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  1. #ifdef CONFIG_TOP
  2. #include "proffieboard_v2_config.h"
  3. #define NUM_BLADES 1
  4. #define NUM_BUTTONS 2
  5. #define VOLUME 2700
  6. const unsigned int maxLedsPerStrip = 144;
  7. #define CLASH_THRESHOLD_G 1.0
  8. #define ENABLE_AUDIO
  9. #define ENABLE_MOTION
  10. #define ENABLE_WS2811
  11. #define ENABLE_SD
  12. #define ORIENTATION ORIENTATION_USB_TOWARDS_BLADE
  13. #define FETT263_EDIT_MODE_MENU
  14. #define ENABLE_ALL_EDIT_OPTIONS
  15. #define FETT263_DUAL_SOUND_MODE
  16. #define FETT263_DUAL_COLOR_LIST
  17. #define FETT263_SAY_COLOR_LIST
  18. #define FETT263_SAY_COLOR_LIST_CC
  19. #define FETT263_SAY_BATTERY_VOLTS
  20. #define FETT263_HOLD_BUTTON_OFF
  21. #define FETT263_SWING_ON
  22. #define FETT263_SWING_ON_NO_BM
  23. #define FETT263_TWIST_ON
  24. #define FETT263_TWIST_ON_NO_BM
  25. #define COLORWHEEL_ZOOM
  26. #define SAVE_STATE
  27. #define DISABLE_DIAGNOSTIC_COMMANDS
  28. #endif
  29.  
  30. #ifdef CONFIG_PROP
  31. #include "../props/saber_fett263_buttons.h"
  32. #endif
  33.  
  34. #ifdef CONFIG_PRESETS
  35. Preset presets[] = {
  36.  
  37. {"water;common","common/tracks/KungFuPn.wav",
  38. /* © Fett263 WaterBlade (Primary Blade) OS6 Style
  39. https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#WaterBlade
  40. OS6.5 v1.01
  41. This Style Contains 8 Unique Combinations
  42. Base Style: Interactive Water Blade
  43.  
  44. --Effects Included--
  45. Preon Effect: Overload (PreOn Color)
  46. Ignition Effect Options: Default (0): Gravity Ignition, 1: Fade Up
  47. PowerUp Effect Options: Default (0): Power Burst Forward, 1: Power Flash
  48. Retraction Effect Options: Default (0): Gravity Retraction, 1: Fade Out
  49. PostOff Effect: Emitter Cool Off (Emitter Size)
  50. Lockup Effect: Responsive Lockup (Ripple)
  51. LightningBlock Effect: Responsive Lightning Block
  52. Drag Effect: Intensity Sparking Drag
  53. Melt Effect: Intensity Melt
  54. Blast Effect: Blast Wave (Random)
  55. Clash Effect: Responsive Clash with Wave
  56. */
  57. StylePtr<Layers<StripesX<Scale<IsLessThan<BladeAngle<>,Int<16384>>,Scale<BladeAngle<>,Int<20000>,Int<10000>>,Scale<BladeAngle<>,Int<10000>,Int<20000>>>,Scale<BladeAngle<>,Int<-1000>,Scale<IsGreaterThan<HoldPeakF<SwingAcceleration<>,Scale<HoldPeakF<SwingAcceleration<>,Int<200>,Int<4000>>,Int<100>,Int<600>>,Scale<BladeAngle<>,Int<3000>,Int<6000>>>,Int<16384>>,Int<1000>,Int<-1000>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrConcat<TrExtendX<IgnitionTime<300>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<0,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<0,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<0,255,255>>>>,TrFade<800>>,TrConcat<TrExtendX<IgnitionTime<300>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<0,255,255>>,TrFade<1000>>>,EFFECT_IGNITION>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<180,130,0>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Int<200>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,TrFade<400>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrSelect<Scale<IsLessThan<BladeAngle<>,Int<18384>>,Scale<IsGreaterThan<SwingAcceleration<>,Int<16384>>,Int<0>,Int<2>>,Int<1>>,TrWipeInX<Scale<BladeAngle<>,Int<1000>,Int<100>>>,TrWipeX<Scale<BladeAngle<>,Int<100>,Int<1000>>>,TrWipe<100>>,TrFadeX<IgnitionTime<300>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrSelect<Scale<IsLessThan<BladeAngle<>,Int<18384>>,Int<0>,Int<1>>,TrWipeInX<Scale<BladeAngle<>,Int<2000>,Int<100>>>,TrWipeX<Scale<BladeAngle<>,Int<100>,Int<2000>>>>>,Black>,TransitionEffectL<TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<30,60,200>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<30,60,200>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<30,60,200>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<WavLen<>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<WavLen<>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-2000>>>,TrFadeX<Mult<WavLen<>,Int<10923>>>>,EFFECT_POSTOFF>>>(),
  58. "water"},
  59.  
  60. {"CRISPITY;common", "common/tracks/Undrgrd.wav",
  61. /* © Fett263 FireBlade (Primary Blade) OS6 Style
  62. https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FireBlade
  63. OS6.5 v1.01
  64. This Style Contains 2 Unique Combinations
  65. Base Style: Fire Blade Fast (Two Color)
  66.  
  67. --Effects Included--
  68. Preon Effect: Sparking (PreOn Color)
  69. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Wipe In
  70. Retraction Effect: Cycle Down
  71. CoolDown Effect: Unstable Cool Down Reverse
  72. PostOff Effect: Emitter Spark (Emitter Size)
  73. Lockup Effect: Responsive Lockup (Ripple)
  74. LightningBlock Effect: Responsive Lightning Block
  75. Drag Effect: Intensity Sparking Drag
  76. Melt Effect: Intensity Melt
  77. Blast Effect: Blast Wave (Random)
  78. Clash Effect: Responsive Clash with Wave
  79. Swing Effect: Unstable Swing (Scaled Full Blade)
  80. */
  81. StylePtr<Layers<StaticFire<RgbArg<BASE_COLOR_ARG,Rgb<255,0,75>>,RgbArg<ALT_COLOR_ARG,Rgb<255,50,125>>,0,3,2,3000,10>,AlphaL<Stripes<2000,-3000,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>,RandomPerLEDFlicker<RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>,Mix<Int<8192>,Black,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>>>,RandomPerLEDFlicker<Mix<Int<3932>,Black,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>>,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,TransitionEffectL<TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>>>,TrFade<800>>,EFFECT_RETRACTION>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<191,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<191,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,Int<200>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,TrFade<400>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<0,255,255>>,IgnitionTime<300>>,TrWipeInX<IgnitionTime<300>>>,TrColorCycleX<RetractionTime<0>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,0,75>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,2000>,Sum<IntArg<PREON_SIZE_ARG,2000>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,0,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<EMITTER_SIZE_ARG,2000>,Sum<IntArg<EMITTER_SIZE_ARG,2000>,Int<3000>>>,Int<-4000>>>,TrDelayX<WavLen<>>>,EFFECT_POSTOFF>>>(),
  82. "CRISPITY"},
  83.  
  84. { "CODA;common","common/tracks/KungFuPn.wav",
  85. /* © Fett263 FireBlade (Primary Blade) OS6 Style
  86. https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FireBlade
  87. OS6.5 v1.01
  88. This Style Contains 2 Unique Combinations
  89. Base Style: Fire Blade Fast (Two Color)
  90.  
  91. --Effects Included--
  92. Preon Effect: Sparking (PreOn Color)
  93. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Wipe In
  94. Retraction Effect: Cycle Down
  95. CoolDown Effect: Unstable Cool Down Reverse
  96. PostOff Effect: Emitter Spark (Emitter Size)
  97. Lockup Effect: Responsive Lockup (Ripple)
  98. LightningBlock Effect: Responsive Lightning Block
  99. Drag Effect: Intensity Sparking Drag
  100. Melt Effect: Intensity Melt
  101. Blast Effect: Blast Wave (Random)
  102. Clash Effect: Responsive Clash with Wave
  103. Swing Effect: Unstable Swing (Scaled Full Blade)
  104. */
  105. StylePtr<Layers<StaticFire<RgbArg<BASE_COLOR_ARG,Rgb<255,0,75>>,RgbArg<ALT_COLOR_ARG,Rgb<255,50,125>>,0,3,2,3000,10>,AlphaL<Stripes<2000,-3000,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>,RandomPerLEDFlicker<RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>,Mix<Int<8192>,Black,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>>>,RandomPerLEDFlicker<Mix<Int<3932>,Black,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>>,RgbArg<SWING_COLOR_ARG,Rgb<255,0,255>>>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,TransitionEffectL<TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,255>>>>>,TrFade<800>>,EFFECT_RETRACTION>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<191,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<191,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,Int<200>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,TrFade<400>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<0,255,255>>,IgnitionTime<300>>,TrWipeInX<IgnitionTime<300>>>,TrColorCycleX<RetractionTime<0>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,0,75>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,2000>,Sum<IntArg<PREON_SIZE_ARG,2000>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,0,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<EMITTER_SIZE_ARG,2000>,Sum<IntArg<EMITTER_SIZE_ARG,2000>,Int<3000>>>,Int<-4000>>>,TrDelayX<WavLen<>>>,EFFECT_POSTOFF>>>(),
  106. "coda"},
  107.  
  108. { "DECAY;common","common/tracks/Tournaqt.wav",
  109. /* copyright Fett263 FallenOrder (Primary Blade) OS6 Style
  110. https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FallenOrder
  111. OS6.5 v1.014
  112. Single Style
  113. Base Style: Fallen Order Ninth Sister
  114.  
  115. --Effects Included--
  116. Preon Effect: Sparking (Base Color)
  117. Ignition Effect: Glitch On
  118. PowerUp Effect: Unstable Power Up Forward
  119. Retraction Effect: Glitch Off
  120. CoolDown Effect: Power Burst Reverse
  121. PostOff Effect: Emitter Spark (Emitter Size)
  122. Lockup Effect: Intensity Lockup V1
  123. LightningBlock Effect: Responsive Lightning Block
  124. Drag Effect: Intensity Sparking Drag
  125. Melt Effect: Intensity Melt
  126. Blast Effect: Blast Wave (Random)
  127. Clash Effect: Real Clash V1
  128. Swing Effect: Pixelate Swing (Scaled Full Blade)
  129. Rain Effect: Rain Dent
  130. */
  131. 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  132. "decay"},
  133.  
  134. { "EXALTED;common","common/tracks/GrtstShw.wav",
  135. /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style
  136. https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
  137. OS6.5 v1.014
  138. Single Style
  139. Base Style: Hyper Responsive Rotoscope (Original Trilogy)
  140.  
  141. --Effects Included--
  142. Preon Effect: Sparking (PreOn Color)
  143. Ignition Effect: Cycle Up
  144. PowerUp Effect: Power Flash
  145. Retraction Effect: Cycle Down
  146. CoolDown Effect: Power Flash
  147. PostOff Effect: Emitter Spark (Emitter Size)
  148. Lockup Effect: Intensity Lockup V1
  149. LightningBlock Effect: Responsive Lightning Block
  150. Drag Effect: Intensity Sparking Drag
  151. Melt Effect: Intensity Melt
  152. Blast Effect: Blast Wave (Random)
  153. Clash Effect: Real Clash V1
  154. */
  155. 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  156. "EXALTED"},
  157.  
  158. { "ASSASSIN;common","common/tracks/Clubbed.wav",
  159. /* copyright Fett263 EnergyBlade (Primary Blade) OS6 Style
  160. https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#EnergyBlade
  161. OS6.5 v1.014
  162. Single Style
  163. Base Style: Surging Pulse
  164.  
  165. --Effects Included--
  166. Preon Effect: Pulsing (PreOn Color)
  167. Ignition Effect: Cycle Up
  168. PowerUp Effect: Power Flash
  169. Retraction Effect: Cycle Down
  170. CoolDown Effect: Power Flash
  171. PostOff Effect: Emitter Spark (Emitter Size)
  172. Lockup Effect: Intensity Lockup V1
  173. LightningBlock Effect: Responsive Lightning Block
  174. Drag Effect: Intensity Sparking Drag
  175. Melt Effect: Intensity Melt
  176. Blast Effect: Blast Wave (Random)
  177. Clash Effect: Real Clash V1
  178. */
  179. 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  180. "ASSASSIN"},
  181.  
  182. { "BANISHED;common","common/tracks/AllThatIAlLivingFor.wav",
  183. /* copyright Fett263 FireBlade (Primary Blade) OS6 Style
  184. https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FireBlade
  185. OS6.5 v1.014
  186. Single Style
  187. Base Style: Fire Blade Fast (Real Flame Gradient)
  188.  
  189. --Effects Included--
  190. Preon Effect: Sparking (PreOn Color)
  191. Ignition Effect: Wipe In
  192. Retraction Effect: Metal Forge (Cool Down)
  193. PostOff Effect: Emitter Cool Off (Emitter Size)
  194. Lockup Effect: Intensity Lockup V1
  195. LightningBlock Effect: Responsive Lightning Block
  196. Drag Effect: Intensity Sparking Drag
  197. Melt Effect: Intensity Melt
  198. Blast Effect: Blast Wave (Random)
  199. Clash Effect: Real Clash V1
  200. Swing Effect: Fire Swing (Scaled Responsive Edge)
  201. Emitter Effect: Flickering Flare
  202. */
  203. 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  204. "BANISHED"},
  205.  
  206. { "BANISHED;common","common/tracks/Father&Son.wav",
  207. /* copyright Fett263 FireBlade (Primary Blade) OS6 Style
  208. https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FireBlade
  209. OS6.5 v1.014
  210. Single Style
  211. Base Style: Fire Blade Fast (Two Color)
  212.  
  213. --Effects Included--
  214. Preon Effect: Sparking (PreOn Color)
  215. Ignition Effect: Wipe In
  216. Retraction Effect: Metal Forge (Cool Down)
  217. PostOff Effect: Emitter Cool Off (Emitter Size)
  218. Lockup Effect: Intensity Lockup V1
  219. LightningBlock Effect: Responsive Lightning Block
  220. Drag Effect: Intensity Sparking Drag
  221. Melt Effect: Intensity Melt
  222. Blast Effect: Blast Wave (Random)
  223. Clash Effect: Real Clash V1
  224. Swing Effect: Fire Swing (Scaled Responsive Edge)
  225. Emitter Effect: Flickering Flare
  226. */
  227. 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aberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeInX<IgnitionTime<300>>,TrConcat<TrFadeX<RetractionTime<0>>,White,TrFadeX<RetractionTime<0>>,DarkOrange,TrFadeX<RetractionTime<0>>,Red,TrFadeX<RetractionTime<0>>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<100,100,150>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,2000>,Sum<IntArg<PREON_SIZE_ARG,2000>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<EMITTER_SIZE_ARG,12000>,Int<-4000>>>,TrFadeX<Mult<WavLen<>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<EMITTER_SIZE_ARG,12000>,Int<-4000>>>,TrFadeX<Mult<WavLen<>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<EMITTER_SIZE_ARG,12000>,Int<-2000>>>,TrFadeX<Mult<WavLen<>,Int<10923>>>>,EFFECT_POSTOFF>>>(),
  228. "BANISHED"},
  229.  
  230. { "MAGNETIC;common","common/tracks/Father&Son.wav",
  231. /* copyright Fett263 EnergyWeapon (Primary Blade) OS6 Style
  232. https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#EnergyWeapon
  233. OS6.5 v1.014
  234. Single Style
  235. Base Style: Shock Baton
  236.  
  237. --Effects Included--
  238. Preon Effect: Faulty Ignition (PreOn Color)
  239. Ignition Effect: Center In
  240. PowerUp Effect: Power Burst Center In
  241. Retraction Effect: Split Retraction
  242. CoolDown Effect: Power Burst Center Out
  243. Lockup Effect: Intensity Lockup V1
  244. LightningBlock Effect: Responsive Lightning Block
  245. Drag Effect: Intensity Sparking Drag
  246. Melt Effect: Intensity Melt
  247. Blast Effect: Blast Wave (Random)
  248. Clash Effect: Real Clash V1
  249. */
  250. StylePtr<Layers<BrownNoiseFlicker<BrownNoiseFlicker<RgbArg<BASE_COLOR_ARG,Rgb<80,50,210>>,Black,300>,Stripes<3000,-4000,Rgb<50,50,75>,Rgb<100,100,150>,Rgb<10,10,15>,Rgb<150,150,225>>,200>,TransitionEffectL<TrConcat<TrExtendX<IgnitionTime<3000>,TrInstant>,Remap<CenterDistF<>,Stripes<5000,2500,RgbArg<IGNITION_COLOR_ARG,Rgb<191,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<191,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<191,255,255>>>>>,TrFade<800>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Remap<CenterDistF<>,Stripes<5000,-2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<55,255,169>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<55,255,169>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<55,255,169>>>>>,TrFade<800>>,EFFECT_RETRACTION>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,TrConcat<TrExtend<50,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<0>>,TrSelect<Scale<IsLessThan<ClashImpactF<>,Int<20000>>,Int<1>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<50>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<500>,Int<300>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlic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  251. "MAGNETIC"},
  252.  
  253. {"SPLINTER;common","common/tracks/DotF.wav",
  254. /* copyright Fett263 FallenOrder (Primary Blade) OS6 Style
  255. https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FallenOrder
  256. OS6.5 v1.014
  257. Single Style
  258. Base Style: Fallen Order Cal Kestis
  259.  
  260. --Effects Included--
  261. Preon Effect: Faulty Ignition (Base Color)
  262. Ignition Effect: Glitch On
  263. PowerUp Effect: Unstable Power Up Forward
  264. Retraction Effect: Glitch Off
  265. CoolDown Effect: Power Flash
  266. PostOff Effect: Emitter Cool Off (Emitter Size)
  267. Lockup Effect: Intensity Lockup V1
  268. LightningBlock Effect: Responsive Lightning Block
  269. Drag Effect: Intensity Sparking Drag
  270. Melt Effect: Intensity Melt
  271. Blast Effect: Blast Wave (Random)
  272. Clash Effect: Real Clash V1
  273. */
  274. 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  275. "splinter"},
  276.  
  277. {"SPLINTER;common","common/tracks/DotF.wav",
  278. /* copyright Fett263 FallenOrder (Primary Blade) OS6 Style
  279. https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FallenOrder
  280. OS6.5 v1.014
  281. Single Style
  282. Base Style: Fallen Order Cal Kestis
  283.  
  284. --Effects Included--
  285. Preon Effect: Sparking (PreOn Color)
  286. Ignition Effect: Fade Up
  287. Retraction Effect: Fade Out
  288. PostOff Effect: Emitter Spark (Emitter Size)
  289. Lockup Effect: Intensity Lockup V1
  290. LightningBlock Effect: Responsive Lightning Block
  291. Drag Effect: Intensity Sparking Drag
  292. Melt Effect: Intensity Melt
  293. Blast Effect: Blast Wave (Random)
  294. Clash Effect: Real Clash V1
  295. Swing Effect: Pixelate Swing (Scaled Full Blade)
  296. Emitter Effect: Flickering Flare
  297. Rain Effect: Rain Spark
  298. */
  299. 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  300. "splinter"},
  301.  
  302.  
  303. { "XmasMod2;common","common/tracks/CarolOfTheBells_stirling.wav",
  304. /* copyright Fett263 SmokeBlade (Primary Blade) OS6 Style
  305. https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#SmokeBlade
  306. OS6.5 v1.014
  307. Single Style
  308. Base Style: Smoke Blade
  309.  
  310. --Effects Included--
  311. Preon Effect: Sparking (PreOn Color)
  312. Ignition Effect: Fade Up
  313. PowerUp Effect: Power Flash
  314. Retraction Effect: Blink Off
  315. CoolDown Effect: Power Flash
  316. Lockup Effect: Intensity Lockup V1
  317. LightningBlock Effect: Responsive Lightning Block
  318. Drag Effect: Intensity Sparking Drag
  319. Melt Effect: Intensity Melt
  320. Blast Effect: Blast Wave (Random)
  321. Clash Effect: Real Clash V1
  322. Emitter Effect: Flickering Flare
  323. Rain Effect: Rain Spark
  324. */
  325. 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-10000>>>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrFadeX<IgnitionTime<0>>,TrJoin<TrBoingX<RetractionTime<0>,3>,TrWipeInX<RetractionTime<0>>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,18000>,Sum<IntArg<PREON_SIZE_ARG,18000>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>(),
  326. "XmasMod2"},
  327.  
  328.  
  329. { "Matrix2;common","common/tracks/matrix2.wav",
  330. /* copyright Fett263 RainbowBlade (Primary Blade) OS6 Style
  331. https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#RainbowBlade
  332. OS6.5 v1.014
  333. Single Style
  334. Base Style: Running Rainbow Fire (Fast)
  335.  
  336. --Effects Included--
  337. Preon Effect: Power Absorb (Base Color)
  338. Ignition Effect: Cycle Up
  339. PowerUp Effect: Rey TROS Spark
  340. Retraction Effect: Cycle Down
  341. CoolDown Effect: Unstable Cool Down Reverse
  342. PostOff Effect: Emitter Cool Off (Emitter Size)
  343. Lockup Effect: Responsive Lockup (Ripple)
  344. LightningBlock Effect: Responsive Lightning Block
  345. Drag Effect: Intensity Sparking Drag
  346. Melt Effect: Intensity Melt
  347. Blast Effect: Blast Wave (Random)
  348. Clash Effect: Responsive Clash with Ripple
  349. Rain Effect: Rain Dent
  350. */
  351. StylePtr<Layers<StyleFire<Stripes<30000,-100,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,Mix<Int<16384>,Black,Stripes<30000,-100,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>>,0,4>,TransitionEffectL<TrConcat<TrExtend<200,TrInstant>,AlphaL<Green,SmoothStep<IntArg<EMITTER_SIZE_ARG,12000>,Int<-500>>>,TrFade<300>,AlphaL<Blue,SmoothStep<IntArg<EMITTER_SIZE_ARG,12000>,Int<-500>>>,TrFade<500>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<0,255,0>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<0,255,0>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<0,255,0>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<0,255,0>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<0,255,0>>>>>,TrFade<800>>,EFFECT_RETRACTION>,SparkleL<Black>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<191,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<0,255,255>>,Bump<Int<16384>,Int<6000>>>,TrFade<50>,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<0,255,255>>,Int<0>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<2000,-2000,RgbArg<CLASH_COLOR_ARG,Rgb<0,255,255>>,Mix<Int<2096>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<0,255,255>>>>>,Int<100>,Int<300>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>,EFFECT_CLASH>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<0,255,255>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<0,255,255>>,Int<200>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<0,255,255>>,TrFade<400>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<0,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<0,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<0,255,255>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<0,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<0,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<0,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<0,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrColorCycleX<IgnitionTime<300>>,TrColorCycleX<RetractionTime<0>>,Black>,TransitionEffectL<TrConcat<TrInstant,TransitionLoopL<TrSparkX<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Int<200>,Int<500>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<6144>>>,TransitionLoopL<TrSparkX<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Int<300>,Int<300>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,TransitionLoopL<TrSparkX<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Int<400>,Int<100>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<12288>>>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrBoingX<Mult<WavLen<EFFECT_PREON>,Int<6144>>,5>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<EMITTER_SIZE_ARG,12000>,Int<-4000>>>,TrFadeX<Mult<WavLen<>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<EMITTER_SIZE_ARG,12000>,Int<-4000>>>,TrFadeX<Mult<WavLen<>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<EMITTER_SIZE_ARG,12000>,Int<-2000>>>,TrFadeX<Mult<WavLen<>,Int<10923>>>>,EFFECT_POSTOFF>>>(),
  352. "Matrix2"}
  353.  
  354. };
  355. BladeConfig blades[] = {
  356. { 0, WS281XBladePtr<144, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(), CONFIGARRAY(presets) },
  357. };
  358. #endif
  359.  
  360.  
  361. #ifdef CONFIG_BUTTONS
  362. Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
  363. Button AuxButton(BUTTON_AUX, auxPin, "aux");
  364. #endif
  365.  
  366. ************************************
  367.  
  368. Arduino: 1.8.13 (Windows 10), Board: "Proffieboard V2, Serial + WebUSB, SDCARD (SPI), 80 MHz, Smallest Code"
  369.  
  370. In file included from C:\Users\bcmcd\OneDrive\Desktop\Proffie6.5\ProffieOS\ProffieOS.ino:563:
  371.  
  372. sketch\config/Wayfinder_test_config.h:299: error: template argument 2 is invalid
  373.  
  374. 299 | StylePtr<Layers<StripesX<Int<6000>,Scale<SlowNoise<Int<2000>>,Int<-1600>,Int<-3200>>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,RandomPerLEDFlicker<Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>>,BrownNoiseFlicker<Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,300>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,RandomPerLEDFlicker<Black,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,AlphaL<AudioFlickerL<RgbArg<EMITTER_COLOR_ARG,Rgb<255,0,0>>>,SmoothStep<IntArg<EMITTER_SIZE_ARG,12000>,Int<-6000>>>,AlphaL<RandomBlink<10000,RgbArg<SWING_COLOR_ARG,Rgb<255,0,0>>,Black>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,SparkleL<White>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,0,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,0,0>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>>>,TrConcat<TrExtend<50,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Int<0>>,TrSelect<Scale<IsLessThan<ClashImpactF<>,Int<20000>>,Int<1>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Scale<ClashImpactF<>,Int<50>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<500>,Int<300>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrFadeX<IgnitionTime<0>>,,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,0,0>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,18000>,Sum<IntArg<PREON_SIZE_ARG,18000>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,0,0>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<EMITTER_SIZE_ARG,12000>,Sum<IntArg<EMITTER_SIZE_ARG,12000>,Int<3000>>>,Int<-4000>>>,TrDelayX<WavLen<>>>,EFFECT_POSTOFF>>>(),
  375.  
  376. |
  377.  
  378. sketch\config/Wayfinder_test_config.h:299: error: template argument 11 is invalid
  379.  
  380. sketch\config/Wayfinder_test_config.h:299: error: no matching function for call to 'StylePtr<<expression error> >()'
  381.  
  382. In file included from sketch\styles/fire.h:4,
  383.  
  384. from C:\Users\bcmcd\OneDrive\Desktop\Proffie6.5\ProffieOS\ProffieOS.ino:426:
  385.  
  386. sketch\styles/style_ptr.h:93:16: note: candidate: 'template<class STYLE> StyleFactory* StylePtr()'
  387.  
  388. 93 | StyleAllocator StylePtr() {
  389.  
  390. | ^~~~~~~~
  391.  
  392. sketch\styles/style_ptr.h:93:16: note: template argument deduction/substitution failed:
  393.  
  394. In file included from C:\Users\bcmcd\OneDrive\Desktop\Proffie6.5\ProffieOS\ProffieOS.ino:563:
  395.  
  396. sketch\config/Wayfinder_test_config.h:299: error: template argument 1 is invalid
  397.  
  398. 299 | StylePtr<Layers<StripesX<Int<6000>,Scale<SlowNoise<Int<2000>>,Int<-1600>,Int<-3200>>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,RandomPerLEDFlicker<Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>>,BrownNoiseFlicker<Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,300>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,RandomPerLEDFlicker<Black,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,AlphaL<AudioFlickerL<RgbArg<EMITTER_COLOR_ARG,Rgb<255,0,0>>>,SmoothStep<IntArg<EMITTER_SIZE_ARG,12000>,Int<-6000>>>,AlphaL<RandomBlink<10000,RgbArg<SWING_COLOR_ARG,Rgb<255,0,0>>,Black>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,SparkleL<White>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,0,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,0,0>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>>>,TrConcat<TrExtend<50,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Int<0>>,TrSelect<Scale<IsLessThan<ClashImpactF<>,Int<20000>>,Int<1>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Scale<ClashImpactF<>,Int<50>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<500>,Int<300>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,0,0>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,0,0>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrFadeX<IgnitionTime<0>>,,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,0,0>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,18000>,Sum<IntArg<PREON_SIZE_ARG,18000>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,0,0>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<EMITTER_SIZE_ARG,12000>,Sum<IntArg<EMITTER_SIZE_ARG,12000>,Int<3000>>>,Int<-4000>>>,TrDelayX<WavLen<>>>,EFFECT_POSTOFF>>>(),
  399.  
  400. |
  401.  
  402. exit status 1
  403.  
  404. Error compiling for board Proffieboard V2.
  405.  
  406.  
  407.  
  408. This report would have more information with
  409. "Show verbose output during compilation"
  410. option enabled in File -> Preferences.
  411.  
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