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Dec 13th, 2018
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C++ 0.53 KB | None | 0 0
  1. typedef struct SDL_Surface {
  2.     Uint32 flags;                           /* Read-only */
  3.     SDL_PixelFormat *format;                /* Read-only */
  4.     int w, h;                               /* Read-only */
  5.     Uint16 pitch;                           /* Read-only */
  6.     void *pixels;                           /* Read-write */
  7.     SDL_Rect clip_rect;                     /* Read-only */
  8.     int refcount;                           /* Read-mostly */
  9.  
  10.   /* This structure also contains private fields not shown here */
  11. } SDL_Surface;
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