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- Feature: OpenGL DirectX
- Vertex Blending N/A Yes
- Multiple Operating Systems Yes No
- Extension Mechanism Yes Yes
- Development Multiple member Board Microsoft
- Thorough Specification Yes No
- Two-sided lighting Yes No
- Volume Textures Yes No
- Hardware independent Z-buffers Yes No
- Accumulation buffers Yes No
- Full-screen Antialiasing Yes Yes
- Motion Blur Yes Yes
- Depth of field Yes Yes
- Stereo Rendering Yes No
- Point-size/line-width attributes Yes No
- Picking Yes No
- Parametric curves and surfaces Yes No
- Cache geometry Display Lists Vertex Buffers
- System emulation Hardware not present Let app determine
- Interface Procedure calls COM
- Updates Yearly Yearly
- Source Code Sample SDK Implementation
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