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  1. 0.008 2019-06-07 20:08:07; Factorio 0.17.47 (build 45537, win64, steam)
  2. 0.008 Operating system: Windows 7 Service Pack 1
  3. 0.009 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.009 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.009 Write data path: C:/Users/[REDACTED]/AppData/Roaming/Factorio [406626/454334MB]
  6. 0.009 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.213 System info: [CPU: Intel(R) Core(TM) i3-3110M CPU @ 2.40GHz, 4 cores, RAM: 3278/3976 MB, page: 5466/9022 MB, virtual: 171/8388607 MB, extended virtual: 0 MB]
  8. 0.213 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
  9. 0.442 Available displays: 1
  10. 0.442 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4000 {0x05, [0,0], 1366x768, 32bit, 60Hz}
  11. 2.574 Warning GraphicsInterfaceDX11.cpp:81: Failed to load function D3DCompile: 0x0000007e DLL was not loaded
  12. 2.574 DirectX is not supported, switching to OpenGL
  13. 8.183 Initialised OpenGL:[0] Intel(R) HD Graphics 4000; driver: 3.3.0 - Build 8.15.10.2712
  14. 8.183 [Extensions] s3tc:yes; KHR_debug:NO; ARB_clear_texture:NO, ARB_copy_image:NO
  15. 8.183 [Version] 3.3
  16. 8.202 Warning GraphicsInterfaceOpenGL.cpp:795: Maximum UBO size is only 16384
  17. 9.390 Error ShaderOpenGL.cpp:34: Failed to compile shader 'C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/compress-rygDXT.frag'.
  18. ERROR: 0:128: 'Error' : Cannot offset into the vector
  19. ERROR: 0:133: 'Error' : Cannot offset into the vector
  20.  
  21.  
  22. 10.014 Desktop composition is active.
  23. 10.014 Graphics settings preset: low
  24. 10.014 Dedicated video memory size 64 MB (detected from Intel(R) HD Graphics 4000; VendorID: 0x8086; DeviceID: 0x 166)
  25. 10.014 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: low-quality]
  26. 10.014 [Max load threads: 32] [Max texture size: 4096] [Tex.Stream.: 1] [Rotation quality: low] [Color: 32bit]
  27. 10.142 DSound: Starting _dsound_update thread
  28. 10.143 DSound: Enter _dsound_update; tid=7360
  29. 11.416 Loading mod core 0.0.0 (data.lua)
  30. 13.000 Loading mod base 0.17.47 (data.lua)
  31. 21.068 Loading mod base 0.17.47 (data-updates.lua)
  32. 21.258 Checksum for core: 240630728
  33. 21.258 Checksum of base: 3852333060
  34. 22.560 Loading sounds...
  35. 41.213 Info PlayerData.cpp:69: Local player-data.json unavailable
  36. 41.213 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1559927753
  37. 41.653 Crop bitmaps.
  38. 91.241 Parallel Sprite Loader initialized (threads: 1)
  39. 108.778 Initial atlas bitmap size is 4096
  40. 108.805 Created atlas bitmap 4096x4096 [none]
  41. 108.829 Created atlas bitmap 4096x4096 [none]
  42. 108.839 Created atlas bitmap 4096x4092 [none]
  43. 108.851 Created atlas bitmap 4096x4096 [none]
  44. 108.858 Created atlas bitmap 4096x4096 [none]
  45. 108.871 Created atlas bitmap 4096x4096 [none]
  46. 108.871 Created atlas bitmap 4096x368 [none]
  47. 108.871 Created atlas bitmap 4096x1956 [decal]
  48. 108.881 Created atlas bitmap 4096x4096 [low-object]
  49. 108.881 Created atlas bitmap 4096x256 [low-object]
  50. 108.881 Created atlas bitmap 4096x2208 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  51. 108.887 Created atlas bitmap 4096x4064 [terrain, mipmap, linear-minification, linear-mip-level]
  52. 108.888 Created atlas bitmap 4096x4064 [terrain, mipmap, linear-minification, linear-mip-level]
  53. 108.888 Created atlas bitmap 4096x368 [terrain, mipmap, linear-minification, linear-mip-level]
  54. 108.888 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  55. 108.889 Created atlas bitmap 4096x1704 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  56. 108.889 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  57. 108.889 Created atlas bitmap 4096x836 [alpha-mask]
  58. 108.901 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]
  59. 108.909 Created atlas bitmap 4096x4076 [shadow, linear-magnification, alpha-mask]
  60. 108.930 Created atlas bitmap 4096x4092 [shadow, linear-magnification, alpha-mask]
  61. 108.930 Created atlas bitmap 4096x612 [shadow, linear-magnification, alpha-mask]
  62. 108.930 Created atlas bitmap 4096x1328 [shadow, mipmap, linear-magnification, alpha-mask]
  63. 109.004 Created virtual atlas pages 4096x4096x2
  64. 109.005 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test FAILED. YCoCgDXT PSNR: 0.00, BC3 PSNR: 0.00
  65. 137.020 Parallel Sprite Loader initialized (threads: 1)
  66. 157.981 Sprites loaded
  67. 158.349 Generated mipmaps (3) for atlas [8] of size 4096x4096
  68. 158.510 Generated mipmaps (3) for atlas [9] of size 4096x256
  69. 158.725 Generated mipmaps (3) for atlas [10] of size 4096x2208
  70. 158.982 Generated mipmaps (3) for atlas [11] of size 4096x4064
  71. 159.292 Generated mipmaps (3) for atlas [12] of size 4096x4064
  72. 159.461 Generated mipmaps (3) for atlas [13] of size 4096x368
  73. 159.664 Generated mipmaps (3) for atlas [14] of size 4096x1600
  74. 159.702 Generated mipmaps (4) for atlas [15] of size 4096x1704
  75. 159.800 Generated mipmaps (3) for atlas [22] of size 4096x1328
  76. 159.804 Custom mipmaps uploaded.
  77. 159.846 Generated mipmaps for virtual atlas of size 4096x8192
  78. 159.978 Custom inputs active: 6
  79. 161.002 Factorio initialised
  80. 422.902 Quitting: user-quit.
  81. 423.644 DSound: Stopping voice
  82. 423.645 DSound: Joining thread
  83. 423.665 DSound: Exit _dsound_update; tid=7360
  84. 423.665 DSound: Waiting for voice to stop ... signaled
  85. 423.665 DSound: Joined thread
  86. 423.665 DSound: Destroying thread
  87. 423.666 DSound: Thread destroyed
  88. 423.666 DSound: Releasing buffer
  89. 423.674 DSound: Voice stopped
  90. 423.674 DSound: Deallocating voice
  91. 423.674 DSound: Deallocated voice
  92. 427.107 Steam API shutdown.
  93. 427.795 Goodbye
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