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- #ifdef CONFIG_TOP
- #include "proffieboard_v2_config.h"
- #define NUM_BLADES 1
- #define NUM_BUTTONS 2
- #define VOLUME 2700
- const unsigned int maxLedsPerStrip = 144;
- #define CLASH_THRESHOLD_G 1.0
- #define ENABLE_AUDIO
- #define ENABLE_MOTION
- #define ENABLE_WS2811
- #define ENABLE_SD
- #define ORIENTATION ORIENTATION_USB_TOWARDS_BLADE
- #define FETT263_EDIT_MODE_MENU
- #define ENABLE_ALL_EDIT_OPTIONS
- #define FETT263_DUAL_SOUND_MODE
- #define FETT263_DUAL_COLOR_LIST
- #define FETT263_SAY_COLOR_LIST
- #define FETT263_SAY_COLOR_LIST_CC
- #define FETT263_SAY_BATTERY_VOLTS
- #define FETT263_HOLD_BUTTON_OFF
- #define FETT263_SWING_ON
- #define FETT263_SWING_ON_NO_BM
- #define FETT263_TWIST_ON
- #define FETT263_TWIST_ON_NO_BM
- #define COLORWHEEL_ZOOM
- #define SAVE_STATE
- #define DISABLE_DIAGNOSTIC_COMMANDS
- #endif
- #ifdef CONFIG_PROP
- #include "../props/saber_fett263_buttons.h"
- #endif
- #ifdef CONFIG_PRESETS
- Preset presets[] = {
- {"water;common","common/tracks/KungFuPn.wav",
- /* © Fett263 WaterBlade (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#WaterBlade
- OS6.5 v1.01
- This Style Contains 8 Unique Combinations
- Base Style: Interactive Water Blade
- --Effects Included--
- Preon Effect: Overload (PreOn Color)
- Ignition Effect Options: Default (0): Gravity Ignition, 1: Fade Up
- PowerUp Effect Options: Default (0): Power Burst Forward, 1: Power Flash
- Retraction Effect Options: Default (0): Gravity Retraction, 1: Fade Out
- PostOff Effect: Emitter Cool Off (Emitter Size)
- Lockup Effect: Responsive Lockup (Ripple)
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Responsive Clash with Wave
- */
- 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- "water"},
- {"CRISPITY;common", "common/tracks/Undrgrd.wav",
- /* © Fett263 FireBlade (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FireBlade
- OS6.5 v1.01
- This Style Contains 2 Unique Combinations
- Base Style: Fire Blade Fast (Two Color)
- --Effects Included--
- Preon Effect: Sparking (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Wipe In
- Retraction Effect: Cycle Down
- CoolDown Effect: Unstable Cool Down Reverse
- PostOff Effect: Emitter Spark (Emitter Size)
- Lockup Effect: Responsive Lockup (Ripple)
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Responsive Clash with Wave
- Swing Effect: Unstable Swing (Scaled Full Blade)
- */
- StylePtr<Layers<StaticFire<RgbArg<BASE_COLOR_ARG,Rgb<255,0,75>>,RgbArg<ALT_COLOR_ARG,Rgb<255,50,125>>,0,3,2,3000,10>,AlphaL<Stripes<2000,-3000,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>,RandomPerLEDFlicker<RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>,Mix<Int<8192>,Black,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>>>,RandomPerLEDFlicker<Mix<Int<3932>,Black,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>>,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,TransitionEffectL<TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>>>,TrFade<800>>,EFFECT_RETRACTION>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<191,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<191,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,Int<200>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,TrFade<400>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<0,255,255>>,IgnitionTime<300>>,TrWipeInX<IgnitionTime<300>>>,TrColorCycleX<RetractionTime<0>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,0,75>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,2000>,Sum<IntArg<PREON_SIZE_ARG,2000>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,0,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<EMITTER_SIZE_ARG,2000>,Sum<IntArg<EMITTER_SIZE_ARG,2000>,Int<3000>>>,Int<-4000>>>,TrDelayX<WavLen<>>>,EFFECT_POSTOFF>>>(),
- "CRISPITY"},
- { "CODA;common","common/tracks/KungFuPn.wav",
- /* © Fett263 FireBlade (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FireBlade
- OS6.5 v1.01
- This Style Contains 2 Unique Combinations
- Base Style: Fire Blade Fast (Two Color)
- --Effects Included--
- Preon Effect: Sparking (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Wipe In
- Retraction Effect: Cycle Down
- CoolDown Effect: Unstable Cool Down Reverse
- PostOff Effect: Emitter Spark (Emitter Size)
- Lockup Effect: Responsive Lockup (Ripple)
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Responsive Clash with Wave
- Swing Effect: Unstable Swing (Scaled Full Blade)
- */
- StylePtr<Layers<StaticFire<RgbArg<BASE_COLOR_ARG,Rgb<255,0,75>>,RgbArg<ALT_COLOR_ARG,Rgb<255,50,125>>,0,3,2,3000,10>,AlphaL<Stripes<2000,-3000,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>,RandomPerLEDFlicker<RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>,Mix<Int<8192>,Black,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>>>,RandomPerLEDFlicker<Mix<Int<3932>,Black,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>>,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,TransitionEffectL<TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>>>,TrFade<800>>,EFFECT_RETRACTION>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<191,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<191,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,Int<200>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,TrFade<400>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<0,255,255>>,IgnitionTime<300>>,TrWipeInX<IgnitionTime<300>>>,TrColorCycleX<RetractionTime<0>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,0,75>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,2000>,Sum<IntArg<PREON_SIZE_ARG,2000>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,0,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<EMITTER_SIZE_ARG,2000>,Sum<IntArg<EMITTER_SIZE_ARG,2000>,Int<3000>>>,Int<-4000>>>,TrDelayX<WavLen<>>>,EFFECT_POSTOFF>>>(),
- "coda"},
- { "DECAY;common","common/tracks/Tournaqt.wav",
- /* copyright Fett263 FallenOrder (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FallenOrder
- OS6.5 v1.014
- Single Style
- Base Style: Fallen Order Ninth Sister
- --Effects Included--
- Preon Effect: Sparking (Base Color)
- Ignition Effect: Glitch On
- PowerUp Effect: Unstable Power Up Forward
- Retraction Effect: Glitch Off
- CoolDown Effect: Power Burst Reverse
- PostOff Effect: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- Swing Effect: Pixelate Swing (Scaled Full Blade)
- Rain Effect: Rain Dent
- */
- 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- "decay"},
- { "EXALTED;common","common/tracks/GrtstShw.wav",
- /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.014
- Single Style
- Base Style: Hyper Responsive Rotoscope (Original Trilogy)
- --Effects Included--
- Preon Effect: Sparking (PreOn Color)
- Ignition Effect: Cycle Up
- PowerUp Effect: Power Flash
- Retraction Effect: Cycle Down
- CoolDown Effect: Power Flash
- PostOff Effect: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- */
- 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- "EXALTED"},
- { "ASSASSIN;common","common/tracks/Clubbed.wav",
- /* copyright Fett263 EnergyBlade (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#EnergyBlade
- OS6.5 v1.014
- Single Style
- Base Style: Surging Pulse
- --Effects Included--
- Preon Effect: Pulsing (PreOn Color)
- Ignition Effect: Cycle Up
- PowerUp Effect: Power Flash
- Retraction Effect: Cycle Down
- CoolDown Effect: Power Flash
- PostOff Effect: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- */
- 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- "ASSASSIN"},
- { "BANISHED;common","common/tracks/AllThatIAlLivingFor.wav",
- /* copyright Fett263 FireBlade (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FireBlade
- OS6.5 v1.014
- Single Style
- Base Style: Fire Blade Fast (Real Flame Gradient)
- --Effects Included--
- Preon Effect: Sparking (PreOn Color)
- Ignition Effect: Wipe In
- Retraction Effect: Metal Forge (Cool Down)
- PostOff Effect: Emitter Cool Off (Emitter Size)
- Lockup Effect: Intensity Lockup V1
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- Swing Effect: Fire Swing (Scaled Responsive Edge)
- Emitter Effect: Flickering Flare
- */
- 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- "BANISHED"},
- { "BANISHED;common","common/tracks/Father&Son.wav",
- /* copyright Fett263 FireBlade (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FireBlade
- OS6.5 v1.014
- Single Style
- Base Style: Fire Blade Fast (Two Color)
- --Effects Included--
- Preon Effect: Sparking (PreOn Color)
- Ignition Effect: Wipe In
- Retraction Effect: Metal Forge (Cool Down)
- PostOff Effect: Emitter Cool Off (Emitter Size)
- Lockup Effect: Intensity Lockup V1
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- Swing Effect: Fire Swing (Scaled Responsive Edge)
- Emitter Effect: Flickering Flare
- */
- 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- "BANISHED"},
- { "MAGNETIC;common","common/tracks/Father&Son.wav",
- /* copyright Fett263 EnergyWeapon (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#EnergyWeapon
- OS6.5 v1.014
- Single Style
- Base Style: Shock Baton
- --Effects Included--
- Preon Effect: Faulty Ignition (PreOn Color)
- Ignition Effect: Center In
- PowerUp Effect: Power Burst Center In
- Retraction Effect: Split Retraction
- CoolDown Effect: Power Burst Center Out
- Lockup Effect: Intensity Lockup V1
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- */
- 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- "MAGNETIC"},
- {"SPLINTER;common","common/tracks/DotF.wav",
- /* copyright Fett263 FallenOrder (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FallenOrder
- OS6.5 v1.014
- Single Style
- Base Style: Fallen Order Cal Kestis
- --Effects Included--
- Preon Effect: Faulty Ignition (Base Color)
- Ignition Effect: Glitch On
- PowerUp Effect: Unstable Power Up Forward
- Retraction Effect: Glitch Off
- CoolDown Effect: Power Flash
- PostOff Effect: Emitter Cool Off (Emitter Size)
- Lockup Effect: Intensity Lockup V1
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- */
- 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- "splinter"},
- {"SPLINTER;common","common/tracks/DotF.wav",
- /* copyright Fett263 FallenOrder (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FallenOrder
- OS6.5 v1.014
- Single Style
- Base Style: Fallen Order Cal Kestis
- --Effects Included--
- Preon Effect: Sparking (PreOn Color)
- Ignition Effect: Fade Up
- Retraction Effect: Fade Out
- PostOff Effect: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- Swing Effect: Pixelate Swing (Scaled Full Blade)
- Emitter Effect: Flickering Flare
- Rain Effect: Rain Spark
- */
- 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- "splinter"},
- { "XmasMod2;common","common/tracks/CarolOfTheBells_stirling.wav",
- /* copyright Fett263 SmokeBlade (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#SmokeBlade
- OS6.5 v1.014
- Single Style
- Base Style: Smoke Blade
- --Effects Included--
- Preon Effect: Sparking (PreOn Color)
- Ignition Effect: Fade Up
- PowerUp Effect: Power Flash
- Retraction Effect: Blink Off
- CoolDown Effect: Power Flash
- Lockup Effect: Intensity Lockup V1
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- Emitter Effect: Flickering Flare
- Rain Effect: Rain Spark
- */
- StylePtr<Layers<StripesX<Sin<Int<12>,Int<3000>,Int<7000>>,Scale<SwingSpeed<100>,Int<75>,Int<125>>,StripesX<Sin<Int<10>,Int<1000>,Int<3000>>,Scale<SwingSpeed<100>,Int<75>,Int<100>>,Pulsing<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<2570>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,1200>,Mix<SwingSpeed<200>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Black>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Pulsing<Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,StripesX<Sin<Int<10>,Int<2000>,Int<3000>>,Sin<Int<10>,Int<75>,Int<100>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,2000>,Pulsing<Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<642>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,3000>>,AlphaL<StaticFire<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<256>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,0,1,10,2000,2>,Int<10000>>,AlphaL<AudioFlickerL<RgbArg<EMITTER_COLOR_ARG,Rgb<85,85,200>>>,SmoothStep<IntArg<EMITTER_SIZE_ARG,12000>,Int<-6000>>>,TransitionEffectL<TrConcat<TrExtendX<IgnitionTime<0>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,EFFECT_RETRACTION>,SparkleL<White>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,TrConcat<TrExtend<50,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<0>>,TrSelect<Scale<IsLessThan<ClashImpactF<>,Int<20000>>,Int<1>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<50>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<500>,Int<300>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrFadeX<IgnitionTime<0>>,TrJoin<TrBoingX<RetractionTime<0>,3>,TrWipeInX<RetractionTime<0>>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,18000>,Sum<IntArg<PREON_SIZE_ARG,18000>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>(),
- "XmasMod2"},
- { "Matrix2;common","common/tracks/matrix2.wav",
- /* copyright Fett263 RainbowBlade (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#RainbowBlade
- OS6.5 v1.014
- Single Style
- Base Style: Running Rainbow Fire (Fast)
- --Effects Included--
- Preon Effect: Power Absorb (Base Color)
- Ignition Effect: Cycle Up
- PowerUp Effect: Rey TROS Spark
- Retraction Effect: Cycle Down
- CoolDown Effect: Unstable Cool Down Reverse
- PostOff Effect: Emitter Cool Off (Emitter Size)
- Lockup Effect: Responsive Lockup (Ripple)
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Blast Effect: Blast Wave (Random)
- Clash Effect: Responsive Clash with Ripple
- Rain Effect: Rain Dent
- */
- StylePtr<Layers<StyleFire<Stripes<30000,-100,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,Mix<Int<16384>,Black,Stripes<30000,-100,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>>,0,4>,TransitionEffectL<TrConcat<TrExtend<200,TrInstant>,AlphaL<Green,SmoothStep<IntArg<EMITTER_SIZE_ARG,12000>,Int<-500>>>,TrFade<300>,AlphaL<Blue,SmoothStep<IntArg<EMITTER_SIZE_ARG,12000>,Int<-500>>>,TrFade<500>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<0,255,0>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<0,255,0>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<0,255,0>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<0,255,0>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<0,255,0>>>>>,TrFade<800>>,EFFECT_RETRACTION>,SparkleL<Black>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<191,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<0,255,255>>,Bump<Int<16384>,Int<6000>>>,TrFade<50>,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<0,255,255>>,Int<0>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<2000,-2000,RgbArg<CLASH_COLOR_ARG,Rgb<0,255,255>>,Mix<Int<2096>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<0,255,255>>>>>,Int<100>,Int<300>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>,EFFECT_CLASH>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<0,255,255>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<0,255,255>>,Int<200>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<0,255,255>>,TrFade<400>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<0,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<0,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<0,255,255>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<0,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<0,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<0,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<0,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrColorCycleX<IgnitionTime<300>>,TrColorCycleX<RetractionTime<0>>,Black>,TransitionEffectL<TrConcat<TrInstant,TransitionLoopL<TrSparkX<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>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- "Matrix2"}
- };
- BladeConfig blades[] = {
- { 0, WS281XBladePtr<144, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(), CONFIGARRAY(presets) },
- };
- #endif
- #ifdef CONFIG_BUTTONS
- Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
- Button AuxButton(BUTTON_AUX, auxPin, "aux");
- #endif
- ************************************
- Arduino: 1.8.13 (Windows 10), Board: "Proffieboard V2, Serial + WebUSB, SDCARD (SPI), 80 MHz, Smallest Code"
- In file included from C:\Users\bcmcd\OneDrive\Desktop\Proffie6.5\ProffieOS\ProffieOS.ino:563:
- sketch\config/Wayfinder_test_config.h:299: error: template argument 2 is invalid
- 299 | StylePtr<Layers<StripesX<Int<6000>,Scale<SlowNoise<Int<2000>>,Int<-1600>,Int<-3200>>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,RandomPerLEDFlicker<Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>>,BrownNoiseFlicker<Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,300>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,RandomPerLEDFlicker<Black,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,AlphaL<AudioFlickerL<RgbArg<EMITTER_COLOR_ARG,Rgb<255,0,0>>>,SmoothStep<IntArg<EMITTER_SIZE_ARG,12000>,Int<-6000>>>,AlphaL<RandomBlink<10000,RgbArg<SWING_COLOR_ARG,Rgb<255,0,0>>,Black>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,SparkleL<White>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,0,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,0,0>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>>>,TrConcat<TrExtend<50,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Int<0>>,TrSelect<Scale<IsLessThan<ClashImpactF<>,Int<20000>>,Int<1>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Scale<ClashImpactF<>,Int<50>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<500>,Int<300>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrFadeX<IgnitionTime<0>>,,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,0,0>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,18000>,Sum<IntArg<PREON_SIZE_ARG,18000>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,0,0>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<EMITTER_SIZE_ARG,12000>,Sum<IntArg<EMITTER_SIZE_ARG,12000>,Int<3000>>>,Int<-4000>>>,TrDelayX<WavLen<>>>,EFFECT_POSTOFF>>>(),
- |
- sketch\config/Wayfinder_test_config.h:299: error: template argument 11 is invalid
- sketch\config/Wayfinder_test_config.h:299: error: no matching function for call to 'StylePtr<<expression error> >()'
- In file included from sketch\styles/fire.h:4,
- from C:\Users\bcmcd\OneDrive\Desktop\Proffie6.5\ProffieOS\ProffieOS.ino:426:
- sketch\styles/style_ptr.h:93:16: note: candidate: 'template<class STYLE> StyleFactory* StylePtr()'
- 93 | StyleAllocator StylePtr() {
- | ^~~~~~~~
- sketch\styles/style_ptr.h:93:16: note: template argument deduction/substitution failed:
- In file included from C:\Users\bcmcd\OneDrive\Desktop\Proffie6.5\ProffieOS\ProffieOS.ino:563:
- sketch\config/Wayfinder_test_config.h:299: error: template argument 1 is invalid
- 299 | StylePtr<Layers<StripesX<Int<6000>,Scale<SlowNoise<Int<2000>>,Int<-1600>,Int<-3200>>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,RandomPerLEDFlicker<Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>>,BrownNoiseFlicker<Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,300>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,RandomPerLEDFlicker<Black,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,AlphaL<AudioFlickerL<RgbArg<EMITTER_COLOR_ARG,Rgb<255,0,0>>>,SmoothStep<IntArg<EMITTER_SIZE_ARG,12000>,Int<-6000>>>,AlphaL<RandomBlink<10000,RgbArg<SWING_COLOR_ARG,Rgb<255,0,0>>,Black>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,SparkleL<White>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,0,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,0,0>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>>>,TrConcat<TrExtend<50,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Int<0>>,TrSelect<Scale<IsLessThan<ClashImpactF<>,Int<20000>>,Int<1>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Scale<ClashImpactF<>,Int<50>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<500>,Int<300>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrFadeX<IgnitionTime<0>>,,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,0,0>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,18000>,Sum<IntArg<PREON_SIZE_ARG,18000>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,0,0>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<EMITTER_SIZE_ARG,12000>,Sum<IntArg<EMITTER_SIZE_ARG,12000>,Int<3000>>>,Int<-4000>>>,TrDelayX<WavLen<>>>,EFFECT_POSTOFF>>>(),
- |
- exit status 1
- Error compiling for board Proffieboard V2.
- This report would have more information with
- "Show verbose output during compilation"
- option enabled in File -> Preferences.
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