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- def OnItem(_ItemName, _ItemType): #When the char will pick up an item or buy an item this def will trigger
- if _ItemName == "DragonBall" && _ItemType == 710834:
- Tools.Log (Player.CName = "found a DragonBall in a Squama")
- Tools.MapTravel("1036", 175, 180)
- Tools.Sleep(500 + (Char.Ping*2))
- ToServer.ClickNpc(2071)
- ToServer.NpcOption(0)
- ToServer.NpcOption(0)
- Tools.Log (Player.CName = "exchanged the DragonBall for CP's")
- while True:
- Tools.Sleep(1000)
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