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  1. Initialize engine version: 2017.3.0f3 (a9f86dcd79df)
  2. GfxDevice: creating device client; threaded=1
  3. 2018-02-12 12:33:59.220 CHKN[1110:29173] iMac preferred device: NVIDIA GeForce GT 755M (high power)
  4. 2018-02-12 12:33:59.220 CHKN[1110:29173] Metal devices available: 1
  5. 2018-02-12 12:33:59.220 CHKN[1110:29173] 0: NVIDIA GeForce GT 755M (high power)
  6. 2018-02-12 12:33:59.220 CHKN[1110:29173] Using device NVIDIA GeForce GT 755M (high power)
  7. Initializing Metal device caps: NVIDIA GeForce GT 755M
  8. Begin MonoManager ReloadAssembly
  9. - Completed reload, in 3.606 seconds
  10. Size overflow in allocator.
  11.  
  12. (Filename: Line: 95)
  13.  
  14. Could not allocate memory: System out of memory!
  15. Trying to allocate: 18446744071998485183B with 16 alignment. MemoryLabel: TempOverflow
  16. Allocation happend at: Line:178 in
  17. Memory overview
  18.  
  19. [ ALLOC_DEFAULT ] used: 1502985536B | peak: 0B | reserved: 1594794864B
  20. [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 1048576B
  21. [ ALLOC_TEMP_BACKGROUND_JOB ] used: 0B | peak: 0B | reserved: 1048576B
  22. [ ALLOC_GFX ] used: 46048B | peak: 0B | reserved: 5242880B
  23. [ ALLOC_CACHEOBJECTS ] used: 242832B | peak: 0B | reserved: 8388608B
  24. [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
  25. [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B
  26. [ ALLOC_TEMP_THREAD ] used: 68428B | peak: 0B | reserved: 2883584B
  27. Could not allocate memory: System out of memory!
  28. Trying to allocate: 18446744071998485183B with 16 alignment. MemoryLabel: TempOverflow
  29. Allocation happend at: Line:178 in
  30. Memory overview
  31.  
  32. [ ALLOC_DEFAULT ] used: 1502985536B | peak: 0B | reserved: 1594794864B
  33. [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 1048576B
  34. [ ALLOC_TEMP_BACKGROUND_JOB ] used: 0B | peak: 0B | reserved: 1048576B
  35. [ ALLOC_GFX ] used: 46048B | peak: 0B | reserved: 5242880B
  36. [ ALLOC_CACHEOBJECTS ] used: 242832B | peak: 0B | reserved: 8388608B
  37. [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
  38. [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B
  39. [ ALLOC_TEMP_THREAD ] used: 68428B | peak: 0B | reserved: 2883584B
  40.  
  41.  
  42. (Filename: Line: 1090)
  43.  
  44. Size overflow in allocator.
  45.  
  46. (Filename: Line: 95)
  47.  
  48. Could not allocate memory: System out of memory!
  49. Trying to allocate: 18446744071998485152B with 16 alignment. MemoryLabel: TempOverflow
  50. Allocation happend at: Line:559 in
  51. Memory overview
  52.  
  53. [ ALLOC_DEFAULT ] used: 1502985536B | peak: 0B | reserved: 1594794864B
  54. [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 1048576B
  55. [ ALLOC_TEMP_BACKGROUND_JOB ] used: 0B | peak: 0B | reserved: 1048576B
  56. [ ALLOC_GFX ] used: 46048B | peak: 0B | reserved: 5242880B
  57. [ ALLOC_CACHEOBJECTS ] used: 242832B | peak: 0B | reserved: 8388608B
  58. [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
  59. [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B
  60. [ ALLOC_TEMP_THREAD ] used: 68428B | peak: 0B | reserved: 2883584B
  61. Could not allocate memory: System out of memory!
  62. Trying to allocate: 18446744071998485152B with 16 alignment. MemoryLabel: TempOverflow
  63. Allocation happend at: Line:559 in
  64. Memory overview
  65.  
  66. [ ALLOC_DEFAULT ] used: 1502985536B | peak: 0B | reserved: 1594794864B
  67. [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 1048576B
  68. [ ALLOC_TEMP_BACKGROUND_JOB ] used: 0B | peak: 0B | reserved: 1048576B
  69. [ ALLOC_GFX ] used: 46048B | peak: 0B | reserved: 5242880B
  70. [ ALLOC_CACHEOBJECTS ] used: 242832B | peak: 0B | reserved: 8388608B
  71. [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
  72. [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B
  73. [ ALLOC_TEMP_THREAD ] used: 68428B | peak: 0B | reserved: 2883584B
  74.  
  75.  
  76. (Filename: Line: 1090)
  77.  
  78. Receiving unhandled NULL exception
  79. Obtained 33 stack frames.
  80. #0 0x007fff70063c69 in _platform_bzero$VARIANT$Haswell
  81. #1 0x000001002c4e44 in void StreamedBinaryRead<false>::TransferSTLStyleArray<dynamic_array<unsigned char, 1ul> >(dynamic_array<unsigned char, 1ul>&, TransferMetaFlags)
  82. #2 0x000001002c2359 in void Shader::Transfer<StreamedBinaryRead<false> >(StreamedBinaryRead<false>&)
  83. #3 0x000001009bd585 in SerializedFile::ReadObject(long long, ObjectCreationMode, bool, TypeTree const**, bool*, Object&)
  84. #4 0x000001009b1ac7 in PersistentManager::LoadFileCompletelyThreaded(core::basic_string<char, core::StringStorageDefault<char> > const&, long long*, int*, int, bool, LoadProgress&)
  85. #5 0x000001009b1caf in PersistentManager::LoadFileCompletely(core::basic_string<char, core::StringStorageDefault<char> > const&)
  86. #6 0x00000100531af9 in PlayerLoadGlobalManagers(char const*, char const*, unsigned int)
  87. #7 0x000001007b6b9f in PlayerInitEngineGraphics(bool)
  88. #8 0x00000100457ddc in SetupUnityPlayer(bool, int, char**)
  89. #9 0x00000100459fce in -[PlayerAppDelegate applicationDidFinishLaunching:]
  90. #10 0x007fff484e4bbc in __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__
  91. #11 0x007fff484e4aaa in _CFXRegistrationPost
  92. #12 0x007fff484e47f2 in ___CFXNotificationPost_block_invoke
  93. #13 0x007fff484a2670 in -[_CFXNotificationRegistrar find:object:observer:enumerator:]
  94. #14 0x007fff484a17a3 in _CFXNotificationPost
  95. #15 0x007fff4a586467 in -[NSNotificationCenter postNotificationName:object:userInfo:]
  96. #16 0x007fff45be460a in -[NSApplication _postDidFinishNotification]
  97. #17 0x007fff45be4253 in -[NSApplication _sendFinishLaunchingNotification]
  98. #18 0x007fff45ab6f13 in -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:]
  99. #19 0x007fff45ab6b49 in -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:]
  100. #20 0x007fff4a5c9404 in -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:]
  101. #21 0x007fff4a5c9282 in _NSAppleEventManagerGenericHandler
  102. #22 0x007fff495b4dd0 in aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*)
  103. #23 0x007fff495b4677 in dispatchEventAndSendReply(AEDesc const*, AEDesc*)
  104. #24 0x007fff495b4565 in aeProcessAppleEvent
  105. #25 0x007fff477f65e0 in AEProcessAppleEvent
  106. #26 0x007fff45ab221e in _DPSNextEvent
  107. #27 0x007fff46247b4c in -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:]
  108. #28 0x00000101fefcab in -[NSApplication(SteamOverrideNextEvent) steamhooked_nextEventMatchingMask:untilDate:inMode:dequeue:]
  109. #29 0x007fff45aa6d6d in -[NSApplication run]
  110. #30 0x007fff45a75f1a in NSApplicationMain
  111. #31 0x00000100458b3a in PlayerMain(int, char const**)
  112. #32 0x007fff6fdde115 in start
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