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  1. # DTR: Define the Relationship
  2.  
  3. ## Project: Game Time
  4.  
  5. ### Group Member Names:Chris Lane, Jon O'Drobinak, Alyssa Lundgren
  6.  
  7. #### Goals and Expectations for the Project (What does each group member hope to get out of this project? What do we want to achieve as a team? How will we know that we're successful?):
  8.  
  9. - Get as far as we can, shoot to finish every iteration (want to do animation and AI player extensions)
  10. - Last day before the project due to refactor and tighten - what we turn in should be tight
  11. - Combo of paired and individual programming
  12. - Clear, honest communication and expectations
  13. - Morning check-in
  14. - Everyone can explain every bit of code
  15. - Open to areas of improvement
  16. - Help each other out of rabbit holes and ask for help
  17. - Share and celebrate the wins!!!
  18. - Keep a healthy perspective
  19. - GOAL: buttoned up by 4pm the day before it's due
  20.  
  21. #### Team strengths & collaboration styles (consider discussing your Pairin qualities here):
  22.  
  23. - Jon - open to suggestions
  24. - We are a TEAM. Let's do it together. Wins should be shared and struggles should be addressed.
  25. - Let's stay focused on the code.
  26. - We all want the experience of the code.
  27.  
  28. #### How we can use our strengths to overcome obstacles:
  29.  
  30. - Communication
  31. - Collaboration
  32. - Asking for help
  33.  
  34. #### Schedule Expectations (When are we available to work together and individually? What constraints do we have?):
  35.  
  36. - Our first priority is school.
  37. - Let's have a game plan in person.
  38. - Communicate disruptions early so we can address.
  39. - Alyssa Red Rocks Norah Jones Tuesday (7/16/19)
  40. - We all want to do well on assessments
  41.  
  42. #### Communication Expectations (How and often will we communicate? How do we keep lines of communication open? How will we make decisions as a team?):
  43.  
  44. - Early and often
  45. - Morning check-is
  46. - If you put up a pull request message everyone rigth away
  47. - If you merge a pull request message everyone right away
  48. - DON'T SELF MERGE.
  49. - No pull requests after 8pm
  50. - Slack
  51. - Merge conflicts - deal with them locally, larger things together
  52.  
  53. #### Abilities & Growth Expectations (Technical strengths and areas for desired improvement):
  54.  
  55. - Cleaner functions
  56. - Chaining
  57. - Cut the fat
  58. - CodeWars
  59. - jsFun
  60. - Each experience the code
  61.  
  62. #### Workload Expectations (What features do we each want to work on?):
  63.  
  64. - Animation
  65. - jsCharts
  66. - SRP
  67. - Clean functional classes
  68. - Writing the damn code
  69.  
  70. #### Workflow Expectations (Git workflow/Tools/Code Review/Reviewing Pull Requests/Debugging and Problem-solving Techniques):
  71.  
  72. - Trillo - Chris to get us setup
  73. - Morning check-is
  74. - If you put up a pull request message everyone rigth away
  75. - If you merge a pull request message everyone right away
  76. - DON'T SELF MERGE.
  77. - No pull requests after 8pm
  78. - Small atomic commits
  79. - PRs for template-able things or once we gain a piece of functionality
  80. - Refactor iteratively throughout the process rather than all at the end
  81.  
  82. #### Expectations for giving and receiving feedback:
  83.  
  84. - Let's laugh.
  85. - Honest and kind
  86. - Friends too.
  87.  
  88. Project management tools we will use: Trillo
  89.  
  90. Day 1 Agenda: DTR, whiteboard, clone and set new origin
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