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- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.Parent.BeTheMonsterFrame.Visible = false
- local monster = game.Players:GetPlayers()[math.random(1,#game.Players:GetPlayers())]
- for i,v in pairs(game.Players:GetPlayers()) do
- if game.Workspace.Monster:FindFirstChild("tutorialMonster") then --- Here I designed sungexeler change name for your own Monster
- monster.Character = workspace.Monster:GetChildren()[math.random(1,#workspace.Monster:GetChildren())]
- monster.PlayerGui.CameraScript.Disabled = false
- wait(50)
- monster:LoadCharacterAsync()
- end
- end
- end)
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