07.12-13.59.19:144][283]LogStats: ----------------------------------------
  611. [2016.07.12-13.59.19:659][303]LogStats: ------------------Thread Hitch 13, Frame 1302 60.2ms ---------------
  612. [2016.07.12-13.59.19:660][303]LogStats: ------------------ Game Thread 58.72ms
  613. [2016.07.12-13.59.19:660][303]LogStats: 58.715ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  614. [2016.07.12-13.59.19:660][303]LogStats: 58.699ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  615. [2016.07.12-13.59.19:660][303]LogStats: 58.457ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  616. [2016.07.12-13.59.19:660][303]LogStats: 58.168ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  617. [2016.07.12-13.59.19:660][303]LogStats: 57.515ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  618. [2016.07.12-13.59.19:660][303]LogStats: 57.509ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  619. [2016.07.12-13.59.19:660][303]LogStats: 0.007ms ( 6) - OtherChildren
  620. [2016.07.12-13.59.19:660][303]LogStats: 0.652ms ( 14) - OtherChildren
  621. [2016.07.12-13.59.19:660][303]LogStats: 0.289ms ( 11) - OtherChildren
  622. [2016.07.12-13.59.19:660][303]LogStats: 0.242ms ( 16) - OtherChildren
  623. [2016.07.12-13.59.19:660][303]LogStats: 0.016ms ( 2) - OtherChildren
  624. [2016.07.12-13.59.19:660][303]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 60.21ms
  625. [2016.07.12-13.59.19:660][303]LogStats: 60.158ms ( 42) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  626. [2016.07.12-13.59.19:660][303]LogStats: 58.234ms ( 13) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  627. [2016.07.12-13.59.19:660][303]LogStats: 1.082ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  628. [2016.07.12-13.59.19:660][303]LogStats: 1.055ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  629. [2016.07.12-13.59.19:660][303]LogStats: 1.055ms ( 42) - OtherChildren
  630. [2016.07.12-13.59.19:660][303]LogStats: 0.027ms ( 3) - OtherChildren
  631. [2016.07.12-13.59.19:660][303]LogStats: 0.841ms ( 28) - OtherChildren
  632. [2016.07.12-13.59.19:660][303]LogStats: ----------------------------------------
  633. [2016.07.12-13.59.19:660][303]LogStats: Events history: Single frame 1302, greater than 1.0 ms
  634. [2016.07.12-13.59.19:660][303]LogStats: Displaying events history for GameThread
  635. [2016.07.12-13.59.19:661][303]LogStats: Displaying events history for RenderThread
  636. [2016.07.12-13.59.19:661][303]LogStats: Duration: 2.59 MS
  637. [2016.07.12-13.59.19:661][303]LogStats: Wait : RenderThread
  638. [2016.07.12-13.59.19:661][303]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  639. [2016.07.12-13.59.19:661][303]LogStats: ----------------------------------------
  640. [2016.07.12-13.59.20:089][314]LogStats: ------------------Thread Hitch 14, Frame 1313 65.8ms ---------------
  641. [2016.07.12-13.59.20:089][314]LogStats: ------------------ Game Thread 63.47ms
  642. [2016.07.12-13.59.20:090][314]LogStats: 63.462ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  643. [2016.07.12-13.59.20:090][314]LogStats: 63.457ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  644. [2016.07.12-13.59.20:090][314]LogStats: 63.147ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  645. [2016.07.12-13.59.20:090][314]LogStats: 62.840ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  646. [2016.07.12-13.59.20:090][314]LogStats: 62.225ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  647. [2016.07.12-13.59.20:090][314]LogStats: 62.217ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  648. [2016.07.12-13.59.20:091][314]LogStats: 0.008ms ( 6) - OtherChildren
  649. [2016.07.12-13.59.20:091][314]LogStats: 0.615ms ( 14) - OtherChildren
  650. [2016.07.12-13.59.20:091][314]LogStats: 0.307ms ( 11) - OtherChildren
  651. [2016.07.12-13.59.20:091][314]LogStats: 0.309ms ( 16) - OtherChildren
  652. [2016.07.12-13.59.20:092][314]LogStats: 0.005ms ( 2) - OtherChildren
  653. [2016.07.12-13.59.20:092][314]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 65.79ms
  654. [2016.07.12-13.59.20:092][314]LogStats: 65.711ms ( 44) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  655. [2016.07.12-13.59.20:092][314]LogStats: 62.923ms ( 14) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  656. [2016.07.12-13.59.20:092][314]LogStats: 1.381ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  657. [2016.07.12-13.59.20:092][314]LogStats: 1.346ms ( 1) - STAT_EndDrawingViewport_Dispatch - STATGROUP_Quick - STATCAT_Advanced
  658. [2016.07.12-13.59.20:093][314]LogStats: 1.346ms ( 1) - All Command List Execute - STAT_ImmedCmdListExecuteTime - STATGROUP_RHICMDLIST - STATCAT_Advanced
  659. [2016.07.12-13.59.20:093][314]LogStats: 1.343ms ( 1) - AfterFrame - STAT_CLM_AfterFrame - STATGROUP_CommandListMarkers - STATCAT_Advanced
  660. [2016.07.12-13.59.20:093][314]LogStats: 1.328ms ( 1) - Present time - STAT_D3D11PresentTime - STATGROUP_D3D11RHI - STATCAT_Advanced
  661. [2016.07.12-13.59.20:093][314]LogStats: 0.015ms ( 5) - OtherChildren
  662. [2016.07.12-13.59.20:093][314]LogStats: 0.003ms ( 1) - OtherChildren
  663. [2016.07.12-13.59.20:093][314]LogStats: 0.000ms ( 1) - OtherChildren
  664. [2016.07.12-13.59.20:094][314]LogStats: 0.035ms ( 2) - OtherChildren
  665. [2016.07.12-13.59.20:094][314]LogStats: 1.264ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  666. [2016.07.12-13.59.20:094][314]LogStats: 1.224ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  667. [2016.07.12-13.59.20:094][314]LogStats: 1.224ms ( 42) - OtherChildren
  668. [2016.07.12-13.59.20:094][314]LogStats: 0.040ms ( 3) - OtherChildren
  669. [2016.07.12-13.59.20:094][314]LogStats: 0.143ms ( 28) - OtherChildren
  670. [2016.07.12-13.59.20:095][314]LogStats: ----------------------------------------
  671. [2016.07.12-13.59.20:095][314]LogStats: Events history: Single frame 1313, greater than 1.0 ms
  672. [2016.07.12-13.59.20:095][314]LogStats: Displaying events history for GameThread
  673. [2016.07.12-13.59.20:095][314]LogStats: Displaying events history for RenderThread
  674. [2016.07.12-13.59.20:095][314]LogStats: Duration: 5.52 MS
  675. [2016.07.12-13.59.20:095][314]LogStats: Wait : RenderThread
  676. [2016.07.12-13.59.20:095][314]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  677. [2016.07.12-13.59.20:095][314]LogStats: ----------------------------------------
  678. [2016.07.12-13.59.20:593][330]LogStats: ------------------Thread Hitch 15, Frame 1329 73.1ms ---------------
  679. [2016.07.12-13.59.20:595][330]LogStats: ------------------ Game Thread 69.75ms
  680. [2016.07.12-13.59.20:596][330]LogStats: 69.741ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  681. [2016.07.12-13.59.20:596][330]LogStats: 69.724ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  682. [2016.07.12-13.59.20:596][330]LogStats: 69.104ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  683. [2016.07.12-13.59.20:596][330]LogStats: 68.368ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  684. [2016.07.12-13.59.20:596][330]LogStats: 67.605ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  685. [2016.07.12-13.59.20:596][330]LogStats: 67.597ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  686. [2016.07.12-13.59.20:596][330]LogStats: 0.008ms ( 6) - OtherChildren
  687. [2016.07.12-13.59.20:596][330]LogStats: 0.764ms ( 14) - OtherChildren
  688. [2016.07.12-13.59.20:596][330]LogStats: 0.735ms ( 11) - OtherChildren
  689. [2016.07.12-13.59.20:596][330]LogStats: 0.621ms ( 16) - OtherChildren
  690. [2016.07.12-13.59.20:596][330]LogStats: 0.017ms ( 2) - OtherChildren
  691. [2016.07.12-13.59.20:596][330]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 73.07ms
  692. [2016.07.12-13.59.20:596][330]LogStats: 72.964ms ( 45) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  693. [2016.07.12-13.59.20:597][330]LogStats: 68.551ms ( 15) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  694. [2016.07.12-13.59.20:597][330]LogStats: 3.040ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  695. [2016.07.12-13.59.20:597][330]LogStats: 2.991ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  696. [2016.07.12-13.59.20:597][330]LogStats: 1.713ms ( 41) - OtherChildren
  697. [2016.07.12-13.59.20:597][330]LogStats: 1.278ms ( 1) - DeferredShadingSceneRenderer Lighting - STAT_FDeferredShadingSceneRenderer_Lighting - STATGROUP_SceneRendering - STATCAT_Advanced
  698. [2016.07.12-13.59.20:597][330]LogStats: 1.278ms ( 12) - OtherChildren
  699. [2016.07.12-13.59.20:597][330]LogStats: 0.049ms ( 3) - OtherChildren
  700. [2016.07.12-13.59.20:597][330]LogStats: 1.117ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  701. [2016.07.12-13.59.20:597][330]LogStats: 1.073ms ( 1) - STAT_EndDrawingViewport_Dispatch - STATGROUP_Quick - STATCAT_Advanced
  702. [2016.07.12-13.59.20:597][330]LogStats: 1.072ms ( 1) - All Command List Execute - STAT_ImmedCmdListExecuteTime - STATGROUP_RHICMDLIST - STATCAT_Advanced
  703. [2016.07.12-13.59.20:597][330]LogStats: 1.068ms ( 1) - AfterFrame - STAT_CLM_AfterFrame - STATGROUP_CommandListMarkers - STATCAT_Advanced
  704. [2016.07.12-13.59.20:597][330]LogStats: 1.048ms ( 1) - Present time - STAT_D3D11PresentTime - STATGROUP_D3D11RHI - STATCAT_Advanced
  705. [2016.07.12-13.59.20:597][330]LogStats: 0.020ms ( 5) - OtherChildren
  706. [2016.07.12-13.59.20:597][330]LogStats: 0.004ms ( 1) - OtherChildren
  707. [2016.07.12-13.59.20:598][330]LogStats: 0.001ms ( 1) - OtherChildren
  708. [2016.07.12-13.59.20:598][330]LogStats: 0.044ms ( 2) - OtherChildren
  709. [2016.07.12-13.59.20:598][330]LogStats: 0.256ms ( 28) - OtherChildren
  710. [2016.07.12-13.59.20:598][330]LogStats: ----------------------------------------
  711. [2016.07.12-13.59.20:598][330]LogStats: Events history: Single frame 1329, greater than 1.0 ms
  712. [2016.07.12-13.59.20:598][330]LogStats: Displaying events history for GameThread
  713. [2016.07.12-13.59.20:598][330]LogStats: Displaying events history for RenderThread
  714. [2016.07.12-13.59.20:598][330]LogStats: Duration: 4.28 MS
  715. [2016.07.12-13.59.20:598][330]LogStats: Wait : RenderThread
  716. [2016.07.12-13.59.20:598][330]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  717. [2016.07.12-13.59.20:599][330]LogStats: ----------------------------------------
  718. [2016.07.12-13.59.20:948][338]LogStats: ------------------Thread Hitch 16, Frame 1337 71.8ms ---------------
  719. [2016.07.12-13.59.20:948][338]LogStats: ------------------ Game Thread 69.86ms
  720. [2016.07.12-13.59.20:948][338]LogStats: 69.853ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  721. [2016.07.12-13.59.20:948][338]LogStats: 69.848ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  722. [2016.07.12-13.59.20:949][338]LogStats: 69.577ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  723. [2016.07.12-13.59.20:949][338]LogStats: 69.314ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  724. [2016.07.12-13.59.20:949][338]LogStats: 68.667ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  725. [2016.07.12-13.59.20:949][338]LogStats: 68.659ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  726. [2016.07.12-13.59.20:949][338]LogStats: 0.007ms ( 6) - OtherChildren
  727. [2016.07.12-13.59.20:949][338]LogStats: 0.647ms ( 14) - OtherChildren
  728. [2016.07.12-13.59.20:949][338]LogStats: 0.263ms ( 11) - OtherChildren
  729. [2016.07.12-13.59.20:949][338]LogStats: 0.270ms ( 16) - OtherChildren
  730. [2016.07.12-13.59.20:949][338]LogStats: 0.005ms ( 2) - OtherChildren
  731. [2016.07.12-13.59.20:949][338]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 71.82ms
  732. [2016.07.12-13.59.20:949][338]LogStats: 71.735ms ( 46) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  733. [2016.07.12-13.59.20:949][338]LogStats: 69.369ms ( 15) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  734. [2016.07.12-13.59.20:950][338]LogStats: 1.175ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  735. [2016.07.12-13.59.20:950][338]LogStats: 1.142ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  736. [2016.07.12-13.59.20:950][338]LogStats: 1.142ms ( 42) - OtherChildren
  737. [2016.07.12-13.59.20:950][338]LogStats: 0.033ms ( 3) - OtherChildren
  738. [2016.07.12-13.59.20:950][338]LogStats: 1.048ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  739. [2016.07.12-13.59.20:950][338]LogStats: 1.016ms ( 1) - STAT_EndDrawingViewport_Dispatch - STATGROUP_Quick - STATCAT_Advanced
  740. [2016.07.12-13.59.20:950][338]LogStats: 1.016ms ( 1) - All Command List Execute - STAT_ImmedCmdListExecuteTime - STATGROUP_RHICMDLIST - STATCAT_Advanced
  741. [2016.07.12-13.59.20:950][338]LogStats: 1.014ms ( 1) - AfterFrame - STAT_CLM_AfterFrame - STATGROUP_CommandListMarkers - STATCAT_Advanced
  742. [2016.07.12-13.59.20:950][338]LogStats: 1.014ms ( 6) - OtherChildren
  743. [2016.07.12-13.59.20:950][338]LogStats: 0.002ms ( 1) - OtherChildren
  744. [2016.07.12-13.59.20:950][338]LogStats: 0.000ms ( 1) - OtherChildren
  745. [2016.07.12-13.59.20:950][338]LogStats: 0.032ms ( 2) - OtherChildren
  746. [2016.07.12-13.59.20:950][338]LogStats: 0.144ms ( 29) - OtherChildren
  747. [2016.07.12-13.59.20:950][338]LogStats: ----------------------------------------
  748. [2016.07.12-13.59.20:950][338]LogStats: Events history: Single frame 1337, greater than 1.0 ms
  749. [2016.07.12-13.59.20:951][338]LogStats: Displaying events history for GameThread
  750. [2016.07.12-13.59.20:951][338]LogStats: Displaying events history for RenderThread
  751. [2016.07.12-13.59.20:951][338]LogStats: Duration: 2.87 MS
  752. [2016.07.12-13.59.20:951][338]LogStats: Wait : RenderThread
  753. [2016.07.12-13.59.20:951][338]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  754. [2016.07.12-13.59.20:951][338]LogStats: ----------------------------------------
  755. [2016.07.12-13.59.21:436][352]LogStats: ------------------Thread Hitch 17, Frame 1351 67.3ms ---------------
  756. [2016.07.12-13.59.21:436][352]LogStats: ------------------ Game Thread 64.31ms
  757. [2016.07.12-13.59.21:436][352]LogStats: 64.308ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  758. [2016.07.12-13.59.21:436][352]LogStats: 64.292ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  759. [2016.07.12-13.59.21:436][352]LogStats: 63.853ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  760. [2016.07.12-13.59.21:437][352]LogStats: 63.222ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  761. [2016.07.12-13.59.21:437][352]LogStats: 62.445ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  762. [2016.07.12-13.59.21:437][352]LogStats: 62.438ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  763. [2016.07.12-13.59.21:437][352]LogStats: 0.007ms ( 6) - OtherChildren
  764. [2016.07.12-13.59.21:437][352]LogStats: 0.777ms ( 14) - OtherChildren
  765. [2016.07.12-13.59.21:437][352]LogStats: 0.631ms ( 11) - OtherChildren
  766. [2016.07.12-13.59.21:437][352]LogStats: 0.439ms ( 16) - OtherChildren
  767. [2016.07.12-13.59.21:437][352]LogStats: 0.016ms ( 2) - OtherChildren
  768. [2016.07.12-13.59.21:437][352]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 67.33ms
  769. [2016.07.12-13.59.21:437][352]LogStats: 67.234ms ( 46) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  770. [2016.07.12-13.59.21:437][352]LogStats: 63.326ms ( 16) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  771. [2016.07.12-13.59.21:437][352]LogStats: 2.606ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  772. [2016.07.12-13.59.21:437][352]LogStats: 2.475ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  773. [2016.07.12-13.59.21:437][352]LogStats: 2.475ms ( 42) - OtherChildren
  774. [2016.07.12-13.59.21:437][352]LogStats: 0.131ms ( 3) - OtherChildren
  775. [2016.07.12-13.59.21:437][352]LogStats: 1.082ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  776. [2016.07.12-13.59.21:437][352]LogStats: 1.017ms ( 1) - STAT_EndDrawingViewport_Dispatch - STATGROUP_Quick - STATCAT_Advanced
  777. [2016.07.12-13.59.21:437][352]LogStats: 1.016ms ( 1) - All Command List Execute - STAT_ImmedCmdListExecuteTime - STATGROUP_RHICMDLIST - STATCAT_Advanced
  778. [2016.07.12-13.59.21:438][352]LogStats: 1.012ms ( 1) - AfterFrame - STAT_CLM_AfterFrame - STATGROUP_CommandListMarkers - STATCAT_Advanced
  779. [2016.07.12-13.59.21:438][352]LogStats: 1.012ms ( 6) - OtherChildren
  780. [2016.07.12-13.59.21:438][352]LogStats: 0.004ms ( 1) - OtherChildren
  781. [2016.07.12-13.59.21:438][352]LogStats: 0.001ms ( 1) - OtherChildren
  782. [2016.07.12-13.59.21:438][352]LogStats: 0.065ms ( 2) - OtherChildren
  783. [2016.07.12-13.59.21:438][352]LogStats: 0.219ms ( 28) - OtherChildren
  784. [2016.07.12-13.59.21:438][352]LogStats: ----------------------------------------
  785. [2016.07.12-13.59.21:438][352]LogStats: Events history: Single frame 1351, greater than 1.0 ms
  786. [2016.07.12-13.59.21:438][352]LogStats: Displaying events history for GameThread
  787. [2016.07.12-13.59.21:438][352]LogStats: Displaying events history for RenderThread
  788. [2016.07.12-13.59.21:438][352]LogStats: Duration: 1.46 MS
  789. [2016.07.12-13.59.21:438][352]LogStats: Wait : RenderThread
  790. [2016.07.12-13.59.21:438][352]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  791. [2016.07.12-13.59.21:438][352]LogStats: ----------------------------------------
  792. [2016.07.12-13.59.21:683][359]LogStats: ------------------Thread Hitch 18, Frame 1358 73.3ms ---------------
  793. [2016.07.12-13.59.21:683][359]LogStats: ------------------ Game Thread 72.11ms
  794. [2016.07.12-13.59.21:683][359]LogStats: 72.091ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  795. [2016.07.12-13.59.21:683][359]LogStats: 72.087ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  796. [2016.07.12-13.59.21:684][359]LogStats: 71.710ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  797. [2016.07.12-13.59.21:684][359]LogStats: 71.019ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  798. [2016.07.12-13.59.21:684][359]LogStats: 70.140ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  799. [2016.07.12-13.59.21:684][359]LogStats: 70.131ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  800. [2016.07.12-13.59.21:684][359]LogStats: 0.008ms ( 6) - OtherChildren
  801. [2016.07.12-13.59.21:684][359]LogStats: 0.879ms ( 14) - OtherChildren
  802. [2016.07.12-13.59.21:684][359]LogStats: 0.691ms ( 11) - OtherChildren
  803. [2016.07.12-13.59.21:684][359]LogStats: 0.377ms ( 16) - OtherChildren
  804. [2016.07.12-13.59.21:684][359]LogStats: 0.004ms ( 2) - OtherChildren
  805. [2016.07.12-13.59.21:684][359]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 73.33ms
  806. [2016.07.12-13.59.21:684][359]LogStats: 73.239ms ( 47) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  807. [2016.07.12-13.59.21:684][359]LogStats: 71.169ms ( 16) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  808. [2016.07.12-13.59.21:684][359]LogStats: 1.251ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  809. [2016.07.12-13.59.21:684][359]LogStats: 1.211ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  810. [2016.07.12-13.59.21:684][359]LogStats: 1.211ms ( 42) - OtherChildren
  811. [2016.07.12-13.59.21:684][359]LogStats: 0.040ms ( 3) - OtherChildren
  812. [2016.07.12-13.59.21:684][359]LogStats: 0.820ms ( 30) - OtherChildren
  813. [2016.07.12-13.59.21:684][359]LogStats: ----------------------------------------
  814. [2016.07.12-13.59.21:684][359]LogStats: Events history: Single frame 1358, greater than 1.0 ms
  815. [2016.07.12-13.59.21:684][359]LogStats: Displaying events history for GameThread
  816. [2016.07.12-13.59.21:684][359]LogStats: Displaying events history for RenderThread
  817. [2016.07.12-13.59.21:684][359]LogStats: Duration: 3.40 MS
  818. [2016.07.12-13.59.21:684][359]LogStats: Wait : RenderThread
  819. [2016.07.12-13.59.21:684][359]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  820. [2016.07.12-13.59.21:685][359]LogStats: ----------------------------------------
  821. [2016.07.12-13.59.22:019][367]LogStats: ------------------Thread Hitch 19, Frame 1366 63.1ms ---------------
  822. [2016.07.12-13.59.22:020][367]LogStats: ------------------ Game Thread 60.96ms
  823. [2016.07.12-13.59.22:020][367]LogStats: 60.955ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  824. [2016.07.12-13.59.22:020][367]LogStats: 60.940ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  825. [2016.07.12-13.59.22:020][367]LogStats: 60.551ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  826. [2016.07.12-13.59.22:020][367]LogStats: 60.145ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  827. [2016.07.12-13.59.22:020][367]LogStats: 59.423ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  828. [2016.07.12-13.59.22:020][367]LogStats: 59.406ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  829. [2016.07.12-13.59.22:021][367]LogStats: 0.017ms ( 6) - OtherChildren
  830. [2016.07.12-13.59.22:021][367]LogStats: 0.723ms ( 14) - OtherChildren
  831. [2016.07.12-13.59.22:021][367]LogStats: 0.405ms ( 11) - OtherChildren
  832. [2016.07.12-13.59.22:021][367]LogStats: 0.389ms ( 16) - OtherChildren
  833. [2016.07.12-13.59.22:021][367]LogStats: 0.015ms ( 2) - OtherChildren
  834. [2016.07.12-13.59.22:021][367]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 63.11ms
  835. [2016.07.12-13.59.22:022][367]LogStats: 63.053ms ( 42) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  836. [2016.07.12-13.59.22:022][367]LogStats: 60.291ms ( 13) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  837. [2016.07.12-13.59.22:022][367]LogStats: 1.674ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  838. [2016.07.12-13.59.22:022][367]LogStats: 1.625ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  839. [2016.07.12-13.59.22:022][367]LogStats: 1.625ms ( 42) - OtherChildren
  840. [2016.07.12-13.59.22:022][367]LogStats: 0.049ms ( 3) - OtherChildren
  841. [2016.07.12-13.59.22:022][367]LogStats: 1.088ms ( 28) - OtherChildren
  842. [2016.07.12-13.59.22:023][367]LogStats: ----------------------------------------
  843. [2016.07.12-13.59.22:023][367]LogStats: Events history: Single frame 1366, greater than 1.0 ms
  844. [2016.07.12-13.59.22:023][367]LogStats: Displaying events history for GameThread
  845. [2016.07.12-13.59.22:023][367]LogStats: Displaying events history for RenderThread
  846. [2016.07.12-13.59.22:024][367]LogStats: Duration: 3.41 MS
  847. [2016.07.12-13.59.22:024][367]LogStats: Wait : RenderThread
  848. [2016.07.12-13.59.22:024][367]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  849. [2016.07.12-13.59.22:024][367]LogStats: ----------------------------------------
  850. [2016.07.12-13.59.22:376][374]LogStats: ------------------Thread Hitch 20, Frame 1373 61.2ms ---------------
  851. [2016.07.12-13.59.22:376][374]LogStats: ------------------ Game Thread 61.21ms
  852. [2016.07.12-13.59.22:376][374]LogStats: 61.208ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  853. [2016.07.12-13.59.22:376][374]LogStats: 61.194ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  854. [2016.07.12-13.59.22:376][374]LogStats: 60.843ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  855. [2016.07.12-13.59.22:376][374]LogStats: 60.542ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  856. [2016.07.12-13.59.22:376][374]LogStats: 58.505ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  857. [2016.07.12-13.59.22:376][374]LogStats: 58.463ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  858. [2016.07.12-13.59.22:376][374]LogStats: 0.042ms ( 6) - OtherChildren
  859. [2016.07.12-13.59.22:377][374]LogStats: 1.803ms ( 2) - Tick Time - STAT_TickTime - STATGROUP_Game - STATCAT_Advanced
  860. [2016.07.12-13.59.22:377][374]LogStats: 1.803ms ( 10) - OtherChildren
  861. [2016.07.12-13.59.22:377][374]LogStats: 0.235ms ( 12) - OtherChildren
  862. [2016.07.12-13.59.22:377][374]LogStats: 0.300ms ( 11) - OtherChildren
  863. [2016.07.12-13.59.22:377][374]LogStats: 0.351ms ( 16) - OtherChildren
  864. [2016.07.12-13.59.22:377][374]LogStats: 0.014ms ( 2) - OtherChildren
  865. [2016.07.12-13.59.22:377][374]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 57.50ms
  866. [2016.07.12-13.59.22:377][374]LogStats: 57.401ms ( 40) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  867. [2016.07.12-13.59.22:377][374]LogStats: 54.865ms ( 11) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  868. [2016.07.12-13.59.22:377][374]LogStats: 1.397ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  869. [2016.07.12-13.59.22:377][374]LogStats: 1.340ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  870. [2016.07.12-13.59.22:378][374]LogStats: 1.340ms ( 42) - OtherChildren
  871. [2016.07.12-13.59.22:378][374]LogStats: 0.057ms ( 3) - OtherChildren
  872. [2016.07.12-13.59.22:378][374]LogStats: 1.140ms ( 28) - OtherChildren
  873. [2016.07.12-13.59.22:378][374]LogStats: ----------------------------------------
  874. [2016.07.12-13.59.22:378][374]LogStats: Events history: Single frame 1373, greater than 1.0 ms
  875. [2016.07.12-13.59.22:378][374]LogStats: Displaying events history for GameThread
  876. [2016.07.12-13.59.22:378][374]LogStats: Displaying events history for RenderThread
  877. [2016.07.12-13.59.22:378][374]LogStats: Duration: 4.80 MS
  878. [2016.07.12-13.59.22:379][374]LogStats: Wait : RenderThread
  879. [2016.07.12-13.59.22:379][374]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  880. [2016.07.12-13.59.22:379][374]LogStats: ----------------------------------------
  881. [2016.07.12-13.59.22:965][395]LogStats: ------------------Thread Hitch 21, Frame 1394 60.3ms ---------------
  882. [2016.07.12-13.59.22:965][395]LogStats: ------------------ Game Thread 58.76ms
  883. [2016.07.12-13.59.22:965][395]LogStats: 58.742ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  884. [2016.07.12-13.59.22:965][395]LogStats: 58.738ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  885. [2016.07.12-13.59.22:965][395]LogStats: 58.567ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  886. [2016.07.12-13.59.22:965][395]LogStats: 58.310ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  887. [2016.07.12-13.59.22:965][395]LogStats: 57.713ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  888. [2016.07.12-13.59.22:965][395]LogStats: 57.705ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  889. [2016.07.12-13.59.22:965][395]LogStats: 0.007ms ( 6) - OtherChildren
  890. [2016.07.12-13.59.22:965][395]LogStats: 0.598ms ( 14) - OtherChildren
  891. [2016.07.12-13.59.22:965][395]LogStats: 0.257ms ( 11) - OtherChildren
  892. [2016.07.12-13.59.22:965][395]LogStats: 0.171ms ( 16) - OtherChildren
  893. [2016.07.12-13.59.22:965][395]LogStats: 0.004ms ( 2) - OtherChildren
  894. [2016.07.12-13.59.22:966][395]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 60.30ms
  895. [2016.07.12-13.59.22:966][395]LogStats: 60.251ms ( 43) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  896. [2016.07.12-13.59.22:966][395]LogStats: 58.330ms ( 14) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  897. [2016.07.12-13.59.22:966][395]LogStats: 1.920ms ( 29) - OtherChildren
  898. [2016.07.12-13.59.22:966][395]LogStats: ----------------------------------------
  899. [2016.07.12-13.59.22:966][395]LogStats: Events history: Single frame 1394, greater than 1.0 ms
  900. [2016.07.12-13.59.22:966][395]LogStats: Displaying events history for GameThread
  901. [2016.07.12-13.59.22:966][395]LogStats: Displaying events history for RenderThread
  902. [2016.07.12-13.59.22:966][395]LogStats: ----------------------------------------
  903. [2016.07.12-13.59.23:254][405]LogStats: ------------------Thread Hitch 22, Frame 1404 63.6ms ---------------
  904. [2016.07.12-13.59.23:254][405]LogStats: ------------------ Game Thread 61.36ms
  905. [2016.07.12-13.59.23:254][405]LogStats: 61.354ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  906. [2016.07.12-13.59.23:254][405]LogStats: 61.338ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  907. [2016.07.12-13.59.23:254][405]LogStats: 60.999ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  908. [2016.07.12-13.59.23:254][405]LogStats: 60.566ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  909. [2016.07.12-13.59.23:254][405]LogStats: 59.838ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  910. [2016.07.12-13.59.23:254][405]LogStats: 59.831ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  911. [2016.07.12-13.59.23:254][405]LogStats: 0.007ms ( 6) - OtherChildren
  912. [2016.07.12-13.59.23:254][405]LogStats: 0.728ms ( 14) - OtherChildren
  913. [2016.07.12-13.59.23:254][405]LogStats: 0.434ms ( 11) - OtherChildren
  914. [2016.07.12-13.59.23:254][405]LogStats: 0.339ms ( 16) - OtherChildren
  915. [2016.07.12-13.59.23:254][405]LogStats: 0.016ms ( 2) - OtherChildren
  916. [2016.07.12-13.59.23:255][405]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 63.58ms
  917. [2016.07.12-13.59.23:255][405]LogStats: 63.526ms ( 43) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  918. [2016.07.12-13.59.23:255][405]LogStats: 60.723ms ( 14) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  919. [2016.07.12-13.59.23:255][405]LogStats: 1.801ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  920. [2016.07.12-13.59.23:255][405]LogStats: 1.743ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  921. [2016.07.12-13.59.23:255][405]LogStats: 1.743ms ( 42) - OtherChildren
  922. [2016.07.12-13.59.23:255][405]LogStats: 0.058ms ( 3) - OtherChildren
  923. [2016.07.12-13.59.23:255][405]LogStats: 1.002ms ( 28) - OtherChildren
  924. [2016.07.12-13.59.23:255][405]LogStats: ----------------------------------------
  925. [2016.07.12-13.59.23:255][405]LogStats: Events history: Single frame 1404, greater than 1.0 ms
  926. [2016.07.12-13.59.23:255][405]LogStats: Displaying events history for GameThread
  927. [2016.07.12-13.59.23:255][405]LogStats: Displaying events history for RenderThread
  928. [2016.07.12-13.59.23:255][405]LogStats: Duration: 2.48 MS
  929. [2016.07.12-13.59.23:255][405]LogStats: Wait : RenderThread
  930. [2016.07.12-13.59.23:255][405]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  931. [2016.07.12-13.59.23:255][405]LogStats: ----------------------------------------
  932. [2016.07.12-13.59.23:822][419]LogStats: ------------------Thread Hitch 23, Frame 1418 70.3ms ---------------
  933. [2016.07.12-13.59.23:822][419]LogStats: ------------------ Game Thread 68.39ms
  934. [2016.07.12-13.59.23:822][419]LogStats: 68.389ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  935. [2016.07.12-13.59.23:822][419]LogStats: 68.371ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  936. [2016.07.12-13.59.23:822][419]LogStats: 68.102ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  937. [2016.07.12-13.59.23:822][419]LogStats: 67.793ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  938. [2016.07.12-13.59.23:822][419]LogStats: 67.102ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  939. [2016.07.12-13.59.23:822][419]LogStats: 67.095ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  940. [2016.07.12-13.59.23:822][419]LogStats: 0.007ms ( 6) - OtherChildren
  941. [2016.07.12-13.59.23:822][419]LogStats: 0.691ms ( 14) - OtherChildren
  942. [2016.07.12-13.59.23:822][419]LogStats: 0.309ms ( 11) - OtherChildren
  943. [2016.07.12-13.59.23:822][419]LogStats: 0.269ms ( 16) - OtherChildren
  944. [2016.07.12-13.59.23:822][419]LogStats: 0.018ms ( 2) - OtherChildren
  945. [2016.07.12-13.59.23:822][419]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 70.26ms
  946. [2016.07.12-13.59.23:822][419]LogStats: 70.136ms ( 45) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  947. [2016.07.12-13.59.23:822][419]LogStats: 67.807ms ( 15) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  948. [2016.07.12-13.59.23:822][419]LogStats: 1.379ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  949. [2016.07.12-13.59.23:822][419]LogStats: 1.342ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  950. [2016.07.12-13.59.23:822][419]LogStats: 1.342ms ( 42) - OtherChildren
  951. [2016.07.12-13.59.23:822][419]LogStats: 0.036ms ( 3) - OtherChildren
  952. [2016.07.12-13.59.23:822][419]LogStats: 0.950ms ( 29) - OtherChildren
  953. [2016.07.12-13.59.23:823][419]LogStats: ----------------------------------------
  954. [2016.07.12-13.59.23:823][419]LogStats: Events history: Single frame 1418, greater than 1.0 ms
  955. [2016.07.12-13.59.23:823][419]LogStats: Displaying events history for GameThread
  956. [2016.07.12-13.59.23:823][419]LogStats: Displaying events history for RenderThread
  957. [2016.07.12-13.59.23:823][419]LogStats: Duration: 2.00 MS
  958. [2016.07.12-13.59.23:823][419]LogStats: Wait : RenderThread
  959. [2016.07.12-13.59.23:823][419]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  960. [2016.07.12-13.59.23:823][419]LogStats: ----------------------------------------
  961. [2016.07.12-13.59.24:163][431]LogStats: ------------------Thread Hitch 24, Frame 1430 75.3ms ---------------
  962. [2016.07.12-13.59.24:163][431]LogStats: ------------------ Game Thread 71.33ms
  963. [2016.07.12-13.59.24:163][431]LogStats: 71.325ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  964. [2016.07.12-13.59.24:163][431]LogStats: 71.309ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  965. [2016.07.12-13.59.24:163][431]LogStats: 70.731ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  966. [2016.07.12-13.59.24:163][431]LogStats: 69.989ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  967. [2016.07.12-13.59.24:163][431]LogStats: 68.980ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  968. [2016.07.12-13.59.24:163][431]LogStats: 68.973ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  969. [2016.07.12-13.59.24:163][431]LogStats: 0.008ms ( 6) - OtherChildren
  970. [2016.07.12-13.59.24:163][431]LogStats: 1.009ms ( 14) - OtherChildren
  971. [2016.07.12-13.59.24:163][431]LogStats: 0.742ms ( 11) - OtherChildren
  972. [2016.07.12-13.59.24:163][431]LogStats: 0.578ms ( 16) - OtherChildren
  973. [2016.07.12-13.59.24:163][431]LogStats: 0.016ms ( 2) - OtherChildren
  974. [2016.07.12-13.59.24:163][431]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 75.34ms
  975. [2016.07.12-13.59.24:163][431]LogStats: 75.204ms ( 45) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  976. [2016.07.12-13.59.24:163][431]LogStats: 70.157ms ( 15) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  977. [2016.07.12-13.59.24:164][431]LogStats: 3.036ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  978. [2016.07.12-13.59.24:164][431]LogStats: 2.929ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  979. [2016.07.12-13.59.24:164][431]LogStats: 2.929ms ( 42) - OtherChildren
  980. [2016.07.12-13.59.24:164][431]LogStats: 0.107ms ( 3) - OtherChildren
  981. [2016.07.12-13.59.24:164][431]LogStats: 1.752ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  982. [2016.07.12-13.59.24:164][431]LogStats: 1.669ms ( 1) - STAT_EndDrawingViewport_Dispatch - STATGROUP_Quick - STATCAT_Advanced
  983. [2016.07.12-13.59.24:164][431]LogStats: 1.668ms ( 1) - All Command List Execute - STAT_ImmedCmdListExecuteTime - STATGROUP_RHICMDLIST - STATCAT_Advanced
  984. [2016.07.12-13.59.24:164][431]LogStats: 1.662ms ( 1) - AfterFrame - STAT_CLM_AfterFrame - STATGROUP_CommandListMarkers - STATCAT_Advanced
  985. [2016.07.12-13.59.24:164][431]LogStats: 1.623ms ( 1) - Present time - STAT_D3D11PresentTime - STATGROUP_D3D11RHI - STATCAT_Advanced
  986. [2016.07.12-13.59.24:164][431]LogStats: 0.039ms ( 5) - OtherChildren
  987. [2016.07.12-13.59.24:164][431]LogStats: 0.006ms ( 1) - OtherChildren
  988. [2016.07.12-13.59.24:164][431]LogStats: 0.001ms ( 1) - OtherChildren
  989. [2016.07.12-13.59.24:164][431]LogStats: 0.082ms ( 2) - OtherChildren
  990. [2016.07.12-13.59.24:164][431]LogStats: 0.260ms ( 28) - OtherChildren
  991. [2016.07.12-13.59.24:164][431]LogStats: ----------------------------------------
  992. [2016.07.12-13.59.24:164][431]LogStats: Events history: Single frame 1430, greater than 1.0 ms
  993. [2016.07.12-13.59.24:164][431]LogStats: Displaying events history for GameThread
  994. [2016.07.12-13.59.24:164][431]LogStats: Displaying events history for RenderThread
  995. [2016.07.12-13.59.24:164][431]LogStats: Duration: 5.29 MS
  996. [2016.07.12-13.59.24:165][431]LogStats: Wait : RenderThread
  997. [2016.07.12-13.59.24:165][431]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  998. [2016.07.12-13.59.24:165][431]LogStats: ----------------------------------------
  999. [2016.07.12-13.59.24:525][438]LogStats: ------------------Thread Hitch 25, Frame 1437 69.7ms ---------------
  1000. [2016.07.12-13.59.24:525][438]LogStats: ------------------ Game Thread 69.57ms
  1001. [2016.07.12-13.59.24:525][438]LogStats: 69.563ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  1002. [2016.07.12-13.59.24:525][438]LogStats: 69.560ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  1003. [2016.07.12-13.59.24:525][438]LogStats: 69.272ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  1004. [2016.07.12-13.59.24:525][438]LogStats: 68.993ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  1005. [2016.07.12-13.59.24:525][438]LogStats: 68.376ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  1006. [2016.07.12-13.59.24:525][438]LogStats: 68.359ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  1007. [2016.07.12-13.59.24:525][438]LogStats: 0.017ms ( 6) - OtherChildren
  1008. [2016.07.12-13.59.24:525][438]LogStats: 0.617ms ( 14) - OtherChildren
  1009. [2016.07.12-13.59.24:525][438]LogStats: 0.279ms ( 11) - OtherChildren
  1010. [2016.07.12-13.59.24:525][438]LogStats: 0.288ms ( 16) - OtherChildren
  1011. [2016.07.12-13.59.24:526][438]LogStats: 0.003ms ( 2) - OtherChildren
  1012. [2016.07.12-13.59.24:526][438]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 69.71ms
  1013. [2016.07.12-13.59.24:526][438]LogStats: 69.624ms ( 44) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  1014. [2016.07.12-13.59.24:526][438]LogStats: 67.549ms ( 14) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  1015. [2016.07.12-13.59.24:526][438]LogStats: 1.145ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  1016. [2016.07.12-13.59.24:526][438]LogStats: 1.110ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  1017. [2016.07.12-13.59.24:526][438]LogStats: 1.110ms ( 42) - OtherChildren
  1018. [2016.07.12-13.59.24:526][438]LogStats: 0.035ms ( 3) - OtherChildren
  1019. [2016.07.12-13.59.24:526][438]LogStats: 0.930ms ( 29) - OtherChildren
  1020. [2016.07.12-13.59.24:526][438]LogStats: ----------------------------------------
  1021. [2016.07.12-13.59.24:526][438]LogStats: Events history: Single frame 1437, greater than 1.0 ms
  1022. [2016.07.12-13.59.24:526][438]LogStats: Displaying events history for GameThread
  1023. [2016.07.12-13.59.24:526][438]LogStats: Displaying events history for RenderThread
  1024. [2016.07.12-13.59.24:526][438]LogStats: Duration: 3.72 MS
  1025. [2016.07.12-13.59.24:526][438]LogStats: Wait : RenderThread
  1026. [2016.07.12-13.59.24:526][438]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  1027. [2016.07.12-13.59.24:526][438]LogStats: ----------------------------------------
  1028. [2016.07.12-13.59.24:736][445]LogStats: ------------------Thread Hitch 26, Frame 1444 74.2ms ---------------
  1029. [2016.07.12-13.59.24:736][445]LogStats: ------------------ Game Thread 69.34ms
  1030. [2016.07.12-13.59.24:736][445]LogStats: 69.331ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  1031. [2016.07.12-13.59.24:736][445]LogStats: 69.313ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  1032. [2016.07.12-13.59.24:736][445]LogStats: 68.775ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  1033. [2016.07.12-13.59.24:737][445]LogStats: 68.053ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  1034. [2016.07.12-13.59.24:737][445]LogStats: 67.245ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  1035. [2016.07.12-13.59.24:737][445]LogStats: 67.237ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  1036. [2016.07.12-13.59.24:737][445]LogStats: 0.008ms ( 6) - OtherChildren
  1037. [2016.07.12-13.59.24:737][445]LogStats: 0.808ms ( 14) - OtherChildren
  1038. [2016.07.12-13.59.24:737][445]LogStats: 0.722ms ( 11) - OtherChildren
  1039. [2016.07.12-13.59.24:737][445]LogStats: 0.537ms ( 16) - OtherChildren
  1040. [2016.07.12-13.59.24:738][445]LogStats: 0.018ms ( 2) - OtherChildren
  1041. [2016.07.12-13.59.24:738][445]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 74.25ms
  1042. [2016.07.12-13.59.24:738][445]LogStats: 74.125ms ( 46) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  1043. [2016.07.12-13.59.24:738][445]LogStats: 68.176ms ( 15) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  1044. [2016.07.12-13.59.24:738][445]LogStats: 3.812ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  1045. [2016.07.12-13.59.24:738][445]LogStats: 3.706ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  1046. [2016.07.12-13.59.24:739][445]LogStats: 2.399ms ( 41) - OtherChildren
  1047. [2016.07.12-13.59.24:739][445]LogStats: 1.307ms ( 1) - DeferredShadingSceneRenderer Lighting - STAT_FDeferredShadingSceneRenderer_Lighting - STATGROUP_SceneRendering - STATCAT_Advanced
  1048. [2016.07.12-13.59.24:739][445]LogStats: 1.307ms ( 12) - OtherChildren
  1049. [2016.07.12-13.59.24:739][445]LogStats: 0.106ms ( 3) - OtherChildren
  1050. [2016.07.12-13.59.24:739][445]LogStats: 1.852ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  1051. [2016.07.12-13.59.24:739][445]LogStats: 1.758ms ( 1) - STAT_EndDrawingViewport_Dispatch - STATGROUP_Quick - STATCAT_Advanced
  1052. [2016.07.12-13.59.24:739][445]LogStats: 1.757ms ( 1) - All Command List Execute - STAT_ImmedCmdListExecuteTime - STATGROUP_RHICMDLIST - STATCAT_Advanced
  1053. [2016.07.12-13.59.24:739][445]LogStats: 1.734ms ( 1) - AfterFrame - STAT_CLM_AfterFrame - STATGROUP_CommandListMarkers - STATCAT_Advanced
  1054. [2016.07.12-13.59.24:740][445]LogStats: 1.688ms ( 1) - Present time - STAT_D3D11PresentTime - STATGROUP_D3D11RHI - STATCAT_Advanced
  1055. [2016.07.12-13.59.24:740][445]LogStats: 0.047ms ( 5) - OtherChildren
  1056. [2016.07.12-13.59.24:740][445]LogStats: 0.022ms ( 1) - OtherChildren
  1057. [2016.07.12-13.59.24:740][445]LogStats: 0.001ms ( 1) - OtherChildren
  1058. [2016.07.12-13.59.24:740][445]LogStats: 0.094ms ( 2) - OtherChildren
  1059. [2016.07.12-13.59.24:740][445]LogStats: 0.284ms ( 29) - OtherChildren
  1060. [2016.07.12-13.59.24:740][445]LogStats: ----------------------------------------
  1061. [2016.07.12-13.59.24:741][445]LogStats: Events history: Single frame 1444, greater than 1.0 ms
  1062. [2016.07.12-13.59.24:741][445]LogStats: Displaying events history for GameThread
  1063. [2016.07.12-13.59.24:741][445]LogStats: Displaying events history for RenderThread
  1064. [2016.07.12-13.59.24:741][445]LogStats: Duration: 5.92 MS
  1065. [2016.07.12-13.59.24:741][445]LogStats: Wait : RenderThread
  1066. [2016.07.12-13.59.24:741][445]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  1067. [2016.07.12-13.59.24:742][445]LogStats: ----------------------------------------
  1068. [2016.07.12-13.59.25:158][455]LogStats: ------------------Thread Hitch 27, Frame 1454 81.3ms ---------------
  1069. [2016.07.12-13.59.25:158][455]LogStats: ------------------ Game Thread 77.77ms
  1070. [2016.07.12-13.59.25:158][455]LogStats: 77.760ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  1071. [2016.07.12-13.59.25:158][455]LogStats: 77.755ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  1072. [2016.07.12-13.59.25:158][455]LogStats: 77.168ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  1073. [2016.07.12-13.59.25:158][455]LogStats: 76.189ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  1074. [2016.07.12-13.59.25:158][455]LogStats: 75.377ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  1075. [2016.07.12-13.59.25:159][455]LogStats: 75.369ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  1076. [2016.07.12-13.59.25:159][455]LogStats: 0.009ms ( 6) - OtherChildren
  1077. [2016.07.12-13.59.25:159][455]LogStats: 0.812ms ( 14) - OtherChildren
  1078. [2016.07.12-13.59.25:159][455]LogStats: 0.979ms ( 11) - OtherChildren
  1079. [2016.07.12-13.59.25:159][455]LogStats: 0.587ms ( 16) - OtherChildren
  1080. [2016.07.12-13.59.25:159][455]LogStats: 0.006ms ( 2) - OtherChildren
  1081. [2016.07.12-13.59.25:159][455]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 81.27ms
  1082. [2016.07.12-13.59.25:159][455]LogStats: 81.170ms ( 48) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  1083. [2016.07.12-13.59.25:159][455]LogStats: 76.326ms ( 16) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  1084. [2016.07.12-13.59.25:159][455]LogStats: 3.078ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  1085. [2016.07.12-13.59.25:159][455]LogStats: 3.007ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  1086. [2016.07.12-13.59.25:160][455]LogStats: 1.975ms ( 41) - OtherChildren
  1087. [2016.07.12-13.59.25:160][455]LogStats: 1.031ms ( 1) - DeferredShadingSceneRenderer Lighting - STAT_FDeferredShadingSceneRenderer_Lighting - STATGROUP_SceneRendering - STATCAT_Advanced
  1088. [2016.07.12-13.59.25:160][455]LogStats: 1.031ms ( 12) - OtherChildren
  1089. [2016.07.12-13.59.25:160][455]LogStats: 0.072ms ( 3) - OtherChildren
  1090. [2016.07.12-13.59.25:160][455]LogStats: 1.407ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  1091. [2016.07.12-13.59.25:160][455]LogStats: 1.345ms ( 1) - STAT_EndDrawingViewport_Dispatch - STATGROUP_Quick - STATCAT_Advanced
  1092. [2016.07.12-13.59.25:160][455]LogStats: 1.344ms ( 1) - All Command List Execute - STAT_ImmedCmdListExecuteTime - STATGROUP_RHICMDLIST - STATCAT_Advanced
  1093. [2016.07.12-13.59.25:160][455]LogStats: 1.340ms ( 1) - AfterFrame - STAT_CLM_AfterFrame - STATGROUP_CommandListMarkers - STATCAT_Advanced
  1094. [2016.07.12-13.59.25:160][455]LogStats: 1.310ms ( 1) - Present time - STAT_D3D11PresentTime - STATGROUP_D3D11RHI - STATCAT_Advanced
  1095. [2016.07.12-13.59.25:160][455]LogStats: 0.030ms ( 5) - OtherChildren
  1096. [2016.07.12-13.59.25:160][455]LogStats: 0.004ms ( 1) - OtherChildren
  1097. [2016.07.12-13.59.25:160][455]LogStats: 0.001ms ( 1) - OtherChildren
  1098. [2016.07.12-13.59.25:160][455]LogStats: 0.062ms ( 2) - OtherChildren
  1099. [2016.07.12-13.59.25:160][455]LogStats: 0.359ms ( 30) - OtherChildren
  1100. [2016.07.12-13.59.25:160][455]LogStats: ----------------------------------------
  1101. [2016.07.12-13.59.25:160][455]LogStats: Events history: Single frame 1454, greater than 1.0 ms
  1102. [2016.07.12-13.59.25:160][455]LogStats: Displaying events history for GameThread
  1103. [2016.07.12-13.59.25:160][455]LogStats: Displaying events history for RenderThread
  1104. [2016.07.12-13.59.25:160][455]LogStats: Duration: 5.85 MS
  1105. [2016.07.12-13.59.25:160][455]LogStats: Wait : RenderThread
  1106. [2016.07.12-13.59.25:160][455]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  1107. [2016.07.12-13.59.25:161][455]LogStats: ----------------------------------------
  1108. [2016.07.12-13.59.25:494][465]LogStats: ------------------Thread Hitch 28, Frame 1464 68.4ms ---------------
  1109. [2016.07.12-13.59.25:494][465]LogStats: ------------------ Game Thread 66.53ms
  1110. [2016.07.12-13.59.25:494][465]LogStats: 66.524ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  1111. [2016.07.12-13.59.25:494][465]LogStats: 66.518ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  1112. [2016.07.12-13.59.25:494][465]LogStats: 66.251ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  1113. [2016.07.12-13.59.25:494][465]LogStats: 65.968ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  1114. [2016.07.12-13.59.25:494][465]LogStats: 65.335ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  1115. [2016.07.12-13.59.25:494][465]LogStats: 65.327ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  1116. [2016.07.12-13.59.25:494][465]LogStats: 0.008ms ( 6) - OtherChildren
  1117. [2016.07.12-13.59.25:494][465]LogStats: 0.634ms ( 14) - OtherChildren
  1118. [2016.07.12-13.59.25:494][465]LogStats: 0.282ms ( 11) - OtherChildren
  1119. [2016.07.12-13.59.25:494][465]LogStats: 0.267ms ( 16) - OtherChildren
  1120. [2016.07.12-13.59.25:494][465]LogStats: 0.006ms ( 2) - OtherChildren
  1121. [2016.07.12-13.59.25:494][465]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 68.40ms
  1122. [2016.07.12-13.59.25:494][465]LogStats: 68.343ms ( 45) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  1123. [2016.07.12-13.59.25:494][465]LogStats: 66.051ms ( 15) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  1124. [2016.07.12-13.59.25:494][465]LogStats: 1.095ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  1125. [2016.07.12-13.59.25:494][465]LogStats: 1.068ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  1126. [2016.07.12-13.59.25:494][465]LogStats: 1.068ms ( 42) - OtherChildren
  1127. [2016.07.12-13.59.25:494][465]LogStats: 0.026ms ( 3) - OtherChildren
  1128. [2016.07.12-13.59.25:494][465]LogStats: 1.037ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  1129. [2016.07.12-13.59.25:494][465]LogStats: 1.010ms ( 1) - STAT_EndDrawingViewport_Dispatch - STATGROUP_Quick - STATCAT_Advanced
  1130. [2016.07.12-13.59.25:494][465]LogStats: 1.009ms ( 1) - All Command List Execute - STAT_ImmedCmdListExecuteTime - STATGROUP_RHICMDLIST - STATCAT_Advanced
  1131. [2016.07.12-13.59.25:495][465]LogStats: 1.007ms ( 1) - AfterFrame - STAT_CLM_AfterFrame - STATGROUP_CommandListMarkers - STATCAT_Advanced
  1132. [2016.07.12-13.59.25:495][465]LogStats: 1.007ms ( 6) - OtherChildren
  1133. [2016.07.12-13.59.25:495][465]LogStats: 0.002ms ( 1) - OtherChildren
  1134. [2016.07.12-13.59.25:495][465]LogStats: 0.001ms ( 1) - OtherChildren
  1135. [2016.07.12-13.59.25:495][465]LogStats: 0.028ms ( 2) - OtherChildren
  1136. [2016.07.12-13.59.25:495][465]LogStats: 0.160ms ( 28) - OtherChildren
  1137. [2016.07.12-13.59.25:495][465]LogStats: ----------------------------------------
  1138. [2016.07.12-13.59.25:495][465]LogStats: Events history: Single frame 1464, greater than 1.0 ms
  1139. [2016.07.12-13.59.25:495][465]LogStats: Displaying events history for GameThread
  1140. [2016.07.12-13.59.25:495][465]LogStats: Displaying events history for RenderThread
  1141. [2016.07.12-13.59.25:495][465]LogStats: ----------------------------------------
  1142. [2016.07.12-13.59.26:016][487]LogStats: ------------------Thread Hitch 29, Frame 1486 72.7ms ---------------
  1143. [2016.07.12-13.59.26:016][487]LogStats: ------------------ Game Thread 71.31ms
  1144. [2016.07.12-13.59.26:016][487]LogStats: 71.304ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  1145. [2016.07.12-13.59.26:016][487]LogStats: 71.299ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  1146. [2016.07.12-13.59.26:016][487]LogStats: 71.121ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  1147. [2016.07.12-13.59.26:016][487]LogStats: 70.857ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  1148. [2016.07.12-13.59.26:016][487]LogStats: 70.329ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  1149. [2016.07.12-13.59.26:016][487]LogStats: 70.323ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  1150. [2016.07.12-13.59.26:016][487]LogStats: 0.006ms ( 6) - OtherChildren
  1151. [2016.07.12-13.59.26:016][487]LogStats: 0.528ms ( 14) - OtherChildren
  1152. [2016.07.12-13.59.26:016][487]LogStats: 0.264ms ( 11) - OtherChildren
  1153. [2016.07.12-13.59.26:016][487]LogStats: 0.178ms ( 16) - OtherChildren
  1154. [2016.07.12-13.59.26:017][487]LogStats: 0.005ms ( 2) - OtherChildren
  1155. [2016.07.12-13.59.26:017][487]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 72.68ms
  1156. [2016.07.12-13.59.26:017][487]LogStats: 72.604ms ( 47) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  1157. [2016.07.12-13.59.26:017][487]LogStats: 70.842ms ( 16) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  1158. [2016.07.12-13.59.26:017][487]LogStats: 1.762ms ( 31) - OtherChildren
  1159. [2016.07.12-13.59.26:017][487]LogStats: ----------------------------------------
  1160. [2016.07.12-13.59.26:017][487]LogStats: Events history: Single frame 1486, greater than 1.0 ms
  1161. [2016.07.12-13.59.26:017][487]LogStats: Displaying events history for GameThread
  1162. [2016.07.12-13.59.26:017][487]LogStats: Displaying events history for RenderThread
  1163. [2016.07.12-13.59.26:017][487]LogStats: Duration: 2.24 MS
  1164. [2016.07.12-13.59.26:017][487]LogStats: Wait : RenderThread
  1165. [2016.07.12-13.59.26:017][487]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  1166. [2016.07.12-13.59.26:017][487]LogStats: ----------------------------------------
  1167. [2016.07.12-13.59.28:312][579]LogStats: ------------------Thread Hitch 30, Frame 1578 60.7ms ---------------
  1168. [2016.07.12-13.59.28:312][579]LogStats: ------------------ Game Thread 59.04ms
  1169. [2016.07.12-13.59.28:312][579]LogStats: 59.022ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  1170. [2016.07.12-13.59.28:312][579]LogStats: 59.001ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  1171. [2016.07.12-13.59.28:312][579]LogStats: 58.814ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  1172. [2016.07.12-13.59.28:312][579]LogStats: 58.501ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  1173. [2016.07.12-13.59.28:312][579]LogStats: 57.901ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  1174. [2016.07.12-13.59.28:312][579]LogStats: 57.893ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  1175. [2016.07.12-13.59.28:312][579]LogStats: 0.009ms ( 6) - OtherChildren
  1176. [2016.07.12-13.59.28:313][579]LogStats: 0.600ms ( 14) - OtherChildren
  1177. [2016.07.12-13.59.28:313][579]LogStats: 0.313ms ( 11) - OtherChildren
  1178. [2016.07.12-13.59.28:313][579]LogStats: 0.187ms ( 16) - OtherChildren
  1179. [2016.07.12-13.59.28:313][579]LogStats: 0.021ms ( 2) - OtherChildren
  1180. [2016.07.12-13.59.28:313][579]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 60.68ms
  1181. [2016.07.12-13.59.28:313][579]LogStats: 60.640ms ( 43) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  1182. [2016.07.12-13.59.28:313][579]LogStats: 58.673ms ( 14) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  1183. [2016.07.12-13.59.28:313][579]LogStats: 1.098ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  1184. [2016.07.12-13.59.28:313][579]LogStats: 1.070ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  1185. [2016.07.12-13.59.28:313][579]LogStats: 1.070ms ( 42) - OtherChildren
  1186. [2016.07.12-13.59.28:313][579]LogStats: 0.029ms ( 3) - OtherChildren
  1187. [2016.07.12-13.59.28:313][579]LogStats: 0.868ms ( 28) - OtherChildren
  1188. [2016.07.12-13.59.28:313][579]LogStats: ----------------------------------------
  1189. [2016.07.12-13.59.28:313][579]LogStats: Events history: Single frame 1578, greater than 1.0 ms
  1190. [2016.07.12-13.59.28:313][579]LogStats: Displaying events history for GameThread
  1191. [2016.07.12-13.59.28:313][579]LogStats: Displaying events history for RenderThread
  1192. [2016.07.12-13.59.28:313][579]LogStats: Duration: 4.25 MS
  1193. [2016.07.12-13.59.28:313][579]LogStats: Wait : RenderThread
  1194. [2016.07.12-13.59.28:313][579]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  1195. [2016.07.12-13.59.28:313][579]LogStats: ----------------------------------------
  1196. [2016.07.12-13.59.28:625][589]LogStats: ------------------Thread Hitch 31, Frame 1588 76.1ms ---------------
  1197. [2016.07.12-13.59.28:625][589]LogStats: ------------------ Game Thread 71.92ms
  1198. [2016.07.12-13.59.28:625][589]LogStats: 71.916ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  1199. [2016.07.12-13.59.28:625][589]LogStats: 71.910ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  1200. [2016.07.12-13.59.28:625][589]LogStats: 71.436ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  1201. [2016.07.12-13.59.28:625][589]LogStats: 70.681ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  1202. [2016.07.12-13.59.28:625][589]LogStats: 70.062ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  1203. [2016.07.12-13.59.28:625][589]LogStats: 70.053ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  1204. [2016.07.12-13.59.28:625][589]LogStats: 0.009ms ( 6) - OtherChildren
  1205. [2016.07.12-13.59.28:625][589]LogStats: 0.620ms ( 14) - OtherChildren
  1206. [2016.07.12-13.59.28:625][589]LogStats: 0.755ms ( 11) - OtherChildren
  1207. [2016.07.12-13.59.28:625][589]LogStats: 0.474ms ( 16) - OtherChildren
  1208. [2016.07.12-13.59.28:625][589]LogStats: 0.006ms ( 2) - OtherChildren
  1209. [2016.07.12-13.59.28:625][589]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 76.06ms
  1210. [2016.07.12-13.59.28:625][589]LogStats: 75.951ms ( 47) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  1211. [2016.07.12-13.59.28:625][589]LogStats: 70.711ms ( 16) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  1212. [2016.07.12-13.59.28:625][589]LogStats: 3.239ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  1213. [2016.07.12-13.59.28:625][589]LogStats: 3.130ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  1214. [2016.07.12-13.59.28:625][589]LogStats: 2.008ms ( 41) - OtherChildren
  1215. [2016.07.12-13.59.28:625][589]LogStats: 1.121ms ( 1) - DeferredShadingSceneRenderer Lighting - STAT_FDeferredShadingSceneRenderer_Lighting - STATGROUP_SceneRendering - STATCAT_Advanced
  1216. [2016.07.12-13.59.28:625][589]LogStats: 1.121ms ( 12) - OtherChildren
  1217. [2016.07.12-13.59.28:626][589]LogStats: 0.109ms ( 3) - OtherChildren
  1218. [2016.07.12-13.59.28:626][589]LogStats: 1.727ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  1219. [2016.07.12-13.59.28:626][589]LogStats: 1.631ms ( 1) - STAT_EndDrawingViewport_Dispatch - STATGROUP_Quick - STATCAT_Advanced
  1220. [2016.07.12-13.59.28:626][589]LogStats: 1.630ms ( 1) - All Command List Execute - STAT_ImmedCmdListExecuteTime - STATGROUP_RHICMDLIST - STATCAT_Advanced
  1221. [2016.07.12-13.59.28:626][589]LogStats: 1.627ms ( 1) - AfterFrame - STAT_CLM_AfterFrame - STATGROUP_CommandListMarkers - STATCAT_Advanced
  1222. [2016.07.12-13.59.28:626][589]LogStats: 1.566ms ( 1) - Present time - STAT_D3D11PresentTime - STATGROUP_D3D11RHI - STATCAT_Advanced
  1223. [2016.07.12-13.59.28:626][589]LogStats: 0.061ms ( 9) - OtherChildren
  1224. [2016.07.12-13.59.28:626][589]LogStats: 0.003ms ( 1) - OtherChildren
  1225. [2016.07.12-13.59.28:626][589]LogStats: 0.001ms ( 1) - OtherChildren
  1226. [2016.07.12-13.59.28:626][589]LogStats: 0.096ms ( 2) - OtherChildren
  1227. [2016.07.12-13.59.28:626][589]LogStats: 0.275ms ( 29) - OtherChildren
  1228. [2016.07.12-13.59.28:626][589]LogStats: ----------------------------------------
  1229. [2016.07.12-13.59.28:626][589]LogStats: Events history: Single frame 1588, greater than 1.0 ms
  1230. [2016.07.12-13.59.28:626][589]LogStats: Displaying events history for GameThread
  1231. [2016.07.12-13.59.28:626][589]LogStats: Displaying events history for RenderThread
  1232. [2016.07.12-13.59.28:626][589]LogStats: Duration: 4.09 MS
  1233. [2016.07.12-13.59.28:626][589]LogStats: Wait : RenderThread
  1234. [2016.07.12-13.59.28:626][589]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  1235. [2016.07.12-13.59.28:626][589]LogStats: ----------------------------------------
  1236. [2016.07.12-13.59.28:938][596]LogStats: ------------------Thread Hitch 32, Frame 1595 65.1ms ---------------
  1237. [2016.07.12-13.59.28:938][596]LogStats: ------------------ Game Thread 64.88ms
  1238. [2016.07.12-13.59.28:938][596]LogStats: 64.871ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  1239. [2016.07.12-13.59.28:939][596]LogStats: 64.865ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  1240. [2016.07.12-13.59.28:939][596]LogStats: 64.528ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  1241. [2016.07.12-13.59.28:939][596]LogStats: 64.047ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  1242. [2016.07.12-13.59.28:939][596]LogStats: 62.439ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  1243. [2016.07.12-13.59.28:939][596]LogStats: 62.428ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  1244. [2016.07.12-13.59.28:939][596]LogStats: 0.011ms ( 6) - OtherChildren
  1245. [2016.07.12-13.59.28:939][596]LogStats: 1.430ms ( 2) - Tick Time - STAT_TickTime - STATGROUP_Game - STATCAT_Advanced
  1246. [2016.07.12-13.59.28:939][596]LogStats: 1.430ms ( 10) - OtherChildren
  1247. [2016.07.12-13.59.28:939][596]LogStats: 0.178ms ( 12) - OtherChildren
  1248. [2016.07.12-13.59.28:939][596]LogStats: 0.482ms ( 11) - OtherChildren
  1249. [2016.07.12-13.59.28:939][596]LogStats: 0.337ms ( 16) - OtherChildren
  1250. [2016.07.12-13.59.28:939][596]LogStats: 0.006ms ( 2) - OtherChildren
  1251. [2016.07.12-13.59.28:940][596]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 65.12ms
  1252. [2016.07.12-13.59.28:940][596]LogStats: 65.036ms ( 43) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  1253. [2016.07.12-13.59.28:940][596]LogStats: 61.975ms ( 13) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  1254. [2016.07.12-13.59.28:940][596]LogStats: 1.832ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  1255. [2016.07.12-13.59.28:940][596]LogStats: 1.769ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  1256. [2016.07.12-13.59.28:940][596]LogStats: 1.769ms ( 42) - OtherChildren
  1257. [2016.07.12-13.59.28:940][596]LogStats: 0.063ms ( 3) - OtherChildren
  1258. [2016.07.12-13.59.28:940][596]LogStats: 1.027ms ( 1) - SlateDrawWindowsCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  1259. [2016.07.12-13.59.28:940][596]LogStats: 1.027ms ( 3) - OtherChildren
  1260. [2016.07.12-13.59.28:940][596]LogStats: 0.202ms ( 28) - OtherChildren
  1261. [2016.07.12-13.59.28:940][596]LogStats: ----------------------------------------
  1262. [2016.07.12-13.59.28:940][596]LogStats: Events history: Single frame 1595, greater than 1.0 ms
  1263. [2016.07.12-13.59.28:940][596]LogStats: Displaying events history for GameThread
  1264. [2016.07.12-13.59.28:940][596]LogStats: Displaying events history for RenderThread
  1265. [2016.07.12-13.59.28:940][596]LogStats: Duration: 2.27 MS
  1266. [2016.07.12-13.59.28:941][596]LogStats: Wait : RenderThread
  1267. [2016.07.12-13.59.28:941][596]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  1268. [2016.07.12-13.59.28:941][596]LogStats: ----------------------------------------
  1269. [2016.07.12-13.59.29:397][613]LogStats: ------------------Thread Hitch 33, Frame 1612 64.9ms ---------------
  1270. [2016.07.12-13.59.29:397][613]LogStats: ------------------ Game Thread 62.86ms
  1271. [2016.07.12-13.59.29:397][613]LogStats: 62.857ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  1272. [2016.07.12-13.59.29:397][613]LogStats: 62.841ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  1273. [2016.07.12-13.59.29:397][613]LogStats: 62.590ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  1274. [2016.07.12-13.59.29:397][613]LogStats: 62.136ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  1275. [2016.07.12-13.59.29:398][613]LogStats: 61.383ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  1276. [2016.07.12-13.59.29:398][613]LogStats: 61.376ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  1277. [2016.07.12-13.59.29:398][613]LogStats: 0.007ms ( 6) - OtherChildren
  1278. [2016.07.12-13.59.29:398][613]LogStats: 0.752ms ( 14) - OtherChildren
  1279. [2016.07.12-13.59.29:398][613]LogStats: 0.454ms ( 11) - OtherChildren
  1280. [2016.07.12-13.59.29:398][613]LogStats: 0.252ms ( 16) - OtherChildren
  1281. [2016.07.12-13.59.29:398][613]LogStats: 0.016ms ( 2) - OtherChildren
  1282. [2016.07.12-13.59.29:398][613]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 64.86ms
  1283. [2016.07.12-13.59.29:398][613]LogStats: 64.749ms ( 43) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  1284. [2016.07.12-13.59.29:398][613]LogStats: 62.198ms ( 14) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  1285. [2016.07.12-13.59.29:398][613]LogStats: 1.507ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  1286. [2016.07.12-13.59.29:398][613]LogStats: 1.456ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  1287. [2016.07.12-13.59.29:398][613]LogStats: 1.456ms ( 42) - OtherChildren
  1288. [2016.07.12-13.59.29:398][613]LogStats: 0.051ms ( 3) - OtherChildren
  1289. [2016.07.12-13.59.29:398][613]LogStats: 1.045ms ( 28) - OtherChildren
  1290. [2016.07.12-13.59.29:398][613]LogStats: ----------------------------------------
  1291. [2016.07.12-13.59.29:399][613]LogStats: Events history: Single frame 1612, greater than 1.0 ms
  1292. [2016.07.12-13.59.29:399][613]LogStats: Displaying events history for GameThread
  1293. [2016.07.12-13.59.29:399][613]LogStats: Displaying events history for RenderThread
  1294. [2016.07.12-13.59.29:399][613]LogStats: Duration: 3.97 MS
  1295. [2016.07.12-13.59.29:399][613]LogStats: Wait : RenderThread
  1296. [2016.07.12-13.59.29:399][613]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  1297. [2016.07.12-13.59.29:399][613]LogStats: ----------------------------------------
  1298. [2016.07.12-13.59.29:713][625]Closing by request
  1299. [2016.07.12-13.59.29:713][625]LogWindows: FPlatformMisc::RequestExit(0)
  1300. [2016.07.12-13.59.29:773][626]LogMoviePlayer: Shutting down movie player
  1301. [2016.07.12-13.59.30:403][626]LogHMD: Freeing textureSet 0x0000000006B9C3A0
  1302. [2016.07.12-13.59.30:403][626]LogHMD: Destroying ovr session
  1303. [2016.07.12-13.59.30:408][626]LogDemo: StopDemo: Demo stopped at frame 1626
  1304. [2016.07.12-13.59.30:414][626]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: UDemoNetConnection, Name: DemoNetConnection_0, Driver: DemoNetDriver DemoNetDriver_0, IsServer: YES, PC: PlayerController_1, Owner: PlayerController_1, Channels: 7, Time: 2016.07.12-13.59.30
  1305. [2016.07.12-13.59.30:416][626]LogNet: DestroyNamedNetDriver DemoNetDriver_0 [DemoNetDriver]
  1306. [2016.07.12-13.59.30:441][626]LogStats: ------------------Thread Hitch 34, Frame 1626 64.4ms ---------------
  1307. [2016.07.12-13.59.30:441][626]LogStats: ------------------ Game Thread 62.71ms
  1308. [2016.07.12-13.59.30:441][626]LogStats: 62.702ms ( 4) - Thread_3014_0 - GameThread - STATGROUP_Threads - STATCAT_Advanced
  1309. [2016.07.12-13.59.30:441][626]LogStats: 62.686ms ( 2) - FrameTime - STAT_FrameTime - STATGROUP_Engine - STATCAT_Advanced
  1310. [2016.07.12-13.59.30:442][626]LogStats: 62.467ms ( 1) - GameEngine Tick - STAT_GameEngineTick - STATGROUP_Engine - STATCAT_Advanced
  1311. [2016.07.12-13.59.30:442][626]LogStats: 62.100ms ( 1) - World Tick Time - STAT_WorldTickTime - STATGROUP_Game - STATCAT_Advanced
  1312. [2016.07.12-13.59.30:442][626]LogStats: 61.492ms ( 1) - GT Tickable Time - STAT_TickableTickTime - STATGROUP_Game - STATCAT_Advanced
  1313. [2016.07.12-13.59.30:442][626]LogStats: 61.484ms ( 1) - FNullNetworkReplayStreamer - STATGROUP_Tickables - STATCAT_Advanced
  1314. [2016.07.12-13.59.30:442][626]LogStats: 0.008ms ( 6) - OtherChildren
  1315. [2016.07.12-13.59.30:442][626]LogStats: 0.609ms ( 14) - OtherChildren
  1316. [2016.07.12-13.59.30:442][626]LogStats: 0.367ms ( 11) - OtherChildren
  1317. [2016.07.12-13.59.30:442][626]LogStats: 0.219ms ( 16) - OtherChildren
  1318. [2016.07.12-13.59.30:442][626]LogStats: 0.016ms ( 2) - OtherChildren
  1319. [2016.07.12-13.59.30:442][626]LogStats: ------------------ Render Thread (//STATGROUP_Threads//RenderThread///Thread_e48_0///####STATCAT_Advanced####) 64.44ms
  1320. [2016.07.12-13.59.30:442][626]LogStats: 64.368ms ( 43) - Thread_e48_0 - RenderThread - STATGROUP_Threads - STATCAT_Advanced
  1321. [2016.07.12-13.59.30:444][626]LogStats: 62.127ms ( 14) - CPU Stall - Wait For Event - STAT_EventWait - STATGROUP_CPUStalls - STATCAT_Advanced
  1322. [2016.07.12-13.59.30:444][626]LogStats: 1.386ms ( 1) - FDrawSceneCommand - STATGROUP_RenderThreadCommands - STATCAT_Advanced
  1323. [2016.07.12-13.59.30:444][626]LogStats: 1.338ms ( 1) - RenderViewFamily - STAT_TotalSceneRenderingTime - STATGROUP_SceneRendering - STATCAT_Advanced
  1324. [2016.07.12-13.59.30:444][626]LogStats: 1.338ms ( 42) - OtherChildren
  1325. [2016.07.12-13.59.30:444][626]LogStats: 0.047ms ( 3) - OtherChildren
  1326. [2016.07.12-13.59.30:444][626]LogStats: 0.855ms ( 28) - OtherChildren
  1327. [2016.07.12-13.59.30:444][626]LogStats: ----------------------------------------
  1328. [2016.07.12-13.59.30:444][626]LogStats: Events history: Single frame 1626, greater than 1.0 ms
  1329. [2016.07.12-13.59.30:444][626]LogStats: Displaying events history for GameThread
  1330. [2016.07.12-13.59.30:444][626]LogStats: Displaying events history for RenderThread
  1331. [2016.07.12-13.59.30:444][626]LogStats: Duration: 5.25 MS
  1332. [2016.07.12-13.59.30:444][626]LogStats: Wait : RenderThread
  1333. [2016.07.12-13.59.30:444][626]LogStats: Trigger: World Tick Time <- GameEngine Tick <- FrameTime <- GameThread
  1334. [2016.07.12-13.59.30:445][626]LogStats: ----------------------------------------
  1335. [2016.07.12-13.59.30:458][626]LogSlate: Window 'ReplayTest_4_12 (64-bit, PCD3D_SM5)' being destroyed
  1336. [2016.07.12-13.59.30:510][626]LogExit: Preparing to exit.
  1337. [2016.07.12-13.59.30:585][626]LogExit: Game engine shut down
  1338. [2016.07.12-13.59.30:660][626]LogObj: Freed 32b from 1 cluster array pools.
  1339. [2016.07.12-13.59.30:660][626]LogExit: Object subsystem successfully closed.
  1340. [2016.07.12-13.59.30:666][626]LogD3D11RHI: Shutdown
  1341. [2016.07.12-13.59.30:666][626]LogD3D11RHI: CleanupD3DDevice
  1342. [2016.07.12-13.59.30:706][626]LogD3D11RHI: ~FD3D11DynamicRHI
  1343. [2016.07.12-13.59.30:706][626]LogModuleManager: Shutting down and abandoning module AutomationController (65)
  1344. [2016.07.12-13.59.30:707][626]LogModuleManager: Shutting down and abandoning module AutomationWorker (64)
  1345. [2016.07.12-13.59.30:707][626]LogModuleManager: Shutting down and abandoning module CharacterAI (63)
  1346. [2016.07.12-13.59.30:707][626]LogModuleManager: Shutting down and abandoning module SessionServices (62)
  1347. [2016.07.12-13.59.30:707][626]LogModuleManager: Shutting down and abandoning module NullNetworkReplayStreaming (61)
  1348. [2016.07.12-13.59.30:707][626]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (60)
  1349. [2016.07.12-13.59.30:707][626]LogModuleManager: Shutting down and abandoning module GameplayDebugger (59)
  1350. [2016.07.12-13.59.30:707][626]LogModuleManager: Shutting down and abandoning module AIModule (58)
  1351. [2016.07.12-13.59.30:707][626]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (57)
  1352. [2016.07.12-13.59.30:707][626]LogModuleManager: Shutting down and abandoning module AnalyticsET (56)
  1353. [2016.07.12-13.59.30:707][626]LogModuleManager: Shutting down and abandoning module Analytics (55)
  1354. [2016.07.12-13.59.30:707][626]LogModuleManager: Shutting down and abandoning module ProfilerService (51)
  1355. [2016.07.12-13.59.30:907][626]LogModuleManager: Shutting down and abandoning module TaskGraph (50)
  1356. [2016.07.12-13.59.30:907][626]LogModuleManager: Shutting down and abandoning module SlateRemote (49)
  1357. [2016.07.12-13.59.30:908][626]LogModuleManager: Shutting down and abandoning module SteamVRController (48)
  1358. [2016.07.12-13.59.30:908][626]LogModuleManager: Shutting down and abandoning module SteamVR (47)
  1359. [2016.07.12-13.59.30:908][626]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (46)
  1360. [2016.07.12-13.59.30:908][626]LogModuleManager: Shutting down and abandoning module OculusLibrary (45)
  1361. [2016.07.12-13.59.30:908][626]LogModuleManager: Shutting down and abandoning module OculusInput (44)
  1362. [2016.07.12-13.59.30:908][626]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (43)
  1363. [2016.07.12-13.59.30:909][626]LogModuleManager: Shutting down and abandoning module CableComponent (42)
  1364. [2016.07.12-13.59.30:909][626]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (41)
  1365. [2016.07.12-13.59.30:909][626]LogModuleManager: Shutting down and abandoning module HTML5Networking (40)
  1366. [2016.07.12-13.59.30:910][626]LogModuleManager: Shutting down and abandoning module ReplayTest_4_12 (39)
  1367. [2016.07.12-13.59.30:910][626]LogModuleManager: Shutting down and abandoning module UdpMessaging (38)
  1368. [2016.07.12-13.59.30:910][626]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (37)
  1369. [2016.07.12-13.59.30:910][626]LogModuleManager: Shutting down and abandoning module Paper2D (36)
  1370. [2016.07.12-13.59.30:910][626]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (35)
  1371. [2016.07.12-13.59.30:911][626]LogModuleManager: Shutting down and abandoning module Media (34)
  1372. [2016.07.12-13.59.30:911][626]LogModuleManager: Shutting down and abandoning module WmfMedia (33)
  1373. [2016.07.12-13.59.30:919][626]LogModuleManager: Shutting down and abandoning module ImageWrapper (32)
  1374. [2016.07.12-13.59.30:920][626]LogModuleManager: Shutting down and abandoning module MediaAssets (31)
  1375. [2016.07.12-13.59.30:920][626]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (30)
  1376. [2016.07.12-13.59.30:920][626]LogModuleManager: Shutting down and abandoning module UMG (29)
  1377. [2016.07.12-13.59.30:920][626]LogModuleManager: Shutting down and abandoning module SlateReflector (28)
  1378. [2016.07.12-13.59.30:921][626]LogModuleManager: Shutting down and abandoning module Slate (27)
  1379. [2016.07.12-13.59.30:921][626]LogModuleManager: Shutting down and abandoning module Messaging (26)
  1380. [2016.07.12-13.59.30:922][626]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (25)
  1381. [2016.07.12-13.59.30:922][626]LogModuleManager: Shutting down and abandoning module XAudio2 (24)
  1382. [2016.07.12-13.59.30:922][626]LogModuleManager: Shutting down and abandoning module Networking (22)
  1383. [2016.07.12-13.59.30:922][626]LogModuleManager: Shutting down and abandoning module Core (21)
  1384. [2016.07.12-13.59.30:923][626]LogModuleManager: Shutting down and abandoning module AssetRegistry (20)
  1385. [2016.07.12-13.59.30:925][626]LogModuleManager: Shutting down and abandoning module InputCore (19)
  1386. [2016.07.12-13.59.30:925][626]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (17)
  1387. [2016.07.12-13.59.30:926][626]LogModuleManager: Shutting down and abandoning module HTTP (16)
  1388. [2016.07.12-13.59.35:463][626]LogModuleManager: Shutting down and abandoning module OculusRift (15)
  1389. [2016.07.12-13.59.35:467][626]LogHMD: Oculus shutdown.
  1390. [2016.07.12-13.59.35:467][626]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (14)
  1391. [2016.07.12-13.59.35:467][626]LogModuleManager: Shutting down and abandoning module ShaderCore (13)
  1392. [2016.07.12-13.59.35:467][626]LogModuleManager: Shutting down and abandoning module Landscape (12)
  1393. [2016.07.12-13.59.35:467][626]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (11)
  1394. [2016.07.12-13.59.35:468][626]LogModuleManager: Shutting down and abandoning module OpenGLDrv (10)
  1395. [2016.07.12-13.59.35:468][626]LogModuleManager: Shutting down and abandoning module D3D11RHI (9)
  1396. [2016.07.12-13.59.35:468][626]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (8)
  1397. [2016.07.12-13.59.35:468][626]LogModuleManager: Shutting down and abandoning module Renderer (7)
  1398. [2016.07.12-13.59.35:468][626]LogModuleManager: Shutting down and abandoning module Engine (6)
  1399. [2016.07.12-13.59.35:468][626]LogModuleManager: Shutting down and abandoning module CoreUObject (5)
  1400. [2016.07.12-13.59.35:468][626]LogModuleManager: Shutting down and abandoning module NetworkFile (4)
  1401. [2016.07.12-13.59.35:468][626]LogModuleManager: Shutting down and abandoning module StreamingFile (3)
  1402. [2016.07.12-13.59.35:469][626]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
  1403. [2016.07.12-13.59.35:469][626]LogModuleManager: Shutting down and abandoning module PakFile (1)
  1404. [2016.07.12-13.59.35:474][626]LogExit: Exiting.
  1405. [2016.07.12-13.59.35:476][626]Log file closed, 07/12/16 11:29:35
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