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Jun 20th, 2018
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  1. Feature: OpenGL DirectX
  2. Vertex Blending N/A Yes
  3. Multiple Operating Systems Yes No
  4. Extension Mechanism Yes Yes
  5. Development Multiple member Board Microsoft
  6. Thorough Specification Yes No
  7. Two-sided lighting Yes No
  8. Volume Textures Yes No
  9. Hardware independent Z-buffers Yes No
  10. Accumulation buffers Yes No
  11. Full-screen Antialiasing Yes Yes
  12. Motion Blur Yes Yes
  13. Depth of field Yes Yes
  14. Stereo Rendering Yes No
  15. Point-size/line-width attributes Yes No
  16. Picking Yes No
  17. Parametric curves and surfaces Yes No
  18. Cache geometry Display Lists Vertex Buffers
  19. System emulation Hardware not present Let app determine
  20. Interface Procedure calls COM
  21. Updates Yearly Yearly
  22. Source Code Sample SDK Implementation
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