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  2. E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild>mingw32-make.exe VERBOSE=1
  3. mingw32-make[2]: Entering directory 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild'
  4. "C:\Program Files\CMake\bin\cmake.exe" -P "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild\CMakeFiles\VerifyGlobs.cmake"
  5. "C:\Program Files\CMake\bin\cmake.exe" -S"E:\Game Design\TileGameStudio\TileGameStudio_Runtime" -B"E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild" --check-build-system CMakeFiles\Makefile.cmake 0
  6. "C:\Program Files\CMake\bin\cmake.exe" -E cmake_progress_start "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild\CMakeFiles" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild\\CMakeFiles\progress.marks"
  7. mingw32-make.exe -f CMakeFiles\Makefile2 all
  8. mingw32-make[3]: Entering directory 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild'
  9. mingw32-make.exe -f SDL2\CMakeFiles\SDL2-static.dir\build.make SDL2/CMakeFiles/SDL2-static.dir/depend
  10. mingw32-make[4]: Entering directory 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild'
  11. "C:\Program Files\CMake\bin\cmake.exe" -E cmake_depends "MinGW Makefiles" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\SDL2" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild\SDL2" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild\SDL2\CMakeFiles\SDL2-static.dir\DependInfo.cmake" --color=
  12. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/SDL.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  13. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/SDL_assert.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  14. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/SDL_dataqueue.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  15. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/SDL_error.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  16. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/SDL_hints.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  17. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/SDL_log.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  18. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/atomic/SDL_atomic.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  19. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/atomic/SDL_spinlock.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  20. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/audio/SDL_audio.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  21. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/audio/SDL_audiocvt.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  22. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/audio/SDL_audiodev.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  23. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/audio/SDL_audiotypecvt.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  24. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/audio/SDL_mixer.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  25. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/audio/SDL_wave.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  26. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/audio/directsound/SDL_directsound.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  27. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/audio/disk/SDL_diskaudio.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  28. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/audio/dummy/SDL_dummyaudio.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  29. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/audio/wasapi/SDL_wasapi.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  30. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/audio/wasapi/SDL_wasapi_win32.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  31. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/audio/winmm/SDL_winmm.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  32. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/core/windows/SDL_hid.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  33. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/core/windows/SDL_windows.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  34. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/core/windows/SDL_xinput.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  35. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/cpuinfo/SDL_cpuinfo.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  36. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/dynapi/SDL_dynapi.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  37. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/events/SDL_clipboardevents.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  38. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/events/SDL_displayevents.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  39. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/events/SDL_dropevents.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  40. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/events/SDL_events.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  41. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/events/SDL_gesture.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  42. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/events/SDL_keyboard.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  43. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/events/SDL_mouse.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  44. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/events/SDL_quit.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  45. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/events/SDL_touch.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  46. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/events/SDL_windowevents.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  47. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/file/SDL_rwops.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  48. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/filesystem/windows/SDL_sysfilesystem.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  49. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/haptic/SDL_haptic.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  50. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/haptic/windows/SDL_dinputhaptic.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  51. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/haptic/windows/SDL_windowshaptic.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  52. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/haptic/windows/SDL_xinputhaptic.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  53. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/hidapi/windows/hid.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  54. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/SDL_gamecontroller.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  55. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/SDL_joystick.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  56. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_gamecube.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  57. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_ps4.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  58. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_ps5.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  59. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_rumble.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  60. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_stadia.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  61. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_steam.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  62. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_switch.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  63. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_xbox360.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  64. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_xbox360w.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  65. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_xboxone.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  66. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapijoystick.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  67. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/virtual/SDL_virtualjoystick.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  68. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/windows/SDL_dinputjoystick.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  69. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/windows/SDL_mmjoystick.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  70. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/windows/SDL_rawinputjoystick.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  71. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/windows/SDL_windows_gaming_input.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  72. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/windows/SDL_windowsjoystick.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  73. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/joystick/windows/SDL_xinputjoystick.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  74. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/e_atan2.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  75. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/e_exp.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  76. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/e_fmod.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  77. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/e_log.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  78. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/e_log10.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  79. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/e_pow.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  80. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/e_rem_pio2.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  81. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/e_sqrt.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  82. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/k_cos.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  83. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/k_rem_pio2.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  84. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/k_sin.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  85. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/k_tan.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  86. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/s_atan.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  87. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/s_copysign.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  88. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/s_cos.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  89. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/s_fabs.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  90. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/s_floor.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  91. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/s_scalbn.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  92. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/s_sin.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  93. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/libm/s_tan.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  94. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/loadso/windows/SDL_sysloadso.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  95. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/locale/SDL_locale.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  96. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/locale/windows/SDL_syslocale.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  97. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/misc/SDL_url.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  98. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/misc/windows/SDL_sysurl.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
  99. Dependencies file "SDL2/CMakeFiles/SDL2-static.dir/src/power/SDL_power.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2-static.dir/compiler_depend.internal".
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  187. cd /d "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild\SDL2" && "C:\Program Files\CMake\bin\cmake.exe" -E cmake_link_script CMakeFiles\SDL2-static.dir\link.txt --verbose=1
  188. C:\msys64\mingw64\bin\ar.exe qc libSDL2-staticd.a CMakeFiles/SDL2-static.dir/src/SDL.c.obj CMakeFiles/SDL2-static.dir/src/SDL_assert.c.obj CMakeFiles/SDL2-static.dir/src/SDL_dataqueue.c.obj CMakeFiles/SDL2-static.dir/src/SDL_error.c.obj CMakeFiles/SDL2-static.dir/src/SDL_hints.c.obj CMakeFiles/SDL2-static.dir/src/SDL_log.c.obj CMakeFiles/SDL2-static.dir/src/atomic/SDL_atomic.c.obj CMakeFiles/SDL2-static.dir/src/atomic/SDL_spinlock.c.obj CMakeFiles/SDL2-static.dir/src/audio/SDL_audio.c.obj CMakeFiles/SDL2-static.dir/src/audio/SDL_audiocvt.c.obj CMakeFiles/SDL2-static.dir/src/audio/SDL_audiodev.c.obj CMakeFiles/SDL2-static.dir/src/audio/SDL_audiotypecvt.c.obj CMakeFiles/SDL2-static.dir/src/audio/SDL_mixer.c.obj CMakeFiles/SDL2-static.dir/src/audio/SDL_wave.c.obj CMakeFiles/SDL2-static.dir/src/cpuinfo/SDL_cpuinfo.c.obj CMakeFiles/SDL2-static.dir/src/dynapi/SDL_dynapi.c.obj CMakeFiles/SDL2-static.dir/src/events/SDL_clipboardevents.c.obj CMakeFiles/SDL2-static.dir/src/events/SDL_displayevents.c.obj CMakeFiles/SDL2-static.dir/src/events/SDL_dropevents.c.obj CMakeFiles/SDL2-static.dir/src/events/SDL_events.c.obj CMakeFiles/SDL2-static.dir/src/events/SDL_gesture.c.obj CMakeFiles/SDL2-static.dir/src/events/SDL_keyboard.c.obj CMakeFiles/SDL2-static.dir/src/events/SDL_mouse.c.obj CMakeFiles/SDL2-static.dir/src/events/SDL_quit.c.obj CMakeFiles/SDL2-static.dir/src/events/SDL_touch.c.obj CMakeFiles/SDL2-static.dir/src/events/SDL_windowevents.c.obj CMakeFiles/SDL2-static.dir/src/file/SDL_rwops.c.obj CMakeFiles/SDL2-static.dir/src/haptic/SDL_haptic.c.obj CMakeFiles/SDL2-static.dir/src/libm/e_atan2.c.obj CMakeFiles/SDL2-static.dir/src/libm/e_exp.c.obj CMakeFiles/SDL2-static.dir/src/libm/e_fmod.c.obj CMakeFiles/SDL2-static.dir/src/libm/e_log.c.obj CMakeFiles/SDL2-static.dir/src/libm/e_log10.c.obj CMakeFiles/SDL2-static.dir/src/libm/e_pow.c.obj CMakeFiles/SDL2-static.dir/src/libm/e_rem_pio2.c.obj CMakeFiles/SDL2-static.dir/src/libm/e_sqrt.c.obj CMakeFiles/SDL2-static.dir/src/libm/k_cos.c.obj CMakeFiles/SDL2-static.dir/src/libm/k_rem_pio2.c.obj CMakeFiles/SDL2-static.dir/src/libm/k_sin.c.obj CMakeFiles/SDL2-static.dir/src/libm/k_tan.c.obj CMakeFiles/SDL2-static.dir/src/libm/s_atan.c.obj CMakeFiles/SDL2-static.dir/src/libm/s_copysign.c.obj CMakeFiles/SDL2-static.dir/src/libm/s_cos.c.obj CMakeFiles/SDL2-static.dir/src/libm/s_fabs.c.obj CMakeFiles/SDL2-static.dir/src/libm/s_floor.c.obj CMakeFiles/SDL2-static.dir/src/libm/s_scalbn.c.obj CMakeFiles/SDL2-static.dir/src/libm/s_sin.c.obj CMakeFiles/SDL2-static.dir/src/libm/s_tan.c.obj CMakeFiles/SDL2-static.dir/src/locale/SDL_locale.c.obj CMakeFiles/SDL2-static.dir/src/misc/SDL_url.c.obj CMakeFiles/SDL2-static.dir/src/power/SDL_power.c.obj CMakeFiles/SDL2-static.dir/src/render/SDL_d3dmath.c.obj CMakeFiles/SDL2-static.dir/src/render/SDL_render.c.obj CMakeFiles/SDL2-static.dir/src/render/SDL_yuv_sw.c.obj CMakeFiles/SDL2-static.dir/src/render/direct3d/SDL_render_d3d.c.obj CMakeFiles/SDL2-static.dir/src/render/direct3d/SDL_shaders_d3d.c.obj CMakeFiles/SDL2-static.dir/src/render/direct3d11/SDL_render_d3d11.c.obj CMakeFiles/SDL2-static.dir/src/render/direct3d11/SDL_shaders_d3d11.c.obj CMakeFiles/SDL2-static.dir/src/render/opengl/SDL_render_gl.c.obj CMakeFiles/SDL2-static.dir/src/render/opengl/SDL_shaders_gl.c.obj CMakeFiles/SDL2-static.dir/src/render/opengles/SDL_render_gles.c.obj CMakeFiles/SDL2-static.dir/src/render/opengles2/SDL_render_gles2.c.obj CMakeFiles/SDL2-static.dir/src/render/opengles2/SDL_shaders_gles2.c.obj CMakeFiles/SDL2-static.dir/src/render/psp/SDL_render_psp.c.obj CMakeFiles/SDL2-static.dir/src/render/software/SDL_blendfillrect.c.obj CMakeFiles/SDL2-static.dir/src/render/software/SDL_blendline.c.obj CMakeFiles/SDL2-static.dir/src/render/software/SDL_blendpoint.c.obj CMakeFiles/SDL2-static.dir/src/render/software/SDL_drawline.c.obj CMakeFiles/SDL2-static.dir/src/render/software/SDL_drawpoint.c.obj CMakeFiles/SDL2-static.dir/src/render/software/SDL_render_sw.c.obj CMakeFiles/SDL2-static.dir/src/render/software/SDL_rotate.c.obj CMakeFiles/SDL2-static.dir/src/render/vitagxm/SDL_render_vita_gxm.c.obj
  189. C:\msys64\mingw64\bin\ar.exe q libSDL2-staticd.a CMakeFiles/SDL2-static.dir/src/render/vitagxm/SDL_render_vita_gxm_memory.c.obj CMakeFiles/SDL2-static.dir/src/render/vitagxm/SDL_render_vita_gxm_tools.c.obj CMakeFiles/SDL2-static.dir/src/sensor/SDL_sensor.c.obj CMakeFiles/SDL2-static.dir/src/stdlib/SDL_crc32.c.obj CMakeFiles/SDL2-static.dir/src/stdlib/SDL_getenv.c.obj CMakeFiles/SDL2-static.dir/src/stdlib/SDL_iconv.c.obj CMakeFiles/SDL2-static.dir/src/stdlib/SDL_malloc.c.obj CMakeFiles/SDL2-static.dir/src/stdlib/SDL_qsort.c.obj CMakeFiles/SDL2-static.dir/src/stdlib/SDL_stdlib.c.obj CMakeFiles/SDL2-static.dir/src/stdlib/SDL_string.c.obj CMakeFiles/SDL2-static.dir/src/stdlib/SDL_strtokr.c.obj CMakeFiles/SDL2-static.dir/src/thread/SDL_thread.c.obj CMakeFiles/SDL2-static.dir/src/timer/SDL_timer.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_RLEaccel.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_blit.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_blit_0.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_blit_1.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_blit_A.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_blit_N.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_blit_auto.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_blit_copy.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_blit_slow.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_bmp.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_clipboard.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_egl.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_fillrect.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_pixels.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_rect.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_shape.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_stretch.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_surface.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_video.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_vulkan_utils.c.obj CMakeFiles/SDL2-static.dir/src/video/SDL_yuv.c.obj CMakeFiles/SDL2-static.dir/src/video/yuv2rgb/yuv_rgb.c.obj CMakeFiles/SDL2-static.dir/src/joystick/SDL_gamecontroller.c.obj CMakeFiles/SDL2-static.dir/src/joystick/SDL_joystick.c.obj CMakeFiles/SDL2-static.dir/src/audio/dummy/SDL_dummyaudio.c.obj CMakeFiles/SDL2-static.dir/src/audio/disk/SDL_diskaudio.c.obj CMakeFiles/SDL2-static.dir/src/joystick/virtual/SDL_virtualjoystick.c.obj CMakeFiles/SDL2-static.dir/src/video/dummy/SDL_nullevents.c.obj CMakeFiles/SDL2-static.dir/src/video/dummy/SDL_nullframebuffer.c.obj CMakeFiles/SDL2-static.dir/src/video/dummy/SDL_nullvideo.c.obj CMakeFiles/SDL2-static.dir/src/core/windows/SDL_hid.c.obj CMakeFiles/SDL2-static.dir/src/core/windows/SDL_windows.c.obj CMakeFiles/SDL2-static.dir/src/core/windows/SDL_xinput.c.obj CMakeFiles/SDL2-static.dir/src/misc/windows/SDL_sysurl.c.obj CMakeFiles/SDL2-static.dir/src/audio/winmm/SDL_winmm.c.obj CMakeFiles/SDL2-static.dir/src/audio/directsound/SDL_directsound.c.obj CMakeFiles/SDL2-static.dir/src/audio/wasapi/SDL_wasapi.c.obj CMakeFiles/SDL2-static.dir/src/audio/wasapi/SDL_wasapi_win32.c.obj CMakeFiles/SDL2-static.dir/src/video/windows/SDL_windowsclipboard.c.obj CMakeFiles/SDL2-static.dir/src/video/windows/SDL_windowsevents.c.obj CMakeFiles/SDL2-static.dir/src/video/windows/SDL_windowsframebuffer.c.obj CMakeFiles/SDL2-static.dir/src/video/windows/SDL_windowskeyboard.c.obj CMakeFiles/SDL2-static.dir/src/video/windows/SDL_windowsmessagebox.c.obj CMakeFiles/SDL2-static.dir/src/video/windows/SDL_windowsmodes.c.obj CMakeFiles/SDL2-static.dir/src/video/windows/SDL_windowsmouse.c.obj CMakeFiles/SDL2-static.dir/src/video/windows/SDL_windowsopengl.c.obj CMakeFiles/SDL2-static.dir/src/video/windows/SDL_windowsopengles.c.obj CMakeFiles/SDL2-static.dir/src/video/windows/SDL_windowsshape.c.obj CMakeFiles/SDL2-static.dir/src/video/windows/SDL_windowsvideo.c.obj CMakeFiles/SDL2-static.dir/src/video/windows/SDL_windowsvulkan.c.obj CMakeFiles/SDL2-static.dir/src/video/windows/SDL_windowswindow.c.obj CMakeFiles/SDL2-static.dir/src/thread/generic/SDL_syscond.c.obj CMakeFiles/SDL2-static.dir/src/thread/windows/SDL_syscond_srw.c.obj CMakeFiles/SDL2-static.dir/src/thread/windows/SDL_sysmutex.c.obj
  190. C:\msys64\mingw64\bin\ar.exe q libSDL2-staticd.a CMakeFiles/SDL2-static.dir/src/thread/windows/SDL_syssem.c.obj CMakeFiles/SDL2-static.dir/src/thread/windows/SDL_systhread.c.obj CMakeFiles/SDL2-static.dir/src/thread/windows/SDL_systls.c.obj CMakeFiles/SDL2-static.dir/src/sensor/windows/SDL_windowssensor.c.obj CMakeFiles/SDL2-static.dir/src/power/windows/SDL_syspower.c.obj CMakeFiles/SDL2-static.dir/src/locale/windows/SDL_syslocale.c.obj CMakeFiles/SDL2-static.dir/src/filesystem/windows/SDL_sysfilesystem.c.obj CMakeFiles/SDL2-static.dir/src/timer/windows/SDL_systimer.c.obj CMakeFiles/SDL2-static.dir/src/loadso/windows/SDL_sysloadso.c.obj CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_gamecube.c.obj CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_ps4.c.obj CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_ps5.c.obj CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_rumble.c.obj CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_stadia.c.obj CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_steam.c.obj CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_switch.c.obj CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_xbox360.c.obj CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_xbox360w.c.obj CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapi_xboxone.c.obj CMakeFiles/SDL2-static.dir/src/joystick/hidapi/SDL_hidapijoystick.c.obj CMakeFiles/SDL2-static.dir/src/hidapi/windows/hid.c.obj CMakeFiles/SDL2-static.dir/src/joystick/windows/SDL_dinputjoystick.c.obj CMakeFiles/SDL2-static.dir/src/joystick/windows/SDL_mmjoystick.c.obj CMakeFiles/SDL2-static.dir/src/joystick/windows/SDL_rawinputjoystick.c.obj CMakeFiles/SDL2-static.dir/src/joystick/windows/SDL_windows_gaming_input.c.obj CMakeFiles/SDL2-static.dir/src/joystick/windows/SDL_windowsjoystick.c.obj CMakeFiles/SDL2-static.dir/src/joystick/windows/SDL_xinputjoystick.c.obj CMakeFiles/SDL2-static.dir/src/haptic/windows/SDL_dinputhaptic.c.obj CMakeFiles/SDL2-static.dir/src/haptic/windows/SDL_windowshaptic.c.obj CMakeFiles/SDL2-static.dir/src/haptic/windows/SDL_xinputhaptic.c.obj
  191. C:\msys64\mingw64\bin\ranlib.exe libSDL2-staticd.a
  192. mingw32-make[4]: Leaving directory 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild'
  193. [ 49%] Built target SDL2-static
  194. mingw32-make.exe -f SDL2\CMakeFiles\SDL2main.dir\build.make SDL2/CMakeFiles/SDL2main.dir/depend
  195. mingw32-make[4]: Entering directory 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild'
  196. "C:\Program Files\CMake\bin\cmake.exe" -E cmake_depends "MinGW Makefiles" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\SDL2" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild\SDL2" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild\SDL2\CMakeFiles\SDL2main.dir\DependInfo.cmake" --color=
  197. Dependencies file "SDL2/CMakeFiles/SDL2main.dir/src/main/windows/SDL_windows_main.c.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/SDL2/CMakeFiles/SDL2main.dir/compiler_depend.internal".
  198. Consolidate compiler generated dependencies of target SDL2main
  199. mingw32-make[4]: Leaving directory 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild'
  200. mingw32-make.exe -f SDL2\CMakeFiles\SDL2main.dir\build.make SDL2/CMakeFiles/SDL2main.dir/build
  201. mingw32-make[4]: Entering directory 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild'
  202. [ 49%] Linking C static library libSDL2maind.a
  203. cd /d "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild\SDL2" && "C:\Program Files\CMake\bin\cmake.exe" -P CMakeFiles\SDL2main.dir\cmake_clean_target.cmake
  204. cd /d "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild\SDL2" && "C:\Program Files\CMake\bin\cmake.exe" -E cmake_link_script CMakeFiles\SDL2main.dir\link.txt --verbose=1
  205. C:\msys64\mingw64\bin\ar.exe qc libSDL2maind.a CMakeFiles/SDL2main.dir/src/main/windows/SDL_windows_main.c.obj
  206. C:\msys64\mingw64\bin\ranlib.exe libSDL2maind.a
  207. mingw32-make[4]: Leaving directory 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild'
  208. [ 50%] Built target SDL2main
  209. mingw32-make.exe -f CMakeFiles\TileGameStudio_Runtime.dir\build.make CMakeFiles/TileGameStudio_Runtime.dir/depend
  210. mingw32-make[4]: Entering directory 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild'
  211. "C:\Program Files\CMake\bin\cmake.exe" -E cmake_depends "MinGW Makefiles" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild" "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild\CMakeFiles\TileGameStudio_Runtime.dir\DependInfo.cmake" --color=
  212. Dependencies file "CMakeFiles/TileGameStudio_Runtime.dir/src/Main.cpp.obj.d" is newer than depends file "E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild/CMakeFiles/TileGameStudio_Runtime.dir/compiler_depend.internal".
  213. Consolidate compiler generated dependencies of target TileGameStudio_Runtime
  214. mingw32-make[4]: Leaving directory 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild'
  215. mingw32-make.exe -f CMakeFiles\TileGameStudio_Runtime.dir\build.make CMakeFiles/TileGameStudio_Runtime.dir/build
  216. mingw32-make[4]: Entering directory 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild'
  217. [ 50%] Building CXX object CMakeFiles/TileGameStudio_Runtime.dir/src/Main.cpp.obj
  218. C:\msys64\mingw64\bin\g++.exe @CMakeFiles/TileGameStudio_Runtime.dir/includes_CXX.rsp -v -g -std=gnu++2a -MD -MT CMakeFiles/TileGameStudio_Runtime.dir/src/Main.cpp.obj -MF CMakeFiles\TileGameStudio_Runtime.dir\src\Main.cpp.obj.d -o CMakeFiles\TileGameStudio_Runtime.dir\src\Main.cpp.obj -c "E:\Game Design\TileGameStudio\TileGameStudio_Runtime\src\Main.cpp"
  219. Using built-in specs.
  220. COLLECT_GCC=C:\msys64\mingw64\bin\g++.exe
  221. Target: x86_64-w64-mingw32
  222. Configured with: ../gcc-10.3.0/configure --prefix=/mingw64 --with-local-prefix=/mingw64/local --build=x86_64-w64-mingw32 --host=x86_64-w64-mingw32 --target=x86_64-w64-mingw32 --with-native-system-header-dir=/mingw64/x86_64-w64-mingw32/include --libexecdir=/mingw64/lib --enable-bootstrap --enable-checking=release --with-arch=x86-64 --with-tune=generic --enable-languages=c,lto,c++,fortran,ada,objc,obj-c++,jit --enable-shared --enable-static --enable-libatomic --enable-threads=posix --enable-graphite --enable-fully-dynamic-string --enable-libstdcxx-filesystem-ts=yes --enable-libstdcxx-time=yes --disable-libstdcxx-pch --disable-libstdcxx-debug --enable-lto --enable-libgomp --disable-multilib --disable-rpath --disable-win32-registry --disable-nls --disable-werror --disable-symvers --with-libiconv --with-system-zlib --with-gmp=/mingw64 --with-mpfr=/mingw64 --with-mpc=/mingw64 --with-isl=/mingw64 --with-pkgversion='Rev2, Built by MSYS2 project' --with-bugurl=https://github.com/msys2/MINGW-packages/issues --with-gnu-as --with-gnu-ld --with-boot-ldflags='-pipe -Wl,--dynamicbase,--high-entropy-va,--nxcompat,--default-image-base-high -Wl,--disable-dynamicbase -static-libstdc++ -static-libgcc' 'LDFLAGS_FOR_TARGET=-pipe -Wl,--dynamicbase,--high-entropy-va,--nxcompat,--default-image-base-high' --enable-linker-plugin-flags='LDFLAGS=-static-libstdc++\ -static-libgcc\ -pipe\ -Wl,--dynamicbase,--high-entropy-va,--nxcompat,--default-image-base-high\ -Wl,--stack,12582912'
  223. Thread model: posix
  224. Supported LTO compression algorithms: zlib zstd
  225. gcc version 10.3.0 (Rev2, Built by MSYS2 project)
  226. COLLECT_GCC_OPTIONS='-I' 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild' '-I' 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime' '-I' 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/SDL2/include' '-v' '-g' '-std=gnu++2a' '-MD' '-MT' 'CMakeFiles/TileGameStudio_Runtime.dir/src/Main.cpp.obj' '-MF' 'CMakeFiles\TileGameStudio_Runtime.dir\src\Main.cpp.obj.d' '-o' 'CMakeFiles\TileGameStudio_Runtime.dir\src\Main.cpp.obj' '-c' '-shared-libgcc' '-mtune=generic' '-march=x86-64'
  227. C:/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.3.0/cc1plus.exe -quiet -v @C:\Users\bdcpa\AppData\Local\Temp\ccmD0ZyF -iprefix C:/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.3.0/ -MD CMakeFiles\TileGameStudio_Runtime.dir\src\Main.cpp.d -MF CMakeFiles\TileGameStudio_Runtime.dir\src\Main.cpp.obj.d -MT CMakeFiles/TileGameStudio_Runtime.dir/src/Main.cpp.obj -D_REENTRANT E:\Game Design\TileGameStudio\TileGameStudio_Runtime\src\Main.cpp -quiet -dumpbase Main.cpp -mtune=generic -march=x86-64 -auxbase-strip CMakeFiles\TileGameStudio_Runtime.dir\src\Main.cpp.obj -g -std=gnu++2a -version -o C:\Users\bdcpa\AppData\Local\Temp\ccMXyg2a.s
  228. GNU C++17 (Rev2, Built by MSYS2 project) version 10.3.0 (x86_64-w64-mingw32)
  229. compiled by GNU C version 10.3.0, GMP version 6.2.1, MPFR version 4.1.0, MPC version 1.2.1, isl version isl-0.23-GMP
  230.  
  231. GGC heuristics: --param ggc-min-expand=100 --param ggc-min-heapsize=131072
  232. ignoring duplicate directory "C:/msys64/mingw64/lib/gcc/../../lib/gcc/x86_64-w64-mingw32/10.3.0/../../../../include/c++/10.3.0"
  233. ignoring duplicate directory "C:/msys64/mingw64/lib/gcc/../../lib/gcc/x86_64-w64-mingw32/10.3.0/../../../../include/c++/10.3.0/x86_64-w64-mingw32"
  234. ignoring duplicate directory "C:/msys64/mingw64/lib/gcc/../../lib/gcc/x86_64-w64-mingw32/10.3.0/../../../../include/c++/10.3.0/backward"
  235. ignoring duplicate directory "C:/msys64/mingw64/lib/gcc/../../lib/gcc/x86_64-w64-mingw32/10.3.0/include"
  236. ignoring nonexistent directory "D:/a/_temp/msys/msys64/mingw64/include"
  237. ignoring nonexistent directory "/mingw64/include"
  238. ignoring duplicate directory "C:/msys64/mingw64/lib/gcc/../../lib/gcc/x86_64-w64-mingw32/10.3.0/include-fixed"
  239. ignoring duplicate directory "C:/msys64/mingw64/lib/gcc/../../lib/gcc/x86_64-w64-mingw32/10.3.0/../../../../x86_64-w64-mingw32/include"
  240. ignoring nonexistent directory "D:/a/_temp/msys/msys64/mingw64/x86_64-w64-mingw32/include"
  241. #include "..." search starts here:
  242. #include <...> search starts here:
  243. E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild
  244. E:/Game Design/TileGameStudio/TileGameStudio_Runtime
  245. E:/Game Design/TileGameStudio/TileGameStudio_Runtime/SDL2/include
  246. C:/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.3.0/../../../../include/c++/10.3.0
  247. C:/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.3.0/../../../../include/c++/10.3.0/x86_64-w64-mingw32
  248. C:/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.3.0/../../../../include/c++/10.3.0/backward
  249. C:/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.3.0/include
  250. C:/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.3.0/../../../../include
  251. C:/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.3.0/include-fixed
  252. C:/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.3.0/../../../../x86_64-w64-mingw32/include
  253. End of search list.
  254. GNU C++17 (Rev2, Built by MSYS2 project) version 10.3.0 (x86_64-w64-mingw32)
  255. compiled by GNU C version 10.3.0, GMP version 6.2.1, MPFR version 4.1.0, MPC version 1.2.1, isl version isl-0.23-GMP
  256.  
  257. GGC heuristics: --param ggc-min-expand=100 --param ggc-min-heapsize=131072
  258. Compiler executable checksum: 37d13b9f28d9b62a08d228551be6f1ec
  259. E:\Game Design\TileGameStudio\TileGameStudio_Runtime\src\Main.cpp: In function 'int main(int, char**)':
  260. E:\Game Design\TileGameStudio\TileGameStudio_Runtime\src\Main.cpp:24:5: error: 'TTF_Font' was not declared in this scope
  261. 24 | TTF_Font* Sans = TTF_OpenFont("Sans.ttf", 24);
  262. | ^~~~~~~~
  263. E:\Game Design\TileGameStudio\TileGameStudio_Runtime\src\Main.cpp:24:15: error: 'Sans' was not declared in this scope
  264. 24 | TTF_Font* Sans = TTF_OpenFont("Sans.ttf", 24);
  265. | ^~~~
  266. E:\Game Design\TileGameStudio\TileGameStudio_Runtime\src\Main.cpp:24:22: error: 'TTF_OpenFont' was not declared in this scope
  267. 24 | TTF_Font* Sans = TTF_OpenFont("Sans.ttf", 24);
  268. | ^~~~~~~~~~~~
  269. E:\Game Design\TileGameStudio\TileGameStudio_Runtime\src\Main.cpp:32:35: error: 'TTF_RenderText_Solid' was not declared in this scope
  270. 32 | SDL_Surface* surfaceMessage = TTF_RenderText_Solid(Sans, "put your text here", White);
  271. | ^~~~~~~~~~~~~~~~~~~~
  272. mingw32-make[4]: *** [CMakeFiles\TileGameStudio_Runtime.dir\build.make:79: CMakeFiles/TileGameStudio_Runtime.dir/src/Main.cpp.obj] Error 1
  273. mingw32-make[4]: Leaving directory 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild'
  274. mingw32-make[3]: *** [CMakeFiles\Makefile2:108: CMakeFiles/TileGameStudio_Runtime.dir/all] Error 2
  275. mingw32-make[3]: Leaving directory 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild'
  276. mingw32-make[2]: *** [Makefile:138: all] Error 2
  277. mingw32-make[2]: Leaving directory 'E:/Game Design/TileGameStudio/TileGameStudio_Runtime/CMakeBuild'
  278.  
  279. E:\Game Design\TileGameStudio\TileGameStudio_Runtime\CMakeBuild>
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